Ge0ff Level 1 of the Dungeon (0, 0, D:1) 56 bolts (20, 15, D:1) a +0 club (39, 35, D:1) a +0 dagger (42, 0, D:1) a +0 whip (44, 18, D:1) a +0 mace (45, 40, D:1) a +0 dagger (46, 14, D:1) a +0 helmet (47, 26, D:1) a +0 dagger (52, 38, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (15, 26, D:2) a +0 club (28, 6, D:2) a +0 pair of boots (30, -8, D:2) a +0 mace a +0 ring mail (34, -9, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (25, 3, D:3) a +0 leather armour (31, 32, D:3) a +0 ring mail (38, -8, D:3) a +0 club (38, 4, D:3) a +0 ring mail (39, 10, D:3) 3 potions of degeneration (50, -4, D:3) a +0 short sword Level 4 of the Dungeon (17, 13, D:4) a +0 robe a +0 dagger (19, 14, D:4) a +0 chain mail (21, 6, D:4) a +0 club (34, 0, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (14, -12, D:5) a +0 trident (16, -2, D:5) a cursed -2 giant spiked club (17, -4, D:5) 6 large rocks (20, 4, D:5) a +0 hand axe (28, -6, D:5) a +0 ring mail (28, 13, D:5) a +0 whip a +0 robe (39, -15, D:5) a +0 leather armour a cursed -1 rapier (49, -20, D:5) a +0 club a +0 leather armour a +0 dagger a +0 robe (49, -19, D:5) a +0 whip a +0 ring mail a cursed -1 mace (49, -18, D:5) a cursed -3 trident (52, 10, D:5) a cursed +0 leather armour (58, -24, D:5) a +0 robe a +0 dagger Level 6 of the Dungeon [Shop] Iloshane's General Store a +0 war axe (49 gold) a +2 crystal plate armour (1288 gold) a royal jelly (28 gold) a +0 robe (9 gold) a +0 robe (9 gold) 11 stones (15 gold) 18 arrows (50 gold) 24 stones (33 gold) (0, 0, D:6) a +0 spear a +0 spear a +0 spear a +0 spear (0, 2, D:6) 7 javelins (5, 6, D:6) a +0 club (9, -6, D:6) a +0 mace (13, -2, D:6) a +0 vampiric whip (13, -1, D:6) a +3 falchion of protection (14, 0, D:6) a +0 robe a +0 dagger (15, -40, D:6) a +0 leather armour a +0 hand axe (15, -3, D:6) a +0 hand axe (15, -1, D:6) a +0 robe a +0 dagger (15, 0, D:6) a +0 falchion a +0 short sword a +0 ring mail (20, -32, D:6) a +0 quarterstaff (20, -21, D:6) Roxanne's Volume of Moulding Spells Type Level a - Beastly Appendage Transmutation 1 b - Passwall Transmutation/Earth 2 c - Irradiate Conjuration/Transmutation 5 d - Alistair's Intoxication Transmutation/Poison 5 e - Statue Form Transmutation/Earth 6 (20, 10, D:6) an uncursed amulet of magic regeneration (21, -28, D:6) a +0 robe a +0 dagger a +3 ring mail a +0 mace (21, -25, D:6) a +0 club (21, -23, D:6) a +0 ring mail a +0 dagger (33, -41, D:6) a +0 scale mail (48, -11, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (0, 40, D:7) a cursed -3 dagger a +0 robe (2, 36, D:7) a +0 trident a +0 ring mail (2, 37, D:7) a +0 whip (7, 1, D:7) a +0 dagger a +0 robe (15, 18, D:7) a +0 leather armour (15, 43, D:7) 14 sling bullets (16, 12, D:7) a +0 hunting sling (17, 9, D:7) a +0 short sword a cursed +0 ring mail (21, 28, D:7) a +0 leather armour (26, 26, D:7) a +0 dagger (27, 26, D:7) a +0 robe a +0 dagger (28, 23, D:7) a +0 leather armour a +0 dagger (29, 21, D:7) a +0 ring mail (30, 27, D:7) a +0 flail (39, 3, D:7) a +1 helmet (39, 13, D:7) a +0 giant club (40, 7, D:7) a +0 dagger (44, 14, D:7) a +0 vampiric short sword (46, 11, D:7) a +0 ring mail (47, 10, D:7) a cursed -1 hand axe a +0 ring mail a +0 hand axe (50, 28, D:7) a +0 long sword Level 8 of the Dungeon [Shop] Ceqija Vimi's Gadget Shoppe a crystal ball of energy (260 gold) a phial of floods (520 gold) a wand of confusion (37/48) (379 gold) a wand of random effects (30/48) (208 gold) a wand of paralysis (11/24) (169 gold) a phial of floods (520 gold) a fan of gales (520 gold) (0, 0, D:8) a +0 leather armour a cursed -2 hand axe (2, -6, D:8) a +0 club a +0 leather armour a +0 whip a +0 leather armour a +0 flail (7, 11, D:8) a +0 giant club (8, 7, D:8) a +0 shortbow a cursed -2 giant club (12, 0, D:8) a +0 chain mail a +0 flail (12, 16, D:8) a +0 robe a +0 club (12, 17, D:8) a +4 dire flail a +0 giant club (20, -28, D:8) a +0 hand axe a +0 plate armour (37, 20, D:8) a +0 giant club a cursed -2 giant spiked club (40, -28, D:8) a +0 whip (41, -7, D:8) a +0 dire flail a +0 chain mail (41, -5, D:8) a +0 chain mail a +0 flail (41, -3, D:8) a +0 chain mail a +0 trident (43, -26, D:8) a +0 whip (43, -12, D:8) a +0 scale mail a +0 hand axe (43, -3, D:8) a +0 mace (45, -26, D:8) a +0 ring mail a +1 whip of electrocution (47, -27, D:8) a +0 flail (48, -23, D:8) an uncursed ring of teleportation (49, -23, D:8) a +0 falchion Level 9 of the Dungeon (0, 0, D:9) a +0 shield (1, 21, D:9) 17 sling bullets (12, -1, D:9) a +0 plate armour a +0 long sword (14, 15, D:9) a +0 giant spiked club a +0 giant club (21, 23, D:9) 2 needles of frenzy (23, -8, D:9) a +0 ring mail (25, 8, D:9) a +0 chain mail (27, -7, D:9) a +0 whip (42, 30, D:9) a +0 leather armour a +0 hunting sling 20 sling bullets a +0 quarterstaff (43, 20, D:9) a +0 war axe (44, 9, D:9) a +0 great sword a +0 longbow (47, 20, D:9) a +0 flail (48, 6, D:9) a +0 shortbow (48, 20, D:9) a +0 club (59, -10, D:9) an uncursed amulet of harm (63, 34, D:9) a +0 robe (65, 23, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 falchion (7, -1, D:10) a +0 robe (13, -25, D:10) a large rock (14, -26, D:10) 3 large rocks (19, -27, D:10) a +0 shortbow (27, -11, D:10) a cursed +0 scale mail (28, -12, D:10) a +0 dagger a +0 leather armour (29, -26, D:10) a +0 plate armour (29, -25, D:10) a +0 giant club (32, -11, D:10) a +0 giant spiked club (34, -10, D:10) a +0 falchion (39, -13, D:10) a +0 trident (40, -14, D:10) a +0 robe a +0 dagger (41, -15, D:10) a +0 scale mail (45, -21, D:10) a +0 ring mail (50, -8, D:10) a +0 leather armour (52, 4, D:10) 17 sling bullets Level 11 of the Dungeon [Shop] Efaudgh's Antique Weapon Emporium the +3 triple sword of the Ass {vamp, rC- Int+3 Stlth+} (1677 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). It makes you vulnerable to cold. It makes you more stealthy. a +0 hand crossbow (108 gold) a +1 short sword of draining (384 gold) the +6 battleaxe of Risk Management {freeze, +Blink rN+ Dex+4} (2117 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It protects you from negative energy. It lets you blink. a +0 trident (108 gold) a +0 war axe (108 gold) a +0 falchion (93 gold) a +1 hunting sling of freezing (300 gold) a +0 dagger (62 gold) (6, 41, D:11) 10 poisoned needles (8, 7, D:11) a +0 quarterstaff (11, 32, D:11) a +0 robe a +0 dagger a +0 giant club (13, 22, D:11) a +0 club (15, 31, D:11) a +0 club (20, 31, D:11) a +0 club (21, 50, D:11) 15 sling bullets (29, 17, D:11) a +0 hand axe (29, 18, D:11) a +0 plate armour a +0 short sword (33, 42, D:11) a +0 falchion (35, 25, D:11) a +0 mace a +0 plate armour (36, 25, D:11) a +0 leather armour (44, 5, D:11) a +0 scimitar (44, 42, D:11) a +0 great sword (48, 5, D:11) a cursed +0 animal skin a +1 glaive Level 12 of the Dungeon (0, 0, D:12) a +0 fustibalus (3, -4, D:12) a +0 chain mail (12, 31, D:12) a +0 mace (29, 17, D:12) a +0 rapier (34, 11, D:12) 18 poisoned needles (37, 23, D:12) a +0 chain mail (43, 9, D:12) a +0 robe (45, 10, D:12) a +0 dagger (54, 23, D:12) a +0 robe a +0 dagger Level 13 of the Dungeon (15, -25, D:13) a +0 long sword a +0 chain mail a +0 shield a +0 battleaxe a +0 plate armour (15, -15, D:13) a wand of paralysis (0/24) (15, -9, D:13) a +0 plate armour a +0 war axe (21, -11, D:13) a +0 giant club (25, -9, D:13) a +0 great sword a +0 chain mail a +0 war axe a +0 plate armour a +0 shield (34, -7, D:13) a +0 chain mail a +0 dire flail (35, 7, D:13) a +0 dagger (38, -18, D:13) a cursed +0 scimitar (42, -9, D:13) a large rock (42, 0, D:13) a +0 giant spiked club a cursed -1 giant club (43, -10, D:13) 2 large rocks (43, -4, D:13) an uncursed ring of stealth (43, 2, D:13) a +1 vampiric war axe (48, 3, D:13) a +0 glaive (59, 13, D:13) a +0 falchion Level 14 of the Dungeon (0, 0, D:14) 16 poisoned needles (2, -3, D:14) a +0 buckler a wand of iceblast (0/15) (6, 0, D:14) a +0 club (6, 20, D:14) a cursed +0 robe (9, 22, D:14) a book of Party Tricks (10, 6, D:14) 23 sling bullets (11, 3, D:14) a +0 club (14, 8, D:14) a +0 long sword (17, 4, D:14) a +0 ring mail a +0 dagger (18, 14, D:14) a +0 giant club a +0 giant spiked club (22, -5, D:14) a +0 plate armour (23, 13, D:14) a +0 giant club (28, 23, D:14) a +0 rapier (33, 17, D:14) a +0 leather armour a +0 short sword a +0 dire flail (33, 21, D:14) 2 throwing nets (33, 29, D:14) a +0 giant club (34, 5, D:14) a +6 dagger of venom (34, 8, D:14) a +0 flail (34, 28, D:14) a +0 giant spiked club (37, -2, D:14) a +0 rapier (38, -5, D:14) a scarf of resistance (38, 19, D:14) a +0 trident (39, 19, D:14) a +0 ring mail (40, 5, D:14) a +0 ring mail (41, 1, D:14) a +0 plate armour a +0 scimitar (42, 1, D:14) a +0 dagger (42, 2, D:14) a wand of random effects (16/48) Level 15 of the Dungeon (0, 0, D:15) a +0 shortbow (2, 39, D:15) a +0 dagger (3, -1, D:15) a +0 spear a +4 chain mail (4, -3, D:15) a +0 shortbow (4, -2, D:15) a +0 rapier (4, 9, D:15) a +0 ring mail (5, -3, D:15) a +1 dagger of venom a +0 robe (5, 1, D:15) a +0 dagger (5, 8, D:15) a +1 dagger of holy wrath a +0 robe (6, -2, D:15) a +0 shortbow (6, 2, D:15) a +0 club (7, 1, D:15) 25 sling bullets (8, -2, D:15) a +0 falchion (11, 5, D:15) a +0 short sword a +0 chain mail (12, 1, D:15) a book of Cantrips (22, -9, D:15) a +0 whip (23, -8, D:15) a +0 hand crossbow (24, -8, D:15) a +0 giant spiked club a +0 shortbow of flaming (25, -8, D:15) a +0 giant club (25, 25, D:15) a +0 short sword a +0 leather armour (28, -13, D:15) a +0 mace (28, 40, D:15) a +0 trident a +0 chain mail (28, 41, D:15) a +0 falchion (29, -8, D:15) a +0 giant club (42, -12, D:15) a +0 club (44, -10, D:15) a +0 robe a +0 flail (46, -10, D:15) a cursed -1 giant club a +0 giant spiked club a +0 giant spiked club (47, -10, D:15) a +0 giant club a +0 giant club a +0 giant club (53, -1, D:15) a +0 spear the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 ring mail (2, 0, Orc:1) a +0 flail a +0 leather armour (2, 1, Orc:1) a +0 flail a +0 leather armour (7, 1, Orc:1) a +2 hand axe of holy wrath (15, -50, Orc:1) a +0 giant club (15, -49, Orc:1) a +0 giant club (15, -48, Orc:1) a +0 giant spiked club a +0 dire flail (17, -44, Orc:1) a +0 leather armour a +0 whip a +0 hand axe (18, -51, Orc:1) a +0 giant club (18, -50, Orc:1) a +0 giant club a +0 leather armour a +0 giant club a +0 chain mail a +0 long sword (18, -49, Orc:1) a +0 flail (18, -48, Orc:1) a +0 shortbow (18, -45, Orc:1) a +0 ring mail (19, -51, Orc:1) a +0 chain mail (still there?) a +0 glaive (still there?) a cursed -2 flail (still there?) (19, -49, Orc:1) a +0 giant club (19, -46, Orc:1) a +0 morningstar (20, -51, Orc:1) a +0 chain mail a +0 short sword (20, -50, Orc:1) a +0 leather armour a +0 club a +0 ring mail a +0 short sword (20, -21, Orc:1) a wand of digging (0/24) (21, -48, Orc:1) a cursed +0 plate armour (22, -48, Orc:1) a +0 giant spiked club (23, -49, Orc:1) a +0 plate armour a +0 halberd (25, -50, Orc:1) a +0 chain mail a +0 short sword (26, -51, Orc:1) a +0 chain mail a +0 trident a +0 troll leather armour (35, -37, Orc:1) a +1 leather armour of cold resistance (36, -40, Orc:1) a +2 dagger of venom a +0 robe a +2 hand axe of electrocution (37, -43, Orc:1) a +0 dagger a +0 robe (37, -41, Orc:1) a +0 plate armour a +0 trident (37, -39, Orc:1) a +0 short sword (38, -41, Orc:1) a +0 leather armour a +0 trident (39, -42, Orc:1) a +0 battleaxe a +0 plate armour a +0 hand axe a +0 robe a +0 dagger (39, -41, Orc:1) a +0 morningstar a +0 plate armour a +3 leather armour (39, -31, Orc:1) a tomahawk (41, -36, Orc:1) a +0 club (41, -35, Orc:1) a +0 trident a +0 chain mail (42, -37, Orc:1) a +0 short sword (43, -38, Orc:1) a +0 dagger a +0 robe a tomahawk Level 2 of the Orcish Mines [Shop] Eklev's Jewellery Shop a +4 ring of strength (405 gold) an uncursed amulet of the gourmand (450 gold) an uncursed ring of protection from fire (375 gold) an uncursed ring of positive energy (300 gold) a +3 ring of slaying (675 gold) a cursed ring of see invisible (180 gold) an uncursed amulet of harm (450 gold) an uncursed ring of protection from fire (375 gold) [Shop] Firech's General Store 23 arrows (50 gold) a +0 robe (7 gold) a meat ration (55 gold) a +0 scale mail (44 gold) a +0 trident (38 gold) 21 stones (23 gold) [Shop] Dif Bol's Armour Boutique a +0 plate armour (414 gold) a +0 ring mail (72 gold) the +1 cloak of Starlight {rElec rC+ EV+4 Stlth--} (801 gold) It affects your evasion (+4). It protects you from cold. It insulates you from electricity. It makes you much less stealthy. a +0 robe (12 gold) a +2 robe of magic resistance (318 gold) a +0 ring mail (72 gold) a +2 pair of boots of flying (387 gold) a +0 plate armour (414 gold) a +1 pair of boots of running (657 gold) [Shop] Wocez's Gadget Emporium a wand of confusion (29/48) (371 gold) a lamp of fire (640 gold) a crystal ball of energy (320 gold) a wand of lightning (1/15) (80 gold) a lightning rod (inert) (640 gold) a wand of lightning (6/15) (160 gold) [Shop] Quastro's Gadget Boutique a crystal ball of energy (220 gold) a lightning rod (inert) (440 gold) a wand of random effects (22/48) (132 gold) a lightning rod (inert) (440 gold) a wand of digging (4/24) (176 gold) a fan of gales (440 gold) a wand of lightning (4/15) (88 gold) a wand of digging (13/24) (374 gold) a wand of flame (32/48) (187 gold) a lamp of fire (440 gold) a wand of polymorph (9/24) (121 gold) a wand of iceblast (5/15) (99 gold) (0, 0, Orc:2) a +0 short sword (20, -34, Orc:2) a +0 whip (22, -29, Orc:2) a +0 chain mail a +0 short sword (23, -31, Orc:2) a +0 leather armour a +0 flail (23, -29, Orc:2) a +0 scale mail a +0 morningstar (43, -10, Orc:2) a +0 short sword (43, -8, Orc:2) a tomahawk of returning (46, -17, Orc:2) a +0 leather armour a +0 club (46, -3, Orc:2) a +0 chain mail a +3 great mace a cursed -3 arbalest (47, -5, Orc:2) a cursed -1 dire flail (48, -10, Orc:2) a +0 chain mail a +0 short sword (49, -9, Orc:2) a +0 halberd (51, -13, Orc:2) a +0 robe a +0 dagger (52, -11, Orc:2) 2 poisoned tomahawks (53, -14, Orc:2) a poisoned tomahawk (58, -17, Orc:2) a +0 ring mail a +3 mace of holy wrath (61, 1, Orc:2) a +0 glaive (unseen) (67, -35, Orc:2) a +0 chain mail (71, 12, Orc:2) a book of Cantrips Level 1 of the Elven Halls [Shop] Qonor's Antique Weapon Emporium a +0 flail of holy wrath (315 gold) a +0 dagger (76 gold) a +0 club (38 gold) a +0 quarterstaff (152 gold) a +0 dagger (76 gold) a +0 club (38 gold) a +0 club (38 gold) the cursed +1 long sword of Triumph {antimagic, rC+} (1007 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. It has a curse placed upon it. a +0 hand crossbow (133 gold) [Shop] Kiroagosy's Antique Armour Emporium a +0 chain mail (171 gold) a +0 cloak (171 gold) a +0 leather armour (76 gold) a +0 helmet (171 gold) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} (763 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. a +0 chain mail (171 gold) a +3 leather armour (722 gold) a +0 plate armour (874 gold) a cursed -2 robe (3 gold) the +10 plate armour of the Swan {rPois} (3199 gold) It protects you from poison. [Shop] Qivvialo's Jewellery Emporium a cursed ring of loudness (81 gold) an uncursed ring of magical power (360 gold) an uncursed ring of flight (315 gold) a cursed ring of teleportation (81 gold) a +1 ring of protection (54 gold) the ring "Maphinud" {rCorr Str-4 Int+6 Dex+5} (750 gold) [ring of resist corrosion] It affects your strength (-4). It affects your intelligence (+6). It affects your dexterity (+5). an uncursed amulet of faith (720 gold) the ring "Fuytrui" {rF+ MP+9 Dex-4 Slay+2} (612 gold) [ring of magical power] It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It affects your magic capacity (+9). [Shop] Xuiwisua's Antique Armour Emporium a +0 robe (21 gold) a +0 chain mail (139 gold) a cursed +0 cloak (108 gold) a +0 troll leather armour (465 gold) a +0 ring mail (124 gold) the +11 scale mail of the Past {*Drain rPois Int+6 SInv} (2523 gold) It affects your intelligence (+6). It protects you from poison. It lets you see invisible. It causes draining when unequipped. a +1 helmet (356 gold) a +0 chain mail (139 gold) a +0 pair of gloves (139 gold) a +0 pair of gloves (139 gold) a +0 leather armour (62 gold) a +3 plate armour of magic resistance (1395 gold) a +0 leather armour (62 gold) the cursed +0 chain mail "Xagenk" {rPois} (393 gold) It protects you from poison. It has a curse placed upon it. (0, 0, Elf:1) a +0 whip (22, 7, Elf:1) a +0 rapier a +0 scale mail (31, 0, Elf:1) a cursed -2 long sword (40, -25, Elf:1) Ciatim's Disquisition on Supportive Confrontation