Ge0ff Level 1 of the Dungeon (0, 0, D:1) a cursed +0 dagger {don't train} (0, 18, D:1) a +0 dagger (9, -3, D:1) a +0 robe (13, -25, D:1) a +0 robe (14, 14, D:1) a +0 club (29, 13, D:1) 12 bolts (36, 3, D:1) a +0 club {don't train} Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, -23, D:2) a +0 club {don't train} (9, -17, D:2) a +0 club {don't train} (11, 11, D:2) a +0 hand axe {don't train} (12, -26, D:2) a +0 club {don't train} (12, 6, D:2) a +0 robe (13, 7, D:2) a +1 dagger of speed {don't train} (18, -27, D:2) a +0 club {don't train} a +0 club {don't train} (19, -27, D:2) a +0 club {don't train} a +0 animal skin (19, 11, D:2) a +0 club {don't train} (20, -27, D:2) a +0 club {don't train} a +0 club {don't train} a cursed -1 club {don't train} a +0 dagger of freezing {don't train} a +0 club {don't train} (21, 1, D:2) a +0 ring mail (21, 7, D:2) a +0 club (39, 15, D:2) a +0 club {don't train} (44, -30, D:2) a +0 hunting sling (56, 8, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 whip (14, 47, D:3) a cursed -2 club {don't train} (37, 12, D:3) a +0 robe (38, 13, D:3) a +2 vampiric hand axe {don't train} (39, 45, D:3) a cursed -2 dagger {don't train} a +0 leather armour a +0 mace {don't train} a +0 leather armour a cursed -2 dagger {don't train} a cursed +0 leather armour a +0 war axe {don't train} a +0 ring mail (39, 47, D:3) a cursed -1 short sword {don't train} a +0 morningstar {don't train} a +0 hand axe {don't train} (40, 50, D:3) a +0 whip {don't train} a +0 leather armour (43, 49, D:3) a +0 mace {don't train} Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (13, 5, D:4) a +0 dagger {don't train} (13, 15, D:4) a +0 dagger {don't train} (14, 13, D:4) a +0 dagger {don't train} (17, -11, D:4) a +0 hand axe {don't train} a +0 plate armour (20, 10, D:4) a +0 helmet (20, 16, D:4) a +0 robe (21, -9, D:4) a cursed +0 dagger {don't train} (25, 7, D:4) a +0 dagger {don't train} (26, 7, D:4) a +0 dagger {don't train} a +0 short sword {don't train} (33, 3, D:4) a +0 spear {don't train} (41, -14, D:4) a +0 chain mail 3 potions of degeneration (41, 1, D:4) a +0 long sword {don't train} (41, 10, D:4) a +0 club (42, 8, D:4) a cursed +0 giant spiked club {don't train} Level 5 of the Dungeon (15, 18, D:5) 23 arrows (19, -1, D:5) a +0 leather armour (27, 15, D:5) a +0 robe (32, 14, D:5) a +0 leather armour (38, 15, D:5) a +0 leather armour a +0 hand axe {don't train} (40, 11, D:5) a +0 robe a cursed -1 dagger {don't train} (41, 10, D:5) a cursed -2 flail {don't train} a +0 robe a +0 dagger {don't train} (41, 11, D:5) a +0 robe a +0 dagger {don't train} (48, -10, D:5) a +0 long sword (50, -10, D:5) 8 arrows (55, -14, D:5) 9 arrows a +0 shortbow {don't train} Level 6 of the Dungeon (0, 0, D:6) a +0 dagger {don't train} (10, -13, D:6) a +0 hunting sling a +0 club {don't train} (13, -2, D:6) a +0 scale mail (24, -8, D:6) a +0 leather armour (30, 8, D:6) a +0 robe a +0 dagger {don't train} (31, 0, D:6) a +0 mace {don't train} (31, 6, D:6) a +0 short sword {don't train} a +0 dagger {don't train} (32, -12, D:6) a +0 ring mail (33, -15, D:6) a +0 leather armour a +0 flail {don't train} (34, -24, D:6) a +0 robe a +0 dagger {don't train} (35, -11, D:6) a +0 mace {don't train} a +0 flail {don't train} Level 7 of the Dungeon (0, 0, D:7) a +0 short sword {don't train} a cursed +0 scale mail a +0 flail {don't train} (2, 0, D:7) a +0 mace {don't train} (3, 0, D:7) a +0 falchion {don't train} a +0 scale mail (4, 0, D:7) a +0 leather armour a +2 robe of fire resistance a +0 dagger {don't train} (5, -1, D:7) a +0 scale mail a +0 flail {don't train} (5, 2, D:7) a +0 leather armour a +0 short sword {don't train} a +0 leather armour a +0 hand axe {don't train} a +0 robe a cursed -3 dagger {don't train} (8, 0, D:7) a +0 mace {don't train} (9, -3, D:7) an arrow (14, -2, D:7) 17 arrows a +0 shortbow {don't train} (29, 36, D:7) a +0 dagger {don't train} (35, -2, D:7) a +0 hand axe {don't train} (44, 0, D:7) a +0 chain mail (47, 28, D:7) a +0 shortbow {don't train} 11 arrows (47, 30, D:7) an arrow (48, 31, D:7) 2 arrows (51, 6, D:7) a cursed -1 chain mail Level 8 of the Dungeon [Shop] Onkod's Book Shoppe a book of Maledictions (350 gold) a book of the Earth (910 gold) a book of Cantrips (280 gold) a book of Death (980 gold) a book of Air (490 gold) a book of the Sky (910 gold) a book of Minor Magic (280 gold) a Young Poisoner's Handbook (560 gold) a Fen Folio (1050 gold) a book of Necromancy (420 gold) (0, 0, D:8) a +0 giant spiked club {don't train} (0, 1, D:8) a +0 trident {don't train} a +2 robe of the Archmagi (5, 0, D:8) a +0 robe (6, -9, D:8) a +0 rapier of protection {don't train} (6, -8, D:8) a +0 pair of gloves (6, -4, D:8) a +0 chain mail (7, -9, D:8) a +0 spear {don't train} (8, 0, D:8) an uncursed staff of earth (8, 1, D:8) 3 large rocks {don't train} (11, -5, D:8) a large rock {don't train} (16, 23, D:8) a +0 giant spiked club {don't train} (17, 20, D:8) a +0 hunting sling (18, -17, D:8) a +0 ring mail a +1 whip of holy wrath {don't train} (19, -12, D:8) a +0 flail {don't train} (22, 2, D:8) a +0 club {don't train} (27, -1, D:8) a +0 robe a +0 dagger {don't train} (28, -1, D:8) a +0 trident {don't train} 23 arrows a +0 shortbow {don't train} (30, -1, D:8) an arrow (31, 0, D:8) an arrow (31, 5, D:8) a +0 scale mail (39, 4, D:8) a +0 whip {don't train} a +0 giant spiked club {don't train} (49, 21, D:8) a +0 shortbow {don't train} (49, 22, D:8) 16 arrows (50, 19, D:8) 7 arrows (51, 25, D:8) an arrow Level 9 of the Dungeon [Shop] Gobluppy's Jewellery Boutique a cursed ring of teleportation (58 gold) a cursed -4 ring of intelligence (26 gold) a +4 ring of protection (468 gold) an uncursed amulet of magic regeneration (390 gold) a cursed ring of teleportation (58 gold) an uncursed ring of stealth (227 gold) the ring "Egeij" {Ice Str+2 Int+3} (552 gold) [ring of ice] It enhances your ice magic. It affects your strength (+2). It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from cold. a +6 ring of dexterity (760 gold) an uncursed ring of protection from fire (325 gold) the ring of Xoamul {rCorr Int+5} (487 gold) [ring of resist corrosion] It affects your intelligence (+5). It provides partial protection from all sources of acid and corrosion. (0, 0, D:9) a +0 dagger {don't train} (0, 2, D:9) a +0 dire flail {don't train} a +0 plate armour (0, 11, D:9) a +0 club {don't train} (1, 6, D:9) an uncursed ring of ice a +0 ring mail of cold resistance (1, 36, D:9) a +0 spear {don't train} (5, -3, D:9) a +0 dagger {don't train} a +0 robe (9, -5, D:9) a cursed +0 robe (10, 21, D:9) a +0 morningstar {don't train} a +0 robe (11, -3, D:9) a +0 long sword (11, 22, D:9) a +0 robe a +2 dagger of venom {don't train} (11, 37, D:9) a +0 dagger {don't train} (12, 22, D:9) a +0 hand axe {don't train} a +0 ring mail (12, 23, D:9) a +0 scale mail (15, 25, D:9) a +0 dagger {don't train} (18, 38, D:9) a +0 war axe (23, 37, D:9) a +0 short sword {don't train} a +2 vorpal spear {don't train} Level 10 of the Dungeon (0, 0, D:10) a cursed -1 shortbow {don't train} 16 arrows (7, -1, D:10) an arrow (12, -15, D:10) a +0 quarterstaff (16, -2, D:10) a cursed -2 leather armour a +0 trident {don't train} (20, 0, D:10) a +0 scimitar {don't train} (22, -29, D:10) an uncursed ring of fire (22, -7, D:10) 15 arrows (23, -30, D:10) a +0 plate armour (34, -21, D:10) a +0 scale mail (36, -14, D:10) a +0 scimitar (39, -1, D:10) the +1 robe of Nuanal {rC+} It protects you from cold. (43, -36, D:10) a +0 ring mail (52, -11, D:10) a +0 mace {don't train} (52, -9, D:10) a +0 trident {don't train} a +0 dagger {don't train} a +0 robe (52, -7, D:10) a cursed -1 dagger {don't train} a +0 leather armour (56, -33, D:10) a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a +0 helmet (3, -16, D:11) a +0 rapier {don't train} (5, -5, D:11) a +0 pair of gloves (5, 13, D:11) a +0 short sword (7, -11, D:11) a +0 trident {don't train} (9, -11, D:11) a +0 mace {don't train} (9, 22, D:11) a +0 quarterstaff (10, -10, D:11) a +0 dagger {don't train} a +0 robe (12, -8, D:11) a +0 giant spiked club {don't train} a +0 giant club {don't train} (18, 3, D:11) a +0 broad axe {don't train} (21, -11, D:11) 14 arrows a +0 shortbow {don't train} (22, -12, D:11) a +0 dagger {don't train} a cursed +0 robe (23, -12, D:11) a +0 short sword {don't train} a +0 leather armour a +0 halberd {don't train} a +0 plate armour (24, -17, D:11) a +0 war axe (24, -13, D:11) an arrow (24, -12, D:11) a +0 dagger {don't train} a +0 robe (24, 1, D:11) a +0 trident {don't train} (26, 6, D:11) a +0 flail {don't train} a +0 ring mail a +0 kite shield {don't use} (28, 6, D:11) an uncursed ring of wizardry (32, -14, D:11) 15 bolts (32, 16, D:11) a +0 flail {don't train} (33, 8, D:11) a +0 club {don't train} (34, 14, D:11) 14 bolts (39, -2, D:11) a +0 quarterstaff (48, -20, D:11) 19 bolts (49, -4, D:11) a +0 ring mail (51, 7, D:11) a +0 giant club {don't train} (57, -1, D:11) a +0 club Level 12 of the Dungeon (0, 0, D:12) a +0 chain mail (10, -29, D:12) a +0 giant club {don't train} a +0 giant club {don't train} (12, -25, D:12) a cursed -1 club {don't train} a +0 plate armour a +0 scimitar {don't train} (12, -24, D:12) a +0 leather armour a +0 short sword {don't train} (13, -24, D:12) a +0 flail {don't train} (15, -25, D:12) a +0 dire flail {don't train} a +0 giant club {don't train} (15, -24, D:12) a +0 leather armour a +0 dagger {don't train} (15, -21, D:12) a +0 ring mail (16, -24, D:12) a +0 dagger {don't train} (17, -24, D:12) a +0 falchion {don't train} a +0 ring mail of poison resistance a +0 flail {don't train} 2 potions of degeneration (17, -16, D:12) a +0 shortbow {don't train} 9 arrows (18, -26, D:12) a +0 chain mail a +0 mace {don't train} (20, -27, D:12) a +0 whip {don't train} (21, -22, D:12) a +0 animal skin (21, -18, D:12) an arrow (22, -19, D:12) 2 arrows (23, -6, D:12) a +0 scale mail (24, -23, D:12) a +0 hand axe {don't train} a potion of degeneration (27, -1, D:12) the +4 ring mail of Ewny {rC+ MR- Str+2 Dex+6} It affects your strength (+2). It affects your dexterity (+6). It protects you from cold. It affects your resistance to hostile enchantments. (28, -25, D:12) a +0 ring mail a +0 dagger {don't train} (30, -26, D:12) a +0 short sword {don't train} (31, -25, D:12) a +0 giant spiked club {don't train} (34, -25, D:12) a +0 ring mail a +1 falchion of venom {don't train} (35, -25, D:12) a +0 whip {don't train} (35, -23, D:12) a +0 club (36, -26, D:12) a potion of degeneration (41, -44, D:12) a +0 war axe (42, -23, D:12) a potion of degeneration (42, -22, D:12) a potion of degeneration (42, -21, D:12) a potion of degeneration (51, -41, D:12) 14 arrows (54, -3, D:12) an arrow (57, -43, D:12) a +0 glaive (57, -22, D:12) a +0 triple crossbow {don't train} (57, -20, D:12) a +2 helmet (60, -10, D:12) 24 arrows a +0 shortbow {don't train} (62, -15, D:12) a +0 leather armour (66, -27, D:12) a +1 vampiric falchion {don't train} Level 13 of the Dungeon (1, -12, D:13) a +0 cloak (2, -32, D:13) a +0 war axe (4, 1, D:13) 18 arrows a +0 shortbow {don't train} (5, -17, D:13) an arrow (5, -5, D:13) an uncursed staff of conjuration (5, -3, D:13) an uncursed staff of poison (6, -18, D:13) a large rock {don't train} (6, -5, D:13) a +1 hand crossbow of flaming (6, -3, D:13) an uncursed staff of air (6, 0, D:13) 2 arrows (7, -17, D:13) a large rock (7, -4, D:13) a +4 ring mail of fire resistance (7, -3, D:13) a +0 plate armour a cursed -1 glaive {don't train} (7, 0, D:13) an arrow (8, 5, D:13) 24 bolts (9, -1, D:13) a +0 dagger {don't train} (10, -29, D:13) a large rock {don't train} (10, -2, D:13) 2 arrows (11, -23, D:13) an arrow (11, -17, D:13) a large rock (12, -8, D:13) a cursed +0 ring mail (15, -32, D:13) 2 large rocks (15, -11, D:13) a cursed -1 scale mail (26, -14, D:13) a cursed +0 ring mail a +3 longbow of flaming {don't train} (26, -6, D:13) a +0 leather armour a +0 hand axe {don't train} (31, -12, D:13) a +0 giant club {don't train} a +0 giant club {don't train} (42, -21, D:13) a +0 scale mail Level 14 of the Dungeon [Shop] Jaamiquz's Gadget Emporium a wand of flame (14) (112 gold) a phial of floods (560 gold) a box of beasts (560 gold) a condenser vane (560 gold) a condenser vane (560 gold) (0, 0, D:14) a +1 scale mail of magic resistance (4, 4, D:14) 3 large rocks {don't train} (4, 11, D:14) a large rock {don't train} (6, 42, D:14) 4 large rocks {don't train} (8, 29, D:14) a +4 scimitar of flaming {don't train} (11, 42, D:14) a +0 giant spiked club {don't train} a +0 giant spiked club {don't train} (16, 27, D:14) 17 arrows (17, 48, D:14) 27 arrows a +0 shortbow {don't train} an uncursed staff of poison (20, 13, D:14) a +0 robe (20, 28, D:14) a +6 morningstar of holy wrath (20, 32, D:14) a +0 cloak of stealth (22, 34, D:14) an uncursed amulet of inaccuracy the cursed +0 dagger "Hiatymp" {vorpal, rN+ MR- Int+3 SInv, don't train} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. It has a curse placed upon it. (23, 52, D:14) 2 arrows (26, 34, D:14) an uncursed staff of death (28, 32, D:14) a +4 hand crossbow of freezing {don't train} (34, 36, D:14) a +0 hand axe {don't train} (34, 