Ge0ff Level 1 of the Dungeon (0, 0, D:1) 19 stones (3, -10, D:1) 15 bolts (3, 9, D:1) a +0 club (10, 9, D:1) a +0 short sword (10, 25, D:1) a +0 dagger (11, -12, D:1) a +0 hand axe (11, 32, D:1) a +0 club (17, 18, D:1) a +0 dagger (23, 22, D:1) 2 stones (24, 22, D:1) a stone (25, 30, D:1) a +0 ring mail (26, 7, D:1) a +0 club (28, -13, D:1) a +0 dagger a +0 dagger (28, -12, D:1) a stone (28, 8, D:1) 18 stones (29, 23, D:1) a stone (30, -3, D:1) a +0 robe (33, -13, D:1) a +0 dagger (39, 16, D:1) a +0 club Level 2 of the Dungeon (2, 2, D:2) a stone (9, 0, D:2) a +0 dagger (10, 19, D:2) a +0 club (12, -1, D:2) 17 stones (19, -20, D:2) 17 stones (21, -4, D:2) 16 bolts (40, 0, D:2) a +0 dagger (40, 17, D:2) a +4 dagger (50, -3, D:2) a +0 hand axe (51, 4, D:2) 23 stones (59, 9, D:2) a +0 club (60, 8, D:2) 14 poisoned needles (62, 5, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (7, -2, D:3) a +0 naga barding (26, 15, D:3) a +0 club (26, 16, D:3) 3 arrows (36, -2, D:3) a +0 club (46, 3, D:3) a +0 dagger (46, 17, D:3) 16 stones (51, 19, D:3) a +0 club (55, 14, D:3) a +0 whip (56, 1, D:3) 19 stones Level 4 of the Dungeon (0, 0, D:4) 25 bolts (1, -2, D:4) a potion of cure mutation (3, 30, D:4) an arrow (3, 31, D:4) an arrow (3, 33, D:4) a +0 whip (still there?) 4 arrows (still there?) (4, 30, D:4) an arrow (unseen) (6, 34, D:4) a +0 short sword an orc corpse (11, 35, D:4) a +0 flail (18, 35, D:4) a +0 dagger a +0 robe (23, 1, D:4) a +0 ring mail (25, 28, D:4) an arrow (25, 29, D:4) an arrow (30, 6, D:4) the +6 dagger "Analob" {pierce, +Rage rF- Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It makes you vulnerable to fire. It lets you go berserk. (31, 12, D:4) 20 stones (37, 1, D:4) a potion of brilliance