Gargoyl Level 1 of the Dungeon [Shop] Dirufiutz's Distillery a potion of mutation (96 gold) a potion of invisibility (96 gold) a potion of lignification (36 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of attraction (36 gold) [Shop] Tychiri's Magic Scroll Boutique a scroll of identify (24 gold) a scroll of enchant weapon (90 gold) a scroll of identify (24 gold) a scroll of brand weapon (240 gold) 3 scrolls of magic mapping (126 gold) 3 scrolls of teleportation (108 gold) a scroll of brand weapon (240 gold) a scroll of noise (12 gold) a scroll of identify (24 gold) a scroll of amnesia (42 gold) 2 scrolls of magic mapping (84 gold) [Shop] Wipheeg's Distillery a potion of cancellation (88 gold) a potion of attraction (33 gold) a potion of curing (33 gold) a potion of degeneration (11 gold) a potion of curing (33 gold) a potion of ambrosia (88 gold) a potion of ambrosia (88 gold) a potion of mutation (88 gold) a potion of might (44 gold) a potion of curing (33 gold) [Shop] Nuych's Distillery a potion of flight (42 gold) 2 potions of degeneration (28 gold) a potion of flight (42 gold) 2 potions of curing (84 gold) a potion of mutation (112 gold) a potion of heal wounds (70 gold) a potion of attraction (42 gold) a potion of curing (42 gold) a potion of degeneration (14 gold) (0, 0, D:1) a +0 whip 5 stones (1, -12, D:1) a +0 leather armour (15, 0, D:1) 12 stones (25, 21, D:1) a +0 dagger (27, -19, D:1) 14 stones (42, 15, D:1) a +0 club (44, -21, D:1) a +0 short sword (51, -9, D:1) a +0 quarterstaff (53, -20, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (5, -19, D:2) a scroll of immolation (6, -20, D:2) a +0 war axe (20, -11, D:2) a +0 dagger (22, 2, D:2) a +0 dagger (27, -17, D:2) a +0 club a +0 whip a +0 whip (28, -22, D:2) a +0 flail (38, -12, D:2) 5 stones (45, -7, D:2) a staff of conjuration Level 3 of the Dungeon (0, 0, D:3) a poisoned dart (0, 2, D:3) 4 poisoned darts (7, 34, D:3) a hobgoblin corpse (10, 2, D:3) a +0 dagger (13, 18, D:3) a potion of degeneration (15, -10, D:3) a +0 quarterstaff (26, 6, D:3) a +3 falchion (29, -1, D:3) a +0 dagger (29, 9, D:3) a +0 spear (29, 33, D:3) a +0 short sword (30, 4, D:3) a +0 dagger (31, -4, D:3) a scarf of harm (31, 3, D:3) a +0 flail (32, 0, D:3) a scroll of vulnerability (32, 20, D:3) a +0 short sword (34, 27, D:3) the +2 robe of Gidyav Zumu {-Tele rF+ Dex+3} Dex: It affects your dexterity (+3). rF: It protects you from fire. -Tele: It prevents most forms of teleportation. (38, 6, D:3) a +0 leather armour (39, -17, D:3) a +0 hand axe (55, 6, D:3) 16 arrows