Ge0ff Level 1 of the Dungeon (1, 2, D:1) a cursed -3 club (2, 3, D:1) a potion of degeneration (5, -10, D:1) 11 poisoned needles (12, 1, D:1) a +0 dagger (24, 31, D:1) a +0 short sword (27, 31, D:1) a +0 robe (33, -5, D:1) a +0 robe (45, 6, D:1) a +0 club (54, 6, D:1) 27 bolts Level 2 of the Dungeon (0, 0, D:2) 23 poisoned needles (3, 48, D:2) a +0 hand axe (12, 11, D:2) a +0 hand axe (24, 1, D:2) a +0 robe (25, -4, D:2) a +0 club (36, 40, D:2) a +0 robe a +0 scythe (42, -14, D:2) a +0 dagger (45, 5, D:2) a potion of degeneration (46, 13, D:2) a +0 club (47, 29, D:2) 21 arrows (59, 31, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (3, 2, D:3) a +0 club a +0 club (6, -28, D:3) a +0 club (21, 2, D:3) 13 bolts (23, 6, D:3) a +0 club (42, -29, D:3) a +0 dagger (45, -37, D:3) a +0 club (46, -28, D:3) a +0 robe (56, -2, D:3) a +0 club (56, -1, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Laikhlin's Weapon Boutique a +0 club (14 gold) the +4 spear of Ziuqi {pierce, Int+3} (529 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). 12 sling bullets (84 gold) 10 stones (14 gold) a cursed +0 long sword (35 gold) a +2 rapier of electrocution (308 gold) a +1 vampiric trident (245 gold) a +0 war axe (49 gold) a +2 dagger of protection (201 gold) (0, 0, D:4) a +0 robe (0, 5, D:4) a +0 ring mail (12, -5, D:4) a +0 battleaxe (17, -10, D:4) a +0 robe (20, -11, D:4) a sling bullet (21, -12, D:4) a sling bullet (23, -14, D:4) a sling bullet (27, -8, D:4) a cursed -3 dagger (32, -29, D:4) 18 bolts (34, -33, D:4) a cursed -3 giant club (35, -40, D:4) 25 bolts (49, -34, D:4) a +0 rapier Level 5 of the Dungeon [Shop] Zavul's Book Boutique a book of Necromancy (390 gold) a Young Poisoner's Handbook (520 gold) a book of Cantrips (260 gold) a book of the Earth (845 gold) a Young Poisoner's Handbook (520 gold) a book of Geomancy (455 gold) a book of Minor Magic (260 gold) Lom Lobon's Tome of Dislocation (1333 gold) Spells Type Level a - Apportation Translocation 1 b - Teleport Other Translocation 3 c - Controlled Blink Translocation 8 d - Disjunction Translocation 8 a book of Changes (325 gold) a book of Minor Magic (260 gold) a book of Flames (455 gold) a book of Air (455 gold) (14, 7, D:5) a +0 mace a +1 short sword a +0 flail (15, 50, D:5) a +0 dagger (17, 49, D:5) a +0 chain mail (21, 32, D:5) a +0 flail (27, 40, D:5) a +0 leather armour (29, 24, D:5) a +0 hand axe (30, 18, D:5) a +0 robe a +0 dagger (30, 19, D:5) a +0 hand axe (32, 9, D:5) a +0 trident (34, 52, D:5) a +0 club (35, 45, D:5) a +0 robe a +0 dagger (35, 48, D:5) a +0 hand axe (35, 49, D:5) a +0 trident (40, 9, D:5) a +0 giant spiked club a cursed -1 giant club (42, 24, D:5) a +0 spear (42, 26, D:5) a +0 spear (43, 22, D:5) a +0 halberd (44, 10, D:5) a +4 spear (44, 11, D:5) a +0 club (47, 9, D:5) 23 arrows (49, 51, D:5) a +0 leather armour (51, 8, D:5) a +0 rapier (52, 32, D:5) a +0 shortbow 19 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (5, -3, D:6) a cursed -3 whip a +0 spear (12, 25, D:6) a +0 hunting sling (22, 15, D:6) a +0 hand axe (24, 19, D:6) a +0 leather armour (31, 7, D:6) a +0 flail (32, 6, D:6) a +0 halberd a +0 giant spiked club (32, 7, D:6) a +0 leather armour a +0 dagger (32, 22, D:6) a +0 helmet (33, 1, D:6) a cursed -2 club (41, -7, D:6) a +0 spear (42, 28, D:6) a +0 plate armour (43, 5, D:6) a +0 long sword Level 7 of the Dungeon [Shop] Wemaotud's Weapon Boutique 5 stones (7 gold) 21 stones (29 gold) a +0 dagger (28 gold) a +2 dagger of distortion (238 gold) a +0 club (14 gold) the cursed +3 trident of Slime {pierce, *Corrode rPois rF+++ Str+3} (897 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). It renders you almost immune to fire. It protects you from poison. It may corrode you when you take damage. It has a curse placed upon it. a +0 hand axe (42 gold) 13 arrows (36 gold) a +0 trident (49 gold) a +0 bardiche (126 gold) the +0 battleaxe of Awkwardness {venom, rElec Dex+2} (364 gold) It poisons the flesh of those it strikes. It affects your dexterity (+2). It insulates you from electricity. a +0 falchion (42 gold) a +4 mace of protection (358 gold) 10 stones (14 gold) the +2 dagger of Quarrel {flame, rPois rF+} (445 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It protects you from poison. a +2 shortbow of flaming (243 gold) [Shop] Nyphuyc's Distillery a potion of invisibility (120 gold) 2 potions of haste (300 gold) a potion of curing (45 gold) a potion of heal wounds (75 gold) a potion of ambrosia (120 gold) a potion of heal wounds (75 gold) a potion of degeneration (15 gold) a potion of curing (45 gold) a potion of brilliance (60 gold) a potion of resistance (150 gold) a potion of agility (60 gold) a potion of curing (45 gold) a potion of haste (150 gold) [Shop] Feuquet's Assorted Antiques a scroll of remove curse (93 gold) a +0 scale mail (124 gold) a potion of curing (93 gold) a +0 robe (21 gold) a scroll of enchant weapon (232 gold) a scroll of remove curse (93 gold) a +3 ring mail of cold resistance (806 gold) a wand of polymorph (7) (279 gold) a +0 hunting sling (46 gold) a +0 pair of gloves (139 gold) [Shop] Kilomap's Jewellery Emporium the ring "Nuqedeqa" {*Slow rPois rN+ MR+ Int+8} (672 gold) [ring of poison resistance] It affects your intelligence (+8). It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It may slow you when you take damage. a +2 ring of strength (105 gold) a +2 ring of protection (140 gold) an uncursed amulet of harm (420 gold) an uncursed amulet of the gourmand (420 gold) a cursed ring of teleportation (63 gold) an uncursed amulet of harm (420 gold) an uncursed amulet of rage (560 gold) an uncursed amulet of harm (420 gold) a +3 ring of protection (294 gold) a cursed ring of loudness (63 gold) the ring "Ucucw" {*Slow +Fly rElec rF+ SInv} (519 gold) [ring of flight] It protects you from fire. It insulates you from electricity. It lets you see invisible. It lets you fly. It may slow you when you take damage. a cursed ring of loudness (63 gold) a +2 ring of protection (140 gold) (0, 0, D:7) a +0 trident a +0 plate armour (2, -12, D:7) a +0 club (3, -13, D:7) 4 arrows (4, -8, D:7) 13 arrows a +0 shortbow (7, -16, D:7) a +0 robe a +0 dagger (9, 2, D:7) a cursed -2 mace (11, -5, D:7) a +0 ring mail (15, -12, D:7) a book of Minor Magic a book of Frost (15, -1, D:7) a cursed -3 long sword (17, -17, D:7) a +0 flail a +0 spear (18, -19, D:7) 4 arrows a +0 shortbow (22, -20, D:7) a +0 club (24, -18, D:7) a +0 short sword (26, -28, D:7) 14 bolts (27, -17, D:7) an arrow (27, -14, D:7) a +0 robe a +0 dagger (28, -18, D:7) an arrow a cursed -3 flail (29, -23, D:7) a +0 leather armour a +0 whip (29, -19, D:7) 10 bolts (32, -25, D:7) a +0 war axe a +0 chain mail (47, -25, D:7) a +0 scale mail the Ecumenical Temple