Ge0ff Level 1 of the Dungeon (0, 0, D:1) a +0 club {don't train} (8, -35, D:1) a +0 chain mail (17, 7, D:1) a +0 club {don't train} (29, -32, D:1) a +0 dagger {don't train} (34, 1, D:1) a +0 ring mail (37, -10, D:1) a +3 scythe of flaming (39, -18, D:1) a +0 trident (40, -19, D:1) a +0 demon whip (41, -18, D:1) a +0 leather armour (42, -20, D:1) a cursed +0 trident (42, -19, D:1) a +4 eudemon blade of holy wrath (unseen) (43, -19, D:1) a +1 demon trident of venom (49, -14, D:1) a +0 dagger {don't train} (53, 5, D:1) a +0 leather armour (59, -2, D:1) a +0 club {don't train} (60, -10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club {don't train} a +0 leather armour a +0 hand axe {don't train} (2, 1, D:2) a +0 leather armour (9, 5, D:2) a +0 club {don't train} a +0 dagger {don't train} (10, 4, D:2) a +0 club {don't train} (11, 28, D:2) a +0 club {don't train} (39, 4, D:2) a cursed -3 dagger (39, 22, D:2) a +0 pair of boots (42, 5, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (2, 15, D:3) 4 large rocks (4, -6, D:3) a +0 club {don't train} (4, 15, D:3) a +0 hand axe (5, -6, D:3) a +0 morningstar {don't train} a +0 chain mail (6, 9, D:3) a +0 club (6, 10, D:3) a +0 dagger {don't train} (18, -19, D:3) a +0 shortbow (20, -17, D:3) a +0 club {don't train} (20, -16, D:3) a +0 dagger (26, -3, D:3) a cursed +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 giant club {don't train} (2, -4, D:4) a +0 giant club {don't train} (7, -8, D:4) a +0 ring mail (11, 6, D:4) a +0 mace {don't train} (22, -11, D:4) a +0 ring mail (30, -13, D:4) a +0 trident (31, -4, D:4) a +0 club {don't train} a +0 flail {don't train} (33, 14, D:4) a +0 battleaxe {don't train} (34, -4, D:4) a +0 falchion {don't train} a +0 ring mail a +0 short sword {don't train} a +0 chain mail (37, 27, D:4) a +0 robe a +0 dagger {don't train} (40, -13, D:4) a +0 falchion {don't train} (42, -13, D:4) a cursed -1 dagger {don't train} (56, -13, D:4) a +0 club {don't train} a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow {don't train} (2, 15, D:5) a +0 dagger {don't train} (7, 16, D:5) a +0 mace {don't train} a cursed +0 leather armour (22, 38, D:5) a +0 spear (34, 33, D:5) a +0 shortbow {don't train} (34, 35, D:5) a +0 flail of protection {don't train} (35, 35, D:5) a +0 leather armour a cursed -3 club {don't train} (36, 33, D:5) a +0 trident (40, 15, D:5) a +0 flail {don't train} (40, 16, D:5) a +0 whip {don't train} a +0 leather armour (41, 14, D:5) a +0 whip {don't train} (45, 14, D:5) a +0 club {don't train} (45, 26, D:5) a +0 ring mail (46, 14, D:5) a +0 spear (59, 16, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow {don't train} (2, -12, D:6) a +0 scale mail (11, 9, D:6) a +0 scale mail (18, -5, D:6) a +0 scale mail a +0 dagger {don't train} (20, 1, D:6) a +0 rapier (21, -18, D:6) a +0 robe a +0 dagger {don't train} a +0 club {don't train} a +0 leather armour (22, -32, D:6) a -3 ring of dexterity a +0 leather armour (23, -18, D:6) a +0 shortbow {don't train} (24, -6, D:6) a +0 shortbow {don't train} (25, -28, D:6) a +0 dagger {don't train} a +0 ring mail (32, -27, D:6) a +0 flail {don't train} (38, -27, D:6) a +0 robe a +0 dagger {don't train} Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (8, -5, D:7) a +0 helmet (18, 30, D:7) a +0 robe (22, 25, D:7) a +0 falchion {don't train} (30, 38, D:7) a +0 giant spiked club {don't train} (34, -4, D:7) a +0 giant spiked club (35, -5, D:7) a +0 ring mail a +0 hand axe {don't train} (36, -5, D:7) a +0 flail {don't train} (41, 6, D:7) a +0 trident a +0 leather armour (43, 5, D:7) a +0 dagger {don't train} a +0 robe (43, 19, D:7) a +0 trident (43, 27, D:7) a +0 hand axe of freezing {don't train} (44, 30, D:7) a cursed -2 short sword {don't train} (46, 18, D:7) a +1 demon whip of draining a +0 scale mail (47, 19, D:7) a +0 demon whip {don't train} (47, 23, D:7) a +4 dagger {don't train} a +0 dagger {don't train} (47, 27, D:7) a +0 club {don't train} (48, 27, D:7) a +0 chain mail a +0 whip {don't train} (53, 20, D:7) a +0 short sword {don't train} Level 8 of the Dungeon (0, 0, D:8) a +0 dagger {don't train} a +0 falchion {don't train} (4, -29, D:8) a +0 robe (4, -1, D:8) a +0 giant club {don't train} a cursed -2 rapier {don't train} (6, -1, D:8) a +0 dagger {don't train} (7, -1, D:8) a +0 trident a +0 scale mail (9, 7, D:8) a cursed amulet of inaccuracy (11, -21, D:8) 43 poisoned needles (20, -26, D:8) a +0 short sword {don't train} (21, -27, D:8) a +0 long sword of flaming (21, -26, D:8) a +1 shortbow of freezing (22, -27, D:8) an uncursed staff of earth {don't train} (22, -23, D:8) a +0 helmet (23, -28, D:8) a +0 falchion {don't train} (23, -26, D:8) a +0 pair of boots (25, -27, D:8) a +0 spear a +0 buckler (26, -27, D:8) a +0 giant club {don't train} a +0 scale mail a +0 club {don't train} a +0 shortbow {don't train} (43, -37, D:8) a +0 chain mail (44, -21, D:8) a +0 long sword {don't train} (45, -35, D:8) a +0 shortbow {don't train} (50, 9, D:8) a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a cursed -1 battleaxe {don't train} a +0 robe a +0 robe a +3 hand axe {don't train} a +0 robe (1, 1, D:9) a +0 shortbow {don't train} (3, -24, D:9) a +0 war axe {don't train} (23, 3, D:9) a +0 robe (24, -28, D:9) a +0 leather armour (25, -23, D:9) a +0 chain mail (35, -3, D:9) a +0 trident a +0 plate armour (35, 0, D:9) a cursed -1 whip {don't train} a +0 ring mail a +0 dagger {don't train} a +0 robe (38, -30, D:9) a +0 giant spiked club {don't train} a +0 giant spiked club {don't train} (39, 2, D:9) a +0 mace {don't train} a +0 leather armour (42, -16, D:9) 19 sling bullets (48, -13, D:9) a +0 scale mail (48, 10, D:9) a +2 falchion of freezing (50, -5, D:9) 20 poisoned needles Level 10 of the Dungeon (0, 0, D:10) an uncursed amulet of the acrobat (7, 0, D:10) a +0 robe a +0 shortbow {don't train} (7, 7, D:10) a +0 falchion {don't train} (9, 17, D:10) a +0 giant club {don't train} (11, 18, D:10) a +0 ring mail a +0 club {don't train} (12, 19, D:10) a +1 short sword of protection {don't train} (12, 20, D:10) a +0 flail {don't train} (12, 31, D:10) a +0 robe a +0 hunting sling {don't train} (13, 18, D:10) a +0 flail (13, 21, D:10) a +0 trident (14, 18, D:10) a +0 mace {don't train} (14, 19, D:10) 15 poisoned needles (15, 20, D:10) a +0 trident (19, 9, D:10) a +0 leather armour (20, 19, D:10) a +0 trident (21, 33, D:10) a +0 morningstar Level 11 of the Dungeon (0, 0, D:11) 20 poisoned needles (20, -6, D:11) a +0 club (25, 16, D:11) a +0 short sword {don't train} (26, 13, D:11) a +0 morningstar of holy wrath {don't train} (27, 13, D:11) a +0 mace {don't train} (28, 13, D:11) a +0 club {don't train} a +0 short sword {don't train} (29, 14, D:11) a +1 dagger of freezing {don't train} (31, -27, D:11) a +0 scale mail (32, 15, D:11) a poisoned needle (33, 15, D:11) a poisoned needle a +0 dagger (34, 15, D:11) 15 poisoned needles a +0 dagger {don't train} a +0 blowgun {don't train} (36, 4, D:11) a +0 ring mail (37, 1, D:11) a +0 shortbow {don't train} (37, 14, D:11) a +0 chain mail a +0 war axe {don't train} (38, 11, D:11) a +0 falchion {don't train} (38, 13, D:11) a +0 dagger {don't train} (39, 23, D:11) 8 tomahawks {don't train} 2 javelins {don't train} a +0 trident (40, 23, D:11) a +0 short sword {don't train} (40, 24, D:11) a +0 ring mail a +0 whip of flaming {don't train} a +0 giant club {don't train} a +0 giant spiked club {don't train} (41, 19, D:11) a +0 trident (46, 0, D:11) a +0 club {don't train} (48, -2, D:11) a +0 leather armour a +0 mace (48, 1, D:11) a +0 leather armour a +0 short sword {don't train} (49, -10, D:11) a +0 dagger {don't train} (49, -8, D:11) a +0 hand axe a +0 leather armour (53, 1, D:11) 4 large rocks {don't train} (54, -6, D:11) a +3 trident (55, -8, D:11) a +0 short sword {don't train} a +0 leather armour (55, 2, D:11) a large rock {don't train} (56, -9, D:11) a cursed -2 flail {don't train} a +0 leather armour a +0 short sword {don't train} (57, -9, D:11) a +0 plate armour a +0 ring mail (57, -8, D:11) a +0 mace {don't train} a +0 ring mail a +0 scimitar {don't train} a +0 plate armour (62, 11, D:11) a +0 mace {don't train} (62, 12, D:11) a +0 flail {don't train} (63, 11, D:11) a +0 mace {don't train} a +0 dagger {don't train} a cursed +0 robe Level 12 of the Dungeon (0, 0, D:12) 2 potions of degeneration (0, 8, D:12) 2 potions of degeneration (1, 5, D:12) 2 potions of degeneration (1, 6, D:12) a +0 spear (1, 9, D:12) 2 potions of degeneration (2, 2, D:12) 2 potions of degeneration (2, 5, D:12) a +0 spear 2 potions of degeneration (2, 6, D:12) a +0 spear (3, 0, D:12) 2 potions of degeneration (3, 6, D:12) a +0 spear (11, 24, D:12) a +0 short sword {don't train} a +0 chain mail (14, 36, D:12) a +0 leather armour (34, 15, D:12) 3 potions of degeneration (45, 24, D:12) a +0 chain mail (51, -7, D:12) a +0 giant spiked club {don't train} (52, 32, D:12) a +0 short sword {don't train} (58, 44, D:12) a +0 robe a +0 dagger {don't train} (61, 23, D:12) 3 large rocks {don't train} (62, -2, D:12) a cursed +0 leather armour a +0 chain mail (62, 23, D:12) a large rock {don't train} (62, 24, D:12) a large rock {don't train} (63, -2, D:12) a +0 falchion {don't train} Level 13 of the Dungeon (0, 0, D:13) a +0 giant club {don't train} a +0 robe (10, 26, D:13) a +0 flail {don't train} a +0 leather armour (11, 27, D:13) a +0 war axe {don't train} a +0 ring mail (12, 28, D:13) a +0 blowgun {don't train} a +2 short sword of draining {don't train} (14, 28, D:13) a +0 flail {don't train} a +0 club {don't train} a +0 leather armour (18, 10, D:13) a +0 plate armour a +3 battleaxe {don't train} (19, 8, D:13) 69 sling bullets {don't train} (19, 9, D:13) 137 bolts a +0 plate armour a +0 bardiche (19, 10, D:13) a +0 chain mail a +0 war axe {don't train} (19, 11, D:13) a +0 chain mail a +0 great sword {don't train} a +0 battleaxe {don't train} a +0 chain mail (19, 12, D:13) a +0 plate armour a +0 battleaxe {don't train} (19, 13, D:13) a +0 chain mail a +3 long sword {don't train} (20, 10, D:13) a +0 plate armour a +3 great sword of distortion {don't train} (24, -10, D:13) a +0 chain mail (24, -8, D:13) a +0 buckler (31, -21, D:13) a +0 troll leather armour (40, -5, D:13) a +0 long sword {don't train} (51, 1, D:13) a +0 dagger {don't train} a cursed -2 robe (56, -22, D:13) a +0 robe a +0 dagger {don't train} (59, -22, D:13) a +0 scale mail Level 14 of the Dungeon [Shop] Pohy's Book Boutique a book of Frost (630 gold) Bidicorph's Guide on Beguiling and Lightness (945 gold) Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Yara's Violent Unravelling Hexes/Transmutation 5 c - Freezing Cloud Conjuration/Ice/Air 6 d - Invisibility Hexes 6 the Compendium of Assistive Weightlessness (1281 gold) Spells Type Level a - Swiftness Charms/Air 2 b - Poisonous Vapours Poison/Air 2 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Conjure Ball Lightning Conjuration/Air 6 a book of Flames (630 gold) a book of the Tempests (1260 gold) a book of the Sky (1170 gold) a book of Geomancy (630 gold) a book of Power (810 gold) a Fen Folio (1350 gold) [Shop] Hoeliedu's Book Shoppe a book of Ice (1040 gold) a book of Power (720 gold) a book of Misfortune (320 gold) a book of the Sky (1040 gold) a book of Annihilations (1766 gold) a book of Air (560 gold) a book of Frost (560 gold) a book of Minor Magic (320 gold) a book of Party Tricks (800 gold) a book of Battle (640 gold) (0, 0, D:14) an uncursed amulet of faith (2, 17, D:14) a potion of degeneration (4, 12, D:14) a +1 war axe of chopping (5, 31, D:14) a +0 chain mail (12, -5, D:14) a cursed -3 short sword {don't train} (15, -2, D:14) a large rock (16, -1, D:14) a large rock {don't train} (17, -2, D:14) a large rock {don't train} (19, -2, D:14) a large rock {don't train} (23, -1, D:14) a large rock {don't train} (26, 17, D:14) a +0 leather armour (37, -2, D:14) a +4 ring of intelligence {=R} (38, 1, D:14) a +0 chain mail a +0 broad axe of flaming (40, 21, D:14) a +0 trident (43, 15, D:14) a +0 giant club {don't train} a +0 giant spiked club {don't train} (46, 31, D:14) 13 poisoned needles (47, 13, D:14) a potion of degeneration Level 15 of the Dungeon [Shop] Rael Vugh's Gadget Emporium a wand of disintegration (5) (126 gold) a phial of floods (560 gold) a wand of acid (1) (140 gold) a lamp of fire (560 gold) a fan of gales (560 gold) a wand of enslavement (6) (112 gold) a fan of gales (560 gold) a sack of spiders (280 gold) a wand of paralysis (10) (168 gold) a wand of disintegration (10) (196 gold) a wand of flame (6) (56 gold) a wand of polymorph (4) (84 gold) (0, 0, D:15) a +0 shortbow {don't train} (17, 3, D:15) a cursed +0 leather armour (21, -27, D:15) a +2 chain mail of magic resistance (21, 9, D:15) a +0 dire flail {don't train} a +0 dire flail {don't train} (22, 7, D:15) a +0 giant club {don't train} a +0 giant club {don't train} (22, 8, D:15) a +0 short sword {don't train} (26, 3, D:15) a cursed -3 giant club {don't train} a +0 giant club {don't train} (28, 3, D:15) a +0 robe a +0 flail {don't train} (29, 0, D:15) a +0 mace {don't train} (40, -17, D:15) a +2 rapier of venom {don't train} the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 whip {don't train} (1, 1, Orc:1) a +0 plate armour a +0 hand axe {don't