Gargoyl Level 1 of the Dungeon (3, 6, D:1) a +0 mace (12, 13, D:1) a +0 short sword (14, -13, D:1) 6 stones (16, -33, D:1) a +0 dagger 4 stones (18, -24, D:1) a +0 sling (18, 14, D:1) a scarf of invisibility (24, -14, D:1) a +0 mace (28, -21, D:1) a +0 dagger 4 stones (30, 2, D:1) a flux talisman Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, 38, D:2) a +0 chain mail (14, 29, D:2) a +0 club (15, 37, D:2) a +0 ring mail (15, 38, D:2) a +0 animal skin a +0 pair of gloves (16, 19, D:2) a +0 club a +0 sling (21, 12, D:2) a +0 robe (42, 18, D:2) 4 stones (54, 23, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 5 stones (6, 6, D:3) a book of the Tundra (6, 37, D:3) a +0 club (7, 24, D:3) a +0 club (15, 16, D:3) 6 poisoned darts (17, 38, D:3) the +10 hand axe of Distant Shores {flame, rF+ rC++ Int-2 SInv Stlth+} Int-2: It affects your intelligence (-2). rF+: It protects you from fire. rC++: It greatly protects you from cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (18, 20, D:3) a +0 short sword (20, 26, D:3) a +0 robe (25, 12, D:3) a +0 rapier (30, 14, D:3) a +0 club a +0 robe (32, 6, D:3) a +0 club (33, 7, D:3) a +0 dagger 2 stones a +0 dagger a +0 leather armour (33, 8, D:3) a +0 dagger a +0 club a +0 ring mail a +0 dagger 5 poisoned darts (33, 15, D:3) a +0 whip (43, 3, D:3) a +0 ring mail Level 4 of the Dungeon (3, -12, D:4) 3 stones (4, -24, D:4) a blade talisman (5, -17, D:4) 4 stones (6, -5, D:4) a +0 short sword a +0 flail a +0 leather armour (7, -5, D:4) a +0 club a ring of wizardry a +0 hand axe a +0 club (7, -2, D:4) a +0 club a +0 leather armour (13, -26, D:4) a +0 dagger a stone (14, -28, D:4) the Unrestrained Analects (15, -25, D:4) a +0 club 2 stones (15, -15, D:4) a +0 club (20, -4, D:4) a +0 arbalest (27, 0, D:4) a +0 trident (28, -12, D:4) a +0 scale mail (33, -32, D:4) 3 stones (33, 9, D:4) a +0 pair of gloves of stealth (42, -7, D:4) a +0 scale mail (46, -3, D:4) 4 stones (49, -7, D:4) a +0 dagger 4 stones (53, -2, D:4) 5 stones Level 5 of the Dungeon (0, 0, D:5) a +0 short sword (3, -4, D:5) a +0 robe (3, -3, D:5) a +0 dagger a +0 robe (6, -6, D:5) a +0 rapier a +0 scale mail (13, 3, D:5) a book of Displacement (14, -3, D:5) the ring of Mocec {Ice Fly rElec Str-4 Dex+4} [ring of ice] Ice: It enhances your ice magic. Str-4: It affects your strength (-4). Dex+4: It affects your dexterity (+4). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. Fly: It grants you flight. (15, -39, D:5) a +0 dagger a boomerang a +0 scale mail (16, -41, D:5) a +0 short sword a +0 chain mail (16, -39, D:5) a +0 club a +0 ring mail (17, -40, D:5) a +0 club a +0 leather armour (17, -39, D:5) a +0 flail a +0 scale mail of poison resistance (20, -25, D:5) a +0 dagger a +0 leather armour a +0 flail 3 boomerangs (20, -23, D:5) a +0 mace a +0 ring mail (43, -16, D:5) a +0 ring mail (43, -12, D:5) a +0 plate armour (44, -23, D:5) a +0 robe (47, -16, D:5) a +0 mace (49, -7, D:5) a +0 hand axe (51, -12, D:5) 7 stones Level 6 of the Dungeon (0, 0, D:6) the +1 ring mail "Wasaz" {-Tele rC+ Regen+ Dex+2} Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. -Tele: It prevents most forms