Ge0ff Level 1 of the Dungeon (0, 0, D:1) a +0 club {don't train} (4, -6, D:1) a +0 robe (9, 4, D:1) a +0 mace {don't train} (21, -22, D:1) a +0 robe (25, -1, D:1) a cursed -2 club (30, 9, D:1) a +0 hand axe {don't train} (33, -32, D:1) a +0 dagger {don't train} (33, -22, D:1) a cursed -2 club {don't train} (57, 7, D:1) a +0 large shield {*don't train*} Level 2 of the Dungeon (17, -9, D:2) a +0 short sword {don't train} (31, 40, D:2) a +0 club {don't train} (36, 12, D:2) a cursed +0 club {don't train} a +0 hunting sling {don't train} (36, 28, D:2) a +0 dagger {don't train} (51, 40, D:2) a +0 club {don't train} Level 3 of the Dungeon (0, 0, D:3) a +0 short sword {don't train} (11, 16, D:3) a +0 hand axe {don't train} (14, -4, D:3) a cursed -1 whip {don't train} (14, -3, D:3) a +0 hand axe {don't train} a +0 animal skin (17, 36, D:3) a +0 robe (19, -9, D:3) a +0 club {don't train} (25, 5, D:3) a +0 club {don't train} (35, -4, D:3) a +0 dagger {don't train} (35, 27, D:3) a +0 whip {don't train} (36, 27, D:3) a +0 flail {don't train} (40, 27, D:3) a +0 club {don't train} Level 4 of the Dungeon [Shop] Bafar's Magic Scroll Boutique a scroll of immolation (42 gold) a scroll of vulnerability (90 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of remove curse (36 gold) a scroll of identify (24 gold) (3, 6, D:4) 2 scrolls of random uselessness (5, -1, D:4) a +0 hunting sling {don't train} (17, -11, D:4) a +0 club {don't train} a +0 club {don't train} a +0 club {don't train} a +0 club {don't train} (18, -15, D:4) a +0 rapier {don't train} (27, -18, D:4) a +0 war axe (32, 30, D:4) a +0 flail {don't train} (32, 31, D:4) a +0 mace {don't train} a +0 ring mail a +0 dagger {don't train} a +0 whip {don't train} (59, 9, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Tantoecu's Assorted Antiques a +0 ring mail (112 gold) a +0 spear (84 gold) the +8 glaive of the Guard {elec, +Rage AC+5 SInv} (2573 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. a potion of cancellation (224 gold) the Tome of Creative Flight (5471 gold) Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Poisonous Vapours Poison/Air 2 d - Summon Lightning Spire Summoning/Air 4 e - Aura of Abjuration Summoning 5 f - Malign Gateway Summoning/Translocation 7 a scroll of amnesia (98 gold) 3 scrolls of remove curse (252 gold) a +0 shield (126 gold) a +1 robe (215 gold) a +0 chain mail (126 gold) a potion of invisibility (224 gold) a scroll of teleportation (84 gold) a +0 robe (19 gold) a cursed -2 glaive (2 gold) a scroll of teleportation (84 gold) (0, 0, D:5) a +0 mace {don't train} (11, 7, D:5) a +0 great sword (22, 8, D:5) a +0 club {don't train} (22, 12, D:5) 13 gold pieces (23, 12, D:5) 20 stones (24, 3, D:5) a +0 dagger {don't train} (24, 9, D:5) a +9 great mace {don't train} (25, 10, D:5) a +0 giant spiked club {don't train} (25, 25, D:5) a +0 hand axe {don't train} (36, 10, D:5) a +0 giant club {don't train} (37, 33, D:5) a +0 ring mail a +0 hand axe {don't train} (41, 35, D:5) a +0 flail {don't train} a +0 ring mail a +0 short sword {don't train} (42, 1, D:5) a +0 giant spiked club {don't train} a +0 dagger {don't train} a +0 robe a +0 flail {don't train} (44, 22, D:5) a +0 robe a +0 dagger (44, 23, D:5) a +0 ring mail a +0 short sword {don't train} (45, 1, D:5) a +0 trident {don't train} a +0 chain mail a +0 club {don't train} (45, 20, D:5) a +0 club {don't train} (45, 22, D:5) a +0 club {don't train} (46, 1, D:5) a +0 chain mail (47, 12, D:5) a +0 rapier a +0 leather armour (49, 12, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) an uncursed ring of resist corrosion (0, 4, D:6) 7 gold pieces (1, 1, D:6) 16 gold pieces (2, -6, D:6) a scroll of teleportation (unseen) (4, -5, D:6) a scroll of identify (5, 0, D:6) 22 stones (5, 14, D:6) a +0 robe a +0 dagger {don't train} (6, 11, D:6) a +0 ring mail (7, 14, D:6) a +0 hand axe {don't train} (10, 1, D:6) a +0 chain mail a +0 hand axe {don't train} (11, 1, D:6) a +0 flail {don't train} (14, 2, D:6) a +0 flail {don't train} (18, 0, D:6) a +0 hat (20, 29, D:6) a +0 ring mail (21, -2, D:6) a +0 leather armour (40, 3, D:6) a +0 falchion (40, 9, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail a +0 hunting sling {don't train} a cursed -2 quarterstaff (5, -1, D:7) a +0 dagger {don't train} a +0 animal skin (7, 17, D:7) a +0 robe (12, -32, D:7) a +0 dagger (15, -28, D:7) a +0 shortbow {don't train} (18, 4, D:7) a +0 falchion {don't train} (18, 11, D:7) a +0 chain mail (26, -1, D:7) a +0 pair of gloves (28, 16, D:7) a +2 dagger of draining {don't train} (30, -14, D:7) a +0 short sword {don't train} Level 8 of the Dungeon (0, 0, D:8) a +0 robe (0, 1, D:8) a +0 shortbow {don't train} (8, -3, D:8) a +0 ring mail (9, -7, D:8) a +0 trident {don't train} (10, -7, D:8) a +0 hand axe {don't train} (19, -13, D:8) a cursed -3 mace (36, 12, D:8) a +0 quarterstaff Level 9 of the Dungeon (0, 0, D:9) an inedible chunk of flesh (2, -3, D:9) a +0 war axe a +0 ring mail a +2 shield (2, 0, D:9) a +0 giant club (2, 8, D:9) a +0 dagger {don't train} a +0 robe an orc skeleton (5, 20, D:9) a +0 dagger {don't train} a spriggan skeleton (8, -3, D:9) an arrow (10, -3, D:9) 3 stones (12, 13, D:9) a +0 dire flail {don't train} a +0 giant club {don't train} (14, -7, D:9) a +0 ring mail (22, 11, D:9) a +0 helmet (30, 2, D:9) a +0 short sword {don't train} (31, 1, D:9) a +0 dagger {don't train} (31, 2, D:9) a +0 short sword {don't train} (32, 0, D:9) a +0 quarterstaff (35, -1, D:9) a +0 club {don't train} (37, -3, D:9) a +0 long sword {don't train} the Ecumenical Temple