Ge0ff Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (10, -10, D:1) a +0 whip (16, -5, D:1) a +0 mace (unseen) (19, -5, D:1) a +0 chain mail (25, 13, D:1) a +0 leather armour (26, -15, D:1) a +0 club (29, 23, D:1) a +0 dagger {don't train} (33, 17, D:1) a +0 club {don't train} Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (12, -18, D:2) a +0 hand axe {don't train} (29, -20, D:2) a +0 club {don't train} (30, -17, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger {don't train} (1, -34, D:3) a +0 hat (8, -40, D:3) a +0 whip {don't train} (9, -1, D:3) a +0 short sword {don't train} (17, -15, D:3) a +0 flail {don't train} a +0 leather armour (17, -7, D:3) a +0 dagger {don't train} a +0 robe (17, -6, D:3) a +0 scale mail (24, -29, D:3) a +0 club {don't train} (26, -16, D:3) a +0 club {don't train} (30, 2, D:3) a +0 war axe (33, -22, D:3) a +0 flail of protection {don't train} a +0 ring mail (35, -3, D:3) a +0 dagger {don't train} (36, -36, D:3) a +0 club {don't train} Level 4 of the Dungeon [Shop] Lixuson's Assorted Antiques a +0 falchion (75 gold) a +0 leather armour (50 gold) a cursed ring of attention (112 gold) a +2 plate armour of magic resistance (1000 gold) a +0 ring mail (100 gold) [Shop] Rinykluc's Distillery 2 potions of lignification (84 gold) a potion of degeneration (14 gold) [Shop] Cessi's Gadget Boutique a wand of flame (15) (93 gold) a fan of gales (440 gold) a lamp of fire (440 gold) a lightning rod (4/4) (440 gold) a wand of polymorph (5) (77 gold) a phial of floods (440 gold) a wand of flame (29) (170 gold) a lamp of fire (440 gold) (0, 0, D:4) a +0 morningstar (21, 10, D:4) a +0 robe (25, 10, D:4) a +0 robe (29, 39, D:4) a potion of degeneration (54, -8, D:4) a +0 pair of gloves Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe {don't train} (1, -14, D:5) a +0 scale mail (9, 3, D:5) a +0 dagger (14, -32, D:5) a +1 pair of boots (19, 4, D:5) a +0 hand axe (32, -35, D:5) a +0 short sword (38, -33, D:5) a +0 club {don't train} (41, -33, D:5) a +0 dagger a +0 robe (42, -33, D:5) a +0 hand axe (52, -27, D:5) a +0 ring mail a cursed -2 club {don't train} a +0 dagger {don't train} (54, -2, D:5) a +0 short sword a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 halberd a +0 robe (36, 57, D:6) a +0 robe (49, 8, D:6) 8 javelins (55, 30, D:6) a +0 scale mail a +0 mace {don't train} (56, -4, D:6) a +0 hand axe (67, 38, D:6) a potion of degeneration Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow {don't train} (1, -3, D:7) a +0 hunting sling {don't train} a +0 ring mail (15, -11, D:7) a +0 falchion (18, 11, D:7) a +0 short sword (24, -12, D:7) a +0 giant club {don't train} (29, 1, D:7) a +0 whip (37, -26, D:7) a +0 short sword {don't train} Level 8 of the Dungeon (0, 0, D:8) a +0 pair of gloves (6, 15, D:8) a +0 giant spiked club a +0 giant spiked club (6, 27, D:8) a +0 club {don't train} a +0 club {don't train} (14, 31, D:8) a +0 long sword (20, 48, D:8) a +0 flail {don't train} (23, 13, D:8) a cursed -1 shortbow {don't train} (28, 6, D:8) a +0 robe (35, 10, D:8) a +0 leather armour (36, 42, D:8) a +0 blowgun {don't train} (38, 40, D:8) a +0 shield a +0 ring mail (40, 40, D:8) a +0 club {don't train} (42, 39, D:8) a +0 short sword {don't train} Level 9 of the Dungeon [Shop] Ruloc's Assorted Antiques a +0 mace (75 gold) a +2 flail of holy wrath (457 gold) a cursed +0 pair of gloves (37 gold) a +0 helmet (112 gold) (0, 0, D:9) a +0 trident {don't train} a +0 chain mail (4, 0, D:9) a +0 flail {don't train} a +0 chain mail (5, 28, D:9) a +0 war axe {don't train} a +0 plate armour (8, 22, D:9) a +0 ring mail (9, -4, D:9) a +0 club {don't train} (9, -3, D:9) a +0 dagger a +0 flail (9, 2, D:9) a cursed +0 flail {don't train} (9, 22, D:9) a +0 flail {don't train} (10, -3, D:9) a +0 dagger {don't train} a +0 morningstar {don't train} a +0 club {don't train} (10, 27, D:9) a +0 hunting sling {don't train} (11, 4, D:9) a +0 leather armour a +0 falchion {don't train} a +0 leather armour (12, 24, D:9) a +0 mace {don't train} a +0 chain mail (13, -4, D:9) a +0 giant spiked club {don't train} (14, 4, D:9) a +0 trident {don't train} (17, 1, D:9) a +0 chain mail (20, 5, D:9) a +0 short sword {don't train} (38, 18, D:9) a crystal ball of energy (44, 15, D:9) a +0 spear {don't train} (49, 8, D:9) a +0 short sword {don't train} (51, 14, D:9) a +0 whip {don't train} (52, 11, D:9) a +0 robe a +0 dagger (52, 15, D:9) a +0 giant club {don't train} (54, 9, D:9) a +0 falchion {don't train} (60, -17, D:9) a +0 giant club a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +0 long sword (25, 6, D:10) a +0 glaive {don't train} (25, 44, D:10) a +0 falchion {don't train} (28, 44, D:10) a +0 dagger {don't train} a +0 robe a +0 scale mail a +2 dagger of draining {don't train} a cursed +0 robe a +0 dagger {don't train} a +0 robe (35, 24, D:10) a +0 hand axe (35, 25, D:10) a +0 robe a +0 dagger {don't train} a +0 flail {don't train} a +0 plate armour (53, 24, D:10) a +0 hand axe {don't train} (54, 22, D:10) a +0 battleaxe a +0 plate armour a +0 trident (54, 23, D:10) a +0 whip {don't train} (54, 24, D:10) a cursed +0 chain mail (55, 22, D:10) a +0 long sword {don't train} a +0 chain mail a +0 scimitar {don't train} a +0 plate armour (56, 19, D:10) a +0 flail (56, 20, D:10) a +0 hand axe (56, 21, D:10) 4 needles of sleeping a +0 hand axe {don't train} (56, 22, D:10) a +0 flail {don't train} (56, 23, D:10) a +0 giant club (57, 20, D:10) a +0 short sword (57, 21, D:10) a +0 flail {don't train} a +0 ring mail (57, 22, D:10) a +0 whip {don't train} a +0 ring mail (57, 23, D:10) a +0 falchion {don't train} (58, 19, D:10) a +0 hand axe (58, 20, D:10) a +0 hand axe (58, 21, D:10) a +0 club {don't train} a +0 scale mail (58, 22, D:10) a +0 chain mail (59, 21, D:10) a +0 dagger {don't train} a +0 leather armour (59, 22, D:10) a +0 club {don't train} (59, 23, D:10) a +0 flail {don't train} a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 war axe {don't train} a +0 leather armour (0, 1, D:11) a +0 flail (1, 28, D:11) a +0 robe (18, 35, D:11) 14 bolts 104 sling bullets {don't train} (20, 22, D:11) a +0 short sword (21, 19, D:11) a +0 robe (25, 28, D:11) a +0 club {don't train} (29, 37, D:11) a +0 dagger of freezing {don't train} (29, 38, D:11) a +0 animal skin a +1 spear {don't train} (30, 31, D:11) a +0 flail {don't train} (31, 32, D:11) a +0 leather armour a +0 dagger (36, 33, D:11) a +1 chain mail of fire resistance a +0 mace {don't train} (37, 9, D:11) 4 steel tomahawks {don't train} 5 silver tomahawks {don't train} 6 tomahawks {don't train} (38, 32, D:11) a cursed +0 chain mail a +0 scimitar {don't train} (40, 31, D:11) a +0 giant club {don't train} (48, -3, D:11) a +0 scale mail (52, 30, D:11) a cursed -1 chain mail a +0 long sword {don't train} (53, 7, D:11) a +0 trident {don't train} a +0 chain mail (53, 20, D:11) a +0 dagger (56, 34, D:11) a cursed -3 flail {don't train} (63, -8, D:11) 22 bolts Level 12 of the Dungeon (0, 0, D:12) a +0 hand axe (2, 35, D:12) 8 needles of sleeping (4, 12, D:12) a +0 giant club {don't train} (5, 32, D:12) a +0 halberd {don't train} (6, -11, D:12) 26 bolts (11, 10, D:12) a +0 chain mail (11, 18, D:12) a large rock (11, 20, D:12) a +0 whip {don't train} a +0 leather armour a +0 falchion {don't train} a +0 chain mail a +0 dire flail {don't train} a +0 short sword {don't train} a +0 chain mail a +0 scimitar {don't train} a +0 chain mail a +0 flail {don't train} (11, 22, D:12) a large rock {don't train} (12, -15, D:12) a +0 falchion a +0 ring mail a cursed -2 short sword a +0 whip a +0 long sword a +0 plate armour (12, 21, D:12) a +1 leather armour of poison resistance a +0 short sword {don't train} a +0 giant spiked club {don't train} (13, 21, D:12) a +0 flail {don't train} (14, 22, D:12) a cursed +0 leather armour a +0 flail {don't train} (15, -15, D:12) a +0 hand axe {don't train} a +0 leather armour (15, 23, D:12) a +0 robe a cursed +3 morningstar {don't train} (18, 21, D:12) a +0 robe a cursed +2 war axe of freezing {don't train} (19, 6, D:12) a +0 leather armour (19, 22, D:12) a +0 robe a cursed +1 trident (22, 21, D:12) a +0 chain mail a cursed +0 chain mail a +0 war axe (22, 26, D:12) 3 tomahawks {don't train} (23, 26, D:12) a tomahawk {don't train} (24, 20, D:12) a +0 robe a +2 long sword of electrocution {don't train} (24, 26, D:12) a +0 hand axe {don't train} a +0 war axe {don't train} a +0 chain mail a +4 short sword {don't train} a +2 war axe of electrocution {don't train} a +0 chain mail (25, 26, D:12) a +0 club {don't train} (25, 27, D:12) a +0 whip {don't train} a +0 falchion {don't train} a +0 short sword {don't train} a +0 mace {don't train} a +0 chain mail (25, 28, D:12) a +0 flail {don't train} (28, 30, D:12) a +0 chain mail a +0 halberd {don't train} (32, 31, D:12) a cursed -2 club {don't train} (32, 32, D:12) a +0 leather armour a cursed +0 trident {don't train} (33, 24, D:12) a +0 leather armour (34, 24, D:12) a +2 flail of draining {don't train} (35, 26, D:12) a +3 shortbow of flaming {don't train} a +0 club {don't train} (36, -14, D:12) a +0 giant spiked club {don't train} (36, -3, D:12) a +0 club (36, 0, D:12) 12 sling bullets (39, 20, D:12) a +0 chain mail Level 13 of the Dungeon (0, 0, D:13) an uncursed ring of see invisible (3, -18, D:13) a +2 spear of piercing {don't train} (6, 0, D:13) 2 needles of confusion (8, -1, D:13) a potion of blood (11, -10, D:13) a +0 shortbow {don't train} (13, -10, D:13) a +0 club {don't train} (17, -2, D:13) a +0 scimitar (18, -6, D:13) 3 tomahawks {don't train} (19, -9, D:13) a +1 dagger of speed (22, 10, D:13) a +0 robe a +0 dagger {don't train} (27, -20, D:13) a +0 giant club {don't train} (30, 13, D:13) a +0 whip {don't train} (30, 18, D:13) a +0 flail {don't train} (30, 22, D:13) a +0 war axe {don't train} (32, 9, D:13) a +0 scale mail (32, 10, D:13) a +0 scale mail a +0 hand axe {don't train} (32, 20, D:13) a +0 dagger {don't train} a +0 robe (33, 8, D:13) a +0 giant club (34, -2, D:13) a potion of degeneration (35, 9, D:13) a +0 shortbow {don't train} (45, 10, D:13) a +0 flail {don't train} a +0 plate armour (46, 10, D:13) a +0 ring mail a +0 hand axe {don't train} a +0 ring mail (48, 4, D:13) a +0 flail (48, 5, D:13) a +0 mace {don't train} a +0 leather armour a +0 mace {don't train} a cursed -1 whip {don't train} a +0 leather armour (48, 6, D:13) a +0 hand axe {don't train} a +0 short sword {don't train} a +0 dire flail {don't train} a +0 chain mail (48, 10, D:13) a +0 halberd {don't train} a +0 chain mail a +0 shortbow {don't train} (49, 10, D:13) a +0 dagger {don't train} a +0 mace {don't train} a +0 mace {don't train} a +0 leather armour (50, 8, D:13) a +0 giant club {don't train} (50, 9, D:13) a +0 ring mail a +0 leather armour a +0 club {don't train} a cursed -3 club {don't train} a cursed -1 club {don't train} a cursed -1 trident {don't train} a +1 chain mail of cold resistance a +0 short sword of distortion {don't train} a +0 flail {don't train} a +0 battleaxe {don't train} a +0 plate armour (50, 10, D:13) a +0 mace of draining {don't train} a +0 chain mail Level 14 of the Dungeon (1, -25, D:14) 5 large rocks {don't train} (3, -4, D:14) a +0 dagger {don't train} a +0 giant club {don't train} (4, -1, D:14) a +0 short sword {don't train} (11, -17, D:14) a +3 broad axe a +0 chain mail (14, -24, D:14) 25 sling bullets {don't train} (14, -19, D:14) a +0 dagger of venom {don't train} (15, -18, D:14) a +0 robe (15, -3, D:14) a +0 shortbow {don't train} (16, 7, D:14) a +0 chain mail a +0 battleaxe {don't train} a +0 shield a +0 chain mail a +0 broad axe {don't train} a +0 great mace {don't train} a +0 plate armour a +0 plate armour (25, -2, D:14) a +0 glaive (25, 0, D:14) a +0 plate armour (25, 4, D:14) a +0 plate armour (31, 5, D:14) a +0 plate armour (unseen) (32, -25, D:14) a +0 long sword of holy wrath {don't train} (33, -7, D:14) a +0 robe a cursed +2 halberd {don't train} (34, -8, D:14) a +0 robe a +0 great sword {don't train} a +0 robe a cursed +0 short sword {don't train} a +0 flail {don't train} a +0 plate armour (34, -7, D:14) a +0 robe a cursed +4 battleaxe of freezing {don't train} (48, -2, D:14) a potion of degeneration Level 15 of the Dungeon (0, 0, D:15) a +0 robe (8, -27, D:15) a +0 giant club a +0 giant club (11, -3, D:15) a +0 scale mail (15, -21, D:15) 18 sling bullets (18, -37, D:15) a +0 robe (18, -35, D:15) a +0 great sword (18, -34, D:15) a +0 shortbow {don't train} (20, -17, D:15) 5 large rocks (21, -1, D:15) a +0 robe a +0 dagger {don't train} (22, -24, D:15) a +0 halberd of freezing {don't train} a +0 chain mail (31, -11, D:15) a potion of degeneration (34, -12, D:15) a +0 dire flail {don't train} a +0 scimitar {don't train} 3 javelins {don't train} (36, -12, D:15) a cursed +0 glaive {don't train} a javelin {don't train} (37, -26, D:15) a +0 trident {don't train} (37, -12, D:15) a javelin {don't train} (38, -12, D:15) 3 javelins {don't train} (39, -32, D:15) a +1 triple crossbow of flaming {don't train} (40, -16, D:15) a +0 flail {don't train} (44, -34, D:15) a +0 falchion {don't train} (44, -33, D:15) a +0 cloak (46, -11, D:15) a +0 falchion {don't train} a +0 longbow {don't train} (56, -29, D:15) a +0 great sword a +0 robe (56, -28, D:15) a +5 dagger {don't train} a +0 ring mail a +2 scimitar of flaming {don't train} a +0 robe (57, -28, D:15) a cursed +4 short sword {don't train} a +0 robe (59, 9, D:15) a +0 long sword the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Adaomubo's General Store a +0 leather armour (36 gold) 3 poisoned tomahawks (54 gold) 2 potions of curing (108 gold) 24 arrows (86 gold) a crystal ball of energy (360 gold) 23 sling bullets (207 gold) (0, 0, Orc:1) a +1 hat (1, -11, Orc:1) 2 tomahawks {don't train} (2, -15, Orc:1) a +0 leather armour a +0 war axe {don't train} a +0 dagger {don't train} a +0 robe (2, -14, Orc:1) a +0 flail {don't train} a +0 mace {don't train} a +0 giant spiked club {don't train} (2, -13, Orc:1) a +0 chain mail a +0 battleaxe {don't train} (2, -11, Orc:1) 2 tomahawks {don't train} (3, -12, Orc:1) a cursed -2 chain mail a cursed -1 club {don't train} (3, -11, Orc:1) a +0 chain mail 2 tomahawks {don't train} a +0 plate armour a +0 dagger {don't train} a +0 mace of crushing {don't train} (3, -10, Orc:1) a +0 scale mail (4, -17, Orc:1) a +0 spear {don't train} (5, -19, Orc:1) a +0 arbalest {don't train} a +0 great mace {don't train} 15 bolts a +0 plate armour a tomahawk {don't train} (5, -17, Orc:1) a bolt (5, -16, Orc:1) a bolt (5, -11, Orc:1) a tomahawk {don't train} (8, -18, Orc:1) a tomahawk (8, -8, Orc:1) a +0 flail {don't train} a large rock {don't train} (9, -19, Orc:1) a bolt (9, 0, Orc:1) a large rock {don't train} (9, 3, Orc:1) a large rock {don't train} (21, -24, Orc:1) a +0 dagger (22, -25, Orc:1) a +0 giant club {don't train} (22, -24, Orc:1) a +0 falchion {don't train} a +0 short sword {don't train} a +0 chain mail (25, 10, Orc:1) 4 large rocks {don't train} a +0 chain mail a +0 glaive {don't train} (26, 9, Orc:1) a large rock {don't train} (27, 8, Orc:1) a cursed -1 mace {don't train} a +0 giant club {don't train} (27, 9, Orc:1) 4 large rocks {don't train} a +0 short sword {don't train} (27, 23, Orc:1) a +0 troll leather armour (28, 9, Orc:1) a tomahawk (30, 6, Orc:1) a +0 dagger {don't train} (30, 7, Orc:1) a +0 chain mail (30, 14, Orc:1) a +0 hand axe {don't train} (31, 7, Orc:1) a cursed +0 chain mail a +0 trident {don't train} (32, 6, Orc:1) a tomahawk {don't train} (32, 9, Orc:1) a cursed -1 short sword {don't train} (32, 12, Orc:1) a +0 leather armour (33, 7, Orc:1) a +0 glaive {don't train} a +0 chain mail a +0 club {don't train} a +0 leather armour (33, 10, Orc:1) a +0 plate armour a +0 flail {don't train} (33, 11, Orc:1) a +0 robe a cursed +0 dagger {don't train} (37, -18, Orc:1) a tomahawk (38, -13, Orc:1) a +0 chain mail (39, -14, Orc:1) a +0 dagger (39, -13, Orc:1) a +1 mace of draining {don't train} a +0 leather armour a +0 falchion {don't train} (39, -12, Orc:1) a +0 dagger {don't train} a cursed +0 robe a +0 dagger {don't train} a +0 robe (40, -14, Orc:1) a +0 dagger {don't train} a +0 ring mail (40, -12, Orc:1) a +0 scimitar {don't train} 2 tomahawks {don't train} a +0 chain mail (41, -13, Orc:1) a cursed -2 flail {don't train} a +0 ring mail (41, -12, Orc:1) a +0 leather armour Level 2 of the Orcish Mines [Shop] Rithreh's Weapon Shop 12 stones (14 gold) 17 bolts (40 gold) a +4 hunting sling of flaming (296 gold) a +0 flail of distortion (128 gold) a +0 halberd (48 gold) a +0 flail (42 gold) a +3 vampiric glaive (438 gold) 22 stones (26 gold) a +2 mace of crushing (198 gold) a +0 battleaxe (78 gold) [Shop] Pinliaf's Assorted Antiques a potion of lignification (99 gold) a scroll of identify (66 gold) a +0 pair of gloves (148 gold) a +0 club (33 gold) a lightning rod (4/4) (1320 gold) a +0 hunting sling (49 gold) [Shop] Davin's Gadget Shop a lightning rod (4/4) (560 gold) a lightning rod (4/4) (560 gold) a phial of floods (560 gold) a crystal ball of energy (280 gold) [Shop] Umeusira's Magic Scroll Shoppe a scroll of identify (30 gold) a scroll of noise (15 gold) (0, 0, Orc:2) a +0 flail {don't train} a +0 ring mail (2, 4, Orc:2) a +0 dagger {don't train} a +1 robe of cold resistance (5, 17, Orc:2) a +0 mace {don't train} a +0 leather armour (6, 0, Orc:2) a +0 falchion a +0 ring mail a +0 flail a +0 chain mail (6, 7, Orc:2) a +0 dagger {don't train} (7, 18, Orc:2) 2 poisoned tomahawks (9, 11, Orc:2) a cursed -1 club {don't train} a +0 dagger {don't train} (9, 12, Orc:2) a +0 robe a +0 dagger {don't train} (12, 11, Orc:2) a +0 robe a +0 dagger of electrocution {don't train} (13, -9, Orc:2) a +0 leather armour (13, 10, Orc:2) a +0 robe a +0 dagger {don't train} a +0 robe a +0 dagger {don't train} (13, 11, Orc:2) a +0 robe a +0 dagger {don't train} a +0 whip {don't train} a cursed +0 ring mail a +0 ring mail a +0 club {don't train} (13, 12, Orc:2) a +0 robe a +0 dagger (15, -8, Orc:2) a +0 hand axe {don't train} (15, -7, Orc:2) a +0 club (15, 4, Orc:2) a +0 robe a cursed +0 dagger {don't train} a +0 dagger {don't train} (16, 3, Orc:2) a +0 robe a +0 dagger {don't train} (16, 11, Orc:2) a +0 robe a +0 dagger {don't train} a +0 leather armour a +0 war axe {don't train} (17, 5, Orc:2) a +0 dagger {don't train} a +0 robe (17, 6, Orc:2) a +0 dagger {don't train} (17, 14, Orc:2) a +0 leather armour a +0 hand axe {don't train} a cursed +0 robe a +0 dagger {don't train} a +0 leather armour a +0 dagger {don't train} (17, 15, Orc:2) a +0 robe a +0 dagger {don't train} (17, 16, Orc:2) a +0 robe a +0 dagger {don't train} (23, -3, Orc:2) a +0 plate armour a +2 mace of crushing {don't train} (23, 17, Orc:2) a +0 robe a +0 dagger {don't train} (25, -3, Orc:2) a +0 short sword (26, 0, Orc:2) a +0 club {don't train} (29, 17, Orc:2) a +0 robe a +0 dagger {don't train} (30, 2, Orc:2) a tomahawk {don't train} (30, 17, Orc:2) a +0 robe a +0 dagger {don't train} (31, 2, Orc:2) a tomahawk {don't train} (31, 10, Orc:2) a +0 robe a cursed +0 dagger {don't train} a +0 mace {don't train} (32, 10, Orc:2) a +0 robe a +0 dagger {don't train} (33, 2, Orc:2) a tomahawk {don't train} (33, 7, Orc:2) a +0 whip {don't train} a +0 robe (33, 8, Orc:2) a +0 mace {don't train} (34, 12, Orc:2) a +0 robe a +0 dagger {don't train} (34, 17, Orc:2) a +0 chain mail a +0 flail {don't train} a cursed -3 dagger {don't train} a +0 robe (34, 18, Orc:2) a +0 robe a +0 dagger {don't train} (34, 24, Orc:2) a +0 trident {don't train} (35, -6, Orc:2) a +0 hand axe {don't train} (35, 2, Orc:2) a tomahawk {don't train} (35, 7, Orc:2) a +0 robe a +1 dagger of flaming (35, 26, Orc:2) a +0 robe of magic resistance a +0 hand axe of distortion {don't train} (36, -4, Orc:2) a +0 chain mail a +0 dire flail {don't train} (36, 2, Orc:2) a tomahawk {don't train} (36, 4, Orc:2) a +0 falchion {don't train} (36, 5, Orc:2) a +0 leather armour a +0 mace {don't train} (36, 16, Orc:2) a +0 robe a +0 dagger {don't train} (36, 24, Orc:2) a +0 leather armour (36, 29, Orc:2) a +0 robe a +0 dagger (37, -5, Orc:2) a +0 whip {don't train} (37, 21, Orc:2) a +0 ring mail a +0 hand axe {don't train} (37, 28, Orc:2) a +0 scale mail a +0 whip {don't train} (37, 29, Orc:2) a +1 lajatang of speed a +0 dagger {don't train} a +0 robe (38, 18, Orc:2) a +0 scale mail a +0 short sword {don't train} (38, 21, Orc:2) a +0 large shield a +0 plate armour a +0 war axe (38, 27, Orc:2) a +0 scale mail a +0 trident {don't train} (38, 29, Orc:2) a +0 chain mail a +0 halberd {don't train} a +0 hand axe {don't train} a +0 chain mail (38, 31, Orc:2) a +0 vampiric whip {don't train} (39, 20, Orc:2) a +0 robe a +1 dagger of venom {don't train} (39, 27, Orc:2) a +0 scale mail a +0 flail {don't train} a +0 dire flail {don't train} a +0 chain mail (39, 31, Orc:2) a +0 club {don't train} (40, 28, Orc:2) 2 tomahawks of returning {don't train} (41, 26, Orc:2) a +0 chain mail a +0 flail {don't train} (42, 8, Orc:2) a +0 spear {don't train} (42, 26, Orc:2) a +0 robe a +0 dagger {don't train} (43, 11, Orc:2) a +0 scale mail (45, 9, Orc:2) a +0 whip {don't train} a +0 leather armour a +0 whip {don't train} (45, 17, Orc:2) a +0 club {don't train} (45, 28, Orc:2) a +0 robe a +0 dagger {don't train} (46, 12, Orc:2) a +0 chain mail a +0 hand axe (47, 22, Orc:2) a +2 robe of fire resistance a +0 dagger (47, 28, Orc:2) a +0 ring mail a +2 dagger of freezing {don't train} Level 1 of the Elven Halls [Shop] Elluso's Antique Armour Boutique a +0 scale mail (100 gold) a scarf of spirit shield (225 gold) a +0 helmet of see invisible (287 gold) a +0 scale mail (100 gold) a +0 leather armour (50 gold) a +0 robe (17 gold) a +4 plate armour (1125 gold) a +2 leather armour of magic resistance (475 gold) a +0 robe (17 gold) (0, 0, Elf:1) a +0 long sword (4, -20, Elf:1) a +3 antimagic trident {don't train} (5, -21, Elf:1) a +3 long sword {don't train} a +0 leather armour (9, -23, Elf:1) a +2 halberd of venom {don't train} (18, -46, Elf:1) the +2 robe "Opny" {Int+4} It affects your intelligence (+4). (18, -1, Elf:1) the +2 pair of boots "Ocitz" {rElec Str+2 Dex-2} It affects your strength (+2). It affects your dexterity (-2). It insulates you from electricity. (20, -17, Elf:1) a +0 long sword {don't train} a +0 short sword {don't train} (27, -26, Elf:1) a +0 robe (29, -8, Elf:1) a +0 short sword {don't train} a +0 shortbow {don't train} a +0 leather armour (35, -13, Elf:1) a +0 rapier (36, -11, Elf:1) a +0 short sword {don't train} a +0 dagger {don't train} a +0 leather armour (36, -10, Elf:1) a +0 vampiric long sword (36, 3, Elf:1) a +0 short sword {don't train} (41, -13, Elf:1) a +0 long sword {don't train} (43, -13, Elf:1) a +3 short sword of draining {don't train} a +0 buckler (44, -13, Elf:1) a +2 long sword of holy wrath {don't train} a +0 leather armour (44, 1, Elf:1) a +0 glaive {don't train} a +3 longbow {don't train} a +0 leather armour (45, -7, Elf:1) 17 bolts (46, -7, Elf:1) a +0 trident (49, -13, Elf:1) a +0 short sword {don't train} a +0 longbow {don't train} a +0 leather armour (50, -15, Elf:1) a +0 rapier {don't train} (50, -7, Elf:1) 3 needles of confusion (50, -6, Elf:1) a +0 short sword a +0 ring mail Level 2 of the Elven Halls (0, 0, Elf:2) a +0 short sword {don't train} a +0 leather armour a cursed +0 rapier {don't train} a +0 leather armour a +0 long sword {don't train} a +0 dagger {don't train} a +0 longbow {don't train} a +0 leather armour a +0 dagger {don't train} a +0 leather armour (0, 4, Elf:2) a +1 glaive of chopping {don't train} a +0 longbow {don't train} a +0 leather armour a +0 dagger of speed {don't train} (1, 5, Elf:2) a +0 short sword {don't train} (3, -1, Elf:2) a +0 chain mail a +0 long sword of slicing (3, 2, Elf:2) a +0 dagger (3, 30, Elf:2) a cursed -3 rapier a cursed -3 rapier a +0 leather armour (9, -23, Elf:2) 20 bolts (9, -18, Elf:2) a +0 morningstar {don't train} (12, -13, Elf:2) a +0 flail {don't train} (16, -11, Elf:2) a +0 pair of boots (17, -14, Elf:2) a +0 dire flail {don't train} (19, 31, Elf:2) a +3 hand axe of venom {don't train} (21, -1, Elf:2) a +2 battleaxe of venom {don't train} (23, -21, Elf:2) a +0 robe (23, -19, Elf:2) a +0 mace {don't train} (23, -15, Elf:2) a +0 morningstar (23, -1, Elf:2) a +0 dagger {don't train} (23, 0, Elf:2) a +0 falchion {don't train} (23, 27, Elf:2) a +0 scimitar {don't train} a +0 shortbow {don't train} (24, -2, Elf:2) a +2 dagger of pain {don't train} a +0 chain mail a +2 dagger of venom {don't train} a +0 long sword {don't train} a +0 long sword {don't train} (24, 23, Elf:2) a cursed -3 scimitar {don't train} a +0 buckler (24, 27, Elf:2) a +4 vampiric executioner's axe (25, -24, Elf:2) a +0 leather armour a +0 shortbow {don't train} a -2 dagger {don't train} (25, -3, Elf:2) a +0 long