Ge0ff Level 1 of the Dungeon (0, 0, D:1) a +0 club {don't train} (0, 21, D:1) a +0 chain mail (6, 23, D:1) a +0 dagger (9, 45, D:1) 20 arrows (10, 39, D:1) a +0 robe {*no*} (14, 37, D:1) a +0 dagger {don't train} (17, 38, D:1) a +0 robe {*no*} (17, 47, D:1) a +0 scale mail {*no*} (25, 8, D:1) a cursed -3 club {don't train} (30, 6, D:1) a cursed +0 robe {*no*} (39, 2, D:1) a scroll of enchant armour (42, 3, D:1) a +0 dagger (43, 14, D:1) a +0 dagger {don't train} Level 2 of the Dungeon (0, 0, D:2) a +0 club {don't train} (4, -1, D:2) a +0 hand axe (13, 15, D:2) a +0 spear {don't train} (18, 32, D:2) 7 sling bullets {don't train} (19, 29, D:2) a +0 club {don't train} Level 3 of the Dungeon (0, 0, D:3) a +0 dagger {don't train} (15, 3, D:3) a +0 robe {*no*} (20, -11, D:3) a +0 war axe (22, 16, D:3) 16 sling bullets (24, 18, D:3) a +0 flail {don't train} (25, -17, D:3) a +0 club {don't train} (25, -2, D:3) a +0 trident {don't train} (25, 18, D:3) a +0 ring mail {*no*} a cursed -3 flail {don't train} (27, 2, D:3) a +0 club (27, 10, D:3) a +0 robe (27, 15, D:3) a +2 scale mail of positive energy {*no*} a +0 short sword {don't train} (28, 13, D:3) 25 arrows Level 4 of the Dungeon (13, 46, D:4) 14 bolts (18, 17, D:4) a +0 quarterstaff {don't train} (28, 6, D:4) 3 potions of degeneration (37, 58, D:4) a +0 rapier (38, -1, D:4) a cursed +0 dagger {don't train} (40, 5, D:4) an uncursed amulet of regeneration (42, 3, D:4) a +0 ring mail {*no*} a +0 flail {don't train} (42, 38, D:4) a +0 dagger (45, 37, D:4) a +0 club {don't train} a cursed -1 club {don't train} a +0 club {don't train} a +0 dagger {don't train} a +0 club {don't train} a +0 club {don't train} (46, 7, D:4) a +0 dagger {don't train} a +0 robe {*no*} a +0 dagger {don't train} a +0 robe {*no*} (47, 7, D:4) a +0 hand axe {don't train} a +0 leather armour {*no*} (47, 37, D:4) a +0 robe {*no*} a +1 whip of freezing {don't train} (49, 54, D:4) 22 arrows (50, 7, D:4) a +0 long sword (52, 13, D:4) a +0 club {don't train} (53, 13, D:4) a +0 hand axe {don't train} a +3 trident {don't train} a +0 leather armour {*no*} (53, 15, D:4) a +0 dagger {don't train} a +0 robe {*no*} (55, -2, D:4) a +0 scale mail {*no*} Level 5 of the Dungeon [Shop] Ruycvuq's Distillery a potion of brilliance (40 gold) a potion of curing (30 gold) a potion of degeneration (10 gold) a potion of flight (30 gold) a potion of curing (30 gold) a potion of mutation (80 gold) a potion of curing (30 gold) (0, 0, D:5) a +0 hand axe {don't train} (4, 1, D:5) a +0 scythe (17, -6, D:5) a +0 giant club {don't train} (20, 35, D:5) a +0 falchion {don't train} (20, 36, D:5) +0 steam dragon scales {*no*} (22, 11, D:5) a +0 rapier {don't train} a +0 leather armour {*no*} (29, 13, D:5) a +0 kite shield (33, 14, D:5) a +0 war axe {don't train} (34, 11, D:5) a cursed -2 flail (37, 4, D:5) 9 arrows (41, 23, D:5) 13 bolts (42, 8, D:5) a +0 ring mail (42, 38, D:5) a +0 dagger {don't train} (50, 49, D:5) a +0 club {don't train} (52, 47, D:5) a +0 long sword (54, 50, D:5) a +0 robe {*no*} Level 6 of the Dungeon (0, 0, D:6) a +0 flail {don't train} (4, -12, D:6) a +0 mace (10, -9, D:6) a +0 robe {*no*} a +0 scythe {don't train} (12, 16, D:6) a +0 hand axe {don't train} (19, -9, D:6) a +0 falchion (28, -13, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 robe {*no*} a +1 trident {don't train} (2, -1, D:7) a +0 robe {*no*} a +4 morningstar {don't train} (2, 0, D:7) a +1 robe of positive energy {*no*} a +4 halberd {don't train} (5, -17, D:7) 2 arrows (10, -19, D:7) 10 arrows a +0 shortbow {don't train} (11, -20, D:7) 2 arrows (16, -17, D:7) a +0 giant spiked club {don't train} (16, -12, D:7) a +0 flail (17, -19, D:7) an arrow (23, 9, D:7) a +0 robe {*no*} a cursed +0 hand axe {don't train} (23, 16, D:7) 19 arrows a +0 shortbow {don't train} (25, 6, D:7) a +4 short sword {don't train} a +0 robe {*no*} (25, 9, D:7) a +0 robe {*no*} (28, 0, D:7) a +0 chain mail {*no*} a +0 short sword {don't train} a +0 robe {*no*} a +0 dagger {don't train} (29, 0, D:7) a cursed +0 falchion {don't train} (29, 1, D:7) a +0 hand axe {don't train} (32, 4, D:7) a +0 chain mail {*no*} a +0 hand axe {don't train} (37, 11, D:7) 21 arrows (41, 15, D:7) 10 bolts (45, -6, D:7) a +0 club {don't train} a +0 spear {don't train} a +0 whip {don't train} a +0 leather armour {*no*} (47, -6, D:7) a +0 spear {don't train} a +0 spear {don't train} Level 8 of the Dungeon [Shop] Zaecyhi's Jewellery Emporium an uncursed amulet of reflection (360 gold) an uncursed ring of poison resistance (240 gold) a +6 ring of strength (702 gold) an uncursed amulet of magic regeneration (360 gold) an uncursed amulet of faith (480 gold) the ring of Kadgh {rF+ rC+} (468 gold) [ring of protection from cold] It protects you from fire. It protects you from cold. an uncursed amulet of guardian spirit (360 gold) an uncursed ring of ice (300 gold) a cursed ring of flight (174 gold) a +6 ring of dexterity (702 gold) a cursed ring of attention (54 gold) a cursed ring of flight (174 gold) (0, 0, D:8) an uncursed amulet of regeneration (4, -10, D:8) the -1 pair of boots of Nionic {Int+5 Stlth-, *no*} It affects your intelligence (+5). It makes you less stealthy. (8, -8, D:8) a +0 flail {don't train} (22, -19, D:8) +0 acid dragon scales {*no*} (30, -14, D:8) a +0 short sword {don't train} (30, -13, D:8) a +0 short sword {don't train} (30, -11, D:8) a +0 falchion {don't train} (30, -10, D:8) a +0 morningstar {don't train} a +0 mace {don't train} (31, 9, D:8) 27 bolts (37, 13, D:8) a +0 robe (41, -4, D:8) a +0 hand axe {don't train} (41, 10, D:8) a cursed +0 hand axe {don't train} a +0 flail {don't train} (41, 11, D:8) a +0 whip {don't train} (42, -6, D:8) a +0 hand axe {don't train} (42, -5, D:8) a +0 dagger {don't train} (43, -9, D:8) a +0 chain mail {*no*} (43, -6, D:8) a +0 club {don't train} (44, -8, D:8) a +0 short sword {don't train} (48, -16, D:8) 17 bolts (53, -14, D:8) a +0 arbalest (54, -19, D:8) 22 arrows Level 9 of the Dungeon [Shop] Jiunihiw's General Store a scroll of teleportation (48 gold) 2 potions of ambrosia (256 gold) a potion of curing (48 gold) a lightning rod (1/4) (640 gold) 9 stones (14 gold) a scroll of enchant armour (120 gold) 16 stones (25 gold) a potion of resistance (160 gold) 5 arrows (16 gold) (0, 0, D:9) a +0 giant club {don't train} (13, -26, D:9) a +0 club {don't train} a +0 leather armour {*no*} (14, -29, D:9) a +0 short sword (15, -29, D:9) a +0 dagger {don't train} a +0 robe {*no*} (16, -27, D:9) a +0 club (18, -26, D:9) a +0 ring mail {*no*} (34, -10, D:9) a +0 dagger {don't train} (35, -9, D:9) a +0 short sword {don't train} (39, -11, D:9) 10 arrows (39, -2, D:9) a +0 short sword (40, -3, D:9) a +0 trident (40, 0, D:9) a +0 club {don't train} (41, -1, D:9) a +0 short sword {don't train} a cursed +0 club {don't train} (46, -2, D:9) +0 steam dragon scales {*no*} Level 10 of the Dungeon [Shop] Ohien's Jewellery Shoppe a +6 ring of intelligence (936 gold) an uncursed ring of stealth (280 gold) the ring "Womuxeum" {+Fly rF+++ rC+ SInv} (1131 gold) [ring of flight] It renders you almost immune to fire. It protects you from cold. It lets you see invisible. It lets you fly. an uncursed amulet of the acrobat (480 gold) the ring "Ostaxt" {rF+ rC- rN+ Str+5 Dex-5} (467 gold) [ring of protection from fire] It affects your strength (+5). It affects your dexterity (-5). It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. an uncursed amulet of regeneration (480 gold) an uncursed amulet of the acrobat (480 gold) the cursed ring of Halav {rElec rF++ MR+ Str-4 Int-5} (369 gold) [ring of strength] It affects your strength (-4). It affects your intelligence (-5). It greatly protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. the ring of Phasing {EV+8} (2048 gold) [ring of evasion] It affects your evasion (+8). an uncursed amulet of faith (640 gold) [Shop] Janaorao's Weapon Shoppe a +0 mace (36 gold) a +0 shortbow (36 gold) a +0 vorpal morningstar (96 gold) a +3 war axe of venom (254 gold) a +0 bardiche (108 gold) a +0 war axe (42 gold) a +0 hand crossbow (42 gold) 22 sling bullets (132 gold) 11 sling bullets (66 gold) a +0 longbow (54 gold) [Shop] Wysm's Book Emporium a book of Necromancy (360 gold) a book of Party Tricks (600 gold) a book of Cantrips (240 gold) a book of Air (420 gold) a book of Conjurations (360 gold) a book of Misfortune (240 gold) a book of Misfortune (240 gold) [Shop] Deotosos's Jewellery Boutique an uncursed amulet of magic regeneration (390 gold) a +6 ring of dexterity (760 gold) a +4 ring of slaying (1014 gold) a +4 ring of protection (468 gold) a cursed -4 ring of dexterity (26 gold) a cursed ring of attention (58 gold) an uncursed ring of stealth (227 gold) an uncursed amulet of the acrobat (390 gold) the amulet of Zouzoumn {Inacc +Blink rElec} (227 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It insulates you from electricity. It lets you blink. the cursed ring of Gintuerafu {Dex-4 Stlth+} (81 gold) [ring of dexterity] It affects your dexterity (-4). It makes you more stealthy. It has a curse placed upon it. an uncursed ring of fire (325 gold) the amulet "Beucocum" {Inacc rN+ Int+4 Dex-5 Stlth+} (109 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+4). It affects your dexterity (-5). It protects you from negative energy. It makes you more stealthy. an uncursed amulet of guardian spirit (390 gold) [Shop] Vosuim's Antique Armour Shoppe the +6 lightning scales {run, rElec} (2576 gold) It insulates you from electricity. a +0 robe (19 gold) a +0 hat (112 gold) a cursed +0 robe (2 gold) a +0 scale mail (112 gold) a +0 ring mail (112 gold) a +0 chain mail of cold resistance (322 gold) a +0 robe (19 gold) a scarf of harm (252 gold) a +0 pair of gloves (126 gold) a +0 robe (19 gold) a +0 tower shield (126 gold) a +0 robe (19 gold) (1, -1, D:10) a +0 dagger {don't train} (2, -1, D:10) a +0 dagger {don't train} a +0 robe {*no*} (2, 1, D:10) a +0 flail {don't train} (3, 0, D:10) a +0 hand axe {don't train} a +0 mace {don't train} a +0 leather armour {*no*} (9, 40, D:10) a +0 club (11, -2, D:10) a +0 short sword (11, 30, D:10) a +0 flail {don't train} (20, 23, D:10) a +0 dagger {don't train} a +0 robe {*no*} (22, 18, D:10) a +0 short sword {don't train} (23, 17, D:10) a +0 short sword {don't train} a +0 short sword {don't train} a +0 whip {don't train} (23, 18, D:10) a cursed -3 dagger {don't train} (24, 16, D:10) a +0 club {don't train} (24, 18, D:10) a +0 short sword {don't train} (24, 20, D:10) a +0 short sword {don't train} (24, 21, D:10) a +0 dagger {don't train} (25, 20, D:10) a +0 hand crossbow {don't train} a +0 short sword {don't train} 13 bolts (26, 17, D:10) a +0 dagger of speed {don't train} (26, 21, D:10) a +0 short sword {don't train} (27, 14, D:10) a +0 dagger {don't train} (28, 13, D:10) a +0 club {don't train} (28, 14, D:10) a cursed -1 short sword {don't train} (28, 23, D:10) a +0 club {don't train} a +0 dagger {don't train} a +0 short sword {don't train} (29, 11, D:10) a +0 whip {don't train} (29, 24, D:10) a +0 club (34, 11, D:10) a +2 whip of freezing {don't train} (35, 10, D:10) a +0 dagger {don't train} (35, 49, D:10) an uncursed ring of stealth (39, 20, D:10) a +0 leather armour {*no*} (45, 39, D:10) a +2 hand crossbow of freezing Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (11, 0, D:11) +0 acid dragon scales {*no*} (15, 15, D:11) a +0 scimitar of flaming {don't train} (23, 3, D:11) a +0 longbow {don't train} (24, -4, D:11) a +0 helmet (24, 6, D:11) a +0 whip {don't train} (24, 9, D:11) a +0 giant club {don't train} (28, -5, D:11) a +0 dagger of venom {don't train} (35, 2, D:11) a +0 broad axe {don't train} (39, -1, D:11) a +0 war axe of flaming {don't train} (46, 15, D:11) a +0 robe {*no*} (49, 18, D:11) a +0 dagger {don't train} (52, 18, D:11) a cursed +0 ring mail {*no*} Level 12 of the Dungeon (0, 0, D:12) a book of Changes (4, -8, D:12) a +0 club (14, 40, D:12) a +0 trident {don't train} a +0 chain mail {*no*} (15, 40, D:12) a +0 dagger {don't train} a +0 robe {*no*} (16, 39, D:12) a +0 ring mail {*no*} (16, 40, D:12) a +0 dagger {don't train} a +0 leather armour {*no*} (17, 38, D:12) 21 sling bullets {don't train} (19, 37, D:12) a cursed -1 dagger {don't train} a +0 robe {*no*} a +0 mace {don't train} (20, 9, D:12) a +0 whip {don't train} (23, 34, D:12) a +0 mace {don't train} a +0 falchion {don't train} (27, 29, D:12) a cursed -2 leather armour (28, 30, D:12) a +0 chain mail {*no*} a +0 dagger of venom {don't train} a +0 falchion {don't train} (40, -6, D:12) a +0 scale mail {*no*} (53, 21, D:12) an uncursed amulet of the acrobat (55, 33, D:12) a +0 short sword {don't train} a +0 chain mail {*no*} Level 13 of the Dungeon (0, 0, D:13) 16 stones {don't train} (3, 3, D:13) a cursed -3 dagger {don't train} (7, 7, D:13) a potion of degeneration (11, -14, D:13) a +0 longbow {don't train} 17 arrows (11, -12, D:13) an arrow (12, -13, D:13) 22 bolts (25, -27, D:13) 16 stones (26, -26, D:13) a +0 leather armour (29, 21, D:13) 23 stones (39, -4, D:13) a +0 buckler (41, 14, D:13) an arrow (44, 20, D:13) a +1 longbow of flaming {don't train} 21 arrows a +0 ring mail {*no*} (53, -17, D:13) a +0 giant club {don't train} (55, -3, D:13) a +0 club Level 14 of the Dungeon (0, 0, D:14) a +0 shortbow {don't train} 7 arrows (0, 6, D:14) 4 arrows (1, 1, D:14) an arrow (1, 5, D:14) 7 arrows (2, 4, D:14) 2 arrows (2, 5, D:14) an arrow (3, 1, D:14) 2 arrows (3, 3, D:14) an arrow (4, -28, D:14) a large rock (5, -26, D:14) 2 large rocks (5, -3, D:14) a scroll of noise (6, -21, D:14) a large rock {don't train} (8, -16, D:14) a +0 long sword (16, 10, D:14) a cursed +0 plate armour (18, 10, D:14) a +0 kite shield (22, -21, D:14) an arrow (22, 10, D:14) a +0 plate armour (24, -25, D:14) a +0 shortbow {don't train} 12 arrows (24, -23, D:14) 3 arrows (24, -18, D:14) an arrow (24, 10, D:14) a +0 great mace (26, 10, D:14) a +0 glaive (30, 2, D:14) a cursed -1 arbalest {don't train} (32, -11, D:14) a +0 arbalest {don't train} (36, -17, D:14) a +0 giant club {don't train} (36, -12, D:14) a +0 great sword {don't train} a +0 chain mail {*no*} (36, -10, D:14) a +2 vorpal trident {don't train} a +0 chain mail {*no*} a +0 tower shield {*no*} (37, -14, D:14) a +0 glaive {don't train} a +0 plate armour {*no*} (46, -25, D:14) a +0 robe (47, -23, D:14) 28 arrows Level 15 of the Dungeon (0, 0, D:15) a stone (3, 0, D:15) a +0 giant club {don't train} a cursed +0 giant club {don't train} a +0 robe {*no*} (4, -25, D:15) 10 gold pieces (5, -24, D:15) 36 gold pieces (5, -19, D:15) a +0 flail (5, 0, D:15) a +0 dagger {don't train} a +0 whip {don't train} (6, -23, D:15) 10 gold pieces (6, -3, D:15) a +0 leather armour {*no*} a +0 dagger {don't train} (6, -2, D:15) a +0 chain mail {*no*} a +0 bardiche {don't train} (6, -1, D:15) a +0 leather armour {*no*} a +0 hand axe {don't train} (6, 0, D:15) a +0 chain mail {*no*} a +0 war axe {don't train} (6, 1, D:15) a +0 giant spiked club {don't train} a +0 dire flail {don't train} (7, -3, D:15) a +0 club {don't train} (7, -2, D:15) a +0 giant spiked club {don't train} (7, -1, D:15) a +0 giant spiked club {don't train} a +0 giant club {don't train} (7, 0, D:15) a +0 giant spiked club {don't train} a +0 giant club {don't train} (7, 1, D:15) a +0 robe {*no*} a +0 dagger {don't train} (8, -1, D:15) a +0 dagger {don't train} (8, 0, D:15) a +0 club (8, 1, D:15) a +0 whip (8, 2, D:15) 17 bolts a +0 whip {don't train} a +0 hand crossbow {don't train} (9, 0, D:15) 26 bolts a +0 whip {don't train} a +0 hand crossbow {don't train} (9, 8, D:15) an uncursed amulet of faith (10, 4, D:15) a cursed +0 dagger {don't train} a +0 arbalest {don't train} (11, -27, D:15) a +0 longbow {don't train} 11 arrows (11, 5, D:15) 26 bolts (13, 9, D:15) a +0 falchion {don't train} (15, 13, D:15) 23 arrows (19, -13, D:15) an arrow (19, -12, D:15) 3 arrows (21, -17, D:15) 21 bolts (21, -14, D:15) 22 arrows a +0 shortbow {don't train} (21, -13, D:15) a +0 quarterstaff {don't train} 18 bolts a +0 shortbow {don't train} (22, -14, D:15) 5 arrows (22, -13, D:15) 16 arrows a +0 shortbow {don't train} (22, 11, D:15) a +2 great sword of flaming {don't train} (23, -15, D:15) 19 arrows a +0 shortbow {don't train} (25, 8, D:15) a +0 club (25, 13, D:15) a +0 leather armour (30, 2, D:15) a +0 leather armour {*no*} (31, -2, D:15) an arrow (31, 0, D:15) a +0 shortbow {don't train} 15 arrows (32, -3, D:15) an arrow (32, 2, D:15) a +0 flail {don't train} (33, -11, D:15) 21 bolts (33, -1, D:15) 2 arrows (45, 0, D:15) a +0 giant club {don't train} a +0 giant club {don't train} (47, 3, D:15) a +0 giant club {don't train} a +0 giant club {don't train} a +0 giant spiked club {don't train} a +0 giant spiked club {don't train} a +0 flail {don't train} a cursed +0 robe {*no*} a +0 giant club {don't train} a +0 dire flail {don't train} (47, 4, D:15) a +0 giant club {don't train} a +0 giant spiked club {don't train} a +0 giant club {don't train} a +0 giant spiked club {don't train} (47, 5, D:15) a +0 giant club {don't train} a +0 dire flail {don't train} (52, -24, D:15) 21 stones (54, -19, D:15) +0 ice dragon scales {*no*} (56, -24, D:15) a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger {don't train} a +2 robe of positive energy {*no*} a +0 leather armour {*no*} a +0 hand axe {don't train} (0, 1, Orc:1) a +0 giant club {don't train} (0, 2, Orc:1) a cursed -1 club {don't train} (1, 1, Orc:1) a +0 dagger {don't train} (1, 2, Orc:1) a +0 dagger {don't train} a +0 leather armour {*no*} (2, 5, Orc:1) a +0 short sword {don't train} a +0 plate armour {*no*} (3, 3, Orc:1) a +0 morningstar {don't train} (4, -7, Orc:1) a +0 giant club (13, 16, Orc:1) a +0 mace {don't train} a cursed +0 chain mail {*no*} (15, 15, Orc:1) a +0 scimitar of holy wrath {don't train} a +0 plate armour {*no*} (15, 16, Orc:1) a +0 dagger {don't train} a +0 robe {*no*} (20, 10, Orc:1) a +0 dagger {don't train} a +0 robe {*no*} (47, -8, Orc:1) a +0 chain mail {*no*} a +0 battleaxe {don't train} (48, -10, Orc:1) a +0 whip {don't train} a +1 mace of protection {don't train} (49, -9, Orc:1) a +0 giant club {don't train} (49, 2, Orc:1) a cursed +0 plate armour {*no*} a +0 flail {don't train} (52, 3, Orc:1) a +2 ring mail of fire resistance {*no*} a +0 hand axe {don't train} (53, 4, Orc:1) a +0 dagger {don't train} (54, 2, Orc:1) 3 potions of flight (55, 2, Orc:1) a cursed +0 plate armour {*no*} a +0 war axe {don't