Dungeon Crawl Stone Soup version 0.17-a0-1830-g81820eb (console) character file. 15 Garrluk the Vexing (level 2, -10/19 HPs) Began as a Vampire Enchanter on Sept 14, 2015. Mangled by a gnoll ... wielding a +0 whip of electrocution (20 damage) ... on level 1 of the Dungeon. The game lasted 00:02:36 (299 turns). Garrluk the Vexing (Vampire Enchanter) Turns: 299, Time: 00:02:36 Health: -10/19 AC: 3 Str: 7 XL: 2 Next: 34% Magic: 4/5 EV: 12 Int: 17 God: Gold: 15 SH: 0 Dex: 14 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Clarity . b - +1 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: regenerating quickly, not resistant to hostile enchantments, fairly stealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were very full. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 15 gold pieces. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Garrluk the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 217 | D:1 | Reached XP level 2. HP: 16/19 MP: 1/5 267 | D:1 | Reached skill level 5 in Hexes 299 | D:1 | Mangled by a gnoll Inventory: Hand weapons a - a +1 dagger (weapon) Armour b - a +1 robe (worn) Scrolls e - a scroll of identify {unknown} g - a scroll of noise {unknown} Potions d - a potion of blood f - a potion of agility {unknown} Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 7.1 | 182.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 7.1 | 182.0 +-------+-------+-------+-------+-------+---------------------- Skills: - Level 1.1 Short Blades - Level 2.1 Dodging * Level 4.9 Stealth + Level 2.0 Spellcasting * Level 5.1 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History The gnoll is moderately wounded. The gnoll stops glowing. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a whip of electrocution. You hit the gnoll. The gnoll is heavily wounded. The gnoll misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll barely misses you. You completely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a whip of electrocution. You are electrocuted! Ouch! That really hurt! You die... # . #.. .##. .. .#? #.J.#.... ... #.. #....#..#.... ##.# #.##..##..##. ##..# #.##..##..##. #.##...# #....#..#.... #$....###.†.#....#... #....†..#..##..#.. #.###..#...##...#( #@# #.#..........# #g# #.#........... #.# #......##.###. #.# #..#.#.##.# #. #.# #......##.# #. #.# ##.#.#.##.# #> #.. ..........# #. ### ## # ## ...... #.#### You could see a gnoll. Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 22.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 22.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures Monster Symbol All 'K' A kobold (D:1) 1 creature vanquished. All 'b' 4 bats (D:1) 4 creatures vanquished. All 'g' A hobgoblin (D:1) A goblin (D:1) 2 creatures vanquished. All 'h' 4 jackals (D:1) 4 creatures vanquished. All 'l' A giant newt (D:1) 1 creature vanquished. All 's' A giant cockroach (D:1) 1 creature vanquished. 13 creatures vanquished. Monster Nature Natural Monsters A giant cockroach (D:1) A hobgoblin (D:1) 4 jackals (D:1) A kobold (D:1) 4 bats (D:1) A giant newt (D:1) A goblin (D:1) 13 creatures vanquished. 13 creatures vanquished. Ascending Order A giant cockroach (D:1) A hobgoblin (D:1) A kobold (D:1) A giant newt (D:1) A goblin (D:1) 4 jackals (D:1) 4 bats (D:1) 13 creatures vanquished. Action || total -------------------------++------- Melee: Dagger || 61 Cast: Corona || 6 Stab: Sleeping || 3 Eat: Corpse || 7