train} (1, 2, Orc:1) a +0 chain mail a +0 morningstar {don't train} (2, 1, Orc:1) a javelin {don't train} a +0 leather armour a +0 mace {don't train} a +0 leather armour a +0 club {don't train} a cursed -1 flail {don't train} (2, 2, Orc:1) a +0 dagger {don't train} (2, 3, Orc:1) a +0 leather armour a +0 trident (3, 2, Orc:1) a +0 leather armour a +0 robe a +0 club {don't train} a +0 dagger {don't train} a +0 club {don't train} a +0 chain mail a +0 club {don't train} a +0 leather armour (3, 3, Orc:1) a +0 leather armour a +0 club {don't train} (4, 2, Orc:1) a +4 scale mail of cold resistance 5 javelins {don't train} a +2 eveningstar of protection {don't train} (12, -4, Orc:1) a +0 giant club (13, -5, Orc:1) a +0 robe a +0 spear (14, -4, Orc:1) a +0 giant club {don't train} a +0 giant spiked club {don't train} (14, -2, Orc:1) a +0 giant club {don't train} (14, 28, Orc:1) a +0 dagger {don't train} a +2 mace of protection {don't train} a +0 club {don't train} a +0 club {don't train} (14, 30, Orc:1) a +0 ring mail (15, 29, Orc:1) a +0 short sword {don't train} a +0 whip {don't train} a +0 leather armour a +0 dagger {don't train} a cursed +0 scale mail a +0 leather armour a +0 club {don't train} a +0 club {don't train} a +0 hand axe {don't train} (15, 30, Orc:1) a +0 club {don't train} (16, 17, Orc:1) a +0 short sword {don't train} a +0 chain mail (16, 35, Orc:1) 2 tomahawks (16, 39, Orc:1) a +1 war axe {don't train} a cursed +0 plate armour (17, 17, Orc:1) a +0 hand axe {don't train} a +0 ring mail a +0 dagger {don't train} a +0 robe (17, 35, Orc:1) a +0 scimitar {don't train} a +0 chain mail 4 tomahawks {don't train} (18, 14, Orc:1) a +0 club {don't train} (18, 15, Orc:1) a tomahawk {don't train} (18, 16, Orc:1) a +0 hand axe {don't train} a +2 falchion of electrocution {don't train} a +0 leather armour (18, 17, Orc:1) a +0 flail {don't train} a cursed +0 leather armour a +0 club {don't train} a +0 leather armour a +0 halberd 3 tomahawks {don't train} a +0 chain mail (18, 36, Orc:1) a +0 mace {don't train} a tomahawk {don't train} a +0 chain mail (39, -4, Orc:1) a +0 short sword {don't train} (41, -1, Orc:1) a +0 giant club {don't train} (42, -1, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Weetud's Book Shop a book of Misfortune (260 gold) a book of Maledictions (325 gold) a book of Callings (390 gold) a book of Clouds (585 gold) the Grimoire of Transmigration (1170 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Alistair's Intoxication Transmutation/Poison 5 c - Hydra Form Transmutation 6 a book of Death (910 gold) a book of Frost (455 gold) [Shop] Fubuakk's Gadget Shoppe a lightning rod (4/4) (520 gold) a wand of flame (24) (169 gold) a sack of spiders (260 gold) a wand of flame (12) (91 gold) a sack of spiders (260 gold) a wand of scattershot (3) (273 gold) a fan of gales (520 gold) [Shop] Wemny's Book Boutique a book of Cantrips (340 gold) a book of Changes (425 gold) a book of the Sky (1105 gold) a book of Annihilations (1876 gold) a book of the Warp (1530 gold) a book of Flames (595 gold) a book of Air (595 gold) a book of Frost (595 gold) a book of Debilitation (680 gold) a book of Battle (680 gold) a book of Conjurations (510 gold) (0, 0, Orc:2) a +0 hand axe {don't train} (1, 0, Orc:2) a silver tomahawk {don't train} a +0 plate armour a +0 hand axe {don't train} a +0 scale mail a +0 flail of protection {don't train} (1, 2, Orc:2) a +0 short sword {don't train} a +0 plate armour a +0 short sword {don't train} (2, -2, Orc:2) a +0 giant club {don't train} (2, 0, Orc:2) a silver tomahawk {don't train} 6 tomahawks {don't train} (2, 1, Orc:2) a +0 short sword {don't train} (2, 2, Orc:2) a +0 club {don't train} a cursed +0 club {don't train} a +0 giant club {don't train} a +0 giant spiked club {don't train} (2, 9, Orc:2) a +0 giant spiked club {don't train} (3, -3, Orc:2) a cursed -2 giant club {don't train} a +0 giant club {don't train} (3, -2, Orc:2) a +0 giant club {don't train} (3, -1, Orc:2) a +0 giant club {don't train} a +1 dire flail of crushing {don't train} (3, 0, Orc:2) a +0 chain mail a +0 mace {don't train} (3, 2, Orc:2) a +0 giant club (3, 4, Orc:2) a +0 robe a +0 dagger {don't train} (3, 11, Orc:2) a +0 giant spiked club {don't train} a +0 giant spiked club {don't train} (4, -3, Orc:2) a +0 plate armour a +1 vampiric broad axe {don't train} a +0 giant club {don't train} (4, -2, Orc:2) a +0 giant club {don't train} a +0 giant spiked club {don't train} a cursed -1 giant club {don't train} a +0 giant club {don't train} a +0 giant club {don't train} a +0 giant spiked club {don't train} (4, -1, Orc:2) a +0 leather armour a +0 short sword {don't train} a cursed -2 giant spiked club {don't train} a +0 giant spiked club {don't train} (4, 8, Orc:2) a +0 giant spiked club {don't train} a +0 giant spiked club {don't train} (4, 9, Orc:2) a +0 giant club {don't train} (4, 11, Orc:2) a +0 robe a +0 halberd (4, 12, Orc:2) a +0 giant spiked club {don't train} a +0 giant spiked club {don't train} a cursed -1 giant club {don't train} a +0 robe (4, 13, Orc:2) a +0 giant club {don't train} (5, -2, Orc:2) a cursed -3 giant club {don't train} (5, 0, Orc:2) a +0 scale mail a +0 club {don't train} (5, 2, Orc:2) 2 tomahawks {don't train} (5, 8, Orc:2) a +0 giant club {don't train} a +0 giant spiked club {don't train} (5, 11, Orc:2) a +0 giant club {don't train} (6, -1, Orc:2) a +0 giant spiked club {don't train} (7, 0, Orc:2) a +0 giant club {don't train} (7, 9, Orc:2) a cursed -3 giant spiked club {don't train} (7, 12, Orc:2) a +0 giant spiked club {don't train} (9, 8, Orc:2) a +0 giant club {don't train} (10, 9, Orc:2) a +0 robe a +0 halberd (12, 6, Orc:2) a cursed -3 giant club (14, 8, Orc:2) a +0 giant club {don't train} a +0 giant spiked club {don't train} (17, 4, Orc:2) a +0 giant club (18, 3, Orc:2) a +0 giant club {don't train} (22, -5, Orc:2) a +0 giant club {don't train} Level 1 of the Elven Halls [Shop] Tal Aher's Book Boutique a book of Minor Magic (260 gold) a book of Dreams (975 gold) a book of Ice (845 gold) a book of Power (585 gold) a book of Callings (390 gold) a book of Party Tricks (650 gold) a book of Spatial Translocations (845 gold) a book of Transfigurations (715 gold) Vehumet's Tome of Arcane Weapons (725 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Sting Conjuration/Poison 1 c - Searing Ray Conjuration 2 d - Throw Flame Conjuration/Fire 2 e - Conjure Ball Lightning Conjuration/Air 6 f - Orb of Destruction Conjuration 7 (0, 0, Elf:1) a scroll of torment (3, -3, Elf:1) a +0 ring mail a +0 rapier {don't train} (4, -5, Elf:1) a +0 buckler a +0 long sword {don't train} (4, -3, Elf:1) a +0 ring mail a +0 rapier {don't train} (7, -3, Elf:1) a +0 long sword {don't train} (16, 14, Elf:1) a +0 long sword (17, -24, Elf:1) a cursed +0 ring mail (23, -7, Elf:1) a +0 leather armour a +0 dagger {don't train} a -1 shortbow {don't train} (24, -4, Elf:1) a +0 leather armour a +0 short sword {don't train} a +0 shortbow {don't train} (24, -2, Elf:1) a +0 long sword {don't train} (25, -3, Elf:1) a +2 long sword of holy wrath {don't train} (25, -2, Elf:1) a +0 leather armour a +0 shortbow {don't train} a +0 short sword {don't train} (26, -4, Elf:1) a +0 rapier {don't train} (26, -2, Elf:1) a +2 short sword of freezing {don't train} a +0 scimitar {don't train} (27, -9, Elf:1) a +5 long sword of slicing {don't train} a +0 rapier {don't train} (27, -2, Elf:1) a +0 ring mail a cursed +0 long sword {don't train} (28, 17, Elf:1) a +1 dire flail of holy wrath (29, 0, Elf:1) a +0 leather armour a +1 vampiric short sword {don't train} a +0 longbow {don't train} (29, 17, Elf:1) a +0 long sword {don't train} a +0 leather armour (29, 18, Elf:1) a +0 battleaxe of flaming {don't train} (30, -11, Elf:1) a +0 ring mail a +0 rapier {don't train} (31, 1, Elf:1) a cursed -1 dagger {don't train} a +0 ring mail (32, -11, Elf:1) a +0 long sword {don't train} a +0 ring mail (36, -24, Elf:1) a +4 glaive of chopping (37, 2, Elf:1) a +0 short sword {don't train} a +0 scale mail (39, 4, Elf:1) a +0 quarterstaff {don't train} a +0 short sword {don't train} a +1 short sword of electrocution {don't train} a +0 rapier {don't train} a +0 leather armour (39, 5, Elf:1) a +0 rapier {don't train} a +0 leather armour (40, 2, Elf:1) a +6 dire flail of venom (40, 5, Elf:1) a +1 long sword of protection {don't train} a +1 short sword of venom {don't train} a +0 dagger {don't train} a +0 chain mail (41, 6, Elf:1) a +0 long sword {don't train} (42, 2, Elf:1) a +2 short sword of electrocution (42, 5, Elf:1) a +0 rapier of freezing {don't train} (44, 16, Elf:1) a +0 scimitar {don't train} (49, -5, Elf:1) a +3 long sword {don't train} a +0 leather armour (49, 21, Elf:1) a +0 long sword {don't train} (51, 14, Elf:1) a +0 rapier Level 2 of the Elven Halls [Shop] Efupott's Food Shoppe a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) (0, 0, Elf:2) a +0 long sword {don't train} a +0 leather armour a +0 short sword {don't train} a +0 longbow {don't train} a +0 leather armour a +0 longbow {don't train} a +0 short sword {don't train} (0, 4, Elf:2) 3 javelins {don't train} (0, 6, Elf:2) a +4 scimitar of slicing {don't train} (1, -3, Elf:2) a +0 shortbow {don't train} a +0 dagger {don't train} a +0 leather armour a +0 shortbow {don't train} a +0 dagger {don't train} a +0 leather armour (1, 19, Elf:2) a cursed -1 hand axe (2, 21, Elf:2) a +0 long sword {don't train} a +0 leather armour (2, 43, Elf:2) a +0 short sword {don't train} a +1 longbow of flaming {don't train} a +0 leather armour (4, 42, Elf:2) a +1 hand axe of flaming {don't train} (9, 6, Elf:2) a +2 mace of protection {don't train} (13, 11, Elf:2) a +0 long sword {don't train} a +0 ring mail (14, 34, Elf:2) a +2 short sword of holy wrath {don't train} (14, 35, Elf:2) a +1 antimagic rapier {don't train} (19, -5, Elf:2) a +0 long sword {don't train} (20, -4, Elf:2) a +0 rapier {don't train} (20, -3, Elf:2) a +0 rapier {don't train} a +0 short sword {don't train} a +0 shortbow {don't train} a +0 leather armour (20, 18, Elf:2) a +0 buckler a +0 short sword {don't train} (21, 19, Elf:2) a +2 trident of protection (21, 20, Elf:2) a +0 chain mail a +3 short sword {don't train} (22, -1, Elf:2) a +0 dagger {don't train} a +0 shortbow {don't train} a +0 leather armour (22, 15, Elf:2) a +0 long sword {don't train} (22, 19, Elf:2) a +0 long sword {don't train} (22, 21, Elf:2) a +0 dagger {don't train} (23, -3, Elf:2) a +0 long sword of protection {don't train} (24, -4, Elf:2) a +3 short sword of flaming (25, 40, Elf:2) a +0 trident (30, -12, Elf:2) a +0 chain mail (30, 29, Elf:2) a +0 rapier {don't train} a +0 leather armour a +0 long sword {don't train} a +0 ring mail (31, 30, Elf:2) a cursed -3 long sword {don't train} (33, -8, Elf:2) a +0 short sword {don't train} a +0 leather armour (33, -7, Elf:2) a +1 scimitar of flaming {don't train} a +0 ring mail (33, -6, Elf:2) a +0 long sword {don't train} (33, -5, Elf:2) a +0 shortbow {don't train} a +0 short sword {don't train} (33, -4, Elf:2) a +0 shortbow {don't train} a +0 short sword {don't train} a +0 leather armour (33, 29, Elf:2) a +0 scale mail (35, 13, Elf:2) a +0 arbalest {don't train} (45, 12, Elf:2) a +3 dagger (50, 12, Elf:2) a +0 falchion (53, 16, Elf:2) a +0 mace of protection {don't train} (55, 14, Elf:2) a +0 rapier {don't train} a +0 short sword {don't train} (56, 14, Elf:2) a +0 dagger {don't train} (57, 13, Elf:2) a +0 scimitar of pain (57, 15, Elf:2) a +4 trident of flaming (57, 26, Elf:2) a +0 lajatang of draining {don't train} (58, 24, Elf:2) a +0 dagger (58, 25, Elf:2) a +1 halberd of venom (59, 6, Elf:2) a +0 long sword {don't train} a +0 shortbow {don't train} (59, 22, Elf:2) a +0 longbow {don't train} a +0 short sword {don't train} (60, 6, Elf:2) a +3 double sword of venom {don't train} a +2 scimitar of electrocution {don't train} a +3 long sword of holy wrath {don't train} a +0 buckler a +0 shortbow {don't train} (60, 21, Elf:2) a +4 glaive of venom a +0 buckler a +0 scimitar {don't train} (60, 22, Elf:2) a +3 short sword of draining {don't train} a +0 chain mail a +0 long sword {don't train} (61, -6, Elf:2) a +4 vampiric battleaxe (61, 6, Elf:2) a +0 rapier {don't train} a +0 rapier {don't train} a +0 leather armour a +2 long sword of electrocution {don't train} (61, 7, Elf:2) a +3 long sword {don't train} (61, 22, Elf:2) a +5 dire flail of holy wrath {don't train} (61, 23, Elf:2) a +0 ring mail a +0 long sword {don't train} Level 3 of the Elven Halls [Shop] Nitzud's Jewellery Shoppe a +2 ring of evasion (170 gold) a +5 ring of strength (700 gold) an uncursed ring of resist corrosion (340 gold) an uncursed amulet of rage (680 gold) an uncursed ring of resist corrosion (340 gold) an uncursed ring of magical power (340 gold) an uncursed ring of positive energy (340 gold) an uncursed ring of protection from fire (425 gold) a +4 amulet of reflection (459 gold) the ring "Sanoqoad" {rF+ rC++ MP+9 Slay-5} (518 gold) [ring of magical power] It affects your accuracy and damage with ranged weapons and melee attacks (-5). It protects you from fire. It greatly protects you from cold. It affects your magic capacity (+9). (0, 0, Elf:3) a +0 short sword {don't train} a +0 leather armour (0, 1, Elf:3) a +0 short sword {don't train} (1, 1, Elf:3) a +0 long sword {don't train} (2, 1, Elf:3) a +0 shortbow {don't train} a +0 scimitar {don't train} (2, 15, Elf:3) a +0 dagger {don't train} a +0 ring mail (7, 45, Elf:3) a +0 club (8, 7, Elf:3) a +0 scale mail (8, 28, Elf:3) a +0 short sword {don't train} (17, 31, Elf:3) a +0 rapier of freezing {don't train} a +0 leather armour (21, 20, Elf:3) a +1 scimitar of electrocution (23, 25, Elf:3) a +4 dire flail of protection (24, 44, Elf:3) a +1 trident of venom (25, 2, Elf:3) a +1 scimitar of slicing (28, -7, Elf:3) a +0 dagger {don't train} a +0 shortbow {don't train} a +0 leather armour (29, 28, Elf:3) a +0 plate armour (33, 31, Elf:3) a +0 long sword {don't train} (35, 31, Elf:3) a +6 dagger of protection {don't train} (37, 31, Elf:3) an uncursed staff of death {don't train} (37, 33, Elf:3) a +1 chain mail of fire resistance (38, 32, Elf:3) a +2 broad axe of chopping {don't train} (39, 31, Elf:3) a +0 pair of boots (39, 33, Elf:3) an uncursed staff of poison {don't train} (40, 30, Elf:3) a cursed +0 plate armour (40, 31, Elf:3) an uncursed staff of earth {don't train} (40, 33, Elf:3) a +4 vampiric great sword (41, 31, Elf:3) a +2 ring mail of cold resistance (41, 32, Elf:3) a +0 long sword (43, 7, Elf:3) a +0 short sword {don't train} (44, 7, Elf:3) a +0 dagger {don't train} a +0 shortbow {don't train} a +0 leather armour (44, 8, Elf:3) a +0 long sword {don't train} (44, 26, Elf:3) a +0 leather armour a +0 long sword {don't train} (44, 27, Elf:3) a +0 dire flail {don't train} a +0 leather armour (44, 48, Elf:3) the cursed +0 falchion of Coim {speed, MR+, don't train} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. It has a curse placed upon it. (45, 27, Elf:3) a cursed +0 leather armour a +0 long sword {don't train} (46, 9, Elf:3) a +0 longbow {don't train} a +0 dagger {don't train} a +0 leather armour (46, 21, Elf:3) a +0 rapier {don't train} a +0 leather armour (46, 48, Elf:3) a +0 trident (47, 35, Elf:3) a +0 short sword {don't train} (47, 49, Elf:3) a +1 short sword of speed (47, 50, Elf:3) a +0 dagger (48, 27, Elf:3) a +0 long sword {don't train} (48, 34, Elf:3) a cursed +0 ring mail a +0 dagger {don't train} (49, 17, Elf:3) a +0 shortbow {don't train} a +0 scimitar {don't train} a +0 leather armour (49, 27, Elf:3) a +0 robe a +2 dagger of electrocution {don't train} (49, 36, Elf:3) a +0 short sword {don't train} (49, 49, Elf:3) a +0 long sword (50, 32, Elf:3) a +2 scimitar of electrocution {don't train} a +0 ring mail the +8 whip of a bazaar {flame, rC- Int+4 Dex+3, don't train} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your dexterity (+3). It makes you vulnerable to cold. (50, 33, Elf:3) a cursed +0 scale mail a +0 long sword {don't train} an uncursed ring of protection from fire (50, 34, Elf:3) a +0 ring mail a +1 short sword of flaming {don't train} a +0 dagger {don't train} (50, 35, Elf:3) a +0 plate armour a +0 scimitar (50, 36, Elf:3) a +2 rapier of protection {don't train} (50, 51, Elf:3) a cursed amulet of inaccuracy (51, 31, Elf:3) a cursed -3 long sword {don't train} a +0 rapier {don't train} a +3 scale mail of fire resistance a +0 rapier {don't train} (51, 32, Elf:3) a +0 long sword {don't train} (51, 33, Elf:3) a +1 hand axe of holy wrath {don't train} a +0 ring mail a +2 vampiric long sword {don't train} a +0 dagger {don't train} a +0 long sword {don't train} a +0 leather armour (51, 34, Elf:3) a +0 leather armour a +0 short sword {don't train} a +0 long sword of venom {don't train} (51, 35, Elf:3) a +0 ring mail a +0 short sword {don't train} a +0 short sword {don't train} a +2 morningstar of protection {don't train} a +1 robe of fire resistance a +0 longbow {don't train} a +0 leather armour a +0 longbow {don't train} a +0 long sword {don't train} (51, 36, Elf:3) a +2 buckler of protection the cursed +0 scimitar of the Vaults {elec, Int+5, don't train} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+5). It has a curse placed upon it. (51, 49, Elf:3) a +0 shortbow of flaming (52, 28, Elf:3) a +0 scale mail a +0 long sword {don't train} (52, 35, Elf:3) a +0 leather armour a +0 trident a cursed -2 short sword {don't train} (52, 48, Elf:3) 2 needles of confusion (52, 49, Elf:3) the cursed +1 mace of Caiqic Zumyp {crush, +Blink Int-2 Dex+5 SInv, don't train} It inflicts extra damage upon your enemies. It affects your intelligence (-2). It affects your dexterity (+5). It lets you see invisible. It lets you blink. It has a curse placed upon it. (52, 50, Elf:3) a lamp of fire (53, 26, Elf:3) a +1 falchion of draining (53, 48, Elf:3) a book of the Earth (53, 49, Elf:3) a +2 fustibalus of flaming (54, 50, Elf:3) a +0 long sword (55, 49, Elf:3) 8 needles of sleeping (56, 48, Elf:3) a +0 dagger {don't train} (58, 22, Elf:3) a +2 flail of protection {don't train} a +2 ring of dexterity a scroll of random uselessness a +2 executioner's axe of flaming {don't train} a +0 leather armour (58, 23, Elf:3) a +0 long sword {don't train} a +0 leather armour a +2 ring of dexterity a +0 hand axe {don't train} (58, 24, Elf:3) a +6 vampiric hand axe {don't train} (59, 23, Elf:3) a +0 long sword {don't train} an uncursed ring of see invisible (60, 14, Elf:3) a +0 long sword of slicing {don't train} (60, 21, Elf:3) a +2 halberd of protection (60, 22, Elf:3) a +0 longbow {don't train} a +0 leather armour (60, 23, Elf:3) a +0 flail {don't train} a +0 quarterstaff of protection {don't train} a +0 chain mail an uncursed ring of fire (60, 36, Elf:3) a lamp of fire (61, 22, Elf:3) a +0 dagger {don't train} (61, 30, Elf:3) a wand of flame (3) (61, 33, Elf:3) a +0 short sword (66, 31, Elf:3) an uncursed staff of power {don't train} Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 scale mail (1, -11, Lair:1) a +0 leather armour (8, 4, Lair:1) a +0 ring mail (12, -34, Lair:1) 2 scrolls of immolation 6 scrolls of fear an uncursed staff of wizardry {don't train} a scroll of vulnerability the +7 sceptre of Asmodeus a scarf of spirit shield a +1 shield of fire resistance the ring of Kicsykko {Int+3 Dex+2} [ring of dexterity] It affects your intelligence (+3). It affects your dexterity (+2). an uncursed ring of protection from magic the amulet "Ziezot" {Acrobat rElec MR- Str+7 Int+7} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your strength (+7). It affects your intelligence (+7). It insulates you from electricity. It affects your resistance to hostile enchantments. a +2 cloak of magic resistance the amulet "Tecki" {Reflect rElec rC+++ Str-3 Int-3 SH+4} [amulet of reflection] It shields you and reflects attacks. It affects your strength (-3). It affects your intelligence (-3). It renders you almost immune to cold. It insulates you from electricity. It affects your SH (+4). 22 scrolls of remove curse +0 steam dragon scales an uncursed amulet of the acrobat a potion of berserk rage {!q} 3 scrolls of amnesia an uncursed amulet of regeneration a +2 plate armour of magic resistance +0 acid dragon scales the ring of Spite {Wiz Str+2} [ring of wizardry] It improves your spell success rate. It affects your strength (+2). (14, -1, Lair:1) a +0 rapier (25, -34, Lair:1) a +0 leather armour (26, -25, Lair:1) a +0 hand crossbow {don't train} (27, -27, Lair:1) a +0 great mace {don't train} Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 spear (1, -32, Lair:2) a +0 leather armour (2, -3, Lair:2) a +0 pair of gloves (6, 16, Lair:2) a +0 scale mail (40, -19, Lair:2) a +0 falchion (53, -25, Lair:2) a potion of degeneration (56, 5, Lair:2) a +2 war axe of chopping (58, 0, Lair:2) 15 poisoned needles Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scale mail (2, 21, Lair:3) a +0 scale mail (22, 42, Lair:3) 2 tomahawks (25, -4, Lair:3) a book of Geomancy (25, 39, Lair:3) a +3 lajatang of pain {don't train} (27, 8, Lair:3) a +0 falchion {don't train} (37, -4, Lair:3) a +1 spear of piercing Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (5, -3, Lair:4) a +0 dagger Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 buckler Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 ring mail (26, 6, Lair:6) a +0 great sword of electrocution (27, 6, Lair:6) a +0 robe (29, 5, Lair:6) a +0 quarterstaff {don't train} (48, 29, Lair:6) a +2 ring of intelligence Level 1 of the Swamp (0, 0, Swamp:1) a +0 glaive (17, -22, Swamp:1) a +0 shortbow (23, 12, Swamp:1) a +0 large shield a +1 chain mail of positive energy a +2 morningstar of draining {don't train} (30, 2, Swamp:1) a +1 cloak (33, -2, Swamp:1) a +2 robe of fire resistance (34, -2, Swamp:1) 14 bolts (37, 4, Swamp:1) a +0 spear (38, 7, Swamp:1) a +0 buckler a +0 spear Level 2 of the Swamp (0, 0, Swamp:2) a +0 plate armour (17, -1, Swamp:2) a +4 hand axe (18, 22, Swamp:2) an uncursed ring of ice (20, -16, Swamp:2) +0 swamp dragon scales (26, -20, Swamp:2) a cursed +0 robe a +0 quarterstaff {don't train} Level 3 of the Swamp (0, 0, Swamp:3) a +0 arbalest (1, -2, Swamp:3) a +0 ring mail (4, 0, Swamp:3) 4 tomahawks {don't train} (4, 16, Swamp:3) a +1 ring mail of cold resistance (7, 9, Swamp:3) an uncursed ring of teleportation (11, 5, Swamp:3) a +2 dagger of electrocution {don't train} a cursed -2 robe (14, 0, Swamp:3) a cursed -1 trident (17, -18, Swamp:3) a +0 leather armour (21, -10, Swamp:3) a +0 scale mail (21, -9, Swamp:3) a +0 club (35, -3, Swamp:3) 13 sling bullets (38, -12, Swamp:3) a +0 chain mail (42, -9, Swamp:3) a +0 chain mail (46, 27, Swamp:3) a +0 short sword {don't train} (52, 17, Swamp:3) 19 sling bullets (55, 25, Swamp:3) a +0 club {don't train} (65, -13, Swamp:3) a +0 helmet (71, 5, Swamp:3) a +0 mace of crushing Level 4 of the Swamp (0, 0, Swamp:4) a +0 mace {don't train} (3, 0, Swamp:4) 21 poisoned needles (5, -39, Swamp:4) a +0 ring mail (5, -28, Swamp:4) an uncursed staff of conjuration {don't train} (5, -16, Swamp:4) +0 swamp dragon scales (5, -13, Swamp:4) +0 swamp dragon scales (6, -20, Swamp:4) a +0 robe (6, -18, Swamp:4) +0 swamp dragon scales (6, -16, Swamp:4) +0 swamp dragon scales (6, -12, Swamp:4) +0 swamp dragon scales (9, -29, Swamp:4) a +0 hunting sling (39, -44, Swamp:4) a +0 scale mail (39, -38, Swamp:4) a +0 hand axe (47, -14, Swamp:4) a +0 robe a +0 dagger {don't train} Level 1 of the Spider Nest (0, 0, Spider:1) a +0 quarterstaff (6, -12, Spider:1) a +0 scimitar of flaming {don't train} (9, -6, Spider:1) a +0 rapier (11, -12, Spider:1) 13 bolts (20, -15, Spider:1) a +0 chain mail (21, -30, Spider:1) 19 bolts (23, -17, Spider:1) a wand of random effects (12) (28, -9, Spider:1) a +0 shield Level 2 of the Spider Nest (0, 0, Spider:2) a +0 arbalest {don't train} (1, 6, Spider:2) a +4 ring of strength (2, 19, Spider:2) 10 sling bullets (20, -19, Spider:2) a +0 scale mail (24, 20, Spider:2) a +0 plate armour Level 3 of the Spider Nest (0, 0, Spider:3) an uncursed ring of magical power (2, 6, Spider:3) a +4 dagger of distortion {don't train} (8, -10, Spider:3) a +0 arbalest (12, -16, Spider:3) the +10 hunting sling of the Mind {freeze, Int+3, don't train} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). (15, -5, Spider:3) 12 poisoned needles (20, 5, Spider:3) a crystal ball of energy (22, -1, Spider:3) a +2 blowgun {don't train} (23, 3, Spider:3) a +1 robe of poison resistance (27, -3, Spider:3) a wand of flame (39) (27, 18, Spider:3) a +0 leather armour (45, -4, Spider:3) an uncursed amulet of the acrobat Level 4 of the Spider Nest (0, 0, Spider:4) 28 sling bullets {don't train} (1, -8, Spider:4) a +0 hunting sling (13, -12, Spider:4) a +0 hunting sling (18, -25, Spider:4) +4 storm dragon scales {Bai Suzhen} a +0 quarterstaff {don't train} (21, -22, Spider:4) a +3 lajatang of electrocution {don't train} a +0 robe (39, -16, Spider:4) an uncursed ring of see invisible (39, -13, Spider:4) a +0 cloak (41, -6, Spider:4) an uncursed ring of positive energy Level 5 of the Pits of Slime (0, 0, Slime:5) a +0 rapier (1, -9, Slime:5) 20 bolts (1, -7, Slime:5) a +0 whip (1, -6, Slime:5) the cursed +1 shortbow of Kismet {venom, MR+++ Str+5 Int-5 Dex-3} It poisons the ammo it fires. It affects your strength (+5). It affects your intelligence (-5). It affects your dexterity (-3). It affects your resistance to hostile enchantments. It has a curse placed upon it. (1, 3, Slime:5) the +1 rapier "Uciolos" {pierce, rPois rN+} It inflicts extra damage upon your enemies. It protects you from poison. It protects you from negative energy. (2, -10, Slime:5) a +0 scale mail (2, -7, Slime:5) a +2 robe of magic resistance (2, 2, Slime:5) a +0 shortbow of velocity (3, -7, Slime:5) a scroll of noise (3, -5, Slime:5) the cursed +3 broad axe "Ciuzac" {drain, +Rage rPois MR+ Dex-2, don't train} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (-2). It protects you from poison. It affects your resistance to hostile enchantments. It lets you go berserk. It has a curse placed upon it. (3, 0, Slime:5) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (4, 0, Slime:5) a wand of polymorph (9) (8, -7, Slime:5) a +0 mace (8, -5, Slime:5) an uncursed staff of death {don't train} (8, 0, Slime:5) an uncursed staff of death {don't train} (9, -7, Slime:5) a +2 chain mail of fire resistance (9, 1, Slime:5) a +0 scale mail (9, 2, Slime:5) the +4 falchion "Honarar" {slice, +Blink