sword {don't train} (25, -1, Elf:2) a +0 leather armour a +0 short sword {don't train} (26, -1, Elf:2) a +0 mace of venom (27, -21, Elf:2) a +0 short sword {don't train} (28, -16, Elf:2) a +0 long sword {don't train} (29, 4, Elf:2) a +0 long sword {don't train} (30, -4, Elf:2) a +0 falchion {don't train} (31, 5, Elf:2) a +4 battleaxe of freezing {don't train} a +0 buckler a cursed -1 scimitar {don't train} (31, 7, Elf:2) a +0 ring mail a +0 scimitar {don't train} (33, 13, Elf:2) a +3 long sword of freezing {don't train} (34, -28, Elf:2) a +3 glaive of pain {don't train} (35, -25, Elf:2) a +0 flail of protection (35, -3, Elf:2) a +6 dagger (37, -28, Elf:2) a +0 club {don't train} (37, 23, Elf:2) a +0 long sword {don't train} a +0 leather armour (37, 27, Elf:2) a +0 dagger {don't train} (38, 24, Elf:2) a +0 short sword (40, -3, Elf:2) a +1 broad axe of electrocution {don't train} (41, 10, Elf:2) a +1 scimitar of slicing {don't train} (41, 11, Elf:2) a +0 hand axe of chopping {don't train} (42, -13, Elf:2) a +1 trident of holy wrath (43, -15, Elf:2) a +0 leather armour a +0 rapier (45, 1, Elf:2) a +0 hand crossbow (53, -7, Elf:2) a cursed +0 long sword {don't train} (55, -8, Elf:2) a +0 shortbow {don't train} (56, -8, Elf:2) a +0 rapier {don't train} a cursed -1 scale mail a +0 shortbow {don't train} (57, -8, Elf:2) a +0 long sword {don't train} a +0 leather armour (57, 25, Elf:2) a +1 battleaxe of freezing {don't train} (60, 1, Elf:2) a +0 leather armour a cursed -3 long sword (63, 6, Elf:2) 7 tomahawks Level 3 of the Elven Halls (0, 0, Elf:3) a +3 short sword of venom (1, 3, Elf:3) a phial of floods (2, 1, Elf:3) an uncursed staff of earth (3, -3, Elf:3) a +0 long sword {don't train} (5, 2, Elf:3) a +0 longbow {don't train} a +0 scale mail (5, 3, Elf:3) a +0 long sword {don't train} a +0 chain mail (5, 33, Elf:3) a +2 leather armour of cold resistance a +0 short sword {don't train} a +0 longbow {don't train} (7, 3, Elf:3) a +0 rapier {don't train} a +0 leather armour (7, 32, Elf:3) a +0 long sword {don't train} the +1 leather armour of Ytrennot {rF+} It protects you from fire. (7, 34, Elf:3) a +0 leather armour a +0 short sword {don't train} (8, 31, Elf:3) a +0 ring mail a +0 rapier {don't train} (8, 32, Elf:3) a cursed -3 short sword {don't train} a +0 ring mail a +0 short sword {don't train} (9, -7, Elf:3) a +0 short sword (10, -8, Elf:3) a cursed amulet of inaccuracy (10, 36, Elf:3) a +2 halberd of chopping {don't train} (10, 37, Elf:3) a +0 short sword {don't train} a +4 halberd of venom {don't train} (10, 38, Elf:3) a +0 leather armour a +0 longbow {don't train} a +0 short sword of venom {don't train} (10, 40, Elf:3) a +2 antimagic short sword {don't train} (11, -9, Elf:3) an uncursed staff of fire (11, 7, Elf:3) a +4 spear of freezing {don't train} (12, -8, Elf:3) the +7 fustibalus of Forgiveness {flame, *Contam rN+ Int+4, don't train} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It protects you from negative energy. It causes magical contamination when unequipped. (12, 7, Elf:3) a +1 ring of slaying (12, 33, Elf:3) a +0 leather armour a +0 dagger {don't train} a +0 shortbow {don't train} (13, -7, Elf:3) a +0 dagger (13, 26, Elf:3) a +0 leather armour a +0 longbow {don't train} (14, 5, Elf:3) a +0 leather armour a +0 long sword {don't train} (14, 6, Elf:3) a +0 leather armour a cursed +0 long sword {don't train} a +0 chain mail a +3 long sword {don't train} a +0 long sword {don't train} a +0 short sword {don't train} a +0 dagger {don't train} a +0 rapier {don't train} (14, 7, Elf:3) a +0 antimagic long sword {don't train} a +0 rapier {don't train} a +0 leather armour a +0 rapier {don't train} (14, 9, Elf:3) the ring "Varghofo" {Str+2 SInv} [ring of see invisible] It affects your strength (+2). It lets you see invisible. a +1 scimitar of venom {don't train} a +0 chain mail (14, 13, Elf:3) a +1 vampiric halberd {don't train} a +2 leather armour of poison resistance (14, 14, Elf:3) a +0 rapier {don't train} a +0 ring mail a +0 ring mail a +0 short sword {don't train} (14, 32, Elf:3) a +0 rapier {don't train} (14, 34, Elf:3) a +0 ring mail a cursed +0 rapier (15, 7, Elf:3) a cursed -3 dagger {don't train} (15, 15, Elf:3) the +10 scimitar "Tormentor" {flame, rC++ Stlth-, don't train} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It greatly protects you from cold. It makes you less stealthy. (16, 6, Elf:3) an uncursed ring of protection from magic a +0 antimagic scythe {don't train} (17, -8, Elf:3) 4 needles of sleeping (18, -8, Elf:3) a +0 dagger (19, -7, Elf:3) an uncursed staff of conjuration (19, -6, Elf:3) an uncursed staff of cold (19, 16, Elf:3) a +0 rapier {don't train} a +0 leather armour a +0 rapier {don't train} a +1 rapier of venom {don't train} a +0 rapier {don't train} a +0 rapier {don't train} a +0 leather armour a +0 rapier {don't train} a +0 ring mail of magic resistance (19, 17, Elf:3) a +0 leather armour (19, 20, Elf:3) a +0 leather armour a +0 rapier {don't train} (20, -8, Elf:3) a +0 short sword (21, 43, Elf:3) 3 needles of sleeping (23, 20, Elf:3) a +0 dagger {don't train} a +0 ring mail (24, -6, Elf:3) a +0 rapier (24, -5, Elf:3) an uncursed staff of air (25, -2, Elf:3) a +0 spear {don't train} (26, -5, Elf:3) a +2 dagger of venom (26, -3, Elf:3) a +0 long sword {don't train} (26, 2, Elf:3) a +0 blowgun {don't train} (27, 33, Elf:3) a +0 leather armour a +0 shortbow {don't train} (28, 2, Elf:3) an uncursed staff of cold (29, 30, Elf:3) a +0 long sword {don't train} (29, 31, Elf:3) a +0 scimitar {don't train} (32, 29, Elf:3) an uncursed ring of poison resistance a +0 leather armour a +4 morningstar of protection {don't train} (33, 28, Elf:3) a +0 rapier a +0 rapier a +0 leather armour (34, 27, Elf:3) a +0 leather armour a +0 long sword (34, 52, Elf:3) a +0 dagger {don't train} a +0 leather armour of poison resistance (38, 41, Elf:3) a +0 long sword (39, 13, Elf:3) a +0 robe (39, 44, Elf:3) a +0 buckler a +0 short sword (41, 8, Elf:3) a +2 short sword of electrocution {don't train} (41, 12, Elf:3) a +0 rapier {don't train} (41, 13, Elf:3) a +0 rapier {don't train} (42, 36, Elf:3) a +2 halberd of protection (46, 45, Elf:3) a +0 battleaxe of freezing {don't train} (48, 29, Elf:3) a +1 rapier of speed a +0 scale mail (52, 7, Elf:3) a +0 dagger {don't train} (54, 5, Elf:3) 8 javelins {don't train} (57, 29, Elf:3) a +1 short sword of flaming (62, 19, Elf:3) a +0 rapier {don't train} (63, 14, Elf:3) a +0 rapier {don't train} a +0 ring mail (63, 15, Elf:3) a +0 long sword {don't train} (63, 16, Elf:3) a cursed -2 scimitar {don't train} a +0 leather armour (64, 17, Elf:3) a +0 rapier {don't train} a +0 ring mail (64, 42, Elf:3) a +0 dagger {don't train} a +0 shortbow {don't train} a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (1, 14, Lair:1) a +0 robe (17, -5, Lair:1) a +0 chain mail (20, -14, Lair:1) a +0 buckler (21, -11, Lair:1) the amulet "Esuhih" {Faith rElec Str+4 Dex+3 Stlth-} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+4). It affects your dexterity (+3). It insulates you from electricity. It makes you less stealthy. the ring of the Ban {*Drain +Fly rElec Int+6 Slay-3} [ring of intelligence] It affects your intelligence (+6). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It insulates you from electricity. It lets you fly. It causes draining when unequipped. an uncursed ring of flight +3 acid dragon scales the +0 hat of Hafur {rC+ Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. 6 potions of berserk rage {!q} a scroll of immolation an uncursed ring of protection from fire 2 scrolls of enchant armour a +2 dagger of draining {don't train} a +4 blowgun {don't train} an uncursed staff of air 7 needles of frenzy 9 potions of lignification the +7 quarterstaff "Pely" {antimagic, Dex+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+4). a +2 antimagic quick blade {don't train} a +4 lajatang of electrocution the +4 dagger "Morg" {pain, MR+ Int+5, don't train} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. the ring of the Sneaky Suns {*Contam rElec rC- MP+9 SInv} [ring of magical power] It makes you vulnerable to cold. It insulates you from electricity. It affects your magic capacity (+9). It lets you see invisible. It causes magical contamination when unequipped. the +0 robe of Xafiuty {rC++ MP-9 Str+7} It affects your strength (+7). It greatly protects you from cold. It affects your magic capacity (-9). a +4 ring of slaying a +1 buckler of poison resistance a +7 quarterstaff of flaming a +0 cloak of cold resistance a +3 ring of dexterity a +2 cloak of poison resistance an uncursed ring of magical power the ring "Micur" {*Contam rN+ EV+5 Stlth+} [ring of evasion] It affects your evasion (+5). It protects you from negative energy. It causes magical contamination when unequipped. It makes you more stealthy. the ring of Amorality {MR++ Str-3 Int+6 Dex-4} [ring of strength] It affects your strength (-3). It affects your intelligence (+6). It affects your dexterity (-4). It affects your resistance to hostile enchantments. the +3 warlock's mirror {reflect} the +1 robe of Okawaru's Whim {*Drain +Fly Regen+ Dex+4} It affects your dexterity (+4). It lets you fly. It increases your rate of regeneration. It causes draining when unequipped. a +1 dagger of electrocution {don't train} a +2 buckler of cold resistance an uncursed ring of positive energy a +1 buckler of protection 3 needles of paralysis a +2 robe of fire resistance a +0 buckler of reflection a +3 quarterstaff of protection 2 needles of confusion a +2 robe of cold resistance a scroll of noise 4 scrolls of amnesia a +2 robe of positive energy a lightning rod (4/4) (21, -10, Lair:1) the amulet of Qedex {Gourm *Contam rN+ Int+2} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+2). It protects you from negative energy. It causes magical contamination when unequipped. a +2 cloak of invisibility the +1 steam dragon scales "Ihipladaub" {rPois rC+} It protects you from cold. It protects you from poison. Level 2 of the Lair of Beasts (7, -22, Lair:2) a +0 mace {don't train} (26, -22, Lair:2) a +0 mace (43, -38, Lair:2) a +0 scale mail (49, -21, Lair:2) a +0 robe a +3 short sword {don't train} (51, -20, Lair:2) a +0 robe a +0 rapier {don't train} (51, -15, Lair:2) a phial of floods (53, -17, Lair:2) a cursed +0 buckler a +0 robe a +0 rapier {don't train} a +0 robe a +0 short sword {don't train} a +0 robe a +0 short sword {don't train} a +0 robe a +0 dagger {don't train} a +0 robe a +0 rapier {don't train} a +0 robe a +0 rapier {don't train} a +0 robe a +0 short sword {don't train} a +0 robe a +0 rapier of flaming {don't train} (54, -16, Lair:2) a +0 robe a +2 dagger of venom {don't train} (58, 3, Lair:2) a +0 club (59, -42, Lair:2) a +0 leather armour (63, 2, Lair:2) a +0 mace (65, -4, Lair:2) 20 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) a needle of sleeping (7, -21, Lair:3) a +0 falchion (23, 8, Lair:3) a cursed +0 helmet (42, -6, Lair:3) 6 javelins (55, -7, Lair:3) an uncursed ring of attention (55, -4, Lair:3) the cursed +0 ring mail of Death Resistance {Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It has a curse placed upon it. (57, 7, Lair:3) a manual of Unarmed Combat Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 long sword (3, -25, Lair:4) a scroll of random uselessness (7, 35, Lair:4) a +0 shortbow (13, 18, Lair:4) a +0 centaur barding a +3 longbow of flaming {don't train} (18, -8, Lair:4) a +0 hand axe {don't train} (20, -8, Lair:4) a +0 quarterstaff (32, -8, Lair:4) a +2 glaive of venom {don't train} (32, 4, Lair:4) a +0 helmet (36, -8, Lair:4) a +0 longbow {don't train} Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 great sword (1, -12, Lair:5) an uncursed ring of protection from magic (9, -20, Lair:5) a +0 quarterstaff (11, -19, Lair:5) a +0 spear {don't train} (12, -20, Lair:5) a +2 naga barding of cold resistance (17, 10, Lair:5) 19 bolts (23, 9, Lair:5) a +0 plate armour (34, -8, Lair:5) a +0 ring mail Level 6 of the Lair of Beasts (0, 0, Lair:6) 19 sling bullets (3, 11, Lair:6) a +0 plate armour of poison resistance (10, 11, Lair:6) a +0 club (10, 55, Lair:6) a +0 leather armour (23, 1, Lair:6) a +0 ring mail (24, 20, Lair:6) a +0 chain mail (24, 52, Lair:6) a +2 quarterstaff of draining (29, 6, Lair:6) +0 fire dragon scales {don't wear} (34, 39, Lair:6) a +0 scale