Ge0ff Level 1 of the Dungeon (0, 0, D:1) 4 stones (2, -30, D:1) a +0 dagger (4, -7, D:1) a +0 dagger (13, -27, D:1) a stone (15, -25, D:1) a stone (15, 5, D:1) a cursed +0 leather armour (16, -27, D:1) a +0 leather armour (16, -24, D:1) a +0 dagger (17, -24, D:1) 19 stones (17, -23, D:1) a +0 club 2 stones (25, 9, D:1) a +0 dagger (34, 8, D:1) a +0 falchion Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, 3, D:2) a +0 club (10, -11, D:2) a +0 ring mail (12, -27, D:2) 2 scrolls of teleportation (14, -42, D:2) a +0 short sword (21, -50, D:2) 13 sling bullets (23, -40, D:2) a +0 flail (24, -43, D:2) a +0 robe (35, -56, D:2) 13 stones (36, -17, D:2) 15 stones (39, -35, D:2) a +0 hand axe (40, -27, D:2) a +0 spear (unseen) (40, -23, D:2) a +0 spear (unseen) (47, -19, D:2) a +0 leather armour (51, -52, D:2) a +0 short sword a +0 ring mail (58, -41, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, 0, D:3) a +0 hunting sling (6, 14, D:3) a scroll of teleportation (11, -7, D:3) a +0 club (20, 8, D:3) 20 stones (25, 20, D:3) a +0 club (26, 18, D:3) a cursed +0 ring mail (27, 19, D:3) a +0 mace (28, 19, D:3) a +0 naga barding (31, 7, D:3) 10 stones (31, 37, D:3) a +0 halberd (36, 2, D:3) 11 arrows (41, 13, D:3) a +0 short sword (43, 14, D:3) a stone (44, 15, D:3) a stone Level 4 of the Dungeon [Shop] Ahinon's Weapon Emporium a +0 flail (38 gold) 14 stones (15 gold) the +6 greatsling "Weud" {freeze, Dex+4} (796 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+4). a +1 quarterstaff of protection (129 gold) 16 poisoned needles (70 gold) a +0 short sword (33 gold) a +1 halberd of freezing (156 gold) a +0 quarterstaff (44 gold) a +0 hunting sling (16 gold) a +2 greatsling of freezing (429 gold) a +0 hunting sling (16 gold) a +1 quarterstaff of pain (187 gold) a +0 club (11 gold) (0, 0, D:4) a +0 helmet (6, 13, D:4) an uncursed ring of see invisible (8, -6, D:4) a +0 whip (10, -2, D:4) a +0 shortbow (10, 14, D:4) a +0 short sword a +0 leather armour (10, 15, D:4) a +0 dagger a +0 robe (11, 14, D:4) a +0 dagger of protection a +0 robe (16, 5, D:4) a book of Transfigurations (16, 25, D:4) a +0 dagger (17, 19, D:4) a stone (18, 27, D:4) a +0 dagger a cursed -1 club a +0 leather armour (18, 28, D:4) a stone (19, 27, D:4) a +0 club (20, 25, D:4) a +0 dagger (20, 27, D:4) a +0 club (20, 30, D:4) a +0 club a +0 leather armour (21, 38, D:4) a +0 scale mail (23, 6, D:4) 18 arrows (23, 11, D:4) 16 arrows (23, 19, D:4) 10 arrows (23, 26, D:4) a +0 halberd (23, 29, D:4) a +0 mace (25, 9, D:4) a +0 giant spiked club (25, 28, D:4) a +0 long sword (25, 33, D:4) a +0 club (25, 34, D:4) a +0 club (26, 1, D:4) a +0 giant club (26, 19, D:4) a +0 club (26, 34, D:4) a +0 club (27, 23, D:4) a +0 club (27, 24, D:4) a +0 club a +0 hunting sling 10 sling bullets (27, 34, D:4) a +0 club a +0 club (29, 22, D:4) a +0 dagger (29, 35, D:4) a +0 dagger (30, 22, D:4) a +0 dagger (30, 28, D:4) a +0 club (30, 34, D:4) a +0 leather armour a +0 dagger (31, 20, D:4) a +0 dagger (31, 34, D:4) a cursed -1 helmet (32, 9, D:4) a +0 whip (32, 15, D:4) a +0 dagger a +0 robe (33, 25, D:4) a +0 halberd (38, -1, D:4) a +0 dagger (41, 22, D:4) 14 stones (42, 11, D:4) a +0 leather armour (43, 12, D:4) 29 stones (48, 31, D:4) a +0 flail (58, -11, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) 8 arrows a +0 shortbow (1, 0, D:5) an arrow (2, 0, D:5) an arrow (5, -29, D:5) 15 arrows (11, -10, D:5) a +0 hand axe (15, -32, D:5) 24 arrows (18, -33, D:5) a +0 hunting sling (30, -24, D:5) a +0 shortbow 10 arrows (33, -24, D:5) an arrow (33, -14, D:5) a +0 club (34, -24, D:5) an arrow (35, -23, D:5) 4 arrows (37, -24, D:5) an arrow (37, 1, D:5) a +0 falchion (39, 7, D:5) 12 stones (41, -28, D:5) 15 stones (47, -15, D:5) a +0 giant spiked club (47, -2, D:5) 17 stones (48, -28, D:5) 2 scrolls of random uselessness (55, -26, D:5) a +0 hand axe (59, -28, D:5) a +0 mace a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (2, -4, D:6) 26 stones (5, 0, D:6) a +0 ring mail (14, -17, D:6) a +0 dagger (15, -17, D:6) a +0 robe a +0 dagger (15, -14, D:6) a cursed -3 halberd (16, -17, D:6) a +0 robe a cursed -3 dagger (16, -13, D:6) a +0 flail (17, -19, D:6) a +0 ring mail a +0 club (17, -13, D:6) a +0 halberd (17, -12, D:6) a +0 spear (18, -19, D:6) a +0 robe a +0 dagger (20, 16, D:6) a +0 short sword a +0 arbalest (22, 4, D:6) a +0 shortbow 23 arrows (23, 2, D:6) an arrow (26, 16, D:6) a +0 giant club (31, -23, D:6) a +0 dire flail (35, -28, D:6) a scroll of teleportation (36, -23, D:6) a +0 robe (38, -21, D:6) a +0 hand axe a +0 scale mail (39, -13, D:6) a +0 dagger a +0 robe (40, -13, D:6) 17 stones (41, -7, D:6) a +0 dagger a +0 robe (44, -11, D:6) a +0 dagger a +0 robe a +0 hand axe a +0 club Level 7 of the Dungeon (0, 0, D:7) 26 sling bullets (3, 11, D:7) a +0 club a +0 ring mail (7, 1, D:7) a +0 giant spiked club (27, -12, D:7) a +0 scale mail (42, 3, D:7) a +0 trident (50, -6, D:7) 15 sling bullets (51, 11, D:7) a -4 ring of protection (55, 4, D:7) 6 large rocks Level 8 of the Dungeon (0, 0, D:8) 9 stones (5, -26, D:8) a +0 trident (5, 1, D:8) a +0 shortbow 7 arrows (7, -1, D:8) 32 stones (7, 1, D:8) an arrow (9, -14, D:8) a scroll of teleportation (11, 1, D:8) 2 arrows (12, -24, D:8) a +0 giant spiked club (18, -13, D:8) a +0 leather armour (19, -33, D:8) 25 stones (19, -27, D:8) a +0 shortbow 25 arrows (21, -27, D:8) an arrow (22, -26, D:8) an arrow (35, -20, D:8) a cursed -3 short sword (35, -19, D:8) a +0 whip a +0 club (36, -19, D:8) a +0 short sword (37, -27, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a troll hide (5, 21, D:9) a +1 hat (11, 2, D:9) a wand of acid (0/15) (12, -8, D:9) a +0 whip (15, 4, D:9) 17 stones (17, -8, D:9) a +0 leather armour a +0 whip a +0 whip a +0 robe of positive energy a +1 dagger of electrocution (17, 38, D:9) a +0 spear (21, 23, D:9) a steam dragon hide (21, 24, D:9) a +0 short sword a +0 leather armour a +0 club (21, 36, D:9) a cursed -3 dagger a cursed +0 robe (22, 22, D:9) a +0 robe a +0 dagger a cursed +0 chain mail a +0 war axe a +0 robe a +0 robe a +0 dagger a +0 dagger (22, 36, D:9) a cursed -2 short sword (23, 21, D:9) a +0 plate armour a +0 short sword of draining (24, 38, D:9) a +0 trident a +0 leather armour (25, 38, D:9) a +0 robe (28, -3, D:9) a +0 dagger (29, 36, D:9) 23 stones (34, 34, D:9) a +0 rapier (35, 3, D:9) 2 stones a +0 dagger (36, 1, D:9) a stone (36, 2, D:9) 2 stones (36, 3, D:9) a +0 whip (36, 6, D:9) 3 stones a +0 short sword (44, 7, D:9) the +2 scimitar of Arrival {freeze, Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). (44, 8, D:9) 8 arrows a +1 shortbow of flaming (44, 10, D:9) an arrow (44, 12, D:9) an arrow (44, 15, D:9) an arrow (45, 11, D:9) 2 arrows (45, 27, D:9) a +0 whip (47, 13, D:9) a +0 robe a +0 dagger (47, 15, D:9) a +0 robe a +0 dagger (48, 13, D:9) a +0 flail (48, 14, D:9) a +0 robe a +0 dagger (52, 16, D:9) 21 stones (52, 21, D:9) a +0 giant club (56, 8, D:9) a +0 leather armour a +0 flail Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (6, 8, D:10) a +0 giant spiked club (15, 18, D:10) a +0 giant club (16, 24, D:10) a +0 dagger (19, 10, D:10) a +0 giant spiked club (22, -9, D:10) 13 sling bullets (23, -7, D:10) 16 stones (47, -14, D:10) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (16, 14, Lair:1) 8 sling bullets (26, -26, Lair:1) a wand of disintegration (0/24) a wand of acid (0/15) (27, -33, Lair:1) 23 arrows (38, 4, Lair:1) 23 stones (43, -31, Lair:1) a book of Minor Magic a book of Battle (44, -31, Lair:1) a scroll of amnesia a scroll of immolation (54, -22, Lair:1) a +3 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a potion of haste (2, -6, Lair:2) a +0 scale mail (20, -15, Lair:2) a +0 battleaxe a +0 hand crossbow (22, -17, Lair:2) a -2 chain mail (28, -15, Lair:2) a +2 helmet (35, -18, Lair:2) a +0 ring mail (38, -39, Lair:2) a +0 leather armour (47, -3, Lair:2) a +0 long sword (49, -23, Lair:2) a +0 pair of boots (52, -6, Lair:2) a +0 spear (53, -28, Lair:2) a +0 great sword (62, -2, Lair:2) a +0 scythe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 trident (1, -24, Lair:3) a +0 quarterstaff (12, 8, Lair:3) a +0 flail (24, 1, Lair:3) a +0 pair of boots (38, 4, Lair:3) a wand of teleportation (4/9) (45, -17, Lair:3) a +2 scimitar of electrocution (55, 12, Lair:3) 12 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) an uncursed staff of conjuration (1, 14, Lair:4) a +0 shortbow (5, -1, Lair:4) 17 stones (13, 10, Lair:4) 9 sling bullets Level 5 of the Lair of Beasts (0, 0, Lair:5) 2 potions of degeneration (2, -7, Lair:5) 24 arrows (14, 6, Lair:5) a +0 trident (16, 9, Lair:5) a +2 ring of protection (18, 23, Lair:5) a +0 battleaxe (24, 1, Lair:5) 19 stones (30, -3, Lair:5) an uncursed ring of protection from magic (36, 14, Lair:5) a +0 blowgun (41, -10, Lair:5) a +0 plate armour (44, -3, Lair:5) a wand of lightning (0/15) (46, 16, Lair:5) a +0 flail (47, -10, Lair:5) 19 stones (49, 11, Lair:5) a scroll of blinking Level 6 of the Lair of Beasts (0, 0, Lair:6) 28 gold pieces (2, -13, Lair:6) a scroll of identify Level 7 of the Lair of Beasts (0, 0, Lair:7) a wand of acid (0/15) a wand of iceblast (0/15) a wand of disintegration (0/24) (8, -44, Lair:7) a bolt (9, 1, Lair:7) a +0 chain mail (11, -33, Lair:7) a giant frog skeleton (13, -38, Lair:7) 20 gold pieces (21, -26, Lair:7) a +0 scale mail (26, -30, Lair:7) 14 stones (27, -27, Lair:7) a +0 war axe (31, -61, Lair:7) a wand of flame (0/48) (33, -20, Lair:7) a hydra corpse (36, -46, Lair:7) a scroll of identify (41, -55, Lair:7) the +5 scimitar "Ceceb" {pain, *Confuse rElec rN+ SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. It protects you from negative energy. It lets you see invisible. It may confuse you when you take damage. (48, -29, Lair:7) an arrow (50, -24, Lair:7) 16 gold pieces (51, -29, Lair:7) 3 arrows (52, -32, Lair:7) an arrow (52, -30, Lair:7) an arrow (53, -31, Lair:7) an arrow (54, -53, Lair:7) 27 arrows (54, -32, Lair:7) an arrow (56, -54, Lair:7) a +0 buckler (57, -34, Lair:7) 2 arrows (60, -34, Lair:7) an arrow (61, -34, Lair:7) an arrow (61, -33, Lair:7) an uncursed amulet of faith Level 8 of the Lair of Beasts (0, 0, Lair:8) a potion of lignification (0, 22, Lair:8) 19 gold pieces (1, 16, Lair:8) a +0 hunting sling (1, 23, Lair:8) 10 gold pieces (2, 4, Lair:8) 14 gold pieces (2, 6, Lair:8) a beef jerky (3, -4, Lair:8) a +0 trident (3, 3, Lair:8) a +0 robe (4, 20, Lair:8) a +0 antimagic quarterstaff (4, 27, Lair:8) 14 arrows (5, 23, Lair:8) a wand of slowing (23/48) (5, 30, Lair:8) a potion of agility (6, 4, Lair:8) 11 stones (10, 8, Lair:8) a book of Summonings (10, 16, Lair:8) 25 gold pieces (13, 13, Lair:8) a scroll of identify