Ge0ff Level 1 of the Dungeon (0, 0, D:1) a +0 dagger {don't train} (0, 31, D:1) a +0 mace (13, -2, D:1) a +0 dagger {don't train} (17, 20, D:1) a +0 spear (18, 8, D:1) a +0 dagger (26, 33, D:1) a +0 club {don't train} (33, 27, D:1) a cursed -1 club {don't train} (37, 4, D:1) a +0 club {don't train} (45, 16, D:1) a cursed -1 club {don't train} (45, 24, D:1) 30 arrows (46, 31, D:1) a +0 short sword {don't train} (47, 2, D:1) a +0 club {don't train} (47, 23, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club {don't train} (8, 6, D:2) an uncursed staff of air (10, 29, D:2) a +0 hand axe {don't train} (18, 2, D:2) a +0 quarterstaff (18, 15, D:2) a cursed -1 club {don't train} (18, 20, D:2) a +0 ring mail (19, 37, D:2) a +0 halberd {don't train} (20, 26, D:2) a +0 dagger (21, 26, D:2) a +0 club Level 3 of the Dungeon (1, 6, D:3) a +0 leather armour (4, 0, D:3) a +0 falchion (6, -6, D:3) a +0 hunting sling (8, -7, D:3) a +0 club {don't train} (12, -15, D:3) a +0 hunting sling (12, -2, D:3) a +0 club {don't train} (13, 4, D:3) a +0 club {don't train} (25, -16, D:3) a +0 hand axe (26, -23, D:3) a +0 club (27, 2, D:3) 25 arrows (28, -10, D:3) a +0 dagger {don't train} (29, -28, D:3) a +0 falchion (31, -24, D:3) 26 arrows (32, -6, D:3) a +0 club {don't train} (35, -20, D:3) a +0 flail {don't train} (35, -19, D:3) a +2 dagger of holy wrath {don't train} a +0 robe (36, -24, D:3) a +0 club {don't train} (38, 1, D:3) a +0 whip {don't train} (38, 5, D:3) a +0 short sword {don't train} (39, 6, D:3) 16 arrows (40, -18, D:3) a +0 short sword {don't train} (43, -10, D:3) a +0 hand axe {don't train} (43, -9, D:3) a +0 dagger {don't train} (48, 1, D:3) a +0 club (54, -22, D:3) a +0 scythe {don't train} a +0 robe (54, 5, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 short sword {don't train} (1, 0, D:4) a +0 scale mail (14, -2, D:4) a +0 whip {don't train} (44, -6, D:4) a cursed -2 short sword {don't train} (52, 8, D:4) a +0 club {don't train} (53, 8, D:4) a +0 short sword {don't train} a +0 leather armour a +0 flail {don't train} (53, 9, D:4) a +0 short sword {don't train} a +0 club {don't train} Level 5 of the Dungeon (1, 4, D:5) a +0 robe (26, 53, D:5) a +0 quarterstaff (30, 11, D:5) a +0 short sword {don't train} a +0 leather armour (33, 17, D:5) a +0 leather armour (40, 4, D:5) 3 arrows (40, 5, D:5) an arrow (41, 6, D:5) an arrow (42, 8, D:5) a +0 shortbow {don't train} 11 arrows (46, 17, D:5) a +0 club {don't train} (50, 50, D:5) a +0 spear {don't train} a +0 halberd {don't train} (51, 50, D:5) a +0 halberd {don't train} Level 6 of the Dungeon [Shop] Otaudd's Armour Shop a +0 scale mail (44 gold) a +0 ring mail (44 gold) a +0 scale mail (44 gold) a +0 plate armour (253 gold) a +0 robe (7 gold) a +0 chain mail (49 gold) (0, 0, D:6) a +0 mace {don't train} (10, -1, D:6) a +0 spear {don't train} a +0 spear {don't train} (13, -2, D:6) a +0 spear {don't train} (20, -19, D:6) a +0 flail {don't train} (20, -18, D:6) a +0 club {don't train} (20, -17, D:6) a +0 flail {don't train} (20, -12, D:6) a +0 long sword {don't train} (26, -2, D:6) a +0 trident {don't train} (28, -21, D:6) the cursed +0 robe of an ossuary {Rampage rPois Dex+4} It affects your dexterity (+4). It protects you from poison. It bestows one free step when moving towards enemies. It has a curse placed upon it. a +0 pair of gloves (30, 13, D:6) a +0 dagger (31, 12, D:6) a +0 club {don't train} (32, -16, D:6) a +0 dagger {don't train} a +0 robe (32, 2, D:6) a +0 whip {don't train} (32, 13, D:6) a cursed -2 short sword {don't train} (34, -17, D:6) a +0 trident {don't train} a +0 chain mail (35, -17, D:6) a +0 club {don't train} a +0 leather armour an uncursed amulet of faith (37, -17, D:6) a +0 halberd {don't train} a +0 chain mail Level 7 of the Dungeon [Shop] Exzatsu's Armour Boutique a +0 chain mail (63 gold) a +0 robe of positive energy (65 gold) a +0 robe (9 gold) a +0 leather armour of fire resistance (126 gold) a +0 chain mail (63 gold) a +0 chain mail (63 gold) the +11 crystal plate armour of the Devil's Advocate {rPois rC- Dex+2} (1796 gold) It affects your dexterity (+2). It makes you vulnerable to cold. It protects you from poison. a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +3 scale mail (294 gold) a +0 pair of gloves of strength (161 gold) a +0 leather armour (28 gold) [Shop] Faaresuv's Armour Boutique a +0 plate armour (299 gold) a +0 ring mail (52 gold) a +0 chain mail (58 gold) a cursed +0 chain mail (45 gold) a cursed +0 barding (260 gold) a cursed +0 chain mail (19 gold) a +3 scale mail of fire resistance (338 gold) a +0 chain mail (58 gold) the +3 ring mail of Dithmenos's Generosity {Int+3} (419 gold) It affects your intelligence (+3). a +2 robe of resistance (490 gold) the +0 plate armour of the Five Friends {Dex+3} (471 gold) It affects your dexterity (+3). the +2 robe "Sussosorr" {rElec rC- Dex+7 SInv} (475 gold) It affects your dexterity (+7). It makes you vulnerable to cold. It insulates you from electricity. It lets you see invisible. a +2 robe of the Archmagi (490 gold) a +0 leather armour (26 gold) a cursed +0 ring mail (13 gold) [Shop] Tana's Distillery a potion of haste (110 gold) a potion of haste (110 gold) a potion of resistance (110 gold) a potion of haste (110 gold) a potion of might (44 gold) a potion of curing (33 gold) a potion of curing (33 gold) a potion of might (44 gold) a potion of mutation (88 gold) (0, 40, D:7) a +0 rapier {don't train} (3, 36, D:7) an uncursed ring of teleportation (3, 42, D:7) a +0 rapier (5, 17, D:7) a +0 short sword {don't train} (7, 15, D:7) a cursed -2 whip {don't train} (11, 11, D:7) a +0 dagger {don't train} (11, 37, D:7) a +0 leather armour a +0 whip {don't train} (11, 38, D:7) a +0 ring mail a +0 whip {don't train} (14, 12, D:7) a +0 dagger {don't train} (14, 25, D:7) a +0 giant club {don't train} (14, 38, D:7) a +0 ring mail a +0 mace {don't train} a +0 dagger {don't train} (14, 40, D:7) a +0 cloak (15, 13, D:7) a cursed -1 trident {don't train} (15, 49, D:7) 8 bolts (17, 15, D:7) a cursed +0 dagger {don't train} (23, 32, D:7) a +0 long sword (27, 21, D:7) a +0 robe a cursed +5 dagger of freezing {don't train} (29, 19, D:7) a +0 robe a +2 great sword of freezing {don't train} (30, 9, D:7) a +0 short sword {don't train} a +0 leather armour (30, 18, D:7) a +0 robe a +0 scimitar {don't train} (32, 10, D:7) a +1 short sword of flaming {don't train} a +0 leather armour (32, 11, D:7) a +0 dagger {don't train} a +0 robe a +0 club {don't train} (38, 39, D:7) a +0 whip {don't train} (39, 42, D:7) a +0 robe a +0 great sword {don't train} (44, -1, D:7) a +0 leather armour (44, 43, D:7) a +0 robe a cursed +0 short sword {don't train} a +0 robe a +3 halberd {don't train} a +0 robe a cursed +0 short sword {don't train} (46, 31, D:7) a +0 shortbow {don't train} 12 arrows (48, 30, D:7) 4 arrows Level 8 of the Dungeon (0, 22, D:8) a +4 scimitar of flaming {don't train} a +1 robe of fire resistance (2, 36, D:8) a +0 robe (5, -1, D:8) the cursed +1 war axe of Truncation {venom, Str+3, don't train} It poisons the flesh of those it strikes. It affects your strength (+3). It has a curse placed upon it. a cursed -1 shortbow {don't train} 9 arrows (5, 35, D:8) a +0 giant club {don't train} (6, -3, D:8) a +0 chain mail (6, -1, D:8) a +0 falchion (16, 0, D:8) a +0 giant spiked club {don't train} (19, 29, D:8) a +0 chain mail (20, 40, D:8) a cursed -1 dagger {don't train} a +0 robe a +0 flail {don't train} (20, 41, D:8) a cursed -2 dagger {don't train} a +0 robe (23, 10, D:8) a +0 leather armour (25, 43, D:8) a +0 war axe {don't train} a +0 leather armour (27, 39, D:8) a +0 hand axe {don't train} (30, 17, D:8) a cursed +0 leather armour a +0 club {don't train} a +0 robe a +0 dagger {don't train} (30, 18, D:8) a +0 leather armour a +0 dagger {don't train} (30, 21, D:8) a +0 morningstar {don't train} (30, 23, D:8) a +0 flail {don't train} (30, 25, D:8) a +0 dagger {don't train} (31, 24, D:8) a +0 club {don't train} a +0 dagger {don't train} a +0 robe a +0 dagger {don't train} (35, 24, D:8) a +0 plate armour a +0 mace of pain {don't train} a +0 robe a +0 dagger {don't train} a +0 plate armour a +0 long sword {don't train} (41, 44, D:8) a +2 vorpal war axe (55, 9, D:8) a +0 short sword {don't train} a cursed -1 dagger {don't train} a +0 robe (55, 10, D:8) a +0 hand axe {don't train} a cursed +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a +0 scimitar of flaming {don't train} (6, -22, D:9) a +0 falchion (17, -41, D:9) a +0 war axe {don't train} (18, -41, D:9) a +0 trident {don't train} (19, -43, D:9) a +0 short sword {don't train} (19, -42, D:9) a +0 falchion {don't train} (19, -30, D:9) a +2 vampiric dagger {don't train} (20, -42, D:9) a +0 leather armour a +0 club {don't train} a +0 leather armour of cold resistance a +0 dagger {don't train} a +0 trident {don't train} (20, -41, D:9) a +0 hand axe {don't train} a +0 flail {don't train} (21, -41, D:9) a +0 morningstar {don't train} (27, -30, D:9) a +0 robe (33, -31, D:9) a +0 giant club {don't train} a +0 giant club {don't train} a +0 robe a +1 whip of flaming {don't train} (34, -39, D:9) +0 steam dragon scales a +1 vorpal war axe {don't train} (42, -34, D:9) a +0 trident (47, -45, D:9) a +0 chain mail (51, -9, D:9) a +0 chain mail Level 10 of the Dungeon (0, 0, D:10) a +0 mace {don't train} (4, 14, D:10) a +0 robe (10, 9, D:10) a -4 ring of protection (17, 10, D:10) a +0 trident {don't train} a +0 leather armour of positive energy a +0 club {don't train} a +0 leather armour a +0 dagger {don't train} a +0 robe (20, 44, D:10) a +0 scale mail the +0 scale mail "Dysko" {rF+++ Str-3 SInv Stlth-} It affects your strength (-3). It renders you almost immune to fire. It lets you see invisible. It makes you less stealthy. (21, 6, D:10) a scroll of amnesia (22, 6, D:10) a +0 hand axe {don't train} a +0 leather armour (23, 6, D:10) a +0 club {don't train} (25, 6, D:10) a +0 short sword {don't train} a +0 giant club {don't train} a +4 short sword of speed {don't train} (25, 30, D:10) a scroll of noise (26, 5, D:10) a +0 dagger {don't train} a +0 leather armour a cursed -1 trident {don't train} (26, 6, D:10) a cursed -1 dagger {don't train} a +0 robe (27, 5, D:10) a cursed -3 dagger {don't train} (31, 18, D:10) a +0 mace {don't train} a cursed -4 ring of intelligence (31, 19, D:10) a +0 short sword {don't train} (33, 18, D:10) a +0 dagger {don't train} a +0 robe (34, 18, D:10) a +0 glaive {don't train} a +0 plate armour a cursed -3 flail {don't train} a +0 hunting sling a +0 scale mail (37, 12, D:10) 10 arrows (37, 17, D:10) a +0 shortbow {don't train} 18 arrows Level 11 of the Dungeon (0, 0, D:11) 13 gold pieces (5, -23, D:11) 6 gold pieces (6, 16, D:11) 19 gold pieces (7, -22, D:11) 16 gold pieces (9, -26, D:11) 15 gold pieces (9, -22, D:11) 10 gold pieces (still there?) a wand of flame (21) (still there?) (27, -5, D:11) a +0 great sword {don't train} (34, -18, D:11) 20 gold pieces Level 12 of the Dungeon (0, 0, D:12) 15 gold pieces (7, -41, D:12) 16 gold pieces (8, -40, D:12) 14 gold pieces (21, -17, D:12) 9 gold pieces (24, -41, D:12) a +0 plate armour (30, -51, D:12) a +0 trident {don't train} (35, -43, D:12) a +0 battleaxe {don't train} a +0 plate armour (35, 0, D:12) 13 gold pieces (36, -42, D:12) a +0 short sword {don't train} (37, -43, D:12) a +0 dagger {don't train} (39, -43, D:12) a +0 dagger {don't train} a +0 robe (47, -35, D:12) 12 gold pieces (57, -16, D:12) 9 gold pieces (58, -51, D:12) 3 gold pieces (59, -49, D:12) 10 gold pieces Level 13 of the Dungeon (0, 0, D:13) 7 gold pieces (6, 39, D:13) 23 gold pieces (7, -2, D:13) 12 gold pieces (23, 45, D:13) 28 arrows (40, 1, D:13) 6 gold pieces (41, 47, D:13) 19 gold pieces (42, 54, D:13) 20 gold pieces the Ecumenical Temple a Gauntlet (3, -18, Gauntlet) a potion of heal wounds (5, -18, Gauntlet) an uncursed ring of fire (16, -18, Gauntlet) the +9 spear of the Sun {flame, Fragile rElec Dex-2 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (-2). It insulates you from electricity. It lets you see invisible. It will be destroyed if unequipped. (19, -18, Gauntlet) a potion of haste (20, -25, Gauntlet) a sling bullet (21, -32, Gauntlet) a silver javelin (21, -26, Gauntlet) 4 sling bullets (21, -25, Gauntlet) a sling bullet (22, -23, Gauntlet) a silver javelin (24, -36, Gauntlet) an uncursed ring of magical power (still there?) an uncursed ring of resist corrosion (still there?) a cursed ring of teleportation (still there?) an octopode corpse (still there?) (24, -34, Gauntlet) a wand of enslavement (8) (still there?) Odeiwuidgh's Almanac of Transformation (still there?) Spells Type Level Known a - Sting Transmutation/Poison 1 no b - Yara's Violent Unravelling Hexes/Transmutation 5 no c - Alistair's Intoxication Transmutation/Poison 5 no d - Blade Hands Transmutation 5 no a felid skeleton (still there?) (26, -36, Gauntlet) a +0 demon trident (still there?) a +1 ring mail of fire resistance (still there?) a merfolk skeleton (still there?) (26, -34, Gauntlet) a +0 plate armour (still there?) a condenser vane (still there?) an ogre skeleton (still there?) (26, -29, Gauntlet) 2 silver javelins (26, -27, Gauntlet) a silver javelin (28, -23, Gauntlet) 3 silver javelins (31, -4, Gauntlet) 13 arrows (34, -18, Gauntlet) an uncursed ring of flight