Gargoyl Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (6, -4, D:1) a +0 dagger (7, -16, D:1) a +0 club (8, -12, D:1) a +0 leather armour (14, -2, D:1) a +0 leather armour (18, 16, D:1) a +0 animal skin (23, -10, D:1) a +0 dagger (26, -2, D:1) a +0 dagger (32, -24, D:1) a +0 robe (41, -27, D:1) a +0 short sword a stone (51, -29, D:1) a +0 dagger (58, 4, D:1) a +1 sling of flaming Level 2 of the Dungeon (0, 0, D:2) a book of Burglary (16, 35, D:2) a +0 short sword (19, 36, D:2) a +0 club (20, 17, D:2) a +0 short sword (36, 4, D:2) a +0 dagger (36, 29, D:2) the +1 robe of Kukloer {Harm} Harm: It increases damage dealt and taken. (37, 17, D:2) a +0 club a +0 spear (37, 18, D:2) a +0 short sword 7 stones (38, 18, D:2) a +0 spear (40, 25, D:2) a stone (53, 7, D:2) a +0 club Level 3 of the Dungeon (1, -53, D:3) a book of Callings (4, -4, D:3) a +0 whip (22, -40, D:3) a +0 war axe (28, -38, D:3) a +0 dagger a +0 sling (29, -38, D:3) a +0 ring mail a +0 hand axe (41, -27, D:3) 6 stones (47, -39, D:3) a +0 mace (48, -15, D:3) a +0 leather armour (49, -9, D:3) 5 stones (53, -48, D:3) a +0 dagger a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a hound corpse (skeletalised by now) (10, 7, D:4) a quokka skeleton (20, -19, D:4) a +0 sling (21, -24, D:4) a +0 dagger (22, 15, D:4) a +0 spear (25, 2, D:4) a +0 dagger of venom an orc corpse (33, 6, D:4) a +0 leather armour (38, -20, D:4) a +0 rapier a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) an adder corpse