Ge0ff Level 1 of the Dungeon (0, 0, D:1) a +0 club {don't train} (13, -10, D:1) 25 arrows (18, -12, D:1) 26 bolts (20, 9, D:1) a wand of enslavement (15) (21, -11, D:1) a +0 club {don't train} (29, -17, D:1) a +0 scale mail (40, -12, D:1) 16 arrows (57, -7, D:1) a cursed +0 club {don't train} (57, -6, D:1) a +1 vampiric hand axe {don't train} (57, -5, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club {don't train} (2, -15, D:2) a +0 scale mail (7, 4, D:2) 23 arrows (11, -32, D:2) a +0 club {don't train} (16, 29, D:2) a +0 shortbow {don't train} (17, -5, D:2) a +0 short sword {don't train} (18, -31, D:2) 12 sling bullets (21, -26, D:2) a cursed +0 club {don't train} (24, -1, D:2) a +0 short sword {don't train} (28, 1, D:2) a +0 robe (28, 17, D:2) 24 sling bullets (29, 11, D:2) a +0 club {don't train} (30, -15, D:2) 20 arrows (32, -25, D:2) a +0 hunting sling (33, 2, D:2) a +0 hand axe (35, -1, D:2) a +0 lajatang (40, -20, D:2) a +0 mace (43, -21, D:2) a +3 quarterstaff of chaos {don't train} (45, 5, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, 13, D:3) a +0 short sword {don't train} (11, 32, D:3) a +0 dagger {don't train} (15, 11, D:3) 17 bolts (17, 28, D:3) a +0 club {don't train} (19, -4, D:3) a +0 club {don't train} (23, 28, D:3) 24 bolts (27, 26, D:3) a +0 scale mail a +0 short sword {don't train} a +0 dagger {don't train} a +0 robe (29, -2, D:3) a +0 club (29, 7, D:3) a +0 club {don't train} (29, 27, D:3) a +0 robe a +0 dagger {don't train} a +0 hand axe {don't train} (30, 12, D:3) a +0 club {don't train} (31, 17, D:3) a +0 club {don't train} a +0 chain mail (40, 30, D:3) a cursed -3 club {don't train} (44, 20, D:3) a -3 ring of dexterity (47, 6, D:3) a +0 robe (48, -3, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club {don't train} (3, -5, D:4) a +0 leather armour (5, 15, D:4) a +0 dagger {don't train} a +0 robe a +0 dagger {don't train} a +0 robe (5, 16, D:4) a +0 hand axe {don't train} a +0 chain mail (11, 7, D:4) a +0 dagger {don't train} (14, -24, D:4) a +0 mace (22, 5, D:4) a +0 mace (22, 13, D:4) a +0 rapier {don't train} (27, -3, D:4) a +2 morningstar of protection {don't train} (29, 6, D:4) a +0 giant club (30, -18, D:4) a cursed -2 giant club {don't train} (30, -6, D:4) a +0 giant club {don't train} (35, 19, D:4) a +0 chain mail Level 5 of the Dungeon (11, -9, D:5) a cursed +0 chain mail (16, 6, D:5) a +0 rapier {don't train} (24, -17, D:5) a +3 trident of flaming {don't train} (24, 6, D:5) a +0 ring mail (30, -32, D:5) 15 sling bullets (31, -7, D:5) a +0 chain mail (31, -6, D:5) a +0 ring mail a +0 dagger {don't train} a +0 leather armour a +0 whip {don't train} a cursed -1 club {don't train} (36, -31, D:5) 19 bolts (36, -15, D:5) an uncursed amulet of regeneration (49, -2, D:5) a +0 long sword (51, -14, D:5) an uncursed staff of air (56, -11, D:5) 25 arrows (60, -3, D:5) a +0 robe (62, -8, D:5) 29 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +4 ring of dexterity (5, 3, D:6) a +0 chain mail (6, -34, D:6) a +0 leather armour (12, -35, D:6) a +0 hand axe {don't train} a +0 leather armour a +0 falchion {don't train} a +0 ring mail a +0 dagger {don't train} a +0 robe (17, -24, D:6) a +0 hand axe {don't train} (17, -5, D:6) a +0 ring mail a +0 whip {don't train} (17, -4, D:6) a +0 whip {don't train} a +0 club {don't train} a +0 ring mail a +0 hand axe {don't train} a +0 club {don't train} (17, -3, D:6) a +0 dagger {don't train} a +0 robe (25, -22, D:6) a +0 robe a +1 scimitar of draining {don't train} (27, -19, D:6) a +0 robe a +3 trident {don't train} (32, -25, D:6) a +0 robe a cursed +5 hand axe {don't train} (32, -14, D:6) a +0 flail {don't train} (35, -9, D:6) a +0 dagger of flaming {don't train} a +0 leather armour (35, -8, D:6) a +0 club {don't train} a +0 flail {don't train} a +0 robe a +1 mace of protection {don't train} a cursed -1 chain mail a +0 hand axe {don't train} a +2 hand axe of electrocution {don't train} (42, -30, D:6) a cursed +0 robe (51, -39, D:6) a +0 hand axe {don't train} (51, -38, D:6) a +0 chain mail a +0 halberd {don't train} (51, -37, D:6) a +0 flail {don't train} (51, -14, D:6) a +0 leather armour (52, -33, D:6) 27 arrows (57, -35, D:6) a +0 giant club {don't train} Level 7 of the Dungeon [Shop] Ticy's Hallowed Reliquary a potion of curing (36 gold) 8 silver tomahawks (144 gold) a +2 rapier of holy wrath (230 gold) a potion of curing (36 gold) 5 silver tomahawks (90 gold) a potion of curing (36 gold) a +2 hunting sling of holy wrath (176 gold) a scroll of holy word (90 gold) (1, -41, D:7) a +0 short sword {don't train} (2, -42, D:7) a +0 flail {don't train} a +2 ring mail of cold resistance (2, -41, D:7) a +3 dagger {don't train} a +0 robe (2, -1, D:7) a +2 morningstar of protection (3, -41, D:7) a +0 trident {don't train} a +0 leather armour (4, -8, D:7) a +0 club (13, -30, D:7) a +0 robe (15, -49, D:7) a +0 chain mail (17, -57, D:7) a +0 dagger (19, -16, D:7) a +0 leather armour (19, -14, D:7) a +0 hand axe {don't train} (20, -14, D:7) a +0 leather armour (21, -25, D:7) a +0 flail {don't train} (24, -15, D:7) a +0 war axe (27, -36, D:7) a +2 whip of freezing {don't train} a +0 robe (31, -56, D:7) 39 poisoned needles 6 needles of sleeping (31, -36, D:7) a +0 short sword {don't train} a +0 flail {don't train} a +0 leather armour a +0 club {don't train} a +0 ring mail (32, -37, D:7) a +0 whip {don't train} a +0 dagger {don't train} a +0 robe (40, -49, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (0, 2, D:8) a +0 dagger {don't train} a +0 leather armour (16, 14, D:8) a +0 spear {don't train} (17, -19, D:8) a +0 flail (17, 14, D:8) a +0 scimitar {don't train} (18, 14, D:8) a +0 halberd {don't train} (18, 15, D:8) a +0 flail {don't train} (18, 16, D:8) a +0 giant club (19, 14, D:8) a +0 chain mail (28, -16, D:8) a +0 giant spiked club {don't train} (28, -15, D:8) a +0 flail {don't train} a +0 ring mail (28, -14, D:8) a +0 scimitar {don't train} a +0 plate armour (32, -16, D:8) a +0 ring mail (32, -3, D:8) a +0 ring mail (34, -12, D:8) a +0 dagger {don't train} a +0 robe (37, -26, D:8) a +0 quarterstaff {don't train} a +0 hunting sling {don't train} 22 sling bullets a +2 leather armour of cold resistance (37, -24, D:8) a +2 scimitar of flaming {don't train} a cursed +0 robe (37, 16, D:8) a +0 robe a +3 scimitar {don't train} (38, 1, D:8) a +0 robe a cursed +1 dagger (38, 2, D:8) a +0 robe a +3 morningstar {don't train} (43, -12, D:8) 20 sling bullets Level 9 of the Dungeon (0, 0, D:9) a +0 rapier (3, -17, D:9) a book of Cantrips (5, 5, D:9) a +0 whip {don't train} (11, -37, D:9) 11 poisoned needles (12, -11, D:9) a +0 leather armour a +0 club {don't train} (15, -12, D:9) 2 arrows (16, -18, D:9) a +0 chain mail a +0 trident {don't train} (16, -10, D:9) 24 arrows a +0 shortbow {don't train} (16, -9, D:9) 26 bolts (20, -9, D:9) an uncursed amulet of magic regeneration (24, -11, D:9) a +0 hand axe {don't train} a +0 leather armour a +0 mace {don't train} a +0 leather armour a +0 club {don't train} a +0 dagger {don't train} (25, -11, D:9) a +1 ring mail of magic resistance a +0 club {don't train} (26, -32, D:9) a +0 leather armour a +0 dagger of speed {don't train} a +0 morningstar {don't train} a +0 flail {don't train} (26, -11, D:9) a +0 flail {don't train} a +0 ring mail a +0 trident {don't train} (28, -11, D:9) a +0 leather armour a +0 short sword {don't train} (29, -11, D:9) a +0 flail {don't train} (30, -11, D:9) a +0 giant club {don't train} a +0 giant club {don't train} (31, -11, D:9) a +0 whip {don't train} (31, -7, D:9) a +1 whip of flaming {don't train} (32, -11, D:9) a +0 plate armour a +0 trident {don't train} (32, -10, D:9) an uncursed staff of earth a +0 flail {don't train} a cursed -1 ring mail a +0 club {don't train} (32, -9, D:9) a cursed +0 plate armour a +0 short sword {don't train} (32, -8, D:9) a +0 chain mail a +0 trident {don't train} (38, -34, D:9) a +2 hand axe of electrocution {don't train} a +0 club {don't train} a +0 dagger {don't train} a +0 robe a +0 mace {don't train} (42, -7, D:9) a +0 dagger {don't train} Level 10 of the Dungeon (0, 0, D:10) 2 arrows (2, -2, D:10) 2 arrows (2, 5, D:10) a +0 shortbow {don't train} 23 arrows (4, -21, D:10) a +0 mace {don't train} (10, 19, D:10) a +0 scale mail a +0 whip of electrocution {don't train} a +0 dagger {don't train} a +0 robe (10, 20, D:10) a +0 club {don't train} (11, 4, D:10) a +0 leather armour a +0 short sword {don't train} (12, 21, D:10) a +0 dagger {don't train} (23, -6, D:10) a +0 flail {don't train} a +0 ring mail (23, -5, D:10) a +0 hand axe {don't train} a +0 leather armour (23, 34, D:10) a +0 giant spiked club a +0 giant club (24, -7, D:10) a +0 dagger {don't train} a +0 robe (24, -4, D:10) a +0 scale mail (30, 32, D:10) 19 bolts (31, 6, D:10) a +0 robe (46, -4, D:10) 18 arrows (49, -6, D:10) a +0 robe a +0 dagger {don't train} a +0 giant club {don't train} (51, -7, D:10) a +0 dagger {don't train} a +0 robe (51, -6, D:10) a +0 leather armour a +0 whip {don't train} Level 11 of the Dungeon (0, 0, D:11) the +5 flail of Keat {holy, Int+2, don't train} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+2). (2, -39, D:11) a +0 ring mail (3, 4, D:11) a +0 giant club {don't train} (5, -29, D:11) a +0 robe (22, -13, D:11) a +0 helmet (23, -5, D:11) a +0 robe a +0 dagger {don't train} (24, -23, D:11) a +0 club {don't train} (27, -34, D:11) a +0 dagger {don't train} a +0 robe (27, -33, D:11) a +0 mace of protection {don't train} a +0 dagger {don't train} a +0 robe (27, -17, D:11) a +0 troll leather armour (28, -33, D:11) a +0 short sword {don't train} a +0 plate armour a +0 dagger {don't train} a +0 scale mail (28, -6, D:11) 20 arrows (30, 9, D:11) a +0 chain mail (36, 11, D:11) an uncursed ring of teleportation (43, -9, D:11) 15 arrows (44, -23, D:11) 19 bolts (49, -25, D:11) a cursed +0 dagger a +0 robe (50, -26, D:11) a cursed +0 scimitar of electrocution {don't train} a +0 robe a cursed +2 scimitar of freezing {don't train} a +0 robe (59, -13, D:11) a +0 war axe {don't train} a +0 ring mail a +0 buckler (61, -3, D:11) an uncursed staff of poison (64, 4, D:11) 24 arrows Level 12 of the Dungeon (0, 0, D:12) a +0 falchion (4, 49, D:12) a book of Power (7, 4, D:12) 4 javelins (15, 30, D:12) a scroll of noise (20, 48, D:12) a +0 morningstar (23, 13, D:12) a +0 giant club {don't train} (24, 14, D:12) 15 arrows a +3 shortbow {don't train} (25, 15, D:12) an uncursed ring of poison resistance (26, 25, D:12) a +3 dagger of chaos {don't train} a +2 robe of magic resistance (29, 45, D:12) a +0 battleaxe {don't train} a +0 chain mail (30, 27, D:12) a +3 ring of evasion (33, 14, D:12) a +0 giant club {don't train} a +0 giant club {don't train} (42, 4, D:12) a +0 whip {don't train} a +0 dagger {don't train} a +0 robe (43, 4, D:12) a +0 dagger {don't train} a +0 robe (51, 9, D:12) 16 bolts (53, 44, D:12) a +0 dire flail {don't train} a +0 giant club {don't train} (53, 45, D:12) a +0 dagger {don't train} a cursed +0 robe Level 13 of the Dungeon (0, 0, D:13) a +0 quarterstaff (5, 4, D:13) 4 arrows a +0 shortbow {don't train} (6, 3, D:13) 18 arrows a +0 shortbow {don't train} (7, 2, D:13) a +0 spear {don't train} a +0 longbow {don't train} 21 arrows (7, 5, D:13) 7 arrows (7, 6, D:13) 2 arrows (8, 2, D:13) 19 arrows a +0 shortbow {don't train} (24, -7, D:13) a +0 rapier (26, 5, D:13) a +1 short sword of holy wrath (32, 0, D:13) a +0 scale mail a +0 short sword {don't train} a +0 dagger {don't train} a +0 robe a +0 flail {don't train} a +0 leather armour a +0 short sword {don't train} a +0 chain mail (33, 1, D:13) a +0 giant spiked club {don't train} (36, 5, D:13) a cursed +0 chain mail Level 14 of the Dungeon (0, 0, D:14) the +9 staff of Wucad Mu {channel, don't train} (3, 21, D:14) a +0 short sword (3, 22, D:14) a +0 dagger {don't train} a +0 robe (4, 1, D:14) a +0 shortbow {don't train} (4, 21, D:14) a stone (4, 22, D:14) a stone a +0 dagger {don't train} a +0 robe (4, 23, D:14) a +0 club (5, 11, D:14) a +0 robe (5, 22, D:14) a +0 blowgun {don't train} 16 poisoned needles (6, 12, D:14) a +0 broad axe of electrocution {don't train} (6, 13, D:14) an uncursed ring of magical power (6, 14, D:14) an uncursed staff of summoning (6, 22, D:14) a +0 robe a +0 dagger {don't train} a poisoned needle (7, 22, D:14) a poisoned needle a +0 ring mail a cursed -3 mace {don't train} a large rock (9, 18, D:14) a +0 troll leather armour a +0 giant club {don't train} a +0 giant spiked club {don't train} a +0 robe (9, 21, D:14) 2 large rocks (10, 18, D:14) 22 poisoned javelins a +0 chain mail (11, 18, D:14) a +0 longbow {don't train} 18 arrows (13, 9, D:14) a potion of degeneration (13, 16, D:14) an arrow (14, 0, D:14) +0 acid dragon scales an uncursed ring of fire (14, 16, D:14) 27 arrows a +0 shortbow {don't train} a cursed -2 short sword {don't train} (14, 17, D:14) 9 arrows a +0 shortbow {don't train} (14, 19, D:14) a cursed -2 rapier {don't train} a +0 chain mail (15, 45, D:14) a cursed +0 robe a +0 dagger {don't train} (16, 0, D:14) a +0 troll leather armour (16, 14, D:14) an arrow (16, 45, D:14) a +0 war axe {don't train} (16, 46, D:14) a +0 plate armour a +0 halberd {don't train} (17, 44, D:14) 2 large rocks (18, 18, D:14) an arrow (18, 46, D:14) a large rock (19, 17, D:14) an arrow (23, 21, D:14) 5 arrows (23, 23, D:14) 35 arrows a +0 ring mail a +0 shortbow {don't train} a +0 shortbow {don't train} a cursed -1 whip {don't train} (23, 47, D:14) a +0 flail {don't train} (24, 21, D:14) a +0 troll leather armour (24, 22, D:14) 27 arrows a +0 shortbow {don't train} a +0 shortbow {don't train} a +0 giant club {don't train} a +0 giant club {don't train} (24, 23, D:14) a +0 robe a +0 dagger {don't train} a +0 shortbow {don't train} 27 arrows (24, 24, D:14) a +0 plate armour a +0 trident {don't train} (25, 22, D:14) 18 arrows a +0 leather armour a +0 shortbow {don't train} a +0 club {don't train} (25, 23, D:14) 27 arrows a +0 shortbow {don't train} (26, 39, D:14) a +0 flail {don't train} (26, 41, D:14) a +0 scimitar of flaming (30, 20, D:14) a +0 troll leather armour (42, 33, D:14) 17 stones (43, 15, D:14) a large rock (44, 13, D:14) a large rock (44, 14, D:14) a large rock (44, 42, D:14) a +0 trident (44, 47, D:14) a +0 naga barding (45, 11, D:14) a large rock (53, 4, D:14) a +0 quarterstaff {don't train} (54, 8, D:14) a large rock (54, 20, D:14) a +0 dagger (54, 38, D:14) a +0 long sword {don't train} a +0 leather armour a +0 buckler (54, 39, D:14) a +0 mace {don't train} a +0 robe (54, 40, D:14) a +1 spear {don't train} a +0 robe a cursed +0 mace {don't train} a +0 robe (55, 7, D:14) a large rock (55, 41, D:14) a +5 trident of freezing {don't train} a +2 robe of cold resistance Level 15 of the Dungeon (0, 0, D:15) a cursed +0 shortbow {don't train} 16 arrows (0, 2, D:15) a +0 shortbow {don't train} 14 arrows (1, 2, D:15) a +0 shortbow {don't train} 24 arrows (2, 1, D:15) 3 arrows (2, 2, D:15) a cursed -1 shortbow {don't train} 9 arrows (3, 1, D:15) 6 arrows (4, 1, D:15) 2 arrows (5, 