Ge0ff Level 1 of the Dungeon (0, 0, D:1) a +0 dagger {don't train} (0, 2, D:1) a cursed +0 leather armour (7, -2, D:1) a +0 robe (13, -4, D:1) a +0 dagger {don't train} (17, 30, D:1) 18 bolts (23, 29, D:1) a cursed -3 hand axe {don't train} (28, 4, D:1) a +0 leather armour (29, 27, D:1) a +0 hand axe (44, 10, D:1) a +0 club {don't train} (45, 31, D:1) 5 javelins (50, 7, D:1) 3 needles of paralysis (52, 21, D:1) a +0 mace (60, 29, D:1) a +0 dagger {don't train} (60, 37, D:1) a +0 club {don't train} (67, 49, D:1) a cursed +0 hand axe {don't train} Level 2 of the Dungeon (4, 1, D:2) a cursed -1 ring mail (4, 9, D:2) a +0 short sword {don't train} a +0 chain mail (7, -8, D:2) a +0 dagger {don't train} (18, 17, D:2) 11 bolts (20, -12, D:2) a +0 club {don't train} (21, 4, D:2) 15 arrows (23, 11, D:2) a +0 club {don't train} (23, 20, D:2) a +0 club {don't train} (32, 18, D:2) a +0 dagger {don't train} (45, 18, D:2) a +0 club {don't train} (45, 19, D:2) a cursed +0 club {don't train} (49, 24, D:2) a cursed -3 dagger {don't train} (54, -3, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 0, D:3) a +0 leather armour a +0 hand axe {don't train} a +0 flail {don't train} a +0 ring mail (1, 1, D:3) a +0 mace {don't train} (18, -5, D:3) a +0 short sword (33, 3, D:3) a +0 club {don't train} (33, 16, D:3) a +0 club {don't train} (34, 14, D:3) 18 poisoned needles (35, -5, D:3) 5 poisoned needles (41, 3, D:3) a +0 club {don't train} Level 4 of the Dungeon (0, 0, D:4) 19 arrows (4, -13, D:4) a +0 mace {don't train} a cursed -1 short sword {don't train} a +0 leather armour (8, -13, D:4) a +0 dagger {don't train} a +0 robe (12, 6, D:4) 6 arrows (13, -11, D:4) a +0 short sword {don't train} (13, -9, D:4) a +0 robe a +0 dagger {don't train} (14, -11, D:4) a +0 leather armour a +0 trident (17, -3, D:4) a +0 dagger (27, 19, D:4) a +0 club {don't train} a +0 chain mail a +0 dagger {don't train} a +0 robe (28, -11, D:4) a +0 morningstar of flaming {don't train} a +0 scale mail a +0 morningstar {don't train} (28, 19, D:4) a +0 mace {don't train} (36, -8, D:4) a +0 hand axe (38, 6, D:4) a +0 robe (38, 7, D:4) a +0 whip a cursed +0 leather armour (38, 9, D:4) a +0 dagger {don't train} (42, 16, D:4) a +0 dagger {don't train} (43, 17, D:4) a +0 giant club {don't train} (52, -5, D:4) a +0 giant spiked club {don't train} Level 5 of the Dungeon [Shop] Durob's Magic Scroll Shoppe a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of enchant weapon (105 gold) a scroll of enchant armour (105 gold) a scroll of recharging (133 gold) (0, 0, D:5) 18 sling bullets (0, 1, D:5) a +0 falchion (1, -3, D:5) a +0 club {don't train} a +0 leather armour (1, -2, D:5) a +0 club (1, 1, D:5) a +0 plate armour (1, 4, D:5) a +0 short sword {don't train} (1, 5, D:5) a +0 war axe (2, 2, D:5) a cursed -2 mace (3, 1, D:5) a +0 dagger {don't train} a cursed -2 dagger {don't train} a +0 leather armour (5, -5, D:5) a +0 flail {don't train} (5, 8, D:5) a +0 club {don't train} (6, -6, D:5) a +0 war axe {don't train} a +0 leather armour (6, -5, D:5) a cursed +0 club {don't train} a +0 leather armour (6, 8, D:5) a +0 whip {don't train} a +0 blowgun {don't train} 13 poisoned needles (8, -1, D:5) a +0 club (9, -6, D:5) a +0 whip {don't train} (19, 35, D:5) a +0 leather armour (21, 34, D:5) a +0 dagger {don't train} (25, 10, D:5) a +0 pair of gloves (26, 3, D:5) 2 scrolls of noise (49, -22, D:5) 2 