Ge0ff Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 11, D:1) a +0 leather armour (1, 12, D:1) a +0 robe (5, 6, D:1) a +0 club (5, 11, D:1) a +0 mace (13, 36, D:1) a +0 leather armour (24, -4, D:1) a +0 short sword (24, 43, D:1) a +0 club (30, 9, D:1) a +0 club (38, 5, D:1) a +0 ring mail (38, 23, D:1) a +0 robe (39, -1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip a +0 flail (1, 1, D:2) a +0 club a +0 hand axe (19, 15, D:2) a +0 club (20, 0, D:2) a +0 quarterstaff (25, -4, D:2) a +0 robe (26, 0, D:2) a +0 club a +0 club (31, 9, D:2) a +0 leather armour (49, -8, D:2) a +0 chain mail (51, -13, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 chain mail (9, -41, D:3) a +0 scale mail (12, -31, D:3) a +0 flail (14, -31, D:3) a +0 scythe a cursed +0 robe (21, -18, D:3) a cursed +0 robe (29, -13, D:3) a +0 ring mail (30, -24, D:3) a +0 club (40, 4, D:3) a +0 club a +0 hunting sling (44, -23, D:3) a +0 mace (51, -14, D:3) a +0 hunting sling a +0 club (53, -27, D:3) a +0 chain mail (53, -3, D:3) a +0 ring mail (57, 16, D:3) a +0 falchion Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (10, 10, D:4) a +0 pair of gloves (26, -15, D:4) a +0 robe (31, -23, D:4) a +0 short sword (55, 33, D:4) a +0 pair of gloves Level 5 of the Dungeon (0, 0, D:5) a +2 flail of distortion (0, 1, D:5) a +0 flail a +0 ring mail (0, 4, D:5) a +0 hand axe (11, -30, D:5) a +0 robe (19, -15, D:5) a +2 shield (20, -10, D:5) a +0 dagger (38, -17, D:5) 14 poisoned needles 4 needles of sleeping a +0 robe (40, -31, D:5) a cursed +0 chain mail (41, -35, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a +0 club a cursed +0 leather armour (1, 0, D:6) a +0 club a +0 ring mail (2, 0, D:6) a +0 glaive a +0 chain mail (25, 28, D:6) a +0 hand axe (25, 30, D:6) a +0 falchion (26, 15, D:6) a +0 leather armour (27, 3, D:6) a +0 whip a +0 short sword a +0 chain mail (27, 28, D:6) a +0 spear (27, 30, D:6) a +0 mace (31, 16, D:6) a +0 leather armour (31, 22, D:6) a +0 trident (31, 31, D:6) a +0 leather armour (49, 33, D:6) a +0 dagger Level 7 of the Dungeon (15, -11, D:7) a +0 hand axe (32, -1, D:7) a +0 shortbow (34, -9, D:7) a +0 spear (45, -19, D:7) a +0 leather armour (45, -15, D:7) a +0 short sword a +0 leather armour (46, -15, D:7) a +0 robe (47, 1, D:7) a +0 buckler of fire resistance (48, 11, D:7) a +0 short sword (49, -23, D:7) a +0 war axe a +0 chain mail (50, -26, D:7) a +0 trident (50, -22, D:7) a +0 hand axe a +0 leather armour (50, -21, D:7) a cursed -2 dagger a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 leather armour (1, -3, D:8) a +0 dagger a +0 robe (6, 6, D:8) a +0 robe (7, 3, D:8) a +0 leather armour (8, 3, D:8) a +0 leather armour (15, 27, D:8) a cursed -3 flail a +0 club a +0 whip (16, 27, D:8) a +0 halberd (37, 11, D:8) 3 potions of degeneration Level 9 of the Dungeon [Shop] Boesol's Demolitions Depot a lightning rod (2/4) (560 gold) 4 exploding large rocks (78 gold) a book of Air (490 gold) a book of Flames (490 gold) a lamp of fire (inert) (560 gold) a wand of clouds (7) (462 gold) 6 exploding tomahawks (84 gold) a book of Flames (490 gold) the Papyrus of the Secret Beds (617 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Throw Icicle Conjuration/Ice 4 e - Iskenderun's Mystic Blast Conjuration 4 f - Bolt of Magma Conjuration/Fire/Earth 5 a lamp of fire (inert) (560 gold) a manual of Conjurations (1545 gold) a manual of Conjurations (1545 gold) 3 exploding large rocks (58 gold) (0, 0, D:9) a +0 whip (1, -1, D:9) a +0 whip a +0 ring mail (6, 6, D:9) a +0 giant club a +0 giant spiked club (10, 0, D:9) a +0 long sword (16, -3, D:9) 7 needles of sleeping (18, 0, D:9) a +0 plate armour (22, 1, D:9) a +0 scale mail (41, 40, D:9) a +0 giant spiked club (42, 26, D:9) a +0 giant club (55, 37, D:9) a +0 scimitar (56, 9, D:9) a +0 dagger (58, 11, D:9) a +0 giant club a cursed +0 giant club (63, 42, D:9) a +0 falchion (63, 43, D:9) a +0 dagger a +0 robe (64, 43, D:9) a +0 flail (64, 44, D:9) a +0 hand axe a +0 chain mail Level 10 of the Dungeon [Shop] Lon Tel's Gadget Shoppe a wand of random effects (13) (75 gold) a wand of digging (8) (240 gold) a wand of enslavement (10) (120 gold) a box of beasts (200 gold) a wand of random effects (14) (80 gold) a sack of spiders (200 gold) a crystal ball of energy (200 gold) a box of beasts (200 gold) a crystal ball of energy (200 gold) (0, 0, D:10) a +0 war axe (0, 1, D:10) a +0 robe a +0 dagger (0, 2, D:10) a +0 robe a +0 dagger a +0 dagger (3, -13, D:10) a +0 trident (24, 32, D:10) a +0 robe (26, 22, D:10) 2 exploding tomahawks (27, 21, D:10) a cursed -2 mace (36, 3, D:10) a potion of degeneration (36, 30, D:10) a +0 shortbow (37, 22, D:10) a +0 giant club {don't train} (43, 8, D:10) a +0 leather armour a +0 hand axe (44, -9, D:10) a +0 hand axe (44, 21, D:10) a +0 ring mail a +0 spear (44, 22, D:10) a cursed -1 club (45, 8, D:10) a +0 hand axe (45, 21, D:10) a +0 halberd (45, 22, D:10) a +0 halberd (46, -9, D:10) a +0 hand axe (52, 5, D:10) a +0 battleaxe Level 11 of the Dungeon [Shop] Huurenwo's Gadget Shoppe a phial of floods (600 gold) a fan of gales (600 gold) a sack of spiders (300 gold) a wand of polymorph (10) (180 gold) a wand of scattershot (9) (585 gold) a wand of acid (10) (420 gold) a fan of gales (600 gold) a phial of floods (600 gold) a crystal ball of energy (300 gold) [Shop] Koup Vilu's Assorted Antiques 2 scrolls of teleportation (204 gold) a +0 flail (119 gold) a book of Battle (1360 gold) a wand of paralysis (9) (374 gold) a +0 war axe of draining (282 gold) a +0 longbow (153 gold) a +0 robe (23 gold) a potion of degeneration (34 gold) a +6 hand axe of chopping (1241 gold) [Shop] Qafuc's Jewellery Shop a +4 amulet of reflection (324 gold) a cursed ring of protection from magic (264 gold) a +6 ring of dexterity (702 gold) an uncursed amulet of rage (480 gold) an uncursed ring of protection from fire (300 gold) an uncursed ring of protection from cold (300 gold) an uncursed ring of resist corrosion (240 gold) an uncursed amulet of the gourmand (360 gold) an uncursed amulet of the acrobat (360 gold) an uncursed amulet of the gourmand (360 gold) an uncursed amulet of guardian spirit (360 gold) an uncursed ring of see invisible (180 gold) a +3 amulet of reflection (188 gold) [Shop] Gesump's General Store a scroll of identify (24 gold) a scroll of blinking (90 gold) a fan of gales (480 gold) a ration (60 gold) a scroll of remove curse (36 gold) a +0 ring mail (48 gold) a scroll of brand weapon (240 gold) 5 sling bullets (30 gold) a ration (60 gold) a wand of acid (9) (312 gold) a ration (60 gold) [Shop] Naocimu's General Store 12 stones (20 gold) 28 bolts (95 gold) 8 bolts (27 gold) a scroll of identify (34 gold) a phantom mirror (510 gold) a +6 blowgun (586 gold) a +0 scale mail (68 gold) a +0 cloak (76 gold) (0, 0, D:11) a +0 helmet (4, 0, D:11) a cursed -2 robe (5, 0, D:11) a +4 scimitar of freezing (6, -2, D:11) a +0 robe a +0 short sword (10, 1, D:11) a +4 hand axe (11, 0, D:11) a +0 robe a +0 robe (11, 1, D:11) a cursed +0 flail a +0 robe (11, 3, D:11) a +0 long sword (14, -20, D:11) a +0 hand axe (17, -14, D:11) a +0 hand axe (18, -15, D:11) a +0 hand axe (19, -30, D:11) a +0 hand axe (19, -29, D:11) a +0 hand axe (20, -29, D:11) a cursed -2 hand axe (22, -15, D:11) a cursed -3 hand axe (25, -31, D:11) 12 tomahawks 2 javelins 15 tomahawks of returning (26, -31, D:11) an uncursed ring of attention (27, -30, D:11) a +0 robe (27, -5, D:11) a +0 whip a +0 blowgun (30, -30, D:11) a cursed -3 flail (30, -16, D:11) a +0 robe (30, -15, D:11) a +3 short sword (31, -30, D:11) a cursed +3 hand axe (32, -14, D:11) a +0 hand axe (33, -31, D:11) a +0 robe (34, -14, D:11) a +0 hand axe (35, -38, D:11) a +0 dire flail (35, -36, D:11) a +0 robe (35, -30, D:11) a cursed -2 hand axe (35, -21, D:11) a tomahawk of returning (35, -14, D:11) a +0 hand axe (47, -28, D:11) a +0 whip (53, 19, D:11) 119 sling bullets (55, 1, D:11) a +0 leather armour (59, 3, D:11) a +0 flail (59, 5, D:11) a +0 leather armour a +1 hand axe of freezing (59, 7, D:11) a +0 short sword (62, 8, D:11) a +0 club (63, -20, D:11) a +2 spear of flaming (64, -17, D:11) a cursed +0 dagger (65, -34, D:11) a cursed -3 club (65, -26, D:11) a +0 dagger (66, -26, D:11) a +0 spear a +0 giant club (66, -19, D:11) a +0 halberd Level 12 of the Dungeon (0, 0, D:12) a large rock (0, 7, D:12) 5 large rocks {don't train} (5, 24, D:12) 24 sling bullets (13, -15, D:12) a cursed -3 hand axe (14, -16, D:12) a +0 plate armour a +1 war axe of chopping {don't train} (15, -6, D:12) a scroll of torment (16, -12, D:12) 2 large rocks {don't train} (17, -13, D:12) a +0 chain mail a +0 flail {don't train} (17, -12, D:12) a large rock {don't train} a +0 flail {don't train} (18, -12, D:12) 7 tomahawks {don't train} (18, -11, D:12) a large rock a tomahawk {don't train} (20, -19, D:12) a +0 quarterstaff {don't train} (22, 25, D:12) a +0 giant spiked club a cursed -2 great mace (26, -16, D:12) a +0 dagger of holy wrath (27, -17, D:12) a +0 flail {don't train} (31, 26, D:12) a +0 battleaxe {don't train} a cursed -2 plate armour (33, 10, D:12) a +0 leather armour (33, 26, D:12) a +0 dagger a cursed +0 robe a +0 hand axe {don't train} a +0 shortbow {don't train} (35, 26, D:12) a +0 dagger a +0 robe (38, 28, D:12) a +0 dagger a +0 robe (40, 3, D:12) a +4 amulet of reflection (40, 28, D:12) a +0 short sword a +0 leather armour (41, 1, D:12) a +0 flail {don't train} (42, 0, D:12) 4 large rocks {don't train} (44, -10, D:12) a +0 great sword (55, 3, D:12) a +0 club {don't train} Level 13 of the Dungeon [Shop] Methru's Weapon Boutique a +0 hunting sling (19 gold) a +0 quarterstaff of crushing (104 gold) a +0 mace (39 gold) a +0 trident (45 gold) a +0 war axe (45 gold) 16 stones (20 gold) a +0 falchion (39 gold) a +0 shortbow (39 gold) a +3 war axe of flaming (302 gold) a +0 dagger (26 gold) (7, -7, D:13) a +0 plate armour a +1 war axe {don't train} (7, 19, D:13) a +0 pair of gloves (9, -6, D:13) a +0 pair of gloves (10, -6, D:13) a +0 leather armour a +0 dagger a +0 arbalest {don't train} (10, -1, D:13) a +0 plate armour a +0 great sword {don't train} (10, 5, D:13) a +0 arbalest {don't train} (10, 6, D:13) a +0 robe a +0 dagger (11, -1, D:13) a +0 plate armour a +3 broad axe of chopping {don't train} (11, 1, D:13) a cursed +0 leather armour a +0 short sword a +0 arbalest {don't train} (14, 2, D:13) a +0 plate armour a +0 battleaxe {don't train} (15, -17, D:13) a +0 quarterstaff (15, -1, D:13) a +0 robe a +0 dagger (18, 10, D:13) a +0 shield a +0 chain mail a +0 war axe (22, 15, D:13) 18 sling bullets (26, -16, D:13) a tomahawk {don't train} (27, -16, D:13) a +0 club {don't train} a +0 leather armour a +0 giant club {don't train} a +0 giant spiked club {don't train} (29, -16, D:13) a +0 scale mail a +0 hand axe {don't train} (31, 10, D:13) 20 poisoned needles (31, 21, D:13) a +0 short sword (33, -26, D:13) a +0 robe (33, -18, D:13) a tomahawk {don't train} (37, 2, D:13) a cursed +0 robe a +0 hand axe {don't train} (40, -4, D:13) a +0 dagger (40, 2, D:13) a +0 robe a +0 scimitar (40, 3, D:13) a +4 halberd {don't train} a +0 robe (41, -21, D:13) a +0 great sword (44, -10, D:13) a +1 falchion of slicing {don't train} (46, -9, D:13) a cursed ring of attention (61, -21, D:13) a +0 short sword (62, -4, D:13) a +0 war axe {don't train} a +0 plate armour (62, 14, D:13) a +0 short sword (63, 13, D:13) a +4 dagger a +0 robe (63, 14, D:13) a +3 falchion of freezing {don't train} a +0 robe a +0 mace {don't train} a +0 leather armour a +0 club {don't train} (64, -7, D:13) a +0 quarterstaff {don't train} (64, 13, D:13) a +5 battleaxe of freezing {don't train} a +0 robe a +0 hand axe {don't train} (64, 14, D:13) a +0 short sword a cursed +0 dagger a +0 robe a +0 trident {don't train} (64, 15, D:13) a +0 war axe {don't train} a cursed +0 chain mail a +0 whip {don't train} a +0 chain mail (65, 15, D:13) a +1 spear of freezing a +0 robe Level 14 of the Dungeon (0, 0, D:14) a +0 robe a +0 war axe {don't train} (1, -1, D:14) a +0 robe a +0 hand axe {don't train} (1, 2, D:14) a +0 robe a +0 hand axe {don't train} (3, 21, D:14) a +0 giant spiked club (4, 4, D:14) a +0 giant club (4, 22, D:14) a +0 giant club {don't train} a +0 giant club {don't train} (5, 24, D:14) 14 poisoned needles (12, 36, D:14) a potion of degeneration (17, 11, D:14) a +0 dire flail of protection (18, -11, D:14) a +0 arbalest {don't train} (21, 33, D:14) a +0 giant spiked club {don't train} (28, 30, D:14) an uncursed staff of energy {don't train} (30, -13, D:14) a +0 shortbow {don't train} a +0 short sword a +0 leather armour (32, 22, D:14) a +0 ring mail a +0 club {don't train} (33, 23, D:14) 5 large rocks {don't train} (34, 22, D:14) a +0 leather armour a +0 plate armour a +0 club {don't train} a +0 battleaxe {don't train} (37, -5, D:14) a +0 chain mail a +0 great sword {don't train} (43, 32, D:14) an uncursed amulet of harm (52, 15, D:14) a +0 mace {don't train} a cursed +0 leather armour (52, 21, D:14) 2 large rocks {don't train} (52, 25, D:14) 2 large rocks (52, 30, D:14) a +0 mace (54, 26, D:14) a large rock {don't train} Level 15 of the Dungeon (0, 0, D:15) a +0 large shield {don't use} a +2 plate armour of fire resistance a +1 demon trident of draining {don't train} (4, 27, D:15) a +0 chain mail (6, 3, D:15) a cursed -1 giant spiked club {don't train} a +0 dire flail {don't train} (9, 16, D:15) a +0 buckler (10, 30, D:15) a cursed +0 giant club {don't train} a +0 giant club {don't train} (11, 31, D:15) a +0 shortbow {don't train} (12, 9, D:15) a +0 dire flail {don't train} a +0 dire flail {don't train} (13, -2, D:15) a +0 ring mail (15, 15, D:15) a scroll of noise (18, 12, D:15) 16 sling bullets {don't train} (20, 7, D:15) a +0 dire flail a +0 giant club (21, -4, D:15) a crystal ball of energy (21, 12, D:15) 18 poisoned needles (22, -3, D:15) a +3 scale mail of fire resistance (24, -2, D:15) a +0 dire flail of protection (25, -3, D:15) a +0 dire flail {don't train} (26, -4, D:15) the +5 spear of Salt {pierce, +Inv, don't train} It inflicts extra damage upon your enemies. It lets you turn invisible. (26, -3, D:15) a +0 dire flail {don't train} (26, 21, D:15) a +0 shield (27, -4, D:15) a book of Flames (30, -4, D:15) a +0 arbalest {don't train} (34, -4, D:15) a +0 robe (42, -9, D:15) a +0 leather armour (46, -3, D:15) a cursed +0 dagger (47, 17, D:15) a +0 scimitar (47, 20, D:15) 19 sling bullets {don't train} (53, 22, D:15) a +0 hand axe {don't train} (54, 12, D:15) a +0 flail {don't train} (60, 8, D:15) a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger (12, -21, Orc:1) a +0 dagger a +0 robe (14, -20, Orc:1) a +0 club {don't train} (16, -19, Orc:1) a +0 robe a +0 dagger (16, -15, Orc:1) a tomahawk {don't train} (17, -19, Orc:1) a +0 chain mail a +0 halberd {don't train} (17, -16, Orc:1) a +0 leather armour a +0 falchion {don't train} a +0 halberd {don't train} a +0 chain mail (18, -19, Orc:1) a +0 robe a +0 dagger (19, -17, Orc:1) a tomahawk {don't train} (19, -16, Orc:1) a +0 dagger (19, -15, Orc:1) a +0 robe a +0 dagger (20, -16, Orc:1) a +0 plate armour a +0 dire flail {don't train} (21, -21, Orc:1) a tomahawk (21, -18, Orc:1) a +0 ring mail a +0 whip {don't train} (21, -17, Orc:1) a tomahawk {don't train} (21, -16, Orc:1) a tomahawk {don't train} (21, -14, Orc:1) 2 tomahawks {don't train} (22, -14, Orc:1) a +0 plate armour a +0 halberd {don't train} (22, -13, Orc:1) a cursed -1 dagger (22, -12, Orc:1) a +0 dagger (22, -3, Orc:1) a +0 club (23, -23, Orc:1) a +0 dagger of venom a +0 robe a +0 giant spiked club {don't train} (24, -23, Orc:1) a +0 chain mail a +0 long sword {don't train} a +0 plate armour of cold resistance a +0 dire flail {don't train} a +0 giant spiked club {don't train} a +0 halberd {don't train} (24, -14, Orc:1) a +0 dagger a +0 robe (25, -23, Orc:1) a +0 robe a +0 whip {don't train} (26, -24, Orc:1) a +0 plate armour a +0 dire flail {don't train} a +3 leather armour (26, -23, Orc:1) a +0 chain mail a +0 battleaxe {don't train} a +0 halberd {don't train} (27, -24, Orc:1) a +0 robe a +0 dagger (43, -29, Orc:1) a tomahawk {don't train} (47, -32, Orc:1) a +0 robe a +0 dagger (55, -33, Orc:1) a +0 robe a +0 dagger (57, -34, Orc:1) a tomahawk (59, -30, Orc:1) a +0 scale mail a +0 flail {don't train} (60, -32, Orc:1) 5 tomahawks {don't train} (62, -31, Orc:1) a +0 robe a +0 dagger (63, -29, Orc:1) a +0 leather armour a +0 club {don't train} (64, -31, Orc:1) a +0 giant spiked club {don't train} (64, -30, Orc:1) a tomahawk {don't train} (65, -30, Orc:1) 2 tomahawks {don't train} Level 2 of the Orcish Mines [Shop] Ydghazxass's Jewellery Emporium an uncursed amulet of the gourmand (420 gold) the brooch of Shielding {Reflect SH+8} (1488 gold) [amulet of reflection] It shields you and reflects attacks. It affects your SH (+8). a +4 ring of strength (378 gold) an uncursed ring of ice (350 gold) an uncursed ring of ice (350 gold) an uncursed amulet of faith (560 gold) an uncursed ring of ice (350 gold) a +6 ring of strength (819 gold) [Shop] Weletola's Distillery a potion of magic (88 gold) a potion of agility (44 gold) a potion of agility (44 gold) a potion of agility (44 gold) [Shop] Pamuicke's Book Shop a book of the Dragon (1260 gold) a book of Spatial Translocations (910 gold) a book of Cantrips (280 gold) a book of Changes (350 gold) the Guide on the Traveller and the Oath (932 gold) Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Spectral Weapon Hexes/Charms 3 c - Silence Hexes/Air 5 Borepue's Compendium of Bewitchment (546 gold) Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Spectral Weapon Hexes/Charms 3 d - Confuse Hexes 3 e - Portal Projectile Hexes/Translocation 3 a book of Misfortune (280 gold) a book of Enchantments (700 gold) a book of Burglary (1050 gold) [Shop] Wakot's Book Shoppe the Catalogue of Orientation (1345 gold) Spells Type Level a - Apportation Translocation 1 b - Summon Forest Summoning/Translocation 5 c - Dispersal Translocation 6 d - Disjunction Translocation 8 a book of Fire (845 gold) a book of Alchemy (975 gold) a book of Cantrips (260 gold) a book of Beasts (715 gold) the Handbook of Darkness and Cold (795 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Regeneration Charms/Necromancy 3 c - Vampiric Draining Necromancy 3 d - Bolt of Cold Conjuration/Ice 6 a book of Clouds (585 gold) a book of Burglary (975 gold) (0, 0, Orc:2) a +0 dagger a +0 chain mail a +0 scimitar {don't train} a +0 robe a +0 dagger (1, 0, Orc:2) a +0 dire flail {don't train} a cursed +0 robe a +0 dagger (2, 2, Orc:2) a +0 plate armour a +0 dire flail {don't train} a +0 giant club {don't train} a +0 flail {don't train} (3, 2, Orc:2) a +0 falchion {don't train} (9, 25, Orc:2) a +0 giant club {don't train} (15, 26, Orc:2) a tomahawk (16, 26, Orc:2) a tomahawk (17, 25, Orc:2) a +0 plate armour a +0 short sword (19, 26, Orc:2) a tomahawk {don't train} (21, 8, Orc:2) a +0 dagger of speed (22, 7, Orc:2) a +0 dire flail a +0 giant spiked club (22, 8, Orc:2) a +0 plate armour a +0 battleaxe {don't train} a +0 giant club {don't train} (23, 6, Orc:2) a +0 giant club a +0 giant spiked club (23, 7, Orc:2) a +0 giant club (23, 8, Orc:2) a +0 giant spiked club (26, -7, Orc:2) a +0 giant club a +0 giant club (27, -9, Orc:2) a +0 giant spiked club {don't train} (27, -5, Orc:2) a +0 giant spiked club {don't train} a +0 giant spiked club {don't train} (27, -4, Orc:2) a +0 robe a +0 flail {don't train} (29, -13, Orc:2) a +0 giant club {don't train} (29, -3, Orc:2) a +0 giant club {don't train} (29, -2, Orc:2) a +0 giant club {don't train} a +0 giant club {don't train} (29, 2, Orc:2) a +0 leather armour a +0 whip {don't train} a +0 giant club {don't train} (29, 3, Orc:2) a tomahawk {don't train} a +0 mace {don't train} (30, -13, Orc:2) a +0 giant club (30, -12, Orc:2) a +0 club (30, -9, Orc:2) a cursed -1 giant club {don't train} (30, 1, Orc:2) a +0 morningstar {don't train} (30, 2, Orc:2) 3 tomahawks (31, -14, Orc:2) a +0 giant club (31, -12, Orc:2) a +0 giant spiked club (31, 4, Orc:2) a +0 robe a cursed -2 dagger (32, -12, Orc:2) a +0 plate armour a +0 hand axe {don't train} a +0 giant spiked club {don't train} (32, -11, Orc:2) a +0 giant club a +0 robe a +0 halberd a +0 giant spiked club a +0 giant club (32, 3, Orc:2) a +0 scale mail a +0 club {don't train} (32, 4, Orc:2) a +0 leather armour a +0 falchion {don't train} (37, -19, Orc:2) a +0 giant spiked club {don't train} a +0 giant club {don't train} a +0 giant spiked club {don't train} (37, -13, Orc:2) a cursed -3 ring of strength a cursed -2 ring of intelligence (37, -12, Orc:2) a +4 amulet of reflection (38, -19, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club (40, -8, Orc:2) a +0 giant spiked club (42, -17, Orc:2) a +0 giant club {don't train} (43, -22, Orc:2) a +0 scale mail a +0 flail {don't train} (43, -21, Orc:2) a +0 falchion {don't train} (43, -18, Orc:2) a +0 dagger (44, -21, Orc:2) a +0 club {don't train} a +0 war axe {don't train} (44, -20, Orc:2) a +0 giant spiked club {don't train} a +0 chain mail a +0 dagger a +0 robe a +0 giant club {don't train} a +0 giant spiked club {don't train} a +0 giant club {don't train} (44, -18, Orc:2) a +0 robe a +1 antimagic dagger a +0 giant club {don't train} a +0 robe a +0 dagger (44, -17, Orc:2) a +0 dagger a +0 club {don't train} (45, -23, Orc:2) a +0 robe a +0 dagger (45, -22, Orc:2) a +0 chain mail a +0 long sword {don't train} (45, -21, Orc:2) a +0 robe (45, -20, Orc:2) a +0 leather armour a +0 giant spiked club {don't train} a +0 giant club {don't train} a +0 giant club {don't train} (45, -19, Orc:2) a +0 robe a +0 dagger (45, -18, Orc:2) a +0 leather armour a +0 chain mail a +0 short sword a +0 giant spiked club {don't train} a +0 dire flail {don't train} a +1 dire flail of protection {don't train} a cursed -1 giant club {don't train} (46, -20, Orc:2) a +0 dagger a +0 short sword (46, -19, Orc:2) a +0 robe a +0 dagger a +0 ring mail a +0 falchion {don't train} a +0 giant club {don't train} a +0 giant club {don't train} (47, -19, Orc:2) a +0 giant spiked club {don't train} (48, -21, Orc:2) a +0 chain mail a +0 hand axe {don't train} (48, -20, Orc:2) a +0 giant club {don't train} (48, -18, Orc:2) a +0 dire flail {don't train} a +0 giant spiked club {don't train} (48, -15, Orc:2) a +0 hand axe {don't train} (49, -20, Orc:2) a +0 robe a +0 halberd {don't train} (53, -19, Orc:2) a +0 scale mail a +0 club {don't train} a +0 giant club {don't train} a +0 giant club {don't train} a +0 giant spiked club {don't train} (53, -18, Orc:2) a +0 giant club {don't train} a +0 giant spiked club {don't train} (54, -20, Orc:2) a +0 giant club {don't train} a +0 giant club {don't train} Level 1 of the Elven Halls [Shop] Faize's Assorted Antiques a potion of agility (168 gold) a scroll of identify (84 gold) a scroll of amnesia (147 gold) a +0 chain mail (189 gold) a +0 leather armour (84 gold) a +0 mace (126 gold) a +0 chain mail (189 gold) a +0 lajatang (630 gold) a +0 pair of boots (189 gold) [Shop] Icuhiw Tiyr's Magic Scroll Shoppe a scroll of remove curse (54 gold) a scroll of remove curse (54 gold) a scroll of teleportation (54 gold) a scroll of identify (36 gold) a scroll of vulnerability (135 gold) a scroll of silence (135 gold) a scroll of teleportation (54 gold) a scroll of remove curse (54 gold) [Shop] Giustrut's Book Emporium a book of the Sky (650 gold) a book of Death (700 gold) a book of Enchantments (500 gold) a book of Conjurations (300 gold) a book of Minor Magic (200 gold) a book of Alchemy (750 gold) a book of Beasts (550 gold) [Shop] Tyuhof Imel's Food Shop a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) a ration (65 gold) (0, 0, Elf:1) a +0 short sword of protection (2, -1, Elf:1) a +0 rapier (2, 0, Elf:1) a +0 long sword {don't train} (8, 43, Elf:1) a +0 chain mail (9, 36, Elf:1) 2 arrows (10, 21, Elf:1) a +2 trident of venom (10, 37, Elf:1) an arrow a +0 dagger (11, 20, Elf:1) a +0 dagger (11, 39, Elf:1) a +0 long sword {don't train} a +0 shortbow {don't train} 12 arrows (14, 4, Elf:1) a cursed -1 long sword {don't train} (15, -10, Elf:1) a +0 long sword of holy wrath {don't train} (16, 2, Elf:1) a +0 dire flail of protection {don't train} a +0 scimitar {don't train} (20, 20, Elf:1) a +0 scale mail a +0 long sword {don't train} (21, 20, Elf:1) a +0 leather armour a +0 short sword (21, 22, Elf:1) an arrow a +0 dagger a +0 long sword {don't train} a +0 ring mail (21, 24, Elf:1) 15 arrows a +1 scimitar of holy wrath {don't train} a cursed -1 shortbow {don't train} (21, 27, Elf:1) a +1 pair of gloves of strength (22, 20, Elf:1) a +0 leather armour a +0 long sword {don't train} (22, 21, Elf:1) an arrow (22, 26, Elf:1) a +0 short sword (32, 6, Elf:1) a +0 flail {don't train} (33, -4, Elf:1) an arrow (34, -7, Elf:1) 2 arrows (34, -6, Elf:1) an arrow (34, -2, Elf:1) a +0 leather armour a +0 shortbow {don't train} 22 arrows a +0 short sword of venom (41, 11, Elf:1) a +0 rapier (46, 22, Elf:1) a +0 leather armour (47, 31, Elf:1) 22 arrows (49, 43, Elf:1) 29 arrows (51, 30, Elf:1) a +0 buckler {don't use} a +0 leather armour a +0 short sword (51, 32, Elf:1) an uncursed ring of positive energy (56, 0, Elf:1) a +0 long sword {don't train} (57, 13, Elf:1) 7 tomahawks (62, 14, Elf:1) a +0 long sword {don't train} (62, 15, Elf:1) a +0 dagger a +0 long sword {don't train} (63, 15, Elf:1) a +0 scale mail a +0 long sword {don't train} (63, 16, Elf:1) a +0 leather armour a +0 scimitar {don't train} a +0 long sword {don't train} (64, 16, Elf:1) a +4 hand axe of pain {don't train} Level 2 of the Elven Halls [Shop] Emniklet's Jewellery Shoppe an uncursed ring of protection from magic (425 gold) an uncursed ring of wizardry (510 gold) the ring "Piorgh" {rPois Int+2} (530 gold) [ring of poison resistance] It affects your intelligence (+2). It protects you from poison. an uncursed ring of resist corrosion (340 gold) an uncursed amulet of regeneration (510 gold) the ring of Dim Light {*Tele rC+ Dex-5 Slay+2} (329 gold) [ring of teleportation] It may teleport you next to monsters. It affects your dexterity (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. an uncursed ring of positive energy (340 gold) an uncursed ring of fire (425 gold) an uncursed ring of wizardry (510 gold) an uncursed ring of magical power (340 gold) a +3 amulet of reflection (266 gold) an uncursed ring of see invisible (255 gold) an uncursed ring of see invisible (255 gold) (0, 0, Elf:2) a +2 dire flail of venom {don't train} (1, 3, Elf:2) a book of Transfigurations (4, -9, Elf:2) a +0 centaur barding (5, 22, Elf:2) a +1 dagger of venom (10, 16, Elf:2) a +0 long sword {don't train} (10, 17, Elf:2) 6 tomahawks (11, 2, Elf:2) a scroll of random uselessness a +0 scythe {don't train} (11, 15, Elf:2) 17 arrows (12, -24, Elf:2) a +0 dagger (12, 7, Elf:2) a +0 scale mail (13, 12, Elf:2) a +2 hand axe of electrocution {don't train} (15, -15, Elf:2) a +0 long sword (16, -16, Elf:2) a +0 cloak (20, -25, Elf:2) a +0 hand axe (22, -22, Elf:2) a +2 buckler {don't use} a +0 leather armour a +0 long sword {don't train} (24, 2, Elf:2) a +3 short sword of freezing a +0 long sword {don't train} (29, 10, Elf:2) a +0 rapier a +0 leather armour (30, -11, Elf:2) a +0 ring mail a +0 long sword {don't train} (32, -10, Elf:2) a +1 hand axe of pain {don't train} (33, -10, Elf:2) a +1 dagger of speed (37, -19, Elf:2) a +2 ring of intelligence (38, -10, Elf:2) a +0 ring mail a +0 rapier (40, -10, Elf:2) a +0 ring mail a +0 short sword (41, 11, Elf:2) an arrow (43, 3, Elf:2) a +1 vampiric hand axe {don't train} (45, 7, Elf:2) a +0 rapier (45, 13, Elf:2) a +1 short sword of venom (46, 12, Elf:2) a +4 lajatang of venom (46, 13, Elf:2) a +0 long sword a +0 leather armour (47, 13, Elf:2) a +0 long sword {don't train} (48, 12, Elf:2) a +1 mace of protection (48, 14, Elf:2) a +0 long sword a +0 shortbow a +0 ring mail 21 arrows (49, 10, Elf:2) a +2 hand axe of venom {don't train} (54, -14, Elf:2) a +0 dagger (56, -18, Elf:2) a +0 short sword (57, -18, Elf:2) a +0 buckler {don't use} a +0 long sword {don't train} (61, -32, Elf:2) a +0 long sword {don't train} a +0 ring mail (61, -20, Elf:2) a +0 longbow {don't train} a +3 short sword 24 arrows (61, -17, Elf:2) a +0 long sword of holy wrath {don't train} (62, -20, Elf:2) an arrow a +2 trident of freezing {don't train} (62, -19, Elf:2) a +2 executioner's axe of pain {don't train} a +4 mace of holy wrath {don't train} a +0 short sword a +0 short sword a +0 leather armour a +0 long sword {don't train} a +0 shortbow {don't train} 12 arrows (63, -19, Elf:2) a +2 battleaxe of flaming Level 3 of the Elven Halls (0, 0, Elf:3) a cursed +0 long sword (2, 0, Elf:3) a +2 flail of protection (3, 0, Elf:3) a +2 mace of protection {don't train} (6, 18, Elf:3) an uncursed staff of poison {don't train} a +0 leather armour (10, 29, Elf:3) a scroll of noise (11, 11, Elf:3) a +0 dagger a +0 dagger a +0 chain mail (12, 10, Elf:3) a +0 morningstar {don't train} (12, 14, Elf:3) a +0 long sword {don't train} a +0 ring mail (13, 9, Elf:3) a +0 mace {don't train} a +0 leather armour (13, 14, Elf:3) a +2 long sword of freezing {don't train} a +1 dagger of freezing a +0 rapier a +0 leather armour (14, 14, Elf:3) a +0 dagger (15, 7, Elf:3) a +1 dagger of protection a +0 robe (16, 6, Elf:3) a +0 halberd {don't train} a cursed -2 chain mail a +0 halberd {don't train} a +0 plate armour (16, 14, Elf:3) a +0 long sword {don't train} a +0 chain mail a +0 rapier (18, 14, Elf:3) a +0 ring mail a +2 long sword of flaming {don't train} (20, 28, Elf:3) a +0 rapier (21, 14, Elf:3) a +0 chain mail a +0 short sword (21, 33, Elf:3) a +0 dagger (24, 14, Elf:3) a +0 leather armour a +0 longbow {don't train} 18 arrows a +0 short sword (24, 17, Elf:3) an arrow (25, 12, Elf:3) a +0 dagger (25, 14, Elf:3) an arrow a +0 dagger (25, 15, Elf:3) a +1 short sword of electrocution a +2 leather armour of positive energy (25, 16, Elf:3) 3 arrows (26, 16, Elf:3) a +0 leather armour 27 arrows a +0 longbow {don't train} (27, 18, Elf:3) a cursed -1 leather armour a +0 long sword {don't train} (33, 24, Elf:3) a +0 ring mail a +0 short sword (35, 24, Elf:3) a +0 long sword {don't train} (35, 26, Elf:3) a +0 spear {don't train} (37, 45, Elf:3) a +0 leather armour 12 arrows a +0 short sword a +0 shortbow {don't train} (39, 18, Elf:3) a +0 long sword {don't train} (40, 18, Elf:3) a +1 short sword of holy wrath a +3 dagger (40, 44, Elf:3) a +0 rapier (41, -1, Elf:3) a +0 dagger (41, 45, Elf:3) 3 arrows (42, 45, Elf:3) an arrow (44, 49, Elf:3) an arrow (48, 5, Elf:3) a +3 ring mail of cold resistance (48, 8, Elf:3) a +0 long sword {don't train} (49, 4, Elf:3) a +4 blowgun (49, 5, Elf:3) a +6 blowgun (49, 7, Elf:3) a +0 dagger (49, 8, Elf:3) an uncursed staff of cold {don't train} (49, 9, Elf:3) an uncursed staff of wizardry {don't train} (49, 10, Elf:3) a +1 shortbow of flaming (50, 4, Elf:3) a +0 dagger (50, 5, Elf:3) a +2 pair of gloves a book of Necromancy (50, 6, Elf:3) a +0 leather armour (50, 9, Elf:3) a phial of floods (51, -7, Elf:3) an arrow (52, 6, Elf:3) the cursed +1 arbalest "Beastbane" {freeze, rN++ Str+2 Int+2 Stlth+, don't train} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). It affects your intelligence (+2). It greatly protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. (52, 7, Elf:3) an uncursed staff of summoning {don't train} (52, 9, Elf:3) a +0 leather armour (52, 17, Elf:3) an arrow (53, -10, Elf:3) an arrow (53, -9, Elf:3) 6 arrows (53, 4, Elf:3) a book of Cantrips (53, 6, Elf:3) a +0 dagger (53, 7, Elf:3) a +5 blowgun {don't train} (53, 15, Elf:3) a cursed -3 rapier a cursed -3 rapier a +0 plate armour of cold resistance an uncursed ring of flight a +0 leather armour a +4 ring of dexterity a +0 longbow {don't train} 31 arrows a +0 leather armour an uncursed ring of protection from fire a +0 longbow {don't train} (53, 17, Elf:3) a +2 robe of cold resistance a +0 long sword {don't train} an arrow (54, -8, Elf:3) an arrow (54, -7, Elf:3) a +0 short sword a +0 chain mail (54, 6, Elf:3) a +0 short sword (54, 7, Elf:3) a +1 dagger of flaming (54, 9, Elf:3) an uncursed staff of death {don't train} (54, 13, Elf:3) the +8 mace "Hawk" {pain, rPois Str+5 Int-3, don't train} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+5). It affects your intelligence (-3). It protects you from poison. (54, 14, Elf:3) the ring "Bolump" {*Tele rElec rN+} [ring of teleportation] It may teleport you next to monsters. It insulates you from electricity. It protects you from negative energy. a +3 leather armour of fire resistance (54, 15, Elf:3) a +1 flail of protection {don't train} a +0 leather armour an uncursed amulet of rage a +0 buckler {don't use} the +9 whip of Egomania {venom, Str-3 Int+4 Dex+5, don't train} It poisons the flesh of those it strikes. It affects your strength (-3). It affects your intelligence (+4). It affects your dexterity (+5). a +0 leather armour (54, 17, Elf:3) a +0 rapier a +0 leather armour a +0 scimitar {don't train} (54, 43, Elf:3) a +0 short sword (55, -7, Elf:3) a +0 longbow {don't train} 26 arrows a +0 plate armour of poison resistance (55, 14, Elf:3) the +7 mace of Ge0ff's Infinite Pain {pain, +Inv rElec rF+ Str+4, don't train} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It protects you from fire. It insulates you from electricity. It lets you turn invisible. a +0 rapier a +0 rapier a +0 ring mail (55, 15, Elf:3) a +0 rapier the ring "Gosittas" {rElec rC- Int+7 Dex+3} [ring of dexterity] It affects your intelligence (+7). It affects your dexterity (+3). It makes you vulnerable to cold. It insulates you from electricity. a +0 hand axe of electrocution {don't train} (55, 17, Elf:3) 9 arrows (56, -7, Elf:3) a +0 longbow a +2 plate armour of cold resistance a +2 ring of strength 33 arrows (57, -5, Elf:3) the ring "Oroall" {Str+2 Slay+2} [ring of strength] It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). a +2 long sword of freezing {don't train} a +0 leather armour (57, 19, Elf:3) 2 arrows (61, 18, Elf:3) a +0 scale mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (13, 27, Lair:1) an uncursed ring of protection from magic a lightning rod (2/4) a potion of berserk rage {!q} a +4 dagger of draining 1232 stones {don't train} an uncursed ring of poison resistance the ring of Prescription {rElec Int+2 Dex+4 Stlth+} [ring of stealth] It affects your intelligence (+2). It affects your dexterity (+4). It insulates you from electricity. It makes you more stealthy. an uncursed ring of wizardry a scroll of brand weapon the +2 dagger "Sebanun" {flame, *Slow +Inv rElec Str+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It insulates you from electricity. It lets you turn invisible. It may slow you when you take damage. the +1 leather armour of Knowledge {SInv} It lets you see invisible. a scroll of enchant weapon an uncursed amulet of rage a +3 ring of protection 2 boxes of beasts a +2 leather armour of positive energy an uncursed amulet of the acrobat a scarf of repulsion 8 scrolls of enchant armour 5 scrolls of amnesia the +3 dagger of the Hidden Vale {pierce, rN+ Stlth+} It inflicts extra damage upon your enemies. It protects you from negative energy. It makes you more stealthy. 179 bolts an uncursed staff of poison {don't train} an uncursed staff of energy {don't train !a} a +2 dagger of venom a +0 plate armour of fire resistance a +1 leather armour of fire resistance a +0 troll leather armour an uncursed ring of resist corrosion a +2 trident of venom {don't train} an uncursed amulet of regeneration a +0 robe of cold resistance (19, 37, Lair:1) a scroll of noise (23, 41, Lair:1) 14 sling bullets {don't train} (57, 4, Lair:1) a +0 large shield (60, 4, Lair:1) a +0 falchion of holy wrath {don't train} Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (4, 54, Lair:2) a +0 scale mail (8, 40, Lair:2) a +0 chain mail (23, 26, Lair:2) a +0 quarterstaff (29, 31, Lair:2) a +0 dagger (50, 54, Lair:2) a book of Maledictions (56, 37, Lair:2) a +0 leather armour (62, 53, Lair:2) an uncursed staff of earth {don't train} Level 3 of the Lair of Beasts (0, 0, Lair:3) a +1 hat (16, 14, Lair:3) a +0 leather armour (24, 45, Lair:3) an uncursed ring of teleportation (29, 14, Lair:3) an uncursed staff of cold {don't train} a +2 robe of cold resistance 2 potions of degeneration (32, 12, Lair:3) a +0 dagger a +0 robe (35, 7, Lair:3) a +0 mace (40, 8, Lair:3) a +0 ring mail (42, 18, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 blowgun {don't train} 3 curare-tipped needles (1, 3, Lair:4) 2 curare-tipped needles (10, -3, Lair:4) a +0 robe (14, -33, Lair:4) a javelin (15, -33, Lair:4) 4 javelins (15, -32, Lair:4) a +4 great mace of protection {don't train} a +0 scale mail (15, -21, Lair:4) a +0 leather armour (20, -41, Lair:4) 8 tomahawks (20, -32, Lair:4) a +0 robe a +1 dagger of speed (32, -11, Lair:4) 17 poisoned needles (37, -20, Lair:4) a +0 war axe {don't train} (40, -47, Lair:4) a cursed ring of teleportation (57, -35, Lair:4) a +2 spear of venom {don't train} (65, -3, Lair:4) a +0 falchion {don't train} Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (8, -11, Lair:5) a cursed ring of attention (21, 18, Lair:5) 7 tomahawks of dispersal {don't train} (23, 16, Lair:5) a +0 robe of magic resistance (35, -31, Lair:5) a +0 hunting sling (56, -40, Lair:5) a +0 spear Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 ring mail (21, 26, Lair:6) a +0 pair of boots (21, 32, Lair:6) a +0 hand crossbow (22, 28, Lair:6) a +0 shortbow (23, 17, Lair:6) a cursed +0 leather armour (28, 28, Lair:6) a +0 ring mail (30, 20, Lair:6) 15 sling bullets {don't train} Level 1 of the Swamp (0, 0, Swamp:1) a wand of polymorph (8) (24, 26, Swamp:1) 6 javelins of returning (25, 18, Swamp:1) a scroll of random uselessness (26, 6, Swamp:1) a +5 scimitar of freezing {don't train} +0 swamp dragon scales (42, 19, Swamp:1) a +4 trident (47, -3, Swamp:1) a +0 ring mail Level 2 of the Swamp (0, 0, Swamp:2) 3 scrolls of torment (9, 1, Swamp:2) a +0 robe (12, -23, Swamp:2) a cursed +0 falchion (15, -25, Swamp:2) 24 arrows (15, -20, Swamp:2) 420 arrows (17, -48, Swamp:2) 3 large rocks {don't train} (24, -15, Swamp:2) a +0 whip {don't train} (26, -6, Swamp:2) a +1 mace of holy wrath (30, -31, Swamp:2) a +0 spear {don't train} Level 3 of the Swamp (0, 0, Swamp:3) a +0 spear {don't train} (2, -49, Swamp:3) an uncursed ring of ice (2, 0, Swamp:3) a curare-tipped needle (3, -1, Swamp:3) a curare-tipped needle (3, 0, Swamp:3) a +0 spear of piercing {don't train} (19, -47, Swamp:3) a +1 long sword of flaming {don't train} a +8 plate armour of ponderousness a +0 shield {don't use} (20, -34, Swamp:3) 20 bolts (21, -44, Swamp:3) +3 storm dragon scales {Bai Suzhen} a +0 quarterstaff {don't train} (24, -48, Swamp:3) 23 bolts (24, -9, Swamp:3) a +0 buckler {don't use} a +0 scale mail a +0 scimitar {don't train} a +0 robe a +1 quarterstaff of speed {don't train} an uncursed amulet of magic regeneration (26, -10, Swamp:3) a +0 robe a +4 demon blade of flaming {don't train} (27, -37, Swamp:3) a +0 shortbow (42, -9, Swamp:3) a +0 short sword (46, -17, Swamp:3) a cursed -1 short sword (52, -39, Swamp:3) a +0 animal skin a +0 war axe {don't train} (52, -38, Swamp:3) a +3 dagger of holy wrath (53, -28, Swamp:3) 9 arrows Level 4 of the Swamp (0, 0, Swamp:4) a wand of polymorph (5) (5, -4, Swamp:4) a +0 ring mail (9, -12, Swamp:4) +0 swamp dragon scales (10, -19, Swamp:4) a +0 plate armour (12, -3, Swamp:4) +0 swamp dragon scales (13, -3, Swamp:4) a book of the Sky (14, -3, Swamp:4) a +0 quarterstaff {don't train} a +0 robe a +0 spear {don't train} a +0 ring mail (20, -3, Swamp:4) 22 sling bullets (23, -20, Swamp:4) 20 arrows (33, -16, Swamp:4) a +0 leather armour (42, -6, Swamp:4) a +0 blowgun {don't train} (43, -40, Swamp:4) 6 poisoned needles (50, -1, Swamp:4) a +0 morningstar (53, -24, Swamp:4) a +0 cloak (53, -21, Swamp:4) 5 arrows (54, -6, Swamp:4) 16 arrows Level 1 of the Snake Pit [Shop] Apuuph's Magic Scroll Shop a scroll of identify (30 gold) a scroll of teleportation (45 gold) a scroll of teleportation (45 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of enchant armour (112 gold) 3 scrolls of amnesia (157 gold) (0, 0, Snake:1) a +4 dagger of venom a cursed +0 robe (1, -42, Snake:1) a +0 robe a +0 halberd (1, -41, Snake:1) a +0 flail {don't train} (4, -40, Snake:1) a +0 robe a +0 trident {don't train} (5, 1, Snake:1) a +0 war axe of chopping {don't train} (10, -14, Snake:1) a +0 trident {don't train} (12, -29, Snake:1) a +0 longbow {don't train} a +0 glaive {don't train} (12, -28, Snake:1) a +0 war axe {don't train} a +0 robe (16, -17, Snake:1) a +0 robe a +0 flail {don't train} a +0 robe (19, -12, Snake:1) a +4 scimitar of venom {don't train} a +0 robe (28, -5, Snake:1) a +0 dagger of venom a +0 robe (36, -12, Snake:1) a +0 flail {don't train} a +0 robe (38, -42, Snake:1) a +0 chain mail (38, -7, Snake:1) an uncursed ring of ice (42, -29, Snake:1) a +0 ring mail (51, -40, Snake:1) a +0 trident Level 2 of the Snake Pit [Shop] Lewerche's Weapon Shoppe a cursed -1 club (1 gold) 8 curare-tipped needles (57 gold) a +0 club (12 gold) a cursed -2 quarterstaff (1 gold) a +1 antimagic hand axe (192 gold) a +6 morningstar of draining (470 gold) a +0 spear (36 gold) a +0 hand axe (36 gold) a +0 dagger (24 gold) the +7 bardiche "Letuukoj" {flame, Str+3} (774 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). a +0 hunting sling (18 gold) the +6 hand crossbow "Sufa Opp" {flame, Fragile rElec Dex+5 Stlth+} (696 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+5). It insulates you from electricity. It will be destroyed if unequipped. It makes you more stealthy. the +11 halberd of the Vine {flame, rElec Int+2} (964 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It insulates you from electricity. a +0 club (12 gold) [Shop] Hiczukeh's Antique Armour Boutique a +0 leather armour (56 gold) the +0 ring mail of the Skies Above {rPois rF+ Int+2} (739 gold) It affects your intelligence (+2). It protects you from fire. It protects you from poison. a +0 leather armour (56 gold) a +0 leather armour (56 gold) a +2 cloak of magic resistance (602 gold) the +3 robe of Clouds {+Thunder rCloud rElec} (831 gold) It insulates you from electricity. a +0 ring mail (112 gold) the +4 chain mail "Pohinig" {rElec rC+ rN+} (1391 gold) It protects you from cold. It insulates you from electricity. It protects you from negative energy. a +0 ring mail (112 gold) a +0 ring mail (112 gold) (0, 0, Snake:2) a +0 whip {don't train} (4, 13, Snake:2) a cursed -2 halberd {don't train} (8, 21, Snake:2) a +0 hand axe {don't train} (8, 23, Snake:2) a +0 halberd {don't train} (9, 19, Snake:2) a +0 ring mail a +0 halberd {don't train} (12, 15, Snake:2) 22 bolts (12, 17, Snake:2) a +0 robe (23, -6, Snake:2) a +2 halberd {don't train} (23, -3, Snake:2) a +0 hand axe {don't train} (23, 0, Snake:2) a +0 robe a +0 scimitar {don't train} (23, 10, Snake:2) a +0 trident {don't train} (28, 16, Snake:2) a +0 hand axe a +0 robe (28, 18, Snake:2) a +1 dagger of venom a +0 robe (41, 26, Snake:2) a +0 flail {don't train} (41, 33, Snake:2) a +0 leather armour (42, -12, Snake:2) a +0 robe a +0 spear {don't train} (43, -6, Snake:2) a +0 hand axe Level 3 of the Snake Pit (0, 0, Snake:3) a +0 halberd {don't train} a +0 robe (7, -2, Snake:3) a +0 short sword (10, -2, Snake:3) 6 bolts (10, -1, Snake:3) a bolt (11, -1, Snake:3) a +0 robe a +0 long sword {don't train} 15 bolts a +0 arbalest {don't train} (19, 12, Snake:3) 2 bolts a +0 halberd {don't train} (20, 10, Snake:3) 2 arrows (20, 15, Snake:3) a +0 robe 25 bolts a +0 arbalest {don't train} (21, 14, Snake:3) 9 bolts (22, 13, Snake:3) a +0 robe a +0 whip {don't train} (22, 22, Snake:3) a +1 long sword of electrocution (23, 12, Snake:3) 17 arrows a +0 short sword a +0 shortbow (24, -4, Snake:3) a +0 robe a +0 dagger of venom (24, 1, Snake:3) a +2 halberd {don't train} (24, 14, Snake:3) a +1 vampiric halberd (25, 16, Snake:3) 2 bolts (26, 1, Snake:3) a +0 scale mail (26, 16, Snake:3) a +0 robe (27, 2, Snake:3) the +10 whip of Jyerupev {slash, *Corrode Dex+4, don't train} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It may corrode you when you take damage. (28, 16, Snake:3) a bolt (29, -3, Snake:3) a +0 robe a +0 whip (29, -2, Snake:3) a +0 robe a +0 flail {don't train} a +0 spear {don't train} a +0 mace {don't train} a +1 long sword of electrocution {don't train} a +0 robe (29, -1, Snake:3) a +1 dagger of venom a +0 robe a +0 spear {don't train} (29, 16, Snake:3) a bolt a +0 club {don't train} (30, -18, Snake:3) a +0 battleaxe (30, -2, Snake:3) a +0 robe a +3 dagger of venom (30, 16, Snake:3) 2 bolts (30, 25, Snake:3) 14 sling bullets (31, -2, Snake:3) a +0 robe a +2 scimitar of venom {don't train} a +0 dagger of venom a +0 robe (31, 16, Snake:3) 3 bolts (32, 16, Snake:3) an uncursed ring of ice 17 bolts a +0 arbalest {don't train} (33, 34, Snake:3) a +0 short sword (35, 27, Snake:3) a +0 hand axe of chopping (35, 33, Snake:3) a +0 long sword {don't train} (37, 0, Snake:3) a +0 battleaxe (39, -4, Snake:3) a +0 robe a +0 flail {don't train} (43, 1, Snake:3) a +0 halberd (43, 5, Snake:3) a +0 dire flail {don't train} (43, 7, Snake:3) a +0 glaive {don't train} (44, 7, Snake:3) a +0 halberd {don't train} a +0 robe a +0 flail {don't train} (45, 10, Snake:3) a +0 robe a +0 glaive of venom {don't train} (46, 6, Snake:3) a +0 halberd {don't train} (46, 12, Snake:3) a +0 halberd of freezing {don't train} (47, 7, Snake:3) a +0 flail {don't train} (48, 10, Snake:3) a +0 flail {don't train} (48, 12, Snake:3) a +0 robe a +0 dagger Level 4 of the Snake Pit [Shop] Xonueheu's Assorted Antiques 3 scrolls of identify (270 gold) a +6 morningstar of freezing (1764 gold) a scroll of identify (90 gold) a book of Transfigurations (2475 gold) a +0 ring mail (180 gold) a cursed -1 leather armour (4 gold) (0, 5, Snake:4) a +0 robe a +0 flail {don't train} (1, 4, Snake:4) a +0 shield {don't use} a +0 short sword (1, 8, Snake:4) a +0 long sword (4, -32, Snake:4) a +0 short sword a +0 robe (5, -29, Snake:4) a +0 quarterstaff {don't train} a +0 robe (7, -3, Snake:4) a +0 ring mail of positive energy (8, -30, Snake:4) a +0 scimitar of venom {don't train} a +0 robe (9, 9, Snake:4) a +0 rapier (10, -37, Snake:4) a +0 club {don't train} (10, -33, Snake:4) a +0 halberd (11, -36, Snake:4) a +0 dagger of venom a +0 robe (11, -35, Snake:4) a +0 battleaxe {don't train} a +0 robe a +0 trident {don't train} a +0 robe (12, -36, Snake:4) a +2 dire flail of venom {don't train} a +0 spear {don't train} a +0 robe (12, -35, Snake:4) a +0 battleaxe {don't train} (12, -34, Snake:4) a +0 scimitar {don't train} (12, -31, Snake:4) a +0 glaive {don't train} a +0 robe (13, -35, Snake:4) a +2 war axe of flaming {don't train} (13, -34, Snake:4) a +0 robe (14, -34, Snake:4) a +0 spear {don't train} (16, -33, Snake:4) a cursed -1 club {don't train} a +0 robe (16, -15, Snake:4) a +2 dire flail of crushing a +0 robe a +0 war axe (17, -20, Snake:4) a +0 robe a +0 scimitar {don't train} (17, -15, Snake:4) a +0 robe a +0 long sword {don't train} a +0 halberd (17, -14, Snake:4) a +0 shortbow {don't train} (17, -10, Snake:4) a +0 short sword (18, -30, Snake:4) a +0 morningstar {don't train} (18, -10, Snake:4) a +0 club (18, -9, Snake:4) a +4 battleaxe {don't train} (19, -14, Snake:4) a +0 glaive {don't train} (19, -12, Snake:4) a +0 war axe {don't train} (22, -15, Snake:4) a +4 shortbow of flaming {don't train} (23, -16, Snake:4) a +0 dire flail {don't train} (23, -15, Snake:4) a +0 robe a +0 flail {don't train} a +0 shortbow {don't train} (24, -17, Snake:4) a +0 robe a +0 hand axe {don't train} (24, -16, Snake:4) a +0 halberd {don't train} (26, -16, Snake:4) a cursed +0 ring mail (26, -3, Snake:4) a +0 long sword {don't train} (29, -15, Snake:4) a +0 leather armour (29, -3, Snake:4) a +0 robe (32, -3, Snake:4) a +0 robe a +0 dagger of venom (35, -26, Snake:4) a +0 robe a +0 battleaxe {don't train} (35, -17, Snake:4) a +0 robe a +0 trident {don't train} (35, -15, Snake:4) a +0 robe a +0 scimitar {don't train} (35, -14, Snake:4) a +0 spear {don't train} (36, -16, Snake:4) a +0 falchion {don't train} a +1 hand axe of flaming {don't train} (36, -14, Snake:4) a +0 war axe (36, -3, Snake:4) a +4 dagger of venom (37, -3, Snake:4) a +0 short sword (38, -36, Snake:4) a +0 trident (39, -27, Snake:4) a +0 robe a +0 scimitar {don't train} (40, -21, Snake:4) a +0 robe a +0 glaive {don't train} (40, -19, Snake:4) a +0 flail {don't train} (40, -18, Snake:4) a +0 robe a +0 halberd {don't train} a +0 robe a +0 dagger of venom (40, -3, Snake:4) a +0 robe (41, -42, Snake:4) a +0 robe a +0 halberd (41, -31, Snake:4) a +0 robe a +0 flail {don't train} (41, -27, Snake:4) a +0 halberd {don't train} (41, -24, Snake:4) a +0 robe (41, -22, Snake:4) a +0 hand axe {don't train} (41, -18, Snake:4) a cursed +0 robe a +0 short sword (41, -15, Snake:4) a +0 dire flail {don't train} (41, -14, Snake:4) a +0 robe a +0 dagger of venom (41, -11, Snake:4) a +4 scimitar of venom {don't train} a +0 robe (41, -3, Snake:4) a +0 flail {don't train} a +0 robe a +0 dagger (42, -19, Snake:4) a +0 war axe of freezing {don't train} (42, -18, Snake:4) a +0 hand axe {don't train} (42, -17, Snake:4) a +0 battleaxe {don't train} (42, -15, Snake:4) a cursed +0 club {don't train} a +0 halberd {don't train} a +0 robe (42, -14, Snake:4) a +0 hand axe {don't train} a +0 robe (42, -13, Snake:4) a +0 scimitar (42, -11, Snake:4) a +0 spear (42, -4, Snake:4) a +0 quarterstaff {don't train} a +0 battleaxe {don't train} (43, -17, Snake:4) a +0 robe a +0 dagger of venom a +0 trident {don't train} (43, -13, Snake:4) a +0 chain mail (43, -12, Snake:4) a +0 whip (43, -6, Snake:4) a +0 long sword (44, -18, Snake:4) a +0 flail (44, -15, Snake:4) a +0 robe a +1 long sword of pain (47, -25, Snake:4) a +0 glaive (48, -45, Snake:4) a +0 halberd {don't train} a +0 robe (52, -45, Snake:4) a +0 flail {don't train} a +0 large shield {don't use} Level 1 of the Vaults (0, 0, Vaults:1) 8 bolts a +0 arbalest (1, 2, Vaults:1) 11 bolts a +0 arbalest {don't train} (1, 3, Vaults:1) 11 bolts a +0 arbalest {don't train} (3, -33, Vaults:1) 4 arrows (3, -9, Vaults:1) a +5 great mace of protection a +0 plate armour (3, 4, Vaults:1) a bolt (3, 5, Vaults:1) 12 bolts a +0 arbalest {don't train} (4, -10, Vaults:1) a +0 arbalest {don't train} 25 bolts (4, -9, Vaults:1) a +0 arbalest 5 bolts (4, 4, Vaults:1) 2 bolts (4, 6, Vaults:1) 2 bolts (4, 7, Vaults:1) 2 bolts (5, 1, Vaults:1) a cursed +0 robe (6, -32, Vaults:1) 2 arrows (7, -33, Vaults:1) an arrow (8, -34, Vaults:1) a +0 long sword {don't train} a +0 short sword a +0 buckler {don't use} a +2 dagger of venom a +0 shortbow {don't train} 28 arrows a +0 leather armour (8, -33, Vaults:1) a +0 long sword {don't train} (8, 7, Vaults:1) 2 bolts (8, 9, Vaults:1) 2 bolts (10, -33, Vaults:1) a +0 shortbow {don't train} 8 arrows (24, 24, Vaults:1) a tomahawk {don't train} a +0 leather armour a +0 trident of protection {don't train} a +1 chain mail of magic resistance a +0 spear {don't train} a +0 robe a +0 bardiche {don't train} a +0 arbalest {don't train} 21 bolts a +0 plate armour a +0 long sword {don't train} 3 large rocks {don't train} (25, 23, Vaults:1) an arrow (25, 24, Vaults:1) a +0 mace (26, 22, Vaults:1) an uncursed ring of flight a +0 short sword a +0 leather armour a +0 dire flail {don't train} a +0 ring mail (26, 23, Vaults:1) a +0 leather armour a +0 short sword 18 arrows a +1 shortbow of flaming {don't train} (27, 22, Vaults:1) a +0 chain mail a +0 trident {don't train} (27, 23, Vaults:1) a +0 chain mail a +0 ring mail a +0 battleaxe {don't train} a +0 dire flail {don't train} a +0 long sword {don't train} a +0 leather armour (30, 13, Vaults:1) a +0 leather armour (31, -18, Vaults:1) a +0 troll leather armour (32, -18, Vaults:1) a +0 troll leather armour (37, 31, Vaults:1) 25 stones (43, 1, Vaults:1) 2 arrows (45, -23, Vaults:1) a +0 great mace {don't train} a +0 scale mail (45, 0, Vaults:1) a +0 leather armour a +0 dagger 8 arrows a +0 shortbow {don't train} (46, 6, Vaults:1) an arrow (46, 15, Vaults:1) a cursed +0 robe (48, 2, Vaults:1) an arrow (50, 1, Vaults:1) 5 large rocks {don't train} (50, 7, Vaults:1) 6 arrows a +0 long sword {don't train} a +0 robe (51, 8, Vaults:1) a +0 scale mail a +0 ring mail a +0 short sword a +0 falchion {don't train} a +0 flail {don't train} a +0 scale mail (51, 9, Vaults:1) a +0 leather armour a +0 dire flail {don't train} (51, 10, Vaults:1) the ring "Fynu" {Ice MR+} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. (52, 