Garrluk Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 2, D:1) a +0 dagger (1, 3, D:1) a +0 leather armour (5, 38, D:1) a +0 hunting sling (9, 21, D:1) a +0 ring mail (14, -3, D:1) a +0 dagger (15, 25, D:1) a +0 dagger (16, 0, D:1) a +0 ring mail (18, 1, D:1) a +0 whip (54, 0, D:1) a +0 whip (55, 1, D:1) 16 bolts (58, 23, D:1) a +1 dagger of freezing (62, -2, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (14, 7, D:2) 26 arrows (20, -4, D:2) a +0 club (36, 6, D:2) a +0 club (36, 8, D:2) a +0 dagger (37, -5, D:2) a +0 ring mail (44, -4, D:2) a +2 whip of venom Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, -13, D:3) a +0 short sword a +0 scale mail (2, 6, D:3) a +0 dagger (17, 0, D:3) a +0 club (18, 13, D:3) a +0 short sword (20, -3, D:3) a +0 club a +0 dagger a +0 club a +0 hunting sling a +0 dagger a +0 club a +0 club a +0 helmet a +0 animal skin a +3 vampiric dagger (24, -2, D:3) a +0 hunting sling (37, 29, D:3) 2 scrolls of random uselessness (38, 5, D:3) a +0 club (42, 37, D:3) a +0 dagger (44, 5, D:3) a scroll of random uselessness (47, 16, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, 24, D:4) a +0 scale mail (9, -11, D:4) a +0 dagger (12, -21, D:4) 15 sling bullets (14, -22, D:4) a +0 falchion (14, -18, D:4) 15 bolts (28, -10, D:4) a wand of polymorph (12/24) (47, 0, D:4) a +0 hand axe a +0 hunting sling (49, -3, D:4) a stone (51, 15, D:4) a +0 long sword (60, -6, D:4) 15 stones Level 5 of the Dungeon [Shop] Bilashri's Weapon Shop the +6 great mace "Woceymen" {freeze, +Rage rN+ MR-} (522 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. a +0 long sword (35 gold) a +0 spear (30 gold) a +0 mace (30 gold) the +6 falchion of the Little People {freeze, +Blink rElec Int+3} (627 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It insulates you from electricity. It lets you blink. 19 stones (19 gold) a +0 morningstar (40 gold) 20 arrows (40 gold) the +8 broad axe of Kogekhlig {chop, rF++ Str+3} (768 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It greatly protects you from fire. (0, 0, D:5) a +0 rapier a +0 leather armour (0, 17, D:5) 23 arrows (8, 6, D:5) a +1 arbalest of evasion (8, 40, D:5) a +0 dagger (10, -12, D:5) a +0 ring mail (12, 26, D:5) a +0 giant club (15, 28, D:5) 17 stones (16, 26, D:5) a +0 leather armour (20, 9, D:5) 11 arrows a +0 shortbow (20, 11, D:5) an arrow (22, 14, D:5) a +0 short sword (23, 12, D:5) a +0 giant spiked club (24, 30, D:5) a +0 buckler (25, 16, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 club a +0 dagger a +0 trident (12, 4, D:6) a +0 robe (13, -41, D:6) a wand of polymorph (15/24) (16, -29, D:6) a +0 scale mail (17, -28, D:6) a +0 flail a +0 chain mail a +0 dire flail a +0 dagger (20, -16, D:6) 21 arrows (22, 5, D:6) a +0 ring mail (24, -13, D:6) a +0 scythe a +0 robe (29, -21, D:6) a +0 dagger a +0 robe (29, -18, D:6) 12 arrows (30, -17, D:6) a +0 trident (30, -10, D:6) 20 bolts (34, -38, D:6) a +0 robe a +0 hand axe (37, -35, D:6) a +0 dagger (43, -29, D:6) a +0 helmet (46, -49, D:6) a +0 war axe a +0 robe a +0 flail a +0 robe a cursed +0 halberd a +0 robe (46, 9, D:6) an arrow (47, -26, D:6) 18 arrows (47, 10, D:6) a +0 shortbow 28 arrows (50, -19, D:6) a +0 robe (52, -12, D:6) a +0 pair of gloves (63, -51, D:6) a scroll of random uselessness (64, -46, D:6) a cursed -1 hand axe (65, -46, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (1, -37, D:7) a +0 short sword (5, -38, D:7) a poisoned needle (6, -39, D:7) a +0 dagger a +0 robe a +0 club 2 stones a +0 short sword a +0 chain mail a +0 short sword a +0 dagger a +0 club a +0 whip a +0 dagger a +0 dagger a +0 hand crossbow 16 bolts a +0 blowgun a +0 short sword 11 