Ge0ff Level 1 of the Dungeon (0, 0, D:1) a +0 club {don't train} (19, -6, D:1) a +0 leather armour (19, -5, D:1) a +0 dagger (28, 26, D:1) a +0 club {don't train} Level 2 of the Dungeon (17, 20, D:2) a +0 robe (32, -7, D:2) a +0 dagger (37, -5, D:2) a +0 plate armour (44, -9, D:2) a +0 dagger (46, 21, D:2) a +0 club {don't train} (52, 20, D:2) a +0 falchion {don't train} Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, -14, D:3) a +0 dagger (8, 36, D:3) a +0 dagger a +0 robe (10, 37, D:3) a +0 flail {don't train} a +0 ring mail a +0 dagger a +0 robe a +0 club {don't train} (18, 33, D:3) a +0 flail {don't train} (21, 20, D:3) a +0 club {don't train} (23, 9, D:3) a +0 dagger a +0 dagger a +0 leather armour (37, 9, D:3) a +0 short sword a +0 leather armour (39, 26, D:3) a +0 dagger a +0 robe a +0 dagger a +0 dagger (45, 24, D:3) a +0 trident {don't train} a cursed +0 scale mail (46, 8, D:3) a +0 club {don't train} (51, 18, D:3) a +0 club {don't train} Level 4 of the Dungeon [Shop] Javaomn's Magic Scroll Shop a scroll of holy word (105 gold) a scroll of amnesia (49 gold) 3 scrolls of noise (42 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) (0, 0, D:4) a +0 dagger a +0 robe a +0 club {don't train} a +0 leather armour (1, 0, D:4) a +0 dagger a +0 mace {don't train} (4, -23, D:4) 2 potions of degeneration (6, 1, D:4) a cursed -2 hand axe {don't train} (17, 11, D:4) a +0 leather armour (32, -3, D:4) a +0 spear {don't train} (34, -2, D:4) a +0 spear {don't train} (36, -8, D:4) a +0 ring mail (47, -43, D:4) a +0 leather armour (62, -13, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 scythe {don't train} a cursed +0 robe (1, 3, D:5) a +0 giant club {don't train} (12, 11, D:5) a +0 scale mail (13, -11, D:5) a +0 hand crossbow (24, -27, D:5) a +0 quarterstaff (27, 8, D:5) a +0 dagger a +0 falchion {don't train} a +0 leather armour (38, 9, D:5) a +0 leather armour (56, 8, D:5) a scroll of noise (64, 16, D:5) a +0 ring mail (69, 16, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) a +0 flail (3, 7, D:6) a +0 short sword a +0 dagger (17, -1, D:6) a +0 flail {don't train} (23, 13, D:6) a +0 spear (23, 18, D:6) a +0 scimitar {don't train} a +0 scale mail (27, -3, D:6) a +0 robe (29, 21, D:6) a +0 ring mail (30, -9, D:6) a +0 mace (31, 8, D:6) a +0 dagger a +0 robe (32, 1, D:6) a +0 dagger (32, 5, D:6) a +0 robe (32, 8, D:6) a +0 trident {don't train} (33, 5, D:6) a +0 flail {don't train} (34, 7, D:6) a +0 dagger (34, 8, D:6) a +0 short sword (40, -21, D:6) a +0 giant spiked club {don't train} (44, 0, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (9, -4, D:7) a +0 hand axe {don't train} (9, -3, D:7) a +0 whip {don't train} (9, 26, D:7) a +0 leather armour (10, -4, D:7) a +0 flail {don't train} (11, 28, D:7) a +0 giant spiked club {don't train} (14, -8, D:7) a +0 scale mail (15, -4, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a cursed +0 shortbow {don't train} (13, -20, D:8) a +4 ring mail a +0 hand axe {don't train} (30, 4, D:8) a +0 dagger of venom (34, -25, D:8) a +0 plate armour a +0 glaive {don't train} (37, -24, D:8) a +0 robe (41, -24, D:8) a +0 robe a +0 dagger (44, -13, D:8) a +0 robe (49, 25, D:8) a +0 giant spiked club {don't train} (57, -18, D:8) a +2 robe of fire resistance Level 9 of the Dungeon [Shop] Ohirph's Antique Armour Emporium a +4 scale mail of cold resistance (1209 gold) a +0 leather armour (78 gold) a +0 scale mail (156 gold) a +0 plate armour (897 gold) a +0 ring mail (156 gold) a +0 scale mail (156 gold) a +0 ring mail (156 gold) (0, 0, D:9) a +0 pair of gloves (1, 24, D:9) a cursed -2 long sword {don't train} (11, 13, D:9) a +0 robe a cursed +0 battleaxe of electrocution {don't train} (12, 10, D:9) a +0 robe a cursed +2 hand axe {don't train} (12, 15, D:9) a cursed +1 falchion {don't train} (14, 11, D:9) a +0 robe a +0 hand axe {don't train} (15, 11, D:9) a cursed +0 robe a cursed +3 halberd {don't train} (22, 10, D:9) a +0 leather armour a +0 short sword a +0 club {don't train} (25, 5, D:9) a +0 robe a +0 dagger (30, 9, D:9) a +1 mace of draining {don't train} a +0 ring mail a +0 dagger a +1 whip of venom {don't train} (31, 9, D:9) a +0 hand axe {don't train} a +0 plate armour (32, 9, D:9) a +0 dagger a +0 leather armour (46, -16, D:9) 20 poisoned needles (48, -4, D:9) a +0 dagger a cursed +0 leather armour (59, -14, D:9) a +0 robe (59, 8, D:9) 31 poisoned needles Level 10 of the Dungeon (0, 0, D:10) a +0 club (2, -15, D:10) a cursed -2 club {don't train} (6, -19, D:10) a +0 short sword a +0 chain mail (7, -19, D:10) a +0 short sword (8, -19, D:10) a +0 war axe {don't train} (18, -11, D:10) a +0 leather armour (19, -4, D:10) a +0 shortbow {don't train} (20, 6, D:10) a +0 ring mail a +0 bardiche {don't train} (27, -20, D:10) a +0 leather armour a +0 hand axe {don't train} (32, -14, D:10) a +0 falchion {don't train} (33, -15, D:10) a +0 ring mail a +0 flail {don't train} (35, -18, D:10) a +0 scale mail a +0 hand axe {don't train} (36, -18, D:10) a +0 scale mail a +0 dagger (39, -18, D:10) a cursed +0 chain mail (39, -17, D:10) a +0 chain mail a +0 short sword a +0 ring mail a +0 hand axe {don't train} a +0 short sword (41, -18, D:10) a +0 war axe {don't train} a +0 club {don't train} a +0 leather armour a +0 hand axe {don't train} a +0 dagger a +0 dagger a +0 hand axe {don't train} a +0 club {don't train} a +0 hand axe of venom {don't train} a cursed -2 leather armour a +0 falchion {don't train} (42, 3, D:10) a +2 dagger of distortion a +0 robe (48, -15, D:10) a +0 leather armour a +0 morningstar {don't train} Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (6, 15, D:11) 4 large rocks {don't train} (8, 14, D:11) a large rock {don't train} (10, 0, D:11) a +0 ring mail (15, 33, D:11) a +0 chain mail (16, -7, D:11) a scroll of random uselessness (16, 8, D:11) a +0 giant spiked club {don't train} (23, 24, D:11) a cursed +0 mace {don't train} (24, 24, D:11) a +0 scale mail a +0 plate armour a +0 trident (25, 24, D:11) a +0 robe a +0 dagger (27, 11, D:11) a +0 chain mail a +1 war axe {don't train} (27, 22, D:11) a +0 chain mail a +0 falchion {don't train} (27, 23, D:11) a +2 dagger of distortion (28, 15, D:11) a +0 mace (28, 18, D:11) a +0 leather armour a +0 flail {don't train} a +0 dagger of venom a +0 robe (28, 19, D:11) a +0 robe a cursed -1 dagger (29, 11, D:11) a +0 club {don't train} (29, 13, D:11) a +0 chain mail a +0 dire flail {don't train} (29, 16, D:11) a +0 ring mail a +0 trident {don't train} (31, 16, D:11) a +0 short sword (34, -10, D:11) a +0 short sword (34, 8, D:11) a +0 plate armour a +0 trident {don't train} (37, 23, D:11) a cursed -1 hand axe {don't train} (39, 29, D:11) a +0 robe (41, 25, D:11) a +0 plate armour a +0 short sword (44, -10, D:11) a +0 plate armour a +0 scimitar {don't train} (46, -11, D:11) a +0 trident (49, -9, D:11) a +0 scale mail (50, -9, D:11) a +1 morningstar of protection {don't train} (50, 14, D:11) a +0 battleaxe {don't train} a +0 plate armour (50, 18, D:11) a +0 hand axe {don't train} a +0 robe a +0 short sword a +0 plate armour (50, 19, D:11) a +0 hand axe {don't train} a +0 chain mail (63, -4, D:11) a large rock {don't train} (63, -3, D:11) a large rock {don't train} (63, -2, D:11) a large rock {don't train} (63, 0, D:11) a large rock Level 12 of the Dungeon (0, 0, D:12) a +0 short sword a +0 club {don't train} (1, -10, D:12) a +0 falchion (2, -5, D:12) a +0 war axe {don't train} (3, -6, D:12) 8 poisoned needles a +0 whip {don't train} a +0 blowgun {don't train} (6, 3, D:12) a +0 scimitar of flaming {don't train} (6, 6, D:12) 13 poisoned needles (14, 5, D:12) a +0 chain mail a +0 hand axe {don't train} (14, 6, D:12) a +0 scale mail a +0 mace {don't train} a +0 flail {don't train} (14, 7, D:12) a +0 plate armour a +0 trident {don't train} (15, 7, D:12) a +0 chain mail a +0 morningstar {don't train} (15, 9, D:12) a potion of degeneration (16, -6, D:12) a +0 mace (17, -9, D:12) a +0 rapier (18, 9, D:12) a +0 long sword {don't train} (21, 15, D:12) 22 arrows (26, 8, D:12) a +0 blowgun {don't train} a +0 short sword (29, -3, D:12) a +0 whip {don't train} (34, -11, D:12) a potion of degeneration (34, 4, D:12) a +0 blowgun {don't train} a +0 club {don't train} a +0 short sword (37, -12, D:12) a cursed +0 plate armour (41, -1, D:12) a cursed +0 leather armour Level 13 of the Dungeon (0, 0, D:13) a +0 giant spiked club {don't train} a +0 giant spiked club {don't train} (3, 0, D:13) 2 potions of degeneration (6, 32, D:13) a +0 mace {don't train} (13, -6, D:13) a +0 robe a +0 dagger (13, -5, D:13) a +0 hand axe {don't train} (14, 14, D:13) a +0 ring mail (14, 38, D:13) a +0 plate armour a +0 long sword {don't train} (17, 37, D:13) 3 arrows (18, 31, D:13) a cursed +0 robe a +0 dagger a +0 falchion {don't train} (18, 37, D:13) an arrow (19, 36, D:13) an arrow (19, 37, D:13) an arrow (21, 32, D:13) 11 arrows a cursed +0 shortbow {don't train} (21, 34, D:13) 2 arrows (23, 29, D:13) a +0 robe (24, 30, D:13) a scroll of random uselessness (26, 8, D:13) a +0 chain mail a +3 great mace {don't train} (37, -10, D:13) a +0 dagger a +0 robe a +0 short sword (38, -10, D:13) a cursed +0 dagger (39, -10, D:13) a +0 war axe {don't train} a +0 chain mail (41, 37, D:13) a +0 robe (48, 46, D:13) a +0 leather armour (54, -7, D:13) a +0 whip a +0 leather armour (55, -4, D:13) a +0 war axe Level 14 of the Dungeon [Shop] Quolayh's Gadget Shoppe a wand of polymorph (9) (121 gold) a wand of acid (7) (242 gold) a fan of gales (440 gold) a wand of iceblast (5) (99 gold) a phial of