23, Vaults:1) a +0 falchion a +0 scale mail a +3 war axe of flaming a +1 chain mail of positive energy a +0 shield (53, 22, Vaults:1) a +0 falchion {don't train} a +0 scale mail (53, 23, Vaults:1) a +0 long sword a +0 chain mail (62, -23, Vaults:1) a +2 hand axe of electrocution Level 2 of the Vaults [Shop] Cosk's Magic Scroll Shoppe a scroll of identify (26 gold) a scroll of silence (97 gold) 3 scrolls of amnesia (136 gold) a scroll of teleportation (39 gold) a scroll of teleportation (39 gold) a scroll of teleportation (39 gold) a scroll of teleportation (39 gold) (0, 0, Vaults:2) a +0 leather armour (3, -13, Vaults:2) a +0 leather armour (3, 1, Vaults:2) a large rock a +0 dire flail a +0 dire flail a +0 longbow 11 arrows (4, -1, Vaults:2) 2 bolts (4, 0, Vaults:2) a +0 scale mail a +0 great mace {don't train} a +0 plate armour a +1 great mace of venom {don't train} a +0 rapier a +0 giant club {don't train} (4, 1, Vaults:2) a large rock {don't train} a bolt a +0 great mace {don't train} a +0 ring mail a +2 broad axe of chopping {don't train} a +0 chain mail a +0 large shield {don't use} a +0 great mace {don't train} a +0 scale mail an arrow (4, 2, Vaults:2) an arrow (5, -1, Vaults:2) 35 bolts a +0 arbalest {don't train} a +0 scale mail a +0 great mace {don't train} a +0 robe a +0 spear {don't train} 10 large rocks {don't train} a +0 arbalest {don't train} 18 arrows a +0 longbow {don't train} (6, -1, Vaults:2) 4 large rocks {don't train} (6, 0, Vaults:2) an arrow (7, -1, Vaults:2) a +0 scale mail a +0 falchion {don't train} (8, -27, Vaults:2) 17 bolts (11, -11, Vaults:2) a +0 ring mail a +0 morningstar {don't train} (11, -10, Vaults:2) a +0 chain mail a +0 great sword {don't train} a +0 shield {don't use} a +0 plate armour a +4 vampiric long sword {don't train} (12, -23, Vaults:2) 8 sling bullets (13, -9, Vaults:2) a +0 ring mail a +0 great mace {don't train} a +0 long sword {don't train} a +0 halberd {don't train} a +0 dire flail {don't train} a +3 glaive {don't train} (13, 1, Vaults:2) an arrow (14, -10, Vaults:2) a +0 leather armour a +0 dagger (14, 0, Vaults:2) a +0 trident {don't train} (14, 1, Vaults:2) 3 large rocks {don't train} (14, 3, Vaults:2) a +0 scale mail a +0 great mace {don't train} (15, -8, Vaults:2) 5 poisoned needles (15, 2, Vaults:2) a +0 large shield {don't use} a +0 chain mail a +2 broad axe of chopping {don't train} 11 arrows a +0 shortbow {don't train} a +3 battleaxe of freezing {don't train} (16, 2, Vaults:2) 29 bolts a +0 arbalest (17, -7, Vaults:2) a +1 scale mail of fire resistance (18, -8, Vaults:2) a +0 chain mail (19, -25, Vaults:2) 17 arrows (20, 5, Vaults:2) a +0 scale mail a +0 flail {don't train} (20, 6, Vaults:2) a +2 scale mail of magic resistance a cursed +0 plate armour a +0 great mace {don't train} a cursed -2 battleaxe {don't train} a +0 dire flail {don't train} a +4 ring mail (20, 7, Vaults:2) a +0 ring mail a +2 morningstar of distortion {don't train} a +0 scale mail a +0 flail {don't train} (20, 8, Vaults:2) a +0 mace {don't train} (21, -16, Vaults:2) 11 arrows (22, 7, Vaults:2) a +0 robe a +0 dagger (27, -11, Vaults:2) a scroll of brand weapon (29, -35, Vaults:2) 18 stones (29, -11, Vaults:2) a +3 arbalest of freezing (33, -32, Vaults:2) an uncursed ring of resist corrosion (36, -38, Vaults:2) a +2 cloak of invisibility (36, -35, Vaults:2) 19 stones (38, -38, Vaults:2) 2 large rocks {don't train} (40, -32, Vaults:2) a +2 robe of the Archmagi a +0 long sword {don't train} (42, -38, Vaults:2) a large rock {don't train} (44, -39, Vaults:2) a +0 troll leather armour (44, -38, Vaults:2) a +0 troll leather armour a +0 troll leather armour a cursed -2 dire flail {don't train} a +0 leather armour (45, -38, Vaults:2) 2 large rocks {don't train} (46, -3, Vaults:2) a +0 plate armour (46, -1, Vaults:2) a +0 robe a +0 dagger (47, -4, Vaults:2) a +0 ring mail a +0 robe a +0 war axe {don't train} a +0 long sword {don't train} (47, -1, Vaults:2) a +0 ring mail a +0 falchion {don't train} (48, -4, Vaults:2) a +0 war axe {don't train} (48, -3, Vaults:2) 10 stones {don't train} a cursed +0 chain mail a +2 great sword of pain {don't train} (48, -1, Vaults:2) a +0 plate armour a +0 battleaxe (48, 0, Vaults:2) a +0 trident {don't train} (52, -9, Vaults:2) a +0 giant club {don't train} 47 bolts a +0 arbalest {don't train} (52, -8, Vaults:2) a +0 giant club {don't train} a +0 giant club {don't train} (53, -11, Vaults:2) 23 bolts 8 large rocks {don't train} a +0 arbalest {don't train} (53, -9, Vaults:2) 3 large rocks {don't train} a +0 giant club {don't train} a +0 giant club {don't train} a +0 arbalest {don't train} 21 bolts a +0 giant club {don't train} a +0 giant spiked club {don't train} a +0 giant club {don't train} (54, -11, Vaults:2) a +0 arbalest (54, -9, Vaults:2) 4 large rocks {don't train} a +0 giant club {don't train} a +0 giant club {don't train} a +0 robe a +0 whip of draining {don't train} (55, -16, Vaults:2) 19 stones (57, -20, Vaults:2) a +0 robe Level 3 of the Vaults [Shop] Wumoabat's Armour Shop a +0 scale mail of cold resistance (231 gold) a +3 leather armour of cold resistance (504 gold) a +0 ring mail (84 gold) +2 storm dragon scales (1932 gold) the +1 robe "Bodd" {+Inv rN+} (501 gold) It protects you from negative energy. It lets you turn invisible. a +3 scale mail (441 gold) a +0 chain mail of cold resistance (241 gold) a +0 scale mail (84 gold) a +0 leather armour (42 gold) a +2 buckler (346 gold) a +3 plate armour of cold resistance (945 gold) (0, 0, Vaults:3) a +0 troll leather armour (0, 2, Vaults:3) a +0 troll leather armour (1, 0, Vaults:3) a +0 troll leather armour a +0 flail {don't train} a +0 leather armour (3, 35, Vaults:3) a +0 ring mail a +0 dire flail {don't train} (3, 45, Vaults:3) a +0 robe a +0 dagger (5, -14, Vaults:3) 7 arrows (5, 34, Vaults:3) a +2 scale mail of fire resistance a +0 falchion {don't train} (5, 51, Vaults:3) 24 bolts a +0 arbalest {don't train} (6, -14, Vaults:3) an arrow (9, -14, Vaults:3) an arrow (10, 13, Vaults:3) a +0 arbalest 33 bolts (10, 37, Vaults:3) 18 stones (12, -14, Vaults:3) 15 arrows a +0 shortbow {don't train} (15, -3, Vaults:3) a +2 morningstar of crushing {don't train} a +0 chain mail a +0 shield {don't use} (15, 14, Vaults:3) a +0 broad axe {don't train} (17, 11, Vaults:3) a +0 dagger a +0 robe (20, 48, Vaults:3) a +0 shield {don't use} a +0 chain mail a +0 long sword {don't train} (20, 52, Vaults:3) a bolt (21, 47, Vaults:3) 12 bolts a +0 arbalest {don't train} (21, 48, Vaults:3) 19 bolts a cursed -2 arbalest {don't train} (33, 36, Vaults:3) a wand of polymorph (3) (36, -14, Vaults:3) 2 bolts (36, 51, Vaults:3) a +0 ring mail 22 arrows a +0 shortbow {don't train} (37, -14, Vaults:3) a bolt (38, 41, Vaults:3) 2 large rocks {don't train} (38, 48, Vaults:3) a +0 long sword {don't train} (38, 50, Vaults:3) a +0 leather armour a +0 long sword {don't train} (39, 40, Vaults:3) a +0 long sword {don't train} (40, 49, Vaults:3) an arrow (43, -14, Vaults:3) 12 bolts a +0 arbalest {don't train} (44, 36, Vaults:3) a large rock (45, 34, Vaults:3) 2 large rocks (53, 7, Vaults:3) 16 bolts a +0 arbalest {don't train} (56, 19, Vaults:3) 22 bolts a +0 arbalest {don't train} (58, -11, Vaults:3) 21 bolts a +3 arbalest {don't train} (58, 49, Vaults:3) 4 large rocks {don't train} (58, 51, Vaults:3) a +0 trident {don't train} a +0 robe (59, -11, Vaults:3) a +0 buckler {don't use} a +2 war axe of electrocution {don't train} a +2 scale mail of cold resistance a +0 morningstar {don't train} (59, -10, Vaults:3) a +0 dagger of speed (59, -8, Vaults:3) 13 arrows (60, -15, Vaults:3) a bolt (60, -14, Vaults:3) a bolt (61, -10, Vaults:3) an uncursed staff of fire {don't train} (61, -8, Vaults:3) an uncursed ring of protection from cold Level 4 of the Vaults (0, 0, Vaults:4) a +1 long sword of protection {don't train} (1, -1, Vaults:4) a +0 shortbow {don't train} a +0 short sword 24 arrows a +0 leather armour (1, 0, Vaults:4) a cursed -1 shortbow {don't train} a +0 hand axe {don't train} 11 arrows (1, 8, Vaults:4) 2 needles of confusion (2, -5, Vaults:4) a +0 short sword a +0 shortbow {don't train} 6 arrows a +0 leather armour (2, 0, Vaults:4) a +0 halberd {don't train} a +0 chain mail a +0 shortbow {don't train} 14 arrows 23 sling bullets {don't train} (2, 1, Vaults:4) an arrow (2, 2, Vaults:4) a +0 giant club {don't train} a +0 shortbow {don't train} 12 arrows (2, 5, Vaults:4) an arrow (2, 7, Vaults:4) 2 arrows (2, 8, Vaults:4) a +0 shortbow of freezing {don't train} a +0 dagger a +0 leather armour 26 arrows (3, 0, Vaults:4) a +0 shortbow {don't train} a +0 great mace {don't train} 23 arrows a +0 scimitar {don't train} a cursed +0 plate armour (3, 2, Vaults:4) 4 arrows (3, 3, Vaults:4) 5 arrows (4, 3, Vaults:4) a +1 great mace {don't train} a +2 plate armour of cold resistance an arrow (4, 4, Vaults:4) 4 arrows (4, 5, Vaults:4) a +0 long sword {don't train} (5, 4, Vaults:4) an arrow (5, 6, Vaults:4) an arrow (5, 7, Vaults:4) an arrow (6, 7, Vaults:4) an arrow (6, 8, Vaults:4) 5 arrows (12, -11, Vaults:4) 18 stones {don't train} (14, -12, Vaults:4) a +0 short sword a +0 ring mail (15, -32, Vaults:4) a scroll of brand weapon (15, -22, Vaults:4) a +0 mace {don't train} (18, -39, Vaults:4) a +0 scimitar (19, -39, Vaults:4) 19 arrows (22, -14, Vaults:4) a +0 halberd {don't train} (26, -7, Vaults:4) a +0 long sword (26, -4, Vaults:4) a +0 long sword {don't train} a +0 leather armour a +0 dagger a +0 shortbow {don't train} (26, -3, Vaults:4) a +0 leather armour a +0 flail {don't train} (27, -8, Vaults:4) a +0 leather armour a +2 antimagic great mace {don't train} (27, -6, Vaults:4) a +0 rapier (27, -5, Vaults:4) a +0 buckler {don't use} a +0 short sword (27, -4, Vaults:4) a +0 buckler {don't use} a +0 scimitar {don't train} (27, -3, Vaults:4) a +0 giant spiked club {don't train} a +0 giant club {don't train} (28, -10, Vaults:4) a bolt (28, -8, Vaults:4) a +0 chain mail a +3 long sword {don't train} (28, -7, Vaults:4) a large rock {don't train} (28, -6, Vaults:4) a +0 scale mail a +0 long sword {don't train} 3 large rocks {don't train} (29, -11, Vaults:4) an arrow (29, -10, Vaults:4) 2 arrows (29, -9, Vaults:4) 3 arrows (29, -8, Vaults:4) a +0 ring mail a +0 dire flail {don't train} (30, -10, Vaults:4) an arrow (30, -8, Vaults:4) 21 bolts a +0 arbalest {don't train} (31, -2, Vaults:4) a +0 chain mail a +0 long sword {don't train} (32, -43, Vaults:4) 3 arrows (34, -45, Vaults:4) 29 arrows (35, -43, Vaults:4) a +0 shortbow {don't train} a -2 dagger 15 arrows a +0 leather armour (36, -42, Vaults:4) a +0 mace {don't train} a +0 leather armour (37, -44, Vaults:4) a cursed +0 giant club {don't train} a +0 giant club {don't train} a +0 great mace {don't train} a +0 leather armour (37, -43, Vaults:4) 5 arrows (37, -42, Vaults:4) a cursed -3 giant club {don't train} a +0 giant club {don't train} (38, -44, Vaults:4) a +0 shortbow {don't train} 16 arrows (38, -43, Vaults:4) a +0 halberd {don't train} a +0 robe a +0 giant club {don't train} an arrow a +0 giant club {don't train} a +0 giant club {don't train} a +0 giant club {don't train} a +0 great mace {don't train} a +0 scale mail (38, -18, Vaults:4) 2 bolts a +0 arbalest {don't train} (40, -20, Vaults:4) a +0 leather armour 21 arrows a +0 dagger a +0 shortbow {don't train} (41, -43, Vaults:4) an arrow (41, -21, Vaults:4) 2 arrows (41, -1, Vaults:4) a +0 ring mail of fire resistance (42, -22, Vaults:4) 12 arrows a +0 leather armour a +0 short sword a +0 shortbow of freezing {don't train} (42, -21, Vaults:4) 11 arrows a +0 leather armour a +0 short sword a bolt (42, -20, Vaults:4) a +0 dagger (43, -36, Vaults:4) an arrow (43, -33, Vaults:4) 3 arrows (43, -30, Vaults:4) an arrow (43, -20, Vaults:4) an arrow (44, -6, Vaults:4) a +0 plate armour a +0 rapier (44, -5, Vaults:4) a cursed +0 leather armour a +1 long sword of pain {don't train} a +0 mace {don't train} a +0 ring mail (44, -4, Vaults:4) a +0 robe a +0 dagger (45, -32, Vaults:4) 13 bolts (45, -25, Vaults:4) a bolt (46, -24, Vaults:4) an arrow (46, -5, Vaults:4) a +0 shortbow {don't train} a +0 dagger a +0 battleaxe {don't train} (46, -4, Vaults:4) 16 arrows (46, -3, Vaults:4) a +0 leather armour a +0 short sword (48, -34, Vaults:4) a +0 shortbow {don't train} 11 arrows (48, -2, Vaults:4) a +0 leather armour (49, -33, Vaults:4) a +0 shortbow {don't train} 7 arrows (50, -34, Vaults:4) a +0 shortbow {don't train} 12 arrows (50, -33, Vaults:4) a +0 shortbow {don't train} 8 arrows (50, -32, Vaults:4) a +0 shortbow {don't train} 26 arrows (51, 13, Vaults:4) a +0 leather armour (52, 14, Vaults:4) a +2 great sword {don't train} a +0 plate armour (53, 16, Vaults:4) a +0 great sword {don't train} a +0 plate armour (54, 14, Vaults:4) a +0 great mace {don't train} a +0 plate armour of fire resistance (54, 15, Vaults:4) a +0 battleaxe {don't train} a +0 chain mail (55, -47, Vaults:4) 26 arrows (57, -25, Vaults:4) a cursed -1 long sword {don't train} a +0 ring mail a +0 buckler {don't use} a +0 long sword {don't train} a +0 leather armour a +0 great mace {don't train} (58, -39, Vaults:4) a +0 arbalest {don't