Ge0ff Level 1 of the Dungeon (0, 0, D:1) 13 arrows (0, 18, D:1) a +0 short sword {don't train} (9, 19, D:1) a +1 ring mail of cold resistance (13, 11, D:1) a +0 club {don't train} (16, 23, D:1) a +0 dagger (22, 26, D:1) 20 bolts (31, 10, D:1) a +0 short sword {don't train} (32, 1, D:1) a +2 ring mail of poison resistance (33, 2, D:1) a +0 dagger {don't train} (48, 19, D:1) a +0 club {don't train} Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (11, 14, D:2) 13 poisoned needles (23, 2, D:2) a +0 dagger {don't train} (25, -7, D:2) an uncursed ring of loudness {don't train} (25, 2, D:2) a +0 dagger {don't train} (26, 1, D:2) a +0 club {don't train} (28, 1, D:2) a +0 dagger {don't train} a +0 club {don't train} (31, 12, D:2) a +0 short sword {don't train} (36, 18, D:2) 13 sling bullets {don't train} (43, 2, D:2) a +0 spear {don't train} (44, 13, D:2) a +0 ring mail (45, 8, D:2) 19 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (3, -12, D:3) a +0 ring mail a +0 short sword {don't train} (7, -36, D:3) a +0 club {don't train} (14, -16, D:3) a +0 short sword {don't train} (20, -20, D:3) a +0 club {don't train} (22, -20, D:3) a +0 club {don't train} a +0 hunting sling {don't train} (31, -33, D:3) a +0 dagger {don't train} (31, -10, D:3) a +0 buckler (31, 8, D:3) 22 bolts (37, -1, D:3) a +0 club {don't train} Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (3, -5, D:4) a +0 rapier (5, 16, D:4) a cursed -1 dagger (8, -3, D:4) a +0 mace of crushing {don't train} (9, -4, D:4) a +0 spear {don't train} a +0 scale mail (10, -4, D:4) a +0 flail {don't train} a +0 robe (10, 12, D:4) a +0 whip {don't train} (15, -17, D:4) 14 arrows (15, -1, D:4) a +0 robe (18, -11, D:4) 17 arrows (18, 5, D:4) a +0 club (21, -12, D:4) a +0 dagger of protection (23, 0, D:4) a +0 dagger {don't train} a +0 robe (26, 7, D:4) a +0 whip {don't train} a +0 leather armour (30, 8, D:4) 21 arrows (35, -11, D:4) a +0 dagger {don't train} (37, -5, D:4) 27 arrows (42, 12, D:4) 12 arrows Level 5 of the Dungeon (0, 0, D:5) 25 arrows (5, -37, D:5) a +0 trident (6, -37, D:5) a +0 mace {don't train} a +0 ring mail (7, -37, D:5) a +0 dagger {don't train} a +0 robe (13, 10, D:5) a +0 scale mail (16, -31, D:5) a +0 club {don't train} a +0 hunting sling {don't train} a +0 leather armour (18, 6, D:5) a +0 scale mail (24, -21, D:5) a +0 shortbow {don't train} 16 arrows (26, -38, D:5) a +0 leather armour (51, -18, D:5) a +0 scimitar {don't train} Level 6 of the Dungeon [Shop] Zecunniq's Gadget Shoppe a lamp of fire (560 gold) a crystal ball of energy (280 gold) a wand of teleportation (5/9) (378 gold) a +0 rod of shadows (12/12) (1190 gold) a wand of random effects (14/48) (112 gold) a +0 rod of inaccuracy (11/11) (1120 gold) a wand of paralysis (14/24) (224 gold) a fan of gales (560 gold) a wand of lightning (8/15) (168 gold) a wand of paralysis (15/24) (238 gold) a box of beasts (280 gold) a wand of iceblast (9/15) (182 gold) (0, 0, D:6) 15 poisoned needles (26, -19, D:6) a cursed -3 spear {don't train} a +0 spear {don't train} (26, -18, D:6) a +0 whip of venom {don't train} a +0 scale mail (27, -26, D:6) a +0 robe (30, -19, D:6) a +0 whip {don't train} (30, -17, D:6) a +0 flail (31, -27, D:6) a +0 dagger a +0 robe (31, -26, D:6) a +0 dagger {don't train} (31, -17, D:6) a +0 spear (34, 11, D:6) a +0 scale mail (35, -6, D:6) a -1 hand axe {don't train} a -2 long sword {don't train} a -2 short sword {don't train} (37, -22, D:6) 14 poisoned needles (55, -21, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club {don't train} (0, 15, D:7) a +0 falchion (17, 28, D:7) a +0 hand axe {don't train} (18, 27, D:7) a +0 scale mail a cursed -3 hand axe {don't train} a +0 plate armour (25, -13, D:7) 10 poisoned needles (29, -16, D:7) a +0 rapier (29, 28, D:7) a +0 long sword {don't train} a +0 ring mail (29, 29, D:7) a +0 long sword {don't train} a +0 ring mail (40, 12, D:7) a +0 giant spiked club {don't train} (48, -11, D:7) a +0 dagger {don't train} a +0 short sword {don't train} (52, 8, D:7) 12 poisoned needles Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (21, 9, D:8) a +0 scale mail (36, 3, D:8) a +0 short sword {don't train} (38, -11, D:8) a wand of flame (29/48) {fiery} (42, -4, D:8) a +0 rapier {don't train} (46, 3, D:8) a cursed +0 animal skin (46, 5, D:8) a +0 whip of flaming a +0 robe Level 9 of the Dungeon (7, -22, D:9) a +0 robe (13, -21, D:9) a +0 dagger (14, -11, D:9) 14 poisoned needles (17, -20, D:9) a +0 ring mail (26, -34, D:9) a cursed +0 giant spiked club {don't train} (27, -35, D:9) a cursed +0 morningstar {don't train} a +0 robe (28, -27, D:9) 12 bolts (30, -35, D:9) a +0 club {don't train} (30, -34, D:9) a +0 mace {don't train} (31, -35, D:9) a +0 scimitar {don't train} a +0 robe (32, -35, D:9) a cursed +3 falchion {don't train} a +0 dagger {don't train} (32, -34, D:9) a +0 hand axe {don't train} a +0 robe a +0 short sword {don't train} a +0 club {don't train} (33, -34, D:9) a +0 dagger {don't train} a +0 scale mail (34, -33, D:9) a +0 whip {don't train} (36, -9, D:9) a +3 scimitar {don't train} a +0 robe (37, -28, D:9) a +0 plate armour (37, -9, D:9) a cursed +5 falchion {don't train} a +0 robe (38, -9, D:9) a cursed +0 trident {don't train} a +0 robe (42, -35, D:9) 10 poisoned needles (45, -24, D:9) a +0 short sword {don't train} (45, -17, D:9) a +0 flail {don't train} (46, -35, D:9) a -1 robe (46, -25, D:9) a +0 robe a +0 dagger {don't train} (46, 1, D:9) a cursed +5 great sword of freezing {don't train} a +0 robe (48, -27, D:9) a +0 giant spiked club {don't train} (50, 7, D:9) 26 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 robe (0, 49, D:10) a +0 hand axe {don't train} a +0 leather armour (0, 50, D:10) a +0 club (1, 50, D:10) a +0 mace {don't train} (2, 30, D:10) a +0 long sword (7, 37, D:10) a +0 pair of boots (10, 13, D:10) a +0 flail (14, 34, D:10) 3 potions of degeneration (25, 12, D:10) a +0 short sword (35, 43, D:10) 20 arrows (57, 14, D:10) a +0 dire flail {don't train} (63, 4, D:10) 32 sling bullets Level 11 of the Dungeon (0, 0, D:11) a +0 flail {don't train} a +0 chain mail a potion of degeneration (3, -12, D:11) a +0 long sword (5, -20, D:11) a potion of degeneration (11, -27, D:11) a potion of degeneration (13, -12, D:11) a +0 leather armour a +0 hand axe {don't train} (15, -17, D:11) a +0 leather armour a +0 falchion {don't train} (17, 0, D:11) a +0 leather armour a +0 trident {don't train} a potion of degeneration (22, -18, D:11) a +0 hand axe {don't train} (23, -31, D:11) a +0 dagger {don't train} a +0 robe (23, -15, D:11) an arrow (24, -20, D:11) an arrow (24, -18, D:11) 2 arrows (25, -25, D:11) a +0 dagger {don't train} a potion of degeneration (25, -21, D:11) 2 arrows (25, -17, D:11) an arrow (26, 3, D:11) 20 arrows a +0 shortbow {don't train} (27, -22, D:11) a +0 shortbow {don't train} 5 arrows (28, -35, D:11) a cursed -2 flail {don't train} a potion of degeneration (28, -34, D:11) a +0 hand axe (28, -31, D:11) a +0 giant spiked club {don't train} (28, -30, D:11) a +0 dagger {don't train} (28, -3, D:11) a +0 ring mail a +0 club {don't train} (30, -34, D:11) a +0 whip {don't train} (30, -32, D:11) a +0 leather armour (31, -9, D:11) a +0 ring mail a +0 trident {don't train} a potion of degeneration (32, -31, D:11) a +0 mace {don't train} (32, 9, D:11) a cursed +0 leather armour a +0 club {don't train} 4 potions of degeneration (33, -32, D:11) a scroll of random uselessness (35, 2, D:11) a +1 hat (37, 4, D:11) a +0 pair of boots (38, 17, D:11) a +0 dagger {don't train} (40, -21, D:11) 13 poisoned needles (42, 19, D:11) a +0 chain mail a +0 broad axe {don't train} a potion of degeneration (44, -2, D:11) a cursed -2 giant club {don't train} (45, -5, D:11) 7 arrows a +0 shortbow {don't train} (45, 15, D:11) a +0 robe (46, 17, D:11) a +0 robe a +0 dagger {don't train} a +0 hand axe {don't train} a +0 chain mail a +0 war axe {don't train} (46, 19, D:11) a +1 plate armour of cold resistance a +0 mace {don't train} (48, 17, D:11) a cursed -1 club {don't train} (48, 18, D:11) a +0 ring mail a +0 hand axe {don't train} (48, 19, D:11) a +0 chain mail a cursed -2 long sword {don't train} (55, 5, D:11) a +0 buckler (58, 12, D:11) 18 arrows Level 12 of the Dungeon (0, 0, D:12) 23 arrows a +0 shortbow {don't train} (2, -10, D:12) a +0 ring mail (2, -9, D:12) an arrow (2, -8, D:12) an arrow a +0 robe a +0 dagger {don't train} (2, -7, D:12) 2 arrows (2, -5, D:12) an arrow (2, -2, D:12) 21 arrows a +0 shortbow {don't train} (2, 0, D:12) 15 arrows a +1 shortbow of flaming {don't train} (3, -9, D:12) a +0 robe a +0 dagger {don't train} (3, -8, D:12) a +0 chain mail a +0 battleaxe {don't train} (3, -6, D:12) an arrow (3, -1, D:12) 3 arrows (4, -8, D:12) a +0 dagger {don't train} (5, -5, D:12) a +0 great mace {don't train} a +0 dire flail {don't train} (6, 30, D:12) 2 large rocks (11, 33, D:12) a large rock {don't train} (12, 17, D:12) an uncursed ring of protection from fire (13, -15, D:12) 8 sling bullets (13, 29, D:12) a +0 giant club (15, -6, D:12) a +0 dagger {don't train} (23, 7, D:12) 11 sling bullets (24, 2, D:12) a cursed +0 robe a +0 dagger {don't train} (26, 3, D:12) a +0 mace {don't train} (26, 29, D:12) a +0 helmet (29, 32, D:12) a +0 giant spiked club {don't train} (31, 24, D:12) a +0 dagger {don't train} (32, 15, D:12) a +0 ring mail (32, 21, D:12) an uncursed ring of teleportation (34, 6, D:12) an uncursed ring of fire (36, 42, D:12) 19 arrows (40, 9, D:12) a +0 scale mail (40, 10, D:12) 4 large rocks (40, 16, D:12) a wand of flame (27/48) (41, 9, D:12) a +0 dagger of venom (41, 10, D:12) a +0 battleaxe (44, 43, D:12) a +0 blowgun (49, 16, D:12) a +0 flail {don't train} (57, 13, D:12) an uncursed ring of resist corrosion (57, 37, D:12) a +0 ring mail (60, -12, D:12) a +0 robe Level 13 of the Dungeon (0, 0, D:13) a +2 short sword of venom {don't train} (5, -11, D:13) a +0 leather armour a +1 trident of venom {don't train} (12, 1, D:13) a +0 leather armour (12, 15, D:13) a +2 longbow of flaming {don't train} 22 arrows a +0 centaur barding (14, -21, D:13) a +0 club {don't train} (20, -10, D:13) a +0 giant club {don't train} (20, -6, D:13) a +1 scale mail of poison resistance 3 javelins {don't train} a +1 glaive of venom {don't train} (20, -4, D:13) a large rock {don't train} (20, -2, D:13) 3 javelins {don't train} (20, 0, D:13) a large rock {don't train} (20, 1, D:13) a javelin {don't train} (21, -7, D:13) a +2 chain mail of cold resistance (21, -1, D:13) a +0 chain mail a +0 great sword {don't