Gargoyl Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (0, 14, D:1) 5 stones (13, -32, D:1) a +0 short sword 5 stones (15, 17, D:1) a +0 club (17, -41, D:1) a +0 short sword (24, -6, D:1) a +0 dagger (32, -40, D:1) a +0 whip of electrocution (35, -10, D:1) a book of Misfortune (40, -41, D:1) a +0 whip (49, -33, D:1) a +0 sling Level 2 of the Dungeon (4, 40, D:2) 4 stones (7, 16, D:2) a +0 short sword (8, 17, D:2) a +0 dagger (10, 36, D:2) a +0 leather armour (14, 16, D:2) 3 stones (42, -4, D:2) a +0 dagger 2 stones (47, 23, D:2) a ring of ice (62, 16, D:2) a +0 club (65, 31, D:2) 2 javelins Level 3 of the Dungeon (0, 0, D:3) 5 stones (14, 1, D:3) a +0 leather armour (22, 4, D:3) 5 javelins (28, 7, D:3) a +0 hand axe a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 whip a +0 short sword a +0 dagger a +0 falchion (31, 7, D:3) a +0 pair of boots (33, 5, D:3) 6 stones (33, 7, D:3) a +0 mace (41, 16, D:3) a +0 flail a +0 flail 4 boomerangs a +0 leather armour a +0 short sword of venom (50, -1, D:3) a +0 club a +0 ring mail Level 4 of the Dungeon [Shop] Orhuy's Jewellery Shop a +6 ring of intelligence (468 gold) an amulet of faith (520 gold) the ring "Onitsul" {rPois rC- rN+ Int+6 SInv} (468 gold) [ring of see invisible] Int: It affects your intelligence (+6). rC: It makes you vulnerable to cold. rPois: It protects you from poison. rN: It protects you from negative energy. SInv: It lets you see invisible. a ring of protection from cold (325 gold) a +5 ring of evasion (468 gold) an amulet of the acrobat (390 gold) a +4 ring of protection (468 gold) a ring of flight (227 gold) a +6 ring of intelligence (468 gold) (4, -47, D:4) a book of Conjurations (9, -20, D:4) a +0 animal skin (9, -5, D:4) a +0 leather armour (21, -26, D:4) a book of Conjurations (32, -26, D:4) a +0 short sword a +0 giant club (35, -41, D:4) a +0 club (36, -40, D:4) 5 stones (38, -25, D:4) a +0 short sword (52, -22, D:4) a +0 short sword (53, 3, D:4) a +0 club (54, 6, D:4) a book of Fire Level 5 of the Dungeon [Shop] Jalaleim's Book Emporium a book of Flames (308 gold) a book of Armaments (396 gold) a manual of Ranged Weapons (880 gold) a book of Callings (220 gold) a book of the Warp (462 gold) a book of Weapons (308 gold) the Catalogue of Coordinates and Shadows (374 gold) Spells Type Level a - Blink Translocation 2 b - Passage of Golubria Translocation 4 c - Infestation Necromancy 8 Trog disapproves of the use of such an item. a book of Vapours (220 gold) a book of Winter (374 gold) (0, 0, D:5) a +0 giant club (1, -11, D:5) a +0 flail (1, -10, D:5) a +0 club (2, -11, D:5) a +0 club a +0 leather armour a scroll of immolation (2, -10, D:5) a +0 club (5, -2, D:5) a +0 giant spiked club (6, -8, D:5) a +0 dagger (7, -3, D:5) a book of Hexes (8, 9, D:5) a book of Transfigurations (11, 6, D:5) a +0 leather armour (12, 17, D:5) a +0 war axe (12, 21, D:5) a +0 halberd (16, 8, D:5) a +0 buckler (18, 17, D:5) a +0 morningstar (18, 21, D:5) a +0 scimitar (21, 3, D:5) a +0 whip (22, 3, D:5) a +0 whip a +0 leather armour a +0 spear (23, 4, D:5) a +0 spear (29, 24, D:5) a +0 leather armour (33, 30, D:5) a +0 hand axe (39, 12, D:5) a ring of poison resistance Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, 1, D:6) an amulet of faith (5, -29, D:6) a +0 ring mail (5, -8, D:6) a +0 robe (5, -5, D:6) a +0 buckler (7, -3, D:6) a +0 hand axe a +0 chain mail a +0 hand axe a ring of poison resistance a +0 dagger a +0 scale mail a +0 whip a +0 trident a +0 plate armour (8, -4, D:6) a +0 club (8, -1, D:6) a +0 trident a +0 chain mail (13, -16, D:6) a +0 mace a +0 chain mail (14, -16, D:6) a +0 hand axe a +0 plate armour (14, -8, D:6) a scroll of vulnerability (23, -26, D:6) a +0 dagger (25, -34, D:6) a +0 hammer (26, -37, D:6) a +3 quarterstaff of chaos (26, -20, D:6) 3 stones (28, -15, D:6) a +0 robe (42, -29, D:6) a +0 morningstar of draining a +0 robe a +2 flail of freezing a +0 robe a +1 scimitar of protection a +0 robe (46, -8, D:6) a +0 giant club (51, -14, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) the +5 falchion "Zediggal" {heavy, Dex+2 SInv} Dex: It affects your dexterity (+2). SInv: It lets you see invisible. (0, 16, D:7) a +0 mace (3, 1, D:7) a +0 leather armour (5, 12, D:7) a +0 leather armour a +0 dagger (6, 12, D:7) a +0 ring mail a +0 falchion (6, 18, D:7) 7 stones (7, 9, D:7) a +0 scale mail a +0 plate armour a +0 halberd a +0 dagger (7, 10, D:7) a +0 robe a +0 dagger a boomerang (8, 9, D:7) a +0 hand axe a +0 whip a +0 chain mail a +0 war axe a boomerang (8, 10, D:7) a +1 robe of the Archmagi a +0 dagger (8, 11, D:7) a +0 chain mail a +0 trident a +0 arbalest (9, 7, D:7) a boomerang (11, 4, D:7) 2 boomerangs (11, 5, D:7) a +0 robe a +2 dagger of speed (13, 4, D:7) a +0 whip (15, 35, D:7) a +0 war axe (23, 25, D:7) +0 steam dragon scales (27, 28, D:7) 2 stones (49, 58, D:7) a +0 war axe (65, 58, D:7) 6 boomerangs Level 8 of the Dungeon (0, 0, D:8) a +0 robe (12, 25, D:8) a +0 mace a +0 leather armour a +0 flail a +0 chain mail a +0 war axe (13, 25, D:8) a +0 hand axe a +0 club (17, 30, D:8) a +0 trident a +0 robe (18, 10, D:8) a +0 dagger a +0 short sword a +0 short sword a stone (18, 11, D:8) a +0 whip a +0 short sword (18, 13, D:8) a +0 short sword (18, 30, D:8) a +4 falchion a +0 robe (19, 30, D:8) a +0 dire flail a +0 robe a +4 spear of freezing a +0 robe (26, -6, D:8) 4 stones (26, -2, D:8) a +0 scale mail (29, -1, D:8) a +0 pair of boots (29, 16, D:8) a +0 giant club a +0 giant club (31, 17, D:8) a +0 dagger (35, 35, D:8) 6 stones (36, -18, D:8) a +0 glaive (36, 23, D:8) a +0 dagger a +0 dagger a stone (36, 24, D:8) a +0 short sword (36, 25, D:8) a +0 dagger a +0 short sword (36, 28, D:8) 3 stones (37, 22, D:8) a +0 dagger a curare-tipped dart a +0 dagger of freezing (37, 23, D:8) a +0 vampiric short sword 4 stones (58, 12, D:8) a +0 dagger (62, -11, D:8) the +3 hat of Pondering {ponderous, Will+ MP+10 Int+5} Int: It affects your intelligence (+5). MP: It affects your magic capacity (+10). Will: It increases your willpower. Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (9, 41, D:9) a +0 troll leather armour (10, 0, D:9) a piece from Xom's chessboard (15/15) (21, 19, D:9) a book of Frost (34, 17, D:9) a +0 falchion (34, 19, D:9) a +0 short sword a +2 plate armour of fire resistance (35, 19, D:9) a +0 dagger a +0 robe (35, 20, D:9) a +0 whip (42, -19, D:9) a staff of fire (48, 18, D:9) a book of Weapons (51, -10, D:9) a +0 whip (51, 19, D:9) a +3 trident of freezing a +0 ring mail (51, 20, D:9) a +0 flail (51, 22, D:9) a +0 spear (51, 23, D:9) a +0 spear (52, -9, D:9) a +0 dagger a +0 dagger 8 stones (52, -5, D:9) a +0 short sword (52, -4, D:9) a +0 short sword a curare-tipped dart a +0 club (52, 6, D:9) 6 atropa-tipped darts (53, 23, D:9) a +0 halberd (53, 29, D:9) a +0 robe (55, 24, D:9) a +0 spear (63, 41, D:9) a +2 heavy trident (64, 10, D:9) a +0 dagger (65, 31, D:9) 5 stones Level 10 of the Dungeon (0, 0, D:10) a scroll of immolation (2, 11, D:10) a +0 war axe (4, 29, D:10) a +0 short sword a +0 whip 2 stones a +0 dagger a +0 dagger a +0 club a curare-tipped dart (4, 31, D:10) a +0 dagger a +0 whip 4 stones (18, 13, D:10) a +0 quarterstaff (24, 30, D:10) a +0 whip a +0 robe (28, 23, D:10) a +0 short sword a +0 robe a +0 trident a +0 chain mail (29, 35, D:10) a +0 dagger a +0 robe a +0 giant club a +0 giant spiked club (29, 47, D:10) a +0 mace (31, 44, D:10) a +0 whip 4 stones (31, 45, D:10) a +0 club 2 stones (32, 44, D:10) a +0 short sword 2 stones a +0 dagger (32, 45, D:10) a +0 club a curare-tipped dart (33, 38, D:10) 3 stones (33, 46, D:10) a +0 short sword (34, 6, D:10) a +0 dagger (34, 7, D:10) a +0 club a +0 leather armour (35, 6, D:10) a +0 hand axe a +4 dagger a +0 robe (35, 7, D:10) a +0 short sword (40, 27, D:10) a +2 heavy spear a +0 scale mail (41, 26, D:10) a +0 giant club a +0 giant club a +3 dagger of venom a +0 robe a +0 flail (42, 25, D:10) a +0 flail (42, 38, D:10) a +0 club (44, 37, D:10) a +0 club a +2 spear of venom 7 stones a +0 scale mail a +0 buckler (45, 25, D:10) a book of Blasting (45, 28, D:10) a +0 shortbow (47, 36, D:10) a condenser vane Level 11 of the Dungeon [Shop] Sifakh's General Store a +0 leather armour (24 gold) a potion of resistance (120 gold) a scroll of vulnerability (48 gold) a book of Touch (264 gold) a +0 spear (36 gold) a +0 spear (36 gold) a wand of acid (4) (201 gold) a potion of might (48 gold) (1, 6, D:11) 2 large rocks (2, -1, D:11) a +0 long sword (9, 36, D:11) a +0 spear a +0 club (10, 35, D:11) a +0 whip (10, 36, D:11) a +0 spear a +0 ring mail (12, 2, D:11) a +3 hand axe of draining (14, 1, D:11) a +0 short sword (14, 2, D:11) a +0 dagger a +0 robe (14, 3, D:11) a +0 hand axe a +2 dagger of electrocution a +0 robe (14, 13, D:11) 6 stones (15, 8, D:11) a +0 flail (15, 23, D:11) a +0 robe (25, 24, D:11) a +0 shortbow (25, 25, D:11) a +0 shortbow (26, 23, D:11) a +0 shortbow (26, 24, D:11) a +0 shortbow (26, 26, D:11) a +0 shortbow (27, 26, D:11) a +0 shortbow (28, 15, D:11) a +0 shortbow (34, 26, D:11) a book of Spatial Translocations (40, 9, D:11) a +0 cloak (42, 26, D:11) 5 stones (56, 32, D:11) a +0 shortbow Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (3, -3, Lair:1) a ring of poison resistance (4, -1, Lair:1) the Unrestrained Analects (5, -20, Lair:1) a +0 pair of gloves (13, 9, Lair:1) 5 stones (14, -22, Lair:1) 4 stones (15, -18, Lair:1) a bullfrog corpse (21, -7, Lair:1) a black mamba corpse (22, -29, Lair:1) a water moccasin corpse (skeletalised by now) (24, -37, Lair:1) a scarf of shadows (26, -10, Lair:1) a +0 rapier (34, -9, Lair:1) a water moccasin corpse (48, -1, Lair:1) a bullfrog corpse (skeletalised by now) (50, -1, Lair:1) a bullfrog corpse (skeletalised by now) (50, 0, Lair:1) a +0 leather armour (53, -13, Lair:1) a water moccasin corpse (skeletalised by now)