Gargoyl Level 1 of the Dungeon (0, 0, D:1) 4 stones (19, 15, D:1) a +0 club (23, 31, D:1) a +0 whip (28, 14, D:1) a +0 dagger (45, 9, D:1) 6 stones (50, 32, D:1) a +0 club (52, 30, D:1) a +0 club (57, 1, D:1) a +0 dagger (58, 15, D:1) a +0 dagger Level 2 of the Dungeon (2, -27, D:2) a +0 war axe (2, 4, D:2) a scroll of noise (9, -4, D:2) a +0 animal skin (11, -4, D:2) a +0 club (15, -9, D:2) a stone a +0 dagger (39, 1, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a scroll of immolation (18, 3, D:3) a +0 club (20, 3, D:3) a +0 dagger a +0 hand axe (22, 2, D:3) a +0 short sword a +0 scale mail (22, 3, D:3) a +0 club (23, 8, D:3) a +0 chain mail (36, -26, D:3) a +0 scale mail a +0 hand axe Level 4 of the Dungeon (2, -3, D:4) a +0 mace (12, -1, D:4) a +0 short sword (24, 26, D:4) a +0 dagger (25, 37, D:4) a +0 mace (26, -22, D:4) the +2 leather armour of the Lion {Contam Fly rC+++ Stlth+} rC: It renders you almost immune to cold. Fly: It grants you flight. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. (27, 27, D:4) a +0 scale mail (29, -23, D:4) a +0 dagger (37, -1, D:4) a +0 leather armour (39, 8, D:4) a +0 dagger (56, 4, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 helmet (4, 8, D:5) a +0 hammer (5, 2, D:5) 6 boomerangs (6, -16, D:5) a +0 flail 3 atropa-tipped darts (7, -16, D:5) a +0 dagger a +0 robe (7, -14, D:5) a +0 dagger a +0 robe (7, 9, D:5) a +4 quarterstaff of chaos (8, -16, D:5) a +0 dagger a +0 robe (8, -15, D:5) a +0 dagger of venom a +0 robe (8, -5, D:5) a +0 dagger (10, -5, D:5) a book of Spectacle (13, -10, D:5) a +0 dagger a +0 ring mail (14, -11, D:5) a +0 dagger (15, -11, D:5) a +0 hand axe a +0 leather armour (20, -15, D:5) a scarf of harm (22, 3, D:5) a +0 whip (23, 3, D:5) a +0 club a +0 whip a +0 club (31, -19, D:5) a +0 hand axe a +2 robe of willpower (32, 1, D:5) a +0 giant club (34, -33, D:5) 3 stones (35, -33, D:5) a +0 giant spiked club (35, -13, D:5) 2 stones (42, -18, D:5) a +0 pair of gloves (50, -28, D:5) a +0 scale mail a +0 club a +0 whip Level 6 of the Dungeon (0, 0, D:6) a ring of poison resistance (6, 2, D:6) a +0 robe a +0 flail (6, 3, D:6) a +0 buckler a +0 ring mail a +0 spear (7, 1, D:6) a +0 robe a +0 great sword a +0 whip of venom (7, 2, D:6) a +0 robe a +0 dagger a +0 leather armour a +6 dire flail of protection (8, 0, D:6) a +0 club (9, 0, D:6) a +0 club (15, 12, D:6) a +0 robe (17, 12, D:6) 3 curare-tipped darts (24, 6, D:6) a +0 leather armour (27, 17, D:6) 4 large rocks (30, -17, D:6) a +0 hat of see invisible (32, 14, D:6) 3 atropa-tipped darts (35, -6, D:6) 3 stones (44, 4, D:6) a +1 robe of willpower a +0 scythe (49, 13, D:6) a +0 long sword (54, 0, D:6) a +0 club 4 stones (62, -13, D:6) 4 large rocks Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 ring mail (6, -1, D:7) the staff of cold "Timef" {rC+ SInv} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC: It protects you from cold. SInv: It lets you see invisible. