Garrluk Level 1 of the Dungeon (0, 0, D:1) 22 stones (0, 3, D:1) a cursed +0 plate armour (-8, 5, D:1) a +0 scale mail (42, 11, D:1) 12 stones (34, 15, D:1) 17 stones (24, 23, D:1) 23 stones (-9, 26, D:1) a +0 dagger (13, 30, D:1) a +0 hunting sling (32, 36, D:1) a +0 hunting sling (-14, 37, D:1) a +0 mace (13, 38, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 31 bolts (2, 2, D:2) a +0 short sword (31, 12, D:2) a +0 hunting sling (41, 14, D:2) a +0 short sword (-7, 20, D:2) a +0 short sword (7, 32, D:2) 3 large rocks (13, 35, D:2) a +0 dagger a stone (9, 36, D:2) a stone (10, 36, D:2) a stone (19, 46, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 falchion a +0 club (-19, 2, D:3) a +0 flail (-20, 5, D:3) a +0 war axe (-29, 9, D:3) a +0 chain mail a +0 club (-29, 10, D:3) a +0 hand axe a +0 trident (-35, 11, D:3) a +0 leather armour (-18, 11, D:3) 4 stones (-26, 12, D:3) a +0 club (-27, 13, D:3) a +1 hand axe of chopping (-16, 14, D:3) a +0 robe (-28, 17, D:3) 12 stones (10, 17, D:3) a +0 dagger (4, 25, D:3) a +0 spear (1, 27, D:3) 13 sling bullets (-19, 30, D:3) 17 sling bullets (-17, 31, D:3) a +0 club a +0 dagger (-18, 32, D:3) a +0 dagger (-17, 32, D:3) a +0 club a +0 dagger a +0 club a +0 club the +1 helmet of Teriboif {-Tele rElec Int+10 Dex-3} It affects your intelligence (+10). It affects your dexterity (-3). It insulates you from electricity. It prevents most forms of teleportation. a +0 animal skin a +0 dagger of pain (5, 34, D:3) a +0 dagger (7, 35, D:3) 2 stones (-1, 40, D:3) a stone (-4, 41, D:3) a +0 falchion 20 stones a +0 leather armour (7, 41, D:3) a cursed +0 club (-7, 42, D:3) 19 poisoned needles (7, 42, D:3) a +0 club a +0 leather armour (11, 43, D:3) a -2 dagger (7, 45, D:3) a +0 club (7, 47, D:3) a +0 falchion a +0 ring mail (-11, 48, D:3) a +1 spear of chaos (-19, 50, D:3) a +1 spear of chaos (9, 50, D:3) a +0 flail (-14, 51, D:3) a +0 club of chaos (18, 52, D:3) a +0 war axe (-10, 54, D:3) a +2 spear of chaos (-9, 54, D:3) a +0 club a +0 leather armour a +0 short sword (3, 55, D:3) a +2 spear of venom Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 club a +0 dagger (16, 1, D:4) a +0 club (11, 4, D:4) a +0 leather armour (18, 6, D:4) a +0 giant club (25, 18, D:4) 24 stones (20, 36, D:4) a +0 club (-28, 49, D:4) a +0 robe Level 5 of the Dungeon [Shop] Urhaorch's Armour Shop a +0 chain mail (58 gold) a +0 pair of gloves (58 gold) a cursed +0 robe (1 gold) a +0 chain mail (58 gold) a +0 buckler (58 gold) the cursed +0 pair of boots "Fis Pyblual" {rElec} (201 gold) It insulates you from electricity. It has a curse placed upon it. a +0 plate armour (299 gold) a +0 ring mail (52 gold) a +0 ring mail (52 gold) a +0 scale mail (52 gold) a +0 chain mail (58 gold) a +0 cloak (58 gold) the +3 buckler of Uhatwewk {rC- Str+2 Int+2 Stlth+} (399 gold) It affects your strength (+2). It affects your intelligence (+2). It makes you vulnerable to cold. It makes you more stealthy. (8, 2, D:5) 16 bolts (-19, 3, D:5) a +0 whip (-17, 3, D:5) a +0 spear (7, 3, D:5) 12 arrows a +0 shortbow (5, 4, D:5) an arrow (-15, 5, D:5) 2 throwing nets (7, 5, D:5) an arrow (5, 6, D:5) an arrow (7, 6, D:5) an arrow (8, 6, D:5) 24 sling bullets (-23, 16, D:5) a +2 ring mail of cold resistance (-21, 16, D:5) 27 stones (-16, 20, D:5) 3 tomahawks (-1, 24, D:5) 10 stones (-8, 34, D:5) a +0 hand axe (28, 37, D:5) 20 sling bullets (-13, 42, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) 15 sling bullets (3, 7, D:6) a +0 short sword (23, 13, D:6) a +0 giant club (-4, 16, D:6) 16 bolts (31, 16, D:6) a +0 whip (-10, 17, D:6) 26 bolts (5, 19, D:6) a +0 quarterstaff (6, 26, D:6) a +0 whip (1, 28, D:6) a +0 dagger (6, 32, D:6) 8 arrows (18, 33, D:6) a +2 antimagic dagger (20, 33, D:6) a +0 antimagic giant club (-3, 34, D:6) a +0 club (5, 35, D:6) a +0 great sword (-12, 36, D:6) a +0 short sword a potion of poison (30, 36, D:6) a +0 club 2 throwing nets a +0 club (32, 36, D:6) a +0 whip (-8, 41, D:6) a +0 leather armour a +0 dire flail (2, 41, D:6) a +0 flail (-2, 45, D:6) a +0 spear of venom (0, 48, D:6) a +0 halberd (0, 49, D:6) a +0 spear (-6, 52, D:6) a +0 club a cursed +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 dagger a +0 leather armour a +0 dagger a +0 robe (-15, 9, D:7) 23 stones (-5, 11, D:7) 19 arrows a +0 shortbow (10, 12, D:7) a +0 giant club (-10, 17, D:7) a +0 leather armour a +0 flail (-5, 18, D:7) 3 arrows (-12, 19, D:7) a +0 giant club (-13, 20, D:7) a +2 morningstar of protection (0, 20, D:7) 13 poisoned needles (-8, 25, D:7) a +0 scale mail (19, 26, D:7) a +0 long sword (-14, 27, D:7) a +0 whip a +0 ring mail a +0 dire flail a +0 plate armour (32, 27, D:7) a +0 robe (1, 31, D:7) 10 poisoned needles (34, 31, D:7) a +0 giant club (-9, 34, D:7) a +0 robe (31, 35, D:7) a +1 naga barding (-1, 45, D:7) a +0 dagger (24, 46, D:7) a +0 club (-1, 48, D:7) a +0 leather armour (26, 48, D:7) a +0 mace (27, 48, D:7) a +0 leather armour a +0 club (26, 49, D:7) a +0 leather armour (27, 50, D:7) a +0 leather armour a +0 trident of protection Level 8 of the Dungeon (0, 0, D:8) the +1 robe of Broken Taboos {+Inv rElec rCorr Int-2} It affects your intelligence (-2). It insulates you from electricity. It lets you turn invisible. It protects you from acid and corrosion. (5, 6, D:8) a +0 scale mail (24, 9, D:8) a +0 flail (-7, 11, D:8) a +0 club (-7, 12, D:8) a cursed +0 chain mail a +0 halberd (-10, 13, D:8) a +0 flail (-7, 14, D:8) a +0 leather armour a +0 club (43, 17, D:8) an arrow (42, 18, D:8) a +0 leather armour (41, 19, D:8) a cursed +0 shortbow 20 arrows (30, 22, D:8) a +0 robe (13, 30, D:8) a +0 ring mail (10, 31, D:8) 18 stones (20, 35, D:8) 17 arrows (4, 44, D:8) 23 stones Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (29, 0, D:9) 14 bolts (43, 