mail (35, 38, Lair:6) 14 sling bullets (37, 26, Lair:6) a +0 chain mail (41, 44, Lair:6) a +0 dagger {don't train} (43, 41, Lair:6) a scroll of random uselessness (57, 39, Lair:6) a +0 dagger (58, -1, Lair:6) a +0 robe (62, 47, Lair:6) a +0 leather armour (70, 29, Lair:6) a +0 dagger Level 1 of the Swamp (0, 0, Swamp:1) a +0 glaive {don't train} (2, 7, Swamp:1) a +2 scale mail of magic resistance (8, 15, Swamp:1) +0 fire dragon scales (10, -10, Swamp:1) +0 swamp dragon scales (17, 10, Swamp:1) a potion of degeneration (21, 12, Swamp:1) 22 sling bullets (25, -20, Swamp:1) a +0 robe (27, -14, Swamp:1) a cursed -3 hunting sling {don't train} (33, -1, Swamp:1) a +1 quarterstaff of speed (33, 10, Swamp:1) 24 sling bullets {don't train} (35, -19, Swamp:1) a cursed +0 ring mail (39, -7, Swamp:1) a crystal ball of energy Level 2 of the Swamp (0, 0, Swamp:2) a +0 hand axe (32, -30, Swamp:2) a +0 scale mail (35, -16, Swamp:2) a +0 robe (36, -37, Swamp:2) a +0 scale mail (37, -21, Swamp:2) a +0 scale mail (38, -32, Swamp:2) a +0 long sword (39, -25, Swamp:2) 5 tomahawks of returning {don't train} (53, -25, Swamp:2) a +0 leather armour (55, -38, Swamp:2) a scroll of noise Level 3 of the Swamp (0, 0, Swamp:3) +0 swamp dragon scales {don't wear} (17, -19, Swamp:3) a +0 ring mail (30, -7, Swamp:3) a +0 chain mail (30, 0, Swamp:3) a +0 broad axe {don't train} Level 4 of the Swamp (0, 0, Swamp:4) a cursed +0 spear {don't train} (2, -13, Swamp:4) a +0 ring mail (8, -4, Swamp:4) a +0 buckler a +0 spear (8, 2, Swamp:4) a +0 hunting sling {don't train} (9, 10, Swamp:4) a +0 spear {don't train} (10, 14, Swamp:4) a +2 rapier of venom {don't train} (10, 15, Swamp:4) a +0 spear {don't train} a +0 plate armour (11, 15, Swamp:4) +0 swamp dragon scales {don't wear} (25, 3, Swamp:4) a potion of degeneration (37, 10, Swamp:4) +0 swamp dragon scales (38, 16, Swamp:4) an uncursed ring of stealth Level 1 of the Spider Nest (0, 0, Spider:1) a +0 dagger Level 2 of the Spider Nest (0, 0, Spider:2) the +4 hand axe "Fouteu Hass" {antimagic, rPois, don't train} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from poison. (11, 19, Spider:2) a +0 leather armour (29, 11, Spider:2) a +1 animal skin (37, 11, Spider:2) 16 poisoned needles Level 3 of the Spider Nest (0, 0, Spider:3) a +0 trident (4, -10, Spider:3) a +0 robe (17, 0, Spider:3) 3 large rocks {don't train} (25, 9, Spider:3) a +0 plate armour (45, -9, Spider:3) a +2 falchion of slicing (47, -5, Spider:3) 18 sling bullets (56, -6, Spider:3) a +0 great sword of holy wrath Level 4 of the Spider Nest (0, 0, Spider:4) a +0 leather armour (5, 1, Spider:4) a +0 shortbow (11, -13, Spider:4) 25 bolts (14, -7, Spider:4) 2 poisoned javelins {don't train} (14, 3, Spider:4) a +0 quarterstaff of crushing (17, -13, Spider:4) an uncursed staff of poison (22, -20, Spider:4) a +0 ring mail (22, 36, Spider:4) 17 bolts (24, -17, Spider:4) a potion of degeneration (28, 2, Spider:4) a +0 leather armour (34, -7, Spider:4) a +0 plate armour (34, 19, Spider:4) a +0 great sword {don't train} Level 4 of the Pits of Slime (0, 0, Slime:4) the +2 robe of Resilience {rF+ rN+} It protects you from fire. It protects you from negative energy. Level 5 of the Pits of Slime (0, 0, Slime:5) a +2 quarterstaff of protection (1, -9, Slime:5) the +1 helmet of the Big Bang {rPois rF- Dex+7 Stlth+} It affects your dexterity (+7). It makes you vulnerable to fire. It protects you from poison. It makes you more stealthy. (1, -8, Slime:5) a +4 battleaxe of chopping {don't train} (1, 1, Slime:5) an uncursed ring of protection from magic (2, -10, Slime:5) a +0 shortbow (2, -8, Slime:5) a +3 plate armour of poison resistance (2, -6, Slime:5) a +1 robe of cold resistance (2, 0, Slime:5) the ring "Orhur" {MP+9 EV+3 Str+2 Slay-6} [ring of evasion] It affects your evasion (+3). It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It affects your magic capacity (+9). (2, 1, Slime:5) a +1 scimitar of protection (2, 2, Slime:5) a cursed -3 ring of dexterity (3, -11, Slime:5) 25 sling bullets (3, -8, Slime:5) an uncursed staff of conjuration (3, -7, Slime:5) a +0 club (3, 1, Slime:5) a +5 amulet of reflection (4, -8, Slime:5) 3 poisoned tomahawks {don't train} (4, -6, Slime:5) a +2 robe of cold resistance (4, -1, Slime:5) a +1 flail of holy wrath (9, -6, Slime:5) a book of Maledictions (9, -1, Slime:5) an uncursed ring of protection from fire (9, 1, Slime:5) a +0 robe (9, 3, Slime:5) a +0 pair of gloves (10, -10, Slime:5) a +0 fustibalus {don't train} (10, -8, Slime:5) a manual of Shields (10, 0, Slime:5) a +0 dagger (10, 1, Slime:5) a +5 ring of protection (11, -8, Slime:5) the cursed +1 robe of the Imp {rC+ MR++} It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (11, -7, Slime:5) a +8 quarterstaff of protection (11, 1, Slime:5) the +9 rapier "Qeos" {pierce, *Corrode Int+6 SInv, don't train} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It lets you see invisible. It may corrode you when you take damage. 19 sling bullets {don't train} (11, 2, Slime:5) a book of Air (12, -9, Slime:5) the cursed +0 pair of boots "Fiewkaaz" {rC+ Int-4 SInv Stlth+} It affects your intelligence (-4). It protects you from cold. It lets you see invisible. It makes you more stealthy. It has a curse placed upon it. (12, -8, Slime:5) a +0 hand axe of chopping (12, 1, Slime:5) a +1 shortbow of freezing (12, 2, Slime:5) a +0 plate armour Level 1 of the Vaults (0, 0, Vaults:1) a +0 pair of gloves (6, -25, Vaults:1) a bolt (12, -39, Vaults:1) a +0 dire flail {don't train} a +0 chain mail (18, -34, Vaults:1) 2 bolts (18, -33, Vaults:1) a bolt (19, -37, Vaults:1) 24 bolts a +0 arbalest {don't train} (19, -36, Vaults:1) 21 bolts a +0 arbalest {don't train} (19, -34, Vaults:1) 26 bolts a +0 arbalest {don't train} (19, -21, Vaults:1) 21 bolts a +1 arbalest of freezing {don't train} (20, -19, Vaults:1) a +0 ring mail a cursed -3 morningstar {don't train} (22, -24, Vaults:1) a bolt (23, -58, Vaults:1) a +0 scale mail a +0 war axe (23, -24, Vaults:1) a +0 robe a +0 long sword (24, -26, Vaults:1) a bolt (25, -57, Vaults:1) a +0 chain mail a +4 battleaxe {don't train} (30, -43, Vaults:1) a +0 dagger a +0 robe (32, -60, Vaults:1) a +0 robe (32, -25, Vaults:1) 17 poisoned needles (33, -41, Vaults:1) 8 sling bullets {don't train} (34, -26, Vaults:1) the cursed +1 leather armour "Boliser" {rF+} It protects you from fire. It has a curse placed upon it. (34, -25, Vaults:1) an uncursed amulet of rage (36, -12, Vaults:1) a +1 great sword of slicing {don't train} (42, -13, Vaults:1) 10 sling bullets (44, -2, Vaults:1) a +0 hand axe (47, -24, Vaults:1) a +0 dagger (47, -8, Vaults:1) a +0 short sword a +0 long sword {don't train} a +0 scale mail (47, -6, Vaults:1) 4 tomahawks (48, -10, Vaults:1) a +0 ring mail (48, -9, Vaults:1) a +0 ring mail a +0 flail {don't train} a +0 long sword {don't train} a +0 long sword {don't train} (48, -8, Vaults:1) a +0 flail {don't train} (49, -53, Vaults:1) a +0 scale mail a +0 dagger {don't train} a +0 short sword {don't train} a +0 leather armour a +0 plate armour a +0 long sword {don't train} (49, -31, Vaults:1) a +0 shortbow {don't train} (49, -24, Vaults:1) a large rock {don't train} (49, 1, Vaults:1) a bolt (49, 3, Vaults:1) a bolt (50, -53, Vaults:1) a +0 short sword {don't train} (50, -52, Vaults:1) a +0 chain mail a +0 glaive {don't train} (50, -8, Vaults:1) 12 bolts a +0 arbalest of flaming (50, -7, Vaults:1) 24 bolts a +0 arbalest {don't train} (50, -6, Vaults:1) 20 bolts a +1 arbalest of flaming {don't train} (50, -5, Vaults:1) 20 bolts a +0 arbalest {don't train} (50, -4, Vaults:1) a +0 arbalest {don't train} 14 bolts (50, -1, Vaults:1) a bolt (51, -32, Vaults:1) a +0 scale mail a +0 falchion {don't train} (56, -31, Vaults:1) 2 large rocks (58, -31, Vaults:1) 24 bolts a +0 arbalest {don't train} (58, -29, Vaults:1) 8 bolts a +0 arbalest {don't train} (58, -25, Vaults:1) a cursed +0 great sword {don't train} a +0 chain mail (65, -12, Vaults:1) a +0 leather armour (70, -21, Vaults:1) 5 large rocks {don't train} Level 2 of the Vaults [Shop] Wyhi Yga's Gadget Shop a wand of polymorph (11) (273 gold) a wand of random effects (11) (136 gold) a phantom mirror (630 gold) a wand of random effects (13) (157 gold) a phantom mirror (630 gold) (0, 0, Vaults:2) a wand of polymorph (4) (0, 1, Vaults:2) the amulet of Deduodgh {Faith rC+ Slay+3} [amulet of faith] It allows you to gain divine favour quickly. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. an uncursed ring of poison resistance (2, -51, Vaults:2) 5 needles of sleeping (3, -33, Vaults:2) a +0 scale mail (4, -47, Vaults:2) a +0 longbow {don't train} (9, -41, Vaults:2) a +0 morningstar {don't train} a +2 scale mail of poison resistance (10, -42, Vaults:2) a +0 long sword {don't train} a +0 ring mail (10, -41, Vaults:2) a +0 great mace {don't train} a +0 scale mail (11, -42, Vaults:2) a +0 battleaxe {don't train} a +0 chain mail (11, -41, Vaults:2) a +2 battleaxe a +0 plate armour (13, -33, Vaults:2) a +0 scale mail (15, -49, Vaults:2) a cursed -2 flail {don't train} a cursed -2 mace {don't train} a +0 mace {don't train} a +1 plate armour of cold resistance a +0 battleaxe {don't train} a +0 plate armour a +0 war axe {don't train} a cursed +0 plate armour (19, -3, Vaults:2) a +0 scale mail 17 bolts a +0 arbalest {don't train} a +0 morningstar {don't train} (19, -1, Vaults:2) 4 silver tomahawks {don't train} (20, -1, Vaults:2) a large rock {don't train} (21, -50, Vaults:2) a +0 scale mail a +0 flail {don't train} (22, -10, Vaults:2) 14 bolts a +0 arbalest {don't train} (23, -43, Vaults:2) a +0 long sword {don't train} a +0 scale mail (23, -1, Vaults:2) a +0 shield a +3 chain mail of fire resistance a +2 double sword of pain {don't train} (24, -1, Vaults:2) 3 large rocks {don't train} (27, -11, Vaults:2) a bolt (28, -18, Vaults:2) a fan of gales (29, -12, Vaults:2) a bolt a +0 ring mail a cursed -3 dire flail {don't train} a +0 chain mail a +3 battleaxe {don't train} (30, -11, Vaults:2) a bolt (31, -14, Vaults:2) a bolt (32, -1, Vaults:2) a +0 halberd (33, -53, Vaults:2) a +0 ring mail a +0 morningstar {don't train} (33, -26, Vaults:2) a +0 club (35, -51, Vaults:2) a +0 ring mail 24 bolts a cursed -2 long sword {don't train} a +0 arbalest {don't train} a +0 robe a +2 dagger of speed {don't train} (37, -55, Vaults:2) 8 tomahawks (39, -38, Vaults:2) a +0 giant club {don't train} (41, -25, Vaults:2) a +0 war axe (41, -24, Vaults:2) 10 bolts a +0 arbalest {don't train} (43, -24, Vaults:2) a +0 arbalest {don't train} (43, -23, Vaults:2) 36 bolts a +0 ring mail a +0 great mace {don't train} (43, -22, Vaults:2) a +0 chain mail a +0 war axe {don't train} a +0 war axe {don't train} a +0 chain mail (44, -22, Vaults:2) a +0 ring mail a cursed -3 flail {don't train} (44, -20, Vaults:2) a bolt (45, -33, Vaults:2) a +0 troll leather armour a cursed +0 ring mail a +0 flail {don't train} a +1 battleaxe of freezing {don't train} (46, -26, Vaults:2) a bolt (47, -23, Vaults:2) a bolt (47, -21, Vaults:2) a bolt (48, -45, Vaults:2) a +0 great mace {don't train} a +0 ring mail a +0 troll leather armour (48, -26, Vaults:2) 7 bolts a +0 arbalest {don't train} (49, -46, Vaults:2) a +0 dagger {don't train} a cursed +0 chain mail (49, -38, Vaults:2) a +0 chain mail a +1 bardiche {don't train} (49, -26, Vaults:2) 34 bolts a +0 arbalest {don't train} a +0 arbalest {don't train} (50, -26, Vaults:2) 12 bolts a +0 arbalest {don't train} (51, -5, Vaults:2) a +0 dire flail {don't train} a +0 scale mail (53, -27, Vaults:2) a +0 dire flail {don't train} (54, -27, Vaults:2) a +0 chain mail a +0 halberd {don't train} (57, -27, Vaults:2) a +2 hunting sling of flaming {don't train} (58, -16, Vaults:2) 18 bolts a +0 arbalest (59, -23, Vaults:2) a bolt (59, -19, Vaults:2) a bolt (59, -16, Vaults:2) 13 bolts a +0 arbalest {don't train} (59, -15, Vaults:2) 15 bolts a +0 arbalest {don't train} (61, -30, Vaults:2) a +0 shortbow {don't train} (69, -6, Vaults:2) a +0 leather armour Level 3 of the Vaults [Shop] Plog's Magic Scroll Boutique a scroll of amnesia (63 gold) a scroll of identify (36 gold) a scroll of identify (36 gold) a scroll of identify (36 gold) a scroll of amnesia (63 gold) (0, 0, Vaults:3) 10 bolts (6, 5, Vaults:3) a +0 dagger {don't train} a +0 robe a +0 battleaxe {don't train} a +0 plate armour (6, 6, Vaults:3) a +0 ring mail a +0 