floods (inert) (440 gold) a fan of gales (440 gold) a sack of spiders (220 gold) a sack of spiders (220 gold) a box of beasts (220 gold) (7, 1, D:14) a +3 great sword {don't train} a +0 chain mail (9, 1, D:14) a +0 robe a +0 dagger (10, 0, D:14) 3 bolts (10, 1, D:14) a +0 plate armour a +0 bardiche {don't train} (10, 5, D:14) 6 bolts a +0 chain mail a +0 arbalest {don't train} a +0 great sword {don't train} (11, -1, D:14) a +3 arbalest {don't train} (11, 0, D:14) 2 bolts (12, 1, D:14) a bolt (13, 0, D:14) a bolt (13, 1, D:14) a bolt (13, 8, D:14) a +0 chain mail a +0 long sword {don't train} (13, 18, D:14) a +0 scale mail (14, -6, D:14) a +0 shield {don't use} a cursed +0 plate armour a +2 war axe {don't train} a +0 scale mail 9 bolts a +0 dagger a +0 arbalest {don't train} (14, -3, D:14) 2 arrows (14, -2, D:14) 3 bolts (14, 0, D:14) 4 arrows (14, 2, D:14) 8 arrows a +0 shortbow {don't train} (14, 24, D:14) a +0 dagger a +0 robe a +0 club {don't train} a +0 ring mail (15, 0, D:14) a bolt (16, 0, D:14) a bolt (16, 21, D:14) a +0 dagger a +0 robe (16, 23, D:14) a +1 short sword of speed a +0 plate armour of cold resistance (17, -19, D:14) a +0 mace (19, 10, D:14) a +0 robe (22, -19, D:14) a +2 pair of boots (25, 6, D:14) a scroll of noise (29, 8, D:14) a +0 short sword a +0 scale mail (35, -6, D:14) a +1 robe a +0 dagger (37, 14, D:14) a +2 flail of protection {don't train} (41, -13, D:14) a +0 short sword a +0 ring mail (43, 27, D:14) a +0 arbalest (46, 7, D:14) a +0 dagger (48, 9, D:14) a +0 dagger (58, -2, D:14) a +0 dagger (66, -23, D:14) an uncursed staff of death Level 15 of the Dungeon (0, 0, D:15) a cursed -1 hand axe (4, 30, D:15) a bolt (9, 25, D:15) a bolt (10, 24, D:15) a +0 arbalest {don't train} 20 bolts (14, 30, D:15) 17 arrows (19, 37, D:15) a +2 lajatang of distortion {don't train} a +0 robe (20, 28, D:15) a potion of degeneration a +0 chain mail a +0 war axe {don't train} (21, 28, D:15) a +0 robe a +0 dagger (24, 22, D:15) 30 arrows a +0 robe a +0 long sword {don't train} (24, 31, D:15) a +2 great sword of flaming {don't train} (25, 30, D:15) a +0 troll leather armour (27, 29, D:15) a +0 shortbow {don't train} (27, 30, D:15) a +0 troll leather armour (35, -3, D:15) the +4 mace of Checks and Balances {vamp, *Drain rC+ Str-4 Dex+9, don't train} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (-4). It affects your dexterity (+9). It protects you from cold. It causes draining when unequipped. (38, 33, D:15) a +0 trident of venom {don't train} a +0 chain mail (43, 21, D:15) a +0 leather armour of cold resistance (52, 19, D:15) an uncursed amulet of harm the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 leather armour (0, 2, Orc:1) a +0 robe a +0 dagger a cursed +0 leather armour a +0 dagger (1, 1, Orc:1) a +0 chain mail a +0 trident {don't train} (1, 3, Orc:1) a +0 short sword a +0 robe a +0 dagger (6, -23, Orc:1) a +0 scimitar {don't train} a +0 chain mail (7, -23, Orc:1) a +0 club {don't train} a cursed +0 leather armour (8, -21, Orc:1) a +0 flail {don't train} a +0 club {don't train} a +0 scale mail a +0 dagger a +0 robe (26, -31, Orc:1) a +0 robe a +0 dagger (28, -4, Orc:1) a cursed -1 giant spiked club {don't train} (37, -27, Orc:1) a +0 giant club {don't train} (37, -26, Orc:1) a +0 plate armour a +0 war axe {don't train} (37, -25, Orc:1) a +0 ring mail a +0 trident {don't train} (38, -27, Orc:1) a +0 dagger a +0 robe (40, -37, Orc:1) a +4 hand axe {don't train} a +0 chain mail (40, -21, Orc:1) a +0 short sword (42, -33, Orc:1) a +0 giant club {don't train} (43, -34, Orc:1) a +0 troll leather armour a +0 broad axe {don't train} a +0 plate armour (43, -31, Orc:1) a +0 glaive {don't train} a +0 chain mail a +0 whip {don't train} a +0 leather armour (51, -9, Orc:1) a +0 club {don't train} a +0 chain mail (52, -6, Orc:1) a +0 short sword (53, -34, Orc:1) 2 poisoned tomahawks {don't train} (54, -36, Orc:1) a +0 giant club {don't train} a +0 giant spiked club {don't train} (60, -37, Orc:1) a +0 whip {don't train} (60, -33, Orc:1) a +0 leather armour (60, -32, Orc:1) a +0 leather armour (61, -31, Orc:1) a +0 falchion {don't train} (62, -33, Orc:1) a +0 mace {don't train} Level 2 of the Orcish Mines [Shop] Cuerchil's Antique Armour Emporium a +0 cloak of magic resistance (253 gold) a +0 buckler (99 gold) a +0 helmet (99 gold) a +2 plate armour of cold resistance (880 gold) a +2 leather armour of fire resistance (418 gold) a +0 robe (15 gold) [Shop] Juidekos's Book Shoppe a book of Frost (595 gold) a book of Callings (510 gold) the Guide on Shifting Enhancements (885 gold) Spells Type Level a - Infusion Charms 1 b - Beastly Appendage Transmutation 1 c - Sticks to Snakes Transmutation 2 d - Regeneration Charms/Necromancy 3 e - Ignite Poison