Ge0ff Level 1 of the Dungeon (0, 0, D:1) 15 poisoned needles (1, 2, D:1) a +0 club (14, -12, D:1) a +0 club a cursed -2 club a +0 club (17, -19, D:1) 21 bolts (23, 9, D:1) a +0 club (27, 2, D:1) a +0 mace (31, -1, D:1) a +0 club (41, 7, D:1) 10 arrows (46, 3, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 17 arrows (2, -18, D:2) a +0 dagger (5, -10, D:2) a +0 centaur barding (10, 6, D:2) a +0 dagger (12, -23, D:2) a +0 dagger (12, 8, D:2) a +0 club (13, 5, D:2) a +0 dagger (unseen) (15, -26, D:2) a +0 club (15, -25, D:2) a +0 naga barding (16, -27, D:2) a +0 ring mail a +0 dagger (24, -30, D:2) a +0 club (28, 0, D:2) a +0 chain mail (31, -1, D:2) a +0 dagger (31, 0, D:2) a +0 club (33, 0, D:2) 19 arrows (35, -29, D:2) a +0 short sword a +0 dagger a +0 whip a +0 club (35, -12, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, -3, D:3) a +0 short sword (8, -8, D:3) 13 bolts (16, -6, D:3) a cursed -1 mace (18, 2, D:3) a +0 robe (20, 27, D:3) a +0 scale mail (22, 24, D:3) 5 needles of confusion (23, 0, D:3) a +0 whip (34, 7, D:3) a +0 hand axe (35, 11, D:3) a +3 dagger of speed (37, 11, D:3) a +0 long sword (unseen) (41, -8, D:3) a cursed +0 hunting sling (46, -1, D:3) 12 gold pieces (51, 3, D:3) a +0 club (52, 3, D:3) a +0 club (54, 5, D:3) a +0 dagger (58, 11, D:3) a +0 club (59, 3, D:3) a +0 dagger (59, 11, D:3) a +0 club a +0 club (61, 6, D:3) a +0 club Level 4 of the Dungeon [Shop] Lank's Weapon Shop 17 stones (23 gold) the cursed +1 dagger "Noilypil" {elec, rElec rF++ Str+3} (627 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It greatly protects you from fire. It insulates you from electricity. It has a curse placed upon it. a +0 hunting sling (21 gold) a +0 club (14 gold) a +0 long sword (49 gold) a +1 great sword of holy wrath (261 gold) (0, 0, D:4) 14 bolts (4, -17, D:4) a +0 robe (20, -18, D:4) a +0 dagger a cursed +0 chain mail (20, 23, D:4) a +0 whip (38, -7, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 quarterstaff (2, -21, D:5) a +0 scythe a +0 robe (12, -4, D:5) a +0 ring mail (22, -15, D:5) a +0 club (22, 19, D:5) a +0 whip (25, -23, D:5) a +0 dagger (25, 11, D:5) a +0 war axe (27, -17, D:5) a +0 war axe (41, -31, D:5) a +0 robe (44, 16, D:5) a +0 leather armour (45, 16, D:5) a +0 leather armour a +0 falchion (54, -7, D:5) a +0 giant spiked club (54, -6, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 trident (3, -10, D:6) a +0 giant club (8, 10, D:6) a +0 club (10, -36, D:6) an uncursed amulet of inaccuracy (11, -13, D:6) a +0 long sword (12, 1, D:6) a +0 robe (19, -34, D:6) a +0 ring mail (21, 13, D:6) a +0 giant club (31, -18, D:6) 15 bolts (32, -26, D:6) a stone (33, 12, D:6) a +0 leather armour a +0 club (34, -2, D:6) a +0 rapier (45, 7, D:6) a +0 hunting sling (46, -35, D:6) a cursed +4 short sword a +0 robe (46, 5, D:6) a +0 shortbow (48, -35, D:6) a +4 dagger of freezing a +0 robe a +0 flail a +0 robe a +0 giant spiked club (49, -35, D:6) a +0 robe (51, -35, D:6) a cursed +3 long sword a +0 robe (56, 13, D:6) 22 bolts Level 7 of the Dungeon (5, -16, D:7) a +0 trident (6, -26, D:7) a +0 whip (6, -18, D:7) a cursed -1 dagger a +0 scale mail (8, -26, D:7) a +0 giant spiked club (22, -36, D:7) the +10 large shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. (35, -31, D:7) a +0 short sword (38, 1, D:7) a stone (40, -40, D:7) a +0 