Gargoyl Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (14, -8, D:1) a +0 club (17, 24, D:1) 5 boomerangs (23, -10, D:1) a +0 leather armour (29, 5, D:1) a +0 dagger (29, 19, D:1) a +0 club 2 stones (37, 12, D:1) a +0 dagger (43, -7, D:1) 21 stones (54, 23, D:1) a +0 robe (65, 35, D:1) a +0 dagger (71, 40, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) 22 stones (22, 3, D:2) a +0 war axe (30, 26, D:2) a +0 scale mail (32, 24, D:2) a +0 leather armour (35, 16, D:2) a +0 short sword 14 stones (40, 16, D:2) a +0 morningstar (42, 23, D:2) a +0 robe (44, 16, D:2) a +0 dagger (49, 36, D:2) a +0 rapier (51, 10, D:2) a +0 club 3 stones (58, 19, D:2) a +0 dagger Level 3 of the Dungeon (6, 22, D:3) a +0 short sword a +0 ring mail (13, -5, D:3) a +0 short sword (17, -7, D:3) 13 stones (18, 26, D:3) a +0 club (19, 26, D:3) a +0 mace a +0 leather armour a +0 whip 4 stones a +0 dagger a +0 robe a +0 club (24, -10, D:3) a +0 club (32, -3, D:3) a +0 club (32, -1, D:3) a +0 dagger (33, -2, D:3) a +0 club (35, -26, D:3) a +0 dagger (36, 20, D:3) a +0 club 2 curare-tipped darts (37, 20, D:3) a +0 dagger (39, 20, D:3) a +0 club (40, 20, D:3) a +0 club a +0 club a +0 dagger (43, 15, D:3) a +0 club a +0 club a +0 dagger a +0 club (49, 18, D:3) a +0 dagger a +0 leather armour (49, 26, D:3) a +0 dagger (50, 28, D:3) a staff of cold (55, -12, D:3) a +0 flail (55, -10, D:3) a +0 whip (55, -9, D:3) a +0 dagger a +0 spear Level 4 of the Dungeon (0, 0, D:4) a potion of degeneration (0, 10, D:4) a +0 leather armour (10, 16, D:4) a +0 dagger (11, -13, D:4) a +0 dagger (12, 19, D:4) a +0 falchion (14, 12, D:4) a +0 club (15, -4, D:4) a +7 shortbow (15, 16, D:4) a +0 hand axe (16, -3, D:4) the +8 storm bow {elec, penet} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (18, 26, D:4) a +0 ring mail (20, 4, D:4) 18 stones (20, 10, D:4) a +0 short sword (22, -7, D:4) a +0 hunting sling (24, 4, D:4) a +0 plate armour (27, 19, D:4) a +0 flail (34, 23, D:4) 19 stones (36, -1, D:4) a +0 hand axe (38, -13, D:4) a scarf of shadows (40, 8, D:4) a +0 shortbow 14 arrows (40, 24, D:4) a +0 chain mail (still there?) a +0 flail (still there?) (41, 0, D:4) 13 stones (41, 24, D:4) a +0 ring mail a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (8, 16, D:5) a +0 ring mail (10, 26, D:5) a +0 ring mail a +0 flail (11, 26, D:5) a +2 rapier of freezing a +0 leather armour (11, 43, D:5) 24 arrows (23, 39, D:5) 22 stones (24, 57, D:5) a +0 club (24, 58, D:5) a +0 hand axe a +0 chain mail (36, 10, D:5) 27 stones (36, 22, D:5) a scroll of immolation (39, 40, D:5) a +0 flail (40, 40, D:5) a +0 long sword a +0 robe a +0 falchion (46, 38, D:5) a +0 club (47, 38, D:5) a +0 club a +0 ring mail a +0 trident a +0 robe a +0 short sword a +0 robe (48, 33, D:5) 23 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (23, -15, D:6) 20 stones (25, -5, D:6) a +0 robe a +0 dagger (25, -4, D:6) a +0 robe a +0 dagger (30, 13, D:6) a +0 ring mail (33, -11, D:6) a +0 leather armour a +0 club (40, -23, D:6) a +0 dagger a +0 robe a +0 glaive a +0 plate armour (43, -22, D:6) a +0 robe a +0 halberd (46, -23, D:6) a +0 robe a +0 short sword (47, -23, D:6) a +0 whip (47, -21, D:6) a +0 halberd (48, -22, D:6) a +0 spear (55, -14, D:6) 22 arrows a +0 shortbow (55, 0, D:6) 17 stones Level 7 of the Dungeon (0, 0, D:7) a +2 morningstar of freezing a +0 robe a +1 mace a +0 robe (2, 26, D:7) a +0 mace (3, 23, D:7) a +0 mace (3, 24, D:7) a +0 mace (3, 26, D:7) a +0 mace (3, 27, D:7) a +0 mace (4, 3, D:7) a +0 rapier (4, 17, D:7) a +3 quarterstaff of chaos (4, 24, D:7) a +0 mace (4, 26, D:7) a +0 mace (5, 14, D:7) a +0 mace (5, 24, D:7) a +0 mace (5, 26, D:7) a +0 mace (5, 27, D:7) a +0 mace (11, -8, D:7) 4 javelins (11, 11, D:7) a +0 long sword of holy wrath (13, -15, D:7) a +0 dagger a stone (14, -15, D:7) a +0 short sword 3 stones a +0 flail a +0 robe a +0 dagger a +0 club a +0 flail a +0 scale mail (15, -15, D:7) a +0 whip a +4 mace a +0 robe (15, -14, D:7) a +0 shortbow 9 arrows (15, -10, D:7) a +0 club (17, 26, D:7) a +0 leather armour (21, 1, D:7) a +0 shortbow 13 arrows (27, -15, D:7) a +0 quarterstaff (30, 4, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 whip (1, -11, D:8) a +0 trident a +0 plate armour (3, 6, D:8) a +0 trident (4, -3, D:8) a +0 flail (4, 5, D:8) a +0 war axe 20 stones a +2 plate armour of poison resistance (6, -6, D:8) 3 silver javelins (7, -4, D:8) a +0 dagger a +0 robe (16, 10, D:8) 13 bolts (20, 5, D:8) a +0 chain mail (24, -51, D:8) the +9 spear "Coep" {protect, rElec rN+ Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). rElec: It insulates you from electricity. rN: It protects you from negative energy. Stlth: It makes you more stealthy. (35, -39, D:8) a +0 whip 5 stones (36, -40, D:8) a +0 dagger a +0 dagger a +0 hand crossbow a +0 dagger 8 stones a +0 short sword a +0 dagger a +0 whip a +0 hand crossbow 34 bolts (40, -13, D:8) a +0 short sword (48, -19, D:8) a +0 dagger a +0 robe (48, -18, D:8) a +0 hunting sling (49, -19, D:8) 7 stones (50, -21, D:8) a +0 short sword a +0 ring mail (51, -28, D:8) 5 large rocks (51, -22, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) a wand of flame (6) (15, 13, D:9) a +0 war axe (36, 11, D:9) a +0 club (38, 3, D:9) a +0 mace a +0 mace a +0 scale mail a +0 spear (38, 4, D:9) a +0 short sword a +0 scale mail a +0 club a +0 dagger a +0 chain mail a +0 hand axe a +0 leather armour a +0 club a +0 leather armour a +0 club a +0 hand axe (39, 11, D:9) a +0 dagger (40, 1, D:9) a +0 falchion (41, 1, D:9) a +0 hand axe (42, 1, D:9) a +0 glaive a +0 plate armour (42, 24, D:9) a +0 hunting sling (43, -6, D:9) a +0 flail (44, -5, D:9) a +0 whip a +0 leather armour a +0 whip (44, -4, D:9) a +0 flail (44, -3, D:9) a +0 halberd (44, -1, D:9) a +0 club a +0 scale mail (44, 0, D:9) a +0 flail (44, 1, D:9) a +0 flail a +0 leather armour a +0 dagger a +0 leather armour (46, 3, D:9) +0 acid dragon scales (49, -3, D:9) a +3 flail of protection Level 11 of the Dungeon (8, 4, D:11) a +0 flail (19, 8, D:11) a +0 quarterstaff Level 12 of the Dungeon (0, 0, D:12) a +0 short sword