Spells Type Level a - Sticky Flame Conjuration/Fire 4 b - Bolt of Draining Conjuration/Necromancy 5 c - Spellforged Servitor Conjuration/Summoning 7 Level 2 of the Elven Halls [Shop] Arhod's Antique Armour Emporium a +0 ring mail (128 gold) a +0 plate armour (736 gold) the cursed +0 pair of gloves of Coitsos {rElec rC- rCorr Stlth+} (540 gold) It makes you vulnerable to cold. It insulates you from electricity. It protects you from acid and corrosion. It makes you more stealthy. It has a curse placed upon it. a +0 leather armour (64 gold) a +0 centaur barding (736 gold) a +0 leather armour (64 gold) the +2 leather armour of Fyhamoss {Dex+5} (944 gold) It affects your dexterity (+5). a +0 pair of boots (144 gold) a +0 plate armour (736 gold) (0, 0, Elf:2) a +2 hand axe of electrocution (0, 1, Elf:2) a +0 short sword of holy wrath a +0 shortbow a +0 leather armour (0, 2, Elf:2) a +0 long sword a +0 scimitar a +4 shortbow a cursed +0 ring mail (1, 1, Elf:2) a +0 leather armour (1, 2, Elf:2) a +1 long sword of holy wrath a +0 scale mail (2, -20, Elf:2) a +1 battleaxe of freezing (3, -28, Elf:2) a +1 scimitar of protection a +0 leather armour (19, 9, Elf:2) a +0 flail (23, 11, Elf:2) a +0 long sword a +0 shortbow (26, 6, Elf:2) a +0 hunting sling (32, -7, Elf:2) a +0 broad axe (49, 7, Elf:2) a +0 long sword (50, 14, Elf:2) a +0 rapier of electrocution a cursed +0 cloak a +0 pair of gloves (52, -24, Elf:2) a +0 chain mail (63, 13, Elf:2) a +0 short sword a +0 buckler Level 3 of the Elven Halls [Shop] Irykk's Book Boutique the Disquisition on Blistering Attacks (756 gold) Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Stone Arrow Conjuration/Earth 3 c - Static Discharge Conjuration/Air 3 d - Irradiate Conjuration/Transmutation 5 e - Freezing Cloud Conjuration/Ice/Air 6 a book of Maledictions (350 gold) a book of Alchemy (1050 gold) a book of Power (630 gold) a book of Changes (350 gold) a book of Debilitation (560 gold) a book of Frost (490 gold) a Young Poisoner's Handbook (560 gold) a book of Cantrips (280 gold) a Necronomicon (1545 gold) (0, 0, Elf:3) the cursed +1 scale mail "Viloug" {rN+ Str+5 Int-5} It affects your strength (+5). It affects your intelligence (-5). It protects you from negative energy. It has a curse placed upon it. (4, -42, Elf:3) a +0 rapier a +0 scale mail a +0 long sword a +0 leather armour a +0 dagger a +0 chain mail (5, -41, Elf:3) a +0 long sword a +0 leather armour a +0 dagger a +0 leather armour a +0 longbow a +0 long sword (7, -41, Elf:3) a +2 bardiche of flaming a +0 rapier (8, -40, Elf:3) the +2 whip of Dufurph {holy, *Drain rPois Str+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). It protects you from poison. It causes draining when unequipped. a +0 long sword a cursed -3 short sword a cursed +0 leather armour an uncursed ring of stealth a cursed -1 shortbow a +0 leather armour a +0 long sword a cursed +0 leather armour a +0 leather armour a +0 scale mail an uncursed ring of ice a +0 short sword a +0 rapier a +0 rapier a +0 chain mail the +0 hat of the Blue Moon {rC- rN+ Regen+} It makes you vulnerable to cold. It protects you from negative energy. It increases your rate of regeneration. a +2 ring of intelligence the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. the +0 leather armour of Slovenliness {Stlth+} It makes you more stealthy. a cursed +0 dagger the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. a +0 rapier of draining a +0 long sword (10, -29, Elf:3) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (12, -33, Elf:3) the +11 hand axe of the Ghost {venom, rC+ MR+ Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). It protects you from cold. It affects your resistance to hostile enchantments. (16, -3, Elf:3) the Tome of Abstinence Spells Type Level a - Sting Conjuration/Poison 1 b - Throw Frost Conjuration/Ice 2 c - Dazzling Spray Conjuration/Hexes 3 d - Conjure Flame Conjuration/Fire 3 e - Bolt of Draining Conjuration/Necromancy 5 f - Iron Shot Conjuration/Earth 6 (25, -48, Elf:3) a +0 leather armour (26, -54, Elf:3) a +0 leather armour (47, -43, Elf:3) 114 stones (59, -17, Elf:3) a +1 long sword of holy wrath (60, -16, Elf:3) a +1 war axe of electrocution a +0 long sword (60, -15, Elf:3) a +2 spear of flaming a +0 leather armour (60, -14, Elf:3) a +0 long sword (62, -17, Elf:3) a +0 short sword (63, -19, Elf:3) an uncursed ring of wizardry Level 1 of the Lair of Beasts (0, 0, Lair:1) a book of Misfortune (6, -23, Lair:1) a +1 hat (7, -27, Lair:1) 6 tomahawks Level 2 of the Lair of Beasts (0, 0, Lair:2) 25 poisoned needles (17, 10, Lair:2) a wand of paralysis (0/24) (22, 9, Lair:2) 16 sling bullets (31, -9, Lair:2) a +0 scale mail (34, 25, Lair:2) a +0 morningstar Level 3 of the Lair of Beasts (5, 16, Lair:3) a scroll of noise (7, 14, Lair:3) a +1 short sword of electrocution (8, 14, Lair:3) a +0 glaive (21, -19, Lair:3) a potion of degeneration (29, 1, Lair:3) a +0 leather armour (32, -22, Lair:3) a +0 dagger a +0 robe (38, -17, Lair:3) a +0 quarterstaff (54, 15, Lair:3) a +0 club Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (3, 15, Lair:4) a +2 rapier of flaming (6, -4, Lair:4) a +0 short sword (8, -6, Lair:4) a +0 hand axe a +0 leather armour (14, 16, Lair:4) a +0 robe (20, -24, Lair:4) a +0 hand axe (21, 22, Lair:4) a +0 ring mail (25, 19, Lair:4) a +1 helmet (43, -4, Lair:4) the +9 quarterstaff "Vahuu" {freeze, +Fly Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It lets you fly. a +0 robe (45, 27, Lair:4) 2 potions of degeneration a +0 leather armour a +0 hand axe (65, 13, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 dagger (6, -20, Lair:5) a +0 blowgun (29, -6, Lair:5) a wand of flame (2/48) (31, 1, Lair:5) a wand of scattershot (0/9) (34, -19, Lair:5) 13 poisoned needles (40, 8, Lair:5) a wand of polymorph (7/24) Level 6 of the Lair of Beasts (0, 0, Lair:6) a wand of paralysis (0/24) (23, -2, Lair:6) a +0 scythe (24, 18, Lair:6) a wand of paralysis (0/24) (27, 19, Lair:6) a wand of polymorph (7/24) (35, -11, Lair:6) a +2 ring mail of cold resistance (41, 39, Lair:6) +0 ice dragon scales (47, 22, Lair:6) a wand of enslavement (0/24) a wand of lightning (0/15) (57, 20, Lair:6) 20 sling bullets (62, 6, Lair:6) a +0 morningstar (63, -10, Lair:6) +0 swamp dragon scales (64, -7, Lair:6) +0 shadow dragon scales (64, -2, Lair:6) a +0 club (69, 33, Lair:6) 19 sling bullets Level 1 of the Shoals (0, 0, Shoals:1) a +0 rapier a +0 robe (3, -1, Shoals:1) a tomahawk (4, -1, Shoals:1) a tomahawk (5, -2, Shoals:1) a +0 trident 4 tomahawks (6, -3, Shoals:1) a tomahawk (10, -27, Shoals:1) a +0 pair of gloves (11, -35, Shoals:1) a +0 leather armour (14, -37, Shoals:1) a tomahawk (15, -38, Shoals:1) 6 tomahawks (19, -33, Shoals:1) a cursed -3 arbalest (21, -49, Shoals:1) a +0 trident (23, -35, Shoals:1) a +0 cloak (32, -46, Shoals:1) 7 large rocks (33, -14, Shoals:1) a +0 war axe (38, -14, Shoals:1) 19 sling bullets (41, -20, Shoals:1) a book of Clouds (43, -13, Shoals:1) 3 needles of confusion (44, -15, Shoals:1) a +0 trident (46, -18, Shoals:1) 3 tomahawks (48, -31, Shoals:1) a javelin (48, -24, Shoals:1) a tomahawk (48, -23, Shoals:1) a +0 trident (49, -33, Shoals:1) 4 tomahawks a +0 trident (49, -32, Shoals:1) a javelin (52, -29, Shoals:1) a +0 trident (54, -38, Shoals:1) a tomahawk (54, -37, Shoals:1) 2 javelins (55, -38, Shoals:1) a javelin (55, -37, Shoals:1) a javelin (56, -39, Shoals:1) a +0 spear 8 javelins a +0 leather armour (56, -38, Shoals:1) a javelin (57, -40, Shoals:1) a javelin (59, -42, Shoals:1) a javelin (60, -34, Shoals:1) a +0 ring mail (63, -9, Shoals:1) a +0 trident (68, -51, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) a +0 trident (12, -5, Shoals:2) a +0 battleaxe (14, -18, Shoals:2) a +0 shortbow (21, -22, Shoals:2) 11 sling bullets a +0 spear a +0 fustibalus (23, -20, Shoals:2) 4 sling bullets a +0 hunting sling (24, -18, Shoals:2) 3 large rocks (27, -18, Shoals:2) a sling bullet (27, -17, Shoals:2) 2 sling bullets (28, -17, Shoals:2) 3 sling bullets (30, -18, Shoals:2) a large rock (36, 3, Shoals:2) a +0 quarterstaff (39, -27, Shoals:2) a +0 robe a +0 rapier (41, -21, Shoals:2) a +0 trident (41, -20, Shoals:2) a +2 robe of the Archmagi a cursed +0 rapier (42, 11, Shoals:2) the +5 hand axe "Foefatoj" {vamp, Fragile +Inv rPois Int-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (-3). It protects you from poison. It lets you turn invisible. It will be destroyed if unequipped. (43, -19, Shoals:2) a sling bullet (43, -2, Shoals:2) a +0 ring mail (43, 3, Shoals:2) a +0 club a +0 hunting sling (43, 13, Shoals:2) a +0 club (44, -24, Shoals:2) an uncursed ring of flight (44, -19, Shoals:2) a sling bullet (44, 9, Shoals:2) a +0 spear (45, -8, Shoals:2) a cursed +0 robe (47, -19, Shoals:2) a +0 ring mail (48, -15, Shoals:2) a sling bullet (48, 1, Shoals:2) a throwing net (52, -1, Shoals:2) a +0 trident (57, -10, Shoals:2) a sling bullet (58, -10, Shoals:2) a sling bullet (59, -10, Shoals:2) a sling bullet (59, -8, Shoals:2) a +0 hunting sling (60, -12, Shoals:2) a +0 hunting sling 2 sling bullets (60, -10, Shoals:2) a sling bullet (62, -11, Shoals:2) a sling bullet (62, -9, Shoals:2) a +4 hunting sling a +0 spear (62, -7, Shoals:2) a sling bullet (64, -13, Shoals:2) a +0 spear (65, -10, Shoals:2) a sling bullet (68, -33, Shoals:2) a cursed -2 trident Level 3 of the Shoals [Shop] Idim's Armour Boutique a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +1 scale mail of positive energy (156 gold) a +4 scale mail (312 gold) the quicksilver dragon scales of the Hills {rF+ MR+ Int+2} (938 gold) It affects your intelligence (+2). It protects you from fire. It affects your resistance to hostile enchantments. a +0 ring mail (48 gold) a +0 chain mail (54 gold) a +3 chain mail of magic resistance (318 gold) a +1 plate armour of magic resistance (420 gold) a +0 plate armour of poison resistance (324 gold) a +2 robe of fire resistance (212 gold) a cursed +0 pair of boots (42 gold) (0, 0, Shoals:3) a +0 trident (1, -2, Shoals:3) 2 tomahawks (2, -3, Shoals:3) a tomahawk (2, -2, Shoals:3) a tomahawk (3, -4, Shoals:3) 3 steel javelins (3, -2, Shoals:3) 4 silver tomahawks 2 tomahawks (3, 15, Shoals:3) a +0 trident (6, -5, Shoals:3) a +0 trident (6, 1, Shoals:3) 3 silver tomahawks (7, -2, Shoals:3) a +0 trident (9, -7, Shoals:3) a tomahawk (9, -1, Shoals:3) 2 tomahawks (9, 4, Shoals:3) a silver tomahawk (10, -7, Shoals:3) a tomahawk (10, -6, Shoals:3) 2 tomahawks (10, -4, Shoals:3) 12 steel javelins a +0 leather armour a +1 spear of flaming (11, -12, Shoals:3) a silver tomahawk (13, -4, Shoals:3) a steel javelin (13, -3, Shoals:3) a tomahawk (13, 0, Shoals:3) a cursed -2 trident (13, 31, Shoals:3) a +0 trident (14, -5, Shoals:3) 2 tomahawks 2 steel javelins (14, -4, Shoals:3) a tomahawk a steel javelin (15, -15, Shoals:3) a +0 robe a +0 rapier (15, -7, Shoals:3) a tomahawk (15, -6, Shoals:3) a tomahawk (15, -5, Shoals:3) a steel javelin a tomahawk (15, 0, Shoals:3) a sling bullet (16, -6, Shoals:3) a steel javelin (16, -1, Shoals:3) a large rock (16, 0, Shoals:3) a sling bullet (17, -13, Shoals:3) 2 silver tomahawks (17, -8, Shoals:3) a tomahawk (17, -7, Shoals:3) a steel javelin a +3 trident (17, 0, Shoals:3) a sling bullet (18, -15, Shoals:3) a +0 naga barding (18, -13, Shoals:3) 2 silver tomahawks (18, -11, Shoals:3) a tomahawk (18, -10, Shoals:3) a tomahawk (18, -2, Shoals:3) a sling bullet (18, 0, Shoals:3) a sling bullet (18, 1, Shoals:3) a large rock (19, -13, Shoals:3) a +0 trident (19, 2, Shoals:3) 2 large rocks (20, -9, Shoals:3) 16 poisoned needles (20, -4, Shoals:3) 12 sling bullets a +0 spear a +0 fustibalus (20, 2, Shoals:3) a large rock (20, 4, Shoals:3) a +0 mace (21, 0, Shoals:3) a +0 trident (22, -19, Shoals:3) a wand of confusion (0/48) (22, -10, Shoals:3) a +0 robe a +6 demon trident of freezing (22, -9, Shoals:3) a cursed +0 robe a +2 trident of freezing (22, -4, Shoals:3) 2 sling bullets (22, -3, Shoals:3) a sling bullet a cursed -1 spear (22, 1, Shoals:3) 13 sling bullets a +0 hunting sling (23, -12, Shoals:3) a +0 spear of freezing (23, -9, Shoals:3) a +0 robe a +2 trident of protection (23, -1, Shoals:3) a scroll of vulnerability 2 sling bullets (23, 0, Shoals:3) a sling bullet (24, -9, Shoals:3) a +0 leather armour a +0 trident (24, -5, Shoals:3) a sling bullet (24, -4, Shoals:3) a sling bullet (25, -5, Shoals:3) a sling bullet a +0 trident (25, 0, Shoals:3) a cursed +0 club a +0 hunting sling (25, 1, Shoals:3) a +0 trident (still there?) a +0 robe (still there?) a +0 rapier (still there?) (26, -1, Shoals:3) a +0 spear (28, -8, Shoals:3) a +0 robe a +0 rapier (28, 11, Shoals:3) a wand of lightning (0/15) (29, 11, Shoals:3) a +6 demon trident (30, 15, Shoals:3) a +0 trident (31, -15, Shoals:3) a +0 trident (34, -3, Shoals:3) a +0 quarterstaff a +0 hunting sling a +6 fustibalus 26 sling bullets (35, -2, Shoals:3) a sling bullet (38, 6, Shoals:3) a +0 hunting sling (44, 10, Shoals:3) a tomahawk (45, 8, Shoals:3) 3 tomahawks (47, -17, Shoals:3) a +0 trident Level 4 of the Shoals (0, 0, Shoals:4) a +4 rapier of venom a +0 robe (3, 27, Shoals:4) the amulet of Free Will {Harm *Drain rC+} [amulet of harm] It increases damage dealt and taken. It protects you from cold. It causes draining when unequipped. (10, -4, Shoals:4) a javelin (10, 28, Shoals:4) a +0 trident a +0 robe (11, 0, Shoals:4) a javelin (11, 19, Shoals:4) 5 tomahawks (11, 21, Shoals:4) a +0 trident (11, 22, Shoals:4) a +3 rapier of distortion a cursed +0 robe (11, 27, Shoals:4) a tomahawk (11, 28, Shoals:4) a +0 spear (11, 30, Shoals:4) a tomahawk (12, -2, Shoals:4) a +0 spear a javelin (12, 30, Shoals:4) the +2 pair of gloves of Qikaum {rC+} It protects you from cold. (13, -2, Shoals:4) 2 javelins (13, 24, Shoals:4) a tomahawk (14, 4, Shoals:4) a throwing net (15, -7, Shoals:4) a javelin (15, -6, Shoals:4) a +0 trident (15, 2, Shoals:4) a potion of degeneration (16, -5, Shoals:4) 14 steel javelins a +0 leather armour a +3 spear of venom (17, 12, Shoals:4) a +3 vampiric trident (18, 24, Shoals:4) the +10 war axe "Nuityapn" {flame, Fragile rPois rN+ Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from poison. It protects you from negative energy. It will be destroyed if unequipped. It makes you more stealthy. a +0 robe (18, 31, Shoals:4) a +0 shortbow of freezing (19, -12, Shoals:4) a steel javelin (21, -10, Shoals:4) a javelin (24, 8, Shoals:4) a throwing net (26, 10, Shoals:4) a cursed -3 trident (28, -15, Shoals:4) a +0 trident a +0 hunting sling a +0 rapier a +0 robe (29, -16, Shoals:4) 3 tomahawks (29, 12, Shoals:4) a scroll of noise (29, 15, Shoals:4) a +0 club (31, -14, Shoals:4) a +2 rapier of holy wrath (32, 14, Shoals:4) a +2 trident of venom (33, 16, Shoals:4) a +0 hunting sling (35, -18, Shoals:4) a tomahawk (35, -8, Shoals:4) a +0 trident (36, -13, Shoals:4) a tomahawk (36, -8, Shoals:4) a +0 mace (37, 33, Shoals:4) a +0 club (38, 33, Shoals:4) a +0 trident (39, 32, Shoals:4) a cursed -1 trident (39, 33, Shoals:4) a +0 robe the +10 morningstar "Jilafonn" {venom, rPois} It poisons the flesh of those it strikes. It protects you from poison. (41, 2, Shoals:4) a +0 spear (44, 36, Shoals:4) a +0 trident a +0 robe (47, -15, Shoals:4) a +2 battleaxe of freezing (48, -16, Shoals:4) a javelin (48, -15, Shoals:4) a +0 vampiric spear a +0 leather armour (48, 1, Shoals:4) a +0 chain mail (49, -9, Shoals:4) a javelin (49, 32, Shoals:4) a +0 ring mail (50, -9, Shoals:4) a javelin (50, 38, Shoals:4) a sling bullet (51, 15, Shoals:4) a potion of lignification (53, -3, Shoals:4) a javelin (53, 13, Shoals:4) a book of Maledictions (53, 20, Shoals:4) a +0 club (53, 30, Shoals:4) a +0 spear a +0 hunting sling (54, 28, Shoals:4) a +0 robe a +0 rapier of venom (55, 34, Shoals:4) a sling bullet (55, 35, Shoals:4) 18 sling bullets a +0 fustibalus (56, 11, Shoals:4) a +0 hunting sling (56, 15, Shoals:4) a cursed +0 chain mail (56, 24, Shoals:4) 2 sling bullets (56, 25, Shoals:4) 20 sling bullets a +0 spear a cursed -3 hunting sling (56, 30, Shoals:4) a +0 trident (57, 26, Shoals:4) a sling bullet (57, 30, Shoals:4) a -3 ring of evasion (57, 31, Shoals:4) a sling bullet (57, 33, Shoals:4) a +0 hunting sling a sling bullet (58, 28, Shoals:4) a sling bullet (59, 27, Shoals:4) a sling bullet Level 1 of the Snake Pit [Shop] Yram Veate's Food Shoppe a bread ration (55 gold) a royal jelly (22 gold) a bread ration (55 gold) a meat ration (55 gold) 4 fruits (66 gold) a fruit (16 gold) a fruit (16 gold) a fruit (16 gold) 