Dungeon Crawl Stone Soup version 0.17-a0-1989-gfb2cd5c (console) character file. 11 Garrluk the Cudgeler (level 2, -1/29 HPs) Began as an Ogre Gladiator on Oct 7, 2015. Slain by Sigmund ... wielding a +0 scythe (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:21 (691 turns). Garrluk the Cudgeler (Ogre Gladiator) Turns: 691, Time: 00:01:21 Health: -1/29 AC: 3 Str: 19 XL: 2 Next: 25% Magic: 2/2 EV: 10 Int: 7 God: Gold: 34 SH: 0 Dex: 10 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 flail rCold . . . Clarity . b - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . c - +0 hat rElec . Spirit . (no cloak) rCorr . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Garrluk the Ogre Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 1/1 455 | D:1 | Reached XP level 2. HP: 29/29 MP: 2/2 643 | D:1 | You fall through a shaft! 661 | D:2 | Noticed Sigmund 691 | D:2 | Slain by Sigmund Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls g - a scroll of fog {unknown} i - a scroll of magic mapping {unknown} j - a scroll of remove curse {unknown} Comestibles e - 3 bread rations f - a meat ration h - a slice of pizza Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 17.6 | 59.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 17.6 | 59.5 +-------+-------+-------+-------+-------+---------------------- Skills: - Level 2.6 Fighting * Level 4.5 Maces & Flails + Level 2.3 Throwing - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin (AC +1). Message History a ball python corpse; a giant gecko corpse You are confused. You bump into the rock wall. A magic dart appears from out of thin air! The magic dart hits you! You bump into the rock wall. You aren't carrying any potions. You're too confused! You bump into the rock wall. Something hits you! Something hits you! * * * LOW HITPOINT WARNING * * * You bump into the rock wall. You feel less confused. Sigmund appears from thin air! Reactivating autopickup. You open the door. A bat, 3 jackals and a goblin come into view. The goblin shouts! The jackal barks! Sigmund hits you from afar with a scythe. You die... ..# #. #.# .## #.# ..##.# +# #.##.# ... # #.##.# .... #.###..#.# ....h ##........###...h.. .........@.@'....h. #####...####$..(.. #..## ....b #†## .... ##.# ..g #..# +# #.## #.# ####[### #......########.. #.##.#.##...?.... You could see Sigmund, 3 jackals, a goblin and a bat. Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Vanquished Creatures Monster Symbol All 'K' 2 kobolds (D:1) 2 creatures vanquished. All 'S' A ball python (D:2) 1 creature vanquished. All 'g' 2 goblins (D:1) 2 creatures vanquished. All 'l' A giant gecko (D:2) 4 giant newts (D:1) 5 creatures vanquished. 10 creatures vanquished. Monster Nature Natural Monsters A giant gecko (D:2) A ball python (D:2) 2 goblins (D:1) 2 kobolds (D:1) 4 giant newts (D:1) 10 creatures vanquished. 10 creatures vanquished. Ascending Order A giant gecko (D:2) A ball python (D:2) 2 kobolds (D:1) 2 goblins (D:1) 4 giant newts (D:1) 10 creatures vanquished. Action || total -------------------------++------- Melee: Flail || 24