2, D:9) 21 stones (12, 6, D:9) a +0 robe (36, 13, D:9) a +0 rapier (37, 22, D:9) a +0 quarterstaff (30, 25, D:9) a +0 giant club (6, 27, D:9) a +0 ring mail a +0 club (30, 32, D:9) a +0 dagger a +0 robe (36, 32, D:9) a +0 giant club (34, 36, D:9) a +0 hand axe (-4, 41, D:9) a +0 falchion 3 tomahawks a +2 leather armour of cold resistance (-4, 42, D:9) a +0 flail a +0 ring mail (-3, 42, D:9) a +3 trident a +0 shortbow a +0 plate armour a +0 club (-2, 42, D:9) a cursed -3 dagger a +0 robe (-1, 42, D:9) a tomahawk (21, 42, D:9) a +0 leather armour (0, 43, D:9) a tomahawk (3, 43, D:9) a +0 club a +0 scale mail a +2 dagger of draining a +0 robe a +0 war axe a +0 leather armour (5, 43, D:9) a +0 glaive a +0 chain mail (19, 44, D:9) a +0 club a cursed +0 leather armour (20, 44, D:9) a +0 hand axe (-7, 47, D:9) a cursed +0 leather armour (9, 47, D:9) a +0 club (-9, 48, D:9) 16 stones (1, 50, D:9) a +0 dagger a +0 robe (0, 51, D:9) a +0 dagger a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 halberd a +0 plate armour (-5, 3, D:10) 16 stones (12, 10, D:10) a +0 morningstar (4, 16, D:10) a +0 club a +0 ring mail (5, 16, D:10) a +0 morningstar a +0 leather armour (9, 22, D:10) a large rock (14, 25, D:10) 4 large rocks (-29, 26, D:10) a +0 club (-12, 26, D:10) a +0 hand axe (-33, 27, D:10) a +0 leather armour a +0 hand axe (-33, 28, D:10) a +0 robe a +0 dagger (-32, 28, D:10) a +0 club (16, 28, D:10) a large rock (-15, 29, D:10) a +0 ring mail (-7, 30, D:10) 15 stones Level 11 of the Dungeon (0, 0, D:11) a +3 leather armour (6, 5, D:11) a +0 robe (5, 16, D:11) a +0 giant spiked club (4, 17, D:11) a +0 animal skin a +1 spear a wand of frost (18) (1, 18, D:11) 4 large rocks (3, 18, D:11) a large rock (12, 18, D:11) a +0 robe (1, 19, D:11) a +0 dagger (2, 19, D:11) a +0 short sword (1, 20, D:11) a +1 robe of magic resistance a +4 giant club (2, 21, D:11) a +0 leather armour (-1, 22, D:11) a cursed +0 robe a +2 dagger of venom (27, 22, D:11) a cursed +0 giant club a +0 giant spiked club (30, 23, D:11) 8 poisoned needles (22, 25, D:11) a wand of flame (20) (-1, 26, D:11) 11 stones (2, 44, D:11) a +3 long sword a +0 robe a +0 long sword a +0 robe of cold resistance a +2 scimitar of freezing a +0 robe (2, 45, D:11) a cursed +1 dire flail a +0 robe (0, 47, D:11) a mottled dragon hide (-2, 55, D:11) a +0 hand axe Level 12 of the Dungeon (0, 0, D:12) a hell hound corpse (34, 11, D:12) 6 tomahawks (9, 15, D:12) 2 tomahawks of returning (7, 24, D:12) an uncursed amulet of guardian spirit (10, 24, D:12) a +0 quarterstaff the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 hand axe (-5, 1, Orc:1) a +0 leather armour a +0 short sword (13, 6, Orc:1) a +0 giant club (-19, 8, Orc:1) a +1 robe a +0 dagger a +0 club a +0 leather armour (5, 9, Orc:1) a +0 robe a +0 ring mail a +0 dagger a +0 hand axe (6, 10, Orc:1) a +0 chain mail a +0 flail (12, 10, Orc:1) a +0 robe a +0 dagger (-24, 11, Orc:1) a +0 dagger a +0 robe (5, 11, Orc:1) a +0 club (-23, 12, Orc:1) a +0 dagger a cursed +0 robe a +0 dagger a +0 robe (9, 12, Orc:1) a cursed +0 leather armour a +0 club (10, 12, Orc:1) a +0 robe a +0 dagger (9, 13, Orc:1) a +0 leather armour a +0 flail (-27, 14, Orc:1) a cursed -1 club (-25, 15, Orc:1) a cursed -1 short sword a +0 leather armour (9, 15, Orc:1) a +0 dagger (-26, 16, Orc:1) a +0 dagger (-23, 17, Orc:1) a +0 short sword (-24, 18, Orc:1) 4 steel tomahawks (-21, 18, Orc:1) a +0 chain mail a +0 flail (-19, 18, Orc:1) a +0 plate armour a +0 scimitar (9, 18, Orc:1) a +0 short sword a +0 leather armour (9, 20, Orc:1) a +0 dagger a +0 ring mail a +0 club a +0 short sword a +0 leather armour a +0 mace a +0 mace a +0 plate armour a +0 falchion a +0 leather armour Level 2 of the Orcish Mines [Shop] Noeptoxt's Weapon Boutique the +5 short sword of the Enchanted Forest {freeze, MR+ Int+2} (660 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It affects your resistance to hostile enchantments. a +1 quarterstaff of protection (165 gold) a +0 whip (35 gold) a +0 long sword (49 gold) a +0 scythe (42 gold) a +3 short sword of electrocution (343 gold) a +1 trident of flaming (186 gold) a +0 quarterstaff (56 gold) a +2 scimitar of holy wrath (268 gold) the +2 great sword "Vethrequ" {flame, *Rage +Inv Dex+3} (558 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It lets you turn invisible. It may make you go berserk in combat. (0, 0, Orc:2) a +0 short sword of speed a +0 ring mail (4, 0, Orc:2) a +0 mace a cursed +0 chain mail (2, 1, Orc:2) a +0 trident (22, 2, Orc:2) a +0 scale mail a +0 hand axe (22, 3, Orc:2) a +0 ring mail 2 tomahawks a +0 leather armour a +0 dagger a +0 dagger (22, 4, Orc:2) a +0 scale mail a +0 dagger 2 tomahawks a +0 whip (23, 4, Orc:2) a +0 giant club a +0 plate armour a +0 trident a cursed -1 dagger a +0 robe a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 trident (-7, 5, Orc:2) a +0 leather armour (22, 5, Orc:2) a +0 dagger (24, 5, Orc:2) a +0 hand axe a +0 dagger a +0 robe (-13, 6, Orc:2) a +0 dagger (-11, 6, Orc:2) a +0 ring mail a +0 mace (25, 6, Orc:2) a +0 club a +0 club a +0 short sword a +0 whip a +0 scale mail a +0 mace a +0 plate armour (25, 7, Orc:2) a +0 club (26, 7, Orc:2) a tomahawk (-10, 11, Orc:2) a +0 leather armour (28, 17, Orc:2) a +0 leather armour a cursed -1 club Level 3 of the Orcish Mines (0, 0, Orc:3) a stone (-1, 1, Orc:3) a stone (0, 1, Orc:3) a +0 dagger (1, 1, Orc:3) a stone (-1, 2, Orc:3) a stone (0, 2, Orc:3) a stone (0, 3, Orc:3) a stone (1, 3, Orc:3) a +0 club (0, 4, Orc:3) a stone (-8, 14, Orc:3) a +0 hand axe (-8, 15, Orc:3) a +0 mace a +0 leather armour (-18, 17, Orc:3) a +0 ring mail a +0 mace (-18, 18, Orc:3) a +0 hand axe (3, 29, Orc:3) a +0 whip (4, 30, Orc:3) a +0 ring mail a +0 club a +0 whip (5, 31, Orc:3) a +0 chain mail a +0 trident (7, 31, Orc:3) a +0 ring mail (6, 32, Orc:3) a +0 leather armour a +0 flail (8, 32, Orc:3) a +0 club a cursed -1 club (-1, 46, Orc:3) a +0 mace a +0 ring mail (-19, 48, Orc:3) a +0 hand axe (-18, 48, Orc:3) a +0 robe a +0 dagger (-30, 49, Orc:3) a +0 dagger (-17, 49, Orc:3) a +0 robe a +0 dagger a +0 flail (-13, 49, Orc:3) a +0 chain mail a +0 dire flail (-11, 49, Orc:3) a +0 hand axe a +0 robe a +0 dagger (-10, 49, Orc:3) a +0 short sword (-9, 49, Orc:3) a +0 robe a +0 dagger (-10, 50, Orc:3) a +0 leather armour a +0 hand axe a +0 dagger a +0 robe (10, 50, Orc:3) a cursed +0 robe a cursed +0 dagger (11, 50, Orc:3) a +0 robe a +0 dagger (9, 54, Orc:3) a +0 plate armour a +0 mace Level 4 of the Orcish Mines [Shop] Ifujecs's Magic Scroll Boutique a scroll of remove curse (36 gold) 2 scrolls of identify (48 gold) a scroll of enchant weapon (90 gold) a scroll of random uselessness (12 gold) a scroll of noise (12 gold) a scroll of remove curse (36 gold) a scroll of fog (24 gold) a scroll of teleportation (36 gold) [Shop] Agamot's Armour Boutique a +0 helmet (72 gold) a +0 ring mail (64 gold) a +0 scale mail (64 gold) a +0 scale mail (64 gold) a +0 leather armour (32 gold) a +0 scale mail (64 gold) a +0 chain mail (72 gold) a +2 buckler of resistance (664 gold) a +0 plate armour (368 gold) a +1 robe of cold resistance (203 gold) a +0 chain mail (72 gold) the +2 plate armour of the Crypt {Str+7} (875 gold) It affects your strength (+7). a +2 ring mail of cold resistance (336 gold) [Shop] Tynota's Magic Scroll Boutique a scroll of remove curse (42 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of noise (14 gold) a scroll of identify (28 gold) a scroll of noise (14 gold) [Shop] Woim's General Store a sack of spiders (320 gold) a scroll of amnesia (56 gold) a stone of tremors (640 gold) a bread ration (80 gold) a scroll of identify (32 gold) a scroll of amnesia (56 gold) a scroll of identify (32 gold) a +0 ring mail (64 gold) a +3 ring mail of cold resistance (416 gold) a potion of might (64 gold) [Shop] Ewiu's Gadget Shoppe a phial of floods (600 gold) an ornate deck of defence (300 gold) a wand of lightning (2) (90 gold) a plain deck of defence (210 gold) a +7 iron rod (14/14) (1801 gold) a wand of flame (20) (165 gold) a phial of floods (600 gold) a wand of digging (4) (240 gold) a disc of storms (300 gold) a wand of confusion (36) (427 gold) a wand of lightning (9) (195 gold) a phial of floods (600 gold) a wand of draining (3) (105 gold) (0, 0, Orc:4) a +0 dagger (-4, 1, Orc:4) a +0 robe a +0 dagger (-30, 2, Orc:4) a +0 hand axe a +0 scale mail (-25, 2, Orc:4) a +0 dagger (-2, 2, Orc:4) a +0 trident (-2, 3, Orc:4) a +0 scale mail a +5 great mace of venom (-28, 4, Orc:4) a +0 rapier of draining (-12, 4, Orc:4) a curare-tipped needle (-27, 5, Orc:4) a +0 scale mail a +0 dagger (-27, 6, Orc:4) a +0 robe a +0 plate armour a +0 