Fire/Transmutation/Poison 3 f - Spider Form Transmutation/Poison 3 g - Hydra Form Transmutation 6 a book of Frost (595 gold) a book of Misfortune (340 gold) a book of Debilitation (680 gold) a book of Clouds (765 gold) a book of Unlife (1105 gold) a book of Maledictions (425 gold) a book of Changes (425 gold) [Shop] Nime's Distillery a potion of mutation (88 gold) a potion of curing (33 gold) 2 potions of curing (66 gold) a potion of heal wounds (55 gold) a potion of haste (110 gold) a potion of curing (33 gold) a potion of flight (33 gold) a potion of brilliance (44 gold) a potion of flight (33 gold) a potion of haste (110 gold) 2 potions of haste (220 gold) a potion of curing (33 gold) a potion of heal wounds (55 gold) [Shop] Niunnum's Book Emporium the Collected Works on the Sinister Glacier (492 gold) Spells Type Level a - Pain Necromancy 1 b - Regeneration Charms/Necromancy 3 c - Vampiric Draining Necromancy 3 d - Throw Icicle Conjuration/Ice 4 e - Ice Form Ice/Transmutation 4 a book of Beasts (715 gold) a book of Changes (325 gold) a book of Flames (455 gold) a book of Clouds (585 gold) the Tome of the Mutagenic Compass (1283 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Portal Projectile Hexes/Translocation 3 c - Alistair's Intoxication Transmutation/Poison 5 d - Dispersal Translocation 6 a book of Fire (845 gold) a book of Cantrips (260 gold) (0, 0, Orc:2) a +1 hand axe of flaming {don't train} (1, 0, Orc:2) a +0 leather armour a +0 hand axe {don't train} (3, -2, Orc:2) a +0 chain mail a +0 short sword (10, 5, Orc:2) a +0 plate armour a +0 glaive {don't train} (11, 36, Orc:2) a +0 flail {don't train} a +0 scale mail a +0 mace {don't train} (12, 5, Orc:2) a +0 ring mail a +0 giant spiked club {don't train} a +0 giant spiked club {don't train} (12, 33, Orc:2) a +0 robe a +0 dagger (13, 32, Orc:2) a +0 robe a +0 dagger (13, 33, Orc:2) a +1 robe of positive energy a +0 dagger (13, 40, Orc:2) a +0 club {don't train} (14, 6, Orc:2) a +0 falchion (14, 36, Orc:2) a cursed +0 robe a +0 dagger (14, 37, Orc:2) a +2 robe of magic resistance (14, 40, Orc:2) a +0 robe a +0 dagger (14, 41, Orc:2) a +2 flail of protection {don't train} a +0 robe (15, 40, Orc:2) a +0 robe a +0 dagger (15, 41, Orc:2) a +0 dagger a +0 robe (16, 28, Orc:2) a +0 robe a +0 dagger (17, 30, Orc:2) a +0 robe a +0 dagger (17, 42, Orc:2) a +0 giant club {don't train} a +0 dagger a +2 robe of cold resistance (17, 44, Orc:2) a +0 dagger a +0 robe (18, 35, Orc:2) a +0 mace {don't train} (18, 42, Orc:2) a +0 dagger a +0 robe (21, 42, Orc:2) a +2 dagger of protection a +0 robe (23, 14, Orc:2) a cursed -1 giant club {don't train} (23, 27, Orc:2) a +0 robe a +0 dagger (25, 30, Orc:2) a +0 robe of fire resistance a +0 dagger (25, 38, Orc:2) a +0 robe a +0 dagger (27, 34, Orc:2) a cursed +0 robe a +0 dagger (28, 32, Orc:2) a +0 flail {don't train} (29, 33, Orc:2) a +0 plate armour a +0 flail {don't train} (30, 33, Orc:2) a +2 dagger of venom (30, 34, Orc:2) a +0 robe a +0 dagger (30, 40, Orc:2) a +1 helmet (31, 16, Orc:2) a +2 robe of fire resistance a +0 dagger (31, 33, Orc:2) a +0 giant club {don't train} (31, 34, Orc:2) a +0 robe a +0 dagger (31, 40, Orc:2) a +1 hat (32, 32, Orc:2) a +0 robe a cursed -3 dagger (34, 34, Orc:2) a +0 robe a +0 dagger (35, 35, Orc:2) a +0 hand axe {don't train} (35, 40, Orc:2) a +0 robe a +0 dagger (36, 16, Orc:2) a +1 troll leather armour {Snorg} (36, 57, Orc:2) a +1 great mace {don't train} a +0 ring mail 2 javelins {don't train} (37, 56, Orc:2) a +0 whip (37, 58, Orc:2) a javelin {don't train} (38, 58, Orc:2) a javelin {don't train} (38, 59, Orc:2) 2 javelins (41, 15, Orc:2) a large rock {don't train} a +0 short sword a +0 plate armour a +0 ring mail (41, 16, Orc:2) a cursed -1 giant club {don't train} (41, 52, Orc:2) a +0 robe a +0 dagger (42, 13, Orc:2) a tomahawk {don't train} (43, 15, Orc:2) a large rock (44, 16, Orc:2) a large rock (46, 16, Orc:2) a tomahawk (54, 21, Orc:2) a +0 club Level 1 of the Elven Halls (0, 0, Elf:1) a +0 long sword (7, 2, Elf:1) a +0 rapier (9, 3, Elf:1) a +0 dagger a +0 robe (9, 7, Elf:1) a +0 battleaxe of flaming (11, 3, Elf:1) a +0 dagger a +0 robe (12, 34, Elf:1) a +0 robe (14, 6, Elf:1) a +0 short sword (16, 12, Elf:1) a cursed -1 rapier a cursed +0 leather armour (17, 14, Elf:1) a +0 longbow {don't train} a +0 dagger a +0 leather armour (19, 19, Elf:1) a +0 long sword {don't train} a +0 scale mail (20, 16, Elf:1) a +5 long sword of protection {don't train} a +0 ring mail (20, 19, Elf:1) a +0 rapier a +0 ring mail (21, 17, Elf:1) a +0 longbow of freezing {don't train} a +0 long sword of holy wrath {don't train} (21, 22, Elf:1) a +0 longbow {don't train} a +0 vampiric dagger a +0 leather armour (22, 19, Elf:1) a +0 long sword {don't train} a +0 leather