rPois Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from poison. It lets you blink. (10, -8, Slime:5) a +1 leather armour of poison resistance (10, -6, Slime:5) a +2 hand axe of venom (10, 1, Slime:5) a +5 hunting sling of freezing (10, 2, Slime:5) a +0 giant spiked club (10, 3, Slime:5) an uncursed staff of air {don't train} (10, 4, Slime:5) a +0 ring mail (11, -7, Slime:5) a book of Clouds (11, -6, Slime:5) a fan of gales (11, 0, Slime:5) an uncursed amulet of harm (11, 1, Slime:5) a +0 robe (11, 3, Slime:5) a +0 leather armour Level 1 of the Vaults (0, 0, Vaults:1) a +0 whip (3, 16, Vaults:1) a +0 ring mail a +0 morningstar {don't train} (3, 18, Vaults:1) a +0 giant club {don't train} a +0 giant spiked club {don't train} (4, 16, Vaults:1) a +0 giant club {don't train} a +0 giant club {don't train} (5, 16, Vaults:1) a +0 giant spiked club {don't train} a +0 giant club {don't train} (5, 17, Vaults:1) a +0 robe a +2 flail of protection (8, 5, Vaults:1) a wand of flame (25) (9, 25, Vaults:1) a +0 great sword (11, 3, Vaults:1) a +0 leather armour a +0 dire flail {don't train} (11, 41, Vaults:1) a +0 leather armour a +0 longbow {don't train} a +4 short sword {don't train} (12, 2, Vaults:1) a +0 short sword {don't train} a +0 short sword {don't train} (12, 3, Vaults:1) a +0 rapier {don't train} (14, 38, Vaults:1) 23 bolts a +0 arbalest {don't train} (14, 40, Vaults:1) a +0 scale mail a +0 falchion (15, 20, Vaults:1) a +0 rapier {don't train} (15, 38, Vaults:1) a +0 plate armour a +1 great sword of slicing {don't train} (16, 39, Vaults:1) a +0 chain mail a +0 bardiche (18, 17, Vaults:1) a +0 flail {don't train} a cursed +0 ring mail (19, 15, Vaults:1) a +0 great mace {don't train} a +0 scale mail (20, 12, Vaults:1) the cursed +0 large shield of the Unstoppable Deaths {rCorr} It provides partial protection from all sources of acid and corrosion. It has a curse placed upon it. (22, 48, Vaults:1) a +0 great mace {don't train} a +0 scale mail (23, 47, Vaults:1) a +0 arbalest {don't train} 27 bolts (23, 49, Vaults:1) a +0 dagger {don't train} a +0 robe (24, 47, Vaults:1) a +0 arbalest {don't train} a +0 arbalest {don't train} a +0 arbalest {don't train} 64 bolts (25, 46, Vaults:1) a +2 arbalest of freezing {don't train} 12 bolts (31, 25, Vaults:1) a +0 scale mail a +0 flail {don't train} (32, 10, Vaults:1) a +0 hunting sling of velocity (34, 20, Vaults:1) a +0 short sword {don't train} (36, 21, Vaults:1) a +0 short sword {don't train} (40, 16, Vaults:1) a bolt (40, 17, Vaults:1) 20 bolts a +0 long sword {don't train} a +0 scale mail a +0 arbalest {don't train} a +0 falchion {don't train} a +0 scale mail (40, 18, Vaults:1) a bolt +0 acid dragon scales (40, 19, Vaults:1) 3 bolts (42, 23, Vaults:1) a +0 robe a +0 dagger {don't train} (42, 24, Vaults:1) a +0 leather armour a +0 hand axe {don't train} (43, 24, Vaults:1) a +0 leather armour a +0 arbalest {don't train} 17 bolts a +0 plate armour a +0 flail {don't train} a +0 long sword of holy wrath {don't train} (43, 25, Vaults:1) +0 acid dragon scales (49, 37, Vaults:1) a +0 plate armour (52, 34, Vaults:1) a potion of degeneration (56, -3, Vaults:1) a +0 morningstar {don't train} a +0 arbalest {don't train} 13 bolts a +0 scale mail (57, -6, Vaults:1) a +0 arbalest {don't train} 14 bolts (57, -5, Vaults:1) a +0 shortbow {don't train} a +0 arbalest {don't train} 20 bolts (57, -4, Vaults:1) a bolt (58, -6, Vaults:1) a +0 arbalest {don't train} a +0 arbalest {don't train} 31 bolts a +0 shortbow {don't train} (58, -5, Vaults:1) a +0 shortbow {don't train} a +0 war axe {don't train} a +0 chain mail (58, 35, Vaults:1) a +0 club (59, -5, Vaults:1) a +0 arbalest {don't train} 20 bolts (60, -7, Vaults:1) a bolt (60, -6, Vaults:1) a bolt (60, -5, Vaults:1) a +1 shortbow of velocity {don't train} (61, 39, Vaults:1) a +0 long sword {don't train} a cursed +0 scale mail (64, 15, Vaults:1) a +0 long sword (66, -3, Vaults:1) a +0 ring mail (72, 52, Vaults:1) a +0 dagger {don't train} a +0 robe Level 2 of the Vaults [Shop] Lociw's Book Boutique a book of Geomancy (525 gold) a book of Cantrips (300 gold) a book of the Earth (975 gold) a book of Spatial Translocations (975 gold) a book of the Tempests (1050 gold) a manual of Polearms (1656 gold) a book of Enchantments (750 gold) a book of Transfigurations (825 gold) a book of Debilitation (600 gold) a book of Summonings (1050 gold) a book of Changes (375 gold) [Shop] Eru Ramo's Book Boutique a book of Flames (805 gold) a book of Battle (920 gold) a book of Ice (1495 gold) a book of Transfigurations (1265 gold) the Reference Book on Moulding and Envenoming (1196 gold) Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Spider Form Transmutation/Poison 3 c - Olgreb's Toxic Radiance Poison 4 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Statue Form Transmutation/Earth 6 a book of Flames (805 gold) a book of Dreams (1725 gold) a book of Spatial Translocations (1495 gold) a book of Summonings (1610 gold) a Young Poisoner's Handbook (920 gold) a book of Power (1035 gold) (0, 0, Vaults:2) a +0 robe a +3 vampiric demon whip {don't train} (2, -6, Vaults:2) a +0 rapier {don't train} (3, -7, Vaults:2) a +0 long sword of holy wrath {don't train} a +0 long sword {don't train} a +0 scale mail a +1 great mace of protection {don't train} a +0 leather armour (3, -6, Vaults:2) a +0 ring mail (5, -10, Vaults:2) a +0 scale mail a +0 long sword {don't train} (5, -7, Vaults:2) a +0 leather armour a +0 ring mail a +0 dagger {don't train} (5, -6, Vaults:2) a +0 dagger {don't train} a +0 long sword {don't train} (7, 0, Vaults:2) a +0 leather armour a +0 short sword {don't train} a +0 longbow {don't train} (7, 2, Vaults:2) a +0 leather armour a +0 long sword {don't train} (8, 1, Vaults:2) a +0 ring mail a +0 rapier {don't train} a cursed +0 leather armour a +0 flail {don't train} (14, -21, Vaults:2) a cursed -2 plate armour (19, 16, Vaults:2) a large rock {don't train} (20, 14, Vaults:2) a large rock {don't train} (20, 15, Vaults:2) a large rock {don't train} (20, 18, Vaults:2) 2 large rocks {don't train} (27, -4, Vaults:2) a +1 pair of boots (33, -6, Vaults:2) a +0 shortbow {don't train} a +2 robe of magic resistance a +0 shortbow {don't train} (33, -5, Vaults:2) a +0 shortbow {don't train} (33, -4, Vaults:2) a +0 shortbow {don't train} a +0 shortbow {don't train} (36, -13, Vaults:2) a +0 spear (37, -4, Vaults:2) a +0 rapier {don't train} (39, -6, Vaults:2) a +0 ring mail a +0 flail (40, -4, Vaults:2) a cursed +0 chain mail a +1 long sword of protection {don't train} a +4 rapier of venom {don't train} a +0 ring mail a +0 long sword {don't train} (44, -4, Vaults:2) a +0 leather armour a +0 short sword {don't train} (45, -1, Vaults:2) a +2 long sword of draining {don't train} (45, 5, Vaults:2) a bolt (46, -1, Vaults:2) a +0 robe a +0 plate armour a +0 short sword {don't train} a +1 long sword of holy wrath {don't train} (47, -20, Vaults:2) a +0 long sword (48, 1, Vaults:2) a +0 leather armour a +0 halberd (49, 6, Vaults:2) a +0 chain mail a +0 great sword {don't train} (49, 18, Vaults:2) 11 bolts a +0 arbalest {don't train} (49, 20, Vaults:2) a +0 plate armour a +0 long sword {don't train} a +2 chain mail of cold resistance a +3 broad axe of chopping {don't train} (50, 4, Vaults:2) a +2 glaive of holy wrath a +0 chain mail (50, 7, Vaults:2) a bolt a large rock {don't train} (50, 20, Vaults:2) a +0 ring mail a +0 long sword of flaming {don't train} (51, -19, Vaults:2) a +0 ring mail a +0 short sword {don't train} a +0 leather armour a +0 long sword {don't train} a +0 short sword {don't train} (51, 7, Vaults:2) a large rock (51, 8, Vaults:2) 10 bolts a +0 plate armour of fire resistance a +0 long sword of slicing {don't train} a +0 arbalest {don't train} (51, 10, Vaults:2) a bolt (51, 15, Vaults:2) a +0 dagger (51, 17, Vaults:2) a +0 hand axe (52, 8, Vaults:2) a large rock (66, -16, Vaults:2) a +1 buckler of positive energy a +0 short sword {don't train} (67, 4, Vaults:2) a bolt (68, -6, Vaults:2) a bolt (68, -2, Vaults:2) a bolt (68, -1, Vaults:2) 4 bolts (68, 0, Vaults:2) a +0 arbalest {don't train} a +0 arbalest {don't train} 40 bolts (68, 1, Vaults:2) a +0 arbalest {don't train} 17 bolts (68, 2, Vaults:2) a +0 arbalest {don't train} a +0 arbalest {don't train} 24 bolts (69, 1, Vaults:2) a bolt Level 3 of the Vaults [Shop] Biotir's Assorted Antiques a scroll of fear (101 gold) a +0 hand crossbow (101 gold) a lamp of fire (1160 gold) a +0 spear (87 gold) (0, 0, Vaults:3) a bolt (1, 30, Vaults:3) 7 javelins of penetration (2, -1, Vaults:3) 2 large rocks (3, -3, Vaults:3) a cursed -3 arbalest {don't train} 15 bolts (13, 9, Vaults:3) a book of Alchemy (21, -15, Vaults:3) 5 steel tomahawks (25, -23, Vaults:3) a +0 leather armour a +0 short sword of draining {don't train} a +0 shortbow {don't train} (34, -27, Vaults:3) 10 sling bullets (38, 22, Vaults:3) a +0 plate armour a +0 arbalest {don't train} a +0 long sword {don't train} 12 bolts (38, 29, Vaults:3) a bolt (39, 24, Vaults:3) 48 bolts a cursed +0 mace {don't train} a +0 short sword {don't train} a +0 robe a +0 dagger {don't train} a +0 club {don't train} a +0 plate armour a +0 glaive a +0 arbalest {don't train} a +0 ring mail a cursed -1 great mace {don't train} a +0 ring mail a +0 morningstar {don't train} a +0 scale mail a +0 long sword {don't train} a +0 arbalest {don't train} a +0 arbalest {don't train} a +4 great sword of flaming {don't train} a +0 scale mail a +0 war axe {don't train} (40, 23, Vaults:3) a +0 plate armour a +0 battleaxe {don't train} a +0 great mace {don't train} a +0 chain mail a +0 dagger {don't train} a +0 robe a +4 short sword of protection {don't train} a +0 short sword of speed {don't train} a +0 ring mail (40, 24, Vaults:3) a +2 robe of resistance a +0 dagger {don't train} (41, 1, Vaults:3) a +0 troll leather armour (41, 2, Vaults:3) a +0 leather armour a +0 chain mail a cursed -1 battleaxe {don't train} a +4 flail of crushing {don't train} a +2 morningstar of draining {don't train} (41, 23, Vaults:3) a +0 hand axe {don't train} a +0 leather armour a +0 club {don't train} (49, -14, Vaults:3) a +0 shortbow {don't train} (51, -14, Vaults:3) a +0 dagger {don't train} a +0 leather armour (51, -13, Vaults:3) a +0 long sword {don't train} (52, -14, Vaults:3) a large rock {don't train} a cursed -3 scimitar {don't train} a +0 leather armour a +0 dire flail {don't train} a +0 ring mail a +0 trident a +0 chain mail a +0 long sword {don't train} a +1 great mace of draining {don't train} a +0 shortbow {don't train} a +0 shortbow {don't train} a cursed -2 shortbow {don't train} a +0 long sword {don't train} a +0 longbow {don't train} a +0 short sword {don't train} a cursed +0 leather armour a +0 long sword {don't train} a +0 longbow {don't train} a +0 dagger {don't train} a cursed -2 dagger {don't train} a +0 flail {don't train} a +0 ring mail (52, -13, Vaults:3) a large rock {don't train} a +0 rapier {don't train} a +0 morningstar {don't train} a +0 scale mail a +0 short sword {don't train} a +0 ring mail (53, -15, Vaults:3) a large rock {don't train} a +2 war axe {don't train} a +0 chain mail a +0 shield a +2 long sword of venom {don't train} a +0 ring mail a +0 shortbow {don't train} a +0 shortbow {don't train} (54, -18, Vaults:3) 4 large rocks a +0 arbalest a +0 arbalest 17 bolts (54, -16, Vaults:3) 21 bolts a +0 arbalest (54, -15, Vaults:3) a +0 long sword {don't train} a +0 robe (57, -33, Vaults:3) a +0 dagger {don't train} a +0 robe (60, -29, Vaults:3) 10 sling bullets {don't train} (60, -27, Vaults:3) an uncursed ring of poison resistance (60, -26, Vaults:3) a +0 robe (62, -29, Vaults:3) a +2 spear of piercing (62, -27, Vaults:3) a +4 blowgun {don't train} (70, -20, Vaults:3) a +2 great sword of flaming {don't train} Level 4 of the Vaults (0, 0, Vaults:4) a +0 giant spiked club {don't train} (0, 1, Vaults:4) a +0 falchion {don't train} a +3 ring mail (9, 28, Vaults:4) a +1 halberd a +0 chain mail (9, 29, Vaults:4) a +2 battleaxe of freezing {don't train} (13, -5, Vaults:4) a +0 battleaxe (13, 2, Vaults:4) a cursed -1 arbalest {don't train} a +0 arbalest {don't train} a +6 battleaxe of electrocution {don't train} a cursed -1 chain mail a +0 arbalest {don't train} 38 bolts (13, 3, Vaults:4) 2 bolts (13, 4, Vaults:4) a bolt (14, 2, Vaults:4) a +0 arbalest {don't train} 22 bolts a +3 battleaxe of chopping {don't train} a +0 plate armour (15, 4, Vaults:4) a +0 arbalest of velocity {don't train} 23 bolts (16, 3, Vaults:4) 2 bolts (17, 45, Vaults:4) a +2 battleaxe of freezing {don't train} (17, 46, Vaults:4) a +0 halberd a cursed +0 plate armour a +0 mace {don't train} a +0 ring mail a +0 great mace {don't train} a +0 scale mail a +1 great sword of flaming {don't train} (17, 48, Vaults:4) a +0 troll leather armour (19, 48, Vaults:4) a +0 short sword {don't train} a +0 shortbow {don't train} a +0 leather armour a +0 flail {don't train} a +0 ring mail a +0 glaive a +0 chain mail a +0 dire flail {don't train} a +0 scale mail a cursed -2 arbalest {don't train} a +1 battleaxe of holy wrath {don't train} a +0 chain mail a +0 great sword {don't train} a +0 arbalest {don't train} a +0 plate armour 48 bolts (20, 47, Vaults:4) a +0 mace a +0 chain mail a +0 morningstar