Gargoyl Level 1 of the Dungeon [Shop] Covarph's Weapon Shoppe a +0 short sword (39 gold) 20 arrows (52 gold) a +0 club (13 gold) the +2 hunting sling of Guilt {freeze, Will++ Dex+2} (419 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+2). Will: It greatly increases your willpower. a +0 quarterstaff (52 gold) 24 stones (31 gold) 4 large rocks (36 gold) (0, 0, D:1) a +0 whip (2, -17, D:1) 16 stones (4, -4, D:1) a +0 club (4, 7, D:1) a +0 spear (10, -7, D:1) a +0 club (18, -13, D:1) a +0 dagger (20, -13, D:1) a +0 dagger (29, 2, D:1) 25 bolts (34, 3, D:1) 27 stones (40, -11, D:1) a +0 whip (51, -13, D:1) 4 atropa-tipped darts Level 2 of the Dungeon [Shop] Eranoh's Assorted Antiques 2 potions of cancellation (240 gold) a scroll of fog (30 gold) a +0 leather armour (30 gold) a potion of attraction (45 gold) a scroll of vulnerability (112 gold) a scroll of teleportation (45 gold) (0, 0, D:2) 19 stones (6, 6, D:2) a +0 dagger (10, -2, D:2) a +0 ring mail (11, 12, D:2) 23 stones (12, 13, D:2) 28 stones (20, 7, D:2) a +0 short sword 5 stones a +0 ring mail (42, 0, D:2) a +0 leather armour (47, 39, D:2) a +0 rapier (56, 28, D:2) a +0 dagger (58, 1, D:2) a +0 dagger 2 stones (61, -21, D:2) a +0 robe (64, 39, D:2) 9 stones Level 3 of the Dungeon [Shop] Oreim's General Store a +0 ring mail (48 gold) a +0 leather armour (24 gold) a condenser vane (480 gold) 18 sling bullets (108 gold) a +0 flail (42 gold) a scroll of amnesia (42 gold) a +4 ring of slaying (936 gold) 9 stones (10 gold) [Shop] Faneqi's Distillery a potion of haste (140 gold) a potion of attraction (42 gold) a potion of brilliance (56 gold) a potion of lignification (42 gold) a potion of attraction (42 gold) 2 potions of lignification (84 gold) a potion of brilliance (56 gold) a potion of haste (140 gold) (0, 0, D:3) a +0 ring mail a +1 vorpal flail (2, 1, D:3) 8 stones (7, 35, D:3) 21 stones (13, 24, D:3) 14 sling bullets (15, 24, D:3) a +0 leather armour (18, 13, D:3) a +0 war axe (27, 23, D:3) a +0 robe (44, 32, D:3) a +2 halberd of electrocution (45, 32, D:3) a +0 club a +0 leather armour a +0 spear (46, 18, D:3) a scroll of noise (46, 32, D:3) a +0 flail (47, 30, D:3) a +0 halberd of pain (47, 32, D:3) a +2 spear of pain (48, 32, D:3) a +0 club (49, 22, D:3) a +0 ring mail (53, 32, D:3) a +0 spear (56, 44, D:3) a +0 club 2 boomerangs a +0 ring mail (56, 45, D:3) a +0 hand axe a +0 ring mail a +0 mace a +0 ring mail (57, 43, D:3) a +0 short sword a +0 trident 2 boomerangs Level 4 of the Dungeon [Shop] Kine's Antique Weapon Emporium the +0 trident of Kaukhlef {antimagic, *Rage rN+ Dex+2 Stlth+} (798 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+2). rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth: It makes you more stealthy. a +0 falchion (90 gold) a +5 great sword of flaming (1161 gold) a +3 falchion of freezing (672 gold) a +0 trident (105 gold) a +0 short sword (90 gold) the +10 morningstar "Eos" {elec, Halo rElec} (2220 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. It grants its wielder a halo, increasing accuracy against those within it. rElec: It insulates you from electricity. a +0 club (30 gold) (0, 0, D:4) a scroll of immolation (1, 3, D:4) a scroll of vulnerability (2, -30, D:4) a +0 leather armour a +0 rapier (4, -22, D:4) a +0 mace (8, 0, D:4) a +1 dagger of venom (10, 3, D:4) a +0 dagger (11, -31, D:4) a +0 hunting sling (11, -26, D:4) a +0 dagger (13, -35, D:4) a +0 short sword (31, -34, D:4) a +0 robe of positive energy a +3 scythe of venom (32, -22, D:4) a +0 club 2 potions of degeneration (33, -23, D:4) a +0 club (34, -24, D:4) a scroll of noise (34, -22, D:4) a +0 dagger a +0 club (35, -22, D:4) a +0 dagger 20 stones a +0 dagger a +0 hunting sling (35, -21, D:4) a +0 club a +0 dagger (37, -22, D:4) a +0 animal skin a +0 spear of freezing Level 5 of the Dungeon (0, 0, D:5) a scroll of immolation (5, 2, D:5) a +0 short sword a +0 dagger 2 stones a +0 club a +1 rapier of venom a +0 whip a +2 short sword of pain (6, 18, D:5) 18 sling bullets (14, 0, D:5) 17 bolts (15, -8, D:5) a +0 short sword (17, 8, D:5) 13 stones (22, 25, D:5) a +0 leather armour (40, 20, D:5) a +0 short sword (40, 36, D:5) a +0 club a +0 flail (40, 37, D:5) a +0 flail (44, 31, D:5) a +0 halberd (45, 7, D:5) a +0 hand axe (45, 10, D:5) a +0 war axe (52, 28, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (1, 4, D:6) a +2 vorpal falchion (14, -9, D:6) a +0 spear (16, -16, D:6) 17 stones (18, -6, D:6) a +0 leather armour a +0 short sword (18, -5, D:6) a +0 dagger a +0 hand axe (19, -6, D:6) a +0 leather armour a +0 short sword (22, 8, D:6) a +0 giant spiked club (25, -15, D:6) a +0 short sword a stone (26, -15, D:6) a +0 dagger a +0 dagger a +0 robe (26, -14, D:6) a +0 hand crossbow a +0 short sword 10 bolts (28, 2, D:6) a +0 flail (29, -1, D:6) a +0 dagger a +0 robe (29, 0, D:6) a +0 whip a curare-tipped dart (29, 2, D:6) a +0 hand axe (30, -15, D:6) a +0 war axe a +0 plate armour (31, -15, D:6) a +0 club a +0 leather armour (41, -6, D:6) a +0 falchion (44, 9, D:6) 23 stones Level 7 of the Dungeon (0, 0, D:7) a +3 rapier (4, 20, D:7) a scroll of noise (4, 22, D:7) a +0 giant club (6, 22, D:7) a +0 giant club (6, 23, D:7) a +0 giant spiked club (14, 35, D:7) the +6 great mace "Jawkenkam" {speed, rElec} Attacks with this weapon are significantly faster. rElec: It insulates you from electricity. a +7 dire flail (18, 33, D:7) a +0 robe a +0 dagger (18, 35, D:7) a +0 robe a +0 dagger (24, 29, D:7) a +0 dagger a +0 robe (24, 43, D:7) a +0 dagger a +0 robe (25, 11, D:7) a +0 robe a +3 long sword a +0 robe a +0 short sword (25, 12, D:7) a +0 robe a +0 long sword (25, 13, D:7) a +0 robe a +0 battleaxe (25, 30, D:7) a +0 dagger a +0 robe (25, 43, D:7) a +0 dagger a +0 robe (26, 13, D:7) a +0 robe a +2 morningstar (28, 15, D:7) 24 stones (28, 40, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (28, 41, D:7) a +0 dagger a +0 robe (34, 41, D:7) a +0 hunting sling (41, 27, D:7) a +0 rapier (51, 32, D:7) a +0 giant club (56, 28, D:7) a +0 plate armour (56, 55, D:7) 18 stones Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour a +0 mace (0, 17, D:8) 4 javelins (7, 33, D:8) a +0 falchion (10, 16, D:8) a +0 falchion of electrocution (18, 51, D:8) 25 stones (27, -4, D:8) 11 gold pieces (27, -2, D:8) 11 gold pieces (28, -3, D:8) 20 gold pieces (28, -1, D:8) 6 gold pieces (29, -5, D:8) a scroll of identify (29, -4, D:8) a scroll of teleportation (29, -3, D:8) 24 stones (29, -2, D:8) a potion of attraction (29, 0, D:8) 10 gold pieces (30, -4, D:8) a ring of fire (30, -3, D:8) an amulet of the acrobat (30, -2, D:8) a scroll of identify (31, -4, D:8) Fiaqet's Almanac of Creative Contamination Spells Type Level Known a - Call Canine Familiar Summoning 3 no b - Spider Form Transmutation/Poison 3 no c - Summon Forest Summoning/Translocation 5 yes d - Haunt Necromancy/Summoning 7 no (31, -3, D:8) a box of beasts (31, -2, D:8) a +0 scale mail (32, -5, D:8) a +0 leather armour (32, -3, D:8) 3 poisoned darts (32, -2, D:8) 16 arrows (36, 21, D:8) 17 arrows (45, 36, D:8) a +0 club a +0 robe (45, 37, D:8) a +0 club (47, 37, D:8) a +0 spear (47, 38, D:8) a +0 spear a +0 club (53, 45, D:8) a +0 quarterstaff (54, -10, D:8) a +0 chain mail (62, 25, D:8) 15 stones Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club a +0 giant club (1, 20, D:9) a +0 ring mail (1, 29, D:9) a +0 scale mail (4, -1, D:9) a +0 shortbow 23 arrows (14, 5, D:9) a staff of cold (16, 14, D:9) a +0 quarterstaff (17, -5, D:9) 22 stones (17, -1, D:9) a +0 robe (20, 29, D:9) +0 steam dragon scales (27, 15, D:9) 15 stones (37, 5, D:9) a -1 mace (38, -2, D:9) 21 sling bullets (38, 1, D:9) a -1 mace (39, 3, D:9) a -1 morningstar a -3 long sword a -3 short sword a -3 executioner's axe Level 10 of the Dungeon [Shop] Viufrikh's Fire Supplies a scroll of immolation (56 gold) a +0 scale mail of fire resistance (176 gold) a +0 leather armour of fire resistance (144 gold) a ring of fire (400 gold) the ring "Ytrod" {rF+ Str+6} (713 gold) [ring of protection from fire] Str: It affects your strength (+6). rF: It protects you from fire. a staff of fire (400 gold) a scroll of immolation (56 gold) the Catalogue of Heat (480 gold) Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Scorch Fire 2 no c - Flame Wave Conjuration/Fire 4 no d - Sticky Flame Conjuration/Fire 4 no (0, 0, D:10) a +0 leather armour (3, 0, D:10) a +6 ring of strength (13, -2, D:10) 5 arrows (16, -19, D:10) a +0 shortbow 26 arrows (16, -2, D:10) a +0 scale mail (17, 19, D:10) a potion of degeneration (25, 15, D:10) a -2 dagger of freezing (28, -15, D:10) 17 stones (31, 5, D:10) a +0 flail a +0 spear (32, 7, D:10) a +0 club (32, 8, D:10) a +0 whip a +2 leather armour of willpower (45, 7, D:10) 21 sling bullets (51, -27, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) 16 stones (2, 3, D:11) a +0 trident (2, 20, D:11) a +0 dire flail a +0 giant club (3, -1, D:11) a +0 demon trident of electrocution (3, 2, D:11) a +0 trident (4, -1, D:11) a +0 trident (5, 7, D:11) a +0 robe (16, 34, D:11) a +0 robe (22, 3, D:11) a +0 mace (22, 12, D:11) a +1 battleaxe a +0 chain mail (23, -23, D:11) a potion of degeneration (23, 1, D:11) a +0 dagger a +0 hand axe a +0 leather armour (23, 2, D:11) a +0 dagger a +0 club a +0 chain mail a +0 hand axe a +0 leather armour a +0 flail a +0 whip a +0 hand axe a +0 club 2 silver boomerangs a +0 leather armour (23, 3, D:11) a +0 flail a +0 ring mail (24, 3, D:11) a +0 hand axe 2 boomerangs (25, -14, D:11) 26 stones (25, 0, D:11) a +0 whip (26, 11, D:11) a +0 battleaxe of electrocution 3 boomerangs a +0 plate armour (27, 9, D:11) a +0 hand axe a +0 plate armour (28, 28, D:11) 30 arrows (30, -17, D:11) a +0 scale mail (34, 15, D:11) 15 stones (34, 32, D:11) 4 boomerangs (42, 8, D:11) a +0 troll leather armour (54, 0, D:11) 2 large rocks (55, 19, D:11) a +0 shortbow Level 12 of the Dungeon (0, 0, D:12) a +3 short sword of distortion 2 curare-tipped darts (1, 27, D:12) 6 large rocks (5, 10, D:12) a +0 scale mail (7, 0, D:12) 13 sling bullets (8, 27, D:12) a +4 ring mail of cold resistance a +2 great mace of protection (26, 47, D:12) a +0 robe a +0 dagger (26, 56, D:12) a +0 robe (28, 13, D:12) a +0 giant spiked club a +0 giant club (30, 8, D:12) 10 bolts (32, 62, D:12) a +0 quarterstaff of speed (35, 47, D:12) a scroll of vulnerability (40, 24, D:12) a +0 morningstar (43, 39, D:12) 32 bolts (43, 56, D:12) a +0 dagger a +0 chain mail (47, 22, D:12) a +0 giant club a +0 giant club Level 13 of the Dungeon (0, 0, D:13) a +0 cloak (8, 6, D:13) a +1 halberd of flaming a +0 long sword a +0 dire flail (9, 6, D:13) a +0 glaive (18, 43, D:13) a staff of death (26, 25, D:13) a +0 giant spiked club a +0 giant club (30, 33, D:13) a +0 falchion (31, 46, D:13) a +0 battleaxe (41, 30, D:13) a +0 shortbow 19 arrows (41, 36, D:13) 10 sling bullets (43, 5, D:13) 4 large rocks (43, 8, D:13) +0 acid dragon scales (44, 15, D:13) a +0 troll leather armour (45, 30, D:13) 3 large rocks (49, 37, D:13) 24 sling bullets (56, 6, D:13) a +0 scale mail Level 14 of the Dungeon (0, 0, D:14) a +0 war axe (6, 5, D:14) a +0 hand axe a +0 robe (19, 18, D:14) a +0 long sword of flaming a +0 leather armour (20, 18, D:14) a +0 hand axe a +0 leather armour (24, 39, D:14) 7 large rocks (24, 44, D:14) a +0 arbalest (25, 3, D:14) a phial of floods (25, 25, D:14) a +0 lajatang a +0 robe (26, 40, D:14) a stone (27, 43, D:14) a stone (27, 44, D:14) a stone (28, 41, D:14) a stone (32, 43, D:14) a staff of fire (38, 12, D:14) a +0 battleaxe a +0 chain mail (38, 13, D:14) 4 large rocks (42, 13, D:14) a +0 halberd (53, 3, D:14) a +0 barding (55, 30, D:14) a +0 scale mail (56, 17, D:14) a +0 troll leather armour (56, 18, D:14) a +0 dagger a +0 robe (57, 17, D:14) a +0 dagger (57, 18, D:14) a +0 giant club a +0 giant club Level 15 of the Dungeon (0, 0, D:15) a +0 chain mail a +2 vampiric glaive (3, 1, D:15) 24 bolts (5, -15, D:15) a condenser vane (7, 0, D:15) 11 arrows a +0 shortbow (9, 0, D:15) a +0 robe a +0 dagger a +0 long sword (12, -1, D:15) a +0 long sword (14, -12, D:15) a +0 glaive (15, -12, D:15) 18 arrows a +0 longbow (16, 22, D:15) a +0 long sword a +0 leather armour (17, 22, D:15) 3 scrolls of immolation (17, 35, D:15) a scroll of amnesia (18, 31, D:15) 23 stones (20, 23, D:15) a +0 chain mail of willpower (25, -13, D:15) 6 javelins (28, 27, D:15) a +0 dagger (37, 5, D:15) 10 stones (45, 21, D:15) a +0 leather armour (53, 6, D:15) a +0 shortbow 17 arrows (53, 7, D:15) a +0 scimitar (54, 4, D:15) 6 atropa-tipped darts (54, 5, D:15) a +0 shortbow a +0 shortbow 39 arrows (54, 6, D:15) a +6 shortbow 27 arrows Level 1 of the Lair of Beasts (1, 41, Lair:1) a +0 robe (2, 19, Lair:1) 15 stones (25, 25, Lair:1) an amulet of guardian spirit (26, 21, Lair:1) an amulet of magic regeneration (33, 32, Lair:1) a +0 leather armour (37, 28, Lair:1) 22 arrows (59, 43, Lair:1) 19 stones Level 2 of the Lair of Beasts (4, -6, Lair:2) a +0 spear (10, 34, Lair:2) a +0 leather armour (11, 40, Lair:2) a scroll of noise (12, -3, Lair:2) a +0 quarterstaff (16, 24, Lair:2) the +7 quarterstaff of the Final Decision {venom, rF- rCorr Str+2 Int+4} It poisons the flesh of those it strikes. Str: It affects your strength (+2). Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. (20, 37, Lair:2) a +0 long sword (34, -4, Lair:2) a +0 cloak (39, -2, Lair:2) a +0 chain mail (43, -1, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 battleaxe (8, -11, Lair:3) a +0 chain mail (13, 0, Lair:3) a +0 short sword (16, 18, Lair:3) a +0 quarterstaff (17, -7, Lair:3) the +1 rapier "Okipn" {elec, rF+ Str+5} It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+5). rF: It protects you from fire. (24, -22, Lair:3) 24 arrows (34, -11, Lair:3) the +1 leather armour of Defence {rC- Regen+ MP+9} rC: It makes you vulnerable to cold. MP: It affects your magic capacity (+9). Regen: It increases your rate of health regeneration. (34, 5, Lair:3) a +0 spear (51, -9, Lair:3) a +0 scale mail Level 4 of the Lair of Beasts (1, -5, Lair:4) 18 sling bullets (4, -17, Lair:4) 19 stones (9, -24, Lair:4) 2 potions of degeneration (14, -3, Lair:4) a +0 robe (23, -38, Lair:4) a +0 long sword (32, -25, Lair:4) a +0 flail (35, 8, Lair:4) a scroll of immolation (51, -17, Lair:4) 14 bolts (53, -12, Lair:4) 4 javelins Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (8, 24, Lair:5) a +0 spear (19, 17, Lair:5) a scroll of amnesia (22, -9, Lair:5) a +0 club (22, 36, Lair:5) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth: It makes you more stealthy. (23, 35, Lair:5) a +0 triple sword (23, 36, Lair:5) a scroll of brand weapon (23, 37, Lair:5) 4 silver boomerangs (23, 38, Lair:5) 21 gold pieces (27, 26, Lair:5) a +0 ring mail Level 6 of the Lair of Beasts (8, 11, Lair:6) a +0 quarterstaff (11, -6, Lair:6) a +2 short sword of holy wrath (30, 18, Lair:6) a +0 quarterstaff (31, 0, Lair:6) a scroll of vulnerability (31, 18, Lair:6) a scroll of immolation (31, 20, Lair:6) a +0 plate armour (31, 29, Lair:6) a +0 morningstar (34, 4, Lair:6) +0 steam dragon scales a +0 flail (35, 37, Lair:6) a +0 chain mail (38, 39, Lair:6) a +0 scale mail (42, 28, Lair:6) 18 stones (48, 6, Lair:6) a +0 leather armour (52, 17, Lair:6) a +0 hat (64, 10, Lair:6) a +0 ring mail