dagger a +0 war axe (-26, 6, Orc:4) a +0 dagger a +0 hand axe (-25, 6, Orc:4) a +0 whip (-10, 6, Orc:4) 2 curare-tipped needles (-27, 7, Orc:4) a +0 leather armour a +0 short sword (-11, 7, Orc:4) a curare-tipped needle (-37, 8, Orc:4) a +0 short sword a +0 robe a +0 dagger (-27, 8, Orc:4) a +0 ring mail a +0 dagger (-2, 8, Orc:4) a +0 falchion a +0 ring mail (-39, 9, Orc:4) a +0 hand axe (-15, 11, Orc:4) 2 curare-tipped needles a +0 short sword of draining a +0 blowgun (-31, 12, Orc:4) a +0 robe a +0 dagger (-46, 13, Orc:4) a +0 robe a +0 dagger a +1 mace of protection (-46, 14, Orc:4) a +0 short sword a +0 ring mail (-32, 15, Orc:4) a +0 chain mail 6 tomahawks a +0 halberd (-25, 15, Orc:4) 2 tomahawks (5, 16, Orc:4) a +0 robe a +0 dagger a +2 whip of draining (5, 17, Orc:4) a +0 chain mail a +0 hand axe (-17, 18, Orc:4) a +0 hand axe a +0 plate armour (-28, 21, Orc:4) a +0 leather armour a +0 trident (-41, 23, Orc:4) a +0 robe a +0 dagger (-39, 23, Orc:4) a +2 leather armour of fire resistance a +0 hand axe (-36, 23, Orc:4) a +0 chain mail a +0 war axe (-44, 24, Orc:4) a +0 chain mail a +0 trident (-24, 26, Orc:4) a +0 leather armour a +0 mace (-30, 27, Orc:4) a +0 war axe a +0 plate armour (-48, 30, Orc:4) a cursed +0 robe a cursed -1 dagger (-41, 31, Orc:4) a tomahawk (-40, 31, Orc:4) a +0 robe a +0 ring mail a +0 dagger a +0 flail (-51, 32, Orc:4) a tomahawk (-42, 33, Orc:4) a cursed +0 long sword a +0 plate armour a +0 dagger (-35, 33, Orc:4) a cursed +0 robe a +0 dagger (-49, 34, Orc:4) a +0 war axe (-33, 34, Orc:4) a +1 pair of gloves (-52, 35, Orc:4) a +0 chain mail a +0 battleaxe (-48, 36, Orc:4) a +0 ring mail (-49, 37, Orc:4) a +0 chain mail a +0 battleaxe (-47, 39, Orc:4) a tomahawk (-47, 40, Orc:4) a tomahawk (-46, 40, Orc:4) a tomahawk (-45, 40, Orc:4) a tomahawk a +0 chain mail a +2 war axe of holy wrath (-37, 40, Orc:4) a +0 plate armour a +0 long sword (-36, 40, Orc:4) a +0 robe a +0 dagger (-38, 41, Orc:4) a +0 robe a +0 dagger (-26, 46, Orc:4) a cursed +0 mace (-25, 46, Orc:4) 2 tomahawks a +0 trident (-23, 46, Orc:4) a +0 hand axe (-21, 46, Orc:4) a tomahawk (-18, 46, Orc:4) a tomahawk Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 scrolls of enchant weapon a scroll of recharging 2 scrolls of random uselessness 3 scrolls of enchant armour 2 scrolls of teleportation a scroll of amnesia 2 scrolls of brand weapon (1, 0, Lair:1) 8 meat rations 3 beef jerkies (0, 1, Lair:1) a book of Frost a book of the Sky a book of Ice a book of Ice a book of Frost a book of the Earth a book of the Warp a book of Conjurations a book of Fire a book of Conjurations (-1, 2, Lair:1) a +2 hat (0, 2, Lair:1) an uncursed amulet of guardian spirit an uncursed ring of protection from cold (1, 2, Lair:1) a wand of fireball (9) a wand of lightning (3) a wand of slowing (15) a wand of frost (19) a wand of fire (13) a wand of draining (0) (-15, 