1, D:15) 2 arrows (6, 1, D:15) 2 arrows (7, 0, D:15) 2 arrows (7, 2, D:15) 3 arrows (12, -21, D:15) a +0 falchion {don't train} a +0 robe (12, -20, D:15) a +0 mace {don't train} (13, -20, D:15) a +0 troll leather armour a +0 dire flail {don't train} a +0 plate armour (13, -19, D:15) a +0 mace {don't train} (15, -15, D:15) a +0 pair of gloves (16, -14, D:15) a scroll of summoning (17, -18, D:15) a +0 short sword {don't train} a +0 chain mail (17, -17, D:15) a +0 mace {don't train} (18, -22, D:15) a +1 flail of protection (22, -10, D:15) a +0 dagger (26, -33, D:15) 12 stones (27, -28, D:15) 3 arrows (27, -27, D:15) 2 arrows (27, -26, D:15) an arrow (28, -26, D:15) 4 arrows (29, -27, D:15) an arrow (29, -26, D:15) an arrow (29, -25, D:15) 2 arrows (30, -26, D:15) a +0 shortbow {don't train} 14 arrows (30, -25, D:15) 3 arrows (31, -25, D:15) a +0 shortbow {don't train} 11 arrows (31, -23, D:15) a +0 shortbow (37, -10, D:15) a cursed -3 hand axe {don't train} a cursed -1 war axe {don't train} (37, -8, D:15) a +0 dagger {don't train} a +0 robe an uncursed ring of stealth (37, 9, D:15) a +0 leather armour (38, 8, D:15) a +0 chain mail a +0 flail {don't train} (39, 6, D:15) 3 large rocks (42, -17, D:15) a cursed -1 quarterstaff (42, -12, D:15) a +0 giant club {don't train} a +0 giant club {don't train} (43, 10, D:15) 21 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 trident {don't train} a +0 ring mail (1, 0, Orc:1) a +0 dagger {don't train} a +0 robe (2, 1, Orc:1) a +0 dagger {don't train} a +0 robe a +0 dagger {don't train} a +0 robe (2, 40, Orc:1) a +0 leather armour a +2 leather armour of fire resistance a cursed -2 short sword {don't train} a +0 plate armour a +0 hand axe {don't train} a +0 flail of protection {don't train} (3, 0, Orc:1) a +0 trident {don't train} (4, 38, Orc:1) a +0 club {don't train} (11, 39, Orc:1) a +0 club {don't train} (12, 39, Orc:1) a +0 chain mail a +0 flail {don't train} (15, 8, Orc:1) a +0 giant spiked club {don't train} (15, 12, Orc:1) a +0 whip {don't train} (15, 13, Orc:1) a +0 battleaxe {don't train} a cursed +0 plate armour (16, 12, Orc:1) a +0 mace {don't train} a +0 leather armour a +0 club {don't train} (17, 8, Orc:1) a +0 hand axe {don't train} a +0 flail {don't train} a +0 chain mail a +0 ring mail (17, 16, Orc:1) a +0 dagger {don't train} a +0 robe (18, 8, Orc:1) a +0 long sword {don't train} a +0 plate armour a +0 hand axe {don't train} a +0 chain mail a +0 club {don't train} (19, 8, Orc:1) a +0 dagger {don't train} a cursed -2 scale mail a cursed -2 hand axe {don't train} a +0 leather armour Level 2 of the Orcish Mines [Shop] Guqeho Uze's Antique Armour Shop a +3 scale mail of cold resistance (754 gold) a +3 scale mail (609 gold) the cursed +1 robe of Love and Death {rF++ rC+} (991 gold) It greatly protects you from fire. It protects you from cold. It has a curse placed upon it. the +0 leather armour of Forking Paths {rPois} (382 gold) It protects you from poison. a +0 chain mail (130 gold) a +0 robe (20 gold) the +0 ring mail of Hiefuigi {MR+} (481 gold) It affects your resistance to hostile enchantments. a +1 chain mail of cold resistance (478 gold) a +0 chain mail (130 gold) a +0 scale mail (116 gold) a +4 ring mail (754 gold) a +0 pair of boots (130 gold) a +0 robe (20 gold) [Shop] Aczilydd's Distillery 2 potions of heal wounds (170 gold) a potion of flight (51 gold) a potion of curing (51 gold) a potion of curing (51 gold) a potion of curing (51 gold) a potion of curing (51 gold) a potion of curing (51 gold) a potion of curing (51 gold) [Shop] Emohirr's Assorted Antiques a sack of spiders (500 gold) a +0 robe (17 gold) a +0 robe (17 gold) a cursed +0 scimitar (25 gold) 2 scrolls of vulnerability (375 gold) a +2 robe of cold resistance (442 gold) a +0 trident (87 gold) [Shop] Jurew's Armour Shoppe a +0 scale mail (52 gold) a +0 ring mail (52 gold) a +2 cloak of poison resistance (240 gold) a +0 buckler (58 gold) a cursed -2 robe (1 gold) a +1 plate armour of magic resistance (455 gold) a +4 scale mail of cold resistance (403 gold) a +0 robe (9 gold) a cursed +0 scale mail (13 gold) a +0 leather armour of magic resistance (117 gold) (0, 0, Orc:2) a +1 scimitar of flaming {don't train} (0, 1, Orc:2) a potion of degeneration (3, -31, Orc:2) a +0 club {don't train} a +0 hand axe {don't train} (5, -11, Orc:2) a +0 club (6, -19, Orc:2) a +0 robe a +0 dagger {don't train} (6, -18, Orc:2) a +0 scale mail a +0 chain mail a +0 war axe {don't train} (6, -10, Orc:2) a +0 whip {don't train} (7, -37, Orc:2) a +0 giant club {don't train} (7, -18, Orc:2) a +0 robe a +0 dagger of freezing {don't train} (7, -17, Orc:2) a +0 club {don't train} (7, -16, Orc:2) a +0 hand axe {don't train} (7, -9, Orc:2) a +0 plate armour a +0 mace {don't train} (8, -18, Orc:2) a +0 trident {don't train} (8, -8, Orc:2) a +0 robe a +0 dagger {don't train} a +0 chain mail a +0 war axe {don't train} (8, -3, Orc:2) a +0 robe a +0 dagger {don't train} (9, -7, Orc:2) a +0 plate armour a +0 hand axe {don't train} (9, -4, Orc:2) a +0 dagger {don't train} (10, -8, Orc:2) a +0 robe a +0 dagger {don't train} (10, -7, Orc:2) a +0 plate armour a +0 dire flail of holy wrath {don't train} a +0 chain mail a +0 battleaxe {don't train} a +0 short sword {don't train} a +0 robe a +0 dagger {don't train} (10, -6, Orc:2) a +0 robe a +0 dagger {don't train} (10, -5, Orc:2) a +0 dire flail {don't train} a +0 plate armour a +0 battleaxe {don't train} a +0 plate armour a +0 war axe {don't train} a +0 ring mail a +0 mace {don't train} (12, -27, Orc:2) a +0 hand axe {don't train} (12, -22, Orc:2) a +0 club {don't train} a +0 hand axe {don't train} (13, -28, Orc:2) a +0 plate armour a +0 glaive {don't train} a +0 chain mail a +0 great sword {don't train} (13, -22, Orc:2) a +0 leather armour a cursed -2 short sword {don't train} a +0 plate armour a +0 flail {don't train} (14, -22, Orc:2) a +0 plate armour a +0 glaive {don't train} (15, -29, Orc:2) a +0 robe a +0 dagger {don't train} (17, -28, Orc:2) a +0 plate armour a +0 glaive {don't train} (18, -27, Orc:2) a +0 giant spiked club {don't train} a +0 flail {don't train} a +0 leather armour a +0 chain mail a +0 long sword {don't train} (19, -28, Orc:2) a +0 giant club {don't train} a +0 war axe {don't train} (19, -27, Orc:2) a +0 dagger {don't train} a +0 mace {don't train} a +0 plate armour a +0 long sword {don't train} (20, -28, Orc:2) a +0 club {don't train} (20, -27, Orc:2) a +0 falchion {don't train} a +0 club {don't train} (21, -29, Orc:2) a +0 ring mail a +0 dagger {don't train} a +0 leather armour a +0 chain mail a +0 glaive {don't train} (21, -28, Orc:2) a +0 giant club {don't train} a +0 scale mail a +0 short sword of flaming {don't train} (21, -16, Orc:2) a potion of degeneration (22, -29, Orc:2) a +0 leather armour a +0 dagger {don't train} (22, -28, Orc:2) a +0 robe a +0 dagger {don't train} a +0 dagger {don't train} a +0 short sword {don't train} a +0 chain mail a +0 battleaxe of flaming {don't train} a +0 giant club {don't train} (23, -31, Orc:2) a +0 chain mail a +0 long sword {don't train} (23, -23, Orc:2) a +2 long sword of electrocution {don't train} (24, -36, Orc:2) a +0 ring mail a +0 short sword {don't train} a +0 club {don't train} (24, -35, Orc:2) a +0 hand axe {don't train} a +0 plate armour a +0 dire flail {don't train} (24, -24, Orc:2) a +0 leather armour a +1 short sword of distortion {don't train} (24, -22, Orc:2) a +3 long sword {don't train} a +0 long sword of draining {don't train} (25, -37, Orc:2) a +0 plate armour a +0 flail {don't train} (25, -36, Orc:2) a +0 dagger {don't train} (25, -35, Orc:2) a +0 morningstar {don't train} a +0 robe a +0 dagger {don't train} (25, -23, Orc:2) a +3 dagger {don't train} (25, -22, Orc:2) a +0 long sword {don't train} a cursed +0 scale mail a +0 dagger {don't train} (26, -37, Orc:2) a +0 whip {don't train} (26, -36, Orc:2) a +0 chain mail a +0 war axe {don't train} a +0 giant club {don't train} a +0 giant club {don't train} (26, -35, Orc:2) a +0 robe a +0 club {don't train} a +0 dagger {don't train} (28, -36, Orc:2) a cursed +0 ring mail a +0 mace {don't train} (29, -36, Orc:2) a +0 hand axe {don't train} a +0 club {don't train} a +0 dagger {don't train} a cursed -1 chain mail a +0 dire flail {don't train} Level 1 of the Elven Halls (0, 0, Elf:1) 19 stones (2, -3, Elf:1) a +5 short sword {don't train} (2, -2, Elf:1) a +0 long sword {don't train} a cursed +0 leather armour (3, -2, Elf:1) a +0 dagger {don't train} a +0 leather armour (4, -32, Elf:1) a +0 quarterstaff {don't train} (6, 0, Elf:1) a +0 quarterstaff (7, -40, Elf:1) a +2 battleaxe of chopping {don't train} (11, 5, Elf:1) a +0 rapier {don't train} (14, -37, Elf:1) a +0 long sword {don't train} a +0 leather armour a +0 buckler (16, -40, Elf:1) a +0 long sword {don't train} (21, -19, Elf:1) a +4 ring of dexterity (21, -17, Elf:1) a +0 chain mail a +0 rapier {don't train} (22, -21, Elf:1) a +0 leather armour a cursed -3 rapier {don't train} (23, -19, Elf:1) a +0 dagger {don't train} (23, -1, Elf:1) an arrow (28, -2, Elf:1) an arrow (28, -1, Elf:1) a +0 short sword {don't train} a +0 leather armour an arrow (29, -20, Elf:1) a +0 leather armour (29, -4, Elf:1) a +0 short sword {don't train} a +0 shortbow {don't train} a +2 leather armour of fire resistance 17 arrows (29, -3, Elf:1) a +1 hand axe of venom {don't train} (30, -2, Elf:1) a +0 long sword {don't train} (32, -5, Elf:1) a +0 dagger (32, -2, Elf:1) a +0 short sword {don't train} a +0 leather armour a +2 rapier of electrocution {don't train} a cursed +0 ring mail (33, -5, Elf:1) an arrow (33, -4, Elf:1) 2 arrows a +0 rapier {don't train} a +0 short sword {don't train} a +0 scale mail (33, -3, Elf:1) 4 arrows (34, -3, Elf:1) an uncursed staff of fire a +0 leather armour a +0 long sword {don't train} a +0 chain mail (35, -3, Elf:1) a +0 dagger {don't train} a +2 mace of protection {don't train} (36, -3, Elf:1) a +0 short sword {don't train} a +0 long sword {don't train} a +0 chain mail (38, -11, Elf:1) a +0 dagger (39, -17, Elf:1) 21 bolts (40, -23, Elf:1) 23 sling bullets (42, 13, Elf:1) a +0 spear (47, -10, Elf:1) a +0 long sword {don't train} a +3 scale mail of cold resistance (47, -9, Elf:1) an arrow (48, -9, Elf:1) a +0 short sword {don't train} a +0 leather armour (49, -8, Elf:1) a +0 shortbow {don't train} a +0 short sword {don't train} 9 arrows a +0 leather armour (50, -7, Elf:1) a +0 short sword {don't train} a cursed +0 scale mail a +0 long sword {don't train} a +0 leather armour (52, -5, Elf:1) a +0 trident {don't train} (53, -28, Elf:1) the cursed +0 war axe "Buut" {chop, rPois Int+4, don't train} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from poison. It has a curse placed upon it. (54, -41, Elf:1) a +0 short sword {don't train} a +0 ring mail (54, -14, Elf:1) a +0 short sword {don't train} (55, 2, Elf:1) 16 stones (56, -39, Elf:1) 12 poisoned needles (57, -36, Elf:1) a +0 scale mail a +0 short sword {don't train} (58, -4, Elf:1) a +0 dagger (60, -1, Elf:1) an arrow Level 2 of the Elven Halls [Shop] Quegaph's Antique Armour Shoppe a +0 chain mail (148 gold) a +0 chain mail (148 gold) a +0 plate armour (759 gold) a +0 ring mail (132 gold) a +0 leather armour (66 gold) a +0 chain mail (148 gold) a +2 robe of cold resistance (584 gold) a +0 leather armour (66 gold) a +0 large shield (148 gold) the cursed +1 scale mail of the Moon Troll {rC- Str+6 SInv} (752 gold) It affects your strength (+6). It makes you vulnerable to cold. It lets you see invisible. It has a curse placed upon it. a +0 robe (23 gold) [Shop] Luestrao's Assorted Antiques a scroll of identify (54 gold) a potion of curing (81 gold) a wand of digging (6) (540 gold) a +0 robe (18 gold) a scroll of silence (202 gold) a scroll of vulnerability (202 gold) a scroll of fog (54 gold) a wand of disintegration (8) (324 gold) a +2 hand axe of freezing (469 gold) 2 potions of curing (162 gold) a scroll of amnesia (94 gold) a scroll of teleportation (81 gold) a +0 robe (18 gold) a sack of spiders (540 gold) (0, 0, Elf:2) a +1 flail of protection {don't train} (1, -11, Elf:2) a +0 scimitar {don't train} a +0 chain mail (1, 8, Elf:2) a +2 war axe of flaming {don't train} (1, 29, Elf:2) a +0 dagger {don't train} a +0 leather armour (1, 30, Elf:2) a +0 short sword {don't train} (2, 28, Elf:2) a +2 vampiric war axe {don't train} (2, 37, Elf:2) a +1 scimitar of holy wrath (2, 40, Elf:2) a +5 antimagic executioner's axe {don't train} (3, -13, Elf:2) a +1 short sword of speed {don't train} a +1 scimitar of draining {don't train} a +3 trident of protection {don't train} (3, 5, Elf:2) a +0 long sword of holy wrath (3, 43, Elf:2) a +0 battleaxe of freezing a +2 battleaxe of electrocution (4, -14, Elf:2) a +1 short sword of electrocution {don't train} a +2 antimagic war axe {don't train} a +2 eveningstar of holy wrath {don't train} a +0 short sword {don't train} a +0 shortbow {don't train} 13 arrows a +0 leather armour (4, 38, Elf:2) a +4 glaive of chopping {don't train} (5, 14, Elf:2) a +0 long sword {don't train} a +0 leather armour (6, 15, Elf:2) an arrow (8, 35, Elf:2) a +3 trident of piercing {don't train} a +0 short sword {don't train} (10, 16, Elf:2) a +0 shortbow {don't train} 27 arrows (11, 16, Elf:2) a +0 rapier {don't train} (11, 43, Elf:2) a +0 long sword {don't train} a +1 buckler of poison resistance (12, 15, Elf:2) a +0 rapier {don't train} (13, -10, Elf:2) a +0 rapier {don't train} a +0 leather armour (20, 3, Elf:2) a +3 dagger {don't train} (24, 16, Elf:2) a +2 glaive of freezing {don't train} (33, 23, Elf:2) a +0 morningstar {don't train} a +0 plate armour a +0 battleaxe {don't train} a +3 chain mail (34, -10, Elf:2) a +0 long sword {don't train} (34, 23, Elf:2) a +0 battleaxe {don't train} a +0 plate armour a +0 morningstar {don't train} a +0 plate armour (35, 13, Elf:2) a +0 dagger {don't train} (35, 39, Elf:2) a +0 chain mail (36, 6, Elf:2) a +0 dagger {don't train} a +0 leather armour (36, 7, Elf:2) a +0 short sword (37, 26, Elf:2) a +2 dire flail of protection {don't train} a +2 scimitar of holy wrath {don't train} (41, -4, Elf:2) an arrow (41, 34, Elf:2) a +0 leather armour a +0 shortbow {don't train} 17 arrows a +2 dagger of venom {don't train} (42, -4, Elf:2) a +0 leather armour a +0 longbow {don't train} 12 arrows a +0 dagger {don't train} (42, 32, Elf:2) an arrow a +0 shortbow {don't train} (43, 27, Elf:2) an arrow (43, 30, Elf:2) an arrow (44, -3, Elf:2) an arrow (45, -11, Elf:2) a +0 short sword {don't train} a +0 short sword {don't train} (46, -11, Elf:2) a +0 shortbow {don't train} a +0 dagger {don't train} a +0 leather armour 23 arrows (46, -1, Elf:2) a +0 ring mail a +0 long sword {don't train} (46, 0, Elf:2) a +0 chain mail a +0 short sword {don't train} a +0 long sword {don't train} a +0 leather armour (46, 1, Elf:2) a +0 ring mail 15 arrows a +0 short sword {don't train} a +0 shortbow {don't train} a +2 dagger of venom {don't train} (47, 0, Elf:2) an arrow (47, 2, Elf:2) an arrow (48, -11, Elf:2) a cursed +0 dagger {don't train} a +0 leather armour an arrow (49, -10, Elf:2) a +0 longbow {don't train} a +3 short sword {don't train} a +0 leather armour 20 arrows (49, 24, Elf:2) a +0 short sword {don't train} a +0 short sword {don't train} a +0 ring mail a +0 dagger {don't train} (50, 23, Elf:2) 2 arrows (50, 25, Elf:2) a +0 leather armour a +0 dagger {don't train} 16 arrows a +0 longbow {don't train} (50, 27, Elf:2) 3 arrows (50, 46, Elf:2) a +0 long sword {don't train} a +0 chain mail (53, -8, Elf:2) an arrow (53, 28, Elf:2) an arrow a +0 long sword {don't train} (54, 24, Elf:2) a cursed -1 short sword {don't train} a +0 ring mail (54, 28, Elf:2) a +0 long sword {don't train} a +0 leather armour (56, -13, Elf:2) a +0 war axe (59, -5, Elf:2) a +0 war axe of electrocution {don't train} (60, 15, Elf:2) a +0 long sword (63, -2, Elf:2) 17 stones (64, -3, Elf:2) a scroll of summoning Level 3 of the Elven Halls (0, 0, Elf:3) a +1 long sword of protection a +0 longbow 14 arrows (3, -5, Elf:3) 31 stones (4, 17, Elf:3) a +0 centaur barding (6, -1, Elf:3) an arrow (7, 0, Elf:3) an arrow (11, 33, Elf:3) a +0 dagger {don't train} (14, 9, Elf:3) an arrow (14, 10, Elf:3) a +0 long sword {don't train} (14, 11, Elf:3) a +0 short sword {don't train} (14, 12, Elf:3) 20 arrows a +0 shortbow {don't train} a +2 short sword of protection {don't train} a +0 leather armour a +0 scimitar {don't train} (14, 13, Elf:3) an arrow (14, 15, Elf:3) a +0 leather armour a +0 shortbow {don't train} 2 arrows a +0 short sword {don't train} (15, 9, Elf:3) 2 arrows (16, 7, Elf:3) an arrow (16, 8, Elf:3) an arrow (19, -16, Elf:3) a +0 rapier {don't train} a +0 long sword {don't train} (19, -15, Elf:3) a +0 scimitar of holy wrath {don't train} a +0 ring mail (20, -15, Elf:3) a cursed +0 short sword {don't train} (20, -6, Elf:3) a +0 robe (20, 13, Elf:3) a +2 battleaxe of venom {don't train} (22, 26, Elf:3) a +0 robe (23, 27, Elf:3) a +3 leather armour (26, 0, Elf:3) a +0 mace of crushing (37, 21, Elf:3) an uncursed staff of earth (37, 27, Elf:3) a +0 giant spiked club (38, 7, Elf:3) a +0 long sword {don't train} (38, 9, Elf:3) a +0 short sword (38, 21, Elf:3) a +0 arbalest {don't train} (38, 22, Elf:3) a box of beasts {*don't use*} (39, 19, Elf:3) an uncursed staff of summoning (39, 21, Elf:3) a +0 dagger (39, 22, Elf:3) a book of Dreams (40, 21, Elf:3) a phial of floods {*don't use*} (41, 2, Elf:3) a +0 chain mail a +0 scimitar {don't train} (41, 21, Elf:3) a phial of floods {*don't use*} (42, 20, Elf:3) 4 curare-tipped needles a +9 blowgun {don't train} (43, 19, Elf:3) an uncursed staff of conjuration (43, 21, Elf:3) a lightning rod (4/4) (45, 21, Elf:3) a +0 dagger {don't train} (46, 19, Elf:3) 8 silver javelins (46, 20, Elf:3) the +0 arbalest of Cocytus {penet, Str+3, don't train} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your strength (+3). (46, 22, Elf:3) a +1 ring mail of fire resistance (47, 20, Elf:3) a phial of floods {*don't use*} (47, 21, Elf:3) a lamp of fire (inert) (48, 20, Elf:3) a +1 pair of boots of running (50, 7, Elf:3) 2 arrows (50, 15, Elf:3) a +0 long sword (50, 18, Elf:3) a +0 leather armour a +2 leather armour of poison resistance a +0 shield of poison resistance a scroll of brand weapon {don't train} a +0 trident {don't train} a +0 rapier {don't train} (50, 19, Elf:3) a +0 scale mail a +0 long sword {don't train} 4 arrows (50, 21, Elf:3) a +0 long sword {don't train} (50, 22, Elf:3) a +0 long sword {don't train} an arrow (50, 23, Elf:3) a +0 long sword of flaming {don't train} a +0 short sword {don't train} a +0 shortbow {don't train} a +0 short sword {don't train} a +0 chain mail 19 arrows the ring of the Foremost Cities {*Slow rElec rPois MR- Stlth+} [ring of stealth] It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It may slow you when you take damage. It makes you more stealthy. a +0 leather armour a +0 long sword {don't train} a +3 leather armour of cold resistance (51, 4, Elf:3) 6 needles of paralysis (51, 7, Elf:3) 2 arrows (51, 16, Elf:3) a +0 long sword {don't train} (51, 17, Elf:3) a +0 ring mail a +0 long sword {don't train} (51, 18, Elf:3) a +0 scale mail a +0 long sword {don't train} a +0 long sword {don't train} a +0 dagger {don't train} a +0 ring mail a +0 rapier {don't train} (51, 19, Elf:3) a +0 ring mail a +0 long sword {don't train} a +0 ring mail a +0 long sword {don't train} (51, 21, Elf:3) a +1 long sword of holy wrath {don't train} a +2 long sword of electrocution {don't train} (51, 22, Elf:3) a cursed +0 leather armour 12 arrows a +0 short sword {don't train} a +0 longbow {don't train} a +0 ring mail a cursed -3 short sword {don't train} (51, 23, Elf:3) a cursed +0 leather armour an arrow an uncursed amulet of the acrobat a +1 battleaxe of holy wrath {don't train} (52, -6, Elf:3) 15 stones (52, 4, Elf:3) a +0 leather armour a +2 mace of crushing {don't train} (52, 5, Elf:3) a +0 ring mail a +0 long sword {don't train} (52, 6, Elf:3) a +0 long sword {don't train} a +0 rapier of draining {don't train} (52, 7, Elf:3) a +0 leather armour a +0 rapier {don't train} (52, 8, Elf:3) 2 arrows (52, 13, Elf:3) a +0 long sword {don't train} (52, 16, Elf:3) a cursed -2 rapier {don't train} a +1 leather armour of fire resistance a +0 short sword {don't train} (52, 17, Elf:3) a +0 long sword {don't train} a +3 ring of dexterity (52, 25, Elf:3) 9 curare-tipped needles (52, 26, Elf:3) an arrow (53, 7, Elf:3) a +0 long sword {don't train} (53, 8, Elf:3) 2 arrows (53, 9, Elf:3) a +0 long sword {don't train} (53, 11, Elf:3) a +0 leather armour a +0 shortbow of freezing 21 arrows a +0 short sword (53, 17, Elf:3) the +8 war axe "Viv Tuar" {flame, rF+ Str-5 Int+4 Stlth+, don't train} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-5). It affects your intelligence (+4). It protects you from fire. It makes you more stealthy. (53, 21, Elf:3) the cursed +3 hunting sling "Atuador" {velocity, rPois rC+ Int+2, don't train} Any stone fired from it inflicts extra damage. It affects your intelligence (+2). It protects you from cold. It protects you from poison. It has a curse placed upon it. (54, 19, Elf:3) a +0 dagger (55, -7, Elf:3) a cursed -1 dagger {don't train} (55, -2, Elf:3) a +0 ring mail (55, 8, Elf:3) a +0 leather armour a +0 longbow {don't train} 16 arrows (55, 9, Elf:3) a +0 leather armour a +0 long sword {don't train} a +0 ring mail 4 arrows (55, 10, Elf:3) a +0 long sword {don't train} (55, 20, Elf:3) a box of beasts {*don't use*} (55, 22, Elf:3) a +0 robe a +0 short sword {don't train} (56, 10, Elf:3) 4 arrows (56, 11, Elf:3) a +0 leather armour a +0 longbow {don't train} 18 arrows (56, 20, Elf:3) a +0 chain mail (59, 15, Elf:3) 2 arrows (62, 19, Elf:3) a +0 scale mail (62, 21, Elf:3) 3 curare-tipped needles (63, 21, Elf:3) an uncursed staff of poison (64, 20, Elf:3) a scroll of random uselessness Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 blowgun {don't train} (3, -29, Lair:1) the ring of Ashenzari's Approval {+Blink MR++ Int-2 Dex-2 Stlth+} [ring of dexterity] It affects your intelligence (-2). It affects your dexterity (-2). It affects your resistance to hostile enchantments. It lets you blink. It makes you more stealthy. a scarf of spirit shield the ring "Soff" {rF+ Int+3 Stlth+} [ring of stealth] It affects your intelligence (+3). It protects you from fire. It makes you more stealthy. an uncursed staff of wizardry 4 scrolls of amnesia 5 scrolls of enchant armour the amulet "Paybbops" {Acrobat rElec rC+ MR+} [amulet of the acrobat] It helps you evade while moving and waiting. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. the +4 ice dragon scales of Losuaf {*Corrode rF- rC++ rN+ SInv} It makes you vulnerable to fire. It greatly protects you from cold. It protects you from negative energy. It lets you see invisible. It may corrode you when you take damage. an uncursed amulet of guardian spirit the +0 ice dragon scales of the Locust {-Tele rF- rC++ Str+6 Dex+3} It affects your strength (+6). It affects your dexterity (+3). It makes you vulnerable to fire. It greatly protects you from cold. It prevents most forms of teleportation. a +2 hat of intelligence a +0 large shield an uncursed ring of protection from cold a +2 cloak of cold resistance 9 potions of mutation an uncursed amulet of rage (6, 8, Lair:1) a +2 rapier of holy wrath (8, 5, Lair:1) 15 sling bullets (12, -9, Lair:1) a +0 short sword {don't train} a +0 robe (15, -31, Lair:1) a +0 dagger {don't train} a +0 robe a +0 buckler (19, -1, Lair:1) a +0 long sword (24, -8, Lair:1) a +0 rapier {don't train} a +0 robe (26, -40, Lair:1) a +0 dagger {don't train} a +0 robe a +0 buckler (26, -28, Lair:1) a +0 rapier {don't train} a cursed +0 robe (33, -24, Lair:1) a +1 robe of cold resistance a +0 quarterstaff of freezing {don't train} an uncursed ring of ice (41, -53, Lair:1) a +0 ring mail (51, -2, Lair:1) 21 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 long sword (2, 14, Lair:2) 18 sling bullets (30, 33, Lair:2) a +0 war axe {don't train} (33, 32, Lair:2) a +0 plate armour (35, 9, Lair:2) a +0 leather armour (43, -1, Lair:2) a +1 cloak (48, 42, Lair:2) 17 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) 16 sling bullets (4, -16, Lair:3) a +0 chain mail (14, -6, Lair:3) a +2 hand crossbow of flaming (16, 11, Lair:3) a +0 blowgun {don't train} (25, -15, Lair:3) a cursed +0 robe (29, -22, Lair:3) 17 sling bullets (31, 19, Lair:3) a +0 robe (32, -32, Lair:3) 17 poisoned needles (32, 6, Lair:3) a cursed amulet of harm (35, 5, Lair:3) a +2 dagger of electrocution (42, -33, Lair:3) 32 arrows (44, -1, Lair:3) a +0 ring mail (47, 0, Lair:3) a +0 giant spiked club (57, -19, Lair:3) the +9 falchion of Ascent {slice, +Inv rF+, don't train} It inflicts extra damage upon your enemies. It protects you from fire. It lets you turn invisible. (65, -25, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 17 arrows (12, -35, Lair:4) a +0 falchion {don't train} (52, 5, Lair:4) a cursed -1 trident (62, -18, Lair:4) a wand of enslavement (10) {*don't use*} Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 falchion {don't train} (12, 27, Lair:5) a +0 scale mail (19, 14, Lair:5) a +0 hand axe (21, -4, Lair:5) a +0 blowgun {don't train} Level 6 of the Lair of Beasts (0, 0, Lair:6) 11 bolts (0, 42, Lair:6) a manual of Bows (7, 19, Lair:6) a +0 short sword of venom {don't train} (8, 16, Lair:6) a +0 spear {don't train} (10, 23, Lair:6) a +0 war axe {don't train} (13, 21, Lair:6) a +0 cloak (15, 23, Lair:6) a scroll of torment (17, 46, Lair:6) a wand of enslavement (9) (20, 23, Lair:6) 14 sling bullets (34, 27, Lair:6) 8 needles of confusion Level 1 of the Swamp (0, 0, Swamp:1) a +0 long sword (12, 21, Swamp:1) +0 swamp dragon scales (17, 28, Swamp:1) a +1 mace of crushing {don't train} (25, -1, Swamp:1) 26 stones (25, 25, Swamp:1) a lamp of fire (inert) (36, 16, Swamp:1) 14 poisoned needles Level 2 of the Swamp (6, -47, Swamp:2) 18 stones (7, -1, Swamp:2) an uncursed staff of death (8, -7, Swamp:2) a +0 glaive (9, -4, Swamp:2) a +0 short sword {don't train} a +0 robe (10, -3, Swamp:2) the +4 morningstar of Risk Management {elec, +Blink +Fly rElec Int+5, don't train} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+5). It insulates you from electricity. It lets you fly. It lets you blink. a +1 robe (10, 3, Swamp:2) a +0 spear {don't train} (11, 2, Swamp:2) the +8 broad axe of the Weasel {holy, Int+4, don't train} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). a +0 dagger {don't train} a +0 robe of the Archmagi a +0 rapier {don't train} a +0 robe a +0 short sword {don't train} a +0 robe a +0 buckler a +0 spear {don't train} (12, -1, Swamp:2) 12 arrows (13, 5, Swamp:2) a +0 leather armour (14, -25, Swamp:2) 19 bolts (15, -15, Swamp:2) a +2 hat (22, 0, Swamp:2) a +0 spear {don't train} (27, -9, Swamp:2) a +0 robe (28, -12, Swamp:2) a potion of degeneration (39, -30, Swamp:2) a +0 spear {don't train} (40, -16, Swamp:2) 23 sling bullets (41, -40, Swamp:2) a +0 hand axe {don't train} (46, -31, Swamp:2) a +0 ring mail (46, -30, Swamp:2) a +1 plate armour of poison resistance a +7 long sword of protection {don't train} (48, -33, Swamp:2) a +0 robe Level 3 of the Swamp (0, 0, Swamp:3) the +9 shortbow of the Nexus {freeze, rN+, don't train} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from negative energy. (7, -4, Swamp:3) a +0 robe a +0 quarterstaff {don't train} (20, 1, Swamp:3) a +0 robe a +0 quarterstaff {don't train} (21, -5, Swamp:3) a +2 hat of intelligence (23, -5, Swamp:3) a +0 robe a +0 short sword {don't train} (25, -24, Swamp:3) a +0 dagger (32, -11, Swamp:3) a +0 buckler a +0 blowgun {don't train} a +0 spear {don't train} (32, -10, Swamp:3) a +0 spear {don't train} (33, -10, Swamp:3) +0 swamp dragon scales (33, -9, Swamp:3) a +0 spear {don't train} (34, -9, Swamp:3) a book of Cantrips (35, -29, Swamp:3) a +0 shield (35, -10, Swamp:3) a +1 spear of piercing {don't train} (35, -9, Swamp:3) a +1 robe of magic resistance an uncursed staff of earth (36, 11, Swamp:3) 19 arrows (38, -24, Swamp:3) 6 silver javelins (38, -5, Swamp:3) a +0 club (38, -4, Swamp:3) a +0 rapier {don't train} (43, 20, Swamp:3) 10 poisoned needles (56, 19, Swamp:3) 17 stones Level 4 of the Swamp (0, 0, Swamp:4) 12 stones (10, -24, Swamp:4) a +0 blowgun {don't train} (19, -29, Swamp:4) 16 stones (24, -32, Swamp:4) 6 needles of sleeping (44, 3, Swamp:4) a +0 club {don't train} (61, 0, Swamp:4) a +0 chain mail Level 1 of the Snake Pit (0, 0, Snake:1) a +0 war axe {don't train} a +0 robe (0, 2, Snake:1) a +0 scimitar of venom {don't train} a +0 robe (0, 8, Snake:1) a +0 trident {don't train} (1, 4, Snake:1) a +0 morningstar (5, 15, Snake:1) a +0 dire flail a cursed +0 robe (5, 25, Snake:1) a +0 trident (10, 27, Snake:1) a scroll of random uselessness (11, 10, Snake:1) a +0 battleaxe (12, 7, Snake:1) a +0 trident (15, 32, Snake:1) a +0 trident {don't train} (21, 28, Snake:1) a +0 robe a +0 short sword (22, 31, Snake:1) 17 bolts (23, -2, Snake:1) a +0 dagger of venom {don't train} a +0 robe (24, 12, Snake:1) a +0 spear {don't train} (31, 10, Snake:1) a cursed -1 trident {don't train} Level 2 of the Snake Pit [Shop] Bigichuw's Gadget Emporium a lamp of fire (inert) (760 gold) a wand of flame (10) (114 gold) a wand of digging (6) (380 gold) a wand of polymorph (11) (247 gold) a lamp of fire (inert) (760 gold) a fan of gales (760 gold) a crystal ball of energy (380 gold) a wand of iceblast (8) (228 gold) a sack of spiders (380 gold) a wand of paralysis (7) (171 gold) a sack of spiders (380 gold) a wand of random effects (14) (152 gold) a wand of disintegration (17) (399 gold) [Shop] Icviuxt's Jewellery Boutique a cursed ring of protection from magic (264 gold) an uncursed ring of protection from magic (300 gold) an uncursed amulet of faith (480 gold) a cursed ring of teleportation (54 gold) an uncursed ring of fire (300 gold) a +2 ring of intelligence (90 gold) an uncursed ring of resist corrosion (240 gold) an uncursed ring of magical power (240 