Ge0ff Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (8, 6, D:1) a +0 mace (12, 27, D:1) a +0 dagger (13, 24, D:1) a +0 club {don't train} (19, -1, D:1) a +0 whip {don't train} (20, -4, D:1) a +0 chain mail {don't wear} (27, 6, D:1) a +0 club {don't train} (40, 4, D:1) a +0 short sword (41, 27, D:1) 16 arrows Level 2 of the Dungeon (2, 19, D:2) a +0 whip (3, -21, D:2) a +0 leather armour {don't wear} (6, 0, D:2) 21 sling bullets (8, -3, D:2) 29 arrows (14, -1, D:2) 20 bolts (16, 13, D:2) a +0 whip {don't train} (16, 14, D:2) a +0 dagger a +0 hunting sling {don't train} (23, 6, D:2) a +0 dagger (30, 8, D:2) a +0 club {don't train} (33, 8, D:2) a +0 dagger a +0 leather armour {don't wear} (43, -20, D:2) a +0 ring mail {don't wear} (48, -10, D:2) a +0 leather armour {don't wear} (48, 1, D:2) a +0 robe a +0 club {don't train} (60, 12, D:2) a +0 club {don't train} (68, -8, D:2) a cursed -1 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club {don't train} (18, 0, D:3) a +0 club {don't train} (18, 2, D:3) a +0 dagger (18, 20, D:3) a +0 scale mail (25, -4, D:3) a +0 robe (36, 35, D:3) a cursed +0 trident {don't train} (37, 26, D:3) a +0 dagger (40, 17, D:3) a +0 club {don't train} (40, 18, D:3) a +0 dagger (41, 33, D:3) a +0 pair of boots Level 4 of the Dungeon (2, -6, D:4) a +0 hunting sling {don't train} (11, -9, D:4) a +0 leather armour (12, 4, D:4) 10 arrows (13, 30, D:4) 18 sling bullets (20, -20, D:4) a +0 ring mail (38, 33, D:4) a stone {don't train} (38, 34, D:4) a stone {don't train} (44, -9, D:4) 10 gold pieces (44, -5, D:4) the +3 hunting sling "Killer Bee's Curse" {freeze, rPois Int+3 SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+3). It protects you from poison. It lets you see invisible. (45, 37, D:4) a stone {don't train} (47, -19, D:4) a +0 whip {don't train} a +0 robe (59, -4, D:4) a +0 leather armour {don't wear} Level 5 of the Dungeon (7, -24, D:5) 2 arrows (7, -23, D:5) a +0 shortbow (still there?) 11 arrows (still there?) a potion of brilliance (still there?) a scroll of immolation (still there?) 14 gold pieces (still there?) a centaur corpse (skeletalised by now) (still there?) (7, -17, D:5) an arrow (8, -23, D:5) an arrow (9, -16, D:5) an arrow (11, -16, D:5) 26 arrows (17, -16, D:5) a stone {don't train} (31, -33, D:5) a cursed +0 robe (34, -47, D:5) a stone {don't train} (36, -48, D:5) a stone {don't train} (39, -48, D:5) a stone {don't train} (40, -50, D:5) a stone {don't train} (44, -47, D:5) an arrow (45, -46, D:5) an arrow (47, -46, D:5) an arrow (48, -46, D:5) an arrow (48, -45, D:5) 2 arrows (50, -43, D:5) a +0 halberd {don't train} (59, -43, D:5) a +0 leather armour {don't wear} a +0 trident {don't train} Level 6 of the Dungeon (2, 4, D:6) a +5 halberd {don't train} a +0 robe (4, -1, D:6) a stone {don't train} (6, 9, D:6) a +0 mace {don't train} (8, 5, D:6) 16 bolts (8, 8, D:6) a stone {don't train} (12, 6, D:6) a stone {don't train} (14, 7, D:6) a stone {don't train} (15, 7, D:6) a stone {don't train} (16, 7, D:6) a stone {don't train} (17, 2, D:6) a stone {don't train} (22, 11, D:6) a stone {don't train}