armour (26, 11, Elf:1) a +0 short sword of protection (31, 23, Elf:1) a +0 robe (39, -5, Elf:1) a +0 long sword {don't train} (42, -5, Elf:1) a +0 flail {don't train} (44, 27, Elf:1) a +0 rapier (47, 2, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow {don't train} (48, 6, Elf:1) a wand of polymorph (15) (49, 1, Elf:1) a +0 pair of boots (52, 2, Elf:1) a +2 halberd of chopping {don't train} (54, 3, Elf:1) a +3 dire flail of protection (58, 20, Elf:1) a +0 leather armour Level 2 of the Elven Halls [Shop] Yweiffa's Book Boutique the Collected Works on the Frigorific Birds (734 gold) Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Static Discharge Conjuration/Air 3 c - Ice Form Ice/Transmutation 4 d - Conjure Ball Lightning Conjuration/Air 6 a book of Fire (780 gold) the Tome of Bewitchment (644 gold) Spells Type Level a - Corona Hexes 1 b - Yara's Violent Unravelling Hexes/Transmutation 5 c - Invisibility Hexes 6 d - Discord Hexes 8 a book of the Sky (780 gold) a book of Callings (360 gold) the Catalogue of the Quantum Frostbite (2520 gold) Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Throw Frost Conjuration/Ice 2 c - Throw Icicle Conjuration/Ice 4 d - Metabolic Englaciation Hexes/Ice 5 e - Malign Gateway Summoning/Translocation 7 a book of Debilitation (480 gold) a book of the Earth (780 gold) a book of Enchantments (600 gold) a book of Death (840 gold) the Collected Works on the Mountains (670 gold) Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Leda's Liquefaction Hexes/Earth 4 d - Lee's Rapid Deconstruction Earth 5 e - Statue Form Transmutation/Earth 6 a book of the Sky (780 gold) a book of Conjurations (360 gold) [Shop] Onul's Distillery a potion of lignification (48 gold) a potion of brilliance (64 gold) a potion of brilliance (64 gold) a potion of lignification (48 gold) a potion of heal wounds (80 gold) a potion of berserk rage (80 gold) a potion of agility (64 gold) 2 potions of mutation (256 gold) a potion of lignification (48 gold) a potion of magic (128 gold) 2 potions of might (128 gold) [Shop] Moranem's Magic Scroll Emporium a scroll of amnesia (59 gold) a scroll of identify (34 gold) a scroll of remove curse (51 gold) a scroll of blinking (127 gold) a scroll of summoning (161 gold) a scroll of remove curse (51 gold) a scroll of fear (59 gold) a scroll of identify (34 gold) a scroll of fear (59 gold) a scroll of magic mapping (59 gold) 3 scrolls of teleportation (153 gold) [Shop] Xufezuso's Book Boutique a book of Battle (720 gold) a book of Changes (450 gold) a book of the Sky (1170 gold) a book of Party Tricks (900 gold) a book of Cantrips (360 gold) a manual of Short Blades (1987 gold) a book of Debilitation (720 gold) (0, 0, Elf:2) a +1 long sword of protection {don't train} a +0 longbow {don't train} (1, 2, Elf:2) a +1 executioner's axe of distortion {don't train} (1, 4, Elf:2) a +0 long sword of venom {don't train} (2, -1, Elf:2) a +1 vampiric glaive {don't train} (4, 1, Elf:2) a +1 short sword of draining a +0 leather armour (4, 3, Elf:2) a +6 long sword of slicing (6, 2, Elf:2) a +0 ring mail a +0 long sword {don't train} (6, 27, Elf:2) a +0 long sword (8, 1, Elf:2) a +0 longbow {don't train} (9, 3, Elf:2) a +2 mace of holy wrath {don't train} a +0 rapier (9, 6, Elf:2) a +0 chain mail a +0 rapier (11, 3, Elf:2) a +0 rapier a +0 rapier a +0 leather armour (11, 4, Elf:2) a +0 chain mail a +0 long sword {don't train} a +0 short sword of venom (12, 3, Elf:2) a +1 glaive of flaming {don't train} (13, 4, Elf:2) a +0 long sword {don't train} (14, 4, Elf:2) a +2 triple sword of venom {don't train} a +2 flail of protection a +2 trident of holy wrath {don't train} (17, 16, Elf:2) a +0 short sword of speed a +3 flail of holy wrath {don't train} (17, 18, Elf:2) a +0 buckler {don't use} a +0 long sword {don't train} (17, 21, Elf:2) a +4 short sword of speed (17, 23, Elf:2) a +0 dagger (18, -13, Elf:2) a +2 scimitar of holy wrath {don't train} (18, 8, Elf:2) a +0 falchion {don't train} (20, 13, Elf:2) a +0 buckler {don't use} a +0 leather armour a +0 long sword {don't train} a +0 dagger (22, 13, Elf:2) a +2 mace of holy wrath {don't train} (24, 4, Elf:2) a +6 dagger (24, 11, Elf:2) a +0 leather armour a +2 short sword of draining (25, 11, Elf:2) a +0 long sword {don't train} a +0 buckler {don't use} a +0 scimitar {don't train} (26, 11, Elf:2) a cursed -3 short sword a +4 halberd of distortion (26, 12, Elf:2) a +0 short sword a +0 shortbow {don't train} a +0 scale mail a cursed -1 long sword {don't train} a +0 leather armour a +0 long sword {don't train} (27, 3, Elf:2) a +1 short sword of flaming (28, 12, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow {don't train} (29, 10, Elf:2) a +0 chain mail the +5 quarterstaff "Fasi" {drain, +Rage