train} 24 bolts (58, -35, Vaults:4) a +1 battleaxe of freezing {don't train} (58, -25, Vaults:4) a +0 rapier (59, -31, Vaults:4) a +0 dagger a +0 robe (59, -23, Vaults:4) a +0 rapier of venom a +0 ring mail (61, -34, Vaults:4) a +0 scale mail (61, -31, Vaults:4) a +3 battleaxe {don't train} a +0 plate armour (62, -35, Vaults:4) a +3 war axe of venom {don't train} a +0 chain mail a +0 large shield {don't use} Level 5 of the Vaults (0, 0, Vaults:5) a +0 giant club {don't train} a +0 giant club {don't train} (0, 1, Vaults:5) a +0 ring mail a +0 great mace {don't train} (1, -12, Vaults:5) a +0 robe (1, -10, Vaults:5) the cursed +0 great sword of Awkwardness {speed, rC++ MR- Dex+2, don't train} Attacks with this weapon are significantly faster. It affects your dexterity (+2). It greatly protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (1, -1, Vaults:5) a +1 dire flail of protection {don't train} a +0 giant spiked club {don't train} a +3 great mace of holy wrath {don't train} a +0 ring mail a +0 great mace {don't train} (1, 0, Vaults:5) a +0 giant club {don't train} a +0 giant club {don't train} a +0 giant club {don't train} a +0 dire flail {don't train} a +0 chain mail a +1 bardiche {don't train} a +0 flail {don't train} 24 stones {don't train} (1, 1, Vaults:5) a +0 long sword {don't train} 2 stones (3, -15, Vaults:5) a +0 giant club {don't train} a +0 giant club {don't train} a +0 giant club {don't train} a +0 dire flail {don't train} a +0 giant club {don't train} a +2 battleaxe of freezing {don't train} a +0 ring mail a bolt (3, -14, Vaults:5) a +0 short sword (3, -13, Vaults:5) a bolt (3, -6, Vaults:5) a +0 robe a +0 flail {don't train} (3, 6, Vaults:5) a cursed +0 chain mail (3, 16, Vaults:5) a +2 long sword of holy wrath {don't train} (4, -17, Vaults:5) a +0 plate armour a +2 great sword of distortion {don't train} (4, -16, Vaults:5) 10 bolts a +0 arbalest {don't train} (4, 5, Vaults:5) an uncursed staff of wizardry {don't train} (4, 15, Vaults:5) a cursed +0 leather armour a +0 flail a +0 buckler a scroll of random uselessness (5, -30, Vaults:5) a Necronomicon (5, -17, Vaults:5) a +0 dire flail {don't train} a +0 dire flail {don't train} (5, -13, Vaults:5) a +0 short sword an uncursed ring of fire a +1 robe of positive energy (5, 6, Vaults:5) a +0 longbow {don't train} (8, 1, Vaults:5) a +0 club (9, 0, Vaults:5) a book of Beasts (14, 13, Vaults:5) an uncursed staff of poison {don't train} (14, 15, Vaults:5) an uncursed staff of summoning (15, -20, Vaults:5) 28 arrows (15, 13, Vaults:5) a +0 short sword (16, -23, Vaults:5) a bolt (16, 13, Vaults:5) an uncursed staff of air {don't train} (17, -23, Vaults:5) a bolt (19, -32, Vaults:5) a sack of spiders (19, -22, Vaults:5) 18 arrows (20, 15, Vaults:5) a bolt (21, -18, Vaults:5) a +0 ring mail (21, 10, Vaults:5) the +3 mace of Ligusakk {speed, Int+3, don't train} Attacks with this weapon are significantly faster. It affects your intelligence (+3). (22, -22, Vaults:5) a lightning rod (2/4) (22, 11, Vaults:5) a bolt (23, 13, Vaults:5) 26 bolts a +0 arbalest (24, 11, Vaults:5) 28 bolts a +0 arbalest {don't train} (24, 13, Vaults:5) 25 bolts a +0 arbalest {don't train} (25, -7, Vaults:5) a bolt (25, 14, Vaults:5) a bolt (26, -32, Vaults:5) a +1 ring mail of cold resistance a +5 great sword of electrocution {don't train} an uncursed ring of resist corrosion (26, 9, Vaults:5) 16 bolts a +0 arbalest {don't train} an uncursed staff of energy {don't train} (26, 13, Vaults:5) a +0 plate armour a +5 broad axe of chopping (27, -13, Vaults:5) 29 bolts a +0 arbalest {don't train} (27, -6, Vaults:5) a bolt (27, 15, Vaults:5) 7 bolts a +0 arbalest {don't train} a +1 ring of protection (27, 17, Vaults:5) a bolt (28, 17, Vaults:5) a +0 buckler {don't use} a +0 ring mail a +0 long sword {don't train} (30, -9, Vaults:5) a +0 leather armour a +4 morningstar of freezing {don't train} (31, -9, Vaults:5) a cursed +0 shield {don't use} a +0 chain mail a +0 broad axe {don't train} (31, -7, Vaults:5) a +0 plate armour a cursed -2 great sword {don't train} (32, -10, Vaults:5) a +0 chain mail a +0 long sword {don't train} (32, -9, Vaults:5) a +0 large shield {don't use} a +0 plate armour a +0 long sword {don't train} a +0 large shield {don't use} a +0 chain mail a +0 long sword {don't train} (32, -7, Vaults:5) a +0 plate armour a +0 great sword (33, -9, Vaults:5) a +0 plate armour a +3 great mace {don't train} (33, -8, Vaults:5) a +0 plate armour a +0 great mace of crushing {don't train} (33, -7, Vaults:5) a +0 plate armour a +0 long sword {don't train} (34, -24, Vaults:5) a +3 ring of evasion (34, -8, Vaults:5) a +0 chain mail a +3 great mace {don't train} (34, -7, Vaults:5) a +0 dire flail {don't train} a +0 dire flail {don't train} (34, 1, Vaults:5) a +1 battleaxe of electrocution {don't train} a +2 scale mail of cold resistance (37, 9, Vaults:5) 23 sling bullets (37, 10, Vaults:5) a +2 pair of gloves of archery (37, 17, Vaults:5) a +0 arbalest {don't train} a +0 arbalest {don't train} 36 bolts (37, 18, Vaults:5) a +0 long sword {don't train} a +0 plate armour a +0 shield {don't use} (38, -27, Vaults:5) a +0 war axe {don't train} a +0 ring mail (38, 11, Vaults:5) a cursed amulet of inaccuracy (38, 18, Vaults:5) a +0 arbalest {don't train} 13 bolts a +0 long sword {don't train} a +0 ring mail a +0 buckler of protection {don't use} a +0 long sword {don't train} a +0 chain mail (39, -28, Vaults:5) a +0 glaive {don't train} a +0 chain mail a +0 dire flail {don't train} a +0 dire flail {don't train} +0 ice dragon scales a +0 arbalest {don't train} a +2 dire flail of protection {don't train} a +0 plate armour a +0 battleaxe {don't train} a +0 plate armour a +3 glaive {don't train} a +2 ring mail of magic resistance a +2 dire flail of holy wrath {don't train} a +0 plate armour a cursed +0 long sword {don't train} a +0 plate armour a +2 war axe of flaming {don't train} a +0 plate armour a +0 shield {don't use} a +0 short sword the +2 leather armour of the Arcane {rElec Regen+ rCorr Slay-5} It affects your accuracy and damage with ranged weapons and melee attacks (-5). It insulates you from electricity. It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. a +1 glaive {don't train} a +0 chain mail a +0 battleaxe {don't train} a cursed +0 plate armour a +0 dire flail {don't train} a +0 dire flail {don't train} a +1 war axe {don't train} a cursed +0 plate armour a +0 large shield {don't use} a +0 dagger a +0 robe a +0 falchion {don't train} a +0 arbalest {don't train} 37 bolts a +0 scale mail (39, -1, Vaults:5) a +5 blowgun (39, 9, Vaults:5) a lamp of fire (inert) (39, 11, Vaults:5) a scroll of brand weapon (39, 18, Vaults:5) a +0 arbalest {don't train} 26 bolts (40, -29, Vaults:5) a +0 club {don't train} a +0 leather armour a +1 ring of evasion a +0 dagger a +0 robe (40, 18, Vaults:5) a bolt (41, -29, Vaults:5) a +1 long sword {don't train} a +0 chain mail a +0 dire flail {don't train} a +1 dire flail of venom {don't train} (42, -29, Vaults:5) a +2 dire flail of holy wrath {don't train} a +0 chain mail (42, -8, Vaults:5) the ring "Immiex" {rCorr Int-2 Dex+6} [ring of resist corrosion] It affects your intelligence (-2). It affects your dexterity (+6). (43, -29, Vaults:5) a +0 whip {don't train} a +0 leather armour (43, 18, Vaults:5) 2 bolts (44, -32, Vaults:5) a wand of polymorph (8) (44, -24, Vaults:5) 19 arrows (45, -22, Vaults:5) 18 arrows (46, -23, Vaults:5) a +0 spear (46, -21, Vaults:5) an uncursed staff of summoning (46, 11, Vaults:5) 4 needles of sleeping (48, -32, Vaults:5) a scroll of enchant armour (48, -24, Vaults:5) a sack of spiders (50, -26, Vaults:5) a scroll of enchant weapon (52, -20, Vaults:5) a +0 dire flail {don't train} a +0 hand crossbow {don't train} 9 stones {don't train} a +0 leather armour (53, -22, Vaults:5) a stone (53, -21, Vaults:5) a +1 battleaxe {don't train} a +0 plate armour a +2 ring of slaying (53, 0, Vaults:5) a phial of floods (53, 1, Vaults:5) a +3 trident of venom (54, -2, Vaults:5) a +0 arbalest {don't train} 18 bolts (54, -1, Vaults:5) a +0 plate armour (54, 0, Vaults:5) an uncursed staff of summoning {don't train} (55, -3, Vaults:5) a +3 mace of protection {don't train} (55, -1, Vaults:5) a box of beasts an uncursed staff of air {don't train} a +0 dagger (56, -7, Vaults:5) the +6 scale mail "Fudalufy" {rF+ rN+ Str+3 Dex+2} It affects your strength (+3). It affects your dexterity (+2). It protects you from fire. It protects you from negative energy. (57, -7, Vaults:5) a +2 great sword of flaming {don't train} a +0 dire flail {don't train} a +0 dire flail {don't train} a +2 scimitar of freezing {don't train} a +4 battleaxe of freezing {don't train} (58, -24, Vaults:5) 21 sling bullets (58, -20, Vaults:5) a +1 ring mail of fire resistance (58, -6, Vaults:5) a +0 battleaxe {don't train} a +0 leather armour (58, 13, Vaults:5) a cursed -1 arbalest {don't train} a +0 great sword {don't train} 19 bolts (60, 18, Vaults:5) a bolt Level 1 of the Crypt (0, 0, Crypt:1) a +0 ring mail (6, -26, Crypt:1) a cursed +0 glaive a +0 chain mail (13, -41, Crypt:1) 22 stones {don't train} (16, -12, Crypt:1) a +0 robe (23, 5, Crypt:1) a +0 dagger a +0 robe (26, 10, Crypt:1) a +0 robe (27, -5, Crypt:1) a +0 robe (27, 10, Crypt:1) a +0 leather armour (28, -39, Crypt:1) a +0 scimitar {don't train} (28, -38, Crypt:1) a +0 glaive {don't train} a +0 mace {don't train} (28, -30, Crypt:1) a +0 war axe {don't train} (29, -40, Crypt:1) a +0 short sword (29, -39, Crypt:1) a +0 chain mail a +0 plate armour a +1 battleaxe of chopping a +2 great sword of flaming (29, -20, Crypt:1) a +0 robe a cursed +0 dagger (29, -6, Crypt:1) a +1 battleaxe {don't train} a +0 chain mail (30, -28, Crypt:1) a +0 robe (34, -17, Crypt:1) a +0 dagger (43, -15, Crypt:1) a +3 great mace of draining a +0 chain mail (47, -17, Crypt:1) a book of Spatial Translocations (47, -16, Crypt:1) a phial of floods a +3 bardiche of chaos {don't train} (47, -15, Crypt:1) 26 stones (49, -36, Crypt:1) a +0 long sword (56, -32, Crypt:1) a +0 falchion {don't train} Level 2 of the Crypt (0, 0, Crypt:2) a +0 ring mail (1, 23, Crypt:2) an uncursed staff of energy (2, 16, Crypt:2) a +0 long sword {don't train} a +0 chain mail (2, 17, Crypt:2) a +0 robe (3, 16, Crypt:2) a +3 great sword {don't train} a +0 chain mail (4, 6, Crypt:2) a +0 flail {don't train} a scroll of enchant weapon (4, 9, Crypt:2) the ring of Zin's Hope {*Tele rElec Int+4} [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (+4). It insulates you from electricity. (6, -3, Crypt:2) a +0 robe (8, 25, Crypt:2) 16 stones (16, -2, Crypt:2) a +0 glaive {don't train} (19, -8, Crypt:2) a +0 scimitar (20, -12, Crypt:2) a +0 long sword {don't train} (20, -9, Crypt:2) a +0 long sword {don't train} (20, -7, Crypt:2) a +0 broad axe {don't train} (27, -6, Crypt:2) a +0 scale mail (31, -6, Crypt:2) a +0 blowgun (38, -7, Crypt:2) a +0 scale mail (39, 7, Crypt:2) a +0 plate armour a +1 great mace {don't train} (39, 10, Crypt:2) a +1 battleaxe of flaming {don't train} a +0 halberd {don't train} (39, 11, Crypt:2) a +0 halberd {don't train} (40, 12, Crypt:2) a +0 chain mail a +3 great mace {don't train} (41, 26, Crypt:2) 2 potions of degeneration Level 3 of the Crypt (0, 0, Crypt:3) a +0 quarterstaff of draining (0, 2, Crypt:3) a +2 pair of gloves of dexterity (1, -1, Crypt:3) a +2 long sword of electrocution (1, 2, Crypt:3) a cursed staff of power (2, 0, Crypt:3) an uncursed staff of summoning (2, 2, Crypt:3) a +0 battleaxe (3, 16, Crypt:3) a +1 executioner's axe of draining (9, -1, Crypt:3) a +1 halberd of protection {don't train} a +0 plate armour a potion of blood (13, 1, Crypt:3) a +0 chain mail a +1 war axe of freezing {don't train} an uncursed amulet of regeneration (16, -13, Crypt:3) a +0 plate armour a +0 great sword {don't train} a +0 scimitar {don't train} (16, -11, Crypt:3) a +0 scimitar {don't train} a +0 battleaxe {don't train} a +0 scimitar {don't train} a +0 plate armour a +1 great mace of protection {don't train} (16, -1, Crypt:3) a +0 plate armour a +0 great sword {don't train} (16, 11, Crypt:3) a +0 long sword {don't train} a +0 chain mail (16, 16, Crypt:3) a +1 great mace of crushing {don't train} a +0 chain mail (17, 6, Crypt:3) a +0 plate armour a cursed -2 battleaxe {don't train} (17, 17, Crypt:3) a +2 dire flail of protection {don't train} a +0 robe (19, -32, Crypt:3) a +0 robe (19, 17, Crypt:3) a +0 glaive {don't train} (20, -15, Crypt:3) a +0 halberd {don't train} (20, 13, Crypt:3) 22 stones (20, 17, Crypt:3) a +0 war axe {don't train} a +0 long sword {don't train} (22, -14, Crypt:3) a +0 scimitar {don't train} a +0 flail {don't train} (24, -15, Crypt:3) a cursed -1 battleaxe {don't train} (24, 8, Crypt:3) a +3 war axe {don't train} a +0 plate armour (25, 7, Crypt:3) a +0 robe (26, 8, Crypt:3) a +0 long sword a +0 plate armour (31, -10, Crypt:3) a lightning rod (2/4) (31, 0, Crypt:3) a +0 war axe {don't train} (32, 1, Crypt:3) a +0 hand axe {don't train} (37, 2, Crypt:3) a +0 war axe {don't train} (38, 3, Crypt:3) a +0 long sword {don't train} a +0 mace {don't train} a +0 chain mail a +0 long sword {don't train} a +4 war