of teleportation. Regen+: It increases your rate of health regeneration. (21, 2, D:6) a +0 whip (21, 3, D:6) a +0 flail 5 stones (52, 3, D:6) a +4 dagger a +0 robe (52, 4, D:6) a +0 short sword a +0 robe a +0 long sword a +0 robe (55, 35, D:6) a +0 flail (56, 35, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 20, D:7) a +0 flail (6, -8, D:7) the +12 dagger of Friendship {heavy, rF+} rF+: It protects you from fire. (9, 8, D:7) a +0 dagger (11, 10, D:7) a +0 dagger (12, 8, D:7) a +0 flail (12, 9, D:7) a +0 club (13, 9, D:7) a +0 shortbow (14, 10, D:7) a +0 falchion a +0 robe a +0 dagger (16, 7, D:7) a +3 ring mail (21, -7, D:7) a +0 leather armour (21, 13, D:7) a +0 club (25, 19, D:7) 5 stones (34, -6, D:7) 6 stones (39, 8, D:7) a +0 dagger a stone (39, 9, D:7) a +0 dagger a +0 short sword a +0 short sword a curare-tipped dart (40, 9, D:7) a +0 short sword a +0 club (42, 13, D:7) 8 stones (42, 18, D:7) a +0 dagger (43, -15, D:7) a blade talisman Level 8 of the Dungeon (0, 0, D:8) a +5 battleaxe a +0 plate armour (3, 1, D:8) a +2 spear a +0 robe (3, 2, D:8) a +3 mace of freezing a +0 robe (14, 3, D:8) a +4 halberd of freezing a +0 robe (14, 7, D:8) a +0 robe (15, 3, D:8) a +0 dagger (16, 12, D:8) a +0 robe (38, 2, D:8) a +0 dagger (44, -4, D:8) 3 stones (46, 34, D:8) a +0 dagger a +0 leather armour a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour Level 9 of the Dungeon [Shop] Rilul's Antique Weapon Shop a +0 falchion (90 gold) a +1 morningstar of holy wrath (426 gold) a +0 sling (45 gold) a +2 demon whip of venom (900 gold) a +0 whip (75 gold) a +0 great sword (195 gold) the +9 short sword of Defence {flame, Contam rElec Stlth+} (1848 gold) rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. (0, 0, D:9) a +0 hand axe a +0 plate armour (0, 1, D:9) a +0 club a +0 ring mail (1, -1, D:9) a +0 whip a +0 dagger a +0 leather armour (2, -6, D:9) 4 stones (9, -6, D:9) a +0 war axe (11, -16, D:9) a +0 ring mail a +0 club a +0 club (11, -10, D:9) a +0 quarterstaff (13, -17, D:9) a +0 hand axe (13, -16, D:9) a +0 chain mail a +0 short sword (14, -3, D:9) a +0 war axe a +0 chain mail of positive energy (15, -22, D:9) a +0 halberd a +0 plate armour (16, -3, D:9) a +0 falchion a +0 shortbow (21, 0, D:9) a +0 flail (22, -1, D:9) a +0 whip (22, 0, D:9) a +0 hand axe a +0 scale mail a +0 short sword (22, 1, D:9) a +0 trident 6 stones a +0 leather armour (36, -12, D:9) a +0 war axe (38, -31, D:9) a +0 dagger (41, -27, D:9) a +0 plate armour (42, 2, D:9) a +0 mace (49, -15, D:9) a +0 leather armour (51, -15, D:9) a +0 heavy hand axe (51, 17, D:9) a +0 giant spiked club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (1, 0, D:10) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (17, -10, Lair:1) a +0 quarterstaff (19, -39, Lair:1) a +0 club (23, -33, Lair:1) a +0 rapier (23, -24, Lair:1) a bullfrog corpse (23, 2, Lair:1) the human corpse of Prince Ribbit (skeletalised by now) (25, -11, Lair:1) a scroll of identify (28, -39, Lair:1) a blink frog skeleton (28, -22, Lair:1) a komodo dragon corpse (29, -39, Lair:1) a blink frog skeleton a water moccasin skeleton (32, -11, Lair:1) 6 stones