4, Lair:1) 18 sling bullets of frost (-25, 13, Lair:1) a +0 robe (-17, 13, Lair:1) 15 stones (12, 14, Lair:1) a +0 helmet (15, 41, Lair:1) a +0 battleaxe (19, 41, Lair:1) a bread ration (17, 43, Lair:1) 10 gold pieces Level 2 of the Lair of Beasts (0, 0, Lair:2) 13 stones (37, 3, Lair:2) a +0 short sword (56, 5, Lair:2) a +0 plate armour (70, 16, Lair:2) 16 arrows (55, 18, Lair:2) 11 stones (16, 28, Lair:2) a wand of frost (40) (33, 29, Lair:2) 17 arrows of dispersal (25, 34, Lair:2) 11 stones (70, 36, Lair:2) a +0 robe (21, 39, Lair:2) a +0 quarterstaff (44, 39, Lair:2) a +0 long sword (0, 40, Lair:2) a +0 buckler (2, 41, Lair:2) a +1 morningstar of protection (6, 53, Lair:2) a scroll of noise Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 dagger (-38, 18, Lair:3) a wand of frost (31) (-6, 18, Lair:3) a +0 club (-38, 20, Lair:3) a +0 club (-47, 36, Lair:3) a +0 pair of gloves (-14, 42, Lair:3) an arrow (-11, 42, Lair:3) a +0 shortbow 6 arrows (-13, 43, Lair:3) 3 arrows (-12, 43, Lair:3) 6 arrows of flame a +0 shortbow 3 arrows (-11, 43, Lair:3) 11 arrows a +0 shortbow (-16, 45, Lair:3) an arrow (-18, 46, Lair:3) an arrow (-17, 46, Lair:3) an arrow of flame Level 4 of the Lair of Beasts (0, 0, Lair:4) 25 stones (-1, 13, Lair:4) a +0 flail (18, 15, Lair:4) 24 stones (23, 24, Lair:4) a scroll of noise (27, 24, Lair:4) 14 stones (46, 40, Lair:4) a +0 rapier Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (31, 4, Lair:5) a +0 shield (34, 6, Lair:5) 23 stones (22, 9, Lair:5) a +0 ring mail (-23, 20, Lair:5) a lamp of fire (-23, 21, Lair:5) a plain deck of summoning (26, 28, Lair:5) a scroll of noise (11, 35, Lair:5) a +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) the +2 leather armour "Kienar" {MP+9} It affects your magic capacity (+9). (-10, 7, Lair:6) a +0 short sword (-17, 20, Lair:6) a cursed -2 trident (-16, 20, Lair:6) a +0 robe a +0 glaive (4, 21, Lair:6) a +0 robe a +0 mace (40, 23, Lair:6) a +2 robe of magic resistance a +0 dagger (3, 36, Lair:6) a +0 spear Level 7 of the Lair of Beasts (0, 0, Lair:7) a scroll of immolation (17, 3, Lair:7) a +0 scale mail (23, 9, Lair:7) a wand of fire (4) (48, 24, Lair:7) 21 bolts (52, 24, Lair:7) 2 potions of lignification (-4, 33, Lair:7) 14 stones (-7, 35, Lair:7) a +0 spear (44, 39, Lair:7) 5 bolts of frost (28, 47, Lair:7) a +0 chain mail (34, 48, Lair:7) 13 stones Level 8 of the Lair of Beasts (0, 0, Lair:8) a +4 ring of strength (-26, 5, Lair:8) a scroll of random uselessness (-52, 6, Lair:8) a +0 scale mail (-49, 12, Lair:8) an uncursed ring of flight (3, 17, Lair:8) a potion of degeneration (5, 18, Lair:8) a wand of polymorph (8) (-56, 30, Lair:8) a +2 mace of protection (-54, 34, Lair:8) a +0 pair of gloves (-18, 45, Lair:8) 21 bolts (-66, 52, Lair:8) a +0 battleaxe (-7, 55, Lair:8) 2 potions of degeneration (-32, 58, Lair:8) a +0 glaive (-35, 59, Lair:8) a +0 shield