axe {don't train} (38, 4, Crypt:3) a +0 flail {don't train} (38, 5, Crypt:3) a cursed +0 robe a +0 flail {don't train} a +0 plate armour a +1 battleaxe {don't train} (39, -24, Crypt:3) 22 stones (40, -1, Crypt:3) a +0 trident {don't train} a +0 hand axe {don't train} (40, 4, Crypt:3) a +0 plate armour a +0 glaive {don't train} (40, 5, Crypt:3) a +0 chain mail a +3 battleaxe {don't train} (41, 2, Crypt:3) a +0 plate armour a +2 battleaxe {don't train} (42, -34, Crypt:3) a +0 robe (42, 3, Crypt:3) a +0 robe (42, 6, Crypt:3) a cursed -2 dagger (43, -2, Crypt:3) 2 stones {don't train} (43, -1, Crypt:3) a cursed +0 chain mail a +0 great sword of draining {don't train} (43, 0, Crypt:3) a +0 fustibalus {don't train} a +0 scimitar {don't train} 14 stones {don't train} (44, -1, Crypt:3) a +0 short sword (45, -15, Crypt:3) a +0 leather armour (47, -17, Crypt:3) a +0 flail (50, -2, Crypt:3) 2 stones (53, 2, Crypt:3) a +0 centaur barding (57, -3, Crypt:3) 11 poisoned needles (59, 1, Crypt:3) a +0 robe a potion of blood (61, -23, Crypt:3) a +0 buckler {don't use} (62, -6, Crypt:3) 21 arrows (63, 15, Crypt:3) a +0 robe (66, -9, Crypt:3) a +0 vampiric demon whip Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 battleaxe (9, -12, Zot:1) a +0 shield {don't use} a +0 cloak a cursed -1 long sword {don't train} (9, -11, Zot:1) a +0 large shield {don't use} a +0 cloak a +3 war axe of chopping {don't train} a +2 halberd of flaming {don't train} (10, -11, Zot:1) a +0 mace {don't train} a +0 flail {don't train} (10, -9, Zot:1) a +0 cloak a +0 dagger (11, -9, Zot:1) a +2 hand axe of chopping {don't train} (18, -11, Zot:1) a cursed +0 rapier a +2 cloak (18, -10, Zot:1) a +0 flail {don't train} (21, -5, Zot:1) a +0 scale mail (26, 18, Zot:1) a +0 cloak a cursed -3 long sword {don't train} (28, 21, Zot:1) a +0 mace {don't train} (29, 18, Zot:1) a +0 cloak a +2 great mace of holy wrath {don't train} (30, 19, Zot:1) a box of beasts (32, 16, Zot:1) a cursed +0 cloak (32, 24, Zot:1) a +0 trident {don't train} (33, 2, Zot:1) a +0 leather armour (34, 17, Zot:1) a +0 long sword a +1 cloak a +0 whip (35, -7, Zot:1) +0 storm dragon scales (35, 0, Zot:1) a +0 mace (37, -6, Zot:1) a +0 short sword (37, 37, Zot:1) a +0 dire flail {don't train} (38, -5, Zot:1) a +0 cloak (38, -4, Zot:1) a +0 dire flail {don't train} (38, -3, Zot:1) a +1 cloak of invisibility a +0 rapier (38, -2, Zot:1) a +0 mace {don't train} (38, 37, Zot:1) a +0 cloak (39, -5, Zot:1) a +0 flail {don't train} (39, -1, Zot:1) a +0 scimitar {don't train} (39, 35, Zot:1) a +0 dire flail {don't train} (40, -6, Zot:1) a +2 mace of protection (45, 10, Zot:1) a +0 trident {don't train} (48, 24, Zot:1) a +0 rapier a +2 cloak (48, 25, Zot:1) a +3 halberd {don't train} (49, 25, Zot:1) a +0 cloak (50, 24, Zot:1) a +0 cloak (50, 26, Zot:1) a +2 battleaxe of electrocution {don't train} (51, 13, Zot:1) +0 storm dragon scales (52, 28, Zot:1) a +0 rapier a cursed +0 cloak (52, 36, Zot:1) 21 stones (53, 8, Zot:1) a +0 glaive {don't train} a +2 cloak Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 trident {don't train} (1, -2, Zot:2) a +0 great mace {don't train} a +0 cloak (1, -1, Zot:2) a +0 long sword {don't train} (2, -3, Zot:2) a +2 dagger of electrocution a +0 cloak (2, -2, Zot:2) a +0 trident {don't train} (2, 17, Zot:2) a +0 whip (3, -3, Zot:2) a +0 hand axe {don't train} (3, -2, Zot:2) a +0 war axe (5, -2, Zot:2) a scroll of amnesia (11, 30, Zot:2) a +0 buckler {don't use} (12, 27, Zot:2) a +0 trident {don't train} (12, 28, Zot:2) +0 gold dragon scales (13, 27, Zot:2) a +0 cloak a +2 whip of venom {don't train} (13, 29, Zot:2) a +2 dire flail of holy wrath {don't train} a +0 spear {don't train} (14, 27, Zot:2) a +0 hand axe {don't train} (14, 28, Zot:2) a +0 war axe {don't train} (14, 29, Zot:2) a +0 war axe {don't train} (15, 27, Zot:2) a +0 hand axe {don't train} (17, 31, Zot:2) a +0 cloak a +0 long sword {don't train} (20, 14, Zot:2) a +0 war axe {don't train} (20, 15, Zot:2) a +0 cloak a +0 halberd {don't train} (20, 16, Zot:2) a +2 war axe of venom a +0 mace (22, 14, Zot:2) a +1 cloak of invisibility (22, 15, Zot:2) a +0 trident {don't train} (22, 16, Zot:2) a +0 scimitar of distortion (26, -6, Zot:2) 22 stones (26, 23, Zot:2) the +0 pair of boots of Qoronnar {rElec} It insulates you from electricity. (29, 1, Zot:2) a +3 battleaxe {don't train} (29, 30, Zot:2) a +0 plate armour (32, 6, Zot:2) a +0 scale mail (32, 12, Zot:2) a +0 chain mail (34, 6, Zot:2) quicksilver dragon scales (36, 6, Zot:2) a +3 mace (37, 19, Zot:2) 7 stones (41, 8, Zot:2) a wand of flame (19) (42, 2, Zot:2) a +0 broad axe (42, 7, Zot:2) a wand of scattershot (3) Level 3 of the Realm of Zot (0, 0, Zot:3) a +4 spear (0, 3, Zot:3) a +1 scimitar of slicing (1, 3, Zot:3) a green draconian corpse (skeletalised by now) (1, 5, Zot:3) a shadow dragon corpse (skeletalised by now) (2, -21, Zot:3) a +0 glaive (2, 5, Zot:3) a green draconian corpse (skeletalised by now) (6, 29, Zot:3) a +8 vampiric club (8, 28, Zot:3) a +0 halberd (12, 6, Zot:3) 25 stones (24, 10, Zot:3) +0 gold dragon scales a +8 club of flaming {don't train} a chunk of flesh 3 chunks of flesh a Killer Klown skeleton a golden dragon corpse (26, 2, Zot:3) 22 stones (31, 3, Zot:3) a moth of wrath corpse a ghost moth corpse (33, 3, Zot:3) +0 storm dragon scales (unseen) (33, 15, Zot:3) 2 chunks of flesh (37, 15, Zot:3) a +0 hand axe (unseen) Level 1 of the Depths (0, 0, Depths:1) a +2 demon whip of venom {don't train} (1, -1, Depths:1) +0 fire dragon scales (2, -2, Depths:1) a +3 scimitar of flaming a +0 plate armour (2, -1, Depths:1) a +3 glaive of flaming {don't train} a +0 chain mail (3, -1, Depths:1) a +0 trident (3, 0, Depths:1) a +5 demon trident {don't train} a +0 chain mail (4, 0, Depths:1) a +5 war axe of chopping a +0 chain mail a +0 battleaxe of freezing a +5 battleaxe of flaming a +0 plate armour (4, 1, Depths:1) a +0 dagger a +0 robe (5, 0, Depths:1) a +0 dagger a +0 robe (6, -2, Depths:1) a wand of flame (14) (6, 0, Depths:1) a +3 scimitar {don't train} a +0 plate armour (7, -4, Depths:1) a +2 dire flail of holy wrath {don't train} a cursed -2 great mace {don't train} (12, 6, Depths:1) an uncursed staff of summoning (13, 19, Depths:1) 10 poisoned needles (21, 22, Depths:1) a +2 great sword of flaming {don't train} (22, -11, Depths:1) a +0 whip (22, 11, Depths:1) a wand of polymorph (10) (22, 18, Depths:1) 2 large rocks (22, 20, Depths:1) a +0 quarterstaff (22, 22, Depths:1) 16 bolts a +0 arbalest {don't train} (24, 20, Depths:1) a large rock {don't train} (24, 23, Depths:1) a +0 dire flail {don't train} a +0 dire flail {don't train} (25, 6, Depths:1) a +0 trident {don't train} a +0 robe (25, 7, Depths:1) a +0 arbalest {don't train} 22 bolts (25, 21, Depths:1) a large rock {don't train} a +0 leather armour a +3 spear of venom {don't train} (26, 6, Depths:1) 4 large rocks {don't train} (26, 24, Depths:1) a bolt (27, 5, Depths:1) +0 fire dragon scales a +2 war axe {don't train} a +0 ring mail of poison resistance a +1 buckler of reflection {don't use} (27, 7, Depths:1) 5 large rocks {don't train} (27, 25, Depths:1) 5 javelins of penetration {don't train} (27, 29, Depths:1) 2 bolts (28, 27, Depths:1) a bolt (28, 29, Depths:1) a bolt (29, 23, Depths:1) a bolt (29, 25, Depths:1) 9 bolts a +0 arbalest (29, 26, Depths:1) a bolt (29, 27, Depths:1) 4 bolts (29, 30, Depths:1) a bolt 5 javelins of penetration {don't train} (29, 31, Depths:1) a bolt +0 fire dragon scales (30, -14, Depths:1) the +3 falchion of Putrescence {freeze, +Inv rElec rPois rN+, don't train} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It lets you turn invisible. a +5 hand crossbow of velocity {don't train} (30, 2, Depths:1) an uncursed staff of power {don't train} (30, 10, Depths:1) the +7 war axe "Ultimatum" {chop, *Slow rF+++ MR+++ MP-9, don't train} It inflicts extra damage upon your enemies. It renders you almost immune to fire. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). It may slow you when you take damage. an uncursed ring of protection from magic (30, 30, Depths:1) 3 javelins of penetration (30, 31, Depths:1) 3 javelins of penetration {don't train} (30, 32, Depths:1) a javelin of penetration (32, 27, Depths:1) 8 bolts a +0 arbalest {don't train} (33, -11, Depths:1) a +0 battleaxe of freezing {don't train} (33, 25, Depths:1) 20 bolts a +0 arbalest {don't train} (34, 9, Depths:1) 4 large rocks {don't train} (34, 12, Depths:1) a cursed -2 flail {don't train} (34, 25, Depths:1) +0 ice dragon scales (34, 32, Depths:1) 3 javelins of penetration {don't train} (35, 23, Depths:1) a +0 troll leather armour a +0 arbalest {don't train} 13 bolts (35, 24, Depths:1) quicksilver dragon scales (35, 25, Depths:1) 22 bolts a +5 arbalest {don't train} (36, 12, Depths:1) a +2 cloak (39, 20, Depths:1) a bolt (39, 22, Depths:1) a bolt (39, 26, Depths:1) a bolt (39, 27, Depths:1) a +0 dire flail {don't train} a +2 dire flail of crushing {don't train} (39, 28, Depths:1) the +8 long sword of Saurphuuli {antimagic, rC+ Str+6, don't train} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+6). It protects you from cold. a +0 arbalest {don't train} 28 bolts (40, 25, Depths:1) a bolt (40, 30, Depths:1) a bolt (41, 29, Depths:1) a bolt (41, 30, Depths:1) a +0 quarterstaff (42, -3, Depths:1) a +0 giant club {don't train} a +0 giant club {don't train} (43, -5, Depths:1) a +0 giant club {don't train} a +0 giant club {don't train} a +0 giant club {don't train} a cursed -2 giant club {don't train} (44, -5, Depths:1) a +0 spear {don't train} a +0 robe (44, -4, Depths:1) a +0 great mace {don't train} a +0 dire flail {don't train} (45, -4, Depths:1) a +0 giant club {don't train} a +0 giant club {don't train} (52, 14, Depths:1) a +0 robe an uncursed ring of flight (59, 1, Depths:1) a +0 halberd {don't train} (65, 10, Depths:1) a +0 arbalest 15 bolts Level 2 of the Depths [Shop] Rute's Slaves and Accessories a wand of enslavement (13) (285 gold) a wand of enslavement (11) (247 gold) a +0 whip (47 gold) a wand of enslavement (9) (209 gold) a +0 whip (47 gold) a +0 whip (47 gold) a +0 whip of flaming (123 gold) a cursed +0 whip (1 gold) a +1 whip of pain (250 gold) a wand of enslavement (11) (247 gold) [Shop] The Legendary Xoczaed's Legendary Smithy a -3 plate armour (320 gold) a -3 long sword (4 gold) a -2 long sword (4 gold) a -3 plate armour (320 gold) a -2 chain mail (4 gold) a -2 large shield (4 gold) a -2 plate armour (520 gold) a -1 long sword (4 gold) a -3 chain mail (4 gold) a -2 shield (4 gold) [Shop] Jack's Jerk-a-riffic Jerky a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) [Shop] Lipaagg's Gadget Shop a fan of gales (840 gold) a wand of disintegration (14) (378 gold) a box of beasts (420 gold) a wand of iceblast (10) (294 gold) a sack of spiders (420 gold) a wand of flame (6) (84 gold) a wand of enslavement (8) (210 gold) a wand of disintegration (7) (231 gold) a wand of flame (8) (105 gold) a wand of disintegration (10) (294 gold) [Shop] Alotisis's Jewellery Emporium an uncursed amulet of regeneration (630 gold) an uncursed ring of magical power (420 gold) an uncursed ring of see invisible (315 gold) an uncursed ring of poison resistance (420 gold) an uncursed ring of flight (367 gold) an uncursed ring of stealth (367 gold) an uncursed ring of see invisible (315 gold) an uncursed ring of protection from fire (525 gold) [Shop] Zichuex's Jewellery Emporium an uncursed ring of protection from magic (350 gold) an uncursed amulet of rage (560 gold) an uncursed ring of protection from magic (350 gold) an uncursed amulet of rage (560 gold) a cursed ring of attention (63 gold) an uncursed ring of magical power (280 gold) a +5 ring of strength (576 gold) a +2 ring of protection (140 gold) an uncursed amulet of guardian spirit (420 gold) an uncursed ring of protection from cold (350 gold) (0, 0, Depths:2) a bolt (0, 1, Depths:2) 2 arrows (0, 6, Depths:2) a +0 arbalest {don't train} 21 bolts a +1 centaur barding (0, 8, Depths:2) a +0 shortbow {don't train} 13 arrows (0, 16, Depths:2) a +0 demon whip of venom {don't train} a +0 robe a +0 buckler {don't use} (1, -9, Depths:2) a +2 demon blade {don't train} a +0 chain mail (2, -10, Depths:2) a +0 giant club {don't train} a +0 giant spiked club {don't train} (2, -9, Depths:2) a cursed -3 giant club {don't train} a +0 giant spiked club {don't train} (2, -5, Depths:2) a wand of flame (11) (3, -9, Depths:2) a +0 demon trident of flaming {don't train} a +0 chain mail (3, 7, Depths:2) a +0 robe (3, 12, Depths:2) a +0 dire flail {don't train} a +0 dire flail {don't train} (4, -10, Depths:2) a +0 ring mail 14 sling bullets {don't train} (4, 5, Depths:2) a +0 robe (4, 12, Depths:2) a +0 dire flail {don't train} a +0 dire flail {don't train} (5, 12, Depths:2) a +0 dire flail {don't train} a +0 dire flail {don't train} (6, -1, Depths:2) a large rock {don't train} (8, -40, Depths:2) a +0 club (8, -2, Depths:2) an arrow (9, -35, Depths:2) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +2 demon blade a +0 chain mail a +2 scimitar of slicing a +0 chain mail a +4 great sword of flaming a +0 chain mail (9, -34, Depths:2) a