Ge0ff Level 1 of the Dungeon (0, 0, D:1) 15 bolts (24, 4, D:1) 16 bolts (33, -5, D:1) a cursed +0 club a +0 dagger (33, -2, D:1) a +0 robe (44, -20, D:1) a +0 flail (45, -20, D:1) a +0 dagger (46, -20, D:1) a cursed +0 club (60, -15, D:1) 16 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 naga barding (11, -4, D:2) 24 arrows (18, -9, D:2) a +2 robe of the Archmagi a +0 scythe (23, -7, D:2) a +0 club (34, 16, D:2) a +2 dagger of venom (38, 26, D:2) a +0 spear (42, 18, D:2) a +0 club (43, 0, D:2) a +0 club (43, 11, D:2) a +0 dagger (45, 12, D:2) a +0 club (52, 13, D:2) a +0 flail a +0 whip (53, 6, D:2) a +0 club (53, 12, D:2) a +0 club a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 1, D:3) a +0 dagger a +0 robe (1, -24, D:3) a +0 falchion (1, 2, D:3) a cursed +0 flail (2, -46, D:3) a +0 trident (3, -45, D:3) a +0 leather armour (4, -3, D:3) a +0 club a +0 whip (4, -1, D:3) a +0 scale mail a +3 mace (5, -10, D:3) a +0 club a +0 chain mail a +3 mace a +0 flail a +0 ring mail (5, -1, D:3) a +0 dagger (10, -31, D:3) a +0 club (10, 9, D:3) a +0 dagger (13, -33, D:3) a +0 quarterstaff (20, -37, D:3) a +1 leather armour of cold resistance a +10 club (20, -2, D:3) 17 sling bullets (21, -36, D:3) a +0 halberd (22, -36, D:3) a +0 spear (25, -35, D:3) a +0 club (28, 0, D:3) a +0 short sword (44, -38, D:3) a +0 leather armour (46, -35, D:3) a +0 ring mail Level 4 of the Dungeon (14, -14, D:4) a cursed -2 spear (16, 3, D:4) a +0 hand axe (16, 5, D:4) a +0 rapier (21, 0, D:4) a +0 ring mail (28, -11, D:4) a +0 dagger a +0 robe a +0 flail a +0 dagger a +0 robe (29, -12, D:4) a +0 whip a +0 chain mail (29, -11, D:4) a +0 flail a +0 ring mail (34, -30, D:4) a +0 mace (35, -33, D:4) a +0 whip (39, -32, D:4) a +0 ring mail (46, -22, D:4) a +0 short sword (51, -38, D:4) a +0 leather armour a +0 trident (51, -37, D:4) a +0 short sword a +0 ring mail a +0 whip Level 5 of the Dungeon (0, 0, D:5) 15 arrows (9, -7, D:5) a +0 mace (23, -18, D:5) a book of Cantrips a Young Poisoner's Handbook (26, -14, D:5) 20 arrows (30, 5, D:5) 15 bolts Level 6 of the Dungeon [Shop] Senetough's General Store a +0 leather armour (20 gold) the +1 scale mail of Haumpagi {MR+ SInv} (258 gold) It affects your resistance to hostile enchantments. It lets you see invisible. a ration (50 gold) a +0 arbalest (45 gold) 5 needles of paralysis (30 gold) a cursed amulet of inaccuracy (20 gold) a +0 club (10 gold) a scroll of blinking (75 gold) a scroll of summoning (95 gold) 12 poisoned needles (48 gold) 11 arrows (22 gold) (0, 0, D:6) a +0 flail a +0 ring mail (1, 0, D:6) a +0 dagger a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a cursed -2 dagger a +0 robe a +0 dagger a +0 leather armour a +0 flail (16, -19, D:7) 13 arrows a cursed -2 shortbow (18, -21, D:7) an arrow (26, -5, D:7) a +0 mace (27, 1, D:7) 13 sling bullets (29, -21, D:7) a +0 long sword (29, 9, D:7) a +0 club (31, -6, D:7) a +0 giant club (32, -19, D:7) a +0 quarterstaff (32, -7, D:7) a +0 chain mail (45, -24, D:7) 13 bolts (45, -22, D:7) a +0 short sword of venom (46, -17, D:7) a +0 animal skin a +1 spear (48, -15, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (0, 7, D:8) a +0 whip (4, -4, D:8) a +0 ring mail (12, -4, D:8) 16 sling bullets (15, 0, D:8) a +0 hand axe (15, 1, D:8) a +0 club a +0 leather armour a +0 club (15, 2, D:8) a +0 robe a +0 dagger (16, 0, D:8) a +0 ring mail a +0 dagger (22, 16, D:8) a +0 giant club a +0 giant spiked club (39, 18, D:8) 19 arrows Level 9 of the Dungeon (0, 0, D:9) 13 arrows (2, 7, D:9) 24 bolts (3, 23, D:9) a +0 robe a +4 flail of freezing (4, 19, D:9) a +0 spear a +0 robe (4, 20, D:9) a cursed +4 great sword a +0 robe (4, 22, D:9) a +0 robe a +2 war axe of freezing (6, 6, D:9) a +0 mace (8, 3, D:9) a +0 robe a +0 scimitar of flaming (25, 1, D:9) 19 arrows (26, 7, D:9) a +0 great sword (51, 4, D:9) 30 bolts Level 10 of the Dungeon (0, 0, D:10) a +0 spear (6, 29, D:10) a +0 scale mail (14, 3, D:10) a +0 mace a cursed +0 chain mail (18, -3, D:10) a +0 club (18, 4, D:10) a +0 club (18, 5, D:10) a +0 mace (23, -2, D:10) a cursed -3 giant spiked club (26, 49, D:10) a +0 club a +0 ring mail (28, 48, D:10) a +0 leather armour (28, 49, D:10) a +0 dagger a +0 flail a +0 chain mail a cursed +0 flail (28, 50, D:10) a +0 halberd a +0 plate armour (28, 51, D:10) a +0 hand axe a +0 leather armour (28, 52, D:10) a +0 mace a +0 leather armour (29, 50, D:10) a +0 short sword a +0 mace a +0 scimitar a +0 plate armour a +0 short sword (29, 51, D:10) a +0 mace a +0 scale mail (30, 50, D:10) a +0 leather armour (30, 51, D:10) a +1 whip of holy wrath a +0 mace (30, 52, D:10) a +0 short sword (35, 14, D:10) 28 sling bullets (49, 7, D:10) 13 poisoned needles (50, 37, D:10) the cursed +0 robe of True Grit {rElec Str+2 Dex+4} It affects your strength (+2). It affects your dexterity (+4). It insulates you from electricity. It has a curse placed upon it. (52, 12, D:10) a +0 plate armour of positive energy Level 11 of the Dungeon (0, 0, D:11) a +0 giant spiked club a +0 leather armour a +0 mace (9, -9, D:11) a +0 robe a +0 battleaxe a +4 scimitar a +0 robe a cursed +0 short sword a +0 robe a +2 scimitar of freezing a +0 robe (9, -8, D:11) a +0 robe a +3 flail (9, -7, D:11) a +0 quarterstaff (14, 38, D:11) a +0 falchion (15, 5, D:11) a +0 rapier (21, -10, D:11) 15 stones (21, -5, D:11) a +0 scale mail a +0 chain mail (24, 10, D:11) a +0 chain mail a +0 ring mail a +0 hand axe a +0 short sword a +0 long sword a +0 chain mail (25, 4, D:11) a +0 robe (25, 8, D:11) a +0 club (25, 9, D:11) a +0 ring mail a +2 war axe of venom (26, 8, D:11) a +0 short sword (26, 10, D:11) a cursed -3 flail (29, 22, D:11) a +0 hand axe (29, 27, D:11) 4 large rocks (31, -9, D:11) a +0 ring mail (31, 20, D:11) 2 stones a +0 chain mail a +0 whip a +0 club (31, 21, D:11) a +0 whip (33, 19, D:11) a stone (33, 21, D:11) a +0 mace (34, 17, D:11) 3 stones (34, 18, D:11) a +1 whip of holy wrath (34, 19, D:11) a +0 dagger Level 12 of the Dungeon (0, 0, D:12) a cursed +0 robe (10, 16, D:12) a +0 dagger of venom (13, 12, D:12) a book of Cantrips (14, 7, D:12) 22 bolts (28, 2, D:12) a +0 dagger 2 stones a +0 dagger a poisoned needle (28, 3, D:12) a +0 dagger a +0 whip a +0 blowgun 7 poisoned needles (28, 4, D:12) 3 poisoned needles (28, 10, D:12) a poisoned needle (41, 26, D:12) a +0 morningstar (42, 26, D:12) a cursed +0 robe a +0 dagger a +0 dagger (42, 28, D:12) a +0 hand axe (43, 28, D:12) a cursed -1 club (44, 4, D:12) a +0 whip a +0 hand crossbow 18 bolts (46, 6, D:12) a +0 morningstar (48, 2, D:12) a +0 long sword (48, 4, D:12) a bolt (49, 2, D:12) 11 stones (49, 4, D:12) a bolt (51, 4, D:12) a bolt (57, 37, D:12) 11 poisoned needles (62, -4, D:12) 19 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of acquirement a potion of resistance 2 potions of mutation a scroll of immolation 3 scrolls of blinking 2 scrolls of fog a potion of brilliance a cursed +0 plate armour a scroll of vulnerability 2 scrolls of enchant armour an uncursed ring of resist corrosion a cursed ring of loudness 6 potions of flight 4 potions of haste 3 potions of magic 6 potions of curing a +2 ring mail of positive energy 4 scrolls of noise 3 potions of lignification a +1 ring mail of fire resistance a scroll of brand weapon 8 scrolls of remove curse 2 scrolls of enchant weapon 9 scrolls of teleportation 3 potions of berserk rage 2 potions of cancellation 3 scrolls of magic mapping 2 potions of invisibility 9 scrolls of identify 3 potions of might 2 potions of degeneration 3 potions of heal wounds a +3 ring of dexterity a book of Geomancy a book of Misfortune (26, -8, Lair:1) a +0 hunting sling Level 2 of the Lair of Beasts (0, 0, Lair:2) a stone (4, -2, Lair:2) a stone (10, 0, Lair:2) a +0 hand axe (12, 6, Lair:2) a +0 leather armour (18, -3, Lair:2) 21 stones (18, 9, Lair:2) a +0 trident (18, 10, Lair:2) a +0 trident (21, 8, Lair:2) a tomahawk (21, 13, Lair:2) a tomahawk (24, 15, Lair:2) a tomahawk (26, 32, Lair:2) a +0 ring mail (28, 29, Lair:2) a stone (28, 30, Lair:2) a stone (28, 31, Lair:2) a stone (38, -9, Lair:2) a +0 flail (44, 17, Lair:2) 25 arrows