a +0 leather armour (20, 48, Vaults:4) a +0 arbalest {don't train} a +0 long sword {don't train} a +0 scale mail 27 bolts (21, 42, Vaults:4) a +0 club {don't train} (21, 43, Vaults:4) a +0 flail {don't train} (21, 45, Vaults:4) a +0 flail {don't train} a +0 scale mail (21, 47, Vaults:4) a +1 vampiric war axe {don't train} a +0 chain mail (22, 44, Vaults:4) a bolt (23, 25, Vaults:4) a +0 hunting sling (33, 9, Vaults:4) 4 large rocks {don't train} (34, 4, Vaults:4) a wand of flame (25) (45, 54, Vaults:4) 4 large rocks {don't train} (48, 34, Vaults:4) a +0 morningstar {don't train} a +0 ring mail (49, 13, Vaults:4) a cursed +0 shield a +0 chain mail a +0 broad axe {don't train} a +0 chain mail a +0 battleaxe of chopping {don't train} (49, 14, Vaults:4) a +0 plate armour a +3 war axe of distortion {don't train} (50, 14, Vaults:4) a +0 chain mail a +1 great sword of electrocution {don't train} (51, 13, Vaults:4) a +0 chain mail a +3 battleaxe {don't train} (52, 39, Vaults:4) an uncursed ring of magical power (54, 7, Vaults:4) 20 bolts a +3 arbalest of velocity {don't train} (55, 37, Vaults:4) a +0 flail of protection (57, 6, Vaults:4) a +0 trident a cursed -2 leather armour a +0 flail {don't train} a +0 plate armour a +0 hand axe {don't train} a +0 leather armour a +0 war axe {don't train} a +0 scimitar {don't train} a cursed +0 plate armour a +0 club {don't train} a +0 glaive a +0 chain mail a +0 giant spiked club {don't train} a cursed +0 war axe {don't train} a +0 plate armour a +0 halberd 8 tomahawks {don't train} a +0 chain mail (61, 6, Vaults:4) a +0 plate armour (61, 33, Vaults:4) a +0 buckler (61, 40, Vaults:4) a +1 arbalest of flaming {don't train} 22 bolts (62, 5, Vaults:4) a +2 broad axe of freezing (63, 19, Vaults:4) a +0 war axe {don't train} a +0 chain mail (64, 19, Vaults:4) a cursed -2 dagger a +0 robe (64, 20, Vaults:4) a +1 trident of piercing a +0 plate armour (65, 42, Vaults:4) 2 bolts Level 5 of the Vaults (0, 0, Vaults:5) a +0 dagger (0, 16, Vaults:5) a +3 dire flail {don't train} a +0 plate armour (1, 0, Vaults:5) a +2 great sword of flaming {don't train} (1, 4, Vaults:5) a +1 long sword {don't train} a +0 chain mail a +0 shield quicksilver dragon scales (1, 5, Vaults:5) a +0 scale mail a +0 leather armour (1, 6, Vaults:5) a +0 falchion {don't train} a +0 ring mail (1, 7, Vaults:5) a +0 great mace {don't train} (1, 15, Vaults:5) a +0 halberd a +0 chain mail (1, 33, Vaults:5) +0 storm dragon scales (3, 7, Vaults:5) a +3 long sword {don't train} a cursed +0 plate armour a +0 shield a +0 long sword {don't train} a +0 arbalest {don't train} 12 bolts a +0 chain mail (3, 9, Vaults:5) a +0 dagger {don't train} a +0 chain mail a +0 great mace {don't train} a +3 scale mail of magic resistance a +0 arbalest {don't train} 13 bolts (4, 14, Vaults:5) a +5 flail of crushing {don't train} (4, 32, Vaults:5) a +0 dire flail {don't train} a +0 ring mail (5, 18, Vaults:5) a +1 vampiric long sword {don't train} a +0 scale mail (5, 19, Vaults:5) a +0 great sword {don't train} a +0 scimitar of flaming {don't train} a +0 plate armour (6, -9, Vaults:5) 13 sling bullets (6, 2, Vaults:5) a +0 scale mail (6, 3, Vaults:5) an uncursed staff of conjuration (6, 19, Vaults:5) a +0 dire flail {don't train} a +0 scale mail (7, 2, Vaults:5) a +2 vampiric hand axe (7, 3, Vaults:5) 6 curare-tipped needles (7, 27, Vaults:5) +0 pearl dragon scales (8, -11, Vaults:5) an uncursed staff of wizardry {don't train} (8, 3, Vaults:5) a +0 flail (8, 15, Vaults:5) a +2 halberd of venom a +3 scale mail of positive energy (8, 16, Vaults:5) a +4 glaive a +0 chain mail (8, 17, Vaults:5) a +1 great sword of flaming {don't train} a cursed +0 plate armour (8, 18, Vaults:5) a +0 dire flail {don't train} a +0 ring mail (9, 16, Vaults:5) +0 shadow dragon scales (9, 19, Vaults:5) a +0 arbalest {don't train} a +0 dire flail {don't train} 22 bolts (10, 15, Vaults:5) a bolt (10, 16, Vaults:5) a +0 arbalest {don't train} 21 bolts (10, 17, Vaults:5) a +0 halberd a +0 chain mail (11, 17, Vaults:5) a bolt (13, -16, Vaults:5) a +0 halberd a +0 chain mail (14, -16, Vaults:5) the +10 hand axe of Weinuet {chop, Str+7, don't train} It inflicts extra damage upon your enemies. It affects your strength (+7). a +0 plate armour (14, 16, Vaults:5) a +0 arbalest {don't train} 41 bolts (15, 17, Vaults:5) a bolt (16, 23, Vaults:5) a +0 scale mail (16, 24, Vaults:5) 18 sling bullets {don't train} (17, -3, Vaults:5) a +0 long sword {don't train} (20, 35, Vaults:5) a +0 great sword {don't train} a +0 plate armour (22, 3, Vaults:5) a +7 shortbow (22, 18, Vaults:5) a bolt (23, -10, Vaults:5) a +0 scale mail (23, 15, Vaults:5) a +0 scale mail a +0 morningstar {don't train} (23, 19, Vaults:5) a bolt (23, 35, Vaults:5) +0 storm dragon scales a +0 dire flail {don't train} a +0 dire flail {don't train} a +0 morningstar {don't train} a +0 arbalest {don't train} 18 bolts a +1 war axe of chopping {don't train} a +0 plate armour a +0 great mace {don't train} a +0 chain mail a +0 bardiche a +0 plate armour (23, 36, Vaults:5) a large rock (24, -10, Vaults:5) a +0 great mace of crushing (24, -9, Vaults:5) a +0 club (24, 1, Vaults:5) 3 needles of sleeping (24, 3, Vaults:5) a +0 flail of protection (24, 15, Vaults:5) 10 bolts a +0 arbalest {don't train} 3 large rocks {don't train} (24, 16, Vaults:5) a +0 arbalest {don't train} a +0 mace of protection {don't train} a +0 robe 21 bolts (25, 12, Vaults:5) a +0 leather armour a +0 long sword of holy wrath {don't train} (25, 14, Vaults:5) 5 large rocks {don't train} (25, 15, Vaults:5) a +0 great mace {don't train} (25, 34, Vaults:5) 4 large rocks (25, 35, Vaults:5) a +3 long sword {don't train} a +2 chain mail of magic resistance (26, 12, Vaults:5) a +0 long sword (26, 14, Vaults:5) a +0 rapier {don't train} (26, 19, Vaults:5) a bolt (26, 32, Vaults:5) a +0 flail {don't train} a +0 leather armour (26, 33, Vaults:5) a +0 battleaxe {don't train} a +0 ring mail (26, 34, Vaults:5) a +0 short sword {don't train} a +0 ring mail (27, 11, Vaults:5) a +0 plate armour a +0 great sword {don't train} (27, 33, Vaults:5) a +0 long sword {don't train} a +0 plate armour a +0 long sword of holy wrath {don't train} a +0 plate armour a +0 troll leather armour (27, 34, Vaults:5) a +0 flail of draining {don't train} (28, 6, Vaults:5) a +0 robe a +2 dagger of draining {don't train} (28, 7, Vaults:5) a +0 plate armour a +1 glaive (28, 11, Vaults:5) 2 large rocks a +0 buckler a +0 leather armour a +0 scimitar a cursed +0 plate armour a +2 dire flail (28, 32, Vaults:5) a +0 mace {don't train} a +0 chain mail (28, 33, Vaults:5) +0 gold dragon scales (29, 9, Vaults:5) a large rock {don't train} a +0 chain mail a +0 great sword {don't train} (29, 11, Vaults:5) a +0 chain mail a +0 dire flail a cursed +0 chain mail a +0 dire flail (29, 17, Vaults:5) a +0 flail {don't train} a cursed +0 leather armour (29, 19, Vaults:5) a +0 arbalest {don't train} a +0 great mace {don't train} a +0 chain mail 21 bolts (29, 31, Vaults:5) a +0 falchion {don't train} a +0 ring mail (29, 32, Vaults:5) a +0 war axe {don't train} a +0 arbalest {don't train} 23 bolts a +0 ring mail (29, 34, Vaults:5) a large rock (30, -9, Vaults:5) 6 large rocks {don't train} (30, 7, Vaults:5) a bolt a +0 chain mail a +0 long sword {don't train} (30, 8, Vaults:5) a +0 plate armour a +0 great sword {don't train} (30, 9, Vaults:5) a +2 chain mail of fire resistance a +0 dire flail (30, 10, Vaults:5) a +0 chain mail a +0 great mace {don't train} (30, 18, Vaults:5) a +0 troll leather armour (30, 24, Vaults:5) a bolt (30, 34, Vaults:5) a large rock (31, 8, Vaults:5) a +0 chain mail a +0 bardiche (32, 34, Vaults:5) a large rock {don't train} (34, -6, Vaults:5) a phial of floods (34, 16, Vaults:5) an uncursed staff of death (34, 29, Vaults:5) a +0 long sword of freezing (34, 35, Vaults:5) a cursed -3 dire flail {don't train} a +0 leather armour (35, -16, Vaults:5) a +0 long sword a +0 leather armour (35, 6, Vaults:5) a +0 chain mail a +1 great mace of venom {don't train} (35, 8, Vaults:5) a +0 chain mail a +5 short sword of venom {don't train} (35, 10, Vaults:5) a +0 dire flail {don't train} a +0 dire flail {don't train} (35, 35, Vaults:5) a +4 ring of protection a +4 amulet of reflection a +0 halberd a +0 plate armour a +0 battleaxe {don't train} a +0 plate armour an uncursed ring of protection from magic (36, 17, Vaults:5) a +0 plate armour (37, -7, Vaults:5) a +0 dagger (38, 9, Vaults:5) a +3 long sword of holy wrath {don't train} a +1 plate armour of positive energy (39, -13, Vaults:5) a +0 hand axe (43, -14, Vaults:5) 17 bolts (43, -13, Vaults:5) a +0 trident of protection (43, -4, Vaults:5) a book of Party Tricks (44, -13, Vaults:5) a +0 long sword (44, -4, Vaults:5) a +0 short sword (44, -3, Vaults:5) a lamp of fire (45, -13, Vaults:5) a +3 ring mail of magic resistance (46, -9, Vaults:5) 3 large rocks {don't train} (46, 14, Vaults:5) a wand of flame (14) (50, -7, Vaults:5) a +1 ring mail of magic resistance (53, -9, Vaults:5) a manual of Maces & Flails (57, -14, Vaults:5) a +0 dire flail of holy wrath a +0 dire flail a +0 great mace a +0 chain mail (57, 16, Vaults:5) a +0 dagger of electrocution (58, 6, Vaults:5) a +0 dagger {don't train} a +0 chain mail (58, 7, Vaults:5) a large rock {don't train} (58, 8, Vaults:5) a large rock {don't train} (58, 17, Vaults:5) a +0 mace (58, 22, Vaults:5) a +0 crystal plate armour (58, 34, Vaults:5) a +0 long sword {don't train} a +0 ring mail a +0 buckler (58, 35, Vaults:5) a +2 mace of protection (59, 13, Vaults:5) a +0 dire flail {don't train} a +0 plate armour (60, 15, Vaults:5) the +3 morningstar of Gutierph {venom, *Contam Dex+9, don't train} It poisons the flesh of those it strikes. It affects your dexterity (+9). It causes magical contamination when unequipped. (60, 16, Vaults:5) 19 sling bullets {don't train} (61, 4, Vaults:5) a large rock Level 1 of the Crypt (0, 0, Crypt:1) a +0 robe (4, 1, Crypt:1) a +0 robe a +0 short sword (4, 2, Crypt:1) a +0 robe a +0 battleaxe {don't train} a +0 robe a +2 scimitar {don't train} (8, 28, Crypt:1) a +0 long sword {don't train} (9, -12, Crypt:1) a cursed +3 flail {don't train} a +0 robe (10, -12, Crypt:1) a cursed +0 morningstar {don't train} a +0 robe a +4 mace {don't train} a cursed -1 robe a +1 mace {don't train} a +0 robe (11, -12, Crypt:1) a cursed +0 scimitar {don't train} a cursed +0 robe (14, -7, Crypt:1) a +0 dagger {don't train} a +0 robe a +1 scimitar {don't train} (15, -6, Crypt:1) a +0 long sword {don't train} a +0 plate armour a +1 great sword of flaming {don't train} a +0 plate armour (15, 17, Crypt:1) a +0 robe (16, -6, Crypt:1) a +0 flail {don't train} (16, -5, Crypt:1) a +0 short sword {don't train} a +0 leather armour (16, 16, Crypt:1) a +0 chain mail a +0 battleaxe (17, 17, Crypt:1) a +0 dire flail of protection {don't train} (18, 26, Crypt:1) a +0 great sword {don't train} a +0 chain mail (22, -31, Crypt:1) a +0 short sword {don't train} (22, -19, Crypt:1) 18 bolts (24, -30, Crypt:1) a +0 great sword a +0 plate armour (26, -35, Crypt:1) a +0 mace {don't train} (35, -9, Crypt:1) a +2 robe of magic resistance (37, -8, Crypt:1) a +0 chain mail (37, 23, Crypt:1) a +3 great sword of draining {don't train} a +0 chain mail (45, -2, Crypt:1) an uncursed ring of resist corrosion (46, 8, Crypt:1) a +2 great sword of pain {don't train} a +0 chain mail (47, -4, Crypt:1) a +0 long sword {don't train} (53, -11, Crypt:1) 28 bolts (55, -9, Crypt:1) a +0 fustibalus (55, 12, Crypt:1) a +0 short sword (59, -3, Crypt:1) a +0 dagger {don't train} a +0 robe a +0 dagger {don't train} a +0 robe (60, 27, Crypt:1) a +0 robe Level 2 of the Crypt (0, 0, Crypt:2) a +0 scimitar {don't train} a +0 robe (2, -33, Crypt:2) a +2 bardiche a +0 plate armour (2, -13, Crypt:2) a +0 robe (3, -36, Crypt:2) a +0 broad axe {don't train} (6, -3, Crypt:2) a cursed -2 trident a +0 robe (18, -41, Crypt:2) a cursed -3 glaive a +0 chain mail (29, -9, Crypt:2) a +1 great sword of draining {don't train} a +2 plate armour of poison resistance (39, -36, Crypt:2) a +0 long sword {don't train} a +0 plate armour (40, -36, Crypt:2) a +0 glaive (40, -34, Crypt:2) a +0 great mace of freezing {don't train} a +0 plate armour (40, -33, Crypt:2) a +0 trident (40, -32, Crypt:2) a +0 halberd (41, -36, Crypt:2) a cursed -2 mace {don't train} (57, -35, Crypt:2) a +0 scimitar {don't train} a +0 dire flail {don't train} a +3 battleaxe {don't train} (57, -34, Crypt:2) a +0 scimitar {don't train} (58, -34, Crypt:2) a +0 hand axe {don't train} Level 3 of the Crypt (4, 4, Crypt:3) a cursed -3 club (4, 5, Crypt:3) a +2 scale mail of poison resistance (4, 6, Crypt:3) a +3 ring of intelligence (4, 40, Crypt:3) a +2 robe of magic resistance (5, 6, Crypt:3) a lamp of fire (5, 40, Crypt:3) a +5 great sword of flaming {don't train} a +0 chain mail (6, 2, Crypt:3) a +2 morningstar of protection {don't train} a +5 flail of holy wrath {don't train} (6, 19, Crypt:3) a +0 plate armour of fire resistance a +4 broad axe of flaming {don't train} (6, 28, Crypt:3) a +0 chain mail a +1 scimitar (6, 34, Crypt:3) a cursed +0 trident (7, 29, Crypt:3) a +2 trident of piercing a +3 flail of protection {don't train} a +3 demon whip of distortion {don't train} a +0 