scrolls of random uselessness Level 6 of the Dungeon (0, 0, D:6) a scroll of noise (6, -16, D:6) 2 tomahawks (7, -20, D:6) a tomahawk {don't train} (7, -17, D:6) a +0 robe a +0 dagger {don't train} (7, -16, D:6) a +0 chain mail a +0 trident {don't train} (8, -18, D:6) a tomahawk {don't train} (11, -17, D:6) a +0 plate armour a +0 long sword {don't train} (14, -31, D:6) a +0 mace (15, -34, D:6) a +2 quarterstaff of chaos (16, -15, D:6) a +0 falchion {don't train} (33, -22, D:6) a +0 quarterstaff (38, -23, D:6) a +0 dagger {don't train} a +0 robe a +0 hand axe {don't train} a +0 leather armour (38, -22, D:6) a +0 dagger {don't train} a +0 robe (39, -30, D:6) 19 sling bullets {don't train} Level 7 of the Dungeon (10, 14, D:7) a +0 chain mail (13, 29, D:7) a +0 robe (15, 29, D:7) a +0 short sword {don't train} (19, 13, D:7) a +0 short sword {don't train} a +0 chain mail (24, 14, D:7) a +0 broad axe {don't train} a cursed +0 chain mail a +0 dagger {don't train} a cursed +0 robe (28, 28, D:7) 2 needles of confusion (41, 7, D:7) a +0 trident (50, 4, D:7) 5 tomahawks {don't train} (50, 7, D:7) a tomahawk {don't train} (50, 8, D:7) a tomahawk {don't train} (50, 9, D:7) a +0 flail {don't train} a +0 mace {don't train} a +0 halberd {don't train} a +0 plate armour (51, 15, D:7) a cursed -3 club {don't train} (54, 15, D:7) a +0 leather armour a +0 battleaxe {don't train} a +0 plate armour a +0 club {don't train} a +0 leather armour (61, 12, D:7) a +0 fustibalus {don't train} Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club (1, -32, D:8) a +0 flail {don't train} (2, -31, D:8) a +0 short sword {don't train} a +0 chain mail a +0 dagger {don't train} a +0 robe (10, 4, D:8) a cursed -2 rapier (11, 0, D:8) a +0 dagger (15, -4, D:8) an uncursed ring of teleportation {don't train} (23, -21, D:8) a +0 whip (23, -5, D:8) a +0 chain mail (24, -32, D:8) a +2 shortbow of freezing {don't train} 29 arrows (25, -21, D:8) a +0 dire flail {don't train} a +0 giant club {don't train} (27, -32, D:8) an arrow (27, 3, D:8) a +0 rapier {don't train} (29, -32, D:8) 2 arrows (30, -21, D:8) 26 arrows (30, -16, D:8) a +0 robe a +0 scimitar {don't train} (30, -4, D:8) a +0 leather armour a +0 flail {don't train} (31, -18, D:8) a +0 robe a +4 dire flail of freezing {don't train} (31, -9, D:8) a +0 giant club (31, -6, D:8) a +0 hand axe {don't train} (32, -14, D:8) a cursed -1 robe a +3 falchion {don't train} (33, -4, D:8) a +0 robe a +0 dagger {don't train} (33, -3, D:8) a cursed +0 robe a +0 dagger {don't train} (46, -32, D:8) a +0 giant spiked club {don't train} (47, 14, D:8) a +0 leather armour (53, -14, D:8) a +0 robe (55, -3, D:8) 13 bolts (59, -12, D:8) 13 sling bullets {don't train} Level 9 of the Dungeon [Shop] Qeigak's Assorted Antiques a +0 robe (20 gold) a fan of gales (1160 gold) a potion of curing (87 gold) a +0 scimitar (116 gold) a +0 ring mail (116 gold) a potion of curing (87 gold) a potion of agility (116 gold) a +0 ring mail (116 gold) (0, 0, D:9) a +0 robe (6, 26, D:9) a +0 hand axe (10, 5, D:9) 2 poisoned needles (11, 5, D:9) 3 poisoned needles (12, 5, D:9) 5 poisoned needles a +0 blowgun {don't train} a +0 whip {don't train} (16, 8, D:9) a +0 whip {don't train} (30, 7, D:9) a +0 robe a +0 scimitar {don't train} (30, 8, D:9) a +0 robe a +2 trident of flaming {don't train} (32, 8, D:9) a +0 robe a +1 short sword {don't train} (32, 9, D:9) a +0 robe