Dungeon Crawl Stone Soup version 0.32-a0-1331-gbe264ac2b7 (console) character file. Gather the Magician (Djinni Ice Elementalist) Turns: 502, Time: 00:07:44 Health: 24/25 AC: 3 Str: 7 XL: 3 Next: 2% Gold: 68 EV: 10 Int: 18 God: SH: 0 Dex: 13 rFire + + . g - +0 short sword rCold x . . (no shield) rNeg . . . d - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 68 gold pieces. Inventory: Hand Weapons c - a +0 dagger g - a +0 short sword (weapon) i - a +0 dagger Missiles h - 3 stones Armour a - a +0 robe d - a +0 leather armour (worn) Scrolls b - a scroll labelled APNOIRR ZIBE e - a scroll labelled KEIKEL RUAN f - 2 scrolls labelled XYCUZO OGOUMN j - 3 scrolls labelled ZAIGRA SO ZOR Potions k - a red potion Skills: - Level 2.5 Dodging - Level 1.9 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations + Level 3.9 Hexes + Level 3.9 Summonings + Level 3.9 Necromancy + Level 3.9 Translocations + Level 3.9 Fire Magic + Level 3.9 Ice Magic + Level 3.9 Air Magic + Level 3.9 Earth Magic + Level 3.9 Alchemy You know the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 4% 1 b - Frozen Ramparts Ice 34% 1d6 14% 3 c - Ozocubu's Armour Ice 17% N/A 14% 3 d - Summon Ice Beast Ice/Summ 17% N/A 14% 3 e - Sting Conj/Alch 68% 1d7 4% 1 Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. The quokka bites you but does no damage. Casting: Freeze (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead) You freeze the quokka. You kill the quokka! Your magical contamination has completely faded away. You now have 68 gold pieces (gained 16). A bat comes into view. The bat hits you but does no damage. Casting: Freeze (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat You freeze the bat. You kill the bat! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Sting wells up from within. Spell assigned to 'e'. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you Okay, then. Save game and exit? Welcome back, Gather the Djinni Ice Elementalist. Press ? for a list of commands and other information. #....###.............###....# ##......###.......###......## ###.......#######.......### #####.............###### ###############..#.###### #.......#...##.... #.#####...####.### #.# ##.......# #.# ######### #.# #@# #.....# #.#.#.# ......... ..# #.# ### #.. ... ## ### There are no monsters in sight! Vanquished Creatures 2 ball pythons (D:1) A bat (D:1) 2 endoplasms (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) 2 frilled lizards (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gather the Djinni Ice Elementalist began the quest for the | Orb. 0 | D:1 | Gather set off with the following spells memorised: Freeze, | Frozen Ramparts, Ozocubu's Armour, Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 149 | D:1 | Upgraded the game from 0.32-a0-1328-gc82b5af2af to | 0.32-a0-1331-gbe264ac2b7 153 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 502 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 502 | D:1 | Learned a level 1 spell: Sting Illustrated notes Action || total ---------------------------++------- Melee: Unarmed || 4 Punch || 1 Short sword || 3 Cast: Freeze || 23 Stab: Sleeping || 2 Armour: Robe || 2 Leather armour || 5 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 501 | 501 | 0 | 0 | 329 | 1 | 501.0 | Dungeon | 501 | 501 | 0 | 0 | 329 | 1 | 501.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 501 daAuts