bolt (9, -1, Depths:2) a +0 troll leather armour a +0 shortbow 10 arrows (10, -36, Depths:2) a +0 arbalest {don't train} 24 bolts (10, -35, Depths:2) a bolt a +0 giant spiked club {don't train} a +3 great mace {don't train} a +1 chain mail of cold resistance (10, -1, Depths:2) 3 large rocks {don't train} an arrow (10, 17, Depths:2) a +0 troll leather armour (11, -35, Depths:2) a +2 spear of piercing {don't train} a +0 robe (11, -34, Depths:2) a +5 scimitar of flaming {don't train} a +0 chain mail (11, -1, Depths:2) an arrow (12, -35, Depths:2) a +0 arbalest 23 bolts a wand of polymorph (9) a +0 ring mail (12, -2, Depths:2) a +0 robe a +0 dagger (12, -1, Depths:2) a +0 troll leather armour (13, -2, Depths:2) 18 bolts a +0 arbalest of velocity {don't train} (13, -1, Depths:2) an arrow (14, -35, Depths:2) a large rock (14, -1, Depths:2) a +0 dire flail {don't train} a +0 dire flail {don't train} (15, -33, Depths:2) 2 large rocks {don't train} (16, -30, Depths:2) a large rock {don't train} (16, -26, Depths:2) a +4 great sword of flaming {don't train} a +0 chain mail (17, -18, Depths:2) a +0 quarterstaff {don't train} (18, 5, Depths:2) a +1 chain mail of cold resistance a +2 arbalest of velocity {don't train} 21 bolts a +0 war axe {don't train} (20, 5, Depths:2) a +0 dire flail {don't train} a +0 dire flail {don't train} (20, 12, Depths:2) a cursed -2 giant club {don't train} a +0 giant spiked club {don't train} a +0 giant club {don't train} a +0 giant spiked club {don't train} (21, 4, Depths:2) a bolt (21, 5, Depths:2) a bolt (21, 11, Depths:2) a +0 giant club {don't train} a +0 giant club {don't train} (23, -2, Depths:2) 3 large rocks {don't train} (24, 18, Depths:2) a bolt (25, -2, Depths:2) 8 arrows a +0 shortbow {don't train} (25, 3, Depths:2) a bolt (27, -2, Depths:2) a bolt (27, -1, Depths:2) a bolt an arrow (28, -2, Depths:2) 2 arrows (28, -1, Depths:2) an arrow (30, -37, Depths:2) an arrow (30, -32, Depths:2) an arrow (30, -2, Depths:2) 8 bolts a +0 arbalest of freezing {don't train} (30, -1, Depths:2) a bolt (30, 17, Depths:2) an arrow 19 bolts a +0 arbalest {don't train} (30, 18, Depths:2) 2 arrows a +0 club a +0 leather armour (31, -35, Depths:2) an arrow (31, -1, Depths:2) 11 arrows a +0 shortbow {don't train} (31, 0, Depths:2) 23 bolts a +0 arbalest {don't train} (31, 15, Depths:2) 10 arrows a +2 shortbow of flaming {don't train} (31, 17, Depths:2) a bolt (32, -34, Depths:2) an arrow (32, 0, Depths:2) 2 arrows (33, -34, Depths:2) a bolt an arrow (33, -4, Depths:2) a +0 dire flail {don't train} a +0 dire flail {don't train} (33, 4, Depths:2) a +0 dire flail {don't train} a cursed -1 dire flail {don't train} (34, -34, Depths:2) 2 bolts (34, -32, Depths:2) an arrow (34, -31, Depths:2) 7 arrows a +0 shortbow {don't train} (35, -34, Depths:2) a bolt a +0 giant club {don't train} (35, -32, Depths:2) 10 bolts a +0 arbalest (35, -30, Depths:2) 2 arrows (36, -34, Depths:2) a +0 giant club {don't train} a +0 giant club {don't train} (36, -33, Depths:2) 3 arrows a +0 shortbow {don't train} a +0 dire flail {don't train} a +0 giant club {don't train} a +0 robe a +0 halberd {don't train} (36, -32, Depths:2) 7 arrows a +0 longbow {don't train} a +0 giant spiked club {don't train} a +0 giant club {don't train} a +0 giant spiked club {don't train} a +0 giant club {don't train} (36, -6, Depths:2) a +0 chain mail a +2 battleaxe {don't train} (37, -32, Depths:2) an arrow (38, -7, Depths:2) a +0 large shield {don't use} a +0 chain mail a +0 war axe {don't train} (39, 1, Depths:2) a bolt (40, -35, Depths:2) 19 poisoned needles (40, -16, Depths:2) 3 arrows a +0 pair of gloves (40, 1, Depths:2) a bolt (41, -16, Depths:2) an arrow (41, 1, Depths:2) a bolt (41, 3, Depths:2) 30 bolts a cursed +0 centaur barding (42, -17, Depths:2) 9 arrows a +0 chain mail a +0 longbow {don't train} a +0 war axe {don't train} (45, -31, Depths:2) a cursed -2 ring of slaying a cursed amulet of inaccuracy (47, -36, Depths:2) a cursed -3 hunting sling (47, 4, Depths:2) an uncursed staff of earth (48, -21, Depths:2) a +0 troll leather armour (48, 2, Depths:2) a +0 animal skin (49, 1, Depths:2) a +5 animal skin (49, 15, Depths:2) a +2 halberd of flaming {don't train} a +0 plate armour 4 potions of blood (50, -41, Depths:2) 8 steel tomahawks (50, -37, Depths:2) a +0 robe a +0 trident {don't train} (50, 7, Depths:2) a bolt (51, 7, Depths:2) a +0 arbalest {don't train} 26 arrows a +0 whip {don't train} a +0 leather armour 5 large rocks {don't train} a +0 dagger of protection a +0 robe a +0 shortbow {don't train} 24 bolts (51, 8, Depths:2) a +0 great sword of flaming {don't train} a +0 animal skin (52, -25, Depths:2) a +0 pair of gloves (52, 7, Depths:2) 21 bolts a +0 arbalest {don't train} a +0 club {don't train} (56, 9, Depths:2) a +0 long sword {don't train} (57, 2, Depths:2) a +0 animal skin (58, 7, Depths:2) a +0 broad axe {don't train} a +0 chain mail a +0 scimitar {don't train} a +0 animal skin (58, 14, Depths:2) a +0 dire flail {don't train} a +0 dire flail {don't train} (59, 2, Depths:2) a +0 animal skin (59, 7, Depths:2) 9 bolts a +0 arbalest {don't train} (60, -15, Depths:2) a +0 pair of boots (60, 7, Depths:2) a cursed +0 robe a +0 dagger a bolt (61, 8, Depths:2) a +0 arbalest {don't train} 13 bolts (62, -25, Depths:2) a large rock (62, 8, Depths:2) a bolt (63, -21, Depths:2) 2 large rocks {don't train} (63, 6, Depths:2) a +0 troll leather armour (63, 11, Depths:2) a +0 dire flail of crushing {don't train} (64, -40, Depths:2) +0 ice dragon scales a +0 troll leather armour (64, -24, Depths:2) a large rock (65, -5, Depths:2) a +0 robe (66, -39, Depths:2) +0 ice dragon scales (68, 11, Depths:2) a +0 whip (71, 3, Depths:2) a +0 scale mail (still there?) a +0 whip (still there?) a +0 scale mail (still there?) (71, 5, Depths:2) a +0 battleaxe {don't train} (71, 11, Depths:2) a +0 animal skin Level 3 of the Depths (0, 0, Depths:3) 7 bolts a +0 arbalest {don't train} (1, -6, Depths:3) a large rock (1, -4, Depths:3) a +0 troll leather armour a +0 troll leather armour (1, -3, Depths:3) a +0 chain mail a +0 dire flail {don't train} a +0 dire flail {don't train} (1, 1, Depths:3) +0 fire dragon scales (2, -5, Depths:3) a bolt (2, -4, Depths:3) a +0 troll leather armour (2, 0, Depths:3) 2 large rocks {don't train} (3, 6, Depths:3) a +0 robe a +0 dagger (5, -9, Depths:3) a +0 dire flail {don't train} a +0 dire flail {don't train} (6, 8, Depths:3) a +0 chain mail (10, 16, Depths:3) a +2 flail of venom {don't train} a +0 robe a +0 buckler {don't use} (12, -12, Depths:3) a +2 buckler {don't use} a +0 spear {don't train} (12, 18, Depths:3) an arrow (12, 19, Depths:3) an arrow (12, 21, Depths:3) 2 arrows (13, -20, Depths:3) a bolt (13, -19, Depths:3) a bolt (14, -19, Depths:3) a bolt (14, -18, Depths:3) a +2 dire flail of protection {don't train} a cursed +0 dire flail {don't train} (14, -17, Depths:3) a +0 trident {don't train} 15 bolts a +0 arbalest {don't train} (15, -18, Depths:3) a bolt a +0 dire flail {don't train} a +0 dire flail {don't train} (16, -17, Depths:3) a bolt (16, 16, Depths:3) 4 arrows a +0 shortbow {don't train} (16, 17, Depths:3) 18 arrows a +0 shortbow {don't train} (18, 15, Depths:3) 12 arrows a +0 shortbow {don't train} (19, -15, Depths:3) 15 bolts a +3 arbalest a +0 broad axe (19, -12, Depths:3) a +0 troll leather armour (20, -5, Depths:3) a +0 pair of gloves (21, -11, Depths:3) a +0 dire flail {don't train} a +0 dire flail {don't train} (22, -15, Depths:3) 2 bolts (24, -11, Depths:3) 13 bolts a +0 arbalest {don't train} the +7 glaive "Sureatoc" {chop, Str+2, don't train} It inflicts extra damage upon your enemies. It affects your strength (+2). (25, -11, Depths:3) 24 bolts a +0 arbalest {don't train} (27, -11, Depths:3) 10 bolts a +0 arbalest {don't train} (32, -31, Depths:3) 2 large rocks {don't train} (32, -26, Depths:3) 2 large rocks {don't train} (32, 11, Depths:3) a +2 battleaxe of chopping a +0 chain mail (33, -1, Depths:3) a +0 dire flail {don't train} a +0 great mace {don't train} (33, 11, Depths:3) a +3 broad axe of flaming {don't train} a +0 chain mail a +4 scimitar of flaming {don't train} a +0 chain mail a +5 great mace {don't train} a +2 plate armour of poison resistance a +0 battleaxe of draining {don't train} a cursed +0 chain mail a +1 demon blade {don't train} a +0 plate armour a +3 war axe of flaming {don't train} a +0 plate armour (34, 12, Depths:3) a +2 demon trident {don't train} a +0 chain mail (35, -26, Depths:3) a +0 robe a cursed -2 whip {don't train} (35, 16, Depths:3) a +0 great sword (39, -23, Depths:3) 16 bolts a +0 arbalest {don't train} (40, -26, Depths:3) a bolt (40, -25, Depths:3) a +0 arbalest {don't train} 18 bolts (40, -24, Depths:3) a wand of polymorph (9) 26 bolts a +0 arbalest {don't train} (40, -23, Depths:3) 19 bolts a +0 arbalest {don't train} (40, -20, Depths:3) a +2 dire flail of holy wrath {don't train} a +0 dire flail {don't train} (45, -17, Depths:3) a +0 spear {don't train} (45, 16, Depths:3) a +0 glaive {don't train} (46, -27, Depths:3) a +0 leather armour (46, 23, Depths:3) a +0 great mace {don't train} a +0 dire flail {don't train} (48, 12, Depths:3) a +1 battleaxe of freezing {don't train} Level 4 of the Depths (0, 0, Depths:4) a +1 great sword of flaming {don't train} (7, -5, Depths:4) a +0 troll leather armour (8, -5, Depths:4) a +0 troll leather armour (9, -5, Depths:4) a +0 robe a +0 animal skin a +1 antimagic quarterstaff {don't train} (9, 2, Depths:4) a +0 ring mail (14, 4, Depths:4) a +2 ring mail of poison resistance a +2 battleaxe of chopping {don't train} (16, 24, Depths:4) +0 fire dragon scales (18, 4, Depths:4) a +0 trident {don't train} a wand of polymorph (3) (18, 8, Depths:4) the +5 flail "Bugorown" {crush, SInv, don't train} It inflicts extra damage upon your enemies. It lets you see invisible. (18, 34, Depths:4) a +1 great sword of flaming {don't train} (19, 26, Depths:4) a +1 great sword of flaming {don't train} (19, 29, Depths:4) a +0 dire flail {don't train} (19, 34, Depths:4) 3 large rocks (19, 38, Depths:4) a +0 ring mail a +0 battleaxe {don't train} (20, 22, Depths:4) a +2 vampiric demon whip {don't train} an uncursed amulet of regeneration (24, 35, Depths:4) 2 large rocks {don't train} (24, 36, Depths:4) 3 large rocks {don't train} (39, 28, Depths:4) a +0 leather armour (51, -14, Depths:4) an uncursed ring of protection from magic (53, -8, Depths:4) a +0 large shield a +4 trishula of holy wrath (53, 12, Depths:4) 12 bolts a +0 arbalest {don't train} (53, 13, Depths:4) 13 bolts a +0 arbalest {don't train} (53, 14, Depths:4) 14 bolts a +0 arbalest {don't train} (53, 15, Depths:4) 7 bolts a +0 arbalest {don't train} (53, 16, Depths:4) a bolt (53, 17, Depths:4) a bolt a cursed +0 robe a +0 trident {don't train} (53, 18, Depths:4) a bolt (53, 19, Depths:4) 19 bolts a +0 arbalest {don't train} (53, 20, Depths:4) 2 bolts (53, 21, Depths:4) a bolt (54, 22, Depths:4) a bolt (56, 34, Depths:4) a +0 flail (61, 45, Depths:4) a +2 battleaxe of freezing {don't train} (62, 45, Depths:4) a +0 great sword of flaming {don't train} a +5 ring of strength (65, 42, Depths:4) an uncursed ring of resist corrosion (66, 42, Depths:4) a +7 arbalest of velocity {don't train} (68, 29, Depths:4) a +0 great mace {don't train} a +0 dire flail {don't train} (69, 42, Depths:4) a crystal ball of energy (71, 27, Depths:4) a +0 dire flail {don't train} Level 5 of the Depths (0, 0, Depths:5) a +1 battleaxe of electrocution {don't train} a +0 ring mail (6, -1, Depths:5) a +0 fustibalus a +2 great mace a +0 chain mail (7, 4, Depths:5) a cursed +0 robe (9, 14, Depths:5) a +0 leather armour (10, 2, Depths:5) 6 bolts a +0 arbalest (12, 4, Depths:5) a bolt (12, 6, Depths:5) 19 bolts a +0 arbalest {don't train} (12, 7, Depths:5) 2 bolts (12, 8, Depths:5) a scroll of random uselessness 7 bolts a +0 arbalest {don't train} (13, 5, Depths:5) a +0 troll leather armour (13, 6, Depths:5) a +0 troll leather armour (13, 7, Depths:5) 2 bolts a +0 arbalest {don't train} (14, 6, Depths:5) 4 bolts a large rock {don't train} (15, 5, Depths:5) a large rock {don't train} a +0 animal skin a +0 antimagic rapier a +0 animal skin a +1 antimagic war axe {don't train} (15, 6, Depths:5) a +2 battleaxe of freezing {don't train} (15, 7, Depths:5) 3 bolts a +0 robe a +0 animal skin a +0 war axe {don't train} (16, 5, Depths:5) 3 bolts (17, 9, Depths:5) a bolt (17, 19, Depths:5) a +1 cloak of poison resistance a cursed -3 long sword {don't train} (18, 6, Depths:5) a bolt (18, 9, Depths:5) a bolt (19, 6, Depths:5) a bolt (23, 6, Depths:5) a +0 trident {don't train} (23, 21, Depths:5) a +0 mace {don't train} (24, 21, Depths:5) a +0 long sword {don't train} (25, 5, Depths:5) a +0 robe (25, 21, Depths:5) a +2 cloak (29, 21, Depths:5) a +1 great sword of flaming {don't train} (30, 31, Depths:5) a +0 lajatang (34, 20, Depths:5) a cursed -3 battleaxe {don't train} (34, 24, Depths:5) a +0 dire flail {don't train} a +2 dire flail of protection {don't train} (35, 23, Depths:5) a +3 battleaxe of freezing {don't train} (36, 21, Depths:5) a +0 hand axe {don't train} (36, 41, Depths:5) a +6 ring of dexterity