plate armour of magic resistance (7, 34, Crypt:3) a +5 scimitar {don't train} a +0 plate armour (9, 27, Crypt:3) a +0 demon trident of venom (10, 32, Crypt:3) 16 sling bullets (11, 24, Crypt:3) a +0 chain mail a +0 demon whip {don't train} (12, 6, Crypt:3) a book of Minor Magic (12, 32, Crypt:3) a +2 buckler of reflection (13, 32, Crypt:3) an uncursed staff of death (14, 0, Crypt:3) a book of Ice (14, 4, Crypt:3) a +0 dagger (14, 51, Crypt:3) a +0 flail (15, 21, Crypt:3) a wand of polymorph (5) (16, 51, Crypt:3) a +0 mace (16, 53, Crypt:3) a +0 mace {don't train} (17, 51, Crypt:3) a +0 plate armour a +0 battleaxe of flaming {don't train} a +0 chain mail a +1 great sword of flaming {don't train} a +0 mace {don't train} (17, 52, Crypt:3) +0 swamp dragon scales a +1 halberd (17, 53, Crypt:3) a +0 plate armour a +1 great mace of flaming {don't train} (19, 51, Crypt:3) a +0 plate armour a +1 scimitar {don't train} (19, 52, Crypt:3) a +0 plate armour a +5 demon blade of slicing {don't train} (19, 53, Crypt:3) a +0 robe a +0 dagger {don't train} (21, 27, Crypt:3) a +0 chain mail a +4 long sword of draining {don't train} (21, 28, Crypt:3) a +0 plate armour a +3 war axe of chopping (25, 23, Crypt:3) a +0 plate armour a +0 great sword of flaming {don't train} (31, 58, Crypt:3) a +2 short sword of draining (33, 0, Crypt:3) an uncursed ring of protection from cold the ring "Ynusolur" {rC+ rN+} [ring of positive energy] It protects you from cold. It protects you from negative energy. (34, 0, Crypt:3) a +4 giant spiked club (38, 47, Crypt:3) a cursed +0 robe a +0 scimitar {don't train} (40, 55, Crypt:3) a cursed +0 robe a cursed +0 long sword {don't train} (41, 40, Crypt:3) a scarf of repulsion (46, 54, Crypt:3) a cursed +0 robe a +0 trident (47, 22, Crypt:3) a book of Alchemy (49, 0, Crypt:3) a +3 ring of protection (51, 24, Crypt:3) an uncursed staff of power (51, 25, Crypt:3) a +1 pair of gloves of archery Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a +0 battleaxe {don't train} (18, 20, Tomb:1) a +0 buckler of cold resistance (21, 39, Tomb:1) 20 poisoned needles (29, 0, Tomb:1) a +0 plate armour of poison resistance (32, 30, Tomb:1) a +0 dire flail {don't train} (37, 42, Tomb:1) a +6 amulet of reflection (45, 15, Tomb:1) a book of Alchemy (47, 23, Tomb:1) a +0 mace {don't train} (48, 43, Tomb:1) a +0 leather armour (57, 6, Tomb:1) a +1 short sword of electrocution (63, -5, Tomb:1) a +0 hand axe Level 2 of the Tomb of the Ancients (0, 0, Tomb:2) 14 poisoned needles (3, -11, Tomb:2) a +0 ring mail a +0 war axe {don't train} (4, -10, Tomb:2) a +2 plate armour of cold resistance a +1 scimitar of protection {don't train} (7, 14, Tomb:2) a +0 chain mail (8, -10, Tomb:2) a +0 bardiche (8, 2, Tomb:2) a scroll of random uselessness an uncursed amulet of rage a +0 leather armour a +0 flail {don't train} (8, 3, Tomb:2) a +3 plate armour a +1 great sword of draining {don't train} (8, 24, Tomb:2) a book of Misfortune (9, -4, Tomb:2) a +0 chain mail a +0 battleaxe of chopping {don't train} (9, -1, Tomb:2) a +1 scimitar of draining (9, 3, Tomb:2) a +3 chain mail a +1 great mace of flaming {don't train} (10, 17, Tomb:2) a +0 cloak Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a +1 triple crossbow of flaming (0, 4, Tomb:3) an uncursed staff of cold (1, 3, Tomb:3) an uncursed staff of power {don't train} (1, 5, Tomb:3) a Young Poisoner's Handbook (2, 4, Tomb:3) an uncursed staff of summoning {don't train} (2, 5, Tomb:3) an uncursed amulet of harm (2, 6, Tomb:3) a +1 leather armour of fire resistance (3, 4, Tomb:3) a +2 morningstar of protection {don't train} (3, 5, Tomb:3) an uncursed staff of fire (3, 6, Tomb:3) a lamp of fire (3, 7, Tomb:3) a +0 pair of gloves of strength (4, 4, Tomb:3) a +1 great sword of holy wrath {don't train} (4, 5, Tomb:3) a lamp of fire (4, 6, Tomb:3) an uncursed staff of poison {don't train} (4, 8, Tomb:3) a lamp of fire (5, 6, Tomb:3) a +3 ring of evasion (5, 7, Tomb:3) a +1 buckler of protection (6, 7, Tomb:3) a +2 helmet of intelligence (6, 8, Tomb:3) the +9 glaive of Evil {vamp, MR+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your resistance to hostile enchantments. (6, 9, Tomb:3) the cursed +0 chain mail "Waxt" {rN+ Int+4} It affects your intelligence (+4). It protects you from negative energy. It has a curse placed upon it. (6, 10, Tomb:3) the +6 chain mail of Weightlessness {rN+ rCorr MP+9 Stlth+} It protects you from negative energy. It affects your magic capacity (+9). It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. (7, 9, Tomb:3) a +4 dagger of electrocution (7, 10, Tomb:3) an uncursed staff of air (7, 11, Tomb:3) a +3 plate armour of cold resistance (11, -12, Tomb:3) a cursed +0 hunting sling {don't train} (14, -1, Tomb:3) a +0 hand axe {don't train} (18, 3, Tomb:3) a +0 plate armour a +3 great mace of draining {don't train} the ring "Bontijum" {+Fly rN+ Int+4 Dex-3} [ring of flight] It affects your intelligence (+4). It affects your dexterity (-3). It protects you from negative energy. It lets you fly. (20, 9, Tomb:3) a +0 mace (22, -22, Tomb:3) a +0 spear a +0 flail (22, -21, Tomb:3) a +0 chain mail a +1 great mace of draining (23, -22, Tomb:3) a +0 plate armour a +1 great sword of pain (23, -21, Tomb:3) a +0 long sword of electrocution {don't train} (24, -19, Tomb:3) a +1 hunting sling of velocity {don't train} a +0 war axe {don't train} (25, 0, Tomb:3) a +0 plate armour a +3 great mace (25, 1, Tomb:3) a +0 mace of crushing {don't train} (26, -19, Tomb:3) a +0 chain mail a +1 great sword of draining a +0 long sword (27, -17, Tomb:3) a +0 chain mail a +0 long sword (28, 7, Tomb:3) a +0 plate armour (30, 8, Tomb:3) the +5 double sword of the Mosquito {pain, +Fly MR++ MP+9 Stlth+, don't train} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you fly. It makes you more stealthy. (31, -5, Tomb:3) a +0 long sword {don't train} (32, 2, Tomb:3) an uncursed staff of wizardry (33, 7, Tomb:3) an uncursed ring of magical power (34, 4, Tomb:3) a +0 war axe of freezing the Vestibule of Hell (0, 0, Hell) a +0 war axe (1, -2, Hell) a +0 hand axe (1, -1, Hell) a +0 short sword {don't train} (2, 0, Hell) a +0 battleaxe of freezing a +3 chain mail (2, 1, Hell) a +0 dire flail (2, 3, Hell) a +2 demon trident of venom (8, 24, Hell) a +0 robe a +0 dagger {don't train} (13, 22, Hell) a +0 robe a +0 dagger {don't train} (16, 28, Hell) a +3 scythe of venom (18, 28, Hell) a +1 scythe of flaming (27, 11, Hell) a +0 short sword {don't train} a +0 mace {don't train} (27, 13, Hell) a +0 battleaxe {don't train} (28, 11, Hell) a +3 scythe of venom (28, 13, Hell) a +0 war axe (32, 15, Hell) a +0 trident (33, 12, Hell) a +0 plate armour a +4 broad axe {don't train} (33, 13, Hell) a +0 chain mail a +4 war axe of draining {don't train} (33, 15, Hell) a +7 vampiric scythe a +0 trident (35, 12, Hell) a +2 glaive of venom (35, 15, Hell) a +0 chain mail a +1 scimitar of distortion {don't train} a +0 plate armour a +2 war axe {don't train} a +0 chain mail a +4 long sword of flaming {don't train} a +0 plate armour a +2 battleaxe of flaming {don't train} (35, 20, Hell) a +0 trident (36, 27, Hell) a +0 halberd (41, 2, Hell) a +0 flail (42, 15, Hell) 13 curare-tipped needles a +5 blowgun {don't train} Level 1 of the Iron City of Dis (1, -4, Dis:1) a +0 battleaxe a +1 vampiric glaive (1, 0, Dis:1) a +0 demon trident Level 2 of the Iron City of Dis (0, 0, Dis:2) a cursed -1 scimitar {don't train} (1, -1, Dis:2) a cursed -3 war axe (1, 0, Dis:2) a +0 scimitar (2, -8, Dis:2) a +0 hand axe (3, -8, Dis:2) a +0 short sword (still there?) a +0 halberd (still there?) (4, -8, Dis:2) a cursed +4 morningstar (unseen) (4, -7, Dis:2) a cursed +2 morningstar (still there?) a +0 long sword (still there?) (4, -6, Dis:2) a +0 morningstar {don't train} a cursed +3 war axe {don't train} a +0 robe Level 3 of the Iron City of Dis (0, 0, Dis:3) a +2 scythe of venom (1, 0, Dis:3) a +3 scythe of slicing Level 4 of the Iron City of Dis Level 5 of the Iron City of Dis (5, 2, Dis:5) a +2 vampiric scythe (5, 3, Dis:5) a +2 scythe of protection Level 6 of the Iron City of Dis (0, 0, Dis:6) a +0 halberd (0, 5, Dis:6) a +0 dire flail {don't train} (2, 8, Dis:6) a +0 morningstar (12, -29, Dis:6) a stone {don't train} (40, -27, Dis:6) a +0 war axe {don't train} a +0 battleaxe {don't train} a +0 dire flail {don't train} (41, -27, Dis:6) a +0 trident Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 antimagic scythe (1, 1, Dis:7) a +0 troll leather armour (unseen) (1, 2, Dis:7) a +0 giant spiked club {don't train} (4, 1, Dis:7) a +0 troll leather armour a +0 troll leather armour (11, 1, Dis:7) a +2 scythe of flaming (12, -34, Dis:7) a +0 giant club (unseen) (12, 7, Dis:7) a +0 troll leather armour (unseen) (16, 18, Dis:7) a +1 scythe of venom (18, 17, Dis:7) a +6 scythe of slicing (19, 17, Dis:7) a +2 battleaxe a +0 chain mail (21, 17, Dis:7) a +4 scythe of protection (25, -6, Dis:7) a +0 giant club (29, -31, Dis:7) a +6 scythe of venom (29, -9, Dis:7) a +0 halberd (30, -41, Dis:7) a +0 demon whip (30, -30, Dis:7) a +1 scythe of protection (30, -29, Dis:7) a +0 battleaxe (30, 10, Dis:7) a +0 glaive (30, 11, Dis:7) a +3 great mace of draining (unseen) (32, -33, Dis:7) the +4 staff of Dispater (32, -29, Dis:7) a +1 halberd of flaming a cursed +0 trident (34, -30, Dis:7) an uncursed staff of fire {don't train} (34, -29, Dis:7) a +3 blowgun (35, -30, Dis:7) a +0 scythe of venom (still there?) +0 steam dragon scales (still there?) (35, -29, Dis:7) a +0 scythe of flaming (35, -28, Dis:7) a +5 long sword of draining (35, -8, Dis:7) a +0 war axe {don't train} (36, -30, Dis:7) an uncursed staff of death (36, -29, Dis:7) a +5 glaive of pain (36, -28, Dis:7) the +6 storm dragon scales of Apson {rElec rPois} It insulates you from electricity. It protects you from poison. (36, -9, Dis:7) a +0 hand axe (37, -9, Dis:7) a +0 battleaxe Level 1 of Gehenna Level 2 of Gehenna (4, 0, Geh:2) a +0 dagger (unseen) (4, 2, Geh:2) a +0 dagger (unseen) (5, 1, Geh:2) a +0 dagger (unseen) (12, -8, Geh:2) a +0 trident (13, -7, Geh:2) a +0 trident (14, -6, Geh:2) a +2 demon whip of freezing {don't train} a +3 scimitar of flaming {don't train} a +1 scythe of slicing (22, -19, Geh:2) a +0 trident (30, -18, Geh:2) a +2 scythe of protection (35, -17, Geh:2) a +1 antimagic scythe (42, -11, Geh:2) a +0 trident Level 3 of Gehenna (15, 9, Geh:3) a +0 broad axe (unseen) (16, 9, Geh:3) a +4 broad axe of flaming (unseen) (17, 9, Geh:3) a +0 dagger (unseen) Level 4 of Gehenna (0, 0, Geh:4) a +0 scimitar of flaming (unseen) (0, 4, Geh:4) a +3 broad axe (unseen) (0, 5, Geh:4) a +1 war axe (unseen) (1, 5, Geh:4) a +3 demon whip (unseen) (2, 3, Geh:4) a +4 great sword a +0 plate armour (3, 3, Geh:4) a +0 dagger (unseen) Level 6 of Gehenna (0, 0, Geh:6) a cursed +2 morningstar of draining (unseen) (0, 2, Geh:6) a +0 spear (unseen) (1, 0, Geh:6) a +2 short sword of freezing {don't train} a +0 robe (1, 10, Geh:6) a +4 scythe of flaming (3, 2, Geh:6) a +0 long sword {don't train} a +0 robe (3, 9, Geh:6) a +1 scythe of distortion (3, 12, Geh:6) a +1 trident of flaming Level 7 of Gehenna (0, 0, Geh:7) a +0 morningstar (1, 1, Geh:7) a +1 antimagic flail (1, 14, Geh:7) a +0 dire flail (3, 21, Geh:7) a +0 morningstar {don't train} (4, 21, Geh:7) a +0 mace (17, 11, Geh:7) a +1 demon whip of venom {don't train} a +0 demon whip {don't train} (18, 10, Geh:7) a +1 vampiric demon whip {don't train} (23, 6, Geh:7) a +0 trident (29, -4, Geh:7) a +3 demon whip of draining (29, 7, Geh:7) a +2 trident of venom (31, -5, Geh:7) a +0 mace (31, 3, Geh:7) an uncursed staff of death (32, 1, Geh:7) a +1 scythe of slicing (33, 3, Geh:7) a +0 trident (34, 3, Geh:7) the cursed +0 pair of boots of Elauchim {rElec rC+ Str-5} It affects your strength (-5). It protects you from cold. It insulates you from electricity. It has a curse placed upon it. (34, 5, Geh:7) a +3 bardiche of holy wrath (34, 6, Geh:7) a +2 demon trident of venom a +0 demon whip {don't train} (34, 7, Geh:7) a +0 trident (still there?) 