train} (22, -25, D:13) a +2 vampiric hand axe (22, -21, D:13) a +0 whip {don't train} (23, -23, D:13) a +0 club {don't train} (24, 10, D:13) a +0 hand crossbow {don't train} (34, -10, D:13) an arrow (34, -3, D:13) 2 arrows (35, -10, D:13) 18 arrows a +0 longbow {don't train} (35, -9, D:13) an arrow (36, -10, D:13) an arrow (38, -6, D:13) an uncursed ring of protection from fire a +0 robe a +0 dagger {don't train} (38, -5, D:13) a +0 ring mail a +0 whip {don't train} (38, -4, D:13) a +0 mace (38, 2, D:13) a +0 giant club {don't train} (38, 8, D:13) a +0 trident {don't train} (39, -13, D:13) 3 arrows (39, -3, D:13) 18 arrows a +2 longbow of flaming {don't train} (41, -13, D:13) 10 sling bullets {don't train} (44, -14, D:13) a wand of flame (33/48) (44, -8, D:13) a +0 plate armour a +0 great mace {don't train} (44, 8, D:13) a +0 leather armour (44, 9, D:13) a cursed -2 hand axe {don't train} (45, -12, D:13) a +0 great sword {don't train} a +0 chain mail (46, -6, D:13) a +0 hand axe {don't train} (47, -4, D:13) a +0 robe a +0 dagger {don't train} (47, 4, D:13) a +0 cloak a +0 short sword {don't train} (47, 7, D:13) a +0 large shield a +0 plate armour a +0 broad axe of flaming {don't train} (48, -3, D:13) a +0 chain mail a cursed -1 war axe {don't train} (48, 13, D:13) a +0 ring mail (52, 0, D:13) a +0 robe a +0 dagger {don't train} Level 14 of the Dungeon (0, 0, D:14) 2 large rocks {don't train} (2, 14, D:14) 2 large rocks (3, 9, D:14) a large rock {don't train} (7, 8, D:14) 17 arrows (14, 7, D:14) a +0 robe (23, 23, D:14) an arrow (25, 20, D:14) an arrow (28, -15, D:14) a +0 flail {don't train} a +0 robe (29, -19, D:14) a +4 spear {don't train} a +0 robe (29, -18, D:14) a large rock {don't train} (29, -15, D:14) a cursed +3 great sword {don't train} a +0 robe (29, 16, D:14) 17 arrows a +0 shortbow {don't train} (30, -16, D:14) a +2 falchion {don't train} a +0 robe (31, -22, D:14) 2 large rocks {don't train} (32, 4, D:14) a +0 giant club {don't train} (44, 24, D:14) a +0 robe a +0 dagger {don't train} (48, 17, D:14) a cursed +0 rapier {don't train} (53, 21, D:14) a +0 robe Level 15 of the Dungeon (7, -7, D:15) a +0 short sword {don't train} (14, -31, D:15) a +0 chain mail a +4 battleaxe of electrocution {don't train} (14, -16, D:15) a +0 glaive {don't train} a +0 plate armour (14, -8, D:15) 18 arrows (14, -7, D:15) a +0 battleaxe {don't train} a +0 chain mail (14, -5, D:15) a +0 hand axe {don't train} a +0 chain mail (14, -3, D:15) a +0 mace {don't train} a +0 plate armour (14, 1, D:15) a +0 short sword {don't train} a +0 robe (17, -7, D:15) a +0 vampiric whip {don't train} a +0 scale mail (17, 17, D:15) a +0 club {don't train} a cursed +0 leather armour (20, -7, D:15) a +0 hand axe {don't train} a +0 trident {don't train} a +0 chain mail (22, -4, D:15) a +0 great sword {don't train} a +0 chain mail (23, -5, D:15) a +0 war axe of electrocution {don't train} a +0 chain mail (23, -4, D:15) a +0 dagger {don't train} (23, 18, D:15) a +0 helmet (27, -6, D:15) a +0 pair of boots (28, -16, D:15) a +0 leather armour (29, 5, D:15) a +0 club {don't train} (30, -28, D:15) a +0 flail {don't train} a +0 leather armour (30, -27, D:15) a +0 chain mail (30, -26, D:15) a large rock {don't train} (32, -28, D:15) a large rock {don't train} (32, 3, D:15) a +0 flail {don't train} (33, -24, D:15) a large rock {don't train} (35, 4, D:15) a +0 dagger {don't train} a +0 buckler (37, -21, D:15) a cursed amulet of inaccuracy (40, 13, D:15) a +0 shortbow {don't