a +0 hand axe {don't train} (35, 6, D:9) 27 sling bullets {don't train} (39, 21, D:9) a +0 dagger (41, 15, D:9) a +0 long sword {don't train} a +0 robe (42, 38, D:9) a +0 ring mail (42, 39, D:9) a +0 whip {don't train} a +0 war axe {don't train} a +0 leather armour a +0 war axe {don't train} (50, 9, D:9) a +0 ring mail (50, 12, D:9) a +0 quarterstaff (53, 15, D:9) an arrow a +0 giant club {don't train} (54, 18, D:9) 6 arrows (55, 12, D:9) an arrow (56, 14, D:9) 10 arrows a +0 shortbow {don't train} (56, 19, D:9) 19 arrows Level 10 of the Dungeon (0, 0, D:10) a bolt (1, 0, D:10) a +0 dagger {don't train} a bolt (1, 1, D:10) a +0 short sword {don't train} (3, 2, D:10) a bolt (5, 3, D:10) a +0 hand crossbow {don't train} 20 bolts (5, 4, D:10) a +0 giant club {don't train} (5, 35, D:10) a +0 chain mail (15, 36, D:10) a +0 dagger {don't train} a +0 robe (15, 38, D:10) a +0 club {don't train} (16, 37, D:10) a +0 dagger {don't train} a +0 robe (16, 38, D:10) a +0 giant club {don't train} (16, 42, D:10) a +0 scimitar {don't train} a +0 chain mail (16, 44, D:10) a +0 dagger {don't train} a +0 robe (24, 21, D:10) a +0 scythe (26, 15, D:10) a +0 robe a cursed +3 dagger {don't train} (29, 12, D:10) a +0 robe a +5 morningstar of freezing {don't train} a +4 morningstar of protection {don't train} a +0 robe (29, 17, D:10) a +0 robe a +5 scimitar {don't train} (29, 35, D:10) a +0 chain mail (33, 26, D:10) a +0 shield (36, 4, D:10) 11 poisoned needles (44, 28, D:10) a +0 robe a +0 dagger {don't train} (45, 28, D:10) a +0 chain mail a +0 trident {don't train} (59, 14, D:10) a +0 mace {don't train} a +0 leather armour a +0 flail {don't train} Level 11 of the Dungeon (0, 0, D:11) an uncursed amulet of rage (8, -27, D:11) a +0 club (10, -28, D:11) a +0 ring mail (10, -24, D:11) a cursed +0 hand axe {don't train} a +0 glaive {don't train} a +0 chain mail (10, -23, D:11) a +0 flail {don't train} a +0 ring mail (10, -20, D:11) a +0 dagger {don't train} a cursed +0 ring mail (10, -5, D:11) a +0 short sword {don't train} (11, -21, D:11) a +0 plate armour a +1 hand axe of chopping {don't train} (11, -20, D:11) a cursed -3 trident {don't train} (12, 0, D:11) a +0 dagger (13, -38, D:11) a tomahawk (13, -22, D:11) a +0 cloak a +0 dagger {don't train} a +0 chain mail a +0 mace {don't train} (13, -21, D:11) a +0 mace {don't train} (14, -40, D:11) a +0 long sword (14, -23, D:11) a +0 scale mail a +0 whip {don't train} (15, -37, D:11) a tomahawk {don't train} (15, -27, D:11) a +0 club {don't train} a +0 ring mail a +0 club {don't train} a +0 leather armour (15, -21, D:11) a +3 great mace {don't train} 5 steel javelins {don't train} a +0 robe (15, 6, D:11) a +0 chain mail a +0 short sword of venom {don't train} (16, -37, D:11) a tomahawk {don't train} (17, -36, D:11) a +0 flail {don't train} (17, -26, D:11) a +0 flail {don't train} (18, -27, D:11) a +0 short sword (21, -23, D:11) a +0 scale mail (26, -21, D:11) a +3 amulet of reflection (35, -29, D:11) a +0 dagger (35, -23, D:11) a +0 chain mail (36, -30, D:11) a +0 short sword {don't train} (36, -29, D:11) an uncursed ring of flight (37, -31, D:11) 12 poisoned needles a +0 club a +0 blowgun (37, -30, D:11) a +0 giant club {don't train} (37, -4, D:11) 2 potions of degeneration (41, 8, D:11) a +0 ring mail (42, -29, D:11) a +0 giant club {don't train} (44, -10, D:11) a +0 chain mail (49, 3, D:11) a +0 great sword Level 