Gargoyl Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (0, 1, D:1) 7 stones (5, -1, D:1) a +0 leather armour (5, 11, D:1) a frilled lizard corpse (skeletalised by now) (7, -18, D:1) an inkwell talisman (12, -11, D:1) a hobgoblin skeleton (18, -13, D:1) 5 stones (19, -17, D:1) a +0 club (19, 5, D:1) a quill talisman (19, 19, D:1) a +0 leather armour (37, -4, D:1) a +0 mace (37, 9, D:1) a +0 animal skin (38, 7, D:1) a +0 leather armour (41, 18, D:1) a +0 dagger (47, 18, D:1) a +0 short sword (48, -12, D:1) a +0 dagger (49, 11, D:1) a +0 short sword 4 stones Level 2 of the Dungeon [Shop] Qinom's Weapon Emporium a +1 glaive of pain (320 gold) 5 stones (5 gold) a +0 battleaxe of freezing (200 gold) 4 stones (4 gold) the +4 quarterstaff "Ickovaw" {flame, rN+ Will+ Int+6} (584 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. Int+6: It affects your intelligence (+6). a +2 spear of venom (156 gold) a +0 short sword (30 gold) a +0 short sword (30 gold) the +1 executioner's axe of Dogofuul {venom, rElec rCorr} (426 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (2, -9, D:2) a +0 club a goblin corpse (skeletalised by now) (3, 16, D:2) a +0 club (4, 16, D:2) a +0 club a +0 club a +0 club a +0 dagger a +0 dagger a +2 dagger of venom a +0 dagger a goblin skeleton a hobgoblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton a goblin skeleton a hobgoblin skeleton (5, 15, D:2) a +0 club a +0 sling a goblin skeleton (5, 16, D:2) a ring of magical power a +0 club a +0 animal skin (13, 0, D:2) a hobgoblin corpse (skeletalised by now) (13, 5, D:2) a +0 dagger (13, 10, D:2) a +0 club (16, 29, D:2) a +0 ring mail (23, 7, D:2) a +0 dagger of freezing (30, 4, D:2) 9 stones (32, 30, D:2) 3 boomerangs (32, 33, D:2) a hobgoblin skeleton (36, 33, D:2) a +0 dagger (37, 23, D:2) a bat corpse (skeletalised by now) (38, -3, D:2) a +0 mace (38, 30, D:2) a +0 spear (41, 1, D:2) a +0 dagger 4 stones (41, 2, D:2) a quokka corpse (skeletalised by now) (43, 19, D:2) a bat skeleton (46, 8, D:2) a +0 whip (54, 21, D:2) a ball python corpse (skeletalised by now) (55, 19, D:2) a +0 hand axe (55, 32, D:2) a ball python corpse (skeletalised by now) (57, 20, D:2) 6 stones (57, 27, D:2) a +0 whip (57, 34, D:2) a book of Scorching Level 3 of the Dungeon [Shop] Butecic's Weapon Boutique a +0 shortbow (33 gold) a +0 long sword (38 gold) a +2 halberd of protection (184 gold) a +0 sling (16 gold) a +0 bardiche (165 gold) the +6 morningstar of Karma {flame, rElec Str-2 Int+3 Dex+3} (695 gold) rElec: It insulates you from electricity. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). 3 stones (3 gold) the +8 short sword of the Horn {flame, rC- Str+3 Int+8} (753 gold) rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Int+8: It affects your intelligence (+8). [Shop] Mala's Armour Shoppe a +0 robe (11 gold) a +0 buckler (58 gold) a +0 leather armour (26 gold) a +0 leather armour (26 gold) a +0 cloak (58 gold) a +2 chain mail of poison resistance (260 gold) a +2 ring mail of cold resistance (273 gold) (0, 0, D:3) a bat skeleton (5, -12, D:3) a frilled lizard corpse (skeletalised by now) (8, -1, D:3) a +0 long sword (18, 14, D:3) a rat skeleton (19, -4, D:3) a +2 short sword of electrocution a kobold corpse (skeletalised by now) (26, 28, D:3) a +0 short sword (28, -30, D:3) a +0 club (29, -20, D:3) a +0 leather armour (30, 20, D:3) a +0 leather armour (45, -6, D:3) a +0 falchion (48, -1, D:3) a bat skeleton (58, -2, D:3) a +0 mace an orc corpse Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 leather armour an orc corpse (0, 1, D:4) a +0 whip a +0 leather armour (0, 2, D:4) a +0 giant spiked club an ogre corpse (1, 2, D:4) a +0 club (16, -5, D:4) a potion of attraction a potion of brilliance