3 fruits (49 gold) a bread ration (55 gold) a bread ration (55 gold) [Shop] Laurphir's Armour Emporium a +0 robe (9 gold) a +0 chain mail (58 gold) a +0 pair of gloves (58 gold) a +4 plate armour of cold resistance (650 gold) a cursed +0 cloak (45 gold) +0 fire dragon scales (780 gold) a +0 chain mail (58 gold) the +7 large shield "Qyonuq" {-Cast rN+ Dex+7} (759 gold) It affects your dexterity (+7). It protects you from negative energy. It prevents spellcasting. a +0 buckler (58 gold) a +2 pair of boots of flying (279 gold) Level 2 of the Snake Pit (0, 0, Snake:2) a +0 quick blade (4, -25, Snake:2) the +4 mace of Eriud {flame, rC+ rN+ Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It protects you from cold. It protects you from negative energy. (5, -33, Snake:2) a +2 war axe of freezing a +0 scale mail (8, -1, Snake:2) a potion of lignification (23, -22, Snake:2) a +2 flail of venom (26, -7, Snake:2) a +0 battleaxe (27, -28, Snake:2) a +0 large shield a +0 war axe Level 3 of the Snake Pit [Shop] Daraes's General Store a +0 spear (42 gold) a +0 plate armour (322 gold) a +0 robe (9 gold) a bread ration (70 gold) a throwing net (42 gold) 6 poisoned needles (33 gold) 14 arrows (39 gold) a bread ration (70 gold) 25 stones (35 gold) a +0 flail (49 gold) [Shop] Zitrywn's Gadget Shoppe a wand of iceblast (10/15) (182 gold) a wand of confusion (11/48) (126 gold) a lightning rod (inert) (520 gold) a wand of polymorph (15/24) (221 gold) a wand of polymorph (12/24) (182 gold) a fan of gales (520 gold) a wand of digging (11/24) (390 gold) a wand of lightning (7/15) (143 gold) a lightning rod (inert) (520 gold) a wand of enslavement (9/24) (143 gold) a wand of flame (29/48) (201 gold) a wand of lightning (6/15) (130 gold) a fan of gales (520 gold) [Shop] Cipnuaf's Jewellery Boutique a cursed ring of loudness (81 gold) a +3 ring of strength (282 gold) an uncursed ring of see invisible (270 gold) a +4 amulet of reflection (486 gold) a +3 amulet of reflection (282 gold) an uncursed amulet of magic regeneration (540 gold) an uncursed ring of see invisible (270 gold) an uncursed ring of protection from magic (450 gold) an uncursed ring of protection from magic (450 gold) an uncursed amulet of rage (720 gold) a +2 ring of intelligence (135 gold) a +1 ring of protection (54 gold) an uncursed amulet of rage (720 gold) [Shop] Guas's Gadget Shoppe a wand of enslavement (9/24) (154 gold) a wand of iceblast (2/15) (84 gold) a wand of enslavement (10/24) (168 gold) a phial of floods (560 gold) a fan of gales (560 gold) a wand of disintegration (23/24) (378 gold) a wand of polymorph (15/24) (238 gold) a wand of digging (11/24) (420 gold) a crystal ball of energy (280 gold) a phial of floods (560 gold) a wand of polymorph (9/24) (154 gold) (0, 0, Snake:3) a +0 hand axe (4, -25, Snake:3) a wand of digging (4/24) (11, -28, Snake:3) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. Level 4 of the Snake Pit [Shop] Juwiwoal's Gadget Shop a wand of paralysis (11/24) (260 gold) a wand of lightning (6/15) (200 gold) a fan of gales (800 gold) a phial of floods (800 gold) a wand of iceblast (6/15) (200 gold) a lightning rod (inert) (800 gold) (0, 0, Snake:4) a +0 robe (1, 0, Snake:4) a +0 spear (1, 1, Snake:4) a +0 hand axe a +0 arbalest a +0 glaive a +0 robe (2, -26, Snake:4) a +0 robe (2, -1, Snake:4) a +0 longbow a +0 shortbow a +1 war axe of venom (2, 2, Snake:4) a +0 halberd a +0 shortbow a +0 robe a +0 spear a +0 robe a +0 short sword a +0 robe (3, 3, Snake:4) a +1 vampiric broad axe a +0 spear a +0 arbalest (4, -20, Snake:4) a +0 robe (4, 4, Snake:4) a +0 glaive a +0 halberd (4, 5, Snake:4) a +0 spear a +0 robe (5, 5, Snake:4) a +0 spear (29, 1, Snake:4) a +0 arbalest a +0 scimitar a +0 robe (48, -34, Snake:4) a +1 pair of gloves Level 5 of the Pits of Slime (0, 0, Slime:5) Xoutive's Guide on Captivating Illusion Spells Type Level a - Corona Hexes 1 b - Call Imp Summoning 2 c - Dazzling Spray Conjuration/Hexes 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Recall Summoning/Translocation 3 f - Cause Fear Hexes 4 g - Leda's Liquefaction Hexes/Earth 4 the ring "Pokuym Samith" {+Fly Dex+2} [ring of flight] It affects your dexterity (+2). It lets you fly. (5, -6, Slime:5) the +2 ring mail "Buddev" {Str+6} It affects your strength (+6). Level 1 of the Vaults [Shop] Feutann's Antique Armour Emporium a +0 buckler (126 gold) a +0 helmet of see invisible (322 gold) a +0 chain mail (126 gold) the +2 ring mail of the Harp {*Drain rF- rC+++ Stlth+} (1293 gold) It makes you vulnerable to fire. It renders you almost immune to cold. It causes draining when unequipped. It makes you more stealthy. a +2 helmet (462 gold) a +0 robe (19 gold) a +0 robe (19 gold) a +4 ring mail of fire resistance (868 gold) a +0 robe (19 gold) a +0 scale mail (112 gold) a +0 ring mail (112 gold) a +2 cloak of poison resistance (518 gold) (0, 0, Vaults:1) a +2 short sword of holy wrath a +0 buckler (2, 0, Vaults:1) a +3 dire flail a cursed +0 plate armour (19, -52, Vaults:1) a +0 arbalest (22, -43, Vaults:1) a +0 arbalest (24, -42, Vaults:1) a +0 arbalest (63, -40, Vaults:1) a +0 shortbow (63, -39, Vaults:1) a +0 shortbow (64, -40, Vaults:1) a +0 longbow Level 2 of the Vaults (0, 0, Vaults:2) a +0 giant club a +0 giant club (1, 0, Vaults:2) a +0 plate armour a +3 battleaxe a +0 ring mail a +0 long sword (2, -5, Vaults:2) a +0 leather armour a +1 short sword of draining (2, 1, Vaults:2) a +0 scale mail a +2 long sword of distortion a +0 ring mail a +0 falchion a +0 arbalest a scroll of noise (3, -3, Vaults:2) a +0 longbow (3, -1, Vaults:2) a +0 arbalest (3, 0, Vaults:2) a +0 shortbow (5, 2, Vaults:2) a +0 dire flail a +0 giant club (6, 2, Vaults:2) a cursed -1 giant club (6, 3, Vaults:2) a +1 dagger of electrocution a +0 shortbow a +0 leather armour (11, -48, Vaults:2) a +0 giant spiked club (11, 9, Vaults:2) a +0 giant club a +0 giant club (12, 9, Vaults:2) a +0 arbalest (13, -48, Vaults:2) a +1 eudemon blade of holy wrath a +0 large shield (16, 11, Vaults:2) a large rock (28, -37, Vaults:2) a +0 war axe (30, -36, Vaults:2) a +0 chain mail a +0 long sword (30, 11, Vaults:2) a +0 giant spiked club a +0 giant spiked club (49, 3, Vaults:2) a +0 halberd a +0 plate armour (49, 4, Vaults:2) a +0 leather armour a +0 trident (50, 2, Vaults:2) a cursed -3 giant spiked club a +0 dire flail (50, 3, Vaults:2) a cursed -2 giant spiked club (50, 4, Vaults:2) a +0 chain mail a cursed -1 flail (51, 4, Vaults:2) a +0 chain mail a +0 great mace (64, 4, Vaults:2) a +0 shortbow Level 3 of the Vaults (0, 0, Vaults:3) a +0 morningstar a +0 scale mail Level 4 of the Vaults (0, 0, Vaults:4) a +0 quarterstaff of crushing a +2 robe of magic resistance (1, 1, Vaults:4) a +0 rapier (19, 29, Vaults:4) a +2 glaive of protection a +0 plate armour (20, 29, Vaults:4) a +0 arbalest (40, -3, Vaults:4) a +0 robe a cursed -1 dagger (51, -7, Vaults:4) a +0 whip (51, 30, Vaults:4) a +0 short sword (52, -7, Vaults:4) a +0 scimitar a +0 giant club a +0 giant club (53, -6, Vaults:4) a +0 glaive a +0 chain mail a +0 chain mail a +0 giant spiked club a +0 giant spiked club a +0 flail a cursed +0 robe a +0 giant club a +0 giant club a +0 scimitar a +0 glaive a +0 leather armour a +0 flail a +0 leather armour a +0 giant spiked club a cursed -2 giant spiked club a +0 dire flail a +0 battleaxe a +0 plate armour (53, -4, Vaults:4) a +0 trident (54, -5, Vaults:4) a +0 giant spiked club a +0 morningstar a +0 ring mail a +0 dagger a +0 leather armour (55, -4, Vaults:4) a +0 dagger (56, -3, Vaults:4) a +0 great mace (57, -2, Vaults:4) a +0 scale mail (58, -9, Vaults:4) a +0 long sword Level 5 of the Vaults [Shop] Udiynnur's Magic Scroll Shop a scroll of random uselessness (11 gold) a scroll of enchant weapon (82 gold) a scroll of remove curse (33 gold) 3 scrolls of fear (115 gold) [Shop] Muocvuc's Food Shoppe a bread ration (55 gold) a bread ration (55 gold) 2 fruits (33 gold) 2 fruits (33 gold) a bread ration (55 gold) a meat ration (55 gold) a bread ration (55 gold) a meat ration (55 gold) a bread ration (55 gold) a meat ration (55 gold) a royal jelly (22 gold) a bread ration (55 gold) [Shop] Doisuirch's Distillery a potion of mutation (160 gold) (0, 0, Vaults:5) a +0 chain mail (7, 9, Vaults:5) a +2 battleaxe of flaming a +4 scale mail of poison resistance (10, 10, Vaults:5) a +0 battleaxe a +0 chain mail (14, 10, Vaults:5) a +4 war axe of chopping a +0 plate armour (14, 11, Vaults:5) a +0 halberd a +3 ring mail of fire resistance (20, -39, Vaults:5) a cursed -3 arbalest (22, 10, Vaults:5) a +0 great mace 2 throwing nets a +0 plate armour a +0 troll leather armour (23, 9, Vaults:5) a +0 whip a +2 halberd of protection a +0 plate armour a +2 halberd of distortion a +0 chain mail a +1 morningstar of venom (24, 0, Vaults:5) the +1 chain mail of the New World {rElec rF+ rC++ Int-3 SInv} It affects your intelligence (-3). It protects you from fire. It greatly protects you from cold. It insulates you from electricity. It lets you see invisible. (29, 3, Vaults:5) a large rock (30, 4, Vaults:5) 2 large rocks (32, 12, Vaults:5) a +0 rapier a +0 leather armour Level 1 of the Crypt (0, 0, Crypt:1) a +0 shield (1, -14, Crypt:1) a +0 dagger a +0 robe (19, 20, Crypt:1) a +0 hand axe (34, -16, Crypt:1) a +1 broad axe (34, -15, Crypt:1) a +0 fustibalus a +0 chain mail (35, -15, Crypt:1) a +0 glaive a +0 plate armour (35, 9, Crypt:1) a +0 battleaxe (36, 9, Crypt:1) a +2 short sword of protection (37, 3, Crypt:1) a +2 trident of protection (38, 3, Crypt:1) a cursed +0 scimitar Level 2 of the Crypt (0, 0, Crypt:2) 7 needles of paralysis Level 3 of the Crypt (0, 0, Crypt:3) a +1 vampiric battleaxe (1, 0, Crypt:3) a +0 chain mail (1, 1, Crypt:3) a +1 scale mail of poison resistance (1, 2, Crypt:3) a lightning rod (inert) (6, 4, Crypt:3) a book of Annihilations (26, -16, Crypt:3) a +0 mace Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a +0 hunting sling (2, -17, Tomb:1) a +0 dire flail (4, -10, Tomb:1) 16 gold pieces (8, -9, Tomb:1) the +10 hunting sling "Nepnik" {speed, *Slow rN++ MR+} Attacks with this weapon are significantly faster. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It may slow you when you take damage. (11, -21, Tomb:1) a bread ration (13, -26, Tomb:1) 4 gold pieces (15, -15, Tomb:1) a +0 scale mail (26, -20, Tomb:1) a book of Debilitation (26, 3, Tomb:1) a wand of clouds (0/9) (32, -2, Tomb:1) 21 gold pieces (42, -15, Tomb:1) a +0 scale mail Level 2 of the Tomb of the Ancients (0, 0, Tomb:2) a +0 chain mail a +2 great sword (1, 8, Tomb:2) a +0 dire flail (1, 13, Tomb:2) a +0 scimitar a +0 short sword (4, 24, Tomb:2) 51 bolts (21, -12, Tomb:2) a +1 robe of magic resistance (26, 22, Tomb:2) an uncursed staff of earth (28, -1, Tomb:2) a bread ration (28, 1, Tomb:2) a +0 halberd 22 gold pieces (32, -2, Tomb:2) a potion of flight Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a lamp of fire (0, 1, Tomb:3) Kiluf's Compendium of the Compass and Enhancements Spells Type Level a - Apportation Translocation 1 b - Lesser Beckoning Translocation 3 c - Force Lance Conjuration/Translocation 4 d - Excruciating Wounds Charms/Necromancy 5 (0, 2, Tomb:3) a +3 chain mail of fire resistance (0, 3, Tomb:3) 25 gold pieces (0, 4, Tomb:3) 15 gold pieces (1, -1, Tomb:3) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. (1, 0, Tomb:3) a +2 battleaxe of chopping (1, 1, Tomb:3) a Fen Folio (1, 2, Tomb:3) 33 gold pieces (1, 3, Tomb:3) 7 gold pieces (1, 5, Tomb:3) the amulet "Tudaz" {Inacc Str+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+3). (2, -2, Tomb:3) an uncursed staff of poison (2, -1, Tomb:3) a +2 scimitar of draining (2, 0, Tomb:3) a phial of floods (2, 1, Tomb:3) 13 gold pieces (2, 2, Tomb:3) 21 gold pieces (2, 3, Tomb:3) 3 gold pieces (2, 25, Tomb:3) a +0 spear (3, -2, Tomb:3) an uncursed staff of poison (3, -1, Tomb:3) an uncursed staff of energy (3, 0, Tomb:3) 24 gold pieces a phial of floods (3, 1, Tomb:3) 13 gold pieces (3, 2, Tomb:3) 32 gold pieces (4, -4, Tomb:3) an uncursed ring of flight (4, -3, Tomb:3) a +2 blowgun (4, -2, Tomb:3) a +1 spear of piercing (4, -1, Tomb:3) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. (4, 2, Tomb:3) 15 gold pieces (5, -5, Tomb:3) an uncursed amulet of harm (5, -3, Tomb:3) a phial of floods (5, -2, Tomb:3) an uncursed ring of fire (5, -1, Tomb:3) a +2 great sword of holy wrath (5, 0, Tomb:3) 22 gold pieces (5, 1, Tomb:3) 23 gold pieces (6, -6, Tomb:3) an uncursed amulet of rage (6, -4, Tomb:3) a +1 war axe of freezing (6, -3, Tomb:3) the cursed +1 ring mail of Fuavuawnu {-Cast rC+ rN+ Dex+3} It affects your dexterity (+3). It protects you from cold. It protects you from negative energy. It prevents spellcasting. It has a curse placed upon it. (6, -2, Tomb:3) 17 gold pieces (6, -1, Tomb:3) 19 gold pieces (7, -7, Tomb:3) a manual of Armour (7, -6, Tomb:3) a +0 chain mail of cold resistance (7, -5, Tomb:3) a +2 trident of venom (7, -4, Tomb:3) 17 gold pieces (7, -3, Tomb:3) 20 gold pieces (7, -2, Tomb:3) 15 gold pieces (7, 0, Tomb:3) 31 gold pieces (8, -7, Tomb:3) 25 gold pieces (8, -6, Tomb:3) 15 gold pieces (8, -5, Tomb:3) 25 gold pieces (8, -4, Tomb:3) 23 gold pieces (8, -2, Tomb:3) a +0 chain mail (9, 2, Tomb:3) a book of Misfortune (11, 2, Tomb:3) a +0 war axe (14, -3, Tomb:3) a throwing net (17, 6, Tomb:3) 32 gold pieces (18, -6, Tomb:3) 20 gold pieces (18, 1, Tomb:3) a +0 glaive (20, -6, Tomb:3) a +0 chain mail a +2 great sword a cursed -2 scimitar (20, -5, Tomb:3) 2 scrolls of magic mapping a +0 trident (25, -6, Tomb:3) 12 gold pieces (26, -7, Tomb:3) 18 gold pieces (26, -6, Tomb:3) 9 gold pieces (26, -5, Tomb:3) 6 gold pieces (26, -4, Tomb:3) 14 gold pieces (27, -7, Tomb:3) 25 gold pieces (27, -6, Tomb:3) 34 gold pieces (27, -5, Tomb:3) 18 gold pieces (27, -4, Tomb:3) 9 gold pieces (27, -3, Tomb:3) 24 gold pieces (27, -2, Tomb:3) 15 gold pieces (28, -7, Tomb:3) 16 gold pieces (28, -6, Tomb:3) 17 gold pieces (28, -5, Tomb:3) a scroll of random uselessness (28, -4, Tomb:3) 33 gold pieces (28, -3, Tomb:3) 16 gold pieces (28, -2, Tomb:3) 23 gold pieces (28, -1, Tomb:3) 21 gold pieces (28, 5, Tomb:3) 24 gold pieces (29, -6, Tomb:3) 17 gold pieces (29, -5, Tomb:3) 25 gold pieces (29, -4, Tomb:3) the Guide on Ghastly Confrontation Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Fulminant Prism Conjuration/Hexes 4 c - Animate Dead Necromancy 4 d - Orb of Destruction Conjuration 7 38 gold pieces (29, -3, Tomb:3) 18 gold pieces (29, -2, Tomb:3) 27 gold pieces (29, -1, Tomb:3) 15 gold pieces (29, 0, Tomb:3) 27 gold pieces (30, -6, Tomb:3) an uncursed staff of summoning (30, -5, Tomb:3) 30 gold pieces (30, -3, Tomb:3) 18 gold pieces (30, -2, Tomb:3) the cursed ring of Lies {MR+ EV-2} [ring of evasion] It affects your evasion (-2). It affects your resistance to hostile enchantments. It has a curse placed upon it. (30, -1, Tomb:3) 29 gold pieces (30, 0, Tomb:3) 17 gold pieces (30, 1, Tomb:3) 19 gold pieces (31, -5, Tomb:3) 35 gold pieces (31, -3, Tomb:3) 16 gold pieces (31, -2, Tomb:3) 20 gold pieces (31, -1, Tomb:3) 28 gold pieces (31, 0, Tomb:3) 23 gold pieces (31, 1, Tomb:3) 19 gold pieces (32, -4, Tomb:3) 32 gold pieces (32, -3, Tomb:3) 16 gold pieces (32, -2, Tomb:3) 10 gold pieces (32, -1, Tomb:3) 32 gold pieces (32, 0, Tomb:3) 25 gold pieces (32, 1, Tomb:3) 30 gold pieces (32, 2, Tomb:3) 30 gold pieces (33, -3, Tomb:3) 14 gold pieces (33, -2, Tomb:3) 33 gold pieces (33, -1, Tomb:3) 12 gold pieces (33, 0, Tomb:3) a cursed -3 halberd (33, 1, Tomb:3) 32 gold pieces (33, 7, Tomb:3) 32 gold pieces (34, -2, Tomb:3) 13 gold pieces (34, -1, Tomb:3) 18 gold pieces (34, 0, Tomb:3) 18 gold pieces (34, 1, Tomb:3) a +3 plate armour of fire resistance (34, 4, Tomb:3) 34 gold pieces (34, 6, Tomb:3) 15 gold pieces (34, 7, Tomb:3) 16 gold pieces (35, -1, Tomb:3) 13 gold pieces (35, 0, Tomb:3) 10 gold pieces (35, 1, Tomb:3) a scroll of brand weapon (35, 2, Tomb:3) 21 gold pieces (35, 3, Tomb:3) 22 gold pieces (35, 4, Tomb:3) 23 gold pieces (35, 5, Tomb:3) 18 gold pieces (35, 6, Tomb:3) 21 gold pieces (36, 0, Tomb:3) 16 gold pieces (36, 1, Tomb:3) 25 gold pieces (36, 2, Tomb:3) 28 gold pieces (36, 3, Tomb:3) 18 gold pieces (36, 4, Tomb:3) 27 gold pieces the Vestibule of Hell Level 1 of the Iron City of Dis (14, -8, Dis:1) a +4 scythe of protection Level 2 of the Iron City of Dis Level 3 of the Iron City of Dis (0, 0, Dis:3) a +0 scythe of protection Level 4 of the Iron City of Dis (1, 3, Dis:4) a +2 scythe of flaming (3, 0, Dis:4) a +4 scythe of