12 of the Dungeon (5, -15, D:12) a +0 scale mail (9, -8, D:12) a +0 chain mail (10, -36, D:12) a +0 giant club {don't train} (11, -35, D:12) 2 tomahawks {don't train} (13, -32, D:12) a tomahawk {don't train} a +0 dagger {don't train} a +0 robe (14, -32, D:12) a +0 dagger {don't train} a +0 robe (14, -31, D:12) a +3 mace {don't train} a +0 dire flail {don't train} a +0 chain mail (22, -46, D:12) a +0 short sword {don't train} (23, -51, D:12) a +0 flail (23, -49, D:12) a +0 dagger {don't train} a +2 dagger of venom {don't train} (23, -47, D:12) a +0 whip {don't train} (23, -46, D:12) a +0 dagger {don't train} (27, -52, D:12) 15 arrows (35, -6, D:12) a +0 giant club {don't train} a +0 giant spiked club {don't train} (36, -36, D:12) a +3 war axe {don't train} (37, -3, D:12) a +0 pair of gloves (42, -25, D:12) a +0 spear {don't train} (48, -17, D:12) a +0 leather armour a cursed -2 flail {don't train} (48, 3, D:12) 2 tomahawks {don't train} (49, -15, D:12) a +7 plate armour of ponderousness a +0 long sword of slicing {don't train} (50, 3, D:12) a +0 whip of flaming {don't train} a +0 scale mail a cursed +0 leather armour (51, -15, D:12) a +0 flail {don't train} (51, 3, D:12) a +0 hand axe {don't train} a +0 giant spiked club {don't train} a +0 short sword {don't train} (53, 7, D:12) 15 arrows Level 13 of the Dungeon (0, 0, D:13) a cursed -1 dire flail {don't train} a +0 dire flail {don't train} a +0 war axe {don't train} (4, 7, D:13) a wand of iceblast (0/15) (11, 6, D:13) a +0 great mace {don't train} a +0 giant spiked club {don't train} (13, -3, D:13) a +0 flail (16, 22, D:13) 13 gold pieces (17, 13, D:13) a killer bee corpse (19, 14, D:13) a +0 giant club {don't train} a +0 giant club {don't train} (20, -1, D:13) a +0 shortbow (20, 8, D:13) a killer bee corpse (20, 11, D:13) a killer bee corpse (27, 28, D:13) an ugly thing corpse (29, 26, D:13) a +0 robe (29, 28, D:13) a +0 dagger (unseen) (29, 30, D:13) 22 stones (31, 28, D:13) a redback corpse the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club {don't train} (8, -10, Orc:1) a +0 giant club {don't train} (10, -12, Orc:1) a +0 flail {don't train} (11, -11, Orc:1) a +0 mace {don't train} (11, 23, Orc:1) a +2 dagger of venom {don't train} a +0 robe (12, -19, Orc:1) a +2 morningstar of venom {don't train} (12, -14, Orc:1) a +0 short sword {don't train} (13, -21, Orc:1) a +0 plate armour a +0 glaive (14, -20, Orc:1) a +0 plate armour a +0 dire flail {don't train} (25, 7, Orc:1) a +0 dagger {don't train} a +0 robe (26, 7, Orc:1) a +0 short sword {don't train} (27, 7, Orc:1) a +0 leather armour (27, 8, Orc:1) a +0 dagger {don't train} a +0 robe (28, 6, Orc:1) a +0 leather armour (33, 23, Orc:1) a +1 robe of cold resistance a +0 dagger {don't train} (42, 0, Orc:1) a +0 dagger of electrocution {don't train} a +0 robe (42, 1, Orc:1) a +0 giant club {don't train} (43, 2, Orc:1) a +0 club {don't train} a +0 scimitar {don't train} a +0 chain mail (43, 3, Orc:1) a cursed +0 club {don't train} a +0 whip {don't train} (44, 3, Orc:1) a +0 dagger {don't train} a +0 robe Level 2 of the Orcish Mines [Shop] Adoan's Food Shop a slice of pizza (21 gold) a beef jerky (21 gold) a bread ration (70 gold) a royal jelly (28 gold) a meat ration (70 gold) a bread ration (70 gold) a meat ration (70 gold) [Shop] Saniej's General Store a potion of invisibility (112 gold) a +0 long sword (49 gold) a potion of