train} 17 arrows (41, 8, D:15) a +0 shortbow {don't train} 23 arrows (41, 9, D:15) a +0 longbow {don't train} 20 arrows (41, 10, D:15) an arrow (41, 15, D:15) an arrow (42, 15, D:15) an arrow (43, -3, D:15) a cursed -3 long sword (45, 19, D:15) 17 bolts (48, 15, D:15) a +0 shortbow {don't train} 21 arrows (50, 8, D:15) a cursed -2 giant club {don't train} the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Wuqis's Assorted Antiques a +0 robe (16 gold) a book of Callings (690 gold) a scroll of remove curse (69 gold) a scroll of enchant weapon (172 gold) a scroll of fog (46 gold) a +0 trident (80 gold) a scroll of enchant weapon (172 gold) a scroll of identify (46 gold) a scroll of amnesia (80 gold) [Shop] Zuru's Gadget Boutique a +0 rod of shadows (11/11) (1120 gold) a phial of floods (560 gold) a phial of floods (560 gold) a wand of random effects (31/48) (231 gold) a disc of storms (280 gold) a box of beasts (280 gold) [Shop] Zufyif's Armour Boutique a +0 helmet (54 gold) a +0 chain mail (54 gold) a +0 leather armour (24 gold) a +4 scale mail of positive energy (336 gold) a +0 buckler (54 gold) the +10 Black Knight's horse barding {ponderous, rPois rN+} (760 gold) It protects you from poison. It protects you from negative energy. a +0 plate armour (276 gold) a +0 scale mail (48 gold) a +0 leather armour (24 gold) [Shop] Myturat's Distillery a potion of heal wounds (70 gold) a potion of flight (42 gold) a potion of heal wounds (70 gold) a potion of heal wounds (70 gold) a potion of agility (56 gold) a potion of curing (42 gold) a potion of berserk rage (70 gold) a potion of lignification (42 gold) 2 potions of haste (280 gold) a potion of curing (42 gold) [Shop] Puunko's Assorted Antiques a +5 short sword of draining (1004 gold) +1 fire dragon scales (2077 gold) a potion of heal wounds (155 gold) a potion of agility (124 gold) a wand of flame (19/48) (325 gold) a +2 amulet of reflection (775 gold) (0, 0, Orc:1) a large rock {don't train} (2, -2, Orc:1) a +0 giant club {don't train} a +0 giant club {don't train} (4, -1, Orc:1) a +0 hand axe (5, -3, Orc:1) a +0 leather armour a +0 hand axe {don't train} (5, -2, Orc:1) 3 large rocks {don't train} (6, 3, Orc:1) a +0 leather armour (7, -3, Orc:1) 2 large rocks (14, 15, Orc:1) a +0 hand axe of venom {don't train} a +0 glaive {don't train} a +0 chain mail (15, 16, Orc:1) a +0 flail {don't train} (18, -3, Orc:1) a +0 giant spiked club {don't train} (19, 24, Orc:1) a +0 dagger {don't train} a +0 robe (21, 8, Orc:1) a +0 giant club (23, 9, Orc:1) a +0 great mace {don't train} a +0 chain mail (25, 10, Orc:1) a +0 flail {don't train} (26, 8, Orc:1) a +0 halberd {don't train} a +0 chain mail (28, 20, Orc:1) a +0 giant club {don't train} (29, 4, Orc:1) a +0 morningstar {don't train} a +0 leather armour (30, -8, Orc:1) a cursed -3 giant club {don't train} (32, -9, Orc:1) a +0 dire flail {don't train} a +0 giant club {don't train} (36, -5, Orc:1) a +0 battleaxe {don't train} a +0 plate armour (36, -4, Orc:1) a +0 morningstar (38, -3, Orc:1) a +0 giant spiked club {don't train} a cursed +0 mace {don't train} (40, 0, Orc:1) a +0 club {don't train} (48, -13, Orc:1) a +0 war axe {don't train} a +0 animal skin Level 2 of the Orcish Mines [Shop] Keofaff's Assorted Antiques a +0 chain mail (121 gold) a potion of resistance (270 gold) a scroll of noise (27 gold) an uncursed amulet of the gourmand (810 gold) a +0 scale mail (108 gold) an uncursed staff of wizardry (675 gold) a scroll of fog (54 gold) a +0 leather armour (54 gold) a +0 dagger (54 gold) a book of Geomancy (945 gold) a +0 hand axe (81 gold) a scroll of recharging (256 gold) [Shop] Huzu's Assorted Antiques a potion of degeneration (31 gold) a scroll of remove curse (93 gold) a potion of lignification (93 gold) a +0 great mace (201 gold) a scroll of remove curse (93 gold) an uncursed ring of flight (542 gold) a +0 pair of gloves (139 gold) [Shop] Gubyref's Distillery a potion of cancellation (120 gold) a potion of curing (45 gold) a potion of cancellation (120 gold) 2 potions of curing (90 gold) a potion of flight (45 gold) a potion of curing (45 gold) a potion of might (60 gold) 2 potions of haste (300 gold) [Shop] Loulaj's Weapon Shop a +0 fustibalus (225 gold) a +0 scimitar (60 gold) 12 stones (18 gold) the +10 short sword of Dried Tears {flame, rF+ MP+9 Int+4 Stlth+} (1209 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It protects you from fire. It affects your magic capacity (+9). It makes you more stealthy. a +0 falchion (45 gold) a +1 long sword of freezing (199 gold) 18 arrows (54 gold) a +0 halberd (60 gold) a +0 great mace (97 gold) a +0 mace (45 gold) [Shop] Dyr Imy's Antique Armour Emporium the cursed +0 chain mail of Contentment {rElec Dex+3} (697 gold) It affects your dexterity (+3). It insulates you from electricity. It has a curse placed upon it. a +0 robe (22 gold) a +0 robe of resistance (886 gold) a +0 chain mail (144 gold) a +3 scale mail (672 gold) a +2 large shield of reflection (592 gold) a +3 plate armour of fire resistance (1440 gold) a +0 pair of boots (144 gold) a +0 scale mail (128 gold) a +0 leather armour (64 gold) a +0 buckler (144 gold) a +4 plate armour of poison resistance (1504 gold) (0, 0, Orc:2) a +0 leather armour a +0 flail {don't train} (1, -2, Orc:2) a cursed +0 plate armour a +0 halberd {don't train} (1, 1, Orc:2) a +0 leather armour a +0 mace {don't train} (1, 2, Orc:2) a +0 ring mail (2, 2, Orc:2) a +0 leather armour a +0 hand axe {don't train} (5, 2, Orc:2) a +0 dagger {don't train} (6, 0, Orc:2) a cursed +0 robe a +0 dagger {don't train} (6, 1, Orc:2) a cursed +0 chain mail a +0 scimitar {don't train} a +0 giant spiked club {don't train} (6, 2, Orc:2) a +0 dagger {don't train} (9, 19, Orc:2) a +0 leather armour a +0 mace {don't train} (10, 15, Orc:2) a +0 hand axe {don't train} (11, 2, Orc:2) a cursed +0 chain mail a +0 battleaxe {don't train} (11, 15, Orc:2) a +0 chain mail a +0 long sword {don't train} (11, 19, Orc:2) a +0 hand axe {don't train} (11, 25, Orc:2) a +0 giant club {don't train} (12, 22, Orc:2) a +2 falchion of holy wrath {don't train} a +0 leather armour (13, 3, Orc:2) a cursed +0 leather armour a +0 flail {don't train} (13, 23, Orc:2) a +0 chain mail a +2 halberd {don't train} (15, 4, Orc:2) a +0 chain mail a +0 whip {don't train} (18, 25, Orc:2) a +0 ring mail (18, 27, Orc:2) a +1 hand axe of chopping {don't train} a +0 ring mail (19, 20, Orc:2) a +0 whip {don't train} a +0 leather armour (20, 23, Orc:2) a +0 great mace {don't train} a +0 chain mail a +0 mace {don't train} a +0 leather armour a +0 long sword {don't train} a +0 chain mail (23, 18, Orc:2) a +0 plate armour a +0 great mace {don't train} (24, 25, Orc:2) a +1 halberd of distortion {don't train} a +0 chain mail a +0 long sword {don't train} a +0 plate armour (25, 1, Orc:2) a +0 whip (25, 25, Orc:2) a +3 great sword {don't train} a +0 chain mail a +2 war axe of electrocution {don't train} a +0 plate armour (27, 2, Orc:2) a +0 chain mail a +0 