Ge0ff Level 1 of the Dungeon (0, 0, D:1) a +0 club {don't train} (2, -19, D:1) a +0 dagger (3, -14, D:1) a +0 short sword (3, -4, D:1) a +1 dagger (7, 2, D:1) a cursed -1 leather armour (24, -21, D:1) a +0 dagger (24, -9, D:1) a +0 dagger (25, 7, D:1) a +0 hand axe (26, -15, D:1) 17 sling bullets {don't train} (27, -12, D:1) a +0 dagger (30, -6, D:1) 24 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 club (12, -8, D:2) a +0 club {don't train} (18, -6, D:2) 18 arrows (29, 11, D:2) a +0 robe (29, 47, D:2) 20 arrows (34, 46, D:2) a +0 ring mail {don't wear} (35, 5, D:2) a +0 dagger (37, 4, D:2) a +0 whip {don't train} (41, 2, D:2) a +0 dagger (43, 3, D:2) 12 arrows (45, 45, D:2) a +0 dagger (53, 33, D:2) a +0 chain mail {don't wear} Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (3, 24, D:3) a +0 ring mail {don't wear} (5, 2, D:3) a +0 leather armour {don't wear} (6, 0, D:3) a +0 robe a +0 dagger (10, 18, D:3) a +0 dagger (19, 11, D:3) a +0 short sword (20, 12, D:3) a +0 dagger a cursed -3 mace {don't train} (25, 12, D:3) a +0 ring mail (31, 12, D:3) a +0 ring mail (36, 26, D:3) a cursed +0 robe (53, 43, D:3) 20 sling bullets {don't train} Level 4 of the Dungeon (0, 0, D:4) a +0 club {don't train} a +0 ring mail {don't wear} (0, 9, D:4) a +1 ring mail of poison resistance {don't wear} a +0 flail {don't train} (14, 24, D:4) a +0 chain mail {don't wear} (21, 17, D:4) a +0 chain mail {don't wear} a +0 short sword (23, 4, D:4) a +0 leather armour {don't wear} a +0 club {don't train} (25, 4, D:4) a +4 flail {don't train} (25, 9, D:4) a +0 leather armour {don't wear} a +0 trident {don't train} (26, -7, D:4) a +0 short sword (28, 9, D:4) a +0 ring mail {don't wear} a +0 war axe {don't train} (31, -9, D:4) 21 bolts (31, 23, D:4) a +1 mace of draining {don't train} (41, 30, D:4) a cursed -2 scale mail {don't wear} (41, 31, D:4) a +0 leather armour {don't wear} (57, 39, D:4) a +0 arbalest {don't train} Level 5 of the Dungeon [Shop] Jeurchou's Magic Scroll Emporium a scroll of identify (28 gold) a scroll of acquirement (728 gold) a scroll of fear (49 gold) a scroll of enchant armour (105 gold) a scroll of magic mapping (49 gold) a scroll of magic mapping (49 gold) a scroll of amnesia (49 gold) a scroll of enchant weapon (105 gold) a scroll of identify (28 gold) (0, 0, D:5) a +0 war axe (21, 8, D:5) a +0 giant club {don't train} (22, 3, D:5) a +0 robe (29, -11, D:5) a +0 spear {don't train} (29, 3, D:5) 19 sling bullets (30, -20, D:5) a +0 giant club {don't train} (33, -4, D:5) a +0 flail {don't train} (35, -12, D:5) a +0 leather armour {don't wear} a +0 short sword (36, -24, D:5) a +0 whip {don't train} (36, -12, D:5) a +0 leather armour {don't wear} (37, -24, D:5) a +0 giant spiked club {don't train} (41, 3, D:5) a +0 flail {don't train} (46, -10, D:5) 14 arrows (47, 5, D:5) 15 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail {don't wear} a +0 flail {don't train} a +0 mace {don't train} a +0 hand axe {don't train} (3, -4, D:6) a +0 leather armour {don't wear} a +0 short sword (3, 8, D:6) a +0 dagger a +0 robe (4, -4, D:6) a +0 club {don't train} (4, 11, D:6) 25 arrows (15, -25, D:6) a cursed -1 mace {don't train} (15, -23, D:6) 9 sling bullets (17, 8, D:6) a +0 hand axe {don't train} (18, -7, D:6) a +2 scythe of flaming {don't train} a +0 robe (23, 10, D:6) 15 bolts (30, -18, D:6) 17 arrows (34, -4, D:6) a +0 leather armour {don't wear} (34, -2, D:6) a +0 long sword a +0 battleaxe {don't train} a +0 chain mail {don't wear} a scroll of random uselessness a +0 war axe {don't train} a +0 leather armour {don't wear} (35, 0, D:6) 18 arrows (47, -4, D:6) a +0 club {don't train} Level 7 of the Dungeon (0, 0, D:7) 20 arrows (7, 17, D:7) a +0 leather armour {don't wear} a +0 ring mail {don't wear} a +0 whip {don't train} (7, 18, D:7) a +0 dagger a cursed +0 robe (9, 6, D:7) a +0 leather armour (10, -2, D:7) a +0 whip {don't train} a +0 club {don't train} a +0 flail {don't train} (27, 29, D:7) a +0 club {don't train} a +0 flail {don't train} (28, 30, D:7) a +0 dagger a +0 robe (29, 30, D:7) a +0 leather armour {don't wear} (30, 31, D:7) a +0 dagger a +0 robe (34, 26, D:7) a +0 dagger a +0 robe (34, 33, D:7) a +0 falchion (38, 17, D:7) a +0 dagger a +0 leather armour {don't wear} a +0 giant club {don't train} (39, 18, D:7) a +0 dagger a +0 leather armour {don't wear} (42, -4, D:7) a +4 dire flail of draining {don't train} a +0 scale mail {don't wear} (45, 6, D:7) a cursed -3 long sword (52, 16, D:7) a +0 chain mail {don't wear} (56, 24, D:7) 14 sling bullets {don't train} Level 8 of the Dungeon [Shop] Qelin's General Store a scroll of identify (26 gold) a +0 giant spiked club (24 gold) 17 bolts (44 gold) a scroll of amnesia (45 gold) a scroll of enchant armour (97 gold) a scroll of remove curse (39 gold) the +2 dagger of Seejumam {holy, *Slow rC++ rN+} (477 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It greatly protects you from cold. It protects you from negative energy. It may slow you when you take damage. a cursed +0 rapier (13 gold) (0, 0, D:8) a +0 chain mail {don't wear} (1, -1, D:8) a +0 robe a cursed +3 flail {don't train} a +0 mace {don't train} (3, 27, D:8) a +0 giant club {don't train} (4, 5, D:8) a +0 robe a cursed +0 great sword a +0 robe a cursed +0 battleaxe {don't train} (7, 8, D:8) a +0 giant club {don't train} (17, 15, D:8) a +0 leather armour (20, -7, D:8) a +0 longbow {don't train} (22, 0, D:8) a +0 spear (23, 32, D:8) 18 gold pieces (25, 34, D:8) the +0 hat of Negligence {rN++} It greatly protects you from negative energy. (31, 14, D:8) a +1 hand axe of freezing (46, 46, D:8) a +0 club (51, 3, D:8) a +0 leather armour (52, 22, D:8) a cursed +0 dagger a +0 robe (54, 23, D:8) a +0 club {don't train} a +0 scale mail {don't wear} (54, 26, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 fustibalus (7, 24, D:9) a +0 robe (16, 7, D:9) a +0 robe a +0 flail {don't train} a +0 club {don't train} (17, 7, D:9) a +0 club {don't train} (17, 8, D:9) a +0 robe a +0 dagger (19, 23, D:9) a +0 robe (19, 24, D:9) a +0 short sword (25, 14, D:9) a +0 falchion (26, 12, D:9) a +0 ring mail {don't wear} a +0 club {don't train} a +0 plate armour {don't wear} a +0 hand axe {don't train} a +0 giant club {don't train} (26, 13, D:9) a +0 mace {don't train} (32, 22, D:9) a +0 dagger Level 10 of the Dungeon [Shop] Misiajidu's Weapon Shoppe a +0 morningstar (56 gold) a +0 war axe (49 gold) a +0 bardiche (126 gold) 12 sling bullets (84 gold) 13 sling bullets (91 gold) a cursed +0 lajatang (196 gold) a +0 flail (49 gold) the +3 battleaxe "Missij" {freeze, rC- MR+ Int+2} (511 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. a +0 spear (42 gold) (0, 0, D:10) a stone {don't train} (0, 1, D:10) a stone {don't train} (0, 10, D:10) 20 gold pieces (1, 0, D:10) a stone {don't train} (4, 7, D:10) a bullfrog corpse (27, -29, D:10) a +0 dagger a +0 robe (27, -10, D:10) a +0 giant club {don't train} (27, -1, D:10) a +0 trident (33, -21, D:10) a +0 robe (37, -40, D:10) a +0 giant club {don't train} (38, -40, D:10) a cursed -1 hand axe {don't train} a +0 chain mail {don't wear} a +0 dagger a +0 leather armour {don't wear} a +0 whip {don't train} a +0 scale mail {don't wear} an orc skeleton (41, -36, D:10) a +0 hand axe (42, -40, D:10) a +0 club {don't train} a +0 ring mail {don't wear} an orc corpse (skeletalised by now) (49, -26, D:10) a +0 ring mail {don't wear} a +0 club {don't train} (50, -26, D:10) a +0 mace {don't train} (51, -24, D:10) a +0 ring mail {don't wear} a +0 short sword (57, -13, D:10) a +0 scale mail {don't wear} (57, 5, D:10) a +0 giant spiked club {don't train} a +0 giant club {don't train} (58, -13, D:10) a +0 robe the Ecumenical Temple