Ge0ff Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, -6, D:1) a +0 club a +0 dagger (11, -2, D:1) a +0 dagger (14, -6, D:1) a cursed -1 club (14, 21, D:1) a +0 dagger (15, 29, D:1) a +0 club (18, -6, D:1) a +0 club (19, 40, D:1) a +0 club (27, 5, D:1) a +0 club (38, 45, D:1) a +0 short sword (40, 37, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 1, D:2) a +0 club (6, 23, D:2) a +0 dagger (18, 8, D:2) a +0 ring mail (23, 23, D:2) a +0 whip (29, 12, D:2) a +0 dagger (32, 22, D:2) 14 poisoned needles Level 3 of the Dungeon (0, 5, D:3) 10 arrows (4, 40, D:3) 8 poisoned needles (6, 22, D:3) a +0 short sword (13, 35, D:3) a +0 dagger (25, 28, D:3) a +0 ring mail (26, 14, D:3) a +0 plate armour (31, -5, D:3) a +0 whip (33, 23, D:3) 19 arrows (35, -1, D:3) a +0 mace (39, -17, D:3) a +0 leather armour (39, 9, D:3) a +0 club (40, -17, D:3) a +0 club a +0 chain mail (40, -9, D:3) a +0 club (40, 10, D:3) a +0 leather armour (46, -13, D:3) a +0 flail (48, -4, D:3) 21 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 morningstar (2, -24, D:4) a +0 falchion (4, -21, D:4) a +0 hunting sling (6, -28, D:4) a +0 whip (9, -13, D:4) a +0 flail (15, -17, D:4) a +0 pair of boots (35, -29, D:4) 16 arrows (44, -9, D:4) a +0 animal skin (45, 10, D:4) a +0 hand axe (45, 12, D:4) a +0 falchion (47, 10, D:4) a +0 spear (47, 12, D:4) a +0 mace (48, -6, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 animal skin (3, -6, D:5) a +0 whip (7, 8, D:5) a +0 club (10, -15, D:5) a +0 robe a +0 dagger (10, 2, D:5) 20 arrows (12, -8, D:5) 18 arrows a +0 shortbow (12, 9, D:5) a +0 dagger a +0 chain mail (14, -4, D:5) a +0 robe (15, 22, D:5) a +0 hunting sling (47, 5, D:5) a +0 ring mail (47, 8, D:5) a +0 dagger (53, 10, D:5) 13 arrows a +0 shortbow Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (8, 4, D:6) 31 arrows a +0 shortbow (17, -6, D:6) an uncursed amulet of harm (21, 16, D:6) a +0 war axe a +0 flail a cursed +0 ring mail (34, -6, D:6) a +0 ring mail (36, -16, D:6) a +0 club (38, -14, D:6) a +0 trident a +0 plate armour (39, -3, D:6) a +0 dagger a +0 robe (41, 6, D:6) a +0 pair of boots (43, -1, D:6) an arrow (44, -2, D:6) an arrow (45, -2, D:6) an arrow (46, -2, D:6) a +0 shortbow 26 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour a +0 flail (1, 0, D:7) a +0 club (10, -14, D:7) a +0 robe a +0 dagger (12, -3, D:7) a +0 ring mail a +0 hand axe (21, 6, D:7) a +0 club (22, -29, D:7) a +0 rapier (23, 11, D:7) a +0 scale mail a +0 whip (26, 11, D:7) a +0 spear (27, 11, D:7) a +0 club (36, -34, D:7) an uncursed amulet of harm (36, 2, D:7) a +0 antimagic dagger (40, -34, D:7) the +7 dagger of Integrity {flame, *Contam rPois Int+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+6). It protects you from poison. It causes magical contamination when unequipped. (43, 2, D:7) a +0 whip (45, -23, D:7) a cursed -2 giant spiked club (51, -23, D:7) a +0 giant spiked club (52, -13, D:7) 23 arrows (54, 6, D:7) a book of Changes (58, -21, D:7) a +0 dagger a +0 robe a +0 mace a +0 leather armour (58, 3, D:7) a +0 robe a +0 dagger Level 8 of the Dungeon [Shop] Vejipsit's Antique Armour Shop a +1 robe of positive energy (310 gold) a +0 scale mail (128 gold) a +0 cloak (144 gold) a +0 plate armour (736 gold) a +2 ring mail of fire resistance (672 gold) a cursed +0 leather armour (3 gold) a +2 plate armour of cold resistance (1280 gold) a +0 robe (22 gold) (0, 0, D:8) a cursed -1 hand crossbow (1, -6, D:8) a +0 leather armour (3, -13, D:8) a +0 long sword (18, -35, D:8) a +0 vampiric whip (19, -63, D:8) a +0 whip (20, -33, D:8) a cursed +0 robe a +2 dagger of speed (21, -63, D:8) a +0 whip (21, -54, D:8) a +0 chain mail (24, -34, D:8) a +0 hand axe (27, -32, D:8) a +0 whip (36, -33, D:8) a +0 robe a +2 great sword of freezing (38, -25, D:8) a cursed +0 robe a cursed +0 trident (39, -25, D:8) a +0 robe a +4 trident (40, -63, D:8) a +0 whip a +0 robe a +0 dagger (50, -51, D:8) a +0 battleaxe Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail a +0 flail (1, -1, D:9) a +0 dagger a +0 robe (6, 19, D:9) a +0 pair of gloves (20, -1, D:9) a +0 robe (24, -16, D:9) a +0 club a +0 club (27, -16, D:9) a +0 halberd (28, -16, D:9) a +0 spear (28, 24, D:9) a +0 hand axe (30, 7, D:9) a +0 leather armour a +0 club (43, 19, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) 15 arrows (11, 4, D:10) 2 arrows (11, 8, D:10) a +0 rapier (14, 8, D:10) a +0 giant club (18, 25, D:10) 21 arrows a +0 longbow (18, 27, D:10) an arrow (19, 25, D:10) a +0 hand axe of freezing (20, 30, D:10) 3 arrows (22, 27, D:10) a +0 club (22, 28, D:10) an arrow (24, 30, D:10) an arrow (25, 30, D:10) an arrow (26, 27, D:10) a +2 dagger of draining (27, 19, D:10) a +0 scimitar (28, 16, D:10) a +0 long sword (30, 29, D:10) 25 bolts (36, 11, D:10) a +0 chain mail (41, 18, D:10) a +0 ring mail (45, 21, D:10) 25 arrows Level 11 of the Dungeon (0, 0, D:11) a +1 war axe (30, -13, D:11) a +0 war axe (39, 2, D:11) 2 large rocks (44, 5, D:11) 2 large rocks (45, 36, D:11) a +0 giant club a +0 giant club (54, -13, D:11) a +0 rapier (58, 11, D:11) a +1 dagger of venom a +0 robe (64, 5, D:11) a +0 falchion Level 12 of the Dungeon [Shop] Vitaoc's General Store a +2 triple crossbow of velocity (351 gold) a +0 plate armour (299 gold) 6 needles of confusion (39 gold) a scroll of torment (97 gold) a +0 robe (9 gold) a +0 trident (45 gold) 18 poisoned needles (93 gold) a +0 cloak (58 gold) (0, 0, D:12) a +0 giant spiked club (6, 1, D:12) a +1 vampiric hand axe a +2 dagger of venom a +0 glaive a +0 plate armour (6, 2, D:12) a +1 flail of crushing a cursed +0 chain mail (7, -2, D:12) a +0 short sword (8, -2, D:12) a +0 flail a +1 falchion of holy wrath (8, 20, D:12) a +0 short sword (11, -3, D:12) a +4 short sword of flaming a +0 chain mail (23, 4, D:12) a +0 pair of boots (36, 34, D:12) a +0 hand axe (49, -11, D:12) a +0 chain mail a +1 battleaxe (55, -3, D:12) a +0 dagger a +0 robe Level 13 of the Dungeon [Shop] Ehiamof's Jewellery Shoppe a +3 ring of strength (172 gold) a +5 ring of evasion (605 gold) a +2 ring of protection (110 gold) an uncursed ring of resist corrosion (220 gold) a +6 ring of intelligence (643 gold) an uncursed ring of stealth (192 gold) an uncursed ring of protection from magic (275 gold) an uncursed ring of ice (275 gold) the ring of Entrepreneurial Spirit {*Tele MR+} (221 gold) [ring of teleportation] It may teleport you next to monsters. It affects your resistance to hostile enchantments. an uncursed ring of poison resistance (220 gold) a +3 ring of protection (231 gold) (0, 0, D:13) an arrow (0, 1, D:13) 3 arrows (0, 6, D:13) a +0 shortbow 8 arrows (4, -28, D:13) a book of Unlife (9, 18, D:13) a +0 giant club a +0 dire flail (18, -27, D:13) a +0 hand axe a +0 chain mail (18, -26, D:13) a +0 war axe (19, -26, D:13) a +0 troll leather armour a +0 flail (29, -44, D:13) a +0 leather armour a +0 short sword (29, -15, D:13) a +0 dagger a cursed +0 robe (29, -11, D:13) a +0 flail (30, -16, D:13) the +5 hand axe "Giantbane" {pain, *Slow rN+ Dex+6} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+6). It protects you from negative energy. It may slow you when you take damage. Zin disapproves of the use of such an item. an uncursed ring of ice a +0 longbow 18 arrows (31, -46, D:13) a +0 hand axe (34, -43, D:13) a +0 plate armour a +0 trident (34, -40, D:13) a +0 short sword of holy wrath (34, -37, D:13) a +0 robe a +0 dagger (34, -36, D:13) a +0 leather armour a +0 mace (34, -33, D:13) a +0 leather armour (39, -46, D:13) a +0 mace (41, 4, D:13) an uncursed ring of flight (43, -30, D:13) a +0 scale mail a +0 whip a +0 fustibalus a +0 buckler (43, -15, D:13) a +0 plate armour (44, -6, D:13) a +0 plate armour a +0 great mace (47, -6, D:13) 2 arrows (51, -2, D:13) a cursed -3 club (52, -8, D:13) 28 arrows a +0 shortbow (58, -35, D:13) a +0 mace (59, -7, D:13) a potion of flight (59, 10, D:13) a +0 giant club a +0 giant spiked club (60, -5, D:13) the +4 chain mail of Entitlement {*Drain rN+ Int+5 Stlth+} It affects your intelligence (+5). It protects you from negative energy. It causes draining when unequipped. It makes you more stealthy. (63, -14, D:13) a large rock (64, -10, D:13) 2 large rocks Level 14 of the Dungeon (0, 0, D:14) a +0 leather armour a +0 war axe (0, 1, D:14) a +0 short sword (1, 0, D:14) a +1 pair of gloves (1, 1, D:14) a +0 long sword (7, 12, D:14) a +0 giant club a +0 giant club (7, 24, D:14) 12 arrows a +0 shortbow (8, 24, D:14) 23 arrows a +0 shortbow (9, 5, D:14) a +2 chain mail of magic resistance a +2 long sword of draining (14, 27, D:14) 5 needles of confusion (18, 11, D:14) a +0 plate armour (20, 41, D:14) a cursed -2 flail (23, 41, D:14) a +1 halberd of venom (29, 12, D:14) a +0 great mace a +0 leather armour (29, 13, D:14) a +0 great mace a +0 leather armour (29, 24, D:14) a +0 quarterstaff (35, 40, D:14) a +1 arbalest of velocity (36, 33, D:14) 25 bolts (38, 1, D:14) a scroll of random uselessness (41, 1, D:14) a +0 battleaxe (43, 1, D:14) a +0 giant club a cursed -3 dire flail (43, 2, D:14) a +0 robe (43, 41, D:14) a +0 dagger a +0 robe Level 15 of the Dungeon (0, 0, D:15) a +0 quarterstaff (0, 3, D:15) a +0 flail a +0 chain mail (0, 4, D:15) a +0 falchion (0, 6, D:15) an uncursed staff of conjuration (1, -1, D:15) a +0 club a +0 ring mail (2, -3, D:15) a +0 dagger a +0 robe (3, -7, D:15) 10 arrows (6, -13, D:15) a +0 spear (7, -21, D:15) a +0 trident a +0 chain mail a +1 long sword of protection (8, -21, D:15) a +0 dagger a +0 robe (9, -21, D:15) a +0 hand axe a +0 leather armour (10, -22, D:15) a +0 flail (16, 2, D:15) a +1 morningstar a +0 robe (24, 7, D:15) 4 large rocks (25, 1, D:15) 3 large rocks (26, -1, D:15) a +0 robe a cursed -3 dagger (26, 5, D:15) a +0 halberd (27, -2, D:15) an uncursed ring of fire (28, -1, D:15) a +0 robe a +2 battleaxe of freezing (29, -5, D:15) 13 arrows (29, -4, D:15) a +0 scimitar (30, -26, D:15) an arrow (30, -5, D:15) 3 large rocks (30, -2, D:15) a +0 robe a cursed +4 short sword (31, -37, D:15) a +0 quarterstaff (31, 5, D:15) 2 large rocks (32, -15, D:15) 9 bolts a +0 arbalest (32, -2, D:15) a +0 robe a +5 long sword of freezing a cursed +0 battleaxe a +0 robe of cold resistance (33, -15, D:15) a +0 chain mail a +1 glaive of venom (33, -8, D:15) a +0 short sword (34, -15, D:15) 4 arrows (34, -9, D:15) a +0 long sword (34, 4, D:15) a +0 shield (35, -15, D:15) 9 arrows a large rock (36, -18, D:15) 4 arrows a +0 shortbow (36, -16, D:15) a +0 giant club a +0 giant club (36, -15, D:15) a +0 dagger a +4 amulet of reflection (36, -12, D:15) a large rock (37, -24, D:15) an arrow (37, -23, D:15) a +0 robe a +0 hand axe (37, -22, D:15) a +0 robe a +0 broad axe (38, -17, D:15) a +0 robe a +0 dagger (39, -15, D:15) a bolt (43, -28, D:15) an uncursed ring of flight (43, -22, D:15) a +0 robe (43, -20, D:15) a +0 giant club a +0 giant club (45, -22, D:15) a +0 giant club a +2 blowgun a +0 giant spiked club a +0 giant spiked club a +0 giant club (45, -15, D:15) 17 arrows (49, -1, D:15) a +0 battleaxe the Ecumenical Temple Level 1 of the Orcish Mines (3, -5, Orc:1) a +0 leather armour a +0 hand axe (5, 4, Orc:1) a +0 chain mail a +0 scimitar (6, -10, Orc:1) a +0 plate armour a cursed -1 mace a +0 leather armour a +0 war axe (6, -9, Orc:1) a +0 plate armour a +0 halberd (7, 6, Orc:1) a +0 robe a +0 dagger (8, 7, Orc:1) a +0 robe a +0 dagger (20, 23, Orc:1) a +0 giant club a +0 giant club (25, 23, Orc:1) a +0 troll leather armour Level 2 of the Orcish Mines [Shop] Gozuph's General Store a book of Frost (420 gold) a cursed -3 trident (1 gold) a potion of flight (36 gold) [Shop] Feetyze's Book Shoppe a book of Necromancy (300 gold) a book of Clouds (450 gold) a book of the Warp (900 gold) a book of Flames (350 gold) a book of Death (700 gold) a book of Debilitation (400 gold) a book of Fire (650 gold) [Shop] Vemet's Antique Armour Emporium a +0 robe (18 gold) a cursed +0 scale mail (26 gold) a +0 chain mail (117 gold) a +0 plate armour (598 gold) a +1 plate armour of poison resistance (832 gold) a +0 leather armour (52 gold) a +0 scale mail (104 gold) a +2 robe of positive energy (382 gold) a +0 cloak (117 gold) a +0 chain mail (117 gold) a +2 robe of resistance (980 gold) a +0 robe (18 gold) [Shop] Kaperr's Antique Weapon Shoppe a +2 shortbow of velocity (660 gold) a +0 arbalest (180 gold) a +0 vampiric hand axe (440 gold) a +0 dagger (80 gold) a +0 long sword (140 gold) a +2 arbalest of freezing (804 gold) a +1 hand axe of freezing (496 gold) (0, 0, Orc:2) a +3 plate armour a +2 battleaxe of pain (1, -2, Orc:2) a +0 halberd (1, -1, Orc:2) a +0 plate armour a cursed -1 mace (1, 1, Orc:2) a +0 chain mail a cursed -1 halberd a +0 chain mail a +0 hand axe (2, -1, Orc:2) a +0 giant club (2, 1, Orc:2) a +0 robe a +0 dagger (2, 2, Orc:2) a +0 ring mail a +0 hand axe a +0 robe a +0 dagger (3, 3, Orc:2) a +0 scale mail a +0 flail a +0 chain mail a +2 war axe (3, 40, Orc:2) a +0 giant club (4, 0, Orc:2) a +0 giant spiked club a +0 giant spiked club a cursed -1 dagger a cursed +0 robe (4, 1, Orc:2) a +0 plate armour a +0 scimitar (4, 4, Orc:2) a +0 chain mail a +0 hand axe (4, 6, Orc:2) a +0 giant club (5, -1, Orc:2) a +0 chain mail a +0 glaive (5, 7, Orc:2) a +0 chain mail a cursed +0 dire flail (5, 9, Orc:2) a +0 chain mail a +0 great mace (6, 1, Orc:2) a +0 short sword (6, 2, Orc:2) a +1 robe of resistance a +0 dagger a +0 glaive a +0 plate armour a +0 mace a +0 leather armour (6, 6, Orc:2) a +0 plate armour 7 tomahawks a +0 hand axe (7, 5, Orc:2) a +0 ring mail a +0 hand axe (8, -6, Orc:2) a +0 robe a +0 dagger (8, -5, Orc:2) a +0 flail (8, -4, Orc:2) a +0 chain mail a +0 mace (8, 9, Orc:2) a cursed +0 chain mail a +0 hand axe (9, -6, Orc:2) a +0 ring mail a +0 war axe (9, -4, Orc:2) a +0 ring mail a +0 short sword (9, -3, Orc:2) a +0 ring mail a +0 whip (10, -5, Orc:2) a +0 trident (10, 5, Orc:2) a +0 leather armour a +0 club (13, -1, Orc:2) a book of Geomancy (13, 0, Orc:2) a +1 hat of magic resistance (16, 33, Orc:2) a +0 plate armour a +0 long sword (20, 30, Orc:2) a +0 plate armour 4 tomahawks of returning a +0 flail (20, 32, Orc:2) a +0 chain mail 7 tomahawks a +0 mace (21, 30, Orc:2) a +0 giant spiked club (22, 31, Orc:2) a +0 troll leather armour 5 tomahawks a +0 chain mail a +1 trident of freezing (24, 31, Orc:2) a +0 leather armour a +0 long sword (25, 31, Orc:2) 2 tomahawks (27, 32, Orc:2) a tomahawk (33, -1, Orc:2) a +0 dagger (34, -2, Orc:2) a +0 dagger a +0 robe (35, -2, Orc:2) a +0 short sword a +0 plate armour (35, 0, Orc:2) a +0 club (36, -2, Orc:2) a +0 hand axe (37, -1, Orc:2) a +0 dagger a +0 robe (37, 3, Orc:2) a cursed +0 ring mail a +0 hand axe a +0 war axe (38, 3, Orc:2) a +0 leather armour (39, 1, Orc:2) a +0 mace (41, 14, Orc:2) a +0 plate armour a +0 mace (42, 14, Orc:2) a +0 chain mail a +0 long sword (43, 17, Orc:2) a +0 dagger (45, 11, Orc:2) a +0 dagger a +2 robe of magic resistance (46, 6, Orc:2) a +0 great mace a +0 plate armour (47, -1, Orc:2) a wand of random effects (39) (48, 5, Orc:2) a cursed -1 hand axe a +0 plate armour a +0 giant club (53, 4, Orc:2) a +0 war axe a +0 plate armour (53, 5, Orc:2) 33 tomahawks a +0 short sword a +0 chain mail (53, 6, Orc:2) a +0 giant spiked club a +0 robe a +0 club a +1 ring mail of cold resistance a +0 short sword (53, 8, Orc:2) a +0 dire flail a +0 leather armour (55, 30, Orc:2) a +0 glaive a +0 plate armour Level 1 of the Elven Halls [Shop] Ijudex's Gadget Shop a phial of floods (680 gold) a phial of floods (680 gold) a lightning rod (4/4) (680 gold) a lamp of fire (680 gold) a crystal ball of energy (340 gold) a fan of gales (680 gold) a crystal ball of energy (340 gold) a lamp of fire (680 gold) a lamp of fire (680 gold) a fan of gales (680 gold) [Shop] Nocless's Armour Shoppe a +0 chain mail (85 gold) a cursed +0 leather armour (1 gold) a +0 plate armour (437 gold) a +2 helmet (313 gold) a +0 leather armour (38 gold) a +0 robe (13 gold) a +1 scale mail of cold resistance (304 gold) a +0 pair of boots (85 gold) a +0 robe (13 gold) a +0 ring mail of poison resistance (152 gold) a +2 ring mail of magic resistance (399 gold) (0, 0, Elf:1) a +0 shortbow a +0 short sword 12 arrows (1, -5, Elf:1) 2 arrows (1, -1, Elf:1) a +0 long sword a potion of flight a +0 long sword a +0 long sword a +0 leather armour a +0 short sword (1, 0, Elf:1) a +0 long sword a +0 ring mail a +0 shortbow a +0 short sword 24 arrows a +0 leather armour (1, 1, Elf:1) a cursed -1 short sword a +0 dagger (1, 2, Elf:1) a +0 long sword a +0 scale mail (1, 18, Elf:1) a +3 flail of crushing (2, -4, Elf:1) an arrow (2, 0, Elf:1) a +0 rapier (2, 2, Elf:1) a +1 long sword of holy wrath (5, 23, Elf:1) a +0 falchion (6, 14, Elf:1) a cursed +0 ring mail (6, 19, Elf:1) a +2 dagger of venom (7, -3, Elf:1) a +0 long sword (12, 13, Elf:1) a +0 long sword (16, 2, Elf:1) a +0 long sword (16, 3, Elf:1) a +0 rapier (16, 14, Elf:1) a +0 dagger (17, 2, Elf:1) a +0 long sword a cursed +0 chain mail (18, 11, Elf:1) a +0 long sword (19, -14, Elf:1) a +1 glaive of chopping (19, -7, Elf:1) a +0 rapier a +0 chain mail (20, 4, Elf:1) a +0 short sword of speed (23, 22, Elf:1) a +0 vampiric short sword a +0 ring mail (26, -16, Elf:1) a +0 dagger (26, 7, Elf:1) a +0 ring mail (27, -18, Elf:1) a +0 scale mail a +0 dagger (27, -13, Elf:1) a +0 dagger (28, -10, Elf:1) a +0 scimitar a +0 leather armour 19 arrows a +0 longbow the Catalogue of the Eleven People Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Conjure Flame Conjuration/Fire 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Sticky Flame Conjuration/Fire 4 e - Bolt of Draining Conjuration/Necromancy 5 (30, -9, Elf:1) an arrow (35, -20, Elf:1) a +0 battleaxe (38, -23, Elf:1) a +0 long sword a +0 leather armour (38, -3, Elf:1) a +0 leather armour of cold resistance a +0 rapier (38, -2, Elf:1) a +0 leather armour a -3 dagger 15 arrows a +2 shortbow of flaming (38, 2, Elf:1) 4 arrows (39, 1, Elf:1) 2 arrows (40, -3, Elf:1) a +0 leather armour a +0 dagger 22 arrows a +0 longbow (40, -2, Elf:1) a +0 rapier (42, -15, Elf:1) a +0 rapier (43, -16, Elf:1) a +0 long sword a +0 scale mail (47, -20, Elf:1) a +0 long sword (47, 18, Elf:1) a +0 short sword a +0 leather armour (48, -21, Elf:1) a +0 vampiric short sword a +0 long sword a +0 rapier a +3 scale mail (48, 16, Elf:1) a +2 long sword of pain a +0 leather armour (48, 17, Elf:1) a +0 rapier a +0 rapier a +0 leather armour (49, 16, Elf:1) a cursed -3 long sword an uncursed amulet of guardian spirit (50, -22, Elf:1) a +0 dagger a +0 leather armour (50, 15, Elf:1) a +0 rapier a +0 scale mail a +2 glaive of pain (52, 13, Elf:1) a +0 dagger a +0 chain mail a +0 long sword a +0 chain mail (54, -7, Elf:1) 20 bolts (55, 11, Elf:1) 19 poisoned needles Level 2 of the Elven Halls (0, 0, Elf:2) a +0 buckler (7, 33, Elf:2) a +0 scale mail (8, 45, Elf:2) a +0 dagger (10, 32, Elf:2) a +3 short sword of venom (10, 45, Elf:2) a +5 short sword of speed (11, 29, Elf:2) an uncursed ring of loudness a +1 rapier of protection a cursed +0 ring mail (12, 16, Elf:2) a +0 robe a +3 vampiric lajatang (15, 18, Elf:2) a +0 mace of protection (15, 22, Elf:2) a +0 leather armour a +0 dagger (15, 23, Elf:2) a +0 scale mail (17, 22, Elf:2) a cursed +0 ring mail a +0 long sword (18, 22, Elf:2) a +0 dagger a +0 shortbow 21 arrows a +0 leather armour a +0 rapier (19, 21, Elf:2) a +0 dagger (20, 21, Elf:2) a +0 long sword (21, 21, Elf:2) a +0 scimitar a +0 chain mail (21, 22, Elf:2) a +0 dagger a +0 shortbow 17 arrows a +0 leather armour (22, 20, Elf:2) a +2 eveningstar of distortion (23, 15, Elf:2) a +2 scimitar of holy wrath (25, -1, Elf:2) a +2 dagger of venom a +2 robe of magic resistance (25, 24, Elf:2) a +0 dagger (27, 19, Elf:2) a +5 dagger (27, 43, Elf:2) a +0 short sword (28, 13, Elf:2) a +2 dagger of venom a +0 ring mail (28, 37, Elf:2) a +0 halberd of venom a +0 long sword of draining (29, 37, Elf:2) a +0 rapier a +0 shortbow a +0 scimitar 14 arrows (30, 37, Elf:2) a +0 short sword (31, 38, Elf:2) a scarf of spirit shield (32, 13, Elf:2) a +3 glaive of holy wrath (32, 15, Elf:2) a +0 long sword a +0 leather armour a +11 dagger (34, 39, Elf:2) 2 arrows (36, 10, Elf:2) a +0 falchion (36, 19, Elf:2) 3 arrows (36, 20, Elf:2) an arrow (36, 21, Elf:2) a +0 long sword a +0 leather armour a +1 short sword of venom (37, 19, Elf:2) a +0 long sword a +0 leather armour a +0 buckler an arrow (37, 20, Elf:2) a +0 halberd of chopping a +2 dire flail of protection a +5 dire flail of protection (41, 19, Elf:2) a +0 short sword a +0 scale mail (42, 20, Elf:2) a +0 glaive of venom (43, 16, Elf:2) a +1 flail of holy wrath (43, 17, Elf:2) a +1 lajatang of freezing a +0 rapier a +0 leather armour a +0 shortbow a +0 long sword 10 arrows (44, -6, Elf:2) a +0 long sword (46, 17, Elf:2) a +0 rapier (46, 18, Elf:2) a +1 dire flail of protection (47, 13, Elf:2) a +2 war axe of venom (53, 24, Elf:2) a +0 long sword (55, 4, Elf:2) a +1 battleaxe of holy wrath (56, 24, Elf:2) a +0 long sword a +0 ring mail (58, 0, Elf:2) a +0 long sword of flaming a +0 leather armour Level 3 of the Elven Halls [Shop] Roplek's Distillery a potion of degeneration (16 gold) a potion of lignification (48 gold) (0, 0, Elf:3) a +0 leather armour 18 arrows a +0 dagger a +0 shortbow (1, -6, Elf:3) a +0 leather armour a +0 short sword a +0 buckler a +0 short sword a +0 leather armour (1, -4, Elf:3) an arrow (1, -3, Elf:3) 2 arrows (2, 2, Elf:3) a cursed +0 leather armour a +0 short sword a +0 long sword (3, 2, Elf:3) a +0 long sword (4, -14, Elf:3) a +0 leather armour a +0 dagger 18 arrows a +0 shortbow (4, -9, Elf:3) a +0 leather armour a +0 short sword 16 arrows a +0 shortbow a +0 rapier (4, -1, Elf:3) a +0 ring mail a +0 long sword (4, 2, Elf:3) a +0 leather armour a +0 short sword 12 arrows a +0 shortbow (5, -13, Elf:3) a +0 rapier a +0 scimitar of draining (5, -11, Elf:3) a +0 long sword (5, -10, Elf:3) a +0 dagger (7, -16, Elf:3) a +0 leather armour a +0 dagger (7, -12, Elf:3) a +0 ring mail a +0 scimitar a +0 short sword (8, -24, Elf:3) 2 arrows (8, -13, Elf:3) an arrow a +0 rapier of venom (9, -14, Elf:3) 2 arrows (9, -13, Elf:3) an arrow (10, -15, Elf:3) a +0 leather armour a +0 dagger 19 arrows a +0 shortbow (10, -14, Elf:3) 4 arrows (11, -24, Elf:3) 3 arrows (11, -16, Elf:3) an arrow (11, -13, Elf:3) an arrow (12, -38, Elf:3) a +0 scale mail (13, -24, Elf:3) a +0 leather armour a +0 rapier (14, -24, Elf:3) 20 arrows a +0 leather armour a +0 dagger a +0 shortbow (15, -24, Elf:3) a +0 buckler a +0 leather armour a +0 short sword a +0 leather armour 24 arrows a +0 short sword a +0 shortbow (16, -15, Elf:3) a +0 hand axe (30, 10, Elf:3) a +0 scale mail a +0 dagger (30, 11, Elf:3) a +0 ring mail a +0 rapier a wand of polymorph (24) (31, -12, Elf:3) a cursed +0 scale mail (38, 17, Elf:3) a +0 leather armour a +0 short sword (39, 16, Elf:3) a +0 long sword (40, 16, Elf:3) a +2 pair of gloves of dexterity (42, 0, Elf:3) a +4 flail (44, -11, Elf:3) a +0 pair of boots of flying (45, -37, Elf:3) an uncursed staff of summoning (45, -34, Elf:3) a book of Ice (45, -11, Elf:3) a +0 rapier a +0 leather armour a +0 rapier (46, -40, Elf:3) a fan of gales (46, -37, Elf:3) 20 arrows (47, -40, Elf:3) a +0 helmet of intelligence (47, -37, Elf:3) a +0 pair of gloves (47, -33, Elf:3) a +0 dagger (48, -40, Elf:3) an uncursed staff of air (48, -39, Elf:3) a crystal ball of energy (48, -36, Elf:3) Niojooh's Disquisition on the Hurtful Compass Spells Type Level a - Magic Dart Conjuration 1 b - Recall Summoning/Translocation 3 c - Force Lance Conjuration/Translocation 4 d - Bolt of Fire Conjuration/Fire 6 e - Dispersal Translocation 6 (48, -31, Elf:3) 27 bolts (49, -11, Elf:3) a +0 chain mail a +0 long sword a +0 leather armour a +0 long sword a +0 ring mail a cursed -2 dagger (50, -40, Elf:3) a +0 short sword (50, -39, Elf:3) a +0 short sword (50, -11, Elf:3) a +3 chain mail a +0 dagger a +0 leather armour a +0 long sword a +0 scale mail a +0 long sword (51, -40, Elf:3) a +0 short sword of protection (51, -39, Elf:3) 4 large rocks (51, -11, Elf:3) a +0 leather armour a +0 dagger (52, -39, Elf:3) Dargho's Compendium of the Pure Suns Spells Type Level a - Infusion Charms 1 b - Swiftness Charms/Air 2 c - Regeneration Charms/Necromancy 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Ice Form Ice/Transmutation 4 f - Dragon Form Transmutation 7 (52, -38, Elf:3) a +1 pair of gloves of archery the +7 halberd of Woluchuz {chop, *Rage +Fly Int+3 Dex+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your dexterity (+3). It lets you fly. It may make you go berserk in combat. (52, -11, Elf:3) a scroll of vulnerability a cursed +0 rapier a +0 scale mail a +0 long sword a +0 ring mail a +2 robe of positive energy an uncursed ring of stealth a +3 dire flail of draining (52, -3, Elf:3) the +3 bardiche of Honour {antimagic, *Noise rPois MR+ Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from poison. It affects your resistance to hostile enchantments. It may make noises in combat. It makes you more stealthy. the +5 halberd of Bodily Humours {chop, rF+ Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from fire. (53, -40, Elf:3) a +0 short sword (53, -11, Elf:3) a +0 leather armour a +0 rapier (54, -40, Elf:3) the Catalogue of Cold Spells Type Level a - Freeze Ice 1 b - Summon Ice Beast Ice/Summoning 4 c - Bolt of Cold Conjuration/Ice 6 (54, -12, Elf:3) a +0 short sword (54, -11, Elf:3) a +3 hand axe of venom a +0 long sword 3 arrows a +2 long sword of holy wrath a +0 leather armour a +0 long sword a +2 ring mail of cold resistance a +0 rapier (54, -10, Elf:3) a +0 chain mail a +0 long sword (55, -18, Elf:3) a +5 ring of strength {=R} (55, -17, Elf:3) a +0 rapier 15 arrows a +0 shortbow a +2 falchion of holy wrath (55, -16, Elf:3) a +0 short sword a +0 leather armour a +0 long sword a +0 rapier a +0 long sword a +0 rapier a +2 robe of cold resistance the +5 spear of Xuvveyje {antimagic, rF+ Int+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+4). It protects you from fire. (55, -15, Elf:3) a +0 scimitar (55, -14, Elf:3) a +0 robe a +0 short sword a +0 short sword of holy wrath (55, -12, Elf:3) a +0 long sword (56, -17, Elf:3) a +0 scale mail a +0 short sword a +0 ring mail a +0 long sword of electrocution (57, -32, Elf:3) a +0 halberd (58, -39, Elf:3) a +1 chain mail of cold resistance (59, -38, Elf:3) a phial of floods (60, -40, Elf:3) an uncursed staff of power (60, -39, Elf:3) an uncursed staff of cold (60, -37, Elf:3) an uncursed staff of death (61, -40, Elf:3) a +2 mace of venom (61, -38, Elf:3) a crystal ball of energy (62, -40, Elf:3) a +0 chain mail of fire resistance (62, -37, Elf:3) a +0 dagger (62, -36, Elf:3) a lightning rod (4/4) (63, -39, Elf:3) a +0 long sword (63, -37, Elf:3) a lightning rod (4/4) (63, -35, Elf:3) an uncursed staff of power (63, -34, Elf:3) a +1 ring mail of cold resistance Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of degeneration (2, 21, Lair:1) a +0 chain mail (18, 35, Lair:1) 20 arrows (46, 9, Lair:1) a +0 hand axe (56, 36, Lair:1) a +0 trident Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (3, 8, Lair:2) a +0 pair of gloves (9, -4, Lair:2) a +0 leather armour (28, 11, Lair:2) the +1 leather armour of the Other Side {rCorr Str+4 Int-5 Slay+3} It affects your strength (+4). It affects your intelligence (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from acid and corrosion. (35, 10, Lair:2) a +0 ring mail (37, 10, Lair:2) a +0 morningstar a +0 hat Level 3 of the Lair of Beasts (0, 0, Lair:3) a cursed +0 scale mail (1, -3, Lair:3) a +3 plate armour of fire resistance (13, -22, Lair:3) a +0 scale mail (18, 15, Lair:3) a +0 mace (19, 11, Lair:3) a +0 whip (23, -3, Lair:3) a +0 buckler (26, 15, Lair:3) 20 arrows (47, 11, Lair:3) 19 bolts (55, 14, Lair:3) a +0 ring mail (68, 8, Lair:3) a +0 leather armour (69, 9, Lair:3) a +0 pair of boots Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (28, 26, Lair:4) a +0 robe (42, 2, Lair:4) a +0 morningstar Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 plate armour (4, 27, Lair:5) a +0 ring mail (4, 30, Lair:5) a +2 scale mail of magic resistance (5, 16, Lair:5) a +0 scale mail a +2 robe of fire resistance (8, 11, Lair:5) a cursed +0 robe (12, 0, Lair:5) the +3 dagger "Hibbean" {freeze, +Fly Str+4 Dex+4 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It affects your dexterity (+4). It lets you fly. It makes you more stealthy. (23, -7, Lair:5) a +2 hunting sling of velocity (31, 15, Lair:5) a +0 chain mail Level 6 of the Lair of Beasts (0, 0, Lair:6) 18 poisoned needles (3, 10, Lair:6) a +1 robe of cold resistance a +0 whip of flaming (8, -13, Lair:6) a +0 ring mail (16, -30, Lair:6) 8 arrows (26, 18, Lair:6) 17 poisoned needles (27, -2, Lair:6) a +1 arbalest of freezing (28, -2, Lair:6) a +0 scale mail (29, -5, Lair:6) a +0 scale mail (30, -5, Lair:6) an uncursed amulet of guardian spirit (30, -4, Lair:6) a +0 lajatang of electrocution (30, -2, Lair:6) an uncursed amulet of guardian spirit (53, 1, Lair:6) a +0 plate armour (54, -35, Lair:6) a +0 falchion (57, -38, Lair:6) a +2 chain mail of cold resistance Level 1 of the Swamp (0, 0, Swamp:1) a potion of degeneration (11, 30, Swamp:1) a cursed +0 ring mail (25, 13, Swamp:1) a +0 hunting sling (43, 40, Swamp:1) a cursed ring of teleportation (45, 20, Swamp:1) a +0 ring mail Level 2 of the Swamp (0, 0, Swamp:2) a +0 leather armour (3, -7, Swamp:2) a +1 long sword of slicing (9, 3, Swamp:2) a +0 shortbow (15, 6, Swamp:2) a +0 pair of boots (20, -19, Swamp:2) 16 poisoned needles (28, 2, Swamp:2) a +0 long sword (36, -24, Swamp:2) a potion of degeneration (39, 11, Swamp:2) a cursed +0 chain mail Level 3 of the Swamp (0, 0, Swamp:3) 13 bolts (1, 22, Swamp:3) 11 arrows (6, 19, Swamp:3) a +0 mace (21, 4, Swamp:3) a scroll of random uselessness (22, 12, Swamp:3) the cursed +1 glaive of Crawling {freeze, MR- Dex+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+6). It affects your resistance to hostile enchantments. It has a curse placed upon it. (27, -22, Swamp:3) a +0 spear (31, 11, Swamp:3) 19 arrows (34, 19, Swamp:3) a +0 morningstar (45, 24, Swamp:3) a +0 spear Level 4 of the Swamp (0, 0, Swamp:4) a +0 buckler (6, 3, Swamp:4) a potion of flight (25, -15, Swamp:4) a +0 scale mail (37, -17, Swamp:4) 14 arrows (44, -26, Swamp:4) an uncursed amulet of guardian spirit (44, 16, Swamp:4) a +0 battleaxe (49, 8, Swamp:4) a +0 spear (50, 8, Swamp:4) a +0 spear (51, 9, Swamp:4) a +0 spear (56, -25, Swamp:4) a scroll of random uselessness (67, -13, Swamp:4) a +0 spear (70, -19, Swamp:4) a +1 quarterstaff of speed a +0 robe (71, -18, Swamp:4) a +0 short sword a +0 robe a +0 dagger a +0 robe (72, -28, Swamp:4) +0 ice dragon scales (72, -18, Swamp:4) a +0 rapier a +0 robe a +0 buckler Level 1 of the Snake Pit (0, 0, Snake:1) a +0 battleaxe (0, 2, Snake:1) a +0 flail (1, -1, Snake:1) a +0 halberd (2, -2, Snake:1) a +0 hand axe a +0 large shield (4, -3, Snake:1) a +0 scale mail (5, -30, Snake:1) 15 arrows (9, -38, Snake:1) a +0 flail (12, -22, Snake:1) a +0 robe (14, -13, Snake:1) a +0 war axe (15, -14, Snake:1) a +1 spear of freezing a +0 robe (22, -31, Snake:1) a +0 dagger (23, -30, Snake:1) 16 poisoned needles (23, -13, Snake:1) a +0 scale mail (27, -17, Snake:1) a +0 plate armour (28, -46, Snake:1) a +0 trident (28, -44, Snake:1) a +0 flail a +0 robe (29, -46, Snake:1) a +0 halberd (30, -23, Snake:1) a +0 mace (34, -17, Snake:1) 11 bolts (36, -39, Snake:1) 3 bolts (39, -38, Snake:1) a +0 arbalest a +0 hand axe 17 bolts (40, -40, Snake:1) 12 poisoned needles (43, -36, Snake:1) a +0 dire flail a +0 robe (52, -18, Snake:1) a +0 robe a +0 whip (54, -13, Snake:1) a +1 hand axe of flaming (55, -14, Snake:1) 17 arrows Level 2 of the Snake Pit (0, 0, Snake:2) a +0 whip (2, -12, Snake:2) a +0 robe a +0 flail (3, -1, Snake:2) 4 bolts (4, -14, Snake:2) a +0 robe a +0 spear (5, -5, Snake:2) a +0 dagger (5, 3, Snake:2) a +0 war axe (6, 3, Snake:2) a +0 short sword (7, 4, Snake:2) 23 bolts a +0 glaive a +0 arbalest (14, -10, Snake:2) a +0 robe a +0 scimitar (14, -8, Snake:2) a +0 robe a +0 trident (16, -9, Snake:2) a +0 club (20, -6, Snake:2) a +0 hand crossbow (20, 14, Snake:2) a wand of flame (27) (21, -27, Snake:2) a +1 shortbow of flaming 18 arrows (22, -24, Snake:2) a +0 hand axe (23, -10, Snake:2) a +0 plate armour (25, 0, Snake:2) a +0 mace (26, 0, Snake:2) a bolt (27, -4, Snake:2) an arrow (27, -2, Snake:2) a +0 robe a +1 dagger of venom (27, -1, Snake:2) a +0 robe a +0 war axe a +0 shield a +0 robe a +0 long sword (27, 1, Snake:2) 17 bolts 20 arrows (27, 2, Snake:2) 19 arrows a +0 flail a +1 shortbow of freezing (27, 4, Snake:2) a +0 robe a +0 robe of magic resistance a +0 halberd 24 bolts a +0 trident a +0 arbalest (27, 9, Snake:2) 14 poisoned needles (28, -28, Snake:2) 3 arrows (28, -2, Snake:2) a +0 robe a +0 dagger of venom (28, -1, Snake:2) a +0 spear (28, 1, Snake:2) a cursed -2 robe a +0 dire flail (29, 0, Snake:2) the +6 hand axe of Compassion {chop, rElec rPois Stlth-} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. It makes you less stealthy. (29, 4, Snake:2) a bolt (29, 5, Snake:2) 12 arrows a +1 dire flail of holy wrath a +0 shortbow (29, 6, Snake:2) 14 bolts (30, 0, Snake:2) a +0 robe (30, 6, Snake:2) a +0 dire flail (31, 0, Snake:2) a +0 battleaxe (31, 5, Snake:2) a +0 flail (32, 0, Snake:2) a +0 mace (32, 1, Snake:2) a +0 trident a +0 robe (32, 7, Snake:2) a +0 short sword (33, -8, Snake:2) a +0 flail (33, 1, Snake:2) a +0 scimitar (33, 7, Snake:2) a scroll of vulnerability a +0 trident a +0 arbalest a +0 flail a +0 arbalest a +0 glaive 19 bolts a +0 robe a +0 mace (33, 8, Snake:2) 8 arrows a +0 scimitar a +0 longbow a +0 long sword (34, 2, Snake:2) 3 arrows a bolt (34, 9, Snake:2) 16 bolts a +0 flail a +0 arbalest (34, 10, Snake:2) a +0 robe a +0 halberd (35, 2, Snake:2) a +0 battleaxe (35, 9, Snake:2) a bolt (35, 10, Snake:2) a +0 battleaxe (35, 18, Snake:2) 24 arrows a +0 leather armour (36, -2, Snake:2) 13 bolts (36, 2, Snake:2) a +0 halberd (37, 2, Snake:2) a +0 robe a +0 trident (38, -21, Snake:2) a +0 scimitar of venom a +0 robe (38, 2, Snake:2) 11 arrows a +0 flail a +2 shortbow of flaming (39, -8, Snake:2) a +0 dire flail (39, 2, Snake:2) 16 bolts a +0 glaive a +0 arbalest (40, 4, Snake:2) a +0 halberd (56, -3, Snake:2) a +0 ring mail Level 3 of the Snake Pit (0, 0, Snake:3) a +0 hand crossbow a +0 glaive (1, -7, Snake:3) a bolt (1, -6, Snake:3) a bolt (1, -5, Snake:3) 5 bolts a +0 club (1, 0, Snake:3) a +0 robe a +0 glaive 8 bolts a +0 battleaxe a +0 arbalest (12, 14, Snake:3) 18 arrows (17, 30, Snake:3) a +0 scale mail (18, 8, Snake:3) a +0 halberd a cursed +0 robe (20, -18, Snake:3) a +0 flail (21, -14, Snake:3) the +3 shortbow of Kerfluffle {freeze, rPois} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from poison. a +0 war axe a +0 robe (27, 29, Snake:3) a +0 glaive (28, 31, Snake:3) a cursed -3 short sword a +0 robe a +0 shield (29, 13, Snake:3) a +0 club (29, 30, Snake:3) a +0 scimitar (30, 29, Snake:3) a +0 spear (32, 13, Snake:3) a +0 robe a +0 whip (33, -11, Snake:3) a +0 war axe of chopping (33, 9, Snake:3) a +0 robe a +1 glaive of freezing (34, -4, Snake:3) a +0 robe (36, -22, Snake:3) a potion of degeneration (38, 36, Snake:3) a bolt (39, 36, Snake:3) a +0 shield a +0 short sword (40, 18, Snake:3) a +0 robe (40, 36, Snake:3) 2 bolts (42, 35, Snake:3) a +0 long sword a +0 halberd (42, 36, Snake:3) a +0 robe a +0 quarterstaff (45, 36, Snake:3) 18 bolts a +0 war axe a +0 arbalest (46, 24, Snake:3) a +0 chain mail (52, 10, Snake:3) 5 bolts a +0 robe a +0 dagger of venom (55, 17, Snake:3) 10 bolts a +0 halberd a +0 arbalest Level 4 of the Snake Pit (0, 0, Snake:4) a +0 club (6, 1, Snake:4) a wand of flame (41) (7, 0, Snake:4) a +0 whip (8, -1, Snake:4) a +0 whip (8, 20, Snake:4) a +0 robe a +0 spear (9, -21, Snake:4) a +0 club a +0 robe (9, -2, Snake:4) a +0 robe a +0 whip (10, -23, Snake:4) a +0 morningstar a +0 large shield (12, -7, Snake:4) a +0 robe a +0 scimitar of venom a +0 arbalest a +0 hand axe 24 bolts a +0 halberd (12, -6, Snake:4) a +0 robe a +0 hand axe (13, -10, Snake:4) a +0 dire flail a +0 dire flail (13, -9, Snake:4) a +0 short sword of speed a +0 robe a +0 flail a +0 robe a +0 short sword (13, -8, Snake:4) 2 bolts a +0 long sword (13, -7, Snake:4) 2 bolts (13, -6, Snake:4) a book of Beasts (14, -16, Snake:4) an arrow (14, -14, Snake:4) a bolt a +0 halberd (14, -13, Snake:4) a +2 war axe of flaming 13 bolts 8 arrows (14, -12, Snake:4) 3 bolts a +0 broad axe a +0 robe a +0 dire flail a +0 robe a +0 flail a +0 whip a +0 robe (14, -11, Snake:4) a +3 amulet of reflection a +0 club a +0 halberd a +0 halberd a +0 flail a +0 shortbow a +0 flail 18 arrows a +0 scimitar (14, -10, Snake:4) a +0 hand axe a +0 robe a +0 robe a +0 long sword a +0 battleaxe a +0 hand axe (14, -9, Snake:4) 2 bolts a +0 club a +0 hand axe a +0 spear a +0 scimitar a +0 short sword a +3 scimitar of venom a +0 robe a +0 mace a +0 longbow a +0 dire flail 7 arrows (14, -8, Snake:4) a +0 dire flail a +0 halberd a cursed -3 battleaxe a +0 robe a +0 short sword (14, -7, Snake:4) a +0 trident a +0 halberd a +0 spear a +0 glaive a +2 arbalest of flaming a +0 short sword a +0 robe a +0 club a +0 arbalest a +0 long sword 27 bolts (14, -5, Snake:4) 3 needles of sleeping (15, -6, Snake:4) a +0 robe a +0 mace a +0 arbalest a +0 flail of holy wrath 10 bolts a +0 robe (15, -3, Snake:4) 20 arrows a +3 short sword 8 bolts a +0 arbalest (16, 5, Snake:4) a +0 whip (17, -1, Snake:4) a +0 spear (18, 4, Snake:4) a scroll of noise a +0 robe (18, 8, Snake:4) 24 arrows (19, -2, Snake:4) a +0 whip (20, -7, Snake:4) 22 arrows (20, -1, Snake:4) a +0 club a +0 robe (20, 18, Snake:4) a +0 flail a +0 arbalest 18 bolts a +0 robe a +0 spear (21, 0, Snake:4) a +0 whip a +0 robe (33, -6, Snake:4) a +0 ring mail (34, -9, Snake:4) a +0 mace (35, -10, Snake:4) a +0 war axe a +0 robe (37, -16, Snake:4) a +0 spear of piercing (40, 22, Snake:4) an arrow (44, 20, Snake:4) a +0 trident (45, 20, Snake:4) a +0 glaive (46, 6, Snake:4) a +0 short sword (46, 20, Snake:4) a +2 helmet of see invisible 5 arrows a +0 mace a +0 robe a +0 flail of draining a +0 robe (47, 19, Snake:4) a +0 whip a +0 flail a +0 longbow a +0 short sword 8 arrows (48, 19, Snake:4) a cursed -1 mace (49, -11, Snake:4) a +0 shortbow (49, -9, Snake:4) a +0 hunting sling (51, 20, Snake:4) a +1 trident (61, 13, Snake:4) 3 arrows (63, 9, Snake:4) a -2 longbow a +0 halberd 15 arrows a +0 robe Level 4 of the Pits of Slime (0, 0, Slime:4) the +5 hunting sling of Absolution {flame, Str+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). Level 5 of the Pits of Slime (0, 0, Slime:5) an uncursed amulet of the gourmand (0, 2, Slime:5) 9 bolts (0, 9, Slime:5) an uncursed ring of magical power (1, -1, Slime:5) a book of Air (1, 0, Slime:5) Rainlese's Compendium of Harmful Lightness Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Sting Conjuration/Poison 1 c - Throw Icicle Conjuration/Ice 4 d - Summon Lightning Spire Summoning/Air 4 e - Orb of Destruction Conjuration 7 (1, 1, Slime:5) an uncursed ring of fire (1, 8, Slime:5) an uncursed staff of poison (1, 9, Slime:5) an uncursed staff of power (1, 10, Slime:5) a cursed -3 ring of strength (1, 11, Slime:5) 16 arrows (2, -2, Slime:5) a +0 scale mail (2, -1, Slime:5) a +0 arbalest (2, 0, Slime:5) a +1 chain mail of magic resistance (2, 9, Slime:5) an uncursed staff of power (2, 10, Slime:5) a +0 blowgun (3, 2, Slime:5) a book of Unlife (3, 11, Slime:5) a +0 hand crossbow (6, 11, Slime:5) a +0 cloak of poison resistance (8, -2, Slime:5) a +0 blowgun (8, 2, Slime:5) an uncursed staff of energy (8, 7, Slime:5) the +2 dagger "Rummage" {pierce, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. (9, -3, Slime:5) 29 bolts (9, 0, Slime:5) a +3 ring of evasion (9, 9, Slime:5) a +7 vampiric glaive (9, 12, Slime:5) a +0 ring mail (10, -2, Slime:5) a +0 dagger (10, -1, Slime:5) a lamp of fire (10, 1, Slime:5) a phial of floods (10, 8, Slime:5) the +1 falchion of Mutilation {antimagic, +Inv +Fly rC+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. It lets you turn invisible. It lets you fly. (10, 10, Slime:5) an uncursed amulet of magic regeneration (10, 11, Slime:5) a cursed +0 scale mail (11, 0, Slime:5) an uncursed amulet of regeneration (11, 7, Slime:5) a +2 helmet of intelligence (11, 8, Slime:5) a scroll of vulnerability (12, 8, Slime:5) 23 arrows Level 1 of the Vaults (0, 0, Vaults:1) +0 acid dragon scales (8, 20, Vaults:1) 2 large rocks (10, -13, Vaults:1) a bolt (11, -13, Vaults:1) a bolt (11, 1, Vaults:1) a +2 hand axe of freezing (12, -10, Vaults:1) a bolt (12, -7, Vaults:1) a +0 scale mail a +0 war axe a +1 morningstar of protection a +0 ring mail (12, -6, Vaults:1) a cursed -1 mace (12, -5, Vaults:1) 14 bolts (13, -6, Vaults:1) a +0 ring mail a +0 war axe (13, 10, Vaults:1) a +0 scale mail a +0 flail (13, 18, Vaults:1) 2 large rocks (14, -7, Vaults:1) a cursed -1 arbalest (14, -6, Vaults:1) a +0 chain mail of positive energy a cursed +0 short sword a +0 halberd a +0 chain mail (14, -5, Vaults:1) a +0 leather armour a cursed -3 flail a +0 glaive a +0 chain mail a +0 glaive a +0 plate armour (14, -4, Vaults:1) a +0 plate armour a +0 hand axe (15, -6, Vaults:1) a +0 plate armour a +0 dire flail (18, -30, Vaults:1) a bolt (18, 0, Vaults:1) a cursed -2 giant spiked club a +0 giant club (18, 1, Vaults:1) a +0 giant spiked club a +0 giant club (19, -32, Vaults:1) 11 bolts a +0 arbalest (19, -31, Vaults:1) a cursed +0 chain mail a +0 plate armour a +1 broad axe of electrocution a +0 dire flail (19, -30, Vaults:1) 2 bolts (19, 3, Vaults:1) a +0 giant club (19, 5, Vaults:1) a +0 robe a +0 flail (20, -32, Vaults:1) 14 bolts a +0 robe a +0 arbalest a +0 spear of piercing (20, 4, Vaults:1) a +0 giant club a +0 dire flail of holy wrath (20, 5, Vaults:1) a +0 giant club a +0 giant club (23, 8, Vaults:1) a +2 robe of resistance a +0 dagger (29, -16, Vaults:1) a +0 great mace (33, 2, Vaults:1) a cursed ring of teleportation (35, 0, Vaults:1) 3 large rocks (35, 14, Vaults:1) a bolt (36, 2, Vaults:1) a +0 shortbow 17 arrows (37, -1, Vaults:1) a +0 arbalest a +1 long sword of electrocution a +0 plate armour a +0 arbalest 45 bolts (37, 0, Vaults:1) 2 bolts 2 large rocks (37, 15, Vaults:1) a bolt (38, -13, Vaults:1) a +0 whip (38, -12, Vaults:1) a +0 trident (38, 1, Vaults:1) an arrow a large rock (38, 3, Vaults:1) an uncursed amulet of rage (38, 15, Vaults:1) a +0 flail a +0 leather armour (39, -12, Vaults:1) a +3 great sword a +0 chain mail a scroll of vulnerability (39, -11, Vaults:1) a +0 morningstar a +0 scale mail (39, -4, Vaults:1) a +0 war axe a +0 plate armour (39, 16, Vaults:1) a +0 troll leather armour (42, -6, Vaults:1) a cursed -1 club a +0 leather armour (42, 16, Vaults:1) a +0 arbalest 10 bolts (44, -11, Vaults:1) a +1 great sword a +0 plate armour (44, -6, Vaults:1) a +0 mace a +0 ring mail (44, 0, Vaults:1) a +0 plate armour (46, 14, Vaults:1) 3 bolts (47, -8, Vaults:1) a +0 short sword of protection a +0 leather armour (47, 12, Vaults:1) a +0 giant club (47, 13, Vaults:1) a +0 giant club a +0 dire flail a +0 robe (47, 14, Vaults:1) a cursed +0 quarterstaff a +0 shortbow 23 arrows a scroll of noise (47, 17, Vaults:1) a +0 arbalest a +0 long sword 23 bolts a +0 scale mail (48, -8, Vaults:1) a +0 glaive a +0 plate armour (48, -7, Vaults:1) a cursed -2 dagger a +0 ring mail (48, 12, Vaults:1) a +0 giant spiked club a +0 giant club a +0 giant club (48, 15, Vaults:1) a lightning rod (4/4) (49, 11, Vaults:1) a +0 giant club a +0 giant spiked club (49, 12, Vaults:1) +0 acid dragon scales (52, 8, Vaults:1) a +0 scimitar Level 2 of the Vaults [Shop] Cipt's Magic Scroll Shoppe a scroll of noise (15 gold) a scroll of vulnerability (112 gold) a scroll of noise (15 gold) (0, 0, Vaults:2) a +0 flail a +0 scale mail (13, -32, Vaults:2) a +3 buckler (13, -19, Vaults:2) 16 bolts a +1 arbalest of flaming (15, -52, Vaults:2) a +0 club (15, -19, Vaults:2) 23 bolts a +0 arbalest (15, -18, Vaults:2) 25 bolts a +2 arbalest of velocity (16, -47, Vaults:2) a +0 arbalest 17 bolts (16, -44, Vaults:2) a bolt (17, -21, Vaults:2) 14 bolts a +0 arbalest (17, -20, Vaults:2) 30 bolts a cursed -2 arbalest a +0 arbalest (18, -19, Vaults:2) a bolt (18, -18, Vaults:2) 2 bolts (20, -20, Vaults:2) a +0 leather armour a +0 dagger 8 arrows a +0 shortbow (20, -19, Vaults:2) a bolt (20, -18, Vaults:2) 9 bolts (20, -17, Vaults:2) a bolt (21, -18, Vaults:2) 2 bolts (21, -17, Vaults:2) a bolt (22, -18, Vaults:2) 2 bolts (23, -48, Vaults:2) +0 fire dragon scales a +5 demon whip (23, -17, Vaults:2) 5 bolts (23, -10, Vaults:2) a +0 long sword a +0 scale mail (24, -49, Vaults:2) a +0 chain mail a +4 war axe (25, -49, Vaults:2) a +0 chain mail a +2 demon whip (25, -47, Vaults:2) a +0 plate armour a +3 battleaxe of chopping (25, -17, Vaults:2) an arrow (26, -49, Vaults:2) a +0 plate armour a +0 robe a +0 scimitar a +0 dagger (26, -48, Vaults:2) a +0 robe a +0 dagger (26, -17, Vaults:2) an arrow (27, -49, Vaults:2) a +0 plate armour a +0 great mace of flaming (27, -17, Vaults:2) an arrow (27, -13, Vaults:2) a +0 chain mail a +0 war axe (28, -28, Vaults:2) a bolt (28, -22, Vaults:2) a +0 ring mail a +0 war axe 13 bolts a +0 arbalest (31, -55, Vaults:2) a +0 short sword a +0 ring mail a +0 morningstar (31, -54, Vaults:2) a +2 dagger of draining (32, -55, Vaults:2) a +0 long sword a +0 chain mail a +0 long sword (33, -56, Vaults:2) a +0 short sword (34, -21, Vaults:2) a wand of flame (26) (38, -27, Vaults:2) 21 bolts a +0 arbalest (40, -61, Vaults:2) a +0 plate armour (42, -31, Vaults:2) a bolt (43, -32, Vaults:2) a bolt (44, -42, Vaults:2) a +0 giant club (45, -43, Vaults:2) a cursed -3 giant spiked club a +0 giant spiked club (46, -43, Vaults:2) 22 arrows (47, -44, Vaults:2) a +0 giant spiked club a +0 giant club (47, -34, Vaults:2) a +2 halberd of freezing a +0 robe (47, -14, Vaults:2) +0 ice dragon scales (48, -46, Vaults:2) a +0 giant club a +0 giant spiked club Level 3 of the Vaults (0, 0, Vaults:3) a +0 ring mail (4, -9, Vaults:3) a +0 arbalest 12 bolts a +0 giant club (4, -7, Vaults:3) a +0 giant spiked club a +0 giant club (5, -17, Vaults:3) a +0 ring mail (5, -9, Vaults:3) a +0 troll leather armour a +0 giant club a +0 giant spiked club (5, -8, Vaults:3) a +0 scimitar a +0 chain mail a +2 buckler of protection a +0 short sword a +0 plate armour a +0 giant club a +0 giant club a +0 giant spiked club (6, -9, Vaults:3) a +0 halberd a cursed +0 robe (6, -8, Vaults:3) a +0 bardiche a +0 plate armour a +0 flail (6, -7, Vaults:3) a +0 giant club (7, -19, Vaults:3) a +1 dagger of distortion a +0 robe (7, -18, Vaults:3) a +0 falchion a +0 scale mail (7, -15, Vaults:3) a +0 ring mail (10, 12, Vaults:3) a +0 morningstar a +0 ring mail (22, 9, Vaults:3) a +0 halberd a +0 plate armour (23, 1, Vaults:3) the +4 hand axe of Nuis {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. (23, 2, Vaults:3) a bolt (24, -33, Vaults:3) a +1 fustibalus of freezing (24, 2, Vaults:3) a bolt (24, 5, Vaults:3) a +0 short sword a +0 plate armour (24, 8, Vaults:3) a +0 short sword (25, 9, Vaults:3) a +0 dagger a +0 robe (26, -34, Vaults:3) a +0 flail a cursed +0 robe (26, -30, Vaults:3) a +0 great sword of flaming (26, -29, Vaults:3) a +0 great sword of flaming (26, -28, Vaults:3) a +0 shortbow 18 arrows (27, -33, Vaults:3) a +0 giant spiked club (27, -2, Vaults:3) 13 bolts a +0 arbalest (28, -32, Vaults:3) a +0 morningstar a +0 leather armour a cursed +0 dagger a +0 robe (29, -31, Vaults:3) a +0 spear of freezing a +0 robe (29, -28, Vaults:3) a +0 hand axe (29, -27, Vaults:3) a +0 pair of gloves (30, -19, Vaults:3) a +0 leather armour a +0 flail (30, 1, Vaults:3) a +0 arbalest a +0 morningstar 12 bolts a +0 ring mail (31, -29, Vaults:3) a +0 giant spiked club (34, -11, Vaults:3) a +0 leather armour a +0 long sword (35, -11, Vaults:3) a +0 ring mail a +0 rapier (38, 14, Vaults:3) a +0 glaive a +0 ring mail (40, 20, Vaults:3) a +0 ring mail (43, -18, Vaults:3) a +0 leather armour a +0 long sword (43, -16, Vaults:3) a +0 robe (43, 7, Vaults:3) a +0 morningstar (44, -18, Vaults:3) a +0 giant spiked club (44, -16, Vaults:3) a +0 giant club (45, -33, Vaults:3) a +0 ring mail (45, -18, Vaults:3) a cursed -1 giant club (45, -17, Vaults:3) a +0 giant club (45, -16, Vaults:3) a +0 ring mail a +0 mace (45, -9, Vaults:3) 12 arrows a +0 scimitar a +0 longbow (46, -16, Vaults:3) a +0 giant club a +0 giant club (46, -12, Vaults:3) a +0 chain mail a +0 rapier (46, -11, Vaults:3) a +0 ring mail a +0 long sword (48, -34, Vaults:3) a +0 giant spiked club a +0 giant spiked club (48, -14, Vaults:3) an arrow (49, -36, Vaults:3) 14 arrows (50, -33, Vaults:3) a +0 giant spiked club a +0 giant club a +0 falchion a +1 arbalest of freezing 22 bolts a +0 ring mail (50, -32, Vaults:3) a +0 giant spiked club (50, -31, Vaults:3) a +0 morningstar a +0 leather armour a bolt (51, -33, Vaults:3) a +0 giant spiked club a +4 vampiric halberd a +0 chain mail a +0 arbalest a +0 long sword 11 bolts a +0 chain mail (52, -33, Vaults:3) a +0 spear a +0 robe a +0 giant club a +0 giant club (53, -33, Vaults:3) a +0 giant club (55, -25, Vaults:3) a cursed +0 arbalest 17 bolts (56, -31, Vaults:3) a +0 robe (56, -24, Vaults:3) 3 large rocks (56, 8, Vaults:3) a +0 great sword of freezing (57, -23, Vaults:3) a large rock (57, 3, Vaults:3) a +0 great mace a +0 scale mail (58, -7, Vaults:3) a +0 buckler of cold resistance a cursed +0 leather armour a +0 scimitar (58, 2, Vaults:3) a +0 chain mail a +0 dire flail (58, 3, Vaults:3) a +0 robe a +0 spear (61, -1, Vaults:3) 17 bolts a +0 robe a +0 dagger (62, -12, Vaults:3) 23 bolts (64, -15, Vaults:3) a +2 flail of protection a +0 ring mail Level 4 of the Vaults [Shop] Wibb's Book Emporium a book of Alchemy (1575 gold) a book of Conjurations (630 gold) a book of Changes (525 gold) a book of Spatial Translocations (1365 gold) a book of Unlife (1365 gold) a book of Spatial Translocations (1365 gold) a book of Burglary (1575 gold) a book of Battle (840 gold) a book of Air (735 gold) (0, 0, Vaults:4) a +0 dire flail a +0 leather armour (0, 1, Vaults:4) a +0 giant spiked club a +0 giant club (1, 2, Vaults:4) a cursed -3 giant spiked club a +0 giant spiked club a +0 flail a +0 robe (5, 25, Vaults:4) +0 storm dragon scales a +0 plate armour a +0 glaive a +0 plate armour a cursed -2 dire flail a +0 plate armour a +0 great sword a +0 giant club a +3 plate armour a +3 battleaxe (5, 26, Vaults:4) a +0 chain mail a +0 great mace a +0 large shield a +0 chain mail a +0 bardiche a +0 plate armour a +0 chain mail a +0 long sword a +3 war axe of flaming a large rock (5, 27, Vaults:4) a +0 plate armour a +1 battleaxe a +2 chain mail of cold resistance a +1 halberd a +0 shield a +0 chain mail a +0 war axe (6, 25, Vaults:4) a +0 chain mail a +2 long sword a +0 large shield a +0 chain mail a +0 long sword (6, 26, Vaults:4) 2 bolts a +4 double sword of electrocution (6, 27, Vaults:4) a +0 troll leather armour a +0 plate armour a +3 long sword a +0 chain mail a cursed -2 halberd a +0 plate armour a +0 battleaxe (7, 25, Vaults:4) a +0 shield a +0 chain mail a +0 war axe a +0 chain mail a +0 battleaxe a +0 plate armour a +0 mace (7, 26, Vaults:4) a +0 plate armour a +0 great mace a +1 dire flail of protection a +0 plate armour a +3 great sword a +4 dire flail a +0 chain mail a +0 morningstar a +0 bardiche (7, 27, Vaults:4) a +0 chain mail a +0 bardiche a +0 chain mail a +3 great mace of holy wrath a +0 plate armour a +2 great mace a +0 dire flail a +0 dire flail (8, -8, Vaults:4) a +0 arbalest a +1 bardiche of venom 14 bolts a +0 chain mail (8, -5, Vaults:4) a +0 long sword a +0 chain mail (8, 28, Vaults:4) 2 large rocks a bolt 2 arrows (9, -8, Vaults:4) a +0 arbalest a +0 long sword 10 bolts a +0 ring mail (10, -8, Vaults:4) a +0 glaive a +0 plate armour (10, -6, Vaults:4) a +0 short sword (11, 30, Vaults:4) a +0 scale mail a +0 war axe (12, -6, Vaults:4) a +0 halberd a +3 chain mail (12, -5, Vaults:4) a +0 mace a +0 chain mail (12, -3, Vaults:4) a bolt (12, -2, Vaults:4) a bolt (12, -1, Vaults:4) a bolt (12, 31, Vaults:4) 22 arrows a +0 longbow a cursed -2 scale mail a +0 long sword a +0 arbalest a +0 chain mail 33 bolts a +4 war axe of electrocution a +0 arbalest a potion of lignification (13, -1, Vaults:4) 3 bolts (19, 21, Vaults:4) a +0 dire flail a +0 dire flail (21, 9, Vaults:4) a +0 arbalest 23 bolts (22, 11, Vaults:4) a +0 dagger a +0 robe a +0 battleaxe a +2 chain mail of fire resistance (23, 10, Vaults:4) a +0 halberd (24, 13, Vaults:4) a +1 glaive a +0 chain mail a +0 arbalest 17 bolts (25, 13, Vaults:4) a +0 dagger (25, 18, Vaults:4) +0 ice dragon scales (25, 19, Vaults:4) a bolt (26, 13, Vaults:4) a +0 arbalest 18 bolts (26, 14, Vaults:4) a +0 arbalest 13 bolts (26, 15, Vaults:4) a bolt a +2 falchion of electrocution a +0 scale mail a +0 broad axe a +0 chain mail (26, 16, Vaults:4) 5 bolts (27, -16, Vaults:4) 2 bolts (27, 21, Vaults:4) a +0 ring mail of cold resistance (29, -10, Vaults:4) a +0 arbalest 15 bolts (30, 0, Vaults:4) 11 potions of lignification (35, 3, Vaults:4) a +0 war axe (39, 25, Vaults:4) a +0 scale mail a +0 morningstar (43, -18, Vaults:4) a +1 leather armour of fire resistance a +0 dagger 16 arrows a +0 longbow (43, -17, Vaults:4) a +0 dagger (44, -18, Vaults:4) 28 arrows a cursed -3 scimitar a +0 shortbow a +0 leather armour a +0 mace of holy wrath (45, -18, Vaults:4) 3 arrows (46, -19, Vaults:4) an arrow (46, 28, Vaults:4) a +0 scale mail a cursed -3 mace (50, -7, Vaults:4) a +0 chain mail a +1 glaive 22 bolts a cursed -2 arbalest (52, -6, Vaults:4) a +0 plate armour a +0 chain mail a +0 mace a +0 short sword a +0 short sword a cursed +0 leather armour (53, -5, Vaults:4) a +0 robe a cursed +0 flail a +0 leather armour (57, -1, Vaults:4) 5 bolts (59, 24, Vaults:4) a +0 giant club a +0 giant club (59, 25, Vaults:4) a +0 giant spiked club a +0 giant spiked club (59, 26, Vaults:4) a cursed -3 giant spiked club a +0 giant club (59, 27, Vaults:4) a +0 giant spiked club (59, 34, Vaults:4) 19 bolts a +0 arbalest (60, 25, Vaults:4) a +0 leather armour a +0 great mace (60, 26, Vaults:4) a +0 robe a +0 flail (60, 27, Vaults:4) 21 arrows a +0 shortbow (60, 28, Vaults:4) a +0 animal skin (60, 30, Vaults:4) an arrow (60, 32, Vaults:4) 6 tomahawks of returning (60, 33, Vaults:4) an arrow (60, 46, Vaults:4) a +0 robe a +0 dagger (61, 31, Vaults:4) an arrow (61, 32, Vaults:4) 2 arrows a +2 arbalest of freezing 27 bolts (61, 33, Vaults:4) an arrow (61, 34, Vaults:4) 17 bolts a +0 arbalest (62, 34, Vaults:4) 28 bolts a +0 arbalest (63, -1, Vaults:4) a scroll of random uselessness (63, 22, Vaults:4) a +0 plate armour a +0 great mace (68, 35, Vaults:4) a +0 giant club a cursed -3 giant club (68, 36, Vaults:4) a +0 giant spiked club a +0 giant spiked club a +0 dire flail (68, 37, Vaults:4) a +0 robe a +0 whip (69, 37, Vaults:4) a +0 giant spiked club (69, 38, Vaults:4) a +0 dire flail a +0 giant club a +0 giant club a +0 giant club (70, 38, Vaults:4) a +0 dire flail a +0 giant club (72, 39, Vaults:4) 18 bolts Level 5 of the Vaults (0, 0, Vaults:5) the cursed +1 leather armour "Inussuod" {+Inv Regen+} It lets you turn invisible. It increases your rate of regeneration. It has a curse placed upon it. a cursed -2 short sword (0, 4, Vaults:5) a +0 war axe a +0 plate armour (0, 12, Vaults:5) a bolt (1, 15, Vaults:5) a bolt (1, 17, Vaults:5) a +0 dire flail a +0 dire flail (1, 18, Vaults:5) a +0 dire flail a +0 dire flail (1, 24, Vaults:5) a +0 plate armour (2, 18, Vaults:5) a +0 robe a +0 war axe 22 bolts a +0 arbalest a +0 war axe a +0 chain mail (3, 41, Vaults:5) a +0 war axe (3, 47, Vaults:5) 7 bolts a +0 arbalest (4, 1, Vaults:5) a +0 troll leather armour (4, 3, Vaults:5) a large rock (5, 35, Vaults:5) a +0 leather armour a +0 morningstar (5, 38, Vaults:5) a +0 rapier (6, -1, Vaults:5) a +0 long sword a +0 scale mail (6, 5, Vaults:5) 2 large rocks (6, 35, Vaults:5) a +0 buckler a wand of disintegration (20) a +2 ring mail of poison resistance a +3 war axe (6, 36, Vaults:5) a +0 scale mail a cursed -2 falchion (7, 8, Vaults:5) an uncursed staff of fire (7, 17, Vaults:5) a +2 battleaxe of electrocution a +0 plate armour a +0 rapier a large rock (7, 29, Vaults:5) a Necronomicon (7, 35, Vaults:5) a +0 ring mail 16 bolts a +0 arbalest a +0 scimitar (7, 36, Vaults:5) a +0 shield a +0 chain mail a +2 long sword of holy wrath (7, 38, Vaults:5) 24 bolts a +0 arbalest (7, 41, Vaults:5) a +0 long sword (8, -1, Vaults:5) a cursed -1 dire flail a +0 dire flail (8, 37, Vaults:5) a bolt (8, 47, Vaults:5) a bolt (9, 8, Vaults:5) a book of Debilitation (9, 25, Vaults:5) a bolt (10, 32, Vaults:5) a +0 dagger (10, 43, Vaults:5) a bolt (10, 44, Vaults:5) a +0 scale mail a +0 battleaxe of venom (10, 47, Vaults:5) a bolt (11, -5, Vaults:5) an uncursed staff of fire a +2 arbalest of freezing 7 bolts (11, 25, Vaults:5) a bolt (11, 44, Vaults:5) a bolt (12, -5, Vaults:5) a +0 arbalest 10 bolts (12, -4, Vaults:5) a +2 arbalest of velocity 14 bolts (12, 27, Vaults:5) an uncursed staff of summoning (13, -5, Vaults:5) a +0 arbalest 16 bolts (13, -4, Vaults:5) a +0 great mace a +0 ring mail a +0 arbalest 14 bolts (13, 27, Vaults:5) a bolt (14, -4, Vaults:5) a +2 battleaxe of freezing (14, 14, Vaults:5) an uncursed staff of wizardry (14, 35, Vaults:5) a +0 long sword (15, -4, Vaults:5) a bolt a +3 great mace of protection a +0 ring mail (15, 1, Vaults:5) a +0 giant spiked club (15, 15, Vaults:5) a +0 robe a +3 rapier of speed (15, 33, Vaults:5) a +0 chain mail (15, 34, Vaults:5) a book of Callings (15, 37, Vaults:5) the +4 leather armour of the Flute {-Cast rF+++ rC++ Dex+4} It affects your dexterity (+4). It renders you almost immune to fire. It greatly protects you from cold. It prevents spellcasting. (16, -4, Vaults:5) a bolt (16, 2, Vaults:5) a +2 ring mail