war axe {don't train} (30, 25, Orc:2) a +0 mace {don't train} a +0 short sword {don't train} a +0 plate armour a +0 whip {don't train} (31, 26, Orc:2) a +0 scale mail (32, 25, Orc:2) a +0 war axe {don't train} (34, 22, Orc:2) a +0 war axe {don't train} a +0 chain mail (38, 8, Orc:2) a +1 plate armour of poison resistance a +0 short sword {don't train} (40, 8, Orc:2) a +0 hand axe {don't train} (41, 5, Orc:2) a +0 flail {don't train} (41, 8, Orc:2) a +0 robe a +0 dagger a +0 whip a +0 chain mail (41, 23, Orc:2) a +0 leather armour a +0 mace {don't train} (41, 29, Orc:2) a +0 short sword {don't train} a +0 flail {don't train} a +0 ring mail (42, 23, Orc:2) a +0 plate armour a +0 great sword {don't train} (43, 23, Orc:2) a +0 chain mail a +0 flail {don't train} a +0 mace {don't train} a +0 giant club {don't train} a +0 chain mail a +0 falchion {don't train} (43, 29, Orc:2) a +0 flail {don't train} a +0 plate armour a +0 short sword {don't train} a +0 chain mail (44, 23, Orc:2) a +0 chain mail a cursed -2 chain mail a +0 mace {don't train} a +0 scimitar {don't train} (44, 29, Orc:2) a +0 dire flail {don't train} a +0 chain mail (44, 38, Orc:2) a +0 battleaxe {don't train} a +0 plate armour (45, 42, Orc:2) a +0 war axe {don't train} a +0 plate armour (46, 9, Orc:2) a +0 battleaxe {don't train} a +0 chain mail (47, 9, Orc:2) a +0 trident {don't train} a +0 plate armour (47, 23, Orc:2) a +0 robe a +0 dagger {don't train} (47, 28, Orc:2) a +0 war axe {don't train} a cursed +0 plate armour (47, 43, Orc:2) a +0 whip {don't train} a +0 ring mail (48, 6, Orc:2) a +0 trident {don't train} a +0 chain mail (48, 41, Orc:2) a cursed -2 short sword {don't train} a +0 plate armour (49, 5, Orc:2) a +4 war axe {don't train} a +1 chain mail of poison resistance (50, 39, Orc:2) a +0 great sword {don't train} a +0 plate armour (51, 27, Orc:2) a +0 war axe {don't train} a +1 chain mail of magic resistance (51, 33, Orc:2) a +1 hand axe of venom a +0 chain mail (52, 36, Orc:2) a +0 flail {don't train} (53, 27, Orc:2) a +0 scimitar {don't train} a +0 plate armour (54, 14, Orc:2) a +0 giant spiked club {don't train} (54, 27, Orc:2) a +0 mace {don't train} (54, 35, Orc:2) a +0 long sword {don't train} a +0 plate armour (56, 39, Orc:2) a +0 short sword {don't train} a +0 plate armour (57, 23, Orc:2) a +0 mace {don't train} a +0 plate armour (57, 29, Orc:2) a +0 club {don't train} (57, 30, Orc:2) a +0 battleaxe {don't train} a +0 chain mail (58, 30, Orc:2) a +0 falchion (58, 39, Orc:2) a +0 club {don't train} Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (8, 20, Lair:1) a wand of disintegration (4/24) a book of Conjurations a potion of cure mutation the +8 hand crossbow of the Crawling Thing {venom, rC+ Int+2, don't train} It poisons the ammo it fires. It affects your intelligence (+2). It protects you from cold. a +5 triple sword of protection {don't train} a +0 buckler a +0 troll leather armour a +2 robe of magic resistance a +2 dagger of distortion {don't train} a +0 leather armour of magic resistance 26 tomahawks {don't train} Sif Muna's Collected Works on Summoning and Curses Spells Type Level a - Confusing Touch Hexes 1 b - Summon Butterflies Summoning 1 c - Cause Fear Hexes 4 d - Metabolic Englaciation Hexes/Ice 5 e - Haunt Necromancy/Summoning 7 3 steel tomahawks {don't train} 6 potions of berserk rage {!q} a phantom mirror 5 silver tomahawks {don't train} 7 curare-tipped needles an uncursed amulet of magic regeneration an uncursed ring of resist corrosion Sif Muna's Disquisition on the Poisonous Snowflakes Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Poison Arrow Conjuration/Poison 6 d - Bolt of Cold Conjuration/Ice 6 e - Ozocubu's Refrigeration Ice 6 Sif Muna's Grimoire of Conjuration Spells Type Level a - Searing Ray Conjuration 2 b - Conjure Flame Conjuration/Fire 3 c - Static Discharge Conjuration/Air 3 d - Poisonous Cloud Conjuration/Poison/Air 6 2 potions of brilliance an uncursed amulet of regeneration 3 royal jellies 6 meat rations 3 potions of mutation a disc of storms a +5 amulet of reflection 6 beef jerkies a book of Frost a book of Power Sif Muna's Papyrus of Necromancy Spells Type Level a - Pain Necromancy 1 a +1 trident of venom {don't train} the +7 Singing Sword Singapt's Guide on Damage Dealing and Curses Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Stone Arrow Conjuration/Earth 3 c - Force Lance Conjuration/Translocation 4 d - Metabolic Englaciation Hexes/Ice 5 Rufucs's Tome of Twisted Translocation Spells Type Level a - Animate Skeleton Necromancy 1 b - Teleport Other Translocation 3 c - Bolt of Draining Conjuration/Necromancy 5 d - Disjunction Translocation 8 (31, -24, Lair:1) a +0 plate armour (36, 4, Lair:1) a +0 hand axe {don't train} Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hand axe (4, 4, Lair:2) a +0 robe a +0 trident {don't train} (8, -7, Lair:2) a +0 shortbow (18, 37, Lair:2) 9 arrows a +0 shortbow {don't train} (20, 35, Lair:2) an arrow (21, 32, Lair:2) an arrow (27, 39, Lair:2) 29 arrows a +0 shortbow {don't train} (28, 44, Lair:2) 6 arrows a +2 shortbow of flaming {don't train} (29, 46, Lair:2) 4 arrows (30, 38, Lair:2) an arrow (33, 46, Lair:2) an arrow (34, 46, Lair:2) an arrow (35, 46, Lair:2) an arrow (37, 45, Lair:2) a cursed -3 shortbow {don't train} (38, 42, Lair:2) an arrow (41, 42, Lair:2) a +1 long sword of electrocution (44, 42, Lair:2) a +0 rapier Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (11, -13, Lair:3) 26 sling bullets (13, 16, Lair:3) an uncursed ring of fire (20, -14, Lair:3) a potion of degeneration (23, -15, Lair:3) a cursed -2 war axe (28, -13, Lair:3) a +0 fustibalus {don't train} (33, -14, Lair:3) a +0 dagger {don't train} a +0 robe (41, -14, Lair:3) 23 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 trident (0, 5, Lair:4) 2 silver javelins {don't train} (3, 4, Lair:4) 13 arrows (53, 18, Lair:4) a +0 helmet (56, 19, Lair:4) a wand of polymorph (9/24) (68, -2, Lair:4) a +0 dire flail {don't train} Level 5 of the Lair of Beasts (0, 0, Lair:5) an uncursed ring of stealth (1, -10, Lair:5) 9 javelins {don't train} (3, -9, Lair:5) a scroll of random uselessness (7, -13, Lair:5) a +0 great sword (10, 16, Lair:5) 3 large rocks (21, 14, Lair:5) a +0 plate armour (40, -30, Lair:5) a +0 ring mail (50, -22, Lair:5) a -3 ring of dexterity (52, 7, Lair:5) a cursed +0 scale mail Level 6 of the Lair of Beasts (17, -20, Lair:6) a +0 spear (23, -26, Lair:6) a +0 dagger (23, -15, Lair:6) a +0 large shield (24, -26, Lair:6) a +0 plate armour (30, -18, Lair:6) a +0 cloak (31, -23, Lair:6) a +0 shortbow {don't train} (31, -4, Lair:6) 23 bolts (50, 2, Lair:6) a lamp of fire {fiery} (51, 6, Lair:6) 11 bolts (52, 3, Lair:6) a scroll of random uselessness Level 1 of the Snake Pit (0, 0, Snake:1) 17 poisoned needles (2, -3, Snake:1) 21 stones (3, -4, Snake:1) 15 gold pieces (8, -7, Snake:1) 2 bolts (11, -12, Snake:1) a black mamba corpse (16, -19, Snake:1) 19 gold pieces (17, -20, Snake:1) a stone {don't train}