MR+, don't train} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. It lets you go berserk. (30, 22, Elf:2) a +2 long sword of flaming (32, 18, Elf:2) a +0 leather armour (33, -11, Elf:2) a +0 leather armour a +2 long sword of slicing {don't train} (33, 18, Elf:2) a +0 chain mail a +0 rapier (34, -11, Elf:2) a +0 leather armour a +0 long sword {don't train} (34, 19, Elf:2) a +0 long sword {don't train} (35, -12, Elf:2) a cursed -3 dagger (35, -11, Elf:2) a +0 robe (38, -12, Elf:2) a cursed +0 leather armour a +0 dagger a +0 longbow {don't train} (43, 8, Elf:2) a +0 buckler {don't use} a cursed -1 scimitar {don't train} (45, 9, Elf:2) a +0 long sword {don't train} (49, -13, Elf:2) a potion of degeneration Level 3 of the Elven Halls [Shop] Runoox's Distillery a potion of haste (140 gold) a potion of heal wounds (70 gold) a potion of curing (42 gold) a potion of heal wounds (70 gold) a potion of might (56 gold) a potion of ambrosia (112 gold) a potion of might (56 gold) a potion of heal wounds (70 gold) a potion of heal wounds (70 gold) a potion of degeneration (14 gold) a potion of resistance (140 gold) a potion of degeneration (14 gold) (0, 0, Elf:3) a +0 leather armour (1, -3, Elf:3) an uncursed staff of cold {don't train} (1, -2, Elf:3) a +0 shortbow {don't train} (1, -1, Elf:3) a +0 short sword (2, -5, Elf:3) a +0 spear (2, 0, Elf:3) a manual of Staves (3, -6, Elf:3) 24 stones (3, -3, Elf:3) an uncursed staff of conjuration {don't train} (4, -6, Elf:3) the +7 longbow "Piercer" {penet, EV-2, don't train} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (4, 41, Elf:3) a +0 glaive {don't train} (5, 43, Elf:3) a +0 pair of gloves an uncursed ring of flight (5, 44, Elf:3) the +2 robe of the Stars {Str+6} It affects your strength (+6). (10, -10, Elf:3) a +0 dagger (11, -9, Elf:3) the +0 sword of Power (11, 23, Elf:3) a +0 dagger a +0 ring mail (11, 37, Elf:3) an uncursed ring of flight (13, -11, Elf:3) a +0 short sword (14, -12, Elf:3) an uncursed staff of power (14, -11, Elf:3) 24 stones {don't train} (14, -10, Elf:3) a +0 cloak (15, -10, Elf:3) a +2 pair of boots (16, -12, Elf:3) a +0 long sword (16, -11, Elf:3) a +0 dagger (16, -10, Elf:3) a +0 dagger (16, 7, Elf:3) a +0 leather armour 29 arrows a +0 longbow of flaming {don't train} (16, 14, Elf:3) a cursed -1 mace {don't train} a +0 longbow {don't train} 23 arrows a +0 leather armour (17, 8, Elf:3) a +0 quick blade (17, 9, Elf:3) a +0 quick blade (17, 15, Elf:3) a +1 short sword of venom a +0 ring mail a +0 chain mail a +0 long sword {don't train} (18, 15, Elf:3) a +0 ring mail a +1 long sword of slicing {don't train} (18, 35, Elf:3) a crystal ball of energy (19, -11, Elf:3) an uncursed staff of power {don't train} (19, 8, Elf:3) a +0 scale mail of cold resistance an arrow (19, 9, Elf:3) a +0 long sword {don't train} a +0 long sword {don't train} a +0 rapier a +0 leather armour a +0 rapier (19, 10, Elf:3) an arrow (19, 11, Elf:3) 4 arrows (19, 12, Elf:3) 3 arrows (20, -11, Elf:3) a +3 dagger (20, -10, Elf:3) a +1 dagger of speed (20, 12, Elf:3) a +2 long sword of slicing {don't train} (20, 14, Elf:3) 4 arrows (21, -11, Elf:3) a +0 fustibalus of velocity (21, -10, Elf:3) a +0 short sword (21, 14, Elf:3) a +0 long sword {don't train} a +0 rapier (22, 14, Elf:3) a +0 scale mail a +0 long sword {don't train} (24, 12, Elf:3) the +6 flail of Corporal Punishment {protect, Str+4, don't train} It protects the one who uses it against injury (+AC on strike). It affects your strength (+4). (24, 14, Elf:3) an uncursed ring of magical power (24, 42, Elf:3) the +3 hand axe of Hafyadgh {vamp, rPois Str+3, don't train} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It protects you from poison. (25, 43, Elf:3) a +0 dagger (26, -6, Elf:3) a +1 arbalest of flaming {don't train} (26, 42, Elf:3) a +0 long sword {don't train} (27, 14, Elf:3) a +0 leather armour a +0 longbow {don't train} (27, 15, Elf:3) a +0 leather armour (27, 29, Elf:3) 12 poisoned needles (28, -6, Elf:3) 21 bolts (28, -5, Elf:3) a +0 rapier (28, -4, Elf:3) an uncursed staff of death {don't train} (28, 9, Elf:3) a +1 flail of crushing {don't train} a +0 leather armour an uncursed ring of protection from cold (28, 41, Elf:3) a +0 leather armour a +0 long sword {don't train} a +0 leather armour a +0 dagger a +0 chain mail a +1 long sword of holy wrath {don't train} a +0 leather armour (28, 43, Elf:3) the +11 dagger "Batwaere" {pierce, rF- rC- Str+6 Int+7} It inflicts extra damage upon your enemies. It affects your strength (+6). It affects your intelligence (+7). It makes you vulnerable to fire. It makes you vulnerable to cold. (29, 8, Elf:3) a +0 rapier (29, 10, Elf:3) a +0 long sword (29, 12, Elf:3) a +0 leather armour a +0 short sword (29, 13, Elf:3) a +0 