of magic resistance (16, 17, Vaults:5) a +0 plate armour a +0 broad axe of flaming (16, 36, Vaults:5) 6 needles of sleeping (17, -4, Vaults:5) a +0 battleaxe of freezing (17, 12, Vaults:5) a +1 cloak of magic resistance (17, 16, Vaults:5) a +0 ring mail a +1 vampiric falchion (17, 17, Vaults:5) a +3 broad axe of freezing (17, 35, Vaults:5) 3 scrolls of fear (18, -4, Vaults:5) 3 bolts (18, 14, Vaults:5) a +1 morningstar of protection (18, 16, Vaults:5) a +0 chain mail a +0 war axe a +2 long sword of protection (18, 17, Vaults:5) a cursed -2 mace a cursed +0 scale mail a +0 mace of draining a +0 robe (18, 44, Vaults:5) a large rock (19, 16, Vaults:5) 4 large rocks (20, -4, Vaults:5) 2 bolts (20, 16, Vaults:5) a cursed -1 long sword (20, 32, Vaults:5) 13 arrows (20, 38, Vaults:5) an uncursed staff of wizardry (20, 45, Vaults:5) a large rock (22, -4, Vaults:5) a +1 dire flail of crushing a large rock (22, 7, Vaults:5) 2 needles of sleeping (22, 33, Vaults:5) a +0 giant club a +0 giant spiked club 2 bolts (23, 35, Vaults:5) a cursed -3 ring of strength an uncursed staff of earth a +0 chain mail a +0 great sword (23, 36, Vaults:5) 3 bolts (23, 41, Vaults:5) a +3 long sword (24, 34, Vaults:5) 5 bolts a +0 arbalest an uncursed staff of death (24, 35, Vaults:5) a +0 scale mail a +2 battleaxe of chopping (24, 36, Vaults:5) a +0 quarterstaff of draining a +0 ring mail (25, 34, Vaults:5) a bolt (26, -4, Vaults:5) 3 large rocks (27, -2, Vaults:5) the +5 spear of Eqooc {elec, rF+ Str+2 Int+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+2). It affects your intelligence (+3). It protects you from fire. (27, 19, Vaults:5) a +0 giant club a +0 giant club (28, -2, Vaults:5) a +2 chain mail of magic resistance a +0 hand axe a +0 scale mail a +0 morningstar a +0 centaur barding 12 bolts a +0 arbalest (28, 22, Vaults:5) a large rock (29, 15, Vaults:5) a cursed +0 scale mail a +1 vampiric halberd a bolt (30, 14, Vaults:5) a +0 great sword of flaming (31, 10, Vaults:5) a +1 hunting sling of flaming (31, 20, Vaults:5) 2 large rocks (31, 21, Vaults:5) a +0 giant spiked club a +0 giant club (31, 24, Vaults:5) a +0 giant club a +0 giant spiked club (32, 20, Vaults:5) a +0 giant spiked club (32, 21, Vaults:5) a +0 giant spiked club 4 large rocks a bolt (32, 24, Vaults:5) a +0 ring mail a +0 morningstar (33, 20, Vaults:5) a +0 leather armour a +0 trident a +0 leather armour a +0 morningstar (33, 24, Vaults:5) a +0 robe a +0 spear (33, 25, Vaults:5) a +0 giant club (33, 26, Vaults:5) a cursed -2 giant club a +0 giant spiked club (40, 11, Vaults:5) a +0 plate armour a +3 great sword of pain (45, 37, Vaults:5) a book of Death (46, 35, Vaults:5) 20 bolts (47, 36, Vaults:5) an uncursed staff of summoning (48, 28, Vaults:5) a book of Death (51, 29, Vaults:5) a +1 great sword of flaming (51, 32, Vaults:5) a +2 chain mail of poison resistance a +4 great sword of flaming (52, 27, Vaults:5) a +0 dire flail a cursed -1 dire flail (52, 31, Vaults:5) the +10 plate armour of Evolution {rCorr MP+9 Str-5 Dex+8} It affects your strength (-5). It affects your dexterity (+8). It affects your magic capacity (+9). It protects you from acid and corrosion. (54, 32, Vaults:5) a +0 plate armour a +2 great sword of holy wrath (55, 32, Vaults:5) a +0 ring mail a +0 great sword (56, 36, Vaults:5) a +2 helmet of see invisible (56, 48, Vaults:5) a +0 flail (58, 24, Vaults:5) a +0 leather armour a +0 morningstar (58, 25, Vaults:5) a +2 scale mail of positive energy a +1 dire flail of protection (59, -5, Vaults:5) a +0 dagger (59, 26, Vaults:5) a +0 ring mail 16 bolts a +0 falchion a +0 arbalest (60, 26, Vaults:5) a +0 scale mail a +1 morningstar of crushing (60, 27, Vaults:5) a +3 plate armour a +0 glaive (60, 35, Vaults:5) a +0 scale mail a +0 mace (61, 17, Vaults:5) a +0 robe (61, 37, Vaults:5) +2 fire dragon scales {Xtahua} Level 1 of the Crypt (0, 0, Crypt:1) a scroll of random uselessness (0, 2, Crypt:1) a +0 fustibalus (4, 1, Crypt:1) a +0 rapier of electrocution (7, 34, Crypt:1) a +0 trident (8, 34, Crypt:1) a +0 halberd (9, 34, Crypt:1) a +0 war axe (16, 3, Crypt:1) an uncursed staff of poison a +0 robe (20, -14, Crypt:1) a +0 robe (20, -6, Crypt:1) a +0 rapier (20, -1, Crypt:1) an uncursed staff of summoning a +0 robe (20, 0, Crypt:1) a +0 robe a potion of blood (30, -7, Crypt:1) a +0 robe a +2 falchion of freezing (31, -9, Crypt:1) a +0 robe a +1 flail (31, -8, Crypt:1) a +0 robe a +4 scimitar of freezing (31, -7, Crypt:1) a +0 robe a +4 long sword (31, 2, Crypt:1) an uncursed staff of power a +0 robe (31, 14, Crypt:1) a book of the Dragon (34, 18, Crypt:1) a +0 ring mail (37, 25, Crypt:1) a +0 dagger of venom a +0 robe (45, 4, Crypt:1) a +0 robe a +0 dagger (53, 0, Crypt:1) a +0 robe (56, 31, Crypt:1) a +0 robe Level 2 of the Crypt (0, 0, Crypt:2) a +0 robe (6, 12, Crypt:2) 6 tomahawks (12, 29, Crypt:2) a +5 amulet of reflection (15, 19, Crypt:2) a +0 broad axe a +0 plate armour (16, -2, Crypt:2) a +0 robe (17, -6, Crypt:2) a +0 ring mail a +0 mace (17, -5, Crypt:2) a +0 chain mail a +2 morningstar of crushing (18, -2, Crypt:2) a +0 plate armour a +4 battleaxe of distortion (19, 13, Crypt:2) a +0 halberd (21, -11, Crypt:2) a +0 short sword (21, 19, Crypt:2) a +0 long sword (23, -3, Crypt:2) a +0 long sword a +0 chain mail a +0 great mace (23, -2, Crypt:2) a +0 chain mail a +0 long sword (23, -1, Crypt:2) a +0 plate armour a +0 battleaxe (24, -2, Crypt:2) a cursed -2 long sword a +3 great sword a +0 plate armour (24, -1, Crypt:2) a +0 scimitar a +0 hand axe (25, 0, Crypt:2) a +0 scimitar (28, -12, Crypt:2) a potion of degeneration (30, -11, Crypt:2) a +0 falchion (31, 6, Crypt:2) a +0 club (37, 17, Crypt:2) a +0 robe (38, -15, Crypt:2) a +1 scythe of distortion (39, -18, Crypt:2) a +0 flail (42, -17, Crypt:2) 15 poisoned needles Level 3 of the Crypt (0, 0, Crypt:3) a +0 glaive of venom (1, 0, Crypt:3) a +1 vampiric long sword (2, -20, Crypt:3) a +0 robe (2, 8, Crypt:3) a wand of random effects (22) (3, -8, Crypt:3) 23 arrows (4, -38, Crypt:3) 6 tomahawks (5, -13, Crypt:3) a +1 glaive of venom (8, -31, Crypt:3) an uncursed amulet of rage (10, -13, Crypt:3) a +0 short sword (10, -9, Crypt:3) a +0 battleaxe (15, 10, Crypt:3) a Necronomicon (16, -31, Crypt:3) a cursed staff of air (16, -25, Crypt:3) a +0 mace (16, -24, Crypt:3) a +0 flail a +0 long sword a +0 plate armour a +0 war axe a cursed -2 plate armour (16, -4, Crypt:3) a +0 great sword a +0 plate armour an uncursed ring of positive energy (16, 10, Crypt:3) a +0 dagger of venom (16, 11, Crypt:3) +1 gold dragon scales (17, -26, Crypt:3) a +0 short sword (17, -25, Crypt:3) a +0 long sword of electrocution a +0 plate armour a cursed +0 robe a +3 great sword a +0 plate armour (17, -24, Crypt:3) a +0 glaive a +1 war axe a +0 plate armour a +0 great mace a +0 chain mail (17, -5, Crypt:3) a +0 bardiche a +0 chain mail (17, -4, Crypt:3) a +3 long sword a +0 plate armour a cursed +0 robe (17, -2, Crypt:3) a +0 war axe a +0 chain mail a potion of blood (17, 11, Crypt:3) a +0 hand axe (18, -26, Crypt:3) a +0 long sword (18, 9, Crypt:3) a +4 battleaxe of chopping (18, 10, Crypt:3) a +1 leather armour of positive energy (18, 11, Crypt:3) a +1 great sword of freezing (19, 10, Crypt:3) a +0 war axe (20, -41, Crypt:3) a phial of floods (25, -33, Crypt:3) a +0 great sword of draining a +0 chain mail (28, -20, Crypt:3) a +2 vampiric glaive (29, 6, Crypt:3) 20 arrows (32, -5, Crypt:3) a +0 flail (32, 8, Crypt:3) a +0 scale mail (33, -22, Crypt:3) 5 needles of sleeping (33, -9, Crypt:3) a +0 robe a +0 long sword a +0 chain mail a +0 war axe a +0 trident (33, -8, Crypt:3) a +0 long sword a +0 chain mail (33, -6, Crypt:3) a +0 dire flail a +0 chain mail (33, -5, Crypt:3) a +0 halberd (33, -1, Crypt:3) a +0 mace a +0 scimitar (33, 0, Crypt:3) a +0 battleaxe a +0 chain mail (34, -37, Crypt:3) 15 bolts (39, -26, Crypt:3) 1131 stones (40, -4, Crypt:3) 16 arrows (47, -9, Crypt:3) a +3 ring of evasion (57, -31, Crypt:3) a +0 whip (57, 6, Crypt:3) an uncursed staff of cold (58, 4, Crypt:3) an uncursed ring of positive energy (59, 6, Crypt:3) a +2 plate armour of poison resistance (60, -26, Crypt:3) a +0 long sword (61, -25, Crypt:3) a +3 scythe of protection (61, 1, Crypt:3) a cursed amulet of inaccuracy (62, -22, Crypt:3) 21 stones (64, -37, Crypt:3) 28 stones Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a +0 rapier (8, -3, Tomb:1) a scroll of vulnerability (11, -3, Tomb:1) a +0 dagger (16, 7, Tomb:1) a +1 mace of draining (16, 41, Tomb:1) 11 stones (17, 37, Tomb:1) a +0 flail (22, -7, Tomb:1) 15 sling bullets (32, 7, Tomb:1) 12 sling bullets (36, -7, Tomb:1) 19 arrows (42, 41, Tomb:1) 11 stones (46, 16, Tomb:1) a +0 hand crossbow (47, 31, Tomb:1) a scroll of vulnerability (51, -7, Tomb:1) an uncursed amulet of harm Level 2 of the Tomb of the Ancients (0, 0, Tomb:2) a +0 dire flail (1, -10, Tomb:2) a +0 long sword (1, 4, Tomb:2) a +0 arbalest (2, -9, Tomb:2) a +0 chain mail a +2 great mace (10, -3, Tomb:2) 18 arrows (10, 29, Tomb:2) a +0 leather armour a +0 great mace a +0 plate armour a +0 mace of crushing a +0 scale mail (11, 28, Tomb:2) a stone (13, 9, Tomb:2) a +0 scale mail (13, 23, Tomb:2) a stone (13, 24, Tomb:2) 16 stones (15, 21, Tomb:2) 2 stones (15, 22, Tomb:2) a +1 great mace of draining a +0 chain mail (16, 20, Tomb:2) 25 stones Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a crystal ball of energy (0, 1, Tomb:3) a +8 plate armour of ponderousness (0, 2, Tomb:3) a +3 demon whip of pain (1, 0, Tomb:3) an uncursed staff of wizardry (1, 1, Tomb:3) a book of Debilitation (2, -1, Tomb:3) a +0 ring mail of magic resistance (2, 0, Tomb:3) a +2 pair of gloves of archery (3, -3, Tomb:3) a cursed ring of teleportation (3, -2, Tomb:3) a +6 war axe of venom (3, -1, Tomb:3) a +1 mace of protection (3, 0, Tomb:3) an uncursed staff of cold (4, -4, Tomb:3) a Young Poisoner's Handbook (4, -1, Tomb:3) the ring of Lisoetio {*Tele MP+9 Str+4 Dex-2 Slay+2} [ring of teleportation] It may teleport you next to monsters. It affects your strength (+4). It affects your dexterity (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your magic capacity (+9). (4, 0, Tomb:3) the Volume of Supportive Earth Spells Type Level a - Sandblast Earth 1 b - Summon Small Mammal Summoning 1 c - Stone Arrow Conjuration/Earth 3 d - Leda's Liquefaction Hexes/Earth 4 e - Petrify Transmutation/Earth 4 f - Lee's Rapid Deconstruction Earth 5 (5, -5, Tomb:3) a +0 plate armour of fire resistance (5, -4, Tomb:3) a lightning rod (4/4) (5, -3, Tomb:3) the Disquisition on Boosting Toxins Spells Type Level a - Sting Conjuration/Poison 1 b - Regeneration Charms/Necromancy 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Spider Form Transmutation/Poison 3 e - Iskenderun's Battlesphere Conjuration/Charms 5 (5, -1, Tomb:3) the +6 short sword "Ivaij" {pierce, rC+ rN+++ Int+2 Dex-5} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (-5). It protects you from cold. It renders you almost immune to negative energy. (5, 2, Tomb:3) a +0 robe (6, -6, Tomb:3) an uncursed staff of cold (6, -5, Tomb:3) a book of Necromancy (6, -4, Tomb:3) the +11 scythe "Zic Puf" {drain, *Drain Fragile rC+ Int+5} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+5). It protects you from cold. It causes draining when unequipped. It will be destroyed if unequipped. Zin disapproves of the use of such an item. (6, -3, Tomb:3) a +3 vampiric glaive (6, -2, Tomb:3) a +0 hand axe (7, -6, Tomb:3) a +2 war axe of electrocution (7, -5, Tomb:3) a +2 ring mail of cold resistance (7, 2, Tomb:3) 6 sling bullets (9, -6, Tomb:3) an uncursed ring of wizardry (11, -1, Tomb:3) the +4 hand axe "Yxeim" {flame, Int+8} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+8). (11, 26, Tomb:3) a book of Changes (12, -5, Tomb:3) a +0 robe (17, 25, Tomb:3) 19 poisoned needles (19, -6, Tomb:3) a +0 plate armour (21, -5, Tomb:3) a +0 trident (21, 16, Tomb:3) a scroll of random uselessness (23, 0, Tomb:3) a +0 morningstar (24, -5, Tomb:3) 28 stones (26, -4, Tomb:3) a +0 leather armour (26, 4, Tomb:3) a +0 chain mail a +0 battleaxe of draining (28, 25, Tomb:3) 15 poisoned needles (28, 26, Tomb:3) a +1 hat (29, -7, Tomb:3) an uncursed staff of conjuration (30, -3, Tomb:3) a lamp of fire (30, 0, Tomb:3) a cursed -2 hand crossbow (31, 0, Tomb:3) a +0 halberd (32, 21, Tomb:3) a +0 leather armour (34, 2, Tomb:3) a +1 trident of venom (34, 21, Tomb:3) a +0 giant spiked club (37, 19, Tomb:3) 18 arrows the Vestibule of Hell (15, 5, Hell) the +4 staff of Dispater Zin disapproves of the use of such an item. (15, 6, Hell) the +7 sceptre of Asmodeus Zin disapproves of the use of such an item. (15, 7, Hell) the +9 staff of Olgreb {rPois} It protects you from poison. (15, 8, Hell) the +7 sceptre of Torment Zin disapproves of the use of such an item. (15, 9, Hell) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (15, 12, Hell) the horn of Geryon (15, 14, Hell) the +5 robe of Night {Dark MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. (15, 15, Hell) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+4). (15, 16, Hell) the +3 robe of Folly {Archmagi, MR-- Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. (15, 17, Hell) the +3 robe of Clouds {+Fly rElec} It insulates you from electricity. It lets you fly. (15, 18, Hell) the +7 Kryia's mail coat {PotionHeal*2 rC+} It protects you from cold. (15, 19, Hell) the +9 scales of the Dragon King {rPois rF+ rC+ MR+} It protects you from fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (16, 5, Hell) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). Zin disapproves of the use of such an item. (16, 7, Hell) the +7 lajatang of Order {silver, rMut} It protects you from mutation. (16, 8, Hell) the +10 dark maul {crush} It inflicts extra damage upon your enemies. (16, 15, Hell) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (16, 16, Hell) the +3 crown of Dyrovepreva {rElec Int+2 SInv} It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. (16, 17, Hell) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. (16, 18, Hell) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr} It protects you from fire. It protects you from cold. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It protects you from mutation. (16, 19, Hell) the +0 mask of the Dragon {MR+ Slay+3 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you see invisible. (17, 5, Hell) the +18 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. (17, 6, Hell) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (17, 7, Hell) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. Zin disapproves of the use of such an item. (17, 8, Hell) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (17, 18, Hell) the +3 pair of gauntlets of War {Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). (17, 19, Hell) the +0 pair of fencer's gloves {+Riposte Dex+3} It affects your dexterity (+3). (18, 5, Hell) the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. Zin disapproves of the use of such an item. (18, 6, Hell) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. (18, 7, Hell) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. Zin disapproves of the use of such an item. (18, 8, Hell) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (18, 19, Hell) the +10 large shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. (19, 5, Hell) the +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. Zin disapproves of the use of such an item. (19, 6, Hell) the +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you fly. It may make noises in combat. (19, 7, Hell) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (19, 8, Hell) the +8 mithril axe "Arga" {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. (19, 19, Hell) the +2 pair of boots of the Assassin {Detection Stab+ Stlth++} It makes you much more stealthy. (20, 5, Hell) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (20, 6, Hell) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (20, 7, Hell) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (20, 8, Hell) the +2 mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. Zin disapproves of the use of such an item. (20, 9, Hell) the +6 shillelagh "Devastator" {shatter} (20, 19, Hell) the +1 cloak of Starlight {rElec rC+ EV+4 Stlth--} It affects your evasion (+4). It protects you from cold. It insulates you from electricity. It makes you much less stealthy. (22, 12, Hell) 10 potions of resistance the +17 plate armour "Akkefaeg" {rPois rN+ rCorr} It protects you from poison. It protects you from negative energy. It protects you from acid and corrosion. the ring "Picymisoav" {Wiz +Blink Dex+2 Slay+2} [ring of wizardry] It improves your spell success rate. It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It lets you blink. (26, -2, Hell) a phial of floods a lamp of fire 109 scrolls of remove curse 7 scrolls of immolation 3 scrolls of identify an uncursed staff of energy {!a} a book of Cantrips the +5 large shield of the Game of Life {rPois rN+ Int+2 Dex+4} It affects your intelligence (+2). It affects your dexterity (+4). It protects you from poison. It protects you from negative energy. a Grand Grimoire a book of Enchantments a book of Annihilations 9 scrolls of amnesia a book of Power the ring of Pemedag {+Fly rF+ MR+} [ring of protection from magic] It protects you from fire. It affects your resistance to hostile enchantments. It lets you fly. a book of Spatial Translocations 329 sling bullets an uncursed staff of conjuration the +1 pair of boots of Purpose {-Tele rF+ Dex+4 SInv} It affects your dexterity (+4). It protects you from fire. It lets you see invisible. It prevents most forms of teleportation. a book of the Tempests the Volume of Self-Improvement Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Regeneration Charms/Necromancy 3 d - Deflect Missiles Charms/Air 6 a book of Misfortune a book of the Sky a book of the Warp 4 silver javelins 11 steel javelins a crystal ball of energy the +0 hat of Whack-A-Mole {rF+++ Str+6 Int-2 Dex-3} It affects your strength (+6). It affects your intelligence (-2). It affects your dexterity (-3). It renders you almost immune to fire. a +1 broad axe of venom a +2 helmet of intelligence a +2 pair of boots of running an uncursed staff of fire a +5 shield of cold resistance an uncursed ring of wizardry a book of Burglary a book of Fire the ring "Netausmeo" {Ice MR+ MP+9 Dex-3 Slay+3} [ring of ice] It enhances your ice magic. It affects your dexterity (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). a book of Summonings an uncursed staff of wizardry 15 javelins an uncursed ring of see invisible a wand of clouds (14) an uncursed staff of earth 4 scrolls of enchant armour a +7 sacred scourge of holy wrath 8 phantom mirrors 5 boxes of beasts the amulet "Xodocaphe" {RegenMP MR+ Int+2} [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (+2). It affects your resistance to hostile enchantments. the ring "Seumongo" {MR+ Str+6 Slay-3 Stlth-} [ring of slaying] It affects your strength (+6). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It affects your resistance to hostile enchantments. It makes you less stealthy. (26, 16, Hell) the amulet of Vitality {Regen+ HP+15} [amulet of regeneration] It affects your health (+15). It increases your rate of regeneration. (26, 17, Hell) the ring of Robustness {AC+8} [ring of protection] It affects your AC (+8). (27, -3, Hell) the +8 double sword "Ogreslayer" {slice, rElec rN+ MR+++} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (27, 5, Hell) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (27, 6, Hell) the +6 arbalest "Damnation" {damnation} Zin disapproves of the use of such an item. (27, 7, Hell) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. (27, 8, Hell) the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. (27, 9, Hell) the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (27, 10, Hell) the +3 sling "Punk" {acid, rCorr} It protects you from acid and corrosion. (27, 16, Hell) the brooch of Shielding {Reflect SH+8} [amulet of reflection] It shields you and reflects attacks. It affects your SH (+8). (27, 17, Hell) the ring of Phasing {EV+8} [ring of evasion] It affects your evasion (+8). (28, 5, Hell) the +6 sword of Cerebov {flame} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. Zin disapproves of the use of such an item. (28, 6, Hell) the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. Zin disapproves of the use of such an item. (28, 7, Hell) the +10 zealot's sword {holy, *Rage rN+ EV+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. (28, 8, Hell) the +7 Singing Sword (28, 9, Hell) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. Zin disapproves of the use of such an item. (28, 10, Hell) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. Zin disapproves of the use of such an item. (28, 11, Hell) the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. Zin disapproves of the use of such an item. (28, 12, Hell) the +2 Maxwell's thermic engine {flame, freeze, rF- rC-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to fire. It makes you vulnerable to cold. (28, 13, Hell) the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (28, 14, Hell) the +17 sword of Power (28, 15, Hell) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. (28, 16, Hell) the macabre finger necklace {rN+} [amulet of nothing] It protects you from negative energy. (28, 17, Hell) the ring of the Mage {Wiz MR++ Int+3} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+3). It affects your resistance to hostile enchantments. (29, 5, Hell) the +4 arc blade {discharge, rElec} It insulates you from electricity. (29, 6, Hell) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. Zin disapproves of the use of such an item. (29, 7, Hell) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). (29, 8, Hell) the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (29, 9, Hell) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. Zin disapproves of the use of such an item. (29, 10, Hell) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (29, 15, Hell) the cursed necklace of Bloodlust {*Rage +Rage MR++ Int-3 Slay+6 *Curse} [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It curses itself when equipped. It has a curse placed upon it. (29, 17, Hell) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] It lets you turn invisible. It makes you more stealthy. Level 1 of the Iron City of Dis (0, 0, Dis:1) a +0 long sword (1, -4, Dis:1) a +0 glaive (1, -3, Dis:1) a +0 hand axe (2, -5, Dis:1) a +0 scimitar a +0 glaive (3, 15, Dis:1) a +1 trident of freezing (13, -26, Dis:1) a +3 scythe of slicing (15, -25, Dis:1) a +0 vampiric scythe (19, -5, Dis:1) a +2 great mace (27, -17, Dis:1) a +0 flail (32, -9, Dis:1) a +0 scimitar Level 2 of the Iron City of Dis (0, 0, Dis:2) a +0 giant spiked club (2, 0, Dis:2) a +0 giant club Level 3 of the Iron City of Dis (0, 0, Dis:3) a cursed +0 trident (unseen) (0, 2, Dis:3) a +4 spear of freezing (unseen) (0, 3, Dis:3) a cursed +5 short sword of freezing a +0 robe (1, 5, Dis:3) a cursed +4 dire flail of freezing a +0 robe (2, 5, Dis:3) a +2 spear (unseen) Level 4 of the Iron City of Dis (12, 9, Dis:4) a +0 great sword (unseen) (14, 10, Dis:4) a cursed +5 mace of freezing a +0 robe a +6 spear of freezing a +0 robe (14, 11, Dis:4) a cursed +1 trident a +0 robe Level 5 of the Iron City of Dis (0, 0, Dis:5) a +0 giant spiked club (1, 0, Dis:5) a +1 great mace (unseen) (1, 2, Dis:5) a +1 battleaxe a +0 chain mail (16, -35, Dis:5) a +0 trident (24, -11, Dis:5) a +0 scythe of freezing (44, -1, Dis:5) a +0 dire flail (45, -1, Dis:5) a +2 short sword of venom (45, 0, Dis:5) a +4 scythe of flaming (45, 1, Dis:5) a +2 scimitar of protection (48, -21, Dis:5) a +0 scythe of freezing (48, -17, Dis:5) a +2 scythe of protection Level 6 of the Iron City of Dis (1, 16, Dis:6) a +2 great sword of draining a cursed +0 plate armour (2, 17, Dis:6) a +1 battleaxe a +0 plate armour (2, 18, Dis:6) a +0 giant club (6, 6, Dis:6) a +1 mace of crushing (7, 6, Dis:6) a +0 trident of protection (7, 7, Dis:6) a +0 trident (8, 7, Dis:6) a cursed -1 dire flail a +0 glaive (10, 7, Dis:6) a +5 scythe of venom Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 flail (0, 25, Dis:7) a +0 demon whip (0, 28, Dis:7) a +6 scythe of protection (1, 25, Dis:7) a +0 morningstar (1, 26, Dis:7) a +0 morningstar (2, 22, Dis:7) a +0 scale mail of poison resistance (2, 24, Dis:7) a +2 plate armour of cold resistance (2, 25, Dis:7) a +2 vampiric scythe (3, 25, Dis:7) a +0 scythe of flaming (4, 24, Dis:7) a +0 demon trident of draining (9, 54, Dis:7) a +1 mace (10, 53, Dis:7) a +0 mace (11, 56, Dis:7) a +0 short sword (21, 14, Dis:7) a +0 troll leather armour a +0 scimitar (24, 3, Dis:7) a lightning rod (4/4) (25, 8, Dis:7) Jaodoada's Grimoire of the Cloudy Rocks Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Leda's Liquefaction Hexes/Earth 4 d - Freezing Cloud Conjuration/Ice/Air 6 e - Iron Shot Conjuration/Earth 6 (25, 20, Dis:7) the Almanac of the Glacier and Weightlessness Spells Type Level a - Freeze Ice 1 b - Static Discharge Conjuration/Air 3 c - Ice Form Ice/Transmutation 4 d - Deflect Missiles Charms/Air 6 e - Conjure Ball Lightning Conjuration/Air 6 (25, 46, Dis:7) a +0 giant club (unseen) (26, 45, Dis:7) a +0 morningstar (27, 25, Dis:7) a book of Air (27, 46, Dis:7) a +0 giant club (28, 5, Dis:7) an uncursed ring of positive energy (28, 46, Dis:7) a +3 scythe of protection (29, 5, Dis:7) the ring of Boacs {rPois rF- MP+9 Slay+4} [ring of magical power] It affects your accuracy and damage with ranged weapons and melee attacks (+4). It makes you vulnerable to fire. It protects you from poison. It affects your magic capacity (+9). (31, 27, Dis:7) an uncursed ring of poison resistance (31, 28, Dis:7) a +0 troll leather armour (32, 10, Dis:7) a +5 scythe of flaming (32, 12, Dis:7) a +0 morningstar (32, 58, Dis:7) a +4 scythe of pain (33, 33, Dis:7) a +0 great mace (34, 11, Dis:7) a +0 troll leather armour a +0 troll leather armour (34, 12, Dis:7) a cursed ring of teleportation a +0 morningstar (34, 13, Dis:7) a +1 scythe of freezing (34, 33, Dis:7) a +3 demon trident of freezing (35, 12, Dis:7) a +0 glaive (36, 14, Dis:7) a +0 giant club (37, 37, Dis:7) a +1 morningstar of protection (38, 13, Dis:7) a +0 troll leather armour (unseen) (38, 14, Dis:7) a +0 scimitar a +0 flail (39, 21, Dis:7) a +0 troll leather armour (40, 14, Dis:7) the +7 mace "Faocs" {flame, Str+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). (41, 0, Dis:7) a +0 morningstar (46, 26, Dis:7) a +0 morningstar (48, -1, Dis:7) a +0 giant spiked club (52, 50, Dis:7) a +0 scythe of freezing (53, 1, Dis:7) a +3 morningstar of protection (53, 27, Dis:7) a +0 flail (55, 25, Dis:7) a +0 dire flail a +0 scythe of protection (56, 23, Dis:7) a +2 flail of holy wrath (unseen) (56, 27, Dis:7) a +0 flail (57, 23, Dis:7) a +0 flail a +0 giant spiked club (58, 15, Dis:7) a +0 hand axe (58, 18, Dis:7) a +1 hand axe of freezing (unseen) (59, 20, Dis:7) a +0 scythe of freezing (59, 25, Dis:7) a +0 scimitar (61, 5, Dis:7) a +0 flail Level 1 of Gehenna (0, 0, Geh:1) a +0 trident (5, -6, Geh:1) a +1 demon whip of electrocution (7, -6, Geh:1) a +0 trident Level 2 of Gehenna (3, -5, Geh:2) a +0 short sword (unseen) (3, -4, Geh:2) a cursed +0 great sword a +0 robe (3, -2, Geh:2) a +0 halberd a +0 robe (3, 9, Geh:2) a +3 scimitar of flaming (4, -3, Geh:2) a cursed +0 dagger (unseen) (23, 5, Geh:2) a +6 morningstar of freezing (unseen) (24, 4, Geh:2) a cursed +0 battleaxe (unseen) (25, 4, Geh:2) a cursed +0 battleaxe a +0 robe (25, 5, Geh:2) a +0 hand axe (unseen) Level 3 of Gehenna (0, 0, Geh:3) a +0 dagger (unseen) (1, 2, Geh:3) a +0 battleaxe (unseen) (2, 0, Geh:3) a +3 hand axe of freezing (unseen) (2, 1, Geh:3) a +0 scimitar of flaming (2, 2, Geh:3) a +1 scimitar of flaming (unseen) (3, 2, Geh:3) a +0 trident (3, 3, Geh:3) a +0 trident (4, 5, Geh:3) a +3 halberd of flaming (unseen) (5, 3, Geh:3) a +0 trident (5, 6, Geh:3) a +2 long sword of distortion a +0 chain mail (6, 6, Geh:3) a +1 great sword of flaming (unseen) Level 4 of Gehenna (3, 3, Geh:4) a +0 morningstar (5, 8, Geh:4) a +0 scimitar of flaming Level 5 of Gehenna (0, 0, Geh:5) a cursed +2 great sword a cursed +0 robe (1, -3, Geh:5) a cursed +0 hand axe a +0 robe (1, 1, Geh:5) a +3 spear (unseen) (2, -3, Geh:5) a +0 trident (2, 1, Geh:5) a +2 long sword of freezing a +0 robe (3, 3, Geh:5) a cursed +0 scimitar a +0 robe Level 6 of Gehenna (0, 0, Geh:6) a +4 demon blade of flaming (unseen) (2, 1, Geh:6) a +1 long sword of distortion a +0 chain mail a +5 demon whip of slashing a +0 plate armour (3, 1, Geh:6) a +1 demon whip of flaming a +0 plate armour (3, 2, Geh:6) a +4 demon whip of flaming (unseen) (4, -3, Geh:6) a +2 long sword of slicing (unseen) (4, 4, Geh:6) a +3 broad axe of flaming a +0 chain mail (6, 0, Geh:6) a +0 trident (26, 2, Geh:6) a +3 great sword (unseen) (29, 0, Geh:6) a +0 dagger (unseen) (30, 1, Geh:6) a +0 falchion (unseen) Level 7 of Gehenna (0, 0, Geh:7) a +2 ring of intelligence (0, 1, Geh:7) the Incunabulum of Enhancements and Snow Spells Type Level a - Metabolic Englaciation Hexes/Ice 5 b - Simulacrum Ice/Necromancy 6 c - Ring of Flames Charms/Fire 7 (0, 2, Geh:7) a +0 helmet of see invisible (0, 3, Geh:7) an uncursed staff of power (0, 4, Geh:7) an uncursed staff of earth (1, 0, Geh:7) a +4 quarterstaff of crushing (1, 2, Geh:7) 6 stones (1, 3, Geh:7) 22 stones (1, 4, Geh:7) a +2 mace of protection (2, -51, Geh:7) a +0 plate armour (2, 2, Geh:7) a +0 arbalest (2, 4, Geh:7) a book of the Dragon (3, 1, Geh:7) a +2 chain mail of poison resistance (3, 3, Geh:7) an uncursed staff of summoning (3, 4, Geh:7) a +4 scale mail of poison resistance (5, -35, Geh:7) a +2 demon whip of draining a +0 demon whip (9, -23, Geh:7) a +1 great sword of flaming (10, -25, Geh:7) a +1 scimitar of flaming (12, -24, Geh:7) a +1 great sword of flaming (12, -22, Geh:7) a +3 flail (14, -24, Geh:7) a +0 mace (15, -22, Geh:7) a +0 mace (17, -17, Geh:7) a +0 great sword of flaming (20, -25, Geh:7) a +1 great sword of flaming (23, -15, Geh:7) a +2 demon whip of electrocution (24, -20, Geh:7) a +0 trident (25, -22, Geh:7) a +2 demon whip of venom (29, -23, Geh:7) a +2 great sword of flaming (30, -22, Geh:7) a +0 mace (35, -24, Geh:7) a +0 great sword of flaming (36, -50, Geh:7) a +0 demon whip of draining a scroll of fear (39, -17, Geh:7) a +0 leather armour (39, -16, Geh:7) 23 stones (39, 3, Geh:7) a +2 demon whip of pain an uncursed ring of poison resistance (44, -47, Geh:7) a +0 leather armour (46, -36, Geh:7) a +2 demon whip of draining (47, -51, Geh:7) a +0 demon whip (47, -37, Geh:7) a +1 demon whip of pain (47, 2, Geh:7) a +0 great sword of flaming a +2 vampiric demon whip a +0 battleaxe of chopping (48, -47, Geh:7) a +0 giant spiked club (48, -37, Geh:7) a +0 demon whip of venom (49, -51, Geh:7) a +2 great sword of flaming (53, 3, Geh:7) a +0 blowgun (54, -32, Geh:7) a +2 demon whip of pain (54, 1, Geh:7) the +0 cloak of Prudence {rPois Str-2 Int+5 Slay+3} It affects your strength (-2). It affects your intelligence (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. (54, 2, Geh:7) a +9 blowgun 21 needles of paralysis (55, -32, Geh:7) 14 stones (55, -18, Geh:7) a +0 scimitar (55, -16, Geh:7) a +0 dagger (55, 4, Geh:7) a +0 demon whip Level 1 of Cocytus (0, 0, Coc:1) a +0 battleaxe (0, 1, Coc:1) a +0 mace (2, 1, Coc:1) a +0 trident (26, -2, Coc:1) a +0 robe a +3 dagger a +0 robe a +0 mace (26, 3, Coc:1) a +0 robe (unseen) (27, -2, Coc:1) a +0 robe (unseen) Level 2 of Cocytus Level 3 of Cocytus (0, 0, Coc:3) a +0 scimitar (0, 1, Coc:3) a +0 glaive (3, 1, Coc:3) a +0 glaive (4, 0, Coc:3) a +0 flail (4, 9, Coc:3) a +0 robe (unseen) (5, 10, Coc:3) a +0 robe a cursed +0 halberd (6, 2, Coc:3) a +0 dagger a +0 robe (6, 11, Coc:3) a +0 robe a +4 scimitar Level 4 of Cocytus (0, 0, Coc:4) a +1 antimagic scythe (6, -23, Coc:4) a +0 glaive (8, -20, Coc:4) a +0 hand axe (10, -21, Coc:4) a +0 dire flail (15, -2, Coc:4) a cursed -2 scimitar (16, -9, Coc:4) a +0 hand axe (16, -3, Coc:4) a +0 trident (16, -2, Coc:4) a +0 flail (16, -1, Coc:4) a +0 mace (17, -4, Coc:4) a +0 halberd (17, -3, Coc:4) a +0 mace Level 5 of Cocytus Level 6 of Cocytus (0, 0, Coc:6) a +4 broad axe (0, 4, Coc:6) a +0 long sword (0, 5, Coc:6) a +0 scimitar (1, 5, Coc:6) a +0 mace a +0 mace (20, 12, Coc:6) a +1 scythe of protection (21, 29, Coc:6) a +0 scimitar (21, 30, Coc:6) a +0 long sword (22, 30, Coc:6) a +0 long sword (23, 17, Coc:6) a +0 glaive (24, 28, Coc:6) a +0 battleaxe of chopping (28, 26, Coc:6) a +2 scythe of flaming (28, 30, Coc:6) a +0 short sword (28, 31, Coc:6) a +0 short sword (29, 32, Coc:6) a +0 short sword (40, 22, Coc:6) a +0 flail a +0 trident (40, 26, Coc:6) a +0 scimitar (40, 27, Coc:6) a +0 long sword (40, 28, Coc:6) a +0 short sword Level 7 of Cocytus (0, 0, Coc:7) a phial of floods (1, -1, Coc:7) a book of Frost (3, 0, Coc:7) a potion of degeneration (5, 40, Coc:7) a +0 hand axe (6, 40, Coc:7) a +0 ring mail (7, 29, Coc:7) a +0 short sword (7, 30, Coc:7) a +0 trident (7, 40, Coc:7) a wand of random effects (11) (8, 31, Coc:7) a +0 morningstar (9, 40, Coc:7) a +0 quarterstaff (10, 40, Coc:7) 18 stones (11, 9, Coc:7) 15 bolts (12, 9, Coc:7) a cursed -3 hand axe (13, 6, Coc:7) a +4 scythe of freezing (16, 8, Coc:7) a +0 mace (16, 11, Coc:7) a +2 short sword of venom (17, 14, Coc:7) a +0 short sword (24, 22, Coc:7) +0 ice dragon scales (26, 21, Coc:7) +0 ice dragon scales +0 ice dragon scales a +1 scythe of protection a +0 war axe (26, 22, Coc:7) +0 ice dragon scales (26, 23, Coc:7) +0 ice dragon scales (26, 24, Coc:7) a +0 long sword (27, 18, Coc:7) a +0 dire flail (27, 20, Coc:7) +0 ice dragon scales (27, 22, Coc:7) a +0 battleaxe (28, 21, Coc:7) a +0 halberd (29, 18, Coc:7) a +0 trident (42, 40, Coc:7) 21 curare-tipped needles (45, 37, Coc:7) a fan of gales (45, 39, Coc:7) a lamp of fire (46, 39, Coc:7) a phial of floods (47, 37, Coc:7) a lamp of fire (47, 39, Coc:7) a lightning rod (4/4) (48, 39, Coc:7) a box of beasts (50, 3, Coc:7) the +2 glaive "Tunnios" {flame, rElec} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. a +0 robe of resistance the amulet "Itueci" {Harm *Drain Dex+2} [amulet of harm] It increases damage dealt and taken. It affects your dexterity (+2). It causes draining when unequipped. (52, 2, Coc:7) a +0 battleaxe (52, 3, Coc:7) a +3 rapier of venom (52, 5, Coc:7) an uncursed staff of death (53, 3, Coc:7) a +0 eveningstar of draining (53, 5, Coc:7) a +0 morningstar of protection (53, 6, Coc:7) a lamp of fire Level 1 of Tartarus (11, 0, Tar:1) a +2 scythe of venom Level 2 of Tartarus (6, -4, Tar:2) a +1 great sword a +0 robe (10, -1, Tar:2) a cursed +0 great sword (unseen) (11, 0, Tar:2) a +4 short sword (unseen) Level 3 of Tartarus (0, 0, Tar:3) a +0 robe (0, 8, Tar:3) a cursed +1 short sword (unseen) (2, 8, Tar:3) a cursed +3 flail (unseen) (2, 9, Tar:3) a +4 mace a +0 robe a cursed +0 scimitar a +0 robe (3, 10, Tar:3) a cursed +0 spear a +0 robe (9, -6, Tar:3) a +0 scythe of slicing Level 4 of Tartarus (2, -7, Tar:4) a +0 great sword a +0 robe (3, -7, Tar:4) a +5 mace of freezing (unseen) (3, -6, Tar:4) a +1 falchion of freezing (unseen) (3, -5, Tar:4) a +3 flail (unseen) Level 5 of Tartarus (0, 0, Tar:5) a +0 halberd (1, -3, Tar:5) a +0 flail (2, -3, Tar:5) a +0 short sword a +0 glaive (2, -2, Tar:5) a +0 war axe (3, -4, Tar:5) a +0 trident (3, -3, Tar:5) a +0 halberd (6, -4, Tar:5) a cursed -1 war axe (7, -2, Tar:5) a +0 trident (8, 0, Tar:5) a +0 hand axe (9, -2, Tar:5) a +0 glaive (9, -1, Tar:5) a cursed +0 short sword (14, 4, Tar:5) a +1 scythe of slicing (15, 6, Tar:5) a +0 scythe of freezing Level 6 of Tartarus Level 7 of Tartarus (0, 0, Tar:7) a +0 trident (0, 11, Tar:7) a +2 scythe of venom (0, 31, Tar:7) the +10 hand axe "Kaun Ofa" {chop, rElec rF+++ Str+4 Stlth-} It inflicts extra damage upon your enemies. It affects your strength (+4). It renders you almost immune to fire. It insulates you from electricity. It makes you less stealthy. (1, -3, Tar:7) a +4 battleaxe of electrocution (1, 0, Tar:7) a +0 battleaxe (1, 1, Tar:7) an uncursed ring of flight (1, 32, Tar:7) a wand of enslavement (50) (1, 33, Tar:7) a +6 vampiric scythe (2, -2, Tar:7) a +4 antimagic scythe (2, -1, Tar:7) a +2 scythe a +0 mace (3, 34, Tar:7) +0 shadow dragon scales (9, 16, Tar:7) a +1 vampiric short sword (11, 29, Tar:7) a cursed -1 great sword a +0 chain mail (17, 14, Tar:7) a +4 scythe of venom (17, 15, Tar:7) the cursed +3 mace of the Solstice {freeze, rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It has a curse placed upon it. (18, 15, Tar:7) a +0 long sword (20, -8, Tar:7) an uncursed ring of magical power (20, 20, Tar:7) a +0 war axe (20, 40, Tar:7) a +2 cloak of invisibility (21, -8, Tar:7) the Almanac of Freezing Moulding Spells Type Level a - Spider Form Transmutation/Poison 3 b - Throw Icicle Conjuration/Ice 4 c - Summon Ice Beast Ice/Summoning 4 d - Ice Form Ice/Transmutation 4 e - Metabolic Englaciation Hexes/Ice 5 (21, 40, Tar:7) an uncursed staff of summoning (22, -8, Tar:7) a fan of gales (22, 40, Tar:7) a +6 hunting sling (23, -8, Tar:7) an uncursed staff of summoning (23, 2, Tar:7) a Young Poisoner's Handbook (23, 30, Tar:7) a +0 mace (23, 40, Tar:7) a lamp of fire (24, -8, Tar:7) a +1 trident of protection (24, 33, Tar:7) a +0 dire flail (24, 36, Tar:7) a +0 battleaxe (24, 40, Tar:7) a +1 dagger of protection (25, -8, Tar:7) a box of beasts (25, 32, Tar:7) +0 shadow dragon scales (25, 40, Tar:7) a +1 spear of piercing (26, -8, Tar:7) a +3 leather armour of fire resistance (26, 40, Tar:7) a crystal ball of energy (27, 32, Tar:7) a +0 halberd a +0 battleaxe (28, 28, Tar:7) a +0 scythe of freezing (33, -2, Tar:7) a +2 broad axe a +0 plate armour a potion of blood (35, -2, Tar:7) a +1 scythe of venom (44, 33, Tar:7) a +4 scythe of venom (45, 1, Tar:7) the Grimoire of Ashen Flight Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Stone Arrow Conjuration/Earth 3 d - Conjure Ball Lightning Conjuration/Air 6 e - Statue Form Transmutation/Earth 6 (45, 18, Tar:7) a +1 vampiric scythe (45, 31, Tar:7) a lamp of fire (46, -2, Tar:7) a +2 scythe of slicing (46, 31, Tar:7) an uncursed ring of positive energy Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 hand axe a +0 dire flail (0, 1, Zot:1) a +0 cloak of magic resistance a +1 great mace of holy wrath (1, -2, Zot:1) a +0 war axe (1, -1, Zot:1) a +2 glaive of freezing a +0 cloak a +0 whip (1, 0, Zot:1) a cursed -3 glaive (2, -10, Zot:1) a +0 short sword (3, 24, Zot:1) a cursed +0 cloak (4, 24, Zot:1) a +2 cloak a +0 long sword (5, 24, Zot:1) a +0 short sword (5, 25, Zot:1) a +0 hand axe (6, 24, Zot:1) a cursed -1 hand axe (8, 40, Zot:1) 27 sling bullets (22, 19, Zot:1) a +0 flail (22, 20, Zot:1) a +0 trident (23, 19, Zot:1) a +0 trident (23, 20, Zot:1) a +0 cloak (24, 20, Zot:1) a +0 scimitar of distortion (24, 21, Zot:1) a +0 war axe a +0 cloak a +0 large shield (26, -9, Zot:1) a +0 spear (34, -16, Zot:1) 19 stones (35, 2, Zot:1) a +0 whip a +0 cloak a +0 cloak a +0 short sword (35, 27, Zot:1) 6 poisoned needles (36, -17, Zot:1) a +1 cloak (36, -16, Zot:1) a +2 cloak a +0 long sword (37, -14, Zot:1) a +0 scimitar (37, 2, Zot:1) a +0 hand axe a +0 battleaxe (37, 3, Zot:1) a +0 mace a +0 mace (37, 19, Zot:1) a cursed +0 ring mail (38, -15, Zot:1) a scroll of vulnerability (still there?) a +2 scimitar of flaming (still there?) a scroll of vulnerability (still there?) a +0 hand axe (still there?) (38, -14, Zot:1) a +0 cloak a +0 whip (42, -14, Zot:1) 22 stones (42, -7, Zot:1) a +0 great sword Level 2 of the Realm of Zot (0, 0, Zot:2) 8 stones (26, -23, Zot:2) an uncursed amulet of rage (33, -6, Zot:2) a +0 cloak of invisibility (33, -5, Zot:2) +0 storm dragon scales a +1 long sword of holy wrath (34, -15, Zot:2) a +1 broad axe of flaming (34, -10, Zot:2) +0 shadow dragon scales (34, -5, Zot:2) a +0 cloak a +0 rapier a +0 cloak a +0 long sword (34, -4, Zot:2) a +0 hand axe a +4 dire flail a +0 cloak a +0 whip a cursed +0 trident (34, -3, Zot:2) a +0 trident (34, -1, Zot:2) a cursed -1 mace (37, -1, Zot:2) a +0 cloak a +0 dagger a +0 battleaxe (45, -1, Zot:2) a +0 leather armour (53, -26, Zot:2) a +0 mace Level 3 of the Realm of Zot (0, 0, Zot:3) a +0 scale mail (2, 5, Zot:3) 19 stones (6, 22, Zot:3) a +0 halberd (7, 32, Zot:3) 20 sling bullets (8, 7, Zot:3) a +0 robe (10, 25, Zot:3) 4 tomahawks (10, 26, Zot:3) a +0 long sword (11, 24, Zot:3) a +0 battleaxe (11, 26, Zot:3) a +0 short sword (15, 8, Zot:3) a +1 flail of crushing (17, -9, Zot:3) +0 shadow dragon scales (17, -1, Zot:3) a +0 flail (18, -1, Zot:3) a +0 cloak a +0 short sword (19, 0, Zot:3) a +0 hand axe a cursed +0 cloak a +2 long sword (26, -5, Zot:3) a +0 club (28, -18, Zot:3) an uncursed amulet of rage (33, 9, Zot:3) a +0 trident (34, 9, Zot:3) a cursed +0 cloak a +0 long sword (34, 11, Zot:3) a +0 battleaxe (35, 10, Zot:3) a +0 cloak a +4 short sword of holy wrath (35, 11, Zot:3) a +2 cloak a +3 great sword of electrocution (47, -20, Zot:3) a +0 glaive (54, -17, Zot:3) a +0 morningstar (62, -7, Zot:3) a +0 scimitar of slicing Level 4 of the Realm of Zot (0, 0, Zot:4) an uncursed ring of positive energy (1, -32, Zot:4) +0 storm dragon scales (6, 21, Zot:4) a +0 war axe a +0 short sword (6, 22, Zot:4) a +0 short sword a +0 cloak (7, 21, Zot:4) a +1 cloak (7, 22, Zot:4) a +0 trident (12, -32, Zot:4) a potion of degeneration (13, -28, Zot:4) a +0 short sword of electrocution (13, -27, Zot:4) a +0 scimitar (14, -27, Zot:4) a +0 cloak (15, -29, Zot:4) a cursed -3 halberd (16, -12, Zot:4) a cursed ring of teleportation (22, -26, Zot:4) a +0 quarterstaff (23, -38, Zot:4) a +3 hand axe (25, -21, Zot:4) 20 stones (28, -15, Zot:4) quicksilver dragon scales (34, 9, Zot:4) 16 stones (36, 8, Zot:4) an uncursed staff of death (37, 15, Zot:4) a +0 long sword (40, 18, Zot:4) 16 arrows (45, 12, Zot:4) a book of Minor Magic (47, -25, Zot:4) the +2 robe of Qazlal's Benevolence {rPois} It protects you from poison. (47, -8, Zot:4) a +0 glaive (49, -7, Zot:4) a +0 scimitar (51, -5, Zot:4) a +0 halberd (53, -21, Zot:4) a +0 long sword (56, -17, Zot:4) a +0 cloak a +0 short sword (57, -17, Zot:4) a +0 war axe Level 5 of the Realm of Zot (0, 0, Zot:5) a +0 chain mail (3, 10, Zot:5) a +0 scimitar (4, 9, Zot:5) a +0 hand axe (4, 23, Zot:5) a +0 mace (5, 24, Zot:5) a +0 flail (6, 9, Zot:5) a +0 glaive (7, 15, Zot:5) a +0 glaive (8, 18, Zot:5) 17 arrows (9, 37, Zot:5) a +0 long sword (12, 37, Zot:5) a +0 dire flail (13, 53, Zot:5) 13 arrows (14, 37, Zot:5) a +0 battleaxe (23, 22, Zot:5) a cursed -1 hand axe (27, 7, Zot:5) a +0 scale mail (29, 31, Zot:5) a +0 robe (30, 12, Zot:5) a +0 halberd (30, 30, Zot:5) a +0 rapier (33, 9, Zot:5) a +0 buckler a +0 mace (33, 22, Zot:5) a +0 cloak a +0 whip (34, 23, Zot:5) a cursed -1 mace (37, 23, Zot:5) an uncursed ring of poison resistance (39, 47, Zot:5) 19 stones (40, 9, Zot:5) quicksilver dragon scales (44, 36, Zot:5) a +0 cloak (53, 37, Zot:5) 17 stones (63, 7, Zot:5) a +3 quarterstaff Level 1 of the Depths (0, 0, Depths:1) 20 poisoned needles (0, 1, Depths:1) a +0 pair of boots (0, 2, Depths:1) a +0 scale mail (1, 2, Depths:1) a +0 quarterstaff (2, 2, Depths:1) 10 poisoned needles (2, 3, Depths:1) an uncursed staff of cold (3, -10, Depths:1) a +0 