short sword {don't train} a +0 long sword {don't train} a +0 chain mail (6, 35, Vaults:3) a +0 trident {don't train} a +0 robe (11, -18, Vaults:3) a +0 leather armour a +0 short sword {don't train} (11, -17, Vaults:3) a +0 chain mail a +0 scimitar {don't train} (11, 31, Vaults:3) 4 large rocks {don't train} (12, -17, Vaults:3) a +0 plate armour a +0 dire flail {don't train} (16, -22, Vaults:3) 3 large rocks {don't train} (16, 1, Vaults:3) a +0 war axe {don't train} a +0 plate armour a +0 dagger {don't train} a +0 robe (16, 2, Vaults:3) a +0 flail {don't train} a +0 plate armour (18, 1, Vaults:3) a +0 morningstar {don't train} a +0 chain mail (18, 14, Vaults:3) a +0 giant club {don't train} (19, 8, Vaults:3) a cursed -2 giant club {don't train} (19, 10, Vaults:3) a +0 giant club {don't train} (19, 11, Vaults:3) a +0 giant club {don't train} (19, 13, Vaults:3) a +0 robe a +0 club {don't train} a +0 ring mail a +0 morningstar {don't train} (23, 3, Vaults:3) a +0 plate armour a +0 mace of crushing (26, 18, Vaults:3) a +2 great sword of flaming {don't train} (27, 3, Vaults:3) a +0 scale mail a +0 morningstar {don't train} (28, 20, Vaults:3) a +0 giant club {don't train} (28, 22, Vaults:3) a +0 giant spiked club {don't train} (29, 20, Vaults:3) a +0 shortbow {don't train} (29, 21, Vaults:3) a +0 giant spiked club {don't train} a +0 giant spiked club {don't train} (29, 22, Vaults:3) a +0 giant club {don't train} a +0 giant spiked club {don't train} (30, 21, Vaults:3) a +0 robe a +0 spear {don't train} (34, 10, Vaults:3) a +0 dire flail a +0 great mace of crushing (38, 0, Vaults:3) 17 bolts a +0 arbalest {don't train} (39, -21, Vaults:3) a +0 whip {don't train} a +0 robe (40, 0, Vaults:3) 14 bolts a +0 arbalest {don't train} (41, 2, Vaults:3) +0 ice dragon scales {don't wear} (41, 40, Vaults:3) a +0 shortbow {don't train} (42, 3, Vaults:3) a large rock 22 bolts a +3 arbalest {don't train} (42, 14, Vaults:3) a +0 ring mail a +0 great mace {don't train} (42, 38, Vaults:3) a +0 shortbow {don't train} (43, 4, Vaults:3) a +0 shortbow {don't train} (43, 5, Vaults:3) a bolt (43, 38, Vaults:3) a +0 longbow {don't train} (43, 39, Vaults:3) a +0 shortbow {don't train} (44, 5, Vaults:3) 19 bolts a +0 arbalest {don't train} (45, 0, Vaults:3) a bolt (46, 1, Vaults:3) a large rock {don't train} (46, 5, Vaults:3) 2 large rocks {don't train} (47, 0, Vaults:3) a bolt (51, -2, Vaults:3) 2 bolts (52, 0, Vaults:3) a bolt (53, -7, Vaults:3) the ring "Runteufa" {*Tele rC+} [ring of teleportation] It may teleport you next to monsters. It protects you from cold. (53, 0, Vaults:3) a bolt (55, 15, Vaults:3) a +2 hat of see invisible the +2 buckler of Seno {Regen+ Int-2 Dex+3 SInv} It affects your intelligence (-2). It affects your dexterity (+3). It lets you see invisible. It increases your rate of regeneration. the +1 cloak of Midwinter {Int+2} It affects your intelligence (+2). (56, 40, Vaults:3) a +0 chain mail (58, -7, Vaults:3) a +0 shortbow {don't train} a cursed +0 shortbow {don't train} a +0 shortbow {don't train} (58, -6, Vaults:3) a +0 shortbow {don't train} a +0 shortbow {don't train} (67, 11, Vaults:3) a cursed +0 robe a +2 dagger of speed {don't train} (68, 0, Vaults:3) a +0 short sword {don't train} (69, -2, Vaults:3) a +0 short sword {don't train} (69, 10, Vaults:3) a +0 trident {don't train} (69, 13, Vaults:3) a +2 chain mail of cold resistance (69, 27, Vaults:3) a +0 arbalest {don't train} 30 bolts (70, -3, Vaults:3) a +0 long sword {don't train} (70, -2, Vaults:3) a +0 leather armour a +0 rapier {don't train} (70, 8, Vaults:3) a +0 scale mail a +0 long sword a +0 war axe a +0 chain mail a +2 dire flail of crushing a +0 plate armour a +0 trident (71, 8, Vaults:3) a +0 flail {don't train} (71, 9, Vaults:3) a +0 troll leather armour (72, -4, Vaults:3) a +3 scimitar {don't train} a +0 shortbow {don't train} Level 4 of the Vaults [Shop] Hasashimy's Assorted Antiques a +0 rapier (152 gold) a +0 chain mail (171 gold) a +0 scale mail of magic resistance (418 gold) a cursed ring of attention (171 gold) (0, 0, Vaults:4) a +0 war axe a +0 giant spiked club a cursed -1 giant spiked club (0, 1, Vaults:4) a +0 giant club {don't train} a +0 giant club {don't train} (0, 3, Vaults:4) a +0 giant club {don't train} a +0 giant club {don't train} (1, 5, Vaults:4) a +0 robe a +0 spear (1, 14, Vaults:4) a +0 dagger (2, 2, Vaults:4) an uncursed amulet of the gourmand (2, 24, Vaults:4) a +0 giant club {don't train} (3, -15, Vaults:4) a large rock {don't train} (3, -11, Vaults:4) a large rock (3, 5, Vaults:4) a +4 ring of strength (3, 25, Vaults:4) a +2 buckler of positive energy (9, -14, Vaults:4) a +0 giant club {don't train} a +0 giant club {don't train} (9, 27, Vaults:4) a +0 plate armour a +0 halberd (10, -15, Vaults:4) a cursed +0 giant club {don't train} a +0 giant club {don't train} a +0 giant club {don't train} a +0 spear {don't train} a +0 robe (10, 26, Vaults:4) a +0 robe a +0 dagger {don't train} (10, 27, Vaults:4) a +0 ring mail a +0 chain mail a +0 long sword {don't train} (11, -14, Vaults:4) a +0 giant club {don't train} a +0 giant spiked club {don't train} a +0 dire flail {don't train} a cursed +0 scale mail (11, 26, Vaults:4) a cursed +0 hand axe {don't train} a +0 chain mail a +0 war axe {don't train} (12, 26, Vaults:4) a +0 rapier {don't train} a +2 robe (13, 25, Vaults:4) a +0 shortbow {don't train} a +0 plate armour a +0 flail {don't train} a +0 chain mail a +0 war axe {don't train} (14, 4, Vaults:4) a +0 morningstar {don't train} a +0 ring mail (15, 26, Vaults:4) a cursed -1 ring mail a +1 great mace of protection (16, 15, Vaults:4) a +0 chain mail (19, 6, Vaults:4) 2 large rocks {don't train} (21, 10, Vaults:4) a large rock {don't train} (22, 8, Vaults:4) a large rock {don't train} (22, 10, Vaults:4) a large rock {don't train} (23, 9, Vaults:4) a cursed +0 chain mail a +0 glaive {don't train} (25, -7, Vaults:4) 22 bolts a +0 arbalest {don't train} (27, 5, Vaults:4) a +0 giant spiked club {don't train} a +0 arbalest {don't train} 19 bolts (27, 8, Vaults:4) a +0 giant spiked club {don't train} (27, 10, Vaults:4) a +1 shortbow of velocity {don't train} (27, 11, Vaults:4) a +0 shortbow {don't train} (28, 5, Vaults:4) 2 bolts (28, 6, Vaults:4) a +0 leather armour a +0 trident {don't train} a +0 club {don't train} a +3 scale mail a +0 falchion {don't train} a +0 arbalest {don't train} a +0 scale mail 37 bolts a +0 falchion {don't train} a +0 arbalest {don't train} (28, 7, Vaults:4) a +0 giant club {don't train} a +0 robe a +0 spear {don't train} 21 bolts a +0 arbalest {don't train} a +0 arbalest {don't train} (28, 8, Vaults:4) a +0 dire flail {don't train} a +0 giant club {don't train} a +0 giant club {don't train} a +0 giant spiked club {don't train} (29, 3, Vaults:4) a +0 giant club {don't train} a +0 giant club {don't train} (29, 4, Vaults:4) a +0 flail {don't train} (29, 5, Vaults:4) a +2 battleaxe of freezing {don't train} a +0 ring mail a +0 mace {don't train} a +0 robe a cursed -3 dagger {don't train} (29, 7, Vaults:4) a +2 scale mail of magic resistance a +3 battleaxe {don't train} (29, 8, Vaults:4) a +0 robe a +0 plate armour a +0 halberd {don't train} a +0 great sword of flaming {don't train} (30, 2, Vaults:4) a +0 ring mail a +0 short sword {don't train} (30, 3, Vaults:4) a +0 leather armour a +0 dire flail (30, 5, Vaults:4) a +0 plate armour a +0 dire flail (31, 1, Vaults:4) a bolt (33, 4, Vaults:4) a +0 giant club {don't train} a +0 dire flail {don't train} a +0 giant club {don't train} a +0 giant club {don't train} a +0 giant spiked club {don't train} (34, 4, Vaults:4) 3 bolts a +0 plate armour a +4 eveningstar {don't train} (34, 5, Vaults:4) a +0 giant club {don't train} a +0 giant club {don't train} (37, 9, Vaults:4) a +0 giant club (38, 9, Vaults:4) an uncursed ring of stealth (39, 8, Vaults:4) a +0 leather armour a +0 short sword {don't train} a +0 shortbow {don't train} (40, 3, Vaults:4) a +0 battleaxe of freezing {don't train} (40, 8, Vaults:4) a +0 leather armour a +0 shortbow {don't train} a +0 dagger {don't train} (41, 5, Vaults:4) a +0 long sword {don't train} (42, 4, Vaults:4) 15 bolts a +0 arbalest {don't train} (42, 6, Vaults:4) a cursed +0 leather armour a -3 longbow {don't train} a +0 short sword {don't train} (43, 5, Vaults:4) a +0 leather armour a +0 great mace {don't train} (48, 1, Vaults:4) 20 bolts a +0 arbalest {don't train} (49, -24, Vaults:4) a bolt (51, -19, Vaults:4) a +2 leather armour of cold resistance a +0 dagger {don't train} a +0 shortbow {don't train} (51, 18, Vaults:4) a +0 whip (52, -23, Vaults:4) a +2 shield a +0 plate armour a +1 war axe of freezing {don't train} (52, -22, Vaults:4) a +0 plate armour a +0 war axe {don't train} (52, -18, Vaults:4) a +0 plate armour a +0 dire flail {don't train} a +0 chain mail a +0 battleaxe {don't train} (53, -24, Vaults:4) a +0 chain mail a cursed -1 great sword {don't train} (53, -23, Vaults:4) a +0 chain mail a +0 broad axe {don't train} (53, -19, Vaults:4) a +0 chain mail 9 bolts a +1 long sword {don't train} a +0 arbalest {don't train} (53, 1, Vaults:4) 4 large rocks {don't train} (53, 11, Vaults:4) a +0 ring mail a +0 great mace {don't train} (53, 23, Vaults:4) a +0 blowgun (55, -23, Vaults:4) a cursed +0 scale mail a +0 dire flail {don't train} (55, -11, Vaults:4) a +0 ring mail (56, 1, Vaults:4) a +3 leather armour of fire resistance (58, -6, Vaults:4) 3 bolts (58, 20, Vaults:4) a +0 chain mail a +0 great sword {don't train} a +1 plate armour of poison resistance a +0 war axe {don't train} (59, 21, Vaults:4) a +0 chain mail a +0 plate armour a +3 war axe of electrocution {don't train} a +0 battleaxe {don't train} (60, -13, Vaults:4) a +0 ring mail 29 bolts a +0 long sword {don't train} a +0 arbalest {don't train} (60, -11, Vaults:4) a bolt (61, -13, Vaults:4) a +0 chain mail a +3 great mace {don't train} (61, -12, Vaults:4) a +0 chain mail a cursed -3 halberd {don't train} a +0 chain mail a +2 long sword of venom {don't train} a +0 scale mail a +0 great mace {don't train} (61, -10, Vaults:4) a +0 shortbow {don't train} (62, -14, Vaults:4) a +0 chain mail a +0 dire flail {don't train} (62, 7, Vaults:4) a bolt (66, 5, Vaults:4) a +0 broad axe {don't train} a +0 chain mail (66, 6, Vaults:4) +0 fire dragon scales {don't wear} (66, 23, Vaults:4) a +0 giant club {don't train} a cursed -2 plate armour a +0 long sword {don't train} (67, -13, Vaults:4) 2 bolts (67, 5, Vaults:4) a +1 great sword of flaming {don't train} (67, 6, Vaults:4) a +0 long sword {don't train} a +0 chain mail a +0 large shield (67, 23, Vaults:4) a +0 robe of magic resistance a +0 dagger {don't train} (67, 24, Vaults:4) a +0 chain mail a +0 war axe {don't train} (68, 4, Vaults:4) a +0 morningstar {don't train} a +0 leather armour a +0 arbalest {don't train} 19 bolts Level 5 of the Vaults (0, 0, Vaults:5) a +0 short sword {don't train} (1, -27, Vaults:5) a +0 flail a +0 ring mail (1, 0, Vaults:5) a +0 great mace {don't train} a +0 ring mail a +0 long sword {don't train} (1, 1, Vaults:5) the cursed +3 spear of Action {freeze, Str+3, don't train} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It has a curse placed upon it. a +5 hunting sling {don't train} a +0 chain mail (1, 2, Vaults:5) 2 bolts (1, 5, Vaults:5) a +0 long sword {don't train} (1, 15, Vaults:5) a bolt (1, 16, Vaults:5) a +0 great sword {don't train} a +0 plate armour (1, 18, Vaults:5) a bolt (2, 19, Vaults:5) a +0 falchion of holy wrath {don't train} a +0 arbalest {don't train} 15 bolts a +0 scale mail (2, 20, Vaults:5) a +0 arbalest 8 bolts (3, -24, Vaults:5) a +0 great mace a +0 plate armour (3, 14, Vaults:5) 2 large rocks (3, 15, Vaults:5) a bolt (3, 20, Vaults:5) 2 large rocks {don't train} a +1 battleaxe of freezing {don't train} a +0 arbalest {don't train} a +0 rapier {don't train} a +0 arbalest {don't train} 70 bolts a scroll of random uselessness (4, -18, Vaults:5) a phial of floods (4, -15, Vaults:5) a +0 spear a +0 robe (5, -15, Vaults:5) a +4 war axe of electrocution {don't train} (5, -14, Vaults:5) a +0 short sword {don't train} (5, 21, Vaults:5) a cursed -3 flail {don't train} a +0 ring mail (6, -20, Vaults:5) a +3 glaive of protection a +0 ring mail (6, 2, Vaults:5) a +0 scale mail (6, 15, Vaults:5) an uncursed staff of fire (7, -21, Vaults:5) a +5 great mace of draining {don't train} a +4 scale mail of magic