agility (56 gold) 26 stones (36 gold) a potion of berserk rage (70 gold) a scroll of silence (105 gold) an uncursed ring of ice (350 gold) a +0 chain mail (63 gold) a lamp of fire (560 gold) a +0 war axe (49 gold) a scroll of enchant armour (105 gold) [Shop] Suarrut's General Store a wand of confusion (12/48) (157 gold) a +0 scale mail (60 gold) 4 poisoned tomahawks (60 gold) a +0 chain mail (67 gold) a scroll of fog (30 gold) a scroll of noise (15 gold) a scroll of remove curse (45 gold) a wand of flame (16/48) (135 gold) a meat ration (75 gold) 26 stones (39 gold) a +0 leather armour (30 gold) [Shop] Zekle's General Store a meat ration (65 gold) 16 stones (20 gold) 19 sling bullets (123 gold) a +0 leather armour (26 gold) a potion of cancellation (104 gold) 20 stones (26 gold) a +2 robe of positive energy (191 gold) a bread ration (65 gold) a scroll of teleportation (39 gold) an uncursed ring of fire (325 gold) a book of the Sky (845 gold) a +1 iron rod (13/13) (1235 gold) a +1 flail of crushing (158 gold) (12, -7, Orc:2) a +0 giant club {don't train} (14, -41, Orc:2) a +0 giant spiked club {don't train} (21, -15, Orc:2) a +2 robe of positive energy (22, -36, Orc:2) a +0 giant club (22, -26, Orc:2) a +0 robe a +1 dagger of holy wrath {don't train} (22, -17, Orc:2) a +0 hand axe {don't train} (23, -15, Orc:2) a +0 dagger {don't train} a +0 robe (24, -30, Orc:2) a +0 chain mail a +0 short sword {don't train} (24, -5, Orc:2) a +0 buckler (25, -27, Orc:2) a +0 dagger {don't train} a +0 robe a +0 dagger {don't train} (26, -36, Orc:2) a +0 robe a +0 whip {don't train} (26, -33, Orc:2) a cursed -3 giant club {don't train} (26, -15, Orc:2) a +0 ring mail (27, -32, Orc:2) a +0 robe a +0 dagger {don't train} (27, -30, Orc:2) a +0 robe a +0 dagger {don't train} (27, -24, Orc:2) a +0 giant club {don't train} (28, -39, Orc:2) 2 large rocks {don't train} (28, -30, Orc:2) a +0 chain mail a +0 war axe {don't train} (28, -29, Orc:2) a +0 giant club {don't train} a +0 giant spiked club {don't train} (28, -28, Orc:2) a +0 robe a +0 dagger {don't train} (29, -40, Orc:2) a +0 robe a +0 dagger {don't train} a +0 giant club {don't train} (29, -34, Orc:2) a large rock (29, -27, Orc:2) a +0 dagger {don't train} a cursed +0 robe a +0 robe a cursed -1 dagger {don't train} a +0 club {don't train} (30, -44, Orc:2) a +0 giant club {don't train} (30, -42, Orc:2) a +0 robe a +0 dagger {don't train} (30, -31, Orc:2) a cursed -3 flail {don't train} (30, -27, Orc:2) a +0 giant spiked club {don't train} a cursed +0 giant club {don't train} (31, -44, Orc:2) a +0 mace {don't train} (31, -29, Orc:2) a +0 giant club (31, -28, Orc:2) a +0 chain mail a +0 halberd {don't train} (31, -27, Orc:2) 2 tomahawks {don't train} (31, -22, Orc:2) a +0 giant club (32, -45, Orc:2) a +0 giant spiked club {don't train} a +0 giant spiked club {don't train} (32, -42, Orc:2) a +0 giant club {don't train} a +0 giant spiked club {don't train} a +0 giant club {don't train} (32, -41, Orc:2) a large rock {don't train} (32, -40, Orc:2) a large rock {don't train} a +0 giant spiked club {don't train} a +0 dire flail {don't train} (32, -27, Orc:2) a tomahawk {don't train} (32, -26, Orc:2) a tomahawk {don't train} (34, -44, Orc:2) a +0 giant spiked club {don't train} (34, -26, Orc:2) a +0 flail {don't train} (34, -25, Orc:2) a +0 giant club {don't train} a +0 giant club {don't train} (35, -46, Orc:2) a