Gargoyl Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (0, 3, D:1) a +0 dagger (5, 10, D:1) a ball python skeleton (5, 11, D:1) a rat skeleton (5, 12, D:1) a bat skeleton (5, 21, D:1) a +0 club a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) (11, 13, D:1) a parchment of Jinxbite (11, 18, D:1) a ball python corpse (skeletalised by now) (11, 19, D:1) a ball python corpse (skeletalised by now) (13, 36, D:1) a bat corpse (skeletalised by now) (14, 25, D:1) a parchment of Mephitic Cloud (18, 5, D:1) a +0 club a +0 whip a ball python skeleton a kobold skeleton (19, 5, D:1) a +0 whip 2 stones a kobold skeleton (29, 10, D:1) a +0 sling (34, 3, D:1) a +0 dagger (38, 5, D:1) a rat corpse (skeletalised by now) a bat skeleton (45, 7, D:1) a bat corpse (skeletalised by now) (45, 18, D:1) 6 javelins (49, 28, D:1) a frilled lizard corpse (skeletalised by now) (50, 22, D:1) an orb of mayhem Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (3, -1, D:2) an orb of glass (4, -4, D:2) a rat corpse (skeletalised by now) (6, 14, D:2) a parchment of Grave Claw (15, -1, D:2) a +0 dagger (16, -2, D:2) 3 atropa-tipped darts (18, 9, D:2) a +0 short sword (18, 21, D:2) a +0 dagger a goblin corpse (skeletalised by now) (21, 23, D:2) 3 boomerangs (22, 13, D:2) a bat skeleton (23, 6, D:2) a +0 dagger (24, -5, D:2) the orb "Neif" {Glass, Harm Str+2} Harm: It increases damage dealt and taken. Str+2: It affects your strength (+2). (24, -4, D:2) a frilled lizard corpse (skeletalised by now) (31, 33, D:2) a +0 ring mail (33, -15, D:2) a +0 animal skin (33, 5, D:2) a scroll of noise (38, 8, D:2) a hobgoblin skeleton (42, 6, D:2) 3 boomerangs (43, 20, D:2) a parchment of Sandblast (44, -2, D:2) a +0 dagger a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (4, 1, D:3) a parchment of Flame Wave (19, 20, D:3) a +0 spear (29, 28, D:3) a scroll of immolation (31, -4, D:3) a +0 club (36, 12, D:3) a bat corpse (skeletalised by now) (39, 20, D:3) a +0 dagger a kobold corpse (skeletalised by now) (46, 36, D:3) a +0 whip an orc corpse (skeletalised by now) (50, 0, D:3) a quill talisman Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (1, 0, D:4) an adder corpse (14, 8, D:4) an orc corpse (15, 7, D:4) a +0 dagger a +0 robe an orc corpse (15, 8, D:4) a +0 short sword a +0 leather armour an orc corpse (16, -20, D:4) a +0 dagger (16, 0, D:4) a +0 dagger a +0 ring mail (16, 1, D:4) a +0 mace a +0 dagger (17, 0, D:4) a +0 short sword a +0 falchion 3 boomerangs a +0 war axe an orc corpse an orc corpse a ball python corpse (17, 1, D:4) a +0 short sword (30, -23, D:4) a +0 scale mail (32, -13, D:4) a +3 hand axe (still there?) a +0 robe (still there?) (33, -18, D:4) a +0 shortbow (34, -15, D:4) 2 potions of curing Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (3, 1, D:5) a +0 leather armour (12, 3, D:5) a +0 hand axe an orc corpse (skeletalised by now) (21, 0, D:5) a +0 ring mail (23, -5, D:5) a +0 flail (23, 16, D:5) a +0 robe (24, -5, D:5) a +2 short sword of protection an orc corpse (skeletalised by now) (24, 8, D:5) a +0 scimitar (24, 10, D:5) a +0 club (24, 11, D:5) a +0 spear (24, 12, D:5) a +0 halberd a gnoll corpse (skeletalised by now) (25, -5, D:5) a +0 mace (25, -4, D:5) a +0 flail an orc corpse (skeletalised by now) (32, 14, D:5) a parchment of Awaken Armour (37, 12, D:5) a +0 sling