resistance (7, -20, Vaults:5) a +0 long sword {don't train} a +3 arbalest of velocity {don't train} a +0 plate armour (7, 15, Vaults:5) 3 needles of sleeping (9, -30, Vaults:5) a cursed -1 short sword {don't train} a +0 ring mail (9, 21, Vaults:5) a +0 long sword {don't train} (11, -28, Vaults:5) a +0 great sword {don't train} a +0 chain mail (11, 21, Vaults:5) a +0 troll leather armour a +1 great sword of flaming a +2 morningstar of protection a +0 leather armour (11, 22, Vaults:5) a +0 troll leather armour (13, -28, Vaults:5) a +0 war axe a +0 robe (13, -19, Vaults:5) a +0 war axe (13, -10, Vaults:5) a +0 long sword {don't train} a +0 leather armour (13, -9, Vaults:5) 4 large rocks {don't train} (13, 11, Vaults:5) a +0 morningstar {don't train} a +0 arbalest of velocity {don't train} 14 bolts (13, 18, Vaults:5) a +0 short sword {don't train} (14, -30, Vaults:5) a +0 rapier {don't train} a +0 leather armour (14, -19, Vaults:5) a +0 ring mail of poison resistance (14, -17, Vaults:5) an uncursed staff of energy (14, -14, Vaults:5) a +0 war axe {don't train} a +0 blowgun {don't train} a +1 plate armour of fire resistance a +1 large shield of cold resistance (15, -31, Vaults:5) a -2 dagger {don't train} a +0 shortbow {don't train} a +0 leather armour an uncursed ring of fire (15, -18, Vaults:5) a fan of gales (15, 9, Vaults:5) a +0 battleaxe of freezing {don't train} (15, 11, Vaults:5) a +0 broad axe a +0 ring mail a +0 buckler (16, -30, Vaults:5) a +0 flail {don't train} a -2 shortbow {don't train} a +0 robe of positive energy (16, -18, Vaults:5) an uncursed staff of conjuration (17, -24, Vaults:5) a cursed -1 club a +0 ring mail (17, -19, Vaults:5) a +0 dagger (17, -18, Vaults:5) an uncursed staff of poison (18, -24, Vaults:5) a +0 ring mail (18, 9, Vaults:5) a +4 hand axe of venom {don't train} a +3 leather armour of positive energy a wand of polymorph (7) (19, -30, Vaults:5) a bolt (19, 10, Vaults:5) a +0 battleaxe a +0 plate armour (20, 8, Vaults:5) a bolt (23, 2, Vaults:5) a +0 scale mail (24, -30, Vaults:5) a bolt (24, -25, Vaults:5) a +0 dire flail a +0 dire flail a +0 great sword a +0 chain mail (24, 3, Vaults:5) a +0 ring mail of positive energy (24, 16, Vaults:5) a book of Cantrips (25, -26, Vaults:5) a +0 long sword (25, -25, Vaults:5) the +0 robe of Dim Light {rN+} It protects you from negative energy. (26, -31, Vaults:5) a +0 battleaxe {don't train} a +0 chain mail (26, -30, Vaults:5) an uncursed staff of energy a +0 arbalest {don't train} 32 bolts a cursed +0 centaur barding (26, -19, Vaults:5) a +0 dagger (27, -31, Vaults:5) a +0 hand axe {don't train} a +0 leather armour (27, -30, Vaults:5) a +0 club {don't train} (27, -29, Vaults:5) the cursed +1 dagger "Vuimy" {pierce, Fragile rPois rC++ MP+9, don't train} It inflicts extra damage upon your enemies. It greatly protects you from cold. It protects you from poison. It affects your magic capacity (+9). It will be destroyed if unequipped. It has a curse placed upon it. a +0 arbalest {don't train} 9 bolts a +1 war axe of venom {don't train} a +0 chain mail (29, -29, Vaults:5) a +0 club {don't train} a +0 ring mail (29, -12, Vaults:5) a +0 great sword {don't train} a +0 plate armour (31, -31, Vaults:5) 17 bolts a +0 arbalest {don't train} (31, -28, Vaults:5) a +0 dagger {don't train} a +0 robe (32, 19, Vaults:5) +0 storm dragon scales {don't wear} (35, -23, Vaults:5) a +1 broad axe {don't train} a +0 plate armour (35, 21, Vaults:5) a +0 bardiche of chopping {don't train} a +0 chain mail (35, 22, Vaults:5) a +1 dire flail of protection {don't train} a +0 chain mail a +0 short sword {don't train} (37, -14, Vaults:5) a +1 war axe of electrocution {don't train} a +2 ring mail of magic resistance a +0 buckler (38, -31, Vaults:5) a +0 chain mail a +0 great sword {don't train} a +0 shield a +0 plate armour a +0 war axe {don't train} a +0 troll leather armour (38, -30, Vaults:5) a +0 troll leather armour (39, -31, Vaults:5) a +0 plate armour a +0 long sword (39, -30, Vaults:5) a +2 battleaxe of freezing {don't train} a +0 scale mail a +0 battleaxe {don't train} a +0 flail {don't train} a +0 leather armour (40, -30, Vaults:5) a +0 shortbow {don't train} (40, -27, Vaults:5) 4 large rocks {don't train} (41, 21, Vaults:5) a +0 halberd {don't train} a +0 scale mail (42, -13, Vaults:5) a +1 battleaxe {don't train} a +0 fustibalus {don't train} 21 sling bullets {don't train} a +0 plate armour an uncursed amulet of harm (43, 8, Vaults:5) a +3 battleaxe {don't train} a +2 scale mail of cold resistance (44, 12, Vaults:5) the +7 spear "Tucur" {pierce, Int+5 Dex+2, don't train} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It affects your dexterity (+2). a +5 blowgun {don't train} a cursed -2 plate armour (44, 21, Vaults:5) 2 bolts (45, 8, Vaults:5) a +0 leather armour (46, -30, Vaults:5) a +4 chain mail (46, 21, Vaults:5) a bolt (47, 6, Vaults:5) a +0 chain mail (49, -16, Vaults:5) 2 sling bullets {don't train} (49, -15, Vaults:5) a sling bullet (49, 8, Vaults:5) a +0 helmet a +0 halberd {don't train} (49, 9, Vaults:5) a fan of gales (49, 11, Vaults:5) a +0 morningstar {don't train} a +1 ring mail of cold resistance (49, 21, Vaults:5) a +0 plate armour a +3 halberd {don't train} (50, -28, Vaults:5) a +0 chain mail (50, -27, Vaults:5) an uncursed staff of conjuration (50, -26, Vaults:5) a +0 dagger (51, 21, Vaults:5) a +0 arbalest {don't train} 7 bolts (53, -10, Vaults:5) a +0 mace {don't train} a +0 leather armour (53, 22, Vaults:5) a bolt (54, 22, Vaults:5) 9 bolts (55, 6, Vaults:5) a +5 long sword {don't train} a +0 chain mail a scroll of noise (55, 21, Vaults:5) a +0 great mace {don't train} a +0 giant spiked club {don't train} a cursed -3 giant club {don't train} a +0 giant club {don't train} a +2 war axe of electrocution {don't train} a +3 scale mail a +0 shield (55, 22, Vaults:5) 2 bolts (56, 22, Vaults:5) a bolt (57, 19, Vaults:5) a +0 spear {don't train} a +0 robe (57, 21, Vaults:5) a +0 morningstar {don't train} a +0 scale mail a +2 war axe of freezing {don't train} a +0 arbalest {don't train} 13 bolts a +0 scale mail a +2 battleaxe of freezing {don't train} a +0 great sword {don't train} a +0 chain mail a +0 giant club {don't train} a +0 giant club {don't train} a +0 giant club {don't train} a +0 giant club {don't train} a +0 giant club {don't train} a +0 giant club {don't train} a +0 giant spiked club {don't train} a +3 flail {don't train} a +0 leather armour a +0 giant club {don't train} a +0 long sword {don't train} a +0 leather armour a +2 great sword of holy wrath {don't train} a +0 plate armour (57, 22, Vaults:5) a +2 flail of protection {don't train} a +0 ring mail a +0 arbalest of freezing {don't train} a +0 arbalest {don't train} 45 bolts (58, -29, Vaults:5) a +0 plate armour a +0 great mace {don't train} (58, -21, Vaults:5) a cursed staff of air (58, 20, Vaults:5) a +0 battleaxe of freezing {don't train} a +0 arbalest {don't train} a +0 arbalest {don't train} a cursed -2 ring of intelligence a +0 broad axe {don't train} a +0 chain mail a +0 shield a +0 arbalest {don't train} a cursed +0 arbalest {don't train} 57 bolts a +0 troll leather armour (58, 21, Vaults:5) a +0 arbalest {don't train} 31 bolts a +1 long sword of holy wrath {don't train} (58, 22, Vaults:5) a +0 morningstar {don't train} a +0 ring mail (59, -30, Vaults:5) a +0 chain mail a +4 dire flail of protection {don't train} (59, -8, Vaults:5) a +0 shield a +3 chain mail a +0 war axe of flaming {don't train} (59, 20, Vaults:5) a +0 battleaxe {don't train} a +0 chain mail a +4 amulet of reflection (59, 22, Vaults:5) a bolt (60, -4, Vaults:5) a bolt (60, -3, Vaults:5) a bolt (60, 5, Vaults:5) a large rock (60, 7, Vaults:5) a large rock {don't train} (60, 12, Vaults:5) a +0 buckler a +0 scimitar {don't train} (60, 13, Vaults:5) a +0 leather armour a +0 great mace {don't train} a +0 plate armour a +0 battleaxe {don't train} a +0 dire flail {don't train} a +0 dire flail {don't train} (60, 15, Vaults:5) a +2 battleaxe of freezing {don't train} (60, 17, Vaults:5) a +0 short sword {don't train} (61, 10, Vaults:5) a +0 leather armour of cold resistance a +1 vampiric dagger {don't train} a +0 shortbow {don't train} Level 1 of the Crypt (0, 0, Crypt:1) 6 bolts (1, -18, Crypt:1) a +0 hand crossbow (4, -24, Crypt:1) a +0 leather armour (10, 23, Crypt:1) a lightning rod (4/4) (17, -2, Crypt:1) a cursed +0 robe (25, 9, Crypt:1) a +0 spear (30, 18, Crypt:1) a +0 rapier (32, 19, Crypt:1) a +0 spear {don't train} a +0 chain mail a +0 glaive {don't train} (36, -19, Crypt:1) a +1 scale mail of magic resistance (39, -18, Crypt:1) 28 bolts (40, 5, Crypt:1) a +0 robe (42, 5, Crypt:1) a +0 battleaxe {don't train} (43, 5, Crypt:1) a +0 war axe {don't train} a +0 war axe {don't train} a +0 scimitar {don't train} (44, 19, Crypt:1) a +0 robe (47, 8, Crypt:1) a +0 robe a +0 dagger {don't train} (49, -17, Crypt:1) a +0 robe (49, 20, Crypt:1) a +0 robe (54, -19, Crypt:1) 15 sling bullets (55, -6, Crypt:1) a cursed -3 shortbow (57, -12, Crypt:1) a +0 broad axe a +0 chain mail Level 2 of the Crypt (0, 0, Crypt:2) 2 poisoned needles (1, -16, Crypt:2) a +0 chain mail a +1 war axe {don't train} (4, 7, Crypt:2) a +0 glaive (5, 7, Crypt:2) a +0 war axe {don't train} (6, 4, Crypt:2) a +0 robe a +0 dagger {don't train} (6, 7, Crypt:2) a +0 hand axe (9, 5, Crypt:2) a +1 long sword of protection {don't train} a +0 chain mail a cursed +0 halberd {don't train} (11, 4, Crypt:2) a +0 scimitar {don't train} (11, 10, Crypt:2) a +5 vampiric lajatang (11, 20, Crypt:2) an uncursed staff of conjuration (12, 2, Crypt:2) a +0 halberd {don't train} (12, 3, Crypt:2) a +0 short sword {don't train} (12, 18, Crypt:2) a +0 chain mail a +0 great mace of flaming {don't train} (16, 6, Crypt:2) a +0 plate armour a +2 great mace of pain {don't train} (27, -26, Crypt:2) a +0 chain mail a +0 great sword of draining {don't train} (28, -26, Crypt:2) a +0 chain mail a +0 long sword (28, 13, Crypt:2) a +0 leather armour (32, -8, Crypt:2) an uncursed staff of power (35, -5, Crypt:2) a +0 robe (35, 7, Crypt:2) a +0 robe (44, 11, Crypt:2) a +0 hand axe a +0 dire flail (45, 11, Crypt:2) a +0 scimitar a +3 battleaxe a +0 plate armour a +0 short sword (47, 1, Crypt:2) a +0 halberd {don't train} a +0 plate armour an uncursed staff of summoning a +0 robe a potion of blood (47, 2, Crypt:2) a +1 great sword of slicing a +0 chain mail (48, -2, Crypt:2) a +0 robe (48, -1, Crypt:2) a +0 leather armour (48, 0, Crypt:2) a +3 war axe {don't train} a cursed +0 plate armour a cursed -3 dagger {don't train} a +2 robe of positive energy (48, 1, Crypt:2) a +3 battleaxe {don't train} a +0 chain mail a +3 battleaxe {don't train} a +0 chain mail (48, 2, Crypt:2) a +4 quarterstaff of crushing a +0 great sword of slicing {don't train} a +0 chain mail a cursed -3 rapier {don't train} a +0 ring mail (49, 1, Crypt:2) 7 needles of confusion (52, -32, Crypt:2) 25 bolts (52, 2, Crypt:2) a book of Death (53, 0, Crypt:2) a +1 naga barding of flying (53, 1, Crypt:2) an uncursed ring of fire (57, 3, Crypt:2) a +0 rapier {don't train} (58, 17, Crypt:2) a +0 war axe a +0 chain mail a potion of blood (59, -5, Crypt:2) a +0 robe (62, -27, Crypt:2) a +0 robe Level 3 of the Crypt (4, 5, Crypt:3) a +2 scimitar of electrocution (5, 6, Crypt:3) the +1 scale mail of Caosax {rF+} It protects you from fire. (6, 6, Crypt:3) 13 poisoned needles (7, 6, Crypt:3) a +0 morningstar {don't train} (7, 52, Crypt:3) 7 poisoned needles (8, 6, Crypt:3) a +0 flail {don't train} (10, 30, Crypt:3) a scroll of random uselessness (11, 3, Crypt:3) the +1 buckler "Iqoutego" {+Blink} It lets you blink. (11, 48, Crypt:3) a +0 flail (12, 6, Crypt:3) 20 sling bullets (14, -2, Crypt:3) a book of Air (14, 22, Crypt:3) a +0 falchion (16, 15, Crypt:3) a +0 flail {don't train} (18, 41, Crypt:3) a +0 mace (18, 55, Crypt:3) a +0 mace (19, 22, Crypt:3) a +0 lajatang of electrocution (20, 21, Crypt:3) a +3 scimitar of slicing {don't train} (24, 21, Crypt:3) a phial of floods (24, 47, Crypt:3) a +0 morningstar {don't train} (29, 1, Crypt:3) a wand of random effects (37) (32, -3, Crypt:3) a scroll of noise (32, 58, Crypt:3) a +1 dagger of pain {don't train} (33, 0, Crypt:3) a +3 ring mail of fire resistance (34, 0, Crypt:3) the +7 great mace "Firestarter" {inner flame, rF++, don't train} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (36, 