flaming Level 5 of the Iron City of Dis Level 6 of the Iron City of Dis (0, 0, Dis:6) a +0 trident (0, 26, Dis:6) a +4 scythe of slicing (23, 14, Dis:6) a +1 scythe of protection Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 trident of venom (1, 0, Dis:7) a +0 long sword (still there?) a +0 battleaxe (still there?) (1, 1, Dis:7) a +0 scythe of venom (1, 28, Dis:7) the +4 staff of Dispater (2, 1, Dis:7) a +0 glaive (15, 22, Dis:7) the Catalogue of Glacial Slavery Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Summon Forest Summoning/Translocation 5 e - Dragon's Call Summoning 9 (16, 24, Dis:7) Gogue's Incunabulum of Nocuous Dark Arts Spells Type Level a - Spider Form Transmutation/Poison 3 b - Animate Dead Necromancy 4 c - Olgreb's Toxic Radiance Poison 4 d - Agony Necromancy 5 (16, 25, Dis:7) the Collected Works on Arcane Weapons Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Dazzling Spray Conjuration/Hexes 3 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Orb of Destruction Conjuration 7 (16, 28, Dis:7) the +3 warlock's mirror {reflect} (25, 34, Dis:7) the +3 short sword "Jeits" {vamp, rPois rF+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It protects you from poison. (28, 13, Dis:7) a +0 flail (33, 34, Dis:7) the amulet "Ackakage" {Gourm rPois rC+++ Int+4 Slay-4} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It renders you almost immune to cold. It protects you from poison. (40, 34, Dis:7) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (40, 35, Dis:7) a +4 scythe of protection a book of Cantrips (41, 35, Dis:7) Ifafuh's Incunabulum of Damaging Beguiling Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Static Discharge Conjuration/Air 3 c - Force Lance Conjuration/Translocation 4 d - Bolt of Draining Conjuration/Necromancy 5 e - Conjure Ball Lightning Conjuration/Air 6 Level 1 of Gehenna Level 2 of Gehenna (0, 0, Geh:2) a +0 scythe of protection (5, -4, Geh:2) a +0 trident a +0 robe (5, -2, Geh:2) a +3 battleaxe a cursed +0 robe (6, -6, Geh:2) a cursed +4 dagger of freezing a +0 robe (10, -32, Geh:2) a +1 glaive of pain (unseen) (11, -34, Geh:2) a +0 robe (12, -34, Geh:2) a +0 flail a +0 trident (14, -39, Geh:2) a +0 morningstar (unseen) (15, -40, Geh:2) a cursed +0 battleaxe (unseen) (15, -39, Geh:2) a cursed +4 spear a +0 robe (15, -38, Geh:2) a +4 falchion of freezing a +0 robe Level 3 of Gehenna Level 4 of Gehenna (0, 0, Geh:4) a +0 trident (21, 6, Geh:4) a +0 dagger a +0 robe Level 5 of Gehenna Level 6 of Gehenna (9, 16, Geh:6) a +0 dire flail a +2 broad axe of flaming a +0 chain mail a +5 great sword of slicing a +0 chain mail (9, 18, Geh:6) a +1 scimitar of slicing (unseen) (10, 17, Geh:6) a +0 war axe of flaming a +0 chain mail a +0 dagger of holy wrath a +0 robe a +2 broad axe of flaming a +0 chain mail (11, 16, Geh:6) a +4 glaive of distortion (unseen) (12, 11, Geh:6) a +0 trident Level 7 of Gehenna (0, 0, Geh:7) the amulet "Mextyas" {Harm *Drain Int+4} [amulet of harm] It increases damage dealt and taken. It affects your intelligence (+4). It causes draining when unequipped. (0, 1, Geh:7) a Fen Folio (2, -18, Geh:7) a +0 demon whip of pain (2, 0, Geh:7) a +0 giant spiked club (2, 1, Geh:7) the +8 shortbow "Erghuy" {flame, Str+2 Dex+2 Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your dexterity (+2). It makes you more stealthy. (3, -3, Geh:7) the +1 leather armour "Goph" {rN+} It protects you from negative energy. (3, -2, Geh:7) an uncursed staff of death (3, -1, Geh:7) a +5 fustibalus of freezing (3, 0, Geh:7) the +7 great sword of Sunlight {elec, Int+6 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+6). It makes you more stealthy. (3, 1, Geh:7) a +2 morningstar of draining (8, -39, Geh:7) a +1 demon whip of electrocution (13, -40, Geh:7) a +2 scimitar of flaming (18, -52, Geh:7) the +7 sceptre of Asmodeus (23, -37, Geh:7) a +0 demon whip of flaming (23, -17, Geh:7) a +2 demon whip of venom (46, -4, Geh:7) a scroll of brand weapon (48, -2, Geh:7) a +0 great sword of flaming (49, -3, Geh:7) a +0 dagger (55, -54, Geh:7) a bread ration (55, -34, Geh:7) a +0 arbalest Level 1 of Cocytus Level 2 of Cocytus Level 3 of Cocytus Level 4 of Cocytus (40, -26, Coc:4) a +0 mace Level 5 of Cocytus (0, 0, Coc:5) a +3 scythe of venom Level 6 of Cocytus Level 7 of Cocytus (0, 0, Coc:7) the Tome of Shape Shifting and Black Magic Spells Type Level a - Pain Necromancy 1 b - Beastly Appendage Transmutation 1 c - Passwall Transmutation/Earth 2 d - Animate Dead Necromancy 4 e - Cigotuvi's Embrace Necromancy 5 f - Hydra Form Transmutation 6 (1, 5, Coc:7) the Reference Book on Floating Transmigration Spells Type Level a - Spider Form Transmutation/Poison 3 b - Ice Form Ice/Transmutation 4 c - Irradiate Conjuration/Transmutation 5 d - Freezing Cloud Conjuration/Ice/Air 6 (9, -30, Coc:7) a cursed +0 long sword (9, -29, Coc:7) a +0 mace a +0 long sword (10, 10, Coc:7) the +1 eveningstar "Duesidgho" {antimagic, *Slow MR++} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. It may slow you when you take damage. (12, -32, Coc:7) a +0 mace (46, 15, Coc:7) 262 stones Level 1 of Tartarus Level 2 of Tartarus (0, 0, Tar:2) a +5 scythe of flaming Level 3 of Tartarus Level 4 of Tartarus (0, 0, Tar:4) a +0 long sword a cursed +0 plate armour Level 5 of Tartarus (0, 0, Tar:5) a +0 great mace a +0 plate armour (0, 2, Tar:5) a +4 scythe of venom (11, 3, Tar:5) a +0 trident a +0 battleaxe of chopping a +2 scythe of slicing (11, 6, Tar:5) a +2 scythe of protection (12, 3, Tar:5) a +0 battleaxe (13, 2, Tar:5) a +1 scythe of protection (21, 23, Tar:5) a +3 scythe of venom (30, 4, Tar:5) a +0 glaive Level 6 of Tartarus (4, -21, Tar:6) a +0 hand axe (6, -18, Tar:6) a +0 halberd (6, -17, Tar:6) a +0 scimitar (6, -15, Tar:6) a +6 scythe of flaming Level 7 of Tartarus (0, 0, Tar:7) a +0 long sword (2, -30, Tar:7) a +0 great mace a +0 chain mail (2, 0, Tar:7) a +0 glaive (5, 1, Tar:7) a +0 dire flail (6, -21, Tar:7) +0 shadow dragon scales (7, -17, Tar:7) the ring "Vafale" {*Tele rElec MP+9} [ring of teleportation] It may teleport you next to monsters. It insulates you from electricity. It affects your magic capacity (+9). (7, -4, Tar:7) a +3 scythe of protection (8, -22, Tar:7) a +2 scythe of distortion (8, 8, Tar:7) a +2 scythe of venom (10, -2, Tar:7) a book of Spatial Translocations (11, -7, Tar:7) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (11, -6, Tar:7) a fan of gales (11, -1, Tar:7) the ring of the Komodo Dragon {+Fly Str+4 Int+3} [ring of flight] It affects your strength (+4). It affects your intelligence (+3). It lets you fly. (12, -7, Tar:7) a book of Frost (12, -6, Tar:7) the +3 crown of Dyrovepreva {rElec Int+2 SInv} It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. the +2 robe of Vines {NoPotionHeal Regen+7} It increases your rate of regeneration. (13, -17, Tar:7) a fan of gales (13, -7, Tar:7) the ring of Ytwiol {rF+ rN+++ Str-3 Dex-4 SInv} [ring of protection from fire] It affects your strength (-3). It affects your dexterity (-4). It protects you from fire. It renders you almost immune to negative energy. It lets you see invisible. (13, -6, Tar:7) an uncursed staff of death (14, -2, Tar:7) a Fen Folio (14, -1, Tar:7) a +0 hand crossbow of freezing (15, -28, Tar:7) the cursed +1 spear of Doors {pierce, Str+3 Int+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+3). It has a curse placed upon it. (16, -29, Tar:7) the +5 rapier of Loditeuk {venom, +Inv rN++ Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). It greatly protects you from negative energy. It lets you turn invisible. (16, -28, Tar:7) the +8 longbow "Fusoiclo" {venom, Str+4 Int+5} It poisons the ammo it fires. It affects your strength (+4). It affects your intelligence (+5). (16, -24, Tar:7) the +7 dagger of Income {vamp, *Noise +Blink rC++ Str-2} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-2). It greatly protects you from cold. It lets you blink. It may make noises in combat. (17, -31, Tar:7) the cursed +2 hand crossbow "Daheash" {elec, +Fly rElec Dex+5} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your dexterity (+5). It insulates you from electricity. It lets you fly. It has a curse placed upon it. (17, -30, Tar:7) the Grimoire of the Twenty Cities Spells