10 gold pieces (still there?) (35, 3, Geh:7) a +1 whip of freezing (36, 5, Geh:7) a book of Annihilations (37, 7, Geh:7) an uncursed staff of cold {don't train} (38, 3, Geh:7) a +5 hand axe of flaming (38, 6, Geh:7) a +2 ring mail of fire resistance (40, -5, Geh:7) a +0 flail {don't train} (40, -1, Geh:7) a +0 mace {don't train} (40, 11, Geh:7) a +0 morningstar {don't train} (40, 13, Geh:7) a +0 flail (41, -5, Geh:7) a stone {don't train} (41, -4, Geh:7) a +0 flail (still there?) a +2 demon whip of venom (still there?) (42, 29, Geh:7) a +0 dire flail (43, -8, Geh:7) a stone {don't train} (46, 28, Geh:7) a +0 flail {don't train} (47, -11, Geh:7) a stone {don't train} Level 1 of Cocytus Level 2 of Cocytus (15, 5, Coc:2) a +0 spear (unseen) (15, 8, Coc:2) a +3 dagger (unseen) (16, 7, Coc:2) a +0 glaive (still there?) a +0 long sword (still there?) (16, 8, Coc:2) a +3 mace (still there?) a cursed +3 long sword (still there?) (17, 7, Coc:2) a +2 spear of venom (unseen) Level 3 of Cocytus (0, 0, Coc:3) a cursed -1 dire flail (0, 1, Coc:3) a +0 glaive (2, -1, Coc:3) a cursed +4 flail of freezing (unseen) (3, -2, Coc:3) a +4 trident (unseen) (3, -1, Coc:3) a cursed +4 dagger (unseen) (3, 0, Coc:3) a +0 war axe (4, -2, Coc:3) a +0 spear a +0 robe (4, 1, Coc:3) a +3 falchion of freezing (unseen) (7, -9, Coc:3) a +2 scythe of pain (8, -10, Coc:3) a +2 mace of draining (8, -9, Coc:3) a +1 dire flail of protection (10, -9, Coc:3) a +0 scimitar {don't train} (33, -5, Coc:3) a +0 flail {don't train} (34, 1, Coc:3) a +0 dire flail (36, 1, Coc:3) a +0 hand axe (38, 0, Coc:3) a +0 glaive (38, 1, Coc:3) a +3 scythe of protection (39, 1, Coc:3) a +2 vampiric scimitar {don't train} Level 4 of Cocytus (0, 0, Coc:4) a +1 trident of piercing a +0 short sword {don't train} (1, 4, Coc:4) a +0 hand axe a +0 short sword (2, 4, Coc:4) a +0 trident (2, 5, Coc:4) a +0 hand axe {don't train} (2, 6, Coc:4) a +0 war axe {don't train} (4, 5, Coc:4) a +0 hand axe (still there?) a +0 battleaxe (still there?) (4, 6, Coc:4) a +0 short sword (still there?) a +0 scimitar (still there?) (4, 7, Coc:4) a +0 scimitar {don't train} a +0 battleaxe {don't train} a +0 flail of draining {don't train} a +0 short sword {don't train} (4, 8, Coc:4) a +0 scimitar (4, 9, Coc:4) a +0 trident (5, 6, Coc:4) a +0 mace (still there?) a cursed -1 halberd (still there?) (5, 7, Coc:4) a +0 trident a +0 scimitar a +0 dire flail (6, 6, Coc:4) a +0 flail (6, 8, Coc:4) a +0 hand axe (9, 7, Coc:4) a +2 scythe of pain Level 5 of Cocytus (1, 9, Coc:5) a +0 battleaxe (2, 4, Coc:5) a +0 long sword {don't train} (2, 6, Coc:5) a +1 glaive of chopping (2, 8, Coc:5) a +0 war axe (still there?) a +0 mace (still there?) (3, 6, Coc:5) a +0 glaive (4, 4, Coc:5) a +1 battleaxe of chopping Level 6 of Cocytus (0, 0, Coc:6) +0 ice dragon scales (unseen) Level 7 of Cocytus (0, 0, Coc:7) a +2 scythe of slicing (1, 0, Coc:7) a +5 scythe of flaming (8, 12, Coc:7) a +2 short sword of freezing (9, 12, Coc:7) a +0 glaive (10, 11, Coc:7) a +0 battleaxe {don't train} (10, 13, Coc:7) a +0 scimitar {don't train} (10, 14, Coc:7) a +0 trident (11, 36, Coc:7) a +1 scythe of freezing (12, 36, Coc:7) +0 ice dragon scales (14, 53, Coc:7) +0 ice dragon scales (unseen) (20, 48, Coc:7) a +0 dire flail {don't train} (21, 47, Coc:7) a +0 long sword a +0 mace (22, 47, Coc:7) a +0 mace (23, 34, Coc:7) a +2 scythe of venom (24, 3, Coc:7) a lamp of fire (24, 4, Coc:7) an uncursed staff of conjuration (25, 2, Coc:7) a manual of Unarmed Combat (25, 4, Coc:7) a +2 mace of draining (25, 5, Coc:7) an uncursed staff of conjuration (26, 13, Coc:7) +0 ice dragon scales an uncursed staff of fire {don't train} Level 1 of Tartarus (5, -46, Tar:1) a +1 scythe of venom (10, -15, Tar:1) a +0 trident (unseen) (11, -15, Tar:1) a +0 great sword (unseen) (11, -14, Tar:1) a cursed +0 battleaxe a +0 robe a +5 spear a +0 robe (12, -13, Tar:1) a +2 hand axe of freezing (unseen) (13, -14, Tar:1) a cursed +3 falchion of freezing (unseen) (15, -11, Tar:1) a cursed -3 dagger (unseen) (19, -8, Tar:1) a +0 scimitar (25, -9, Tar:1) a +0 scimitar a +0 battleaxe (25, -8, Tar:1) a +0 long sword (27, -34, Tar:1) a +3 scythe of venom (29, -34, Tar:1) a +2 scythe of freezing (38, -10, Tar:1) a +2 scythe of flaming Level 2 of Tartarus (4, 5, Tar:2) a cursed +5 halberd (still there?) a +0 scythe of pain (still there?) (6, 8, Tar:2) a +0 war axe {don't train} a +0 war axe {don't train} (6, 9, Tar:2) a cursed +0 glaive (7, 10, Tar:2) a +4 short sword of speed {don't train} (9, 11, Tar:2) a +0 war axe Level 3 of Tartarus (28, 5, Tar:3) a cursed +0 falchion (unseen) (29, 5, Tar:3) a +4 scimitar of freezing (unseen) (35, -2, Tar:3) a +0 scythe of protection (43, 16, Tar:3) a +0 war axe (43, 17, Tar:3) a +0 trident (44, 16, Tar:3) a +0 halberd (44, 17, Tar:3) a +0 dire flail (45, 17, Tar:3) a +0 halberd Level 4 of Tartarus (17, -9, Tar:4) a +3 scythe of venom Level 7 of Tartarus (5, 15, Tar:7) a +4 scythe of slicing (7, 26, Tar:7) a +1 scythe of protection (9, 40, Tar:7) a +2 scythe of pain (11, 39, Tar:7) a +1 vampiric scythe (14, 40, Tar:7) a +0 scythe of freezing (15, 46, Tar:7) the ring of the Unkillable {rPois Stlth+} [ring of poison resistance] It protects you from poison. It makes you more stealthy. (16, 41, Tar:7) a +2 demon whip of pain {don't train} a +3 scythe of venom (18, 41, Tar:7) an uncursed staff of death (18, 42, Tar:7) a +1 hunting sling of flaming (19, 42, Tar:7) a +1 great sword of holy wrath {don't train} (19, 43, Tar:7) a +1 shortbow of velocity {don't train} (20, 43, Tar:7) a +3 vampiric scythe the cursed +0 hunting sling "Yteriur" {velocity, rPois Int+5} Any stone fired from it inflicts extra damage. It affects your intelligence (+5). It protects you from poison. It has a curse placed upon it. (21, 47, Tar:7) a +6 scythe a +2 scythe of freezing a +1 scythe of flaming (21, 48, Tar:7) a +3 scythe of protection (23, 45, Tar:7) a +4 dire flail (unseen) (23, 46, Tar:7) a +1 short sword (unseen) (24, 44, Tar:7) a +4 mace (unseen) (24, 46, Tar:7) a +0 long sword (unseen) (26, 53, Tar:7) a stone {don't train} (26, 61, Tar:7) the +7 dagger "Killer Klown's Doom" {pierce, rC+, don't train} It inflicts extra damage upon your enemies. It protects you from cold. (26, 62, Tar:7) a +4 ring mail of fire resistance (27, 62, Tar:7) a cursed -2 ring of intelligence (28, 62, Tar:7) the ring "Hymustruu" {+Fly rPois rN+ Int-2 Dex+4} [ring of positive energy] It affects your intelligence (-2). It affects your dexterity (+4). It protects you from poison. It protects you from negative energy. It lets you fly. (30, 47, Tar:7) a +7 scythe of freezing (30, 62, Tar:7) an uncursed staff of conjuration {don't train} (31, 45, Tar:7) a +1 scythe of freezing (31, 49, Tar:7) a stone {don't train} (32, 62, Tar:7) a +6 blowgun {don't train} (33, 62, Tar:7) a +1 quarterstaff of speed (34, 62, Tar:7) a lamp of fire (35, 62, Tar:7) a +0 vampiric battleaxe (36, 62, Tar:7) an uncursed ring of protection from magic (37, 61, Tar:7) a crystal ball of energy (37, 62, Tar:7) the +9 broad axe of Scorn {chop, rN+ Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from negative energy. Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 cloak a +0 short sword (1, -1, Zot:1) a +0 cloak a +0 short sword (3, 5, Zot:1) 16 poisoned needles (5, -15, Zot:1) a +2 demon whip of draining {don't train} (7, -19, Zot:1) +0 storm dragon scales (7, -3, Zot:1) a scroll of brand weapon (9, 10, Zot:1) a +0 long sword {don't train} (10, 12, Zot:1) a +1 antimagic glaive (11, -22, Zot:1) a scroll of amnesia (16, 12, Zot:1) a +0 rapier {don't train} a +2 cloak (16, 14, Zot:1) a +1 cloak a +0 dagger {don't train} (17, -7, Zot:1) a +2 cloak of poison resistance (17, 11, Zot:1) a +1 long sword of holy wrath (17, 13, Zot:1) a +11 club (19, 0, Zot:1) a +0 whip {don't train} a +0 cloak (20, -2, Zot:1) a +0 battleaxe (20, 0, Zot:1) a +0 mace {don't train} (21, -1, Zot:1) quicksilver dragon scales (22, -26, Zot:1) 15 poisoned needles (24, -2, Zot:1) an uncursed ring of flight (25, -1, Zot:1) a lamp of fire (25, 0, Zot:1) an uncursed staff of summoning {don't train} (27, 4, Zot:1) 24 sling bullets {don't train} (29, 16, Zot:1) +0 gold dragon scales (31, -19, Zot:1) a +0 chain mail (31, 16, Zot:1) a +8 club {don't train} (45, 12, Zot:1) a +0 chain mail (56, -26, Zot:1) a +0 helmet (56, -10, Zot:1) a +0 dire flail of holy wrath {don't train} a +0 cloak (56, -9, Zot:1) a +0 scimitar {don't train} (56, -8, Zot:1) a +5 war axe of distortion {don't train} a +0 cloak a cursed +0 large shield (56, 8, Zot:1) quicksilver dragon scales (57, -8, Zot:1) a +2 dire flail of crushing {don't train} a +1 cloak a +0 dagger {don't train} a +0 cloak a +1 dire flail of protection {don't train} a +0 cloak Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 hand axe a +2 cloak a +0 whip of electrocution a +0 cloak (1, 0, Zot:2) a +0 cloak a +0 dagger {don't train} (1, 1, Zot:2) a +0 cloak a +0 dagger {don't train} (10, -28, Zot:2) a +0 robe (12, -14, Zot:2) the ring "Taudull" {+Fly rPois Str+3 Dex+3} [ring of poison resistance] It affects your strength (+3). It affects your dexterity (+3). It protects you from poison. It lets you fly. (13, -15, Zot:2) 2 needles of confusion (14, -14, Zot:2) a +1 spear of piercing (14, 16, Zot:2) a +0 chain mail (15, -21, Zot:2) a +0 cloak a +0 rapier {don't train} (15, -20, Zot:2) a lamp of fire (15, -15, Zot:2) a +0 great mace {don't train} (16, -27, Zot:2) a wand of flame (5) (16, -14, Zot:2) a +6 whip {don't train} (18, -20, Zot:2) a scroll of noise (18, -16, Zot:2) the ring "Builem" {rPois rC+ MR+ AC+1} [ring of protection] It affects your AC (+1). It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (23, 9, Zot:2) +0 storm dragon scales (25, -6, Zot:2) a +0 hand crossbow of flaming {don't train} (26, -28, Zot:2) a +1 battleaxe of flaming {don't train} a +2 cloak a +0 long sword of holy wrath {don't train} a +0 dagger {don't train} a +0 cloak a +0 battleaxe {don't train} (27, -28, Zot:2) a +0 glaive a +0 long sword {don't train} (28, -34, Zot:2) a +0 naga barding (33, 12, Zot:2) a +0 scimitar {don't train} a +0 trident (33, 13, Zot:2) a cursed -3 trident a +0 flail {don't train} (33, 15, Zot:2) a +0 leather armour (34, 12, Zot:2) a +0 long sword {don't train} a +0 cloak (34, 14, Zot:2) a +0 scimitar {don't train} (48, -15, Zot:2) a +0 shortbow {don't train} (49, 3, Zot:2) a lightning rod (4/4) Level 3 of the Realm of Zot (0, 0, Zot:3) a scroll of random uselessness (1, -15, Zot:3) a +1 long sword of protection (2, 32, Zot:3) a +0 triple crossbow {don't train} (3, -5, Zot:3) 20 bolts (6, 22, Zot:3) quicksilver dragon scales (10, 11, Zot:3) a scroll of vulnerability (12, -6, Zot:3) a +0 cloak (15, -6, Zot:3) a +2 demon trident of venom (15, -3, Zot:3) a +1 trident of protection (16, -3, Zot:3) a +1 demon whip of flaming (17, -4, Zot:3) a +0 trident of protection (22, 39, Zot:3) a +0 halberd (24, 38, Zot:3) a +0 hand axe {don't train} (25, 38, Zot:3) a +0 short sword {don't train} (30, -18, Zot:3) a +10 club of venom {don't train} (34, -18, Zot:3) a cursed -1 hand axe {don't train} (36, 31, Zot:3) an uncursed staff of conjuration {don't train} (38, 36, Zot:3) a +0 plate armour (40, -18, Zot:3) a +0 dire flail {don't train} (40, -17, Zot:3) a +0 halberd a +0 trident (58, 35, Zot:3) a potion of lignification Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 ring mail (15, -19, Zot:4) a +0 battleaxe {don't train} (16, -14, Zot:4) a +0 cloak (16, 3, Zot:4) a +0 war axe (17, -23, Zot:4) a +2 battleaxe of draining {don't train} (17, -22, Zot:4) a +0 scimitar {don't train} a +1 cloak a +0 dagger {don't train} (18, -24, Zot:4) a +0 short sword {don't train} (18, -11, Zot:4) a +0 battleaxe (19, -23, Zot:4) a +0 cloak a +2 long sword of protection {don't train} (19, 4, Zot:4) +0 storm dragon scales (20, -25, Zot:4) a +0 battleaxe {don't train} (20, 7, Zot:4) a +0 dagger (21, -27, Zot:4) a +0 flail (21, -26, Zot:4) a +0 short sword {don't train} (21, 4, Zot:4) a +0 battleaxe {don't train} (22, -28, Zot:4) a +0 battleaxe (23, -27, Zot:4) a +2 hand axe of chopping {don't train} (31, -25, Zot:4) a cursed -2 mace (37, -1, Zot:4) a +0 broad axe {don't train} (41, -5, Zot:4) a cursed -1 battleaxe {don't train} +0 gold dragon scales (42, 8, Zot:4) a +0 hand axe (43, -18, Zot:4) a +0 hunting sling {don't train} (61, -30, Zot:4) a scroll of silence {!r} (61, -18, Zot:4) +0 shadow dragon scales Level 5 of the Realm of Zot (0, 0, Zot:5) a +0 long sword {don't train} (6, 4, Zot:5) a +0 quarterstaff {don't train} (13, -14, Zot:5) an uncursed staff of cold {don't train} (16, -28, Zot:5) a +0 club (20, -15, Zot:5) a scroll of random uselessness (23, -24, Zot:5) a scroll of random uselessness (23, -15, Zot:5) a phial of floods (28, -22, Zot:5) +0 storm dragon scales (30, -20, Zot:5) a +0 cloak a +4 great sword of holy wrath {don't train} (31, -13, Zot:5) a +10 club of freezing {don't train} (32, -22, Zot:5) a +0 scimitar {don't train} (37, -35, Zot:5) a +0 dagger (37, -9, Zot:5) a +1 vampiric short sword {don't train} a +2 cloak of poison resistance (42, -25, Zot:5) a +10 club of electrocution {don't train} (44, -25, Zot:5) a +0 halberd (44, -24, Zot:5) a +10 club of freezing {don't train} (46, -28, Zot:5) a +0 long sword {don't train} (51, -29, Zot:5) a +0 ring mail (53, -25, Zot:5) a +1 dagger of draining {don't train} a +0 cloak (54, -19, Zot:5) a +0 battleaxe {don't train} (55, -22, Zot:5) a +0 whip Level 1 of the Depths [Shop] Ciarusto's Jewellery Boutique an uncursed ring of wizardry (300 gold) a cursed ring of teleportation (45 gold) an uncursed amulet of regeneration (300 gold) a +4 amulet of reflection (270 gold) a cursed ring of teleportation (45 gold) an uncursed ring of see invisible (150 gold) an uncursed ring of magical power (200 gold) an uncursed amulet of guardian spirit (300 gold) [Shop] Nolidoif's Gadget Emporium a phial of floods (720 gold) a wand of flame (14) (144 gold) a phial of floods (720 gold) a crystal ball of energy (360 gold) a lightning rod (4/4) (720 gold) a phial of floods (720 gold) [Shop] Retopiw's Jewellery Boutique an uncursed amulet of guardian spirit (420 gold) a cursed ring of see invisible (168 gold) an uncursed amulet of guardian spirit (420 gold) an uncursed ring of positive energy (280 gold) a +5 ring of dexterity (576 gold) a +3 ring of intelligence (219 gold) an uncursed ring of protection from magic (350 gold) an