leather armour a cursed -1 long sword {don't train} (29, 14, Elf:3) a +0 long sword {don't train} (29, 15, Elf:3) a +0 long sword {don't train} (29, 39, Elf:3) a +0 long sword {don't train} (30, 8, Elf:3) 27 stones {don't train} (31, 20, Elf:3) 2 arrows (32, 20, Elf:3) a +0 flail of crushing {don't train} (32, 27, Elf:3) 5 arrows (32, 28, Elf:3) a +0 scale mail a +0 short sword (33, 23, Elf:3) a +0 longbow {don't train} 35 arrows a +0 leather armour (34, 7, Elf:3) a +1 scimitar of holy wrath {don't train} (35, 13, Elf:3) a +0 halberd {don't train} (36, 2, Elf:3) a +0 long sword {don't train} a +0 leather armour (36, 17, Elf:3) a +0 leather armour 52 arrows a +0 longbow {don't train} (36, 21, Elf:3) a +0 long sword {don't train} (38, 16, Elf:3) a +0 long sword {don't train} (38, 19, Elf:3) a +0 leather armour a +0 long sword {don't train} (41, -1, Elf:3) a +0 hand axe {don't train} (44, 26, Elf:3) a cursed +0 scale mail (48, -4, Elf:3) a +0 rapier (54, 38, Elf:3) a +1 vampiric battleaxe {don't train} (58, 23, Elf:3) a +4 hand axe a +0 scimitar of electrocution (60, 42, Elf:3) 29 stones (64, 11, Elf:3) a +0 dagger (68, 17, Elf:3) a +2 long sword of electrocution {don't train} (68, 18, Elf:3) a +0 shortbow {don't train} a +0 dagger a +0 leather armour (69, 17, Elf:3) a cursed +0 short sword a +0 ring mail (69, 29, Elf:3) a +2 buckler {don't use} a +0 scimitar {don't train} (70, 20, Elf:3) a +0 scimitar {don't train} (70, 23, Elf:3) a +2 shortbow of freezing {don't train} (70, 25, Elf:3) a +0 long sword {don't train} (70, 26, Elf:3) a +2 long sword of slicing {don't train} a +1 short sword of flaming (71, 23, Elf:3) a +0 long sword {don't train} a +0 buckler {don't use} Level 1 of the Lair of Beasts (0, 0, Lair:1) 16 bolts (4, -2, Lair:1) a +0 hand crossbow (14, 35, Lair:1) a +0 great mace (30, -3, Lair:1) a cursed -2 morningstar (34, 4, Lair:1) a +5 dagger of electrocution a +5 dagger a +4 scimitar of holy wrath {don't train} the amulet "Musosom" {+Rage rF+ rC- Int+4} [amulet of rage] It affects your intelligence (+4). It protects you from fire. It makes you vulnerable to cold. It lets you go berserk. a +2 robe of resistance a +2 scimitar of flaming {don't train} the +9 hand axe of Attainder {freeze, rElec Int+3 Stlth+, don't train} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It insulates you from electricity. It makes you more stealthy. 400 arrows a +2 scale mail of magic resistance the +0 mask of the Dragon {MR+ Slay+3 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you see invisible. 44 bolts 3 potions of mutation 6 tomahawks {don't train} 6 scrolls of amnesia a +0 rapier an uncursed staff of air {don't train} +1 steam dragon scales a +0 rapier of venom 2 sacks of spiders an uncursed ring of fire an uncursed amulet of magic regeneration 3 potions of brilliance the ring of Taibloabb {Fire rElec Str+2} [ring of fire] It enhances your fire magic. It affects your strength (+2). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. 2 boxes of beasts an uncursed ring of see invisible an uncursed staff of death {don't train} a +2 short sword of venom an uncursed staff of power {don't train} an uncursed ring of poison resistance an uncursed ring of resist corrosion 5 scrolls of enchant armour (39, 26, Lair:1) a +0 dagger a +0 robe (42, 22, Lair:1) 20 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +1 quarterstaff of protection (11, -2, Lair:2) a +0 leather armour (29, -23, Lair:2) a +0 great sword (32, -20, Lair:2) a +0 club {don't train} (32, 11, Lair:2) a +0 broad axe (32, 19, Lair:2) 5 needles of confusion (34, 11, Lair:2) a +0 short sword (35, 11, Lair:2) 16 bolts (37, 17, Lair:2) a scroll of random uselessness (38, -4, Lair:2) a +0 dagger a +0 robe (38, 28, Lair:2) a +0 hand axe (40, -4, Lair:2) a +0 rapier a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) 16 arrows (9, 25, Lair:3) a +0 executioner's axe (18, 23, Lair:3) 20 arrows (20, -11, Lair:3) 24 arrows (22, -9, Lair:3) 15 poisoned needles (33, 26, Lair:3) 3 large rocks (37, 19, Lair:3) 8 tomahawks {don't train} (40, -1, Lair:3) a +0 rapier Level 4 of the Lair of Beasts (0, 0, Lair:4) 15 arrows (25, -27, Lair:4) an uncursed ring of magical power (26, -41, Lair:4) 20 arrows (31, -36, Lair:4) a +0 robe (31, -3, Lair:4) 31 bolts (35, -33, Lair:4) 14 arrows (36, -9, Lair:4) a +0 battleaxe (37, -13, Lair:4) 3 poisoned javelins {don't train} (62, -37, Lair:4) a potion of degeneration (67, -37, Lair:4) a +0 shield {don't use} Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (32, -11, Lair:5) a +0 robe (34, -40, Lair:5) a cursed +0 chain mail (35, -19, Lair:5) 8 poisoned needles (35, -16, Lair:5) a +0 club (57, -14, Lair:5) a +0 long sword {don't train} (58, -50, Lair:5) a +0 falchion {don't