Type Level a - Sting Conjuration/Poison 1 b - Corona Hexes 1 c - Venom Bolt Conjuration/Poison 5 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Darkness Hexes 6 (19, -25, Tar:7) the +0 cloak of the Foremost Lives {rF+ Int+4 Slay+3} It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. (19, -24, Tar:7) the Compendium of Summoning and Feathers Spells Type Level a - Swiftness Charms/Air 2 b - Recall Summoning/Translocation 3 c - Lightning Bolt Conjuration/Air 5 d - Silence Hexes/Air 5 e - Aura of Abjuration Summoning 5 (20, -28, Tar:7) a +0 scythe of freezing a +1 scythe of protection a +2 scythe of flaming (22, -28, Tar:7) the cursed +2 morningstar of the Thing {flame, rC+ Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It protects you from cold. It has a curse placed upon it. (30, 23, Tar:7) a +2 scythe of venom (36, 11, Tar:7) a +4 scythe of venom (44, -3, Tar:7) a +5 scythe of distortion (46, -18, Tar:7) a +3 vampiric scythe (56, 5, Tar:7) a +0 rapier of electrocution Level 1 of the Realm of Zot (0, 0, Zot:1) the +10 plate armour of Understanding {rF+ Str+4} It affects your strength (+4). It protects you from fire. (5, -46, Zot:1) quicksilver dragon scales (7, 7, Zot:1) a +0 dire flail (9, -7, Zot:1) a +0 robe (11, 7, Zot:1) a +0 flail (12, 6, Zot:1) a +0 long sword a +0 cloak (12, 7, Zot:1) a +0 battleaxe a +2 hand axe of chopping (16, -26, Zot:1) a +0 dagger of draining a +0 cloak (17, -21, Zot:1) a +0 long sword a +0 cloak (19, -24, Zot:1) a +1 cloak (20, -26, Zot:1) a +1 dire flail of protection a +0 cloak (20, -24, Zot:1) a +0 dagger a +1 cloak a +0 dagger a +0 cloak a +3 ring of intelligence (20, -22, Zot:1) a +0 long sword a +0 cloak (20, -15, Zot:1) a book of Unlife (20, -14, Zot:1) a +2 robe of fire resistance (21, -25, Zot:1) a +0 cloak a +0 whip a +2 cloak of invisibility (21, -24, Zot:1) a +0 rapier a cursed +0 cloak (21, -15, Zot:1) a book of Debilitation (21, -14, Zot:1) a manual of Ice Magic (22, -15, Zot:1) a book of the Dragon (26, -26, Zot:1) a +0 dagger a +0 cloak a +0 long sword a +0 cloak (33, -18, Zot:1) a +0 mace a +3 long sword (33, -17, Zot:1) a +0 hand axe (34, -17, Zot:1) a +0 flail (35, -17, Zot:1) a +0 battleaxe (40, -17, Zot:1) a +0 robe Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 flail (16, 24, Zot:2) +0 storm dragon scales (55, 55, Zot:2) 16 sling bullets (56, 21, Zot:2) a +0 giant club (56, 47, Zot:2) the +12 chain mail "Oqemehenn" {Int+3} It affects your intelligence (+3). Level 3 of the Realm of Zot (0, 0, Zot:3) a +8 great sword of flaming +2 fire dragon scales a +1 sacred scourge of holy wrath a +0 robe (16, 46, Zot:3) a crystal ball of energy Level 4 of the Realm of Zot (0, 0, Zot:4) a cursed -1 scimitar (1, 0, Zot:4) a cursed -3 hand axe a +0 flail of crushing a +0 battleaxe (2, 0, Zot:4) a +0 halberd (15, -6, Zot:4) a cursed -1 scale mail (18, -8, Zot:4) a +0 short sword (18, -7, Zot:4) a +0 glaive (19, -8, Zot:4) a +0 cloak a +0 long sword a cursed -1 rapier a +0 cloak of magic resistance (19, -6, Zot:4) a +1 battleaxe of chopping (20, -8, Zot:4) a +0 battleaxe a +0 flail (28, -3, Zot:4) a +0 trident a +0 dire flail (29, -3, Zot:4) a +0 trident of protection (34, 26, Zot:4) a +0 cloak (35, 27, Zot:4) a +0 short sword a +0 cloak (35, 28, Zot:4) a +0 long sword a +0 cloak a +0 battleaxe a cursed +0 whip a +0 cloak a +0 long sword of electrocution a +0 cloak a +0 halberd Level 5 of the Realm of Zot [Shop] Asiug's Changing Room a potion of mutation (104 gold) a potion of lignification (39 gold) a potion of lignification (39 gold) a potion of mutation (104 gold) a wand of polymorph (12/24) (182 gold) a book of Alchemy (975 gold) a potion of lignification (39 gold) (0, 0, Zot:5) a +0 halberd a +0 short sword (0, 1, Zot:5) a +0 hand axe (1, 0, Zot:5) a +0 rapier a +0 cloak Level 1 of the Depths (0, 0, Depths:1) a +0 war axe of flaming (43, -5, Depths:1) a +0 giant club a +0 dire flail a cursed -3 giant club a +0 giant spiked club a cursed -2 giant spiked club (43, -4, Depths:1) a +0 giant spiked club a +0 dire flail a +0 giant club a +0 giant club a +0 giant spiked club (43, -3, Depths:1) a cursed +0 whip a +0 robe (44, -4, Depths:1) a +0 giant spiked club a +0 giant club (45, -27, Depths:1) the +9 staff of Olgreb {rPois} It protects you from poison. (54, 7, Depths:1) 4 large rocks (55, -4, Depths:1) 5 large rocks (60, 2, Depths:1) 26 sling bullets (61, -15, Depths:1) a +3 shortbow of flaming (62, -15, Depths:1) a +0 shortbow Level 2 of the Depths [Shop] Waatod's Weapon Emporium a +0 dagger of venom (52 gold) the +7 shortbow of Harmony {flame, rElec rF+} (736 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It insulates you from electricity. a +0 flail (42 gold) a +0 dagger (24 gold) a +4 battleaxe (342 gold) a +0 spear (36 gold) 25 sling bullets (150 gold) (0, 0, Depths:2) a +2 demon blade of flaming a +0 chain mail a +0 dagger a +0 robe (1, 0, Depths:2) a +1 halberd of flaming a +0 plate armour a +3 broad axe of flaming a +0 plate armour (1, 1, Depths:2) a +4 scimitar of draining a +0 plate armour a cursed -1 dagger a +0 robe (3, 1, Depths:2) a +1 long sword of flaming a +0 plate armour (4, -1, Depths:2) a +4 demon blade a cursed -1 chain mail (39, 21, Depths:2) the +1 leather armour of Contentment {Int+3 Dex+3 SInv} It affects your intelligence (+3). It affects your dexterity (+3). It lets you see invisible. (40, -21, Depths:2) a crystal ball of energy (41, -28, Depths:2) a large rock (41, -21, Depths:2) a +4 chain mail of poison resistance (42, -28, Depths:2) a +0 war axe a +0 ring mail a +0 shield (42, -22, Depths:2) a +1 chain mail of magic resistance (42, -21, Depths:2) a phial of floods (44, -24, Depths:2) a +0 battleaxe of freezing (52, -11, Depths:2) a +0 spear (53, -10, Depths:2) 11 bread rations (55, -20, Depths:2) a +2 glaive of venom a +0 ring mail an uncursed ring of poison resistance (56, -11, Depths:2) the +4 short sword of Gaozugg {venom, *Drain +Fly rF++ Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). It greatly protects you from fire. It lets you fly. It causes draining when unequipped. (61, -21, Depths:2) a +0 leather armour Level 3 of the Depths (0, 0, Depths:3) a cursed -3 short sword (21, -7, Depths:3) a cursed +0 long sword a +0 ring mail a +0 shield a +3 long sword a cursed +0 chain mail a +0 long sword a +2 ring mail of magic resistance a +0 buckler (46, -17, Depths:3) 5 large rocks (46, -7, Depths:3) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (56, -7, Depths:3) an uncursed staff of cold (57, -8, Depths:3) a book of Death (65, -43, Depths:3) a large rock (65, -41, Depths:3) a large rock (65, -38, Depths:3) a +0 robe Level 4 of the Depths (0, 0, Depths:4) a bread ration (21, -27, Depths:4) the cursed +1 ring mail of Winter {+Inv Regen+ Str+2} It affects your strength (+2). It lets you turn invisible. It increases your rate of regeneration. It has a curse placed upon it. (21, -7, Depths:4) a large rock (22, -11, Depths:4) a large rock (22, -10, Depths:4) a +0 long sword a +0 robe 5 large rocks (22, -6, Depths:4) a +0 arbalest (22, -5, Depths:4) a +0 war axe a +1 scale mail of cold resistance a +0 buckler +0 ice dragon scales (23, -4, Depths:4) a +0 arbalest (25, -14, Depths:4) +0 gold dragon scales (25, -8, Depths:4) a +1 rapier of draining a +0 robe a cursed +0 buckler (26, -31, Depths:4) a +0 leather armour (30, -13, Depths:4) a +2 chain mail of fire resistance (30, -12, Depths:4) a +1 falchion of holy wrath (31, -13, Depths:4) a +1 trident of protection (31, -12, Depths:4) a cursed staff of summoning (34, -10, Depths:4) a wand of lightning (5/15) (60, -8, Depths:4) 10 poisoned needles (62, -18, Depths:4) a cursed +0 robe Level 5 of the Depths [Shop] Zumeoliwy's Assorted Antiques a scroll of noise (49 gold) a cursed -1 war axe (4 gold) a scroll of immolation (171 gold) a +2 flail of protection (793 gold) a +0 ring mail of cold resistance (539 gold) a +0 scale mail (196 gold) (0, 0, Depths:5) a +0 arbalest (13, -35, Depths:5) a +0 robe (16, -47, Depths:5) an uncursed ring of stealth (27, -45, Depths:5) a +0 hunting sling (42, -17, Depths:5) a +0 troll leather armour (43, -27, Depths:5) 3 large rocks (43, -17, Depths:5) a +0 troll leather armour (46, -17, Depths:5) a +0 troll leather armour