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (7, 2, D:7) a +0 spear (9, 3, D:7) a +0 flail (10, 4, D:7) a +0 spear (11, 2, D:7) a +0 flail (11, 3, D:7) a +0 club a +0 leather armour (11, 4, D:7) a +0 flail (15, -29, D:7) a +0 spear of pain (18, -35, D:7) an Inescapable Atlas (20, -15, D:7) a +0 flail a +0 scale mail (21, -23, D:7) a +0 dagger a curare-tipped dart a +2 short sword of venom a stone (21, -22, D:7) a +0 dagger (21, -21, D:7) a +0 short sword (21, -19, D:7) a +0 whip (22, -20, D:7) a +0 whip 3 stones (30, -27, D:7) a +0 ring mail (30, -19, D:7) a +0 giant club (36, -6, D:7) a +0 whip (36, -5, D:7) a +0 orcbow (40, -4, D:7) a +0 scale mail (41, -12, D:7) a +0 leather armour (42, -4, D:7) a +0 giant club a +0 giant spiked club a sack of spiders (43, -4, D:7) a +0 shortbow a +3 flail of holy wrath (44, -5, D:7) a book of Spectacle (46, -3, D:7) a +0 chain mail of poison resistance (46, -2, D:7) the +0 short sword of Pomaxaor {venom, rF+++ Int+4 Stlth-} Int: It affects your intelligence (+4). rF: It renders you almost immune to fire. Stlth: It makes you less stealthy. (47, -5, D:7) a +2 chain mail of cold resistance (47, -4, D:7) the Vellum of the Hyperborean Tempest Spells Type Level a - Summon Lightning Spire Summoning/Air 4 b - Metabolic Englaciation Hexes/Ice 5 c - Plasma Beam Fire/Air 6 Trog disapproves of the use of such an item. (47, -3, D:7) the staff of cold "Kieff" {rC+ Str+6} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+6). rC: It protects you from cold. It falls into the 'Staves' category. It is a one-handed weapon. Trog disapproves of the use of such an item. (47, -2, D:7) the +4 scimitar of Idoosap {heavy, rElec rF- Str+3 Dex+3} Str: It affects your strength (+3). Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. Level 8 of the Dungeon (0, 0, D:8) a +0 chain mail (15, -7, D:8) a +0 short sword a +0 short sword (16, -7, D:8) a +0 dagger a curare-tipped dart (25, 12, D:8) a +2 falchion a +0 robe (25, 13, D:8) a +4 mace a +0 robe (28, 11, D:8) a +0 flail a +0 robe a +0 morningstar a +0 robe (39, 22, D:8) a scroll of noise (40, 1, D:8) a +0 flail (43, 12, D:8) a +0 chain mail (46, -29, D:8) 6 stones (50, 13, D:8) a +1 short sword a +0 robe (50, 15, D:8) 5 large rocks (52, 13, D:8) a +4 trident of freezing a +0 robe (53, -7, D:8) a +0 morningstar a +0 robe (53, -6, D:8) a +4 great sword a +0 robe (54, -8, D:8) a +0 robe (54, 11, D:8) a +0 short sword a +0 robe (54, 12, D:8) a +0 great sword a +0 robe (60, 5, D:8) a +0 ring mail (64, -41, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 club (0, 1, D:9) a +0 spear (1, 1, D:9) a +0 spear (3, -3, D:9) a +0 trident of protection a +0 ring mail (3, -2, D:9) a +0 halberd (4, -3, D:9) a +0 flail (5, 7, D:9) a +0 morningstar (5, 27, D:9) a +0 short sword (10, 15, D:9) a +0 club a +0 ring mail (13, 13, D:9) a +0 short sword a +0 chain mail (13, 14, D:9) a +2 dagger of venom a +0 robe (14, 14, D:9) a +0 trident a +0 leather armour (14, 15, D:9) a +0 club (16, -8, D:9) 7 stones (17, 31, D:9) a +0 club (18, 31, D:9) a +0 club a +0 leather armour a +2 whip of venom a +0 flail (18, 32, D:9) a +0 club (19, 31, D:9) a +0 spear (29, 2, D:9) a +0 orcbow a +0 flail (29, 3, D:9) a +0 robe a +0 dagger (29, 4, D:9) a +0 ring mail a +0 whip a +0 scale mail a +2 whip of draining (33, 28, D:9) a +0 ring mail (36, 14, D:9) a +0 dagger (37, 13, D:9) a +0 short sword a +0 short sword a +0 short sword (37, 14, D:9) 4 stones a +0 dagger (37, 15, D:9) a +0 short sword (38, 14, D:9) a +0 club (39, 13, D:9) a +0 dagger (39, 20, D:9) a +0 pair of boots (44, 13, D:9) the ring of the King {Ice Str+8} [ring of ice] It enhances your ice magic. Str: It affects your strength (+8). rF: It makes you vulnerable to fire. rC: It protects you from cold. a potion of magic a potion of lignification (52, 2, D:9) a +0 war axe of freezing (52, 4, D:9) a +0 ring mail (52, 5, D:9) a +0 club (52, 6, D:9) a +0 dagger a +0 scale mail (53, 4, D:9) a +0 mace (53, 5, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a scroll of vulnerability (17, 20, D:10) a +0 leather armour (20, 19, D:10) a +0 short sword (20, 26, D:10) a +0 dagger a +0 short sword (21, 26, D:10) a +0 dagger a +0 club a +0 whip 2 stones (31, 0, D:10) a +0 great sword (31, 11, D:10) a +0 flail (35, 13, D:10) a +0 whip (37, 15, D:10) a +0 giant spiked club a +0 giant club (38, 10, D:10) a +0 short sword (38, 11, D:10) a +0 whip a stone (39, 8, D:10) a +0 whip (39, 9, D:10) a +0 short sword (40, -4, D:10) 7 stones (40, 8, D:10) a +3 dagger a +0 short sword (51, -1, D:10) a +0 giant club a +0 dire flail (54, 26, D:10) a +0 helmet (54, 27, D:10) a +0 hand axe Level 11 of the Dungeon [Shop] Dazue's Magic Scroll Shoppe a scroll of immolation (64 gold) a scroll of identify (32 gold) a scroll of noise (16 gold) a scroll of identify (32 gold) a scroll of fog (64 gold) a scroll of magic mapping (120 gold) a scroll of identify (32 gold) (0, 0, D:11) a +0 leather armour (0, 17, D:11) a scroll of vulnerability (8, -6, D:11) a potion of lignification (15, -16, D:11) a +0 leather armour (17, -2, D:11) a +1 whip of draining a +0 robe (18, 2, D:11) 5 stones (18, 34, D:11) 3 potions of attraction (21, -4, D:11) a +0 ring mail (26, 27, D:11) a +0 quarterstaff (29, 5, D:11) a +0 chain mail (29, 32, D:11) a +0 giant spiked club a +0 giant club (32, 31, D:11) a +0 kite shield (33, -1, D:11) a +0 morningstar (33, 0, D:11) a +4 antimagic battleaxe (43, -12, D:11) a +0 scale mail (45, 41, D:11) a book of Alchemy (48, -12, D:11) a +0 orcbow (49, -4, D:11) a potion of lignification (51, -8, D:11) 5 stones Level 12 of the Dungeon (0, 0, D:12) a +0 robe (6, 6, D:12) a scroll of vulnerability Level 1 of the Lair of Beasts (5, -16, Lair:1) 4 stones (21, -20, Lair:1) a book of Hexes (35, -40, Lair:1) 5 stones (35, 4, Lair:1) a +0 long sword (36, 2, Lair:1) a +0 trident (41, -12, Lair:1) a potion of resistance Level 2 of the Lair of Beasts (8, -4, Lair:2) a +0 war axe (10, 19, Lair:2) a +0 quarterstaff (13, 26, Lair:2) a +0 dagger (18, 29, Lair:2) a +0 pair of gloves (20, 19, Lair:2) 5 stones (21, -9, Lair:2) a +0 chain mail (37, -2, Lair:2) a +0 rapier (37, 35, Lair:2) 8 stones (46, 33, Lair:2) a +0 robe (53, 34, Lair:2) a book of Conjurations (59, -3, Lair:2) a +0 plate armour (59, 22, Lair:2) a +0 rapier (60, 19, Lair:2) a +0 robe (65, 20, Lair:2) a +0 spear Level 3 of the Lair of Beasts (0, 0, Lair:3) 4 large rocks (22, 10, Lair:3) 6 stones (36, 33, Lair:3) a +0 robe (39, 20, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of amnesia (5, -8, Lair:4) a +0 dagger (19, 3, Lair:4) a scroll of amnesia (34, -14, Lair:4) a +0 war axe (45, -13, Lair:4) 5 stones (47, 14, Lair:4) a +0 dagger a +0 helmet (56, -12, Lair:4) a +0 long sword Level 5 of the Lair of Beasts (1, -8, Lair:5) 7 stones (10, 5, Lair:5) a +0 scale mail (16, 24, Lair:5) a phial of floods (17, -3, Lair:5) 2 stones (18, 35, Lair:5) a +2 war axe of venom (19, 35, Lair:5) a +4 giant club (27, 1, Lair:5) 2 scrolls of noise (37, 15, Lair:5) a ring of magical power an amulet of the acrobat (37, 16, Lair:5) a +0 chain mail