ring mail (41, -40, D:7) a +0 dagger a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 flail (3, -1, D:8) a +0 flail (5, -4, D:8) a +0 short sword (20, -29, D:8) a +0 trident (22, -29, D:8) a +0 flail (36, -4, D:8) a +0 rapier Level 9 of the Dungeon (0, 0, D:9) a +0 flail (3, -33, D:9) a +0 club (unseen) (4, -7, D:9) a +0 giant club (9, -44, D:9) a +0 dagger a +0 robe (12, -43, D:9) a +0 short sword (12, -19, D:9) a +0 chain mail (24, -3, D:9) a +0 scale mail (26, -22, D:9) a +0 leather armour (27, 0, D:9) a +0 leather armour a +0 war axe (33, -23, D:9) 16 poisoned needles (34, -3, D:9) a +0 club a +0 dagger a +0 ring mail (40, 0, D:9) a +0 dagger a cursed +0 robe (53, -37, D:9) a +0 chain mail Level 10 of the Dungeon [Shop] Suguriz's General Store a +0 scale mail (60 gold) a +2 plate armour of fire resistance (600 gold) a potion of lignification (45 gold) a +0 leather armour (30 gold) a scroll of magic mapping (52 gold) a scroll of remove curse (45 gold) 16 stones (24 gold) a +0 ring mail (60 gold) a +0 scale mail (60 gold) a scroll of identify (30 gold) [Shop] Dyogeahu's General Store a scroll of magic mapping (56 gold) 25 stones (40 gold) 2 needles of frenzy (12 gold) a scroll of magic mapping (56 gold) a scroll of teleportation (48 gold) the +3 plate armour of the Stag {rF- Dex+6} (809 gold) It affects your dexterity (+6). It makes you vulnerable to fire. a +0 flail (56 gold) a +5 giant club (459 gold) a scroll of magic mapping (56 gold) a +0 ring mail (64 gold) a +0 scale mail (64 gold) (0, 0, D:10) a +0 short sword of venom (9, 33, D:10) a +0 mace (39, 13, D:10) a +0 centaur barding (41, -4, D:10) 28 bolts (53, 8, D:10) a +0 mace of protection (58, 0, D:10) a +0 chain mail a +0 hand axe (59, 0, D:10) a +0 plate armour a +0 short sword Level 11 of the Dungeon (0, 0, D:11) 18 stones (20, -11, D:11) the +10 plate armour of Qazlal {-Tele rElec Int+3} It affects your intelligence (+3). It insulates you from electricity. It prevents most forms of teleportation. (22, -30, D:11) a +0 mace (22, -29, D:11) a +0 short sword (22, -27, D:11) a +0 club (23, -31, D:11) 2 stones (23, -30, D:11) a +0 shortbow a +0 giant club a +0 hand axe a +0 flail (23, -29, D:11) a +0 short sword a +0 robe a +0 hand axe 12 stones 5 tomahawks a +0 robe a +0 dagger (23, -28, D:11) a +0 shortbow (26, 4, D:11) a +0 scale mail (41, -15, D:11) a cursed -1 dagger (42, -15, D:11) a +0 short sword the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail (0, 19, Orc:1) 3 tomahawks (1, 20, Orc:1) a +0 leather armour (1, 24, Orc:1) a +0 chain mail 3 tomahawks a +0 morningstar (2, -2, Orc:1) a +0 chain mail a +0 hand axe (2, 24, Orc:1) a +0 scale mail a +0 hand axe (2, 25, Orc:1) a +0 robe a +0 dagger (3, 0, Orc:1) 4 tomahawks a +5 dagger a +0 robe a +0 club (3, 25, Orc:1) a +0 leather armour a +0 hand axe of electrocution (4, 0, Orc:1) a +0 leather armour a +0 dagger a +0 flail a +0 plate armour (4, 1, Orc:1) a +0 flail (5, 2, Orc:1) a +0 mace (5, 3, Orc:1) a +0 robe a +0 dagger (9, 2, Orc:1) a +0 leather armour (10, 7, Orc:1) a +0 leather armour (unseen) (10, 52, Orc:1) a +0 dagger (11, 4, Orc:1) a +2 dire flail of protection (unseen) (11, 52, Orc:1) a +0 short sword a +6 dagger of venom a +0 robe (12, 6, Orc:1) a +0 robe a +0 dagger (13, 6, Orc:1) a +0 robe a +0 dagger (14, 6, Orc:1) a +0 dagger of venom a +0 robe a tomahawk (15, 5, Orc:1) a +0 giant spiked club a +0 dagger a +0 robe (15, 6, Orc:1) a cursed +0 ring mail (16, 3, Orc:1) a +0 whip (16, 4, Orc:1) a +0 mace (16, 6, Orc:1) a +0 hand axe (17, 4, Orc:1) a +0 club 2 tomahawks a +0 ring mail (32, 14, Orc:1) a cursed +0 dagger a +0 robe (33, 13, Orc:1) a +0 dagger a cursed +0 robe (33, 14, Orc:1) a +0 dagger a +0 ring mail (34, 13, Orc:1) a +0 mace a +0 short sword a +0 plate armour (55, 15, Orc:1) a +0 dire flail a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Sezamp's Antique Armour Shop the +10 plate armour "Kipt" {*Corrode rPois rF+ Dex+2} (2694 gold) It affects your dexterity (+2). It protects you from fire. It protects you from poison. It may corrode you when you take damage. a +0 ring mail (120 gold) a +0 scale mail (120 gold) a +0 leather armour (60 gold) a +0 robe (21 gold) the +2 pair of boots of the Assassin {Detection Stab+ Stlth++} (1800 gold) It makes you much more stealthy. the +4 leather armour of Wisdom {*Slow +Blink Str+3 Stlth+} (1185 gold) It affects your strength (+3). It lets you blink. It may slow you when you take damage. It makes you more stealthy. a +1 pair of boots (345 gold) a +3 leather armour of fire resistance (720 gold) a +0 ring mail (120 gold) a +4 ring mail of poison resistance (840 gold) a +0 scale mail (120 gold) [Shop] Viawn's Weapon Shop 14 bolts (36 gold) a +0 glaive (84 gold) a +0 broad axe (52 gold) a +2 hunting sling of freezing (191 gold) a +0 dagger (26 gold) a +0 dire flail (52 gold) 16 stones (20 gold) a +0 quarterstaff (52 gold) a +0 halberd (52 gold) 14 poisoned needles (72 gold) a +1 hand crossbow of velocity (158 gold) [Shop] Funela's Antique Armour Shoppe a +0 plate armour (713 gold) a +0 ring mail (124 gold) a +3 scale mail (651 gold) a +3 ring mail of fire resistance (806 gold) a +0 chain mail of cold resistance (356 gold) a +0 robe (21 gold) [Shop] Afrodyel's Antique Weapon Emporium a +0 rapier (120 gold) a +0 longbow (135 gold) a +2 quarterstaff of speed (720 gold) a +0 rapier (120 gold) a +0 morningstar (120 gold) the +10 dagger "Ehot" {flame, Dex+4} (2070 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). a +0 hand crossbow (105 gold) a +0 short sword (90 gold) a +2 trident of freezing (549 gold) a +0 blowgun (75 gold) (0, 0, Orc:2) a +0 leather armour a +0 mace (0, 3, Orc:2) a +0 short sword (0, 5, Orc:2) a tomahawk (0, 7, Orc:2) a +0 plate armour (unseen) (1, 7, Orc:2) a +0 troll leather armour (1, 11, Orc:2) a +0 ring mail (unseen) (2, 4, Orc:2) a +0 plate armour a +0 dire flail a +0 hand axe (2, 5, Orc:2) 2 tomahawks a +0 chain mail a +0 flail (2, 6, Orc:2) a +0 leather armour (unseen) (2, 11, Orc:2) a +3 scimitar (2, 12, Orc:2) a +0 robe a +0 dagger (3, 6, Orc:2) a +0 ring mail a +0 plate armour a +0 hand axe a +0 trident (3, 8, Orc:2) a +0 robe a +0 dagger (4, -5, Orc:2) a +0 mace (unseen) (4, 6, Orc:2) a +0 plate armour a +5 short sword (4, 7, Orc:2) a +0 chain mail a +0 club (4, 9, Orc:2) a +0 hand axe (unseen) (5, 8, Orc:2) a +0 leather armour a +0 hand axe (8, -4, Orc:2) a +2 vampiric war axe a +0 dagger a +0 robe (14, -25, Orc:2) a +0 club (16, 22, Orc:2) a +0 dagger a +0 robe (17, -20, Orc:2) a +0 giant club (18, 9, Orc:2) a +0 helmet of intelligence (18, 23, Orc:2) a +0 dagger a +0 robe a +0 flail a +0 plate armour a tomahawk (19, -23, Orc:2) a +0 ring mail a +0 short sword (19, 23, Orc:2) a cursed +0 long sword a +0 plate armour a +2 war axe of electrocution a +0 leather armour 2 tomahawks (20, -3, Orc:2) a cursed -1 club a +0 war axe a +0 plate armour a +0 long sword (20, 2, Orc:2) a +0 hand axe (20, 9, Orc:2) an uncursed ring of see invisible (21, -4, Orc:2) a +0 leather armour 4 silver tomahawks a +0 club (21, -3, Orc:2) a +0 dagger (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 hand axe (still there?) (21, -2, Orc:2) a +0 ring mail a +0 flail (21, 21, Orc:2) a tomahawk (22, -9, Orc:2) a +0 leather armour a +0 dagger (22, -5, Orc:2) a +0 scale mail a +0 club (22, -4, Orc:2) a +0 plate armour a +0 morningstar a +0 leather armour a +0 club a cursed -1 leather armour a +0 falchion a +0 trident a +0 plate armour a +0 scimitar a +0 hand axe (22, -3, Orc:2) a +0 chain mail a +0 short sword of draining a +0 plate armour a +0 scimitar a +0 club a +0 robe a +0 dagger a cursed +0 plate armour a +0 trident a +0 scale mail a +0 club (22, -2, Orc:2) a +2 shield a +0 plate armour a +0 long sword a +0 leather armour a +0 ring mail a +0 club (22, -1, Orc:2) a +0 hand axe (23, -16, Orc:2) a +0 giant club (23, -7, Orc:2) a cursed +0 chain mail a +0 scimitar (23, -5, Orc:2) a +0 leather armour a +0 trident a +0 club a cursed +0 scale mail a +0 mace (24, -6, Orc:2) a +0 leather armour a +0 club (28, 1, Orc:2) a +0 flail (33, -27, Orc:2) a +0 falchion (unseen) (33, -26, Orc:2) a +0 war axe (33, -25, Orc:2) a +0 scale mail (33, -9, Orc:2) a tomahawk (34, -29, Orc:2) a +0 hand axe a +0 chain mail (34, -11, Orc:2) a +0 dagger a +0 robe (35, -30, Orc:2) a +0 dagger (35, -29, Orc:2) a +0 club (35, -27, Orc:2) a +0 mace (35, -26, Orc:2) a +0 flail a +0 leather armour (35, -11, Orc:2) a +0 flail (35, -10, Orc:2) a +2 flail of draining a +0 leather armour a +1 dire flail of protection a +0 chain mail (36, -28, Orc:2) a +0 short sword a +0 plate armour (36, -27, Orc:2) a cursed -2 hand axe (36, -11, Orc:2) a +0 short sword a +0 chain mail a +0 hand axe a +0 leather armour (36, -10, Orc:2) a +0 scimitar a +1 plate armour of fire resistance a +0 war axe a +0 chain mail (37, -13, Orc:2) a +0 battleaxe a +0 chain mail (38, -12, Orc:2) a +0 dagger a +0 robe (39, -17, Orc:2) a tomahawk (39, -15, Orc:2) a +0 whip (39, -14, Orc:2) a +0 long sword a +0 chain mail (40, -18, Orc:2) a tomahawk (41, -19, Orc:2) 3 tomahawks (41, -18, Orc:2) 5 tomahawks (42, -18, Orc:2) a +0 club a +0 dagger a +0 robe of cold resistance (42, -12, Orc:2) a +0 dagger a +0 robe (43, -12, Orc:2) a +0 scimitar a +0 chain mail (43, -11, Orc:2) 4 tomahawks (44, -10, Orc:2) a +0 war axe a +0 plate armour (46, -11, Orc:2) a +0 glaive a +0 plate armour (47, -30, Orc:2) a +0 dagger a +0 robe (54, -21, Orc:2) a +0 falchion a +0 mace a +0 leather armour (54, -20, Orc:2) a +0 whip Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 war axe (1, -17, Lair:1) a scroll of torment (4, -31, Lair:1) a book of Cantrips a book of Minor Magic (29, -30, Lair:1) a book of Changes (31, -12, Lair:1) a +0 leather armour (36, -29, Lair:1) a +0 chain mail (37, 11, Lair:1) 11 bolts (38, -11, Lair:1) a +0 trident (44, -28, Lair:1) a scroll of immolation (45, 19, Lair:1) a +0 leather armour (46, -18, Lair:1) a +0 spear (46, -7, Lair:1) 8 poisoned needles (46, 6, Lair:1) a +0 short sword (49, -13, Lair:1) a +0 robe (52, 12, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hand crossbow (2, 21, Lair:2) 5 needles of confusion (6, 11, Lair:2) a +2 ring mail of poison resistance (8, 19, Lair:2) a cursed +0 ring mail (9, 30, Lair:2) a +1 helmet (10, 28, Lair:2) a +0 longbow (10, 30, Lair:2) a +2 rapier of draining (11, 29, Lair:2) 9 poisoned needles (19, 16, Lair:2) 10 poisoned needles Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 falchion (10, -25, Lair:3) 2 potions of degeneration (12, -36, Lair:3) a +0 helmet (14, -1, Lair:3) a +0 chain mail (23, -30, Lair:3) a +1 leather armour of fire resistance (37, -7, Lair:3) a +3 triple sword of holy wrath (44, -9, Lair:3) a +0 trident (50, -20, Lair:3) a +0 robe (51, 7, Lair:3) a +0 long sword (57, -3, Lair:3) 18 poisoned needles Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (4, 39, Lair:4) a +0 hunting sling (5, 33, Lair:4) a +0 short sword (7, 21, Lair:4) a +0 dagger a +2 robe of fire resistance (8, 42, Lair:4) a Fen Folio (25, 34, Lair:4) a +0 dagger (38, 3, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a book of Alchemy (7, -5, Lair:5) a +0 ring mail (9, -27, Lair:5) 26 bolts (26, -42, Lair:5) 79 sling bullets a +2 hunting sling of flaming (31, -44, Lair:5) a +0 dagger (53, -27, Lair:5) 2 scrolls of noise (53, -9, Lair:5) a +0 short sword of flaming (54, -16, Lair:5) a +0 club (55, -25, Lair:5) 419 stones (56, -17, Lair:5) a scroll of immolation (59, -18, Lair:5) 22 bolts Level 6 of the Lair of Beasts (1, -1, Lair:6) a +0 dagger a +0 robe (11, -4, Lair:6) the +9 hunting sling of Discretion {velocity, rC+} Any stone fired from it inflicts extra damage. It protects you from cold. (13, -2, Lair:6) 13 bolts (14, -2, Lair:6) a potion of degeneration (15, -1, Lair:6) a +0 leather armour (16, 0, Lair:6) 15 bolts (19, -23, Lair:6) a +0 leather armour (20, -20, Lair:6) a +0 scimitar (23, -20, Lair:6) 20 stones (25, -33, Lair:6) 27 sling bullets (26, -47, Lair:6) 20 poisoned needles (26, -27, Lair:6) a +0 long sword (32, -46, Lair:6) 10 stones (34, -8, Lair:6) a +0 robe (34, -7, Lair:6) a +0 buckler (35, -39, Lair:6) an uncursed ring of magical power (37, -23, Lair:6) a +0 trident (38, -5, Lair:6) a +0 leather armour (41, -13, Lair:6) a +0 quarterstaff (42, -35, Lair:6) a +0 chain mail of cold resistance (42, -32, Lair:6) a +0 short sword (42, -19, Lair:6) 30 stones (45, -18, Lair:6) 7 javelins (46, -8, Lair:6) 13 poisoned needles (47, -3, Lair:6) 3 tomahawks (48, -21, Lair:6) a +0 rapier (49, -37, Lair:6) a +0 morningstar (50, -14, Lair:6) 14 sling bullets (51, -38, Lair:6) 17 poisoned needles (55, -25, Lair:6) a +2 quarterstaff of chaos (57, -30, Lair:6) 11 stones (57, -8, Lair:6) a +0 battleaxe (58, -11, Lair:6) a +0 leather armour (58, 0, Lair:6) a +0 longbow (59, -37, Lair:6) 24 sling bullets (60, -32, Lair:6) the +1 leather armour of the Exiled Continents {Str+4} It affects your strength (+4). (61, 2, Lair:6) 9 stones (63, -38, Lair:6) a book of Necromancy (63, -2, Lair:6) a scroll of random uselessness (64, -15, Lair:6) a +1 broad axe of freezing Level 1 of the Swamp (0, 0, Swamp:1) 28 gold pieces (20, -7, Swamp:1) 4 inedible chunks of flesh (21, -11, Swamp:1) 18 bolts (26, -12, Swamp:1) 8 inedible chunks of flesh (31, -10, Swamp:1) 9 stones (46, -5, Swamp:1) a bog body corpse (47, -16, Swamp:1) a ghost crab corpse