large rock {don't train} (35, -45, Orc:2) a +0 robe a +0 club {don't train} (35, -26, Orc:2) a cursed +0 chain mail a +0 glaive {don't train} (36, -45, Orc:2) a +0 giant club {don't train} a +0 giant club {don't train} (36, -34, Orc:2) a tomahawk {don't train} (36, -27, Orc:2) a +0 leather armour a +0 hand axe {don't train} a +0 leather armour a +0 trident {don't train} a +0 giant spiked club {don't train} (37, -46, Orc:2) a tomahawk {don't train} a +0 giant spiked club {don't train} (37, -44, Orc:2) a +0 chain mail a +0 long sword {don't train} (37, -33, Orc:2) a +0 club {don't train} (37, -26, Orc:2) a +0 giant club {don't train} (38, -45, Orc:2) a +0 chain mail a +0 mace {don't train} (38, -44, Orc:2) a +0 giant spiked club {don't train} (38, -43, Orc:2) a +0 chain mail a +0 hand axe {don't train} (38, -40, Orc:2) a +0 plate armour 5 tomahawks {don't train} a +0 scimitar {don't train} (38, -32, Orc:2) a +2 trident of freezing {don't train} (39, -44, Orc:2) a +2 scale mail of fire resistance (39, -41, Orc:2) a +0 leather armour a +0 club {don't train} (39, -32, Orc:2) a +0 short sword {don't train} (40, -43, Orc:2) a +0 club {don't train} (40, -42, Orc:2) a +0 robe a +0 dagger {don't train} (40, -32, Orc:2) a +2 falchion of draining {don't train} (40, -31, Orc:2) a +0 robe a +0 dagger {don't train} (40, -30, Orc:2) 3 tomahawks {don't train} a +0 hand axe {don't train} (41, -33, Orc:2) a +0 club (41, -31, Orc:2) a +0 giant club (41, -27, Orc:2) a +0 giant club {don't train} (41, -3, Orc:2) a +0 war axe (42, -4, Orc:2) a +0 robe a cursed +0 dagger {don't train} (42, -3, Orc:2) a +0 chain mail (43, -3, Orc:2) a +0 chain mail a +0 halberd {don't train} (44, -17, Orc:2) a +0 giant club {don't train} (44, -15, Orc:2) a +0 giant club {don't train} (45, -16, Orc:2) a +0 giant club {don't train} (46, -20, Orc:2) a +0 giant club {don't train} Level 1 of the Lair of Beasts (0, 0, Lair:1) Sif Muna's Collected Works on Blistering Summoning Spells Type Level a - Inner Flame Hexes/Fire 3 b - Fireball Conjuration/Fire 5 c - Summon Forest Summoning/Translocation 5 d - Bolt of Fire Conjuration/Fire 6 e - Monstrous Menagerie Summoning 7 a book of Transfigurations 17 meat rations an uncursed ring of protection from fire an uncursed ring of resist corrosion 3 scrolls of enchant armour 35 beef jerkies Sif Muna's Guide on Ghastly Confrontation Spells Type Level a - Iskenderun's Mystic Blast Conjuration 4 b - Force Lance Conjuration/Translocation 4 c - Agony Necromancy 5 d - Bolt of Cold Conjuration/Ice 6 a book of Frost Sif Muna's Compendium of Creation Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Canine Familiar Summoning 3 c - Summon Ice Beast Ice/Summoning 4 d - Summon Forest Summoning/Translocation 5 e - Summon Horrible Things Summoning 8 f - Dragon's Call Summoning 9 the +8 mace of Grandeur {crush, +Blink Str+6, don't train} It inflicts extra damage upon your enemies. It affects your strength (+6). It lets you blink. Sif Muna's Collected Works on Creation and Combat Magic Spells Type Level a - Sting Conjuration/Poison 1 b - Irradiate Conjuration/Transmutation 5 c - Bolt of Draining Conjuration/Necromancy 5 d - Summon Mana Viper Hexes/Summoning 5 e - Aura of Abjuration Summoning 5 f - Summon Demon Summoning 5 g - Delayed Fireball Conjuration/Fire 7 h - Fire Storm Conjuration/Fire 9 Sif Muna's Incunabulum of the Four Planets Spells Type Level a - Confusing Touch Hexes 1 b - Corona Hexes 1 c - Ensorcelled Hibernation Hexes/Ice 2 d - Spectral Weapon Hexes/Charms 3 e - Silence Hexes/Air 5 f - Necromutation Transmutation/Necromancy 8 2 potions of brilliance an uncursed amulet of guardian spirit an uncursed staff of cold a +0 dagger of venom {don't train} the Almanac of Fiery Intoxication Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Sting Conjuration/Poison 1 c - Throw Flame Conjuration/Fire 2 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Poisonous Cloud Conjuration/Poison/Air 6 f - Ring of Flames Charms/Fire 7 a book of Enchantments a phantom mirror the +2 cloak "Mamoi" {rF+ MR++ MP-9} It protects you from fire. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). 4 scrolls of amnesia Sif Muna's Guide on Snow and Translocation Spells Type Level a - Recall Summoning/Translocation 3 b - Summon Ice Beast Ice/Summoning 4 c - Ice Form Ice/Transmutation 4 d - Passage of Golubria Translocation 4 a book of Party Tricks a +2 robe of cold resistance a book of Power (15, 29, Lair:1) a +0 robe (27, 4, Lair:1) a +0 dire flail {don't train} a +0 ring mail (39, -5, Lair:1) a +0 robe (48, 25, Lair:1) an uncursed staff of fire {fiery} (52, 2, Lair:1) an uncursed staff of cold Level 2 of the Lair of Beasts (16, -32, Lair:2) a +0 ring mail (16, -25, Lair:2) a +0 robe (18, -37, Lair:2) a +0 halberd (19, -5, Lair:2) 17 bolts (28, -27, Lair:2) 21 bolts (35, -9, Lair:2) a +0 war axe {don't train} a cursed +0 robe a +0 war axe {don't train} (35, -8, Lair:2) a +0 glaive {don't train} a +0 robe (42, -38, Lair:2) 21 arrows (43, -14, Lair:2) a +0 spear (53, -6, Lair:2) 11 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a wand of iceblast (0/15) (0, 1, Lair:3) a +0 falchion {don't train} (3, -18, Lair:3) 32 bolts (8, 20, Lair:3) a +0 short sword {don't train} (19, -21, Lair:3) a +0 ring mail (20, 6, Lair:3) 4 curare-tipped needles (35, -6, Lair:3) a +0 cloak (35, -2, Lair:3) a +0 falchion {don't train} Level 4 of the Lair of Beasts (0, 0, Lair:4) the +1 robe of Syemunon {rPois rN+++ MR- Int-4} It affects your intelligence (-4). It protects you from poison. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. (12, 7, Lair:4) a +0 dagger {don't train} (19, -24, Lair:4) a scroll of random uselessness (44, -8, Lair:4) a wand of flame (32/48) {fiery} (46, 19, Lair:4) a +0 ring mail (59, -12, Lair:4) an uncursed ring of protection from fire (60, -7, Lair:4) 7 bolts (66, 23, Lair:4) a +0 glaive Level 5 of the Lair of Beasts (0, 35, Lair:5) a +0 buckler (3, 1, Lair:5) a +0 hand axe (4, 13, Lair:5) a +0 hand axe (8, 2, Lair:5) a +0 ring mail a cursed -1 dagger {don't train} (9, -16, Lair:5) a +0 robe (10, 4, Lair:5) a +0 hand axe {don't train} (14, -4, Lair:5) 18 poisoned needles (48, -10, Lair:5) a +0 hand axe {don't train} (51, -3, Lair:5) a +0 ring mail a +0 hand axe {don't train} (54, -5, Lair:5) a +0 chain mail a +0 hand axe {don't train} Level 6 of the Lair of Beasts (0, 0, Lair:6) a +2 spear of piercing {don't train} (16, -56, Lair:6) a +0 scale mail (22, -46, Lair:6) a +0 dagger {don't train} (33, -22, Lair:6) 13 bolts (34, -19, Lair:6) a +0 war axe (39, -22, Lair:6) a wand of lightning (0/15) (45, -24, Lair:6) a +0 robe (52, -51, Lair:6) 22 arrows (59, -41, Lair:6) a +3 ring of intelligence (66, -10, Lair:6) a +3 falchion {don't train} (66, -9, Lair:6) a +1 ring mail of cold resistance