poisoned needles (9, -37, D:7) a poisoned needle (21, -4, D:7) 22 bolts (29, -25, D:7) a +0 club (32, -29, D:7) a +0 robe (32, -21, D:7) a cursed +0 battleaxe a +0 robe a +0 flail a +0 chain mail a +0 trident a +0 robe a +3 falchion a +0 robe of resistance a +1 hand axe a +0 robe a +0 mace 10 stones a +0 leather armour a cursed +0 short sword a +0 robe a +0 dagger a +1 morningstar of protection a +0 leather armour a +0 spear a +0 flail (36, -36, D:7) 33 bolts (43, -23, D:7) 15 bolts (44, -26, D:7) 18 stones (48, 0, D:7) a +0 hand axe a +0 animal skin (49, -34, D:7) 12 sling bullets (51, -41, D:7) 10 arrows (52, -28, D:7) a +3 hand axe of freezing a +0 robe a +0 robe a +3 short sword a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (1, 0, D:8) 19 arrows (10, -10, D:8) 13 stones (11, 22, D:8) a +0 short sword a stone (12, 22, D:8) a +0 flail a +0 dagger 4 stones (12, 23, D:8) a +0 club (12, 25, D:8) a +0 short sword a +0 dagger a +0 robe (13, 24, D:8) a stone a +0 dagger a +0 dagger a +0 club a +0 leather armour (19, -20, D:8) 22 stones (20, -9, D:8) a +0 flail (32, 6, D:8) a +0 dagger a cursed +0 leather armour a +0 hand axe a +2 flail of protection a +0 chain mail a +0 dagger a +0 robe a +0 club (35, 20, D:8) 29 stones (37, 26, D:8) a potion of haste (49, 10, D:8) 22 stones Level 9 of the Dungeon (0, 0, D:9) a +0 club (1, -1, D:9) 17 stones (9, -11, D:9) a +0 lajatang (18, -8, D:9) a +0 club (18, -7, D:9) a +0 dagger (19, -17, D:9) a +0 dagger a +0 dagger a +0 robe a +0 mace a +0 plate armour (23, 6, D:9) 22 arrows (26, -1, D:9) 4 scrolls of teleportation (36, -15, D:9) 10 stones (49, -1, D:9) a +0 giant club a +0 giant spiked club a cursed -3 club (56, 4, D:9) a cursed -1 rapier (57, 9, D:9) a +0 chain mail Level 10 of the Dungeon (9, 13, D:10) a +0 club (14, -6, D:10) a +0 giant club (15, 14, D:10) a cursed +0 quarterstaff (20, 14, D:10) a +0 ring mail (21, -20, D:10) 27 arrows a +0 shortbow (23, -18, D:10) a +0 hunting sling 2 arrows (26, -15, D:10) 12 poisoned needles (28, -8, D:10) a +0 giant spiked club (30, 4, D:10) a +0 war axe of electrocution a +0 ring mail (31, -2, D:10) a cursed +0 battleaxe a +0 robe (31, 5, D:10) a +0 scale mail a +0 halberd a +0 chain mail a cursed -1 club (36, -10, D:10) 2 arrows (38, -8, D:10) a troll hide a +0 robe a +2 dagger of freezing a +0 robe a cursed +3 battleaxe of freezing a cursed +2 spear a +0 robe a cursed +0 shortbow 21 arrows a +3 short sword a +0 robe (46, 14, D:10) an uncursed ring of ice (48, 14, D:10) a potion of degeneration (50, -17, D:10) a +0 leather armour (56, -22, D:10) 11 stones Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (1, -5, D:11) a troll hide (1, 4, D:11) 12 poisoned needles (3, 1, D:11) 16 stones (4, 1, D:11) 15 stones (9, 0, D:11) a +0 falchion (13, 13, D:11) a scorpion corpse (20, -13, D:11) 20 stones (20, 1, D:11) 15 stones (20, 8, D:11) a scroll of blinking (23, -21, D:11) 5 large rocks (23, 8, D:11) a curare-tipped needle (26, 11, D:11) a beef jerky (37, -10, D:11) a cursed +0 giant club (44, -18, D:11) a +0 dagger a +0 robe a +0 war axe a +0 club a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 chain mail of positive energy Level 13 of the Dungeon (0, 0, D:13) a +0 morningstar (14, 14, D:13) a +0 trident a +0 leather armour a +0 giant spiked club a +2 robe of magic resistance (28, -3, D:13) a bolt (31, -1, D:13) a bolt (33, -1, D:13) a +0 falchion a +0 arbalest of flaming 18 bolts (33, 12, D:13) a +0 mace a +3 battleaxe of freezing a +0 chain mail a cursed -1 giant club (34, 5, D:13) 20 gold pieces (35, 7, D:13) 11 poisoned needles the Ecumenical Temple Level 1 of the Lair of Beasts (9, -31, Lair:1) a book of the Earth