arbalest 20 bolts (3, -9, Depths:1) a +0 longbow 23 arrows (3, 2, Depths:1) a +0 robe (3, 3, Depths:1) a +3 ring of dexterity (7, -2, Depths:1) 5 large rocks (8, -50, Depths:1) a +2 long sword of chaos (8, -3, Depths:1) a +0 cloak of invisibility (9, -53, Depths:1) a +2 long sword of chaos (12, -46, Depths:1) a +2 long sword of chaos (13, 0, Depths:1) a +0 arbalest 28 bolts (19, -10, Depths:1) 17 arrows (22, -25, Depths:1) a +1 chain mail of cold resistance (22, -20, Depths:1) a +1 scythe of venom (22, -19, Depths:1) a +0 scythe of protection (24, -19, Depths:1) a +0 demon whip (26, -25, Depths:1) a +0 chain mail (29, -26, Depths:1) a large rock (30, -28, Depths:1) a +0 pair of gloves (30, -24, Depths:1) a bolt (31, -34, Depths:1) a cursed +0 pair of boots (33, -27, Depths:1) a +0 plate armour a +0 giant spiked club a +0 war axe (33, -26, Depths:1) 24 bolts a +0 arbalest a +0 dire flail a +0 great mace a +0 giant club a +3 dire flail a +0 dire flail a +0 dire flail of protection (33, -25, Depths:1) 14 bolts a +0 arbalest a +0 giant club a +0 robe a +0 whip (34, -27, Depths:1) a bolt a +0 giant club a +0 giant club a +0 troll leather armour (34, -26, Depths:1) 15 bolts 7 large rocks (34, -25, Depths:1) 10 bolts a +0 arbalest (34, -22, Depths:1) a +0 troll leather armour (35, -27, Depths:1) a bolt (35, -26, Depths:1) a large rock 11 bolts a +0 arbalest +0 ice dragon scales a +0 dire flail a +0 dire flail (35, -25, Depths:1) a +0 chain mail a +0 long sword 18 bolts a +3 arbalest of freezing a +1 battleaxe of freezing (36, -53, Depths:1) 8 tomahawks (37, -40, Depths:1) a +0 trident of freezing (40, -40, Depths:1) a +0 trident of chaos (43, -29, Depths:1) 6 large rocks (47, -54, Depths:1) a large rock (47, -16, Depths:1) a +0 ring mail a +0 arbalest 15 bolts a cursed -1 broad axe (48, -53, Depths:1) a +0 robe a +0 long sword (51, -53, Depths:1) a large rock (52, -37, Depths:1) a +0 short sword (53, -51, Depths:1) a large rock Level 2 of the Depths [Shop] Makochiz's Gadget Shop a crystal ball of energy (400 gold) a wand of random effects (23) (250 gold) a wand of paralysis (19) (420 gold) a box of beasts (400 gold) a crystal ball of energy (400 gold) a wand of paralysis (16) (360 gold) a wand of enslavement (16) (360 gold) a lamp of fire (800 gold) a phantom mirror (600 gold) [Shop] Qirarok's Jewellery Emporium a +5 ring of strength (700 gold) an uncursed ring of protection from fire (425 gold) an uncursed ring of flight (297 gold) a +2 ring of intelligence (127 gold) an uncursed ring of flight (297 gold) an uncursed ring of protection from magic (425 gold) an uncursed amulet of rage (680 gold) an uncursed ring of fire (425 gold) an uncursed amulet of the gourmand (510 gold) [Shop] Safasoym's Jewellery Emporium an uncursed amulet of faith (560 gold) a +3 amulet of reflection (219 gold) an uncursed amulet of faith (560 gold) a +2 ring of slaying (294 gold) the ring of Verucecrae {rPois Str+4} (495 gold) [ring of poison resistance] It affects your strength (+4). It protects you from poison. an uncursed ring of protection from cold (350 gold) a +2 ring of strength (105 gold) the amulet "Heotolih" {Gourm rElec rN+} (674 gold) [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It insulates you from electricity. It protects you from negative energy. a +4 ring of intelligence (378 gold) an uncursed amulet of magic regeneration (420 gold) (0, 0, Depths:2) a +0 trident (0, 34, Depths:2) 2 large rocks (1, 28, Depths:2) a +1 dire flail of protection a +0 dire flail (1, 40, Depths:2) a +0 dire flail a +0 dire flail (1, 41, Depths:2) a +0 dire flail a +0 dire flail (2, 34, Depths:2) 10 arrows (3, 20, Depths:2) a +0 dire flail a +0 dire flail (3, 23, Depths:2) a +0 dire flail a +0 dire flail (4, 36, Depths:2) a +0 trident of protection (4, 37, Depths:2) the +6 trident of Theory {holy, Fragile rPois rF+ Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. It protects you from poison. It will be destroyed if unequipped. It makes you more stealthy. (4, 38, Depths:2) the +6 shortbow of Change {velocity, Dex+3} Any arrow fired from it inflicts extra damage. It affects your dexterity (+3). (4, 39, Depths:2) a +3 dagger of venom (4, 40, Depths:2) the +5 arbalest "Dragon's Tongue" {venom, Str-4 Int+3 Dex+6} It poisons the ammo it fires. It affects your strength (-4). It affects your intelligence (+3). It affects your dexterity (+6). (5, 19, Depths:2) a +0 robe (5, 31, Depths:2) a +0 dire flail a +0 dire flail (5, 36, Depths:2) a +4 halberd of pain (5, 37, Depths:2) a +0 hand axe of venom (5, 38, Depths:2) the +5 dire flail "Wiseill" {speed, rPois Dex+4} Attacks with this weapon are significantly faster. It affects your dexterity (+4). It protects you from poison. (5, 40, Depths:2) a +6 long sword of holy wrath (5, 49, Depths:2) 32 bolts (5, 50, Depths:2) 10 arrows (6, 42, Depths:2) 2 large rocks (6, 43, Depths:2) a +0 dire flail a +0 dire flail (6, 49, Depths:2) a +1 hunting sling of velocity (6, 51, Depths:2) an uncursed staff of energy (8, 49, Depths:2) an uncursed staff of fire (9, 49, Depths:2) a +3 war axe of venom (9, 50, Depths:2) a +2 shortbow of freezing (11, 26, Depths:2) a +2 battleaxe of freezing (11, 29, Depths:2) a large rock (12, 23, Depths:2) a +0 giant club a +0 giant club (12, 24, Depths:2) a large rock a +0 giant club a +0 giant club (12, 25, Depths:2) a +0 robe a +0 spear (12, 26, Depths:2) a cursed -2 dire flail a +0 dire flail a +0 giant club a +0 giant club (12, 27, Depths:2) a +0 giant club a +0 dire flail (12, 32, Depths:2) a cursed -3 giant spiked club a +0 giant spiked club (13, 3, Depths:2) a +0 giant club (13, 19, Depths:2) a +0 dire flail a +0 dire flail (13, 34, Depths:2) a +0 giant club (14, 3, Depths:2) a +0 giant club a +0 robe a +0 flail (14, 18, Depths:2) a large rock (14, 35, Depths:2) 3 large rocks a +0 dire flail a +0 dire flail (14, 39, Depths:2) a +0 dire flail a +2 dire flail of crushing (15, -8, Depths:2) an uncursed ring of protection from magic (15, 37, Depths:2) a large rock (16, -8, Depths:2) a fan of gales (17, 38, Depths:2) a large rock (17, 43, Depths:2) a +0 dire flail a +0 great mace (18, 39, Depths:2) a +0 troll leather armour (21, -4, Depths:2) a +0 troll leather armour a +0 troll leather armour a +0 dire flail a +3 dire flail a +0 troll leather armour a +3 dire flail a +0 ring mail (21, -3, Depths:2) a bolt a +0 robe a large rock (21, -2, Depths:2) a +0 troll leather armour a +0 arbalest 35 bolts a +0 arbalest (22, -5, Depths:2) 2 large rocks (22, 3, Depths:2) 20 bolts a +0 arbalest (22, 19, Depths:2) a +0 rapier (24, 30, Depths:2) a +0 giant spiked club a +0 giant club (25, 37, Depths:2) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (25, 38, Depths:2) a +0 robe a +0 halberd (25, 39, Depths:2) a +0 giant spiked club a +0 giant club (29, 34, Depths:2) a +1 battleaxe of freezing (30, 35, Depths:2) a +0 giant club a +0 giant club (33, -10, Depths:2) a large rock (34, -13, Depths:2) 3 large rocks (34, -11, Depths:2) a large rock (37, 16, Depths:2) 6 large rocks (39, 15, Depths:2) a +0 chain mail (40, 42, Depths:2) 22 bolts a +0 arbalest (41, 7, Depths:2) an uncursed amulet of faith (67, 25, Depths:2) a large rock (67, 27, Depths:2) 4 large rocks Level 3 of the Depths [Shop] Qesicysask's Magic Scroll Emporium a scroll of random uselessness (20 gold) a scroll of vulnerability (150 gold) a scroll of remove curse (60 gold) a scroll of remove curse (60 gold) a scroll of remove curse (60 gold) a scroll of random uselessness (20 gold) a scroll of remove curse (60 gold) [Shop] Opoymea's Book Shoppe Sif Muna's Grimoire of Poisonous Confrontation (1228 gold) Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Dazzling Spray Conjuration/Hexes 3 c - Olgreb's Toxic Radiance Poison 4 d - Iron Shot Conjuration/Earth 6 a book of Geomancy (840 gold) the Volume of Confrontation (1958 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Force Lance Conjuration/Translocation 4 c - Bolt of Draining Conjuration/Necromancy 5 a book of Flames (840 gold) a book of the Sky (1560 gold) a book of Annihilations (2649 gold) a book of Ice (1560 gold) a Young Poisoner's Handbook (960 gold) a Fen Folio (1800 gold) (0, 0, Depths:3) a scroll of noise (1, 4, Depths:3) a +0 long sword (4, 19, Depths:3) a wand of flame (31) (7, 12, Depths:3) a +0 troll leather armour (8, 3, Depths:3) a +0 troll leather armour (8, 12, Depths:3) 2 large rocks (10, 14, Depths:3) a large rock (14, 15, Depths:3) a large rock (15, -11, Depths:3) the +6 glaive "Cavvi" {flame, *Noise +Inv +Fly MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your magic capacity (+9). It lets you turn invisible. It lets you fly. It may make noises in combat. (17, -5, Depths:3) a +0 halberd (19, 3, Depths:3) a +0 animal skin a +0 war axe (19, 6, Depths:3) a book of Changes (25, 22, Depths:3) 5 large rocks (25, 32, Depths:3) a book of Minor Magic (26, 23, Depths:3) a +0 scale mail (29, 4, Depths:3) a potion of degeneration (30, 5, Depths:3) a +0 great mace (31, 3, Depths:3) a cursed -2 falchion (35, 16, Depths:3) a +0 dagger (36, 17, Depths:3) a +0 scale mail a +1 battleaxe of electrocution (38, 17, Depths:3) a +2 battleaxe of freezing (38, 21, Depths:3) an arrow (39, 16, Depths:3) a +0 dire flail a +0 dire flail (39, 17, Depths:3) 20 arrows a +0 shortbow (39, 19, Depths:3) an arrow (39, 22, Depths:3) 2 arrows (40, 7, Depths:3) 24 bolts (43, 1, Depths:3) a +0 troll leather armour (43, 3, Depths:3) a bolt (43, 7, Depths:3) a +0 spear (44, -1, Depths:3) a +0 troll leather armour a +0 troll leather armour (44, 0, Depths:3) a +0 troll leather armour (44, 3, Depths:3) a bolt (44, 4, Depths:3) a large rock a bolt (44, 6, Depths:3) 6 large rocks a +0 spear (44, 7, Depths:3) 2 large rocks (44, 8, Depths:3) a large rock (44, 26, Depths:3) a +1 quarterstaff of speed (45, -1, Depths:3) 18 bolts a +0 arbalest (45, 0, Depths:3) a +0 animal skin a +0 rapier 23 bolts a +0 arbalest (45, 1, Depths:3) 15 bolts a +0 arbalest (47, 12, Depths:3) a +0 ring mail (51, 26, Depths:3) a +0 robe (52, 32, Depths:3) a +0 hand axe (65, 4, Depths:3) a +0 scale mail a +2 battleaxe of venom Level 4 of the Depths (0, 0, Depths:4) a +0 ring mail (11, 25, Depths:4) a -3 ring of protection (11, 26, Depths:4) a +0 robe of positive energy (12, 12, Depths:4) a +0 plate armour a +4 great mace (12, 26, Depths:4) a crystal ball of energy (13, -25, Depths:4) a +0 large shield a +2 long sword of holy wrath (13, 10, Depths:4) a +0 chain mail a +4 demon blade (13, 11, Depths:4) a +0 chain mail a cursed -1 robe a +4 demon trident a +0 dagger (13, 27, Depths:4) a book of Transfigurations (13, 28, Depths:4) a book of Conjurations (14, 27, Depths:4) the +4 long sword "Otiut" {protect, Dex+6} It protects the one who uses it against injury (+AC on strike). It affects your dexterity (+6). (15, 6, Depths:4) a +0 robe a +0 dagger (15, 26, Depths:4) a +2 glaive of protection (16, 6, Depths:4) a +0 chain mail a +4 great mace of crushing (17, -15, Depths:4) a +2 eudemon blade of holy wrath (17, 5, Depths:4) a +0 robe a +2 dagger of holy wrath (19, 4, Depths:4) a potion of lignification (21, 24, Depths:4) a +0 dagger a +0 robe a +0 glaive a +0 chain mail a +0 long sword (21, 25, Depths:4) a +1 long sword of flaming a cursed -2 chain mail a +0 short sword a +0 leather armour (23, 28, Depths:4) a book of the Sky (28, -7, Depths:4) a +0 chain mail a +5 great mace of flaming (28, -4, Depths:4) a +0 robe a +0 halberd (29, -3, Depths:4) a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (30, -2, Depths:4) a +0 giant club a +0 dire flail (31, -3, Depths:4) a +0 giant club a +0 giant club (31, -2, Depths:4) a +0 giant club (32, -5, Depths:4) a +0 robe (34, -2, Depths:4) a +0 fustibalus (35, -33, Depths:4) a +0 quarterstaff (35, 9, Depths:4) a +0 large shield (37, -7, Depths:4) a +0 chain mail a +5 glaive (39, 11, Depths:4) a +1 battleaxe a +0 chain mail (40, 13, Depths:4) a +0 trident a +0 robe (41, 6, Depths:4) a phial of floods (44, -27, Depths:4) a +0 robe (47, -6, Depths:4) a cursed +0 chain mail a +3 halberd of chopping (48, -5, Depths:4) a +2 battleaxe of freezing (49, -7, Depths:4) a +0 troll leather armour a +5 demon trident a +0 chain mail (50, -3, Depths:4) a +0 robe (51, -8, Depths:4) a +0 troll leather armour (51, -3, Depths:4) a +0 robe (52, -17, Depths:4) a +1 pair of boots (52, -1, Depths:4) a +0 animal skin (55, -8, Depths:4) 10 poisoned needles (56, 8, Depths:4) 20 arrows (59, -2, Depths:4) a cursed +0 chain mail a +0 broad axe of distortion (60, -23, Depths:4) a wand of random effects (30) (66, 17, Depths:4) a +0 large shield a +0 plate armour a +2 vampiric trident Level 5 of the Depths (2, 10, Depths:5) a wand of flame (24) (5, -6, Depths:5) +0 fire dragon scales (5, -5, Depths:5) +0 ice dragon scales (9, 17, Depths:5) a +0 hunting sling (12, 17, Depths:5) a +0 short sword (12, 24, Depths:5) a +0 halberd (13, 24, Depths:5) a +7 hunting sling of velocity (13, 25, Depths:5) a +0 glaive (14, -12, Depths:5) 20 arrows (21, 1, Depths:5) a +3 flail (22, 32, Depths:5) a +0 rapier (23, 10, Depths:5) a cursed +0 chain mail a +0 scimitar a +0 arbalest 15 bolts (23, 14, Depths:5) a +0 animal skin a +1 war axe of chopping (23, 15, Depths:5) a +1 cloak of magic resistance a +0 long sword (24, 14, Depths:5) +0 shadow dragon scales (25, 9, Depths:5) 4 bolts a +0 scimitar (25, 11, Depths:5) a cursed -1 trident (26, 9, Depths:5) a +0 dire flail (27, -8, Depths:5) a large rock (29, -8, Depths:5) a large rock (29, 3, Depths:5) 21 bolts a +0 arbalest (31, -8, Depths:5) 2 large rocks (31, -7, Depths:5) a large rock (31, 21, Depths:5) a +2 dire flail of crushing a +0 dire flail (32, -4, Depths:5) a +0 shortbow (37, -1, Depths:5) a +2 robe (37, 13, Depths:5) a cursed +0 large shield a +0 cloak a +4 war axe of draining (39, 33, Depths:5) a +0 shield a +0 ring mail a +0 war axe (40, 14, Depths:5) a +0 great mace a +0 great mace (40, 16, Depths:5) 6 bolts a +0 arbalest (40, 18, Depths:5) 16 bolts a +0 arbalest (40, 34, Depths:5) a +0 animal skin a +0 flail (41, 17, Depths:5) a +0 chain mail a +0 battleaxe (41, 18, Depths:5) a bolt (41, 19, Depths:5) 2 bolts (41, 20, Depths:5) 2 bolts (41, 22, Depths:5) a bolt (41, 34, Depths:5) a cursed +0 animal skin a +0 war axe (42, 17, Depths:5) 22 bolts a +0 arbalest (42, 19, Depths:5) 11 bolts a +0 arbalest (42, 34, Depths:5) a +0 spear (45, 5, Depths:5) a +0 plate armour (46, 23, Depths:5) 5 large rocks (49, 18, Depths:5) a crystal ball of energy