Gargoyl Level 1 of the Dungeon (0, 0, D:1) 26 stones (5, 14, D:1) a +0 hand axe (12, -20, D:1) a +0 club a stone (19, 31, D:1) a +0 club (27, 15, D:1) a +0 leather armour (39, 19, D:1) a +0 whip (41, -5, D:1) a +0 club (42, -14, D:1) a +0 dagger (43, 28, D:1) a +0 dagger 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (5, -9, D:2) a +0 ring mail (9, 3, D:2) 15 stones (16, -4, D:2) a +0 robe (17, -14, D:2) a +0 whip (19, 12, D:2) a +0 chain mail (25, 13, D:2) a +0 club (27, -29, D:2) a +0 club (35, -16, D:2) a +0 spear (36, -6, D:2) a +0 whip (37, -27, D:2) a +0 whip (37, -20, D:2) a +0 spear (37, -2, D:2) a +0 leather armour (38, -3, D:2) a +0 ring mail a +0 flail (42, -3, D:2) a +2 dagger of draining a +0 robe (50, -21, D:2) 20 stones a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 24 stones (2, -5, D:3) 29 stones (2, 35, D:3) a +0 dagger (6, 30, D:3) a +0 flail (9, 30, D:3) 8 stones (12, 24, D:3) a +0 dagger a +0 hunting sling (14, -2, D:3) a +0 trident (15, 12, D:3) a +0 short sword 4 stones (15, 32, D:3) a +0 chain mail (16, 35, D:3) a +0 club a +0 scale mail (19, 1, D:3) a +0 hand axe a +0 leather armour (19, 39, D:3) a +0 leather armour (25, 16, D:3) a staff of air (31, 18, D:3) a +3 dagger (37, 30, D:3) 27 stones (37, 34, D:3) 21 stones (38, 48, D:3) a +0 flail a +0 ring mail (43, 3, D:3) 18 stones (47, 5, D:3) a +0 whip a +0 ring mail (57, 26, D:3) a +0 long sword Level 4 of the Dungeon (2, -42, D:4) a scroll of amnesia (18, -18, D:4) a +0 war axe a +0 flail a +0 ring mail a +0 club (26, -25, D:4) a +0 robe (38, -43, D:4) a +0 club (40, -10, D:4) a +0 spear (45, -42, D:4) an amulet of guardian spirit (48, -26, D:4) a +0 dagger 5 stones (56, -37, D:4) a +0 whip 2 stones Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow (2, -10, D:5) 27 stones (7, 4, D:5) 3 potions of attraction (10, -14, D:5) a +0 falchion (10, 2, D:5) a +0 morningstar (15, -2, D:5) a +0 leather armour (17, -1, D:5) a staff of conjuration (23, 14, D:5) a +0 giant club (24, 30, D:5) a +0 club (25, -11, D:5) a scroll of amnesia (39, 22, D:5) a +0 robe a +2 flail a +0 robe (40, 22, D:5) a +5 dagger a +0 flail a +0 robe a +0 robe (46, -11, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 robe (3, 11, D:6) a +0 trident (4, 8, D:6) a potion of mutation (4, 9, D:6) 18 stones (8, -7, D:6) a +0 dagger a +0 robe (9, 2, D:6) a +1 quarterstaff of speed (9, 4, D:6) a +0 club (10, 3, D:6) a +0 club (11, -4, D:6) a scroll of vulnerability (11, 15, D:6) a +0 club (15, -9, D:6) a potion of degeneration (17, 18, D:6) a +0 club (18, 0, D:6) a +0 war axe (21, 15, D:6) a +0 giant spiked club (30, -17, D:6) a staff of poison (31, 7, D:6) a +0 spear (34, -2, D:6) a +0 giant club (35, -23, D:6) a +0 mace (still there?) a +0 robe (still there?) (39, 7, D:6) a +1 leather armour of cold resistance (40, -3, D:6) a +0 hand axe a +0 chain mail a +0 club a +0 ring mail (41, -3, D:6) a +0 dagger (41, -2, D:6) a +0 dagger a +0 robe a +0 whip a +0 leather armour (44, 10, D:6) a +0 dagger (46, -13, D:6) a +0 robe a +0 dagger (51, -19, D:6) a scroll of immolation (57, 20, D:6) a scroll of vulnerability Level 7 of the Dungeon (0, 0, D:7) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} It may release a thick cloud of smoke when the wearer is hurt. Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. (2, 23, D:7) a +0 short sword a +0 robe (13, 11, D:7) a +0 whip a +0 leather armour a +0 whip a +0 leather armour (13, 12, D:7) a +0 short sword (14, 12, D:7) a +0 mace a +0 leather armour (30, 32, D:7) an amulet of faith (37, -9, D:7) a +0 leather armour (38, -15, D:7) a +4 falchion a +0 robe a +0 dagger a +0 robe a +0 war axe a +0 robe (40, -12, D:7) a +0 long sword a +0 robe (50, -13, D:7) 20 stones (52, 3, D:7) a +0 robe a +0 whip a +0 halberd (53, 4, D:7) a +0 club (55, -12, D:7) 23 stones (57, -15, D:7) 23 stones Level 8 of the Dungeon (16, -7, D:8) a +0 trident a +0 scale mail a +0 buckler (16, -6, D:8) a +0 spear (17, -5, D:8) a +0 club (18, -8, D:8) a +0 spear (18, 12, D:8) a +0 rapier (19, 10, D:8) a +0 leather armour (27, 26, D:8) a +0 spear (28, 24, D:8) a +0 spear (29, 24, D:8) a +0 spear (30, 9, D:8) a +0 ring mail (35, -7, D:8) 25 stones (40, 6, D:8) a +0 dagger (44, 33, D:8) a +0 whip (45, 33, D:8) a +0 club (50, 11, D:8) 5 javelins (53, 7, D:8) a +0 whip (53, 8, D:8) a +0 halberd (54, 6, D:8) a +0 club a +0 spear a +0 scale mail of fire resistance (54, 8, D:8) a +0 club (55, 9, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a potion of mutation (1, -36, D:9) a +0 giant spiked club a +0 robe (1, -6, D:9) a +3 dagger of venom a +0 short sword (1, -5, D:9) a +0 club (2, -6, D:9) a +1 dagger of freezing a +0 robe (3, -38, D:9) 24 stones (8, -37, D:9) a +0 robe (16, -40, D:9) a +2 halberd a +0 robe (16, -39, D:9) a +4 flail a +0 robe (16, -38, D:9) a +3 great sword a +0 robe (18, -6, D:9) a scroll of immolation (19, -34, D:9) a +3 scimitar of flaming a +2 robe of resistance (20, -27, D:9) a +0 robe (24, -8, D:9) +0 steam dragon scales (25, -8, D:9) a +0 battleaxe a +0 chain mail (32, 3, D:9) a +0 dagger a +0 robe (32, 4, D:9) a +2 whip of draining (33, 3, D:9) a +0 trident a +0 chain mail (33, 4, D:9) a +0 hand axe (35, 3, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (1, 0, D:10) a +0 dagger a +0 robe (1, 1, D:10) a +3 hand axe (2, 0, D:10) a +0 dagger (9, -4, D:10) a +5 vampiric scimitar (20, 10, D:10) a +0 robe (27, -2, D:10) a potion of attraction (29, -10, D:10) a +0 giant spiked club a +0 giant club (31, -10, D:10) a +1 war axe (31, 3, D:10) the +4 leather armour of Baiselul {+Blink rPois rCorr MP-9} rPois: It protects you from poison. MP: It affects your magic capacity (-9). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (46, -6, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 vampiric trident (1, 6, D:11) a +0 shortbow of freezing (3, 43, D:11) a +0 leather armour (5, 17, D:11) a scroll of immolation (6, -1, D:11) a +0 ring mail (7, 19, D:11) 25 stones (15, 19, D:11) 2 large rocks (17, 1, D:11) a condenser vane (19, 17, D:11) a +0 halberd a +0 plate armour (21, 16, D:11) a +0 hand axe a +0 leather armour (21, 18, D:11) a +1 dagger of electrocution a +0 robe (22, 17, D:11) a +0 short sword (22, 18, D:11) a +0 club (31, 36, D:11) 18 stones (32, 33, D:11) an orb of mayhem (36, 36, D:11) an amulet of magic regeneration (45, 23, D:11) a +0 troll leather armour (48, 31, D:11) a +0 chain mail (49, 6, D:11) a potion of degeneration (50, 3, D:11) a +0 cloak a +0 dagger (53, 33, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +0 