37, D:14) 3 large rocks {don't train} (35, 36, D:14) a +0 leather armour (36, 36, D:14) a +2 leather armour of magic resistance a +0 mace {don't train} (40, 35, D:14) a +0 plate armour a +0 hand axe {don't train} a +0 shortbow {don't train} (41, 34, D:14) 2 large rocks {don't train} 10 arrows (42, 33, D:14) an arrow (43, 2, D:14) a +0 plate armour a +1 vampiric scimitar {don't train} (43, 33, D:14) an arrow (44, 25, D:14) a +0 helmet (44, 32, D:14) an arrow (52, 40, D:14) 4 atropa-tipped darts {don't train} (52, 52, D:14) 3 large rocks (61, 27, D:14) a +0 plate armour Level 15 of the Dungeon (0, 0, D:15) a +0 robe (0, 1, D:15) a +0 trident (0, 2, D:15) a +0 scale mail (1, -5, D:15) an uncursed staff of cold (2, 6, D:15) a +3 ring mail of magic resistance (4, 6, D:15) a potion of degeneration (5, 0, D:15) a +0 vorpal quarterstaff (5, 6, D:15) a +0 leather armour (6, -37, D:15) a +0 giant club {don't train} a +0 giant club {don't train} (6, 1, D:15) a +2 dagger of electrocution {don't train} (7, -24, D:15) a +1 war axe {don't train} a cursed +0 leather armour a +0 buckler a cursed ring of attention a scroll of noise (9, 6, D:15) a +0 short sword {don't train} (10, -3, D:15) a +2 great sword of flaming {don't train} (11, 1, D:15) a +0 war axe (14, -19, D:15) a +6 ring of dexterity a +1 glaive of venom {don't train} the +2 robe "Nagrigaw" {+Blink rElec Str+3} It affects your strength (+3). It insulates you from electricity. It lets you blink. (14, -10, D:15) a +0 battleaxe of freezing {don't train} (15, -19, D:15) 2 large rocks {don't train} (15, -16, D:15) 2 arrows a +0 chain mail a +0 battleaxe {don't train} (16, -19, D:15) a +0 giant club {don't train} a +0 giant spiked club {don't train} (16, -15, D:15) a +0 shortbow {don't train} 23 arrows a potion of degeneration a scroll of torment (16, -12, D:15) a +0 robe 26 arrows a +0 shortbow {don't train} a cursed +0 club {don't train} (18, -19, D:15) 2 large rocks {don't train} (19, -24, D:15) 23 bolts (19, -21, D:15) 13 bolts a +0 arbalest {don't train} (19, -19, D:15) a large rock (19, -18, D:15) 2 large rocks (20, -22, D:15) a +0 long sword {don't train} (21, -23, D:15) 2 bolts (23, -17, D:15) a +3 scimitar of flaming {don't train} (23, -5, D:15) a +0 robe a +0 dagger {don't train} (24, -9, D:15) a +0 robe a +3 battleaxe of freezing {don't train} (24, -5, D:15) 3 arrows (25, -5, D:15) an arrow (27, -4, D:15) 12 arrows a +0 shortbow {don't train} (28, -25, D:15) a +0 dagger {don't train} (28, -14, D:15) a +0 giant spiked club {don't train} a +0 giant club {don't train} (31, -13, D:15) 18 arrows (32, -8, D:15) a +1 trident of protection {don't train} a cursed +0 chain mail a +0 tower shield (33, -9, D:15) a +0 mace {don't train} a +0 chain mail (33, -5, D:15) a +2 great sword of flaming {don't train} (33, 2, D:15) 13 arrows a +0 longbow {don't train} (34, -10, D:15) a +0 arbalest {don't train} 17 bolts (35, -9, D:15) a large rock {don't train} (36, -10, D:15) 3 large rocks {don't train} (37, -14, D:15) a +0 glaive of flaming {don't train} a +0 chain mail (41, -31, D:15) a +0 leather armour a +0 hand axe {don't train} (44, -35, D:15) a +0 leather armour a +0 hand axe {don't train} a +0 leather armour a +0 war axe {don't train} (48, -3, D:15) a +0 robe of magic resistance a +0 