train} (60, 8, Orc:1) a +0 flail {don't train} (60, 9, Orc:1) a +0 plate armour {*no*} a +0 glaive {don't train} Level 2 of the Orcish Mines [Shop] Ludeb's Antique Armour Emporium a +0 scale mail (76 gold) a +0 robe (13 gold) a +4 plate armour of positive energy (893 gold) a +0 plate armour (437 gold) a +1 robe of positive energy (184 gold) a +0 scale mail (76 gold) a +0 chain mail (85 gold) a +0 buckler of protection (218 gold) a cursed +0 pair of boots (28 gold) a +0 chain mail (85 gold) a +0 leather armour (38 gold) a +0 plate armour (437 gold) [Shop] Gitozuh's Book Shop a book of Frost (490 gold) a book of Ice (910 gold) a book of Conjurations (420 gold) a book of the Warp (1260 gold) a book of Geomancy (490 gold) a book of the Earth (910 gold) a book of Callings (420 gold) a book of Unlife (910 gold) a book of Annihilations (1545 gold) a Grand Grimoire (1545 gold) Moidit's Tome of Confrontation and Summoning (961 gold) Spells Type Level Known a - Call Canine Familiar Summoning 3 yes b - Iskenderun's Mystic Blast Conjuration/Translocation 4 no c - Fireball Conjuration/Fire 5 no d - Summon Forest Summoning/Translocation 5 no [Shop] Xodwemow's Antique Weapon Boutique a +2 hunting sling of flaming (514 gold) a +1 trident of flaming (465 gold) a +0 flail (122 gold) the +7 great sword "Folibeec" {flame, rF+ rC+ MR+} (2565 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. a +0 trident (122 gold) a +0 club (35 gold) a +2 long sword of electrocution (724 gold) a +0 falchion (105 gold) a +0 spear (105 gold) a +0 war axe (122 gold) a +1 rapier of draining (497 gold) a +0 trident (122 gold) [Shop] Ocae's General Store 24 stones (38 gold) the +7 captain's cutlass {speed, disarm} (864 gold) Attacks with this weapon are significantly faster. a +0 pair of gloves (72 gold) a +0 lajatang of electrocution (632 gold) a scroll of holy word (120 gold) 6 atropa-tipped darts (57 gold) the +0 robe "Zamion" {rElec rF++ Str+4} (649 gold) It affects your strength (+4). It greatly protects you from fire. It insulates you from electricity. a +0 long sword (56 gold) a +0 falchion (48 gold) 2 scrolls of remove curse (96 gold) a +0 war axe (56 gold) (0, 0, Orc:2) a +0 dagger {don't train} a +0 robe {*no*} a +0 war axe {don't train} a +0 leather armour {*no*} (18, 4, Orc:2) a +0 battleaxe {don't train} a +0 chain mail {*no*} (18, 5, Orc:2) a +0 flail {don't train} a +0 ring mail {*no*} (18, 8, Orc:2) a +0 mace {don't train} (19, 1, Orc:2) a cursed -3 falchion (19, 4, Orc:2) a +0 dagger {don't train} a +0 robe {*no*} (19, 34, Orc:2) a +0 giant club (20, 0, Orc:2) a +0 mace {don't train} a +0 ring mail {*no*} (20, 1, Orc:2) a +0 dire flail {don't train} a +0 plate armour {*no*} (20, 2, Orc:2) a +0 whip {don't train} a +0 flail {don't train} a +0 flail {don't train} (21, 2, Orc:2) a +0 scimitar {don't train} a +0 plate armour {*no*} (22, 45, Orc:2) a +0 mace {don't train} a +0 plate armour {*no*} (23, 45, Orc:2) a +0 leather armour {*no*} a +0 scale mail {*no*} (26, 0, Orc:2) a +0 mace {don't train} a +0 chain mail {*no*} (27, 38, Orc:2) 2 bolts (30, 1, Orc:2) a +0 mace {don't train} a +0 dire flail {don't train} a +0 dire flail {don't train} (30, 22, Orc:2) a +0 dagger of venom {don't train} a +0 robe of positive energy {*no*} (30, 25, Orc:2) a +2 dagger of venom {don't train} a +0 robe {*no*} (31, 0, Orc:2) a +0 long sword {don't train} a +0 chain mail {*no*} (31, 2, Orc:2) a +0 long sword {don't train} a +0 chain mail {*no*} (31, 40, Orc:2) a bolt (31, 42, Orc:2) a bolt (32, 41, Orc:2) a bolt a +0 leather armour {*no*} (32, 42, Orc:2) 2 bolts (32, 43, Orc:2) a bolt (33, 2, Orc:2) a +0 long sword {don't train} a +0 chain mail {*no*} (33, 9, Orc:2) 2 large rocks (33, 41, Orc:2) a +0 plate armour {*no*} 10 bolts a +0 dire flail {don't train} a +0 arbalest {don't train} (34, 1, Orc:2) a cursed -2 glaive {don't train} a +0 plate armour {*no*} (34, 2, Orc:2) a +0 long sword {don't train} a +0 plate armour {*no*} (34, 10, Orc:2) a large rock {don't train} (34, 11, Orc:2) a +0 dagger {don't train} a +0 robe {*no*} (34, 12, Orc:2) a +0 short sword of protection {don't train} a +0 leather armour {*no*} (34, 35, Orc:2) a +0 long sword {don't train} a cursed +0 chain mail {*no*} (34, 41, Orc:2) a +0 chain mail {*no*} a +0 mace {don't train} (34, 42, Orc:2) a bolt (35, 1, Orc:2) a +0 hand axe {don't train} a +0 dagger {don't train} a +0 robe {*no*} a +0 dire flail {don't train} a +0 plate armour {*no*} (35, 10, Orc:2) a +0 battleaxe {don't train} a +0 chain mail {*no*} (35, 11, Orc:2) a +0 club {don't train} (35, 41, Orc:2) a +2 robe of resistance {*no*} a +0 dagger {don't train} a +0 giant club {don't train} (35, 42, Orc:2) a +0 plate armour {*no*} a +0 hand axe of flaming {don't train} (35, 43, Orc:2) a +0 giant club {don't train} (36, 2, Orc:2) an uncursed amulet of faith (36, 8, Orc:2) a +0 short sword {don't train} a +0 plate armour {*no*} (36, 9, Orc:2) a +0 whip {don't train} a +0 leather armour {*no*} (36, 11, Orc:2) a +0 battleaxe {don't train} a +0 chain mail {*no*} (36, 44, Orc:2) a bolt (37, 9, Orc:2) a +0 dagger {don't train} a +0 robe {*no*} (37, 10, Orc:2) a +0 dagger {don't train} a +0 robe {*no*} a +1 vorpal mace {don't train} a +1 leather armour of fire resistance {*no*} (37, 42, Orc:2) a +1 chain mail of cold resistance {*no*} 17 bolts a +2 war axe {don't train} a +0 arbalest {don't train} a +0 robe {*no*} a +0 dagger {don't train} (37, 43, Orc:2) a +0 leather armour {*no*} a +0 club {don't train} (38, 8, Orc:2) a +0 short sword {don't train} a +0 ring mail {*no*} (38, 42, Orc:2) a bolt (39, 7, Orc:2) a +0 dire flail {don't train} a +0 chain mail {*no*} (39, 11, Orc:2) a +0 halberd {don't train} a +0 chain mail {*no*} (39, 41, Orc:2) a +0 plate armour {*no*} a +0 dire flail {don't train} a +0 plate armour {*no*} a +0 trident {don't train} a +0 leather armour {*no*} a +0 dagger {don't train} (39, 42, Orc:2) a bolt a +0 scale mail {*no*} a +0 short sword {don't train} a cursed +0 club {don't train} (41, 40, Orc:2) a +0 giant club (41, 41, Orc:2) a bolt (41, 43, Orc:2) a +0 robe {*no*} a +0 dagger {don't train} (43, 5, Orc:2) a +0 giant club {don't train} (43, 40, Orc:2) a +0 plate armour {*no*} a +0 long sword {don't train} (43, 41, Orc:2) a +0 giant club {don't train} (44, 39, Orc:2) a +0 plate armour {*no*} a +2 long sword of electrocution {don't train} (44, 40, Orc:2) a +0 chain mail {*no*} a +0 glaive {don't train} (46, 37, Orc:2) a +2 robe of the Archmagi {*no*} a +4 dagger {don't train} (46, 38, Orc:2) a +0 plate armour {*no*} a +0 great sword {don't train} (46, 39, Orc:2) a +0 robe {*no*} (47, 39, Orc:2) a +0 chain mail {*no*} a +0 short sword {don't train} (50, 34, Orc:2) 786 stones {don't train} (51, -4, Orc:2) a +0 dagger {don't train} a +0 robe {*no*} (53, -4, Orc:2) a +0 short sword {don't train} a +0 chain mail {*no*} a +0 war axe {don't train} a +0 leather armour {*no*} (58, 1, Orc:2) a +0 flail {don't train} Level 1 of the Lair of Beasts (19, 28, Lair:1) a +1 helmet (44, 13, Lair:1) a +2 dagger of venom {don't train} an uncursed ring of positive energy a scroll of holy word an uncursed ring of fire an uncursed amulet of reflection 2 scrolls of amnesia 4 potions of mutation (53, -2, Lair:1) a +0 hand crossbow {don't train} (54, 37, Lair:1) a cursed +0 cloak {*no*} (60, 6, Lair:1) 19 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +3 