Dungeon Crawl Stone Soup version 0.24-a0-493-g7e4ddcd485 (webtiles) character file. Game seed: 7274865570344736823 0 Ge0ff the Firebug (level 1, 0/10 HPs) Began as a Tengu Fire Elementalist on July 12, 2019. Slain by a leopard gecko (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:03 (50 turns). Ge0ff the Firebug (Tengu Fire Elementalist) Turns: 50, Time: 00:01:03 Health: 0/10 AC: 2 Str: 8 XL: 1 Next: 10% Magic: 0/4 EV: 12 Int: 15 God: Gold: 13 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . s - +0 hunting sling {don't train} rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons s - a +0 hunting sling (weapon) {don't train} Armour a - a +0 robe (worn) Comestibles r - a ration Skills: + Level 0.0 Fighting - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting * Level 1.4 Conjurations * Level 3.3 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger k - Flame Tongue Conj/Fire #.... 9% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Flame Conj/Fire #..... 13% 2 ###.... Conjure Flame Conj/Fire #....... 26% 3 ###.... Inner Flame Hex/Fire #....... 34% 3 ###.... Sticky Flame Conj/Fire #....... 63% 4 #####.. Fireball Conj/Fire #......... 93% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History [Y]es or [N]o only, please. Really attack while wielding your +0 hunting sling {don't train}? You barely miss the leopard gecko. You claw the leopard gecko, but do no damage. The leopard gecko is almost dead. The leopard gecko closely misses you. The leopard gecko bites you. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The leopard gecko closely misses you. Casting: Flame Tongue (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (severely wounded) The flame tongue hits the leopard gecko. The leopard gecko is almost dead. The leopard gecko barely misses you. The leopard gecko barely misses you. The leopard gecko bites you. You die... #.#...### #.....# #######..# .........# #######..# ##.# ################.# PPPPPPPPPPPPPPPl.# .......<......@..# PPPPPPPPPPPPPPP..# ################.# #.# #># ### You could see a leopard gecko. Vanquished Creatures A frilled lizard (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ge0ff the Tengu Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 50 | D:1 | Slain by a leopard gecko Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_basic, serial_glass, glass_columns_a, glass_columns_a Action || total -------------------------++------- Melee: Hunting sling || 1 Kick || 1 Cast: Flame Tongue || 5 Armor: Robe || 1 Dodge: Dodged || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_basic, serial_glass, glass_columns_a, glass_columns_a