46, Crypt:3) a +0 robe a +5 battleaxe {don't train} (41, 40, Crypt:3) a +2 ring of evasion (47, 22, Crypt:3) a +0 robe (49, 0, Crypt:3) the ring "Daghakuw" {rF- rN+ MR+ MP-9 Dex+7} [ring of positive energy] It affects your dexterity (+7). It makes you vulnerable to fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). the ring of the Forgotten Cities {+Fly rF- rN+ Str+3 Dex+3} [ring of positive energy] It affects your strength (+3). It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from negative energy. It lets you fly. (50, 23, Crypt:3) a wand of flame (21) (51, 23, Crypt:3) an uncursed ring of magical power (51, 25, Crypt:3) a +2 whip of holy wrath (51, 33, Crypt:3) a +0 battleaxe {don't train} (53, 0, Crypt:3) a potion of degeneration Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 scale mail (3, 1, Zot:1) a wand of polymorph (10) (4, 0, Zot:1) the +4 rapier of the Warrior {pierce, Int+7, don't train} It inflicts extra damage upon your enemies. It affects your intelligence (+7). (5, 1, Zot:1) a book of Callings (6, -8, Zot:1) +0 gold dragon scales (7, -8, Zot:1) +0 fire dragon scales (7, 1, Zot:1) 24 sling bullets (15, -19, Zot:1) a scroll of random uselessness (21, -4, Zot:1) the ring "Syanyp" {*Tele rC+ Int-5 Slay+3} [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from cold. (21, -2, Zot:1) a potion of degeneration (unseen) (22, -3, Zot:1) 17 gold pieces (23, -16, Zot:1) 21 stones (23, -4, Zot:1) a +5 rapier of venom (23, -2, Zot:1) 30 gold pieces (24, -24, Zot:1) a +0 war axe (24, -3, Zot:1) a ration (25, -4, Zot:1) a book of Ice (25, -2, Zot:1) a wand of enslavement (12) (unseen) (26, -23, Zot:1) a +0 war axe {don't train} (26, -3, Zot:1) a fan of gales (27, -23, Zot:1) a +0 flail {don't train} a +0 trident of flaming {don't train} (27, -4, Zot:1) an uncursed staff of earth (27, -2, Zot:1) the ring "Dawiteg" {rCorr rPois Int+5} [ring of resist corrosion] It affects your intelligence (+5). It protects you from poison. (36, -18, Zot:1) a +0 war axe {don't train} (36, -17, Zot:1) a scroll of amnesia (36, -13, Zot:1) a +0 halberd {don't train} (37, -18, Zot:1) a +3 lajatang of electrocution (37, -13, Zot:1) a +0 dire flail (38, -21, Zot:1) a +0 robe (38, -13, Zot:1) a +0 halberd {don't train} (38, -10, Zot:1) a +0 cloak a +0 long sword {don't train} (38, 6, Zot:1) a +0 blowgun {don't train} (40, -7, Zot:1) a +0 mace {don't train} a +0 short sword {don't train} (42, -2, Zot:1) a +0 battleaxe (43, -2, Zot:1) a +4 hand axe 2 scrolls of amnesia (49, 11, Zot:1) a scroll of vulnerability (52, -19, Zot:1) a +0 war axe (53, -19, Zot:1) a cursed +0 glaive {don't train} a +0 cloak a +0 war axe {don't train} (54, -19, Zot:1) a +0 halberd (54, -18, Zot:1) a +1 rapier of draining {don't train} a +0 cloak Level 2 of the Realm of Zot (0, 0, Zot:2) a +1 quarterstaff of distortion (5, 0, Zot:2) a cursed +0 pair of gloves (8, -23, Zot:2) 18 bolts (8, 4, Zot:2) a +0 halberd {don't train} (13, -21, Zot:2) the +6 morningstar "Casisuo" {drain, rF+, don't train} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. (13, -5, Zot:2) 19 bolts (23, -22, Zot:2) a +0 flail (23, -10, Zot:2) a +0 helmet (24, -22, Zot:2) a scroll of amnesia (25, -1, Zot:2) the cursed +2 scimitar "Giant's Toothpick" {slice, rElec rF- rC+++ rN+, don't train} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It renders you almost immune to cold. It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. (29, 1, Zot:2) a wand of polymorph (7) Level 3 of the Realm of Zot (0, 0, Zot:3) a +1 hat of see invisible (4, -1, Zot:3) +0 storm dragon scales {don't wear} (9, -37, Zot:3) a +0 glaive {don't train} (9, -36, Zot:3) a +0 glaive {don't train} a +0 flail {don't train} a cursed -2 hand axe {don't train} (12, -38, Zot:3) a +0 cloak a +0 short sword {don't train} (12, -14, Zot:3) 29 sling bullets {don't train} (13, -21, Zot:3) the +7 halberd of Gallantry {chop, rN+, don't train} It inflicts extra damage upon your enemies. It protects you from negative energy. (13, -16, Zot:3) a +0 robe (19, -28, Zot:3) a +2 shortbow of freezing {don't train} (20, -23, Zot:3) 20 arrows (21, -23, Zot:3) +0 gold dragon scales {don't wear} (23, -43, Zot:3) 17 bolts (25, -24, Zot:3) a potion of degeneration (30, -32, Zot:3) a +0 scimitar {don't train} a +1 cloak a +0 battleaxe {don't train} (31, -33, Zot:3) a +3 war axe {don't train} (34, -18, Zot:3) 24 arrows (34, -14, Zot:3) a +0 scythe (36, -14, Zot:3) a book of the Sky (37, 0, Zot:3) a +0 long sword a +1 cloak (41, 2, Zot:3) a +0 vampiric halberd (44, -14, Zot:3) quicksilver dragon scales {don't wear} (45, 7, Zot:3) a +1 scimitar of flaming {don't train} (47, -26, Zot:3) quicksilver dragon scales {don't wear} (47, 6, Zot:3) a +1 long sword of holy wrath {don't train} a +0 cloak (48, 9, Zot:3) 8 needles of sleeping (52, -28, Zot:3) a +0 dagger (64, -20, Zot:3) a +0 scale mail (65, -9, Zot:3) +0 storm dragon scales {don't wear} Level 4 of the Realm of Zot (0, 0, Zot:4) a cursed -2 cloak a +0 long sword {don't train} (1, 0, Zot:4) a +0 war axe {don't train} (1, 18, Zot:4) a +0 cloak a +2 glaive of chopping {don't train} (2, -10, Zot:4) a +0 halberd {don't train} (2, 10, Zot:4) a +0 cloak a +1 great sword of slicing {don't train} (7, 14, Zot:4) a +0 mace of crushing {don't train} (7, 30, Zot:4) a +0 club (8, 11, Zot:4) a +1 cloak a +0 great mace {don't train} (8, 12, Zot:4) a +0 trident {don't train} (8, 13, Zot:4) a cursed +0 battleaxe {don't train} (8, 14, Zot:4) a +0 cloak a cursed -3 whip {don't train} (10, 33, Zot:4) a +0 hand axe {don't train} (12, 22, Zot:4) +0 storm dragon scales {don't wear} (20, 11, Zot:4) a +0 short sword {don't train} a +0 cloak (25, -14, Zot:4) a +0 mace {don't train} (27, -9, Zot:4) a +0 cloak a +0 whip {don't train} (29, -18, Zot:4) a +0 short sword {don't train} a +0 flail {don't train} a +4 long sword of holy wrath {don't train} a cursed -2 halberd {don't train} a +0 long sword {don't train} (34, 26, Zot:4) a wand of random effects (19) (35, -5, Zot:4) a +0 dire flail {don't train} (35, -4, Zot:4) a +0 glaive {don't train} (37, 0, Zot:4) a +0 cloak a +1 whip of pain (37, 1, Zot:4) a +0 trident {don't train} (39, 0, Zot:4) a +0 cloak a +0 great sword of flaming {don't train} (39, 34, Zot:4) +2 swamp dragon scales {don't wear} (44, -12, Zot:4) a +0 flail {don't train} (45, -11, Zot:4) a +0 cloak a +0 great sword of electrocution {don't train} (49, 17, Zot:4) +0 shadow dragon scales {don't wear} (49, 25, Zot:4) a +0 short sword (49, 26, Zot:4) +0 storm dragon scales {don't wear} (52, -3, Zot:4) a +0 leather armour (52, 16, Zot:4) +0 storm dragon scales {don't wear} (61, -4, Zot:4) a +0 short sword {don't train} (62, -4, Zot:4) a +0 dagger {don't train} a +0 cloak (62, -2, Zot:4) a +0 dire flail {don't train} (62, -1, Zot:4) a +0 flail (62, 17, Zot:4) a +0 cloak a +0 whip {don't train} (63, -1, Zot:4) a +0 glaive {don't train} a +1 cloak a +0 rapier of draining {don't train} (63, 41, Zot:4) a scroll of silence {!r} (65, 9, Zot:4) a +0 ring mail Level 5 of the Realm of Zot (0, 0, Zot:5) a cursed +0 scale mail (2, 26, Zot:5) a +2 antimagic long sword {don't train} (3, 4, Zot:5) a phial of floods (4, 26, Zot:5) a cursed -3 mace {don't train} (4, 32, Zot:5) +0 storm dragon scales {don't wear} (7, 16, Zot:5) a +12 club (10, -2, Zot:5) a cursed +0 ring mail (13, 1, Zot:5) the +1 robe of Tender Moments {Int+2} It affects your intelligence (+2). (20, 15, Zot:5) a +1 rapier of distortion {don't train} (20, 40, Zot:5) a +0 scimitar (22, 15, Zot:5) a +8 club of distortion {don't train} (22, 25, Zot:5) a +9 club (23, -1, Zot:5) a +9 club of electrocution {don't train} (24, 34, Zot:5) a +0 cloak a +1 long sword of holy wrath {don't train} (25, 34, Zot:5) a +0 long sword {don't train} (26, 31, Zot:5) a scroll of immolation (28, 26, Zot:5) a +11 club of pain (37, 9, Zot:5) +0 shadow dragon scales {don't wear} (37, 33, Zot:5) a +0 leather armour (42, 10, Zot:5) a +0 halberd {don't train} (43, 30, Zot:5) a +11 vampiric club (44, 26, Zot:5) a +9 club of distortion {don't train} (44, 27, Zot:5) a +9 club {don't train} (47, -2, Zot:5) a +8 club of flaming {don't train} (47, 17, Zot:5) a +2 hand axe of freezing {don't train} (49, 2, Zot:5) a +0 club {don't train} (52, 16, Zot:5) a +12 club of venom Level 1 of the Depths (0, 0, Depths:1) a +2 great sword of flaming {don't train} (1, -1, Depths:1) a +0 helmet (5, -24, Depths:1) 2 large rocks {don't train} (6, -22, Depths:1) a +0 long sword {don't train} (6, -15, Depths:1) a scroll of noise (7, -24, Depths:1) a +5 long sword {don't train} a +0 chain mail a +1 dagger of speed {don't train} a +0 robe a +1 long sword of draining {don't train} a +0 chain mail a +2 demon whip {don't train} a +0 plate armour (8, -22, Depths:1) 2 large rocks {don't train} (9, -21, Depths:1) a +2 long sword {don't train} a +0 plate armour (10, -27, Depths:1) a +0 dagger {don't train} a +0 robe (11, -25, Depths:1) a +0 dire flail {don't train} a +0 dire flail {don't train} (12, -18, Depths:1) a large rock {don't train} (12, -16, Depths:1) 3 sling bullets (16, -8, Depths:1) a cursed -3 dagger (24, -6, Depths:1) a +0 scimitar {don't train} a cursed +0 robe (25, -8, Depths:1) +0 ice dragon scales {don't wear} (26, -19, Depths:1) a +0 chain mail a +1 war axe {don't train} a +4 long sword of slicing {don't train} a +0 chain mail (26, -18, Depths:1) a +0 robe a +0 chain mail a +0 dagger {don't train} a +3 great mace of flaming {don't train} (26, 7, Depths:1) a +0 long sword (27, -14, Depths:1) a large rock (28, -9, Depths:1) a cursed -3 giant spiked club a +0 dire flail a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (30, -32, Depths:1) a scroll of noise (30, -11, Depths:1) a +0 robe (32, -26, Depths:1) +0 ice dragon scales {don't wear} (34, -33, Depths:1) a +0 robe a +0 dagger {don't train} (34, -32, Depths:1) a +0 longbow {don't train} (35, -23, Depths:1) the +1 robe "Wumpoe" {rElec Dex+4 SInv} It affects your dexterity (+4). It insulates you from electricity. It lets you see invisible. (39, -24, Depths:1) a +5 demon whip {don't train} (39, -17, Depths:1) a +0 plate armour a +0 war axe of chopping (40, -35, Depths:1) a +0 leather armour (41, -35, Depths:1) a +0 leather armour a +0 demon blade of venom (44, -8, Depths:1) a +0 great mace (46, -34, Depths:1) a +0 longbow {don't train} (46, -33, Depths:1) a +0 troll leather armour (47, -34, Depths:1) a +0 leather armour a +0 arbalest {don't train} 26 bolts a +0 war axe {don't train} (47, -33, Depths:1) a bolt a +0 ring mail a +2 battleaxe of chopping {don't train} (48, -37, Depths:1) a wand of flame (24) (48, 1, Depths:1) a +0 great sword of flaming {don't train} (53, -22, Depths:1) a +0 giant club {don't train} a +0 giant club {don't train} a +0 giant club {don't train} (53, -20, Depths:1) a +0 giant club {don't train} (53, -19, Depths:1) a +1 dire flail of draining {don't train} a +0 giant club {don't train} (53, -18, Depths:1) a +0 giant spiked club {don't train} (53, -17, Depths:1) a +0 robe a +0 whip {don't train} (58, -18, Depths:1) 2 bolts (58, -15, Depths:1) a +1 great sword of flaming {don't train} +0 fire dragon scales {don't wear} (58, -14, Depths:1) a +0 arbalest {don't train} 22 bolts (58, -13, Depths:1) a +0 arbalest {don't train} 19 bolts (58, -12, Depths:1) a +0 battleaxe {don't train} a +0 arbalest {don't train} 18 bolts Level 2 of the Depths (0, 0, Depths:2) a +0 dagger {don't train} a cursed +0 robe (1, 1, Depths:2) a scroll of random uselessness (2, -23, Depths:2) 2 large rocks {don't train} (5, -1, Depths:2) +0 storm dragon scales {don't wear} (9, -22, Depths:2) 5 large rocks (9, -20, Depths:2) a large rock (10, -21, Depths:2) 2 large rocks (10, -6, Depths:2) a +0 hand axe (11, -23, Depths:2) a large rock {don't train} (11, -19, Depths:2) a large rock {don't train} a cursed -3 shortbow {don't train} a +0 robe (11, -18, Depths:2) a +1 great sword of flaming {don't train} (11, 14, Depths:2) 13 sling bullets (12, -23, Depths:2) a large rock (12, -18, Depths:2) +0 ice dragon scales {don't wear} (13, -19, Depths:2) +0 fire dragon scales {don't wear} a +0 giant club {don't train} a +0 giant spiked club {don't train} (13, -18, Depths:2) 2 large rocks {don't train} (13, -16, Depths:2) a +0 shortbow {don't train} (13, -7, Depths:2) a wand of random effects (26) (14, -18, Depths:2) a +0 shortbow {don't train} a +0 giant club {don't train} a +0 dire flail {don't train} (14, -17, Depths:2) a +0 troll leather armour an uncursed ring of poison resistance a +0 shortbow {don't train} a +0 shortbow {don't train} a +0 shortbow of flaming {don't train} 5 large rocks {don't train} a +0 giant club {don't train} a +0 giant spiked club {don't train} a +0 dire flail {don't train} a +0 dire flail {don't train} a +2 battleaxe of freezing {don't train} a +0 great sword of flaming {don't train} a +0 giant club {don't train} a +0 giant club {don't train} a +0 giant spiked club {don't train} a +0 giant club {don't train} a +0 giant club {don't train} a +0 giant club {don't train} (14, -16, Depths:2) a +0 shortbow {don't train} (14, 20, Depths:2) a cursed +0 plate armour a +0 long sword a potion of blood (15, -13, Depths:2) a large rock (15, 8, Depths:2) a large rock (16, -30, Depths:2) 2 large rocks a +0 giant club {don't train} a +0 giant club {don't train} (16, -29, Depths:2) a +2 great sword of flaming {don't train} (16, -2, Depths:2) a +1 ring mail of poison resistance a +0 great sword {don't train} (16, 8, Depths:2) +0 fire dragon scales {don't wear} (17, -30, Depths:2) a +0 giant spiked club a +0 giant club (17, -24, Depths:2) a large rock {don't train} (17, -23, Depths:2) a large rock {don't train} (17, -22, Depths:2) a large rock {don't train} (17, -21, Depths:2) a large rock {don't train} (17, -20, Depths:2) a large rock {don't train} (17, -18, Depths:2) a large rock (17, 5, Depths:2) a large rock {don't train} (18, -39, Depths:2) a large rock (18, -23, Depths:2) a large rock {don't train} (18, 8, Depths:2) a large rock (19, -18, Depths:2) a +2 shortbow of freezing {don't train} (19, -14, Depths:2) 5 large rocks {don't train} (20, -18, Depths:2) a +0 dire flail a +0 dire flail (20, -16, Depths:2) a large rock {don't train} (22, -40, Depths:2) a +0 giant club {don't train} a +0 giant spiked club {don't train} (25, 9, Depths:2) a +0 shortbow {don't train} (26, 6, Depths:2) a +0 robe (27, -34, Depths:2) 6 needles of sleeping (27, -32, Depths:2) a +2 scimitar of flaming (27, -31, Depths:2) a +1 shortbow of velocity (33, -23, Depths:2) a +0 helmet of intelligence (36, -19, Depths:2) 17 sling bullets {don't train} (43, -15, Depths:2) a +0 dire flail {don't train} a +0 great mace {don't train} (44, -2, Depths:2) a +0 troll leather armour (45, 14, Depths:2) 15 bolts a +0 arbalest (49, -17, Depths:2) a cursed -3 giant club a +0 giant club (50, -16, Depths:2) 4 large rocks (50, 20, Depths:2) a +1 great sword of flaming {don't train} (51, -13, Depths:2) a +0 dire flail {don't train} a +0 great mace {don't train} (51, 19, Depths:2) the +0 robe "Joetey" {rC+ Str+3} It affects your strength (+3). It protects you from cold. (53, -13, Depths:2) a +0 troll leather armour (55, -10, Depths:2) a cursed +0 leather armour (56, -30, Depths:2) a +3 great sword of electrocution Level 3 of the Depths [Shop] Yhodur's Antique Weapon Shop a +2 great sword of protection (574 gold) a +0 arbalest (130 gold) a +0 falchion (87 gold) a +0 war axe (101 gold) a +0 club (29 gold) the +7 shortbow "Hileenan" {velocity, rElec rC+ Str+7} (2180 gold) Any arrow fired from it inflicts extra damage. It affects your strength (+7). It protects you from cold. It insulates you from electricity. a +0 hand axe (87 gold) the +2 spear of Callousness {antimagic, +Blink Int-5 Dex+5} (957 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (-5). It affects your dexterity (+5). It lets you blink. a +0 club (29 gold) [Shop] Inatipt's Jewellery Shop an uncursed ring of protection from magic (525 gold) an uncursed amulet of the gourmand (630 gold) a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 Stlth+} (823 gold) [ring of stealth] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It makes you more stealthy. an uncursed ring of fire (525 gold) the brooch of Shielding {Reflect SH+8} (2232 gold) [amulet of reflection] It shields you and reflects attacks. It affects your SH (+8). a +6 amulet of reflection (1228 gold) an uncursed ring of resist corrosion (420 gold) an uncursed ring of protection from cold (525 gold) a cursed ring of attention (94 gold) an uncursed ring of see invisible (315 gold) the ring "Uguerost" {*Contam rF+ MR+ Stlth+} (730 gold) [ring of protection from fire] It protects you from fire. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It makes you more stealthy. a +3 ring of strength (329 gold) an uncursed ring of flight (367 gold) an uncursed ring of protection from fire (525 gold) [Shop] Banafad's Book Boutique a book of Air (560 gold) a book of Maledictions (400 gold) a Young Poisoner's Handbook (640 gold) a book of Annihilations (1766 gold) a book of Power (720 gold) a manual of Fighting (1766 gold) a book of Frost (560 gold) a book of Flames (560 gold) a book of Unlife (1040 gold) a book of Beasts (880 gold) [Shop] Fibih's Gadget Boutique a wand of random effects (21) (172 gold) a wand of polymorph (3) (75 gold) a phantom mirror (450 gold) a wand of disintegration (21) (375 gold) a phial of floods (600 gold) a wand of flame (19) (157 gold) a wand of polymorph (6) (120 gold) a wand of iceblast (8) (180 gold) a sack of spiders (300 gold) (0, 0, Depths:3) a +3 ring mail of positive energy a +0 bardiche {don't train} (15, 14, Depths:3) a +0 ring mail (16, 8, Depths:3) a +0 animal skin (17, 6, Depths:3) a cursed +0 plate armour (17, 8, Depths:3) 23 bolts a +0 arbalest {don't train} a +0 bardiche {don't train} (18, 8, Depths:3) a +0 hand axe {don't train} (19, 7, Depths:3) a +0 robe (19, 8, Depths:3) a +0 troll leather armour (19, 10, Depths:3) a bolt (19, 25, Depths:3) a +0 leather armour a wand of random effects (19) (20, 8, Depths:3) a +0 dire flail {don't train} a +0 dire flail {don't train} (21, 5, Depths:3) a +0 battleaxe of freezing {don't train} (21, 8, Depths:3) a +0 dire flail {don't train} a +0 dire flail {don't train} (25, -2, Depths:3) 24 bolts (25, 2, Depths:3) a +0 short sword {don't train} (26, 7, Depths:3) a +2 battleaxe of freezing {don't train} (34, 9, Depths:3) a large rock {don't train} (37, 20, Depths:3) a +0 chain mail a +2 war axe of pain {don't train} (38, 13, Depths:3) a large rock {don't train} (38, 17, Depths:3) a +0 shortbow {don't train} (39, 14, Depths:3) a large rock {don't train} (40, 16, Depths:3) a bolt (41, 16, Depths:3) a +0 leather armour a +0 dagger {don't train} (41, 33, Depths:3) a fan of gales (44, 17, Depths:3) 14 bolts a +0 arbalest {don't train} (48, -15, Depths:3) an uncursed ring of magical power (52, 36, Depths:3) a +0 rapier {don't train} (56, 29, Depths:3) the +8 long sword "Impslayer" {freeze, Str+4, don't train} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). a +0 robe (58, 11, Depths:3) 13 poisoned needles (59, 15, Depths:3) a +2 shortbow of flaming (59, 29, Depths:3) a +0 long sword (61, 10, Depths:3) 14 bolts Level 4 of the Depths (0, 0, Depths:4) a +0 long sword {don't train} (1, -8, Depths:4) 3 bolts (1, 12, Depths:4) a +0 ring mail (2, -7, Depths:4) 17 bolts a +0 arbalest {don't train} (3, -7, Depths:4) 18 bolts a +0 arbalest {don't train} (3, -6, Depths:4) 22 bolts a +0 arbalest {don't train} (3, -5, Depths:4) a +0 arbalest {don't train} a +0 arbalest {don't train} 44 bolts (4, -6, Depths:4) a bolt (5, -11, Depths:4) a bolt (5, -4, Depths:4) 2 bolts a +0 arbalest {don't train} (6, -7, Depths:4) a bolt (7, -10, Depths:4) 17 bolts a +0 arbalest {don't train} (10, -10, Depths:4) a large rock {don't train} (11, -9, Depths:4) 3 large rocks {don't train} (12, -6, Depths:4) a +0 long sword {don't train} (13, -13, Depths:4) a +0 animal skin a +0 broad axe {don't train} (14, -2, Depths:4) a large rock {don't train} (18, 8, Depths:4) a +0 robe a +0 trident {don't train} (20, 3, Depths:4) a +0 robe a +0 whip (23, -27, Depths:4) a +0 robe a +0 long sword {don't train} (23, 12, Depths:4) a large rock (24, 13, Depths:4) 2 large rocks {don't train} (27, 13, Depths:4) a large rock {don't train} (30, -1, Depths:4) a +0 arbalest {don't train} a +0 robe a +0 arbalest {don't train} 36 bolts (30, 0, Depths:4) 16 bolts a +0 arbalest {don't train} (30, 1, Depths:4) 22 bolts a +0 arbalest {don't train} (31, -3, Depths:4) a +0 troll leather armour a +0 chain mail a +4 glaive of pain {don't train} (32, 1, Depths:4) 8 bolts a +0 arbalest {don't train} (36, -30, Depths:4) a +0 buckler a +2 ring mail of poison resistance a +2 long sword {don't train} (38, -27, Depths:4) a +0 glaive {don't train} (38, -10, Depths:4) a large rock {don't train} (40, 1, Depths:4) a +0 quarterstaff of protection (43, -11, Depths:4) a +0 dire flail {don't train} a +0 great mace {don't train} (44, -17, Depths:4) a +0 troll leather armour (44, -16, Depths:4) a +0 dire flail {don't train} a +0 dire flail of protection {don't train} (44, -9, Depths:4) a +0 morningstar of crushing (44, -8, Depths:4) an uncursed amulet of rage (44, -7, Depths:4) the cursed +2 trident "Gojysuw" {distort, rC+ rN+ MR+, don't train} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (44, -6, Depths:4) a +0 large shield (45, -17, Depths:4) a +0 troll leather armour (45, -9, Depths:4) the +8 falchion of Responsibility {drain, MP+9, don't train} A truly terrible weapon, it drains the life of those it strikes. It affects your magic capacity (+9). (45, -8, Depths:4) an uncursed staff of energy (45, -7, Depths:4) a +2 halberd of freezing {don't train} (46, -9, Depths:4) an uncursed staff of energy (48, 5, Depths:4) a +4 battleaxe of freezing {don't train} a +2 dire flail of crushing {don't train} a +0 dire flail {don't train} a large rock {don't train} (52, -13, Depths:4) 23 bolts a +0 arbalest {don't train} (52, 2, Depths:4) a large rock {don't train} (53, 1, Depths:4) a +0 plate armour a +0 glaive {don't train} (56, -1, Depths:4) a +0 shortbow {don't train} (57, -2, Depths:4) 3 large rocks {don't train} (58, -7, Depths:4) a +2 great sword of flaming {don't train} (58, -1, Depths:4) a +0 buckler a +0 robe a +8 quick blade {don't train} (59, -20, Depths:4) a +0 robe (59, 12, Depths:4) a +1 great sword of flaming {don't train} (61, 14, Depths:4) a +3 great sword of flaming a +0 dagger (62, -20, Depths:4) a +0 long sword (62, -1, Depths:4) a +5 arbalest of velocity {don't train} (64, -2, Depths:4) a +0 hunting sling (64, -1, Depths:4) a +4 shortbow of flaming (65, 14, Depths:4) a +1 great sword of flaming {don't train} (66, -8, Depths:4) a +0 chain mail (68, 6, Depths:4) a +0 rapier {don't train} (68, 12, Depths:4) a +5 rapier of draining (71, -8, Depths:4) a +0 pair of gloves (71, -7, Depths:4) a +2 leather armour of poison resistance Level 5 of the Depths (1, 1, Depths:5) a +0 dagger {don't train} a cursed +0 robe (4, 17, Depths:5) 2 bolts (4, 20, Depths:5) a bolt (5, 17, Depths:5) a bolt (6, 21, Depths:5) a large rock (6, 22, Depths:5) 21 bolts a +0 arbalest {don't train} (7, 16, Depths:5) 2 bolts (7, 18, Depths:5) a large rock {don't train} a bolt (7, 21, Depths:5) a large rock {don't train} (7, 22, Depths:5) 12 bolts a +0 arbalest {don't train} (7, 23, Depths:5) a +1 great sword of flaming {don't train} 10 bolts a +0 arbalest {don't train} (7, 24, Depths:5) 18 bolts a +0 arbalest {don't train} (8, 20, Depths:5) a bolt (8, 24, Depths:5) a bolt (9, 20, Depths:5) a bolt (10, 18, Depths:5) a bolt (11, 7, Depths:5) a +1 great sword of flaming {don't train} (11, 27, Depths:5) a +0 glaive {don't train} (11, 32, Depths:5) a +0 war axe of chopping (12, 27, Depths:5) a bolt (13, 25, Depths:5) a +0 cloak a +0 whip (14, 22, Depths:5) a bolt (15, 22, Depths:5) a +2 great sword of flaming {don't train} (16, 43, Depths:5) a cursed -2 mace {don't train} (17, 7, Depths:5) the +1 robe of Wefual {Int+4} It affects your intelligence (+4). (17, 38, Depths:5) a +0 halberd (18, 8, Depths:5) a +0 troll leather armour (19, 8, Depths:5) a +0 troll leather armour (26, 25, Depths:5) a +0 spear {don't train} (27, 5, Depths:5) a +2 great sword of flaming (27, 25, Depths:5) a +0 animal skin a +0 antimagic rapier {don't train} (28, 15, Depths:5) a +0 arbalest 19 bolts (28, 25, Depths:5) 4 curare-tipped needles a +1 spear of piercing {don't train} a +0 blowgun {don't train} (30, 15, Depths:5) a bolt (33, 29, Depths:5) a +0 ring mail of cold resistance (42, 45, Depths:5) a +0 great sword of flaming {don't train} (43, 40, Depths:5) a +0 falchion (46, 5, Depths:5) a +0 leather armour (50, 21, Depths:5) a +0 dire flail a +2 dire flail of protection