scale mail (11, -3, Lair:2) an uncursed ring of resist corrosion (12, -33, Lair:2) a scroll of enchant armour (15, 4, Lair:2) a +0 falchion (20, -38, Lair:2) a +0 mace {don't train} (21, -8, Lair:2) a +0 helmet (28, -13, Lair:2) a +0 flail (33, 5, Lair:2) 24 bolts (39, -38, Lair:2) a +0 great sword (50, -22, Lair:2) a +0 long sword Level 3 of the Lair of Beasts (9, -32, Lair:3) a book of Minor Magic (18, -46, Lair:3) a +0 ring mail (18, -39, Lair:3) a scarf of resistance {*no*} (19, -40, Lair:3) an uncursed ring of poison resistance (31, -18, Lair:3) a +0 hand axe {don't train} (42, -32, Lair:3) a potion of degeneration (45, -17, Lair:3) a +0 plate armour {*no*} (57, -27, Lair:3) 11 bolts (61, -45, Lair:3) a +2 trident of protection {don't train} Level 4 of the Lair of Beasts (0, 0, Lair:4) 5 large rocks (12, -32, Lair:4) a +0 morningstar (15, -13, Lair:4) a +3 short sword {don't train} (19, -14, Lair:4) a +0 dagger {don't train} a +0 robe {*no*} a +0 buckler {*no*} (24, -15, Lair:4) a +0 war axe (24, 3, Lair:4) a +0 tower shield (28, -18, Lair:4) 14 bolts (44, -19, Lair:4) a +0 war axe Level 5 of the Lair of Beasts (6, -23, Lair:5) a +0 scimitar of holy wrath {don't train} (9, -28, Lair:5) a +0 robe (22, -24, Lair:5) a +0 dagger (28, -13, Lair:5) a +0 robe {*no*} (35, -19, Lair:5) a +0 falchion (39, -13, Lair:5) a +0 hand axe (61, -34, Lair:5) 5 atropa-tipped darts {don't train} (61, 7, Lair:5) a potion of degeneration Level 6 of the Lair of Beasts (2, -14, Lair:6) a cursed +0 robe (4, -42, Lair:6) a +0 club (9, 1, Lair:6) a +0 ring mail (29, 16, Lair:6) a +0 trident (36, 19, Lair:6) 17 arrows (42, 6, Lair:6) a +0 falchion (42, 13, Lair:6) a +0 glaive (50, -30, Lair:6) a +0 buckler (68, -3, Lair:6) a +0 dire flail (72, 19, Lair:6) a +0 plate armour (73, -34, Lair:6) the +1 war axe of Immorality {drain, *Corrode Int+3 Dex+4, don't train} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It affects your dexterity (+4). It may corrode you when you take damage. (73, -4, Lair:6) a +0 scale mail Level 1 of the Swamp (0, 0, Swamp:1) a +0 spear {don't train} a +0 buckler {*no*} (8, 11, Swamp:1) a +0 pair of gloves {*no*} (15, 22, Swamp:1) a +1 ring mail of poison resistance (17, -6, Swamp:1) a +0 war axe {don't train} (24, 9, Swamp:1) a cursed -2 morningstar (25, 29, Swamp:1) a +0 robe (28, 23, Swamp:1) a +0 scale mail (40, 5, Swamp:1) a +0 quarterstaff {don't train} a +0 robe {*no*} (41, 4, Swamp:1) a +0 chain mail {*no*} (41, 36, Swamp:1) 15 stones {don't train} (48, 17, Swamp:1) 7 atropa-tipped darts {don't train} (54, -5, Swamp:1) a scroll of enchant armour Level 2 of the Swamp (0, 0, Swamp:2) a +0 spear {don't train} a +0 buckler {*no*} (29, -7, Swamp:2) a +0 quarterstaff {don't train} a +0 robe {*no*} (31, 23, Swamp:2) 20 stones (33, -17, Swamp:2) a box of beasts (1/3) (33, 19, Swamp:2) a +0 kite shield of reflection {*no*} a +0 chain mail {*no*} (34, -6, Swamp:2) a +0 scale mail {*no*} (35, -12, Swamp:2) an uncursed ring of positive energy Level 3 of the Swamp (0, 0, Swamp:3) a +0 flail {don't train} (8, 4, Swamp:3) a +0 robe {*no*} a cursed -1 quarterstaff {don't train} (12, 4, Swamp:3) a +0 buckler {*no*} a +0 spear {don't train} (13, 0, Swamp:3) a +2 buckler {*no*} a +0 robe {*no*} a +0 dagger {don't train} (13, 1, Swamp:3) a +0 robe {*no*} a +0 rapier {don't train} (22, 8, Swamp:3) a +0 spear (23, 26, Swamp:3) a +0 falchion (50, 33, Swamp:3) a -4 ring of evasion (51, 2, Swamp:3) a scroll of enchant armour (51, 25, Swamp:3) 11 stones {don't train} Level 4 of the Swamp (0, 0, Swamp:4) 20 arrows (4, 4, Swamp:4) 24 bolts (4, 6, Swamp:4) a +0 helmet (9, 2, Swamp:4) a vampire mosquito corpse