gold) [Shop] Etul's Gadget Emporium a wand of disintegration (13) (187 gold) a wand of flame (18) (110 gold) a wand of flame (6) (44 gold) a fan of gales (440 gold) a crystal ball of energy (220 gold) a wand of random effects (15) (93 gold) a wand of flame (11) (71 gold) a wand of digging (8) (264 gold) a phial of floods (440 gold) a wand of paralysis (8) (110 gold) a wand of disintegration (22) (286 gold) a wand of iceblast (11) (165 gold) a wand of iceblast (7) (121 gold) a wand of enslavement (8) (110 gold) (0, 0, Snake:2) 16 arrows (6, 0, Snake:2) a +0 flail (9, 29, Snake:2) a bolt (10, 27, Snake:2) a cursed +0 robe a cursed -1 glaive {don't train} 11 bolts a -3 hand axe {don't train} a +0 arbalest {don't train} (11, 27, Snake:2) a +0 robe a +0 mace {don't train} (12, 27, Snake:2) a +0 shield a cursed -1 hand axe {don't train} (13, 14, Snake:2) 16 arrows (13, 27, Snake:2) an arrow 9 bolts (18, -4, Snake:2) a scroll of random uselessness (19, 43, Snake:2) 7 stones (20, 23, Snake:2) 24 sling bullets (22, 12, Snake:2) a +0 ring mail (23, 8, Snake:2) a +0 club (29, 35, Snake:2) a +0 robe a +0 dire flail {don't train} (29, 40, Snake:2) a bolt (31, 39, Snake:2) a +0 hand axe {don't train} (31, 40, Snake:2) a +0 robe of positive energy a +0 spear {don't train} (32, 4, Snake:2) 20 stones (33, 41, Snake:2) a +0 spear {don't train} a +0 robe (39, 20, Snake:2) a +0 robe a +0 scimitar {don't train} (40, 34, Snake:2) 24 stones (40, 35, Snake:2) a +0 flail {don't train} (40, 41, Snake:2) a cursed -1 robe a +0 war axe {don't train} (41, 22, Snake:2) a +0 cloak (44, 0, Snake:2) a +0 robe a +0 short sword of speed {don't train} (44, 22, Snake:2) a +0 halberd (45, -1, Snake:2) a +0 hand axe {don't train} a +0 spear {don't train} a +0 long sword {don't train} (46, 0, Snake:2) 12 bolts a -1 hand axe {don't train} a +0 arbalest {don't train} a +0 robe a +0 dagger of venom {don't train} (46, 42, Snake:2) 17 arrows a +0 long sword {don't train} a +0 shortbow {don't train} (47, 0, Snake:2) a +0 short sword {don't train} (47, 42, Snake:2) a +0 robe 24 arrows a +0 dire flail {don't train} a +0 shortbow {don't train} (47, 43, Snake:2) 37 bolts a +1 arbalest of flaming {don't train} a +0 battleaxe {don't train} a +0 arbalest {don't train} a +0 dire flail {don't train} 2 arrows (48, -1, Snake:2) 3 bolts (48, 0, Snake:2) 5 bolts a +0 mace {don't train} (48, 42, Snake:2) 5 bolts 10 arrows (53, 37, Snake:2) a +0 naga barding of flying a +3 long sword of electrocution {don't train} 5 arrows a +0 longbow {don't train} (54, 28, Snake:2) an uncursed ring of protection from magic a cursed amulet of inaccuracy (54, 38, Snake:2) 9 arrows (63, -7, Snake:2) a +0 trident {don't train} Level 3 of the Snake Pit [Shop] Alomo's Food Shop a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) (0, 0, Snake:3) a +0 mace (2, 22, Snake:3) a +0 plate armour (5, 27, Snake:3) 14 arrows (7, -11, Snake:3) a +0 halberd (7, -10, Snake:3) a +2 war axe of flaming {don't train} a +0 robe (8, -10, Snake:3) a +0 trident (12, -9, Snake:3) 14 arrows (22, 0, Snake:3) a +0 robe a +0 dagger of venom an uncursed amulet of guardian spirit (23, 31, Snake:3) a +0 spear of venom {don't train} (25, 30, Snake:3) a +0 flail (25, 32, Snake:3) 21 stones (31, 30, Snake:3) a +0 club {don't train} (33, 5, Snake:3) a +0 short sword {don't train} (40, 11, Snake:3) a +0 battleaxe {don't train} a +0 scimitar {don't train} a +0 spear {don't train} a +0 mace {don't train} a +0 flail {don't train} a +0 halberd {don't train} (40, 14, Snake:3) a +0 robe a +0 battleaxe (41, 10, Snake:3) a +0 robe a +0 long sword {don't train} (42, 8, Snake:3) a +0 trident {don't train} (42, 11, Snake:3) a +0 robe a +0 glaive {don't train} (42, 14, Snake:3) a +0 battleaxe (43, 8, Snake:3) a +0 trident (45, 12, Snake:3) a +1 whip of flaming (48, 13, Snake:3) a wand of enslavement (11) (51, 3, Snake:3) a scroll of random uselessness Level 4 of the Snake Pit [Shop] Otobo's Antique Armour Emporium a +2 pair of boots of running (1535 gold) a +0 scale mail (148 gold) a +0 robe (25 gold) a +3 ring mail (777 gold) a +1 chain mail of fire resistance (610 gold) a +3 ring mail of cold resistance (962 gold) a +0 robe (25 gold) a +0 chain mail (166 gold) a +0 leather armour (74 gold) a +2 robe of resistance (1394 gold) (0, 0, Snake:4) a +0 trident {don't train} a cursed +0 robe (5, 4, Snake:4) a +0 dire flail {don't train} a +0 arbalest {don't train} a +0 robe a +0 mace {don't train} (5, 5, Snake:4) a +0 flail {don't train} a +0 whip {don't train} a +0 spear {don't train} a +0 robe a +0 dire flail {don't train} a +0 robe (5, 10, Snake:4) a +0 club {don't train} (7, 12, Snake:4) a +0 trident {don't train} (9, 24, Snake:4) 14 stones (13, 29, Snake:4) a +0 flail {don't train} (15, 4, Snake:4) a +0 plate armour (16, 14, Snake:4) a +0 shield a +0 flail {don't train} (18, 5, Snake:4) a +0 flail (18, 8, Snake:4) a +0 robe a +0 dagger of venom {don't train} (18, 13, Snake:4) a +0 robe (18, 14, Snake:4) a +2 morningstar of venom {don't train} (18, 15, Snake:4) a +0 flail {don't train} a +0 robe a +1 scimitar of holy wrath {don't train} (19, 6, Snake:4) a +0 flail {don't train} (19, 7, Snake:4) a +0 robe a +2 long sword of holy wrath {don't train} a +0 glaive {don't train} (19, 8, Snake:4) a +0 battleaxe {don't train} (19, 9, Snake:4) a +0 robe a +0 halberd {don't train} a +2 dire flail of crushing {don't train} (19, 14, Snake:4) a +0 shield a +0 trident {don't train} (19, 15, Snake:4) a +0 robe a +0 short sword {don't train} (19, 17, Snake:4) a +0 glaive {don't train} a +0 trident {don't train} (21, 8, Snake:4) a +0 shield a +0 long sword of protection {don't train} (21, 19, Snake:4) a +2 vampiric battleaxe {don't train} a +0 robe (21, 22, Snake:4) a +0 long sword {don't train} a cursed +0 robe a +0 battleaxe {don't train} (21, 23, Snake:4) a bolt (22, 4, Snake:4) a +0 spear {don't train} (22, 23, Snake:4) a +0 robe 9 arrows a +0 morningstar {don't train} a +0 shortbow {don't train} a +1 scimitar of holy wrath {don't train} (23, 17, Snake:4) a +0 flail {don't train} a +0 flail {don't train} a +0 robe (23, 18, Snake:4) a +0 short sword {don't train} a +0 robe a +0 spear {don't train} (23, 19, Snake:4) a +0 club {don't train} (23, 23, Snake:4) a bolt 3 arrows a +0 robe a +0 halberd {don't train} (24, 23, Snake:4) 2 arrows (25, 23, Snake:4) an arrow (26, 23, Snake:4) 2 arrows a bolt (27, 23, Snake:4) 5 arrows 4 bolts a +0 long sword {don't train} a +0 robe (27, 31, Snake:4) a +0 battleaxe {don't train} (28, 23, Snake:4) 6 bolts a +0 long sword {don't train} a +0 arbalest {don't train} (28, 24, Snake:4) a +2 battleaxe of chopping (28, 31, Snake:4) a +0 mace {don't train} (28, 38, Snake:4) a +0 robe 6 arrows a +0 flail {don't train} a +0 shortbow {don't train} (29, 19, Snake:4) 18 stones (29, 25, Snake:4) a +2 halberd of flaming (29, 32, Snake:4) a +0 glaive {don't train} a +0 battleaxe {don't train} (29, 36, Snake:4) a +0 quarterstaff {don't train} (29, 37, Snake:4) 8 arrows (31, 35, Snake:4) a +0 battleaxe (34, 25, Snake:4) a +0 spear {don't train} (34, 27, Snake:4) a +0 robe a +0 short sword {don't train} (35, 31, Snake:4) an arrow (38, 25, Snake:4) a +0 short sword {don't train} a +0 hand axe {don't train} a +3 flail {don't train} a +0 robe (39, 25, Snake:4) a +2 antimagic flail (40, 25, Snake:4) a +0 war axe {don't train} a +0 robe (41, 29, Snake:4) 24 arrows (44, 24, Snake:4) a +0 battleaxe {don't train} (49, 26, Snake:4) a +0 scimitar {don't train} (49, 32, Snake:4) a +0 mace {don't train} a +0 robe (50, -6, Snake:4) 2 arrows (50, -3, Snake:4) an arrow (51, -3, Snake:4) 6 arrows a +0 robe a +0 long sword {don't train} (52, -3, Snake:4) an arrow a +1 hand axe of chopping (53, -3, Snake:4) 6 arrows (53, 9, Snake:4) 2 arrows (53, 14, Snake:4) a +0 whip a +0 robe (54, -4, Snake:4) an arrow (54, -3, Snake:4) a +2 short sword of freezing (54, 7, Snake:4) 4 arrows (55, -1, Snake:4) 6 arrows (55, 7, Snake:4) an arrow (55, 40, Snake:4) 2 steel tomahawks (56, 0, Snake:4) a +0 shortbow {don't train} a +0 long sword {don't train} 3 arrows a +0 robe (56, 7, Snake:4) an arrow (57, -5, Snake:4) 17 arrows a +0 shortbow of flaming (57, 40, Snake:4) a +0 short sword {don't train} (58, -3, Snake:4) a +0 spear (58, 0, Snake:4) a +0 robe a +0 war axe (58, 8, Snake:4) a +0 robe a +1 mace of crushing (58, 13, Snake:4) a +0 spear {don't train} (58, 22, Snake:4) a +0 club (60, 31, Snake:4) a +0 hand axe {don't train} a +0 robe Level 1 of the Depths [Shop] Qirom's Gadget Shoppe a wand of iceblast (5) (216 gold) a fan of gales (960 gold) a sack of spiders (480 gold) a box of beasts (480 gold) a lightning rod (4/4) (960 gold) a wand of digging (4) (384 gold) a wand of flame (16) (216 gold) a phial of floods (960 gold) a wand of scattershot (6) (720 gold) a wand of iceblast (5) (216 gold) a lamp of fire (inert) (960 gold) a wand of random effects (18) (240 gold) [Shop] Sesesaag's Antique Armour Emporium a +0 robe (23 gold) the +2 robe of Tender Moments {rN+ Str+5 Dex-2} (958 gold) It affects your strength (+5). It affects your dexterity (-2). It protects you from negative energy. a +2 scale mail of magic resistance (714 gold) a +0 plate armour (782 gold) a +0 plate armour (782 gold) a +0 leather armour (68 gold) a +0 robe (23 gold) a +0 robe (23 gold) a +3 ring mail of cold resistance (884 gold) (0, 0, Depths:1) a +0 troll leather armour (0, 2, Depths:1) a +2 dire flail of holy wrath {don't train} a +0 dire flail {don't train} (1, 19, Depths:1) a book of Geomancy (6, -3, Depths:1) a +0 robe a +0 long sword {don't train} (7, -1, Depths:1) a +0 dire flail {don't train} a +0 dire flail {don't train} a +0 dire flail {don't train} a +0 dire flail {don't train} (8, 20, Depths:1) 16 stones (12, 23, Depths:1) a cursed +0 leather armour (15, 3, Depths:1) a +0 longbow (18, 6, Depths:1) +0 ice dragon scales (23, 30, Depths:1) a +0 robe (24, -1, Depths:1) a +0 dagger (25, 19, Depths:1) a +1 spear of freezing {don't train} (25, 34, Depths:1) a +0 arbalest {don't train} 19 bolts (27, -6, Depths:1) a large rock (27, -5, Depths:1) a large rock (27, 29, Depths:1) a +2 battleaxe of freezing {don't train} (28, -2, Depths:1) 2 large rocks (28, 6, Depths:1) a wand of enslavement (8) (28, 31, Depths:1) a bolt (29, -7, Depths:1) a +0 long sword {don't train} a +0 robe (29, -6, Depths:1) a +0 battleaxe {don't train} a +0 plate armour a potion of blood (29, 30, Depths:1) a bolt (30, -8, Depths:1) 25 sling bullets (31, -5, Depths:1) a +0 buckler (32, 29, Depths:1) a bolt (36, 1, Depths:1) 14 stones (43, 30, Depths:1) a +0 robe a +0 long sword (52, 6, Depths:1) a +0 dire flail {don't train} a +0 dire flail {don't train} Level 2 of the Depths (0, 0, Depths:2) a +3 vampiric halberd (1, -27, Depths:2) a +1 scale mail of cold resistance a +1 ring mail of fire resistance a +0 battleaxe {don't train} a +1 great sword of electrocution {don't train} (2, -26, Depths:2) a +0 ring mail a +0 halberd {don't train} (2, -24, Depths:2) a +0 morningstar {don't train} (5, 12, Depths:2) a +0 war axe of chopping {don't train} (8, -27, Depths:2) a +0 mace {don't train} a +0 mace {don't train} (8, -5, Depths:2) an uncursed amulet of magic regeneration (11, -7, Depths:2) a +4 halberd of freezing {don't train} (12, -16, Depths:2) an uncursed ring of magical power (13, -17, Depths:2) a +2 robe of fire resistance (13, -16, Depths:2) a +1 cloak of magic resistance (13, -15, Depths:2) a +3 flail of draining (13, 12, Depths:2) a +1 glaive of protection {don't train} (14, -15, Depths:2) the cursed +0 pair of boots of Xiclog {*Contam Str+6 Int+8} It affects your strength (+6). It affects your intelligence (+8). It causes magical contamination when unequipped. It has a curse placed upon it. (14, 12, Depths:2) a +0 mace {don't train} (15, -2, Depths:2) an uncursed staff of summoning (15, 4, Depths:2) a +1 long sword of slicing {don't train} (16, -16, Depths:2) a +1 dire flail of holy wrath {don't train} (16, -11, Depths:2) a +0 long sword of electrocution {don't train} (16, -10, Depths:2) a +1 dire flail of holy wrath {don't train} a +3 scimitar of slicing {don't train} (18, -4, Depths:2) a +4 blowgun (19, -17, Depths:2) a +0 morningstar {don't train} (23, 13, Depths:2) a +0 mace of holy wrath {don't train} a +0 scimitar of slicing {don't train} a +0 flail {don't train} (25, -27, Depths:2) a +1 battleaxe of freezing {don't train} a cursed +0 animal skin a +0 flail {don't train} (25, 7, Depths:2) a +3 mace of distortion {don't train} (25, 8, Depths:2) a +0 vampiric halberd {don't train} (26, -25, Depths:2) a +0 flail (29, -18, Depths:2) a +0 mace {don't train} (29, -14, Depths:2) a +5 mace of protection (30, -3, Depths:2) a +2 halberd of venom {don't train} (31, -5, Depths:2) a +3 short sword of draining {don't train} (32, -17, Depths:2) an uncursed staff of summoning (32, -9, Depths:2) a +1 trident of freezing {don't train} (33, -16, Depths:2) a +1 robe (34, -16, Depths:2) a +0 buckler of fire resistance (36, -5, Depths:2) a fan of gales (37, -7, Depths:2) a +3 ring of strength (38, -6, Depths:2) a fan of gales (42, -22, Depths:2) the +7 demon whip of Mandamus {freeze, rPois rF+, don't train} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from poison. (44, -1, Depths:2) 24 stones (45, 0, Depths:2) a +2 vampiric long sword (46, -23, Depths:2) 22 stones (46, 0, Depths:2) a -3 ring of protection (49, -18, Depths:2) 2 needles of paralysis (50, -19, Depths:2) a +0 dagger Level 3 of the Depths (0, 0, Depths:3) a tomahawk (0, 2, Depths:3) a tomahawk (1, -9, Depths:3) a +0 spear (1, -8, Depths:3) a tomahawk (4, -19, Depths:3) 19 sling bullets (6, -5, Depths:3) a +0 blowgun (7, -5, Depths:3) a +1 dire flail of holy wrath {don't train} a +0 dire flail {don't train} (8, -5, Depths:3) 2 large rocks (9, -8, Depths:3) a tomahawk (11, -20, Depths:3) a large rock (11, -17, Depths:3) a spark wasp corpse (12, -16, Depths:3) a +2 battleaxe of freezing {don't train} a frost giant skeleton a shapeshifter corpse (13, -17, Depths:3) 4 large rocks (20, -10, Depths:3) a +0 arbalest (21, 29, Depths:3) a bolt (21, 30, Depths:3) a large rock (22, 31, Depths:3) a bolt (23, 31, Depths:3) a +0 arbalest (still there?) a bolt (still there?) (23, 39, Depths:3) a +2 great sword of flaming {don't train} (25, 31, Depths:3) a bolt (25, 34, Depths:3) a bolt (25, 39, Depths:3) a bolt (26, 35, Depths:3) (unseen) (26, 36, Depths:3) a +0 arbalest (still there?) 3 bolts (still there?) (26, 37, Depths:3) 3 large rocks a bolt (26, 40, Depths:3) a +0 falchion (27, 37, Depths:3) a +0 arbalest (unseen) (28, 37, Depths:3) a +0 robe (unseen) (33, -2, Depths:3) 23 gold pieces (38, 3, Depths:3) a tomahawk (39, 4, Depths:3) a large rock (39, 6, Depths:3) a large rock (42, 6, Depths:3) a +0 rapier (43, 6, Depths:3) a wand of random effects (23) (44, -2, Depths:3) a +0 great sword of flaming {don't train} (44, 5, Depths:3) a +2 broad axe of flaming (unseen) (44, 6, Depths:3) a spark wasp corpse (47, -3, Depths:3) a shapeshifter corpse a glowing shapeshifter corpse