Dungeon Crawl Stone Soup version 0.27-a0-1202-ge72e49191c (console) character file. Game seed: 7355784456998865024 0 Gather the Caller (level 1, 0/7 HPs) Began as a Felid Summoner on June 4, 2021. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (99 turns). Gather the Caller (Felid Summoner) Turns: 99, Time: 00:00:40 Health: 0/7 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 4/4 EV: 17 Int: 16 God: Gold: 8 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. You aren't carrying anything. Skills: + Level 0.0 Fighting + Level 2.6 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting - Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 14% N/A 6% 2 Call Canine Familiar Summ 14% N/A 12% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Ice Beast Ice/Summ 8% N/A 65% 4 Summon Lightning Spire Summ/Air 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History There is an open door here. You now have 8 gold pieces. As you open the door, it creaks loudly! 2 jackals come into view. The jackal barks! You hear a bark! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal barely misses you. A jackal comes into view. The jackal bites you. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal closely misses your rat. The jackal barely misses you. You barely miss the jackal. The jackal barely misses your rat. The jackal completely misses you. Your rat completely misses the jackal. You scratch the jackal but do no damage. You bite the jackal. The jackal is lightly wounded. The jackal bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! The jackal closely misses you. x2 Your magical contamination has completely faded away. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal completely misses you. The jackal bites something but does no damage. The jackal barely misses you. The jackal misses you. The jackal barely misses you. The jackal barely misses you. The jackal misses you. The jackal misses you. The jackal bites you. You die... ###### #...<# #....# #######.88.###### #.....#....#....# #....###'##...##### ##.#............... ###..###.############ #....h...# ########.######.# ..............#@# ########..h##.#h# #### #...#..#h# ..... #...#..#.# ......#...##.#h# ......'...h....# ......########## ...... ##### You could see 3 jackals. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gather the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 99 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic, serial_shops, shop Action || total -------------------------++------- Melee: Unarmed || 2 Bite || 1 Cast: Summon Small Mamm || 2 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 80 | 80 | 0 | 0 | 30 | 1 | 80.0 | Dungeon | 80 | 80 | 0 | 0 | 30 | 1 | 80.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 80 daAuts