uncursed ring of fire (350 gold) an uncursed amulet of harm (420 gold) an uncursed ring of fire (350 gold) an uncursed ring of ice (350 gold) a +2 ring of dexterity (105 gold) a +3 ring of protection (294 gold) (0, 0, Depths:1) a +0 ring mail (5, -10, Depths:1) a +0 battleaxe {don't train} a +0 chain mail (7, 12, Depths:1) a +0 robe a +2 trident of flaming (8, -10, Depths:1) 11 sling bullets {don't train} (8, 10, Depths:1) a scroll of noise (12, 37, Depths:1) the +5 ring mail of the Mind {Regen+} It increases your rate of regeneration. (14, 7, Depths:1) a wand of random effects (19) (22, 7, Depths:1) 2 large rocks (23, 6, Depths:1) a large rock {don't train} (23, 20, Depths:1) a +0 shortbow {don't train} (25, 17, Depths:1) 2 large rocks {don't train} (25, 28, Depths:1) a +0 troll leather armour a +0 troll leather armour a +0 shortbow {don't train} a +0 longbow {don't train} (26, 2, Depths:1) a +0 leather armour (26, 24, Depths:1) a +0 shortbow {don't train} (26, 25, Depths:1) a +0 shortbow {don't train} a +2 battleaxe of freezing {don't train} (26, 27, Depths:1) a +0 plate armour a +0 great mace {don't train} a +0 shortbow {don't train} (34, 22, Depths:1) a +0 dire flail {don't train} a cursed -2 dire flail {don't train} (40, 16, Depths:1) a +0 longbow {don't train} (40, 17, Depths:1) a +0 shortbow {don't train} a scroll of noise (41, 16, Depths:1) a +0 shortbow of freezing {don't train} (41, 24, Depths:1) a +0 troll leather armour (42, 27, Depths:1) a +0 dagger {don't train} a +0 robe (46, 29, Depths:1) a +0 battleaxe {don't train} a cursed +0 leather armour a +0 battleaxe {don't train} a +0 leather armour (54, -14, Depths:1) a +0 shortbow {don't train} (54, -13, Depths:1) a +0 shortbow {don't train} (54, -12, Depths:1) a +0 shortbow {don't train} (55, -14, Depths:1) a +1 shortbow of freezing {don't train} (55, -12, Depths:1) a +1 shortbow of freezing {don't train} (56, -14, Depths:1) a +0 ring mail a +0 great mace {don't train} a +0 leather armour a +0 great sword {don't train} a +0 dire flail {don't train} a +2 dire flail of protection {don't train} (58, 2, Depths:1) a +1 scimitar of flaming (60, -17, Depths:1) a +0 robe (63, 4, Depths:1) a +0 scale mail of poison resistance a +3 dire flail {don't train} (63, 21, Depths:1) a +0 mace {don't train} (64, 21, Depths:1) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. Level 2 of the Depths [Shop] Omiefaif's General Store a +0 bardiche (135 gold) a scroll of vulnerability (112 gold) 11 stones (16 gold) 21 sling bullets (157 gold) 21 stones (31 gold) a +0 chain mail of poison resistance (127 gold) a +0 mace of holy wrath (111 gold) (0, 0, Depths:2) a +0 longbow (0, 7, Depths:2) a +0 trident (2, -36, Depths:2) 3 large rocks {don't train} (3, -36, Depths:2) a large rock (6, 8, Depths:2) a +3 great mace {don't train} a +0 leather armour (10, -31, Depths:2) a +0 robe a +3 flail {don't train} (11, -22, Depths:2) a large rock {don't train} (11, 4, Depths:2) a +0 robe (12, -31, Depths:2) a +0 giant club a +0 giant club (12, -30, Depths:2) a +0 giant club {don't train} a +0 giant spiked club {don't train} a +0 giant club {don't train} a +0 giant club {don't train} (12, -23, Depths:2) a large rock (15, -28, Depths:2) a large rock {don't train} (15, 3, Depths:2) a +0 plate armour a +2 broad axe {don't train} (16, 1, Depths:2) a +0 plate armour a +0 long sword {don't train} (16, 3, Depths:2) a +0 plate armour a +1 scimitar {don't train} a +0 plate armour a +3 great mace {don't train} (16, 4, Depths:2) a +0 chain mail a +3 demon trident of piercing (16, 5, Depths:2) a +0 robe a +0 dagger {don't train} (18, 5, Depths:2) a +0 chain mail a +4 demon trident of piercing a +3 demon whip of distortion a +0 chain mail (19, -23, Depths:2) a +0 scale mail (20, -22, Depths:2) a +0 troll leather armour (21, 8, Depths:2) a +0 scimitar {don't train} (21, 10, Depths:2) a +0 mace (22, -35, Depths:2) a +1 battleaxe of freezing (22, -20, Depths:2) a +0 troll leather armour a +0 troll leather armour (26, -36, Depths:2) a +0 dire flail a +0 dire flail (30, -22, Depths:2) a +0 leather armour (30, 14, Depths:2) 23 sling bullets (32, -23, Depths:2) a +0 chain mail (33, 0, Depths:2) a +0 robe a +0 whip {don't train} (34, -21, Depths:2) a +0 longbow {don't train} (34, -17, Depths:2) a cursed +0 ring mail a +0 battleaxe of chopping {don't train} a +0 longbow {don't train} (34, 0, Depths:2) a +0 robe a +0 whip {don't train} (35, -22, Depths:2) a +0 robe a +0 whip {don't train} a +1 great sword of flaming {don't train} (35, -21, Depths:2) a +0 robe a +0 dagger {don't train} (35, -20, Depths:2) a +1 battleaxe of freezing {don't train} (35, -18, Depths:2) a +0 robe a +0 trident (41, -33, Depths:2) a +2 great sword of flaming {don't train} (42, -23, Depths:2) a +1 pair of gloves (44, -30, Depths:2) a +0 robe (56, -31, Depths:2) a +0 dagger {don't train} a +0 robe Level 3 of the Depths (0, 0, Depths:3) 14 poisoned needles (4, -8, Depths:3) a +0 great sword of flaming (4, 2, Depths:3) the +12 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (5, -7, Depths:3) the +5 morningstar "Citziph" {antimagic, rC+ Str+4, don't train} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It protects you from cold. a +1 robe of cold resistance a scroll of random uselessness a +3 long sword of holy wrath {don't train} a +0 scale mail a +0 buckler a +0 long sword {don't train} a +2 antimagic quarterstaff {don't train} a +0 animal skin (6, -11, Depths:3) a +0 leather armour (6, 7, Depths:3) a scroll of noise (7, 1, Depths:3) 25 sling bullets (8, -52, Depths:3) a +0 shortbow {don't train} (8, -35, Depths:3) a +0 ring mail (9, -54, Depths:3) a +0 robe a +0 spear (9, -53, Depths:3) a +0 chain mail a +0 demon trident of piercing (9, -44, Depths:3) a +0 scale mail (10, -52, Depths:3) a +2 scale mail of fire resistance a +0 battleaxe {don't train} a +1 dire flail of holy wrath {don't train} a +0 dire flail {don't train} +0 ice dragon scales (11, -40, Depths:3) a +0 animal skin (13, -41, Depths:3) a +0 dagger (13, -38, Depths:3) the +3 scale mail of Experimentation {rPois MP+9 Dex+4 Slay-6} It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It protects you from poison. It affects your magic capacity (+9). (14, -39, Depths:3) a +0 scale mail (15, -43, Depths:3) a +0 whip (17, 0, Depths:3) a +0 spear (19, -34, Depths:3) the +9 trident "Cysumn" {flame, rN+ MR+ Dex-3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-3). It protects you from negative energy. It affects your resistance to hostile enchantments. (21, -48, Depths:3) a +0 long sword {don't train} a +0 leather armour (21, -3, Depths:3) a +2 buckler of cold resistance a +0 long sword {don't train} a +0 ring mail a +3 long sword {don't train} (21, -1, Depths:3) a +0 robe a +0 dagger {don't train} (22, -3, Depths:3) a cursed +0 robe a cursed -3 great sword {don't train} the +5 flail of Iklunank {freeze, MR+ Str+3, don't train} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your resistance to hostile enchantments. a +0 dire flail {don't train} a +0 dire flail {don't train} a +0 robe 17 bolts a +0 arbalest {don't train} a +0 robe a cursed -2 dagger {don't train} (22, 0, Depths:3) a +0 robe a +0 spear (23, -5, Depths:3) a +0 robe a +0 buckler a +0 robe a +1 flail of protection {don't train} a +1 mace of protection {don't train} a +0 broad axe {don't train} (23, 3, Depths:3) a +0 robe a +0 dagger {don't train} (23, 6, Depths:3) a +1 battleaxe of freezing {don't train} (24, -6, Depths:3) a +0 robe (25, -18, Depths:3) a +0 robe a +2 mace of protection (26, -19, Depths:3) 14 bolts a +0 arbalest {don't train} (27, -25, Depths:3) 14 bolts a +0 arbalest (27, -18, Depths:3) a bolt (28, -37, Depths:3) a +1 naga barding of cold resistance (28, -36, Depths:3) a +0 rapier {don't train} a +0 robe (28, -20, Depths:3) a +0 chain mail a +5 scimitar {don't train} (29, -25, Depths:3) 2 bolts (29, -24, Depths:3) 3 bolts (29, -23, Depths:3) a +2 robe of fire resistance a +0 whip {don't train} (29, -22, Depths:3) a +0 robe a +0 dagger {don't train} (29, -21, Depths:3) a +0 robe a cursed -3 dagger {don't train} (30, -26, Depths:3) 2 bolts (30, -24, Depths:3) a +0 robe a +0 long sword {don't train} (30, -22, Depths:3) a +0 leather armour a +4 long sword {don't train} (31, -29, Depths:3) a +0 shortbow {don't train} (32, -26, Depths:3) a +0 troll leather armour (32, -11, Depths:3) a +0 robe a +0 dagger of protection {don't train} (32, 1, Depths:3) a +0 great sword {don't train} a +0 chain mail (35, -41, Depths:3) a lightning rod (4/4) (36, 1, Depths:3) a +2 flail of protection {don't train} a cursed -1 robe a +0 buckler (40, -5, Depths:3) a scroll of torment (40, 4, Depths:3) a +0 leather armour a +0 dagger {don't train} (42, -9, Depths:3) a +0 plate armour (44, -11, Depths:3) a +0 ring mail (45, -29, Depths:3) a +0 scale mail (45, -7, Depths:3) a +5 shortbow of velocity (45, -4, Depths:3) a +0 plate armour (46, -8, Depths:3) the amulet of Pecim {Inacc Dex+2} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+2). (46, -5, Depths:3) a +0 dagger (47, -7, Depths:3) a +0 robe (47, -6, Depths:3) a book of Battle (48, -6, Depths:3) 10 poisoned needles (48, 1, Depths:3) a +0 chain mail (49, -7, Depths:3) an uncursed staff of air {don't train} (50, -11, Depths:3) a +0 robe (50, -1, Depths:3) a +0 leather armour (55, 1, Depths:3) a +2 battleaxe of freezing {don't train} Level 4 of the Depths (0, 0, Depths:4) 15 sling bullets (5, -4, Depths:4) a +0 antimagic rapier a +0 animal skin (7, -27, Depths:4) 15 bolts (8, -16, Depths:4) a +0 dire flail {don't train} a +0 dire flail {don't train} a +0 dire flail {don't train} a +0 dire flail {don't train} a large rock {don't train} (10, -19, Depths:4) a large rock {don't train} (11, -20, Depths:4) a large rock (12, 18, Depths:4) a +2 trident of venom (12, 21, Depths:4) a +2 robe (14, 15, Depths:4) a +0 spear (15, 12, Depths:4) a +3 glaive (15, 13, Depths:4) a +0 shortbow of flaming {don't train} (16, 16, Depths:4) a +0 robe a +0 dagger {don't train} (17, 7, Depths:4) a +0 flail of holy wrath (18, 12, Depths:4) a +0 robe a +0 long sword {don't train} (19, 15, Depths:4) 2 curare-tipped needles (20, 12, Depths:4) a +0 chain mail (21, -3, Depths:4) a +0 shortbow of flaming {don't train} (21, 17, Depths:4) a +0 chain mail (23, 12, Depths:4) a +0 troll leather armour (30, 11, Depths:4) an uncursed amulet of the gourmand (32, 31, Depths:4) a +1 great sword of electrocution a +4 ring mail of positive energy (33, 0, Depths:4) a +0 club (33, 30, Depths:4) a +0 glaive a +4 scale mail of magic resistance (33, 31, Depths:4) a +3 antimagic war axe {don't train} a +2 ring mail of fire resistance a +0 buckler (35, 9, Depths:4) a +0 pair of gloves (36, -7, Depths:4) a +0 troll leather armour (36, -5, Depths:4) a +0 quarterstaff {don't train} a +1 robe of fire resistance (37, -3, Depths:4) an uncursed staff of fire {don't train} (37, 29, Depths:4) a +1 scimitar of protection {don't train} (39, -5, Depths:4) 2 large rocks {don't train} (40, -6, Depths:4) a +0 animal skin (40, -4, Depths:4) a +0 dagger (40, 10, Depths:4) a +0 troll leather armour (40, 11, Depths:4) a +0 troll leather armour (41, 9, Depths:4) +0 ice dragon scales (42, 9, Depths:4) a +2 great sword of flaming (42, 10, Depths:4) 2 large rocks {don't train} Level 5 of the Depths (0, 0, Depths:5) a bolt (0, 3, Depths:5) 28 bolts a +0 arbalest {don't train} (0, 4, Depths:5) 12 bolts a +0 arbalest {don't train} (1, 3, Depths:5) 27 bolts a cursed -3 arbalest {don't train} (1, 7, Depths:5) +0 shadow dragon scales (1, 8, Depths:5) +0 fire dragon scales (2, 1, Depths:5) 17 bolts a +0 arbalest {don't train} (5, 23, Depths:5) a +0 dire flail {don't train} a +0 dire flail {don't train} (5, 25, Depths:5) +0 ice dragon scales (5, 30, Depths:5) a +2 great sword of flaming {don't train} (6, -3, Depths:5) a bolt (7, 5, Depths:5) 20 bolts a +0 arbalest {don't train} (8, 4, Depths:5) a +0 hand axe (9, 5, Depths:5) a +0 broad axe (10, 31, Depths:5) a +0 dire flail {don't train} a +0 dire flail {don't train} (14, 27, Depths:5) a +0 chain mail a +2 glaive of draining a +0 dire flail {don't train} (15, 5, Depths:5) a bolt (17, 35, Depths:5) a +0 dire flail {don't train} (21, 35, Depths:5) 2 large rocks {don't train} (23, 33, Depths:5) a +0 cloak a +0 whip (26, 35, Depths:5) a large rock {don't train} (28, 35, Depths:5) a large rock {don't train} (29, 31, Depths:5) a cursed -2 glaive a +0 cloak a +0 broad axe {don't train} a cursed -3 long sword {don't train} (37, 31, Depths:5) a +0 flail {don't train} (38, 31, Depths:5) a +1 flail of crushing {don't train} a +0 cloak a +0 whip {don't train} (40, 10, Depths:5) a +0 troll leather armour (42, 10, Depths:5) a curare-tipped needle a +0 leather armour of cold resistance a +0 robe a +2 lajatang of protection {don't train} a +0 buckler (42, 11, Depths:5) a +2 battleaxe of freezing {don't train} a +0 buckler a +0 robe a +0 demon whip of flaming {don't train} (42, 12, Depths:5) a +2 robe of cold resistance a +0 spear (42, 20, Depths:5) a +0 quarterstaff {don't train} (43, 12, Depths:5) a +0 spear (45, 12, Depths:5) 3 curare-tipped needles a +2 vampiric spear a +0 blowgun (48, 19, Depths:5) a scroll of torment (50, 32, Depths:5) a +0 leather armour