train} (60, -33, Lair:5) a cursed amulet of inaccuracy (62, -50, Lair:5) a +0 chain mail Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 scale mail (7, 36, Lair:6) a +3 ring of intelligence (10, 28, Lair:6) a +0 arbalest {don't train} (17, 29, Lair:6) a +0 robe (37, 24, Lair:6) a +0 glaive (39, 5, Lair:6) a +0 dagger of venom (39, 25, Lair:6) 16 bolts (49, 16, Lair:6) a +0 ring mail (52, 11, Lair:6) a +0 leather armour (57, 40, Lair:6) a +2 flail of crushing {don't train} an uncursed ring of flight (59, 39, Lair:6) a +0 trident Level 1 of the Swamp (0, 0, Swamp:1) an uncursed ring of flight (8, -8, Swamp:1) a cursed +0 trident {don't train} (12, -27, Swamp:1) 5 tomahawks Level 2 of the Swamp (0, 0, Swamp:2) 11 arrows (6, 15, Swamp:2) a +0 dagger a +0 robe a +0 buckler {don't use} a +0 quarterstaff {don't train} a +0 robe (9, 16, Swamp:2) a +0 rapier a +0 robe (12, -2, Swamp:2) a +0 buckler {don't use} a +0 spear {don't train} (16, 12, Swamp:2) a +0 scythe (17, 13, Swamp:2) a +3 spear of piercing {don't train} (20, -21, Swamp:2) a +2 chain mail of poison resistance (23, 2, Swamp:2) a +0 scale mail (26, -3, Swamp:2) a +0 great mace {don't train} (27, -2, Swamp:2) a +1 spear of piercing {don't train} (28, 8, Swamp:2) 17 stones (39, 17, Swamp:2) an uncursed ring of fire (41, -1, Swamp:2) a scroll of torment (45, -13, Swamp:2) a +0 quarterstaff (47, -5, Swamp:2) an uncursed ring of ice (47, 17, Swamp:2) a +0 quarterstaff {don't train} a cursed -2 robe (51, -12, Swamp:2) 11 stones (61, 6, Swamp:2) 20 stones {don't train} Level 3 of the Swamp (0, 0, Swamp:3) +0 swamp dragon scales (13, -4, Swamp:3) a +0 spear {don't train} (15, 20, Swamp:3) a +0 trident {don't train} (26, 7, Swamp:3) 18 stones {don't train} (29, -17, Swamp:3) a +0 falchion (33, -18, Swamp:3) 28 stones (45, 10, Swamp:3) 24 stones Level 4 of the Swamp (0, 0, Swamp:4) a +0 short sword (2, 2, Swamp:4) 19 stones (4, -2, Swamp:4) a +0 spear (13, 29, Swamp:4) 11 poisoned needles (15, 14, Swamp:4) a +0 robe (16, 21, Swamp:4) a +1 trident of venom {don't train} (39, 20, Swamp:4) a +0 spear (65, 11, Swamp:4) a +0 plate armour (69, 9, Swamp:4) 14 stones Level 1 of the Spider Nest (0, 0, Spider:1) a +0 ring mail (14, 16, Spider:1) a +0 chain mail (14, 50, Spider:1) a +0 ring mail (16, 35, Spider:1) a +0 falchion (18, 37, Spider:1) a +0 trident (21, 33, Spider:1) 7 needles of sleeping (22, 22, Spider:1) a +0 spear {don't train} Level 2 of the Spider Nest (0, 0, Spider:2) a +0 chain mail (30, -12, Spider:2) a +0 robe (53, -9, Spider:2) an uncursed amulet of the gourmand Level 3 of the Spider Nest (0, 0, Spider:3) a scroll of torment (2, -11, Spider:3) a +0 scale mail (7, -17, Spider:3) a +0 blowgun {don't train} (12, -11, Spider:3) a +0 shield {don't use} a +0 chain mail a +2 broad axe of freezing {don't train} (15, -18, Spider:3) a +0 chain mail (31, -8, Spider:3) 17 poisoned needles (37, 18, Spider:3) an uncursed ring of magical power Level 4 of the Spider Nest (0, 0, Spider:4) 4 tomahawks of dispersal {don't train} (1, -13, Spider:4) a +0 shield (5, -20, Spider:4) a +0 hand axe {don't train} (15, -21, Spider:4) a +0 leather armour (20, -4, Spider:4) an uncursed staff of poison {don't train} (28, -7, Spider:4) 13 stones (29, -7, Spider:4) a +0 helmet (32, 13, Spider:4) a +0 helmet (33, -8, Spider:4) a +0 long sword {don't train} (33, -7, Spider:4) 598 stones {don't train} (37, -5, Spider:4) 29 stones {don't train} (38, 15, Spider:4) a +0 robe (40, -3, Spider:4) 16 stones (41, -18, Spider:4) a +6 ring of dexterity (41, -1, Spider:4) 21 stones (41, 17, Spider:4) a +0 quarterstaff (42, 12, Spider:4) 2 javelins (44, -24, Spider:4) a +0 leather armour (44, -18, Spider:4) a +0 halberd {don't train} (45, -12, Spider:4) 30 arrows (46, -1, Spider:4) a +0 war axe {don't train} (47, -4, Spider:4) 4 arrows (48, -11, Spider:4) 19 stones {don't train} (48, 4, Spider:4) 8 poisoned needles (49, -8, Spider:4) a cursed -3 scythe (61, -2, Spider:4) 21 poisoned needles (64, -6, Spider:4) 22 stones {don't train} (70, -9, Spider:4) a +0 hand axe {don't train} (71, 1, Spider:4) a +0 spear {don't train} a wizard's laboratory (0, 0, WizLab) a +0 robe (unseen) (2, -1, WizLab) a +0 trident {don't train} Level 1 of the Depths (0, 0, Depths:1) a large rock (0, 4, Depths:1) an arrow (0, 6, Depths:1) 2 arrows (1, 4, Depths:1) 3 arrows (3, 0, Depths:1) 2 arrows (3, 1, Depths:1) 5 arrows (4, 0, Depths:1) 25 arrows (unseen) (4, 1, Depths:1) 2 large rocks (4, 2, Depths:1) a +0 troll leather armour 18 arrows a +4 shortbow {don't train} (17, 6, Depths:1) 17 gold pieces Level 2 of the Depths (0, 0, Depths:2) a +0 club (2, -3, Depths:2) a +0 leather armour (4, -12, Depths:2) a +0 hunting sling (27, -8, Depths:2) a +0 arbalest {don't train} 27 bolts a yaktaur skeleton