dagger {don't train} the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 short sword {don't train} a +0 leather armour a +0 dagger {don't train} a +0 robe a +0 dagger {don't train} (0, 2, Orc:1) a +0 scimitar {don't train} a +0 plate armour (1, 0, Orc:1) a cursed -1 club {don't train} a +0 hand axe {don't train} (1, 1, Orc:1) a +0 dagger {don't train} a +0 robe a +0 dagger {don't train} a +0 robe (2, 0, Orc:1) a +0 war axe {don't train} (47, -8, Orc:1) a +0 battleaxe {don't train} a +0 plate armour (48, -9, Orc:1) a +0 whip {don't train} (49, -10, Orc:1) a +0 leather armour (49, -9, Orc:1) a +0 club {don't train} a cursed +0 chain mail (49, -8, Orc:1) a +0 scimitar {don't train} a +0 chain mail (50, -10, Orc:1) a +1 mace of protection {don't train} (52, -7, Orc:1) a +0 falchion {don't train} Level 2 of the Orcish Mines [Shop] Rycoliv's Armour Emporium the cursed +0 barding "Oterghuo" {+Fly rC++ rN+ Dex-2} (838 gold) It affects your dexterity (-2). It greatly protects you from cold. It protects you from negative energy. It lets you fly. It has a curse placed upon it. the cursed -4 cloak of Spring Thaw {rF+ rC+ MR- Regen+} (1 gold) It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. It increases your rate of regeneration. It has a curse placed upon it. a +0 chain mail (81 gold) a +0 leather armour (36 gold) a +0 chain mail (81 gold) a +0 robe (12 gold) [Shop] Facaz's Jewellery Shop an uncursed amulet of reflection (420 gold) a cursed amulet of inaccuracy (28 gold) a cursed ring of teleportation (63 gold) the ring "Faoledgh" {Str-3 Int+6 Dex+7 Stlth+} (1073 gold) [ring of intelligence] It affects your strength (-3). It affects your intelligence (+6). It affects your dexterity (+7). It makes you more stealthy. an uncursed ring of protection from cold (350 gold) an uncursed ring of magical power (280 gold) an uncursed ring of wizardry (420 gold) an uncursed ring of wizardry (420 gold) a +6 ring of intelligence (819 gold) an uncursed amulet of faith (560 gold) a cursed ring of teleportation (63 gold) an uncursed ring of protection from magic (350 gold) [Shop] Edigreps's Antique Weapon Boutique a +0 whip (77 gold) a +0 halberd (124 gold) a +0 whip (77 gold) a +0 hand crossbow (108 gold) a +0 hunting sling (46 gold) a +0 hand axe (93 gold) a +0 war axe of pain (331 gold) a +2 long sword of protection (502 gold) a +0 hand crossbow (108 gold) a +2 spectral lajatang (1534 gold) [Shop] Iguujyrgh's Armour Boutique a +0 ring mail (64 gold) a +1 scale mail of cold resistance (256 gold) a +2 robe of cold resistance (283 gold) a +0 scale mail (64 gold) a +0 leather armour (32 gold) a cursed +0 ring mail (16 gold) +2 fire dragon scales (1152 gold) a +0 leather armour (32 gold) [Shop] Maep's Antique Weapon Shoppe a +0 long sword (133 gold) a +3 flail (779 gold) a cursed -2 dagger (3 gold) a +4 dagger of venom (927 gold) a +4 mace (950 gold) a +0 dagger of venom (167 gold) a +0 glaive (247 gold) a +0 hand crossbow (133 gold) a +0 short sword (114 gold) a cursed -3 short sword (3 gold) a +0 trident (133 gold) a +0 rapier (152 gold) a +4 trident of protection (995 gold) [Shop] Amususse's Magic Scroll Boutique a scroll of remove curse (51 gold) a scroll of remove curse (51 gold) a scroll of remove curse (51 gold) [Shop] Kothrargh's Distