Garrluk Level 1 of the Dungeon (1, -7, D:1) a +0 short sword (1, 0, D:1) a +0 dagger (10, 0, D:1) a +0 hand axe (12, 1, D:1) a +0 club (12, 14, D:1) a +0 leather armour (13, 4, D:1) a +0 club (13, 23, D:1) a +0 club (14, 11, D:1) a +0 club (15, 23, D:1) a +0 club (18, 8, D:1) 4 arrows (20, -6, D:1) a +0 whip (38, 22, D:1) a +0 robe (38, 26, D:1) 22 arrows (40, 5, D:1) a +0 mace (43, 8, D:1) a +0 club (47, 8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (7, 0, D:2) a +0 dagger (8, 0, D:2) a +0 club 23 stones a +0 club (9, -28, D:2) a +0 hunting sling (9, 0, D:2) a +0 club (10, 0, D:2) 2 stones (17, -24, D:2) a +0 leather armour (19, 1, D:2) 23 arrows (22, -1, D:2) a +0 dagger (28, 4, D:2) a +0 whip (29, 8, D:2) a +0 club (35, -4, D:2) 23 stones (38, 4, D:2) a +0 club (39, -16, D:2) a +0 short sword (40, -29, D:2) 28 stones (45, -18, D:2) a +0 leather armour (49, -5, D:2) 19 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 0, D:3) a +0 dagger a +0 robe (3, 3, D:3) a +0 long sword (4, -6, D:3) a +2 short sword of electrocution (8, -20, D:3) a +0 hunting sling a +0 club 18 stones (12, -18, D:3) 2 stones (13, -18, D:3) 3 stones (14, -12, D:3) a +0 whip 4 stones (14, -11, D:3) a +0 dagger (14, -9, D:3) a stone (15, -19, D:3) a stone (24, -8, D:3) a +0 cloak (26, -15, D:3) 4 tomahawks (26, -14, D:3) 20 stones (27, -16, D:3) a +0 mace a +0 leather armour (45, -23, D:3) a +0 club (49, -22, D:3) 2 stones a +0 club a +0 club a +0 club a +0 club a +0 helmet a +0 animal skin a +0 short sword (49, -20, D:3) a +0 dagger (49, -18, D:3) a +0 dagger (49, -16, D:3) a +0 dagger (50, -11, D:3) a +0 buckler (53, 0, D:3) a +1 mace of protection Level 4 of the Dungeon [Shop] Xicul's Weapon Boutique a +0 hand axe (36 gold) a throwing net (36 gold) a +0 club (12 gold) 18 arrows (43 gold) a cursed +1 giant club (68 gold) a +4 spear of flaming (328 gold) a +0 spear (36 gold) the +7 great mace "Firestarter" {inner flame, rF++} (854 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. a +2 dagger of draining (187 gold) the +8 falchion of Armageddon {drain, +Blink MR+} (780 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. It lets you blink. a +0 short sword (36 gold) (0, 0, D:4) a +0 falchion (1, -33, D:4) 20 arrows (20, -15, D:4) 14 arrows (22, 8, D:4) a +0 robe (34, 19, D:4) a +0 rapier a cursed +0 leather armour (36, -27, D:4) a +0 dagger a +0 ring mail (37, 13, D:4) a +0 buckler (38, 12, D:4) a +0 cloak (47, -8, D:4) a +0 flail a +0 leather armour (47, 1, D:4) a +0 hunting sling (55, -35, D:4) a +0 ring mail (58, -27, D:4) a +0 mace (61, -26, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a throwing net (27, 24, D:5) a necrophage corpse (28, 21, D:5) a scorpion corpse (31, 5, D:5) a leopard gecko corpse (38, 25, D:5) a +1 dagger of draining (39, 2, D:5) a +0 spear of venom (39, 25, D:5) a +0 dagger a +0 robe (40, 25, D:5) a +0 dagger a +0 leather armour a +0 whip a +0 chain mail an orc skeleton