flail (13, -2, D:12) a +0 chain mail (16, -19, D:12) a +0 war axe (26, -24, D:12) a +0 hand axe (27, -24, D:12) a +0 dagger a +0 robe (27, -23, D:12) a +0 dagger a +0 robe an orc corpse (29, -41, D:12) a +0 whip (29, 1, D:12) an amulet of magic regeneration a ring of ice a ring of fire an amulet of faith a ring of willpower (31, -25, D:12) a +0 dagger a +0 scale mail (33, -40, D:12) a +0 scale mail (33, -36, D:12) the +10 halberd of the Soft God {spect, rCorr} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rCorr: It protects you from acid and corrosion. (35, -25, D:12) a +0 robe (51, -38, D:12) +0 acid dragon scales (51, -1, D:12) a staff of air (52, -3, D:12) a +0 giant club a +0 giant club (58, -43, D:12) a +0 shortbow Level 13 of the Dungeon (0, 0, D:13) a +0 longbow a centaur corpse (2, 2, D:13) a +0 dagger (8, -2, D:13) 3 large rocks (10, 3, D:13) a hell hound corpse (still there?) a hell hound corpse (still there?) a hell hound corpse (still there?) (12, 1, D:13) a +0 shortbow Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (11, 10, Lair:1) 20 stones (29, -12, Lair:1) a +0 ring mail (34, -15, Lair:1) a +1 hand axe (35, -4, Lair:1) a +0 hunting sling (43, 14, Lair:1) a +0 robe Level 2 of the Lair of Beasts (12, 2, Lair:2) a +0 war axe (21, -2, Lair:2) an amulet of faith a ring of magical power (27, -5, Lair:2) an amulet of magic regeneration (34, -7, Lair:2) a +0 chain mail (44, 11, Lair:2) a +0 scale mail (45, -8, Lair:2) a +0 leather armour (52, -2, Lair:2) 22 stones (55, 6, Lair:2) a +0 flail (59, -3, Lair:2) a +0 leather armour (61, 3, Lair:2) 8 stones (62, 26, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 25, Lair:3) a +0 hand axe (1, -1, Lair:3) a +0 ring mail (3, -9, Lair:3) a +0 ring mail (3, 12, Lair:3) a +0 leather armour (9, -1, Lair:3) a scroll of vulnerability (12, -7, Lair:3) 21 stones (37, 1, Lair:3) a +0 ring mail (46, 13, Lair:3) a book of Pain (47, 25, Lair:3) a +0 leather armour (51, 22, Lair:3) 16 stones (61, -11, Lair:3) a +0 chain mail (61, -9, Lair:3) 22 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 giant club (3, 22, Lair:4) a +0 quarterstaff (23, -10, Lair:4) a +0 chain mail (30, 1, Lair:4) a piece from Xom's chessboard (15/15) (39, 17, Lair:4) a scroll of vulnerability (49, 2, Lair:4) a +0 dagger a +0 robe a +0 buckler (62, 41, Lair:4) the +1 robe of Hocvamu {rElec Str+3} Str: It affects your strength (+3). rElec: It insulates you from electricity. Level 5 of the Lair of Beasts (15, -9, Lair:5) a scroll of amnesia (17, -11, Lair:5) a +0 war axe (22, 6, Lair:5) a +0 robe (23, 1, Lair:5) 2 javelins (27, 11, Lair:5) the +6 hand axe of Deformation {holy, Str+6} It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+6). (39, -12, Lair:5) a potion of attraction (45, -9, Lair:5) a potion of mutation (49, 6, Lair:5) a +2 vorpal battleaxe Level 6 of the Lair of Beasts (2, -35, Lair:6) 30 stones (5, -9, Lair:6) a +0 whip (7, -2, Lair:6) a +0 robe (7, 10, Lair:6) a +0 troll leather armour (10, 0, Lair:6) a staff of cold (11, 2, Lair:6) a scroll of vulnerability (12, 3, Lair:6) 17 stones (32, -6, Lair:6) a +0 short sword (47, -3, Lair:6) 31 stones (48, -22, Lair:6) 26 stones (50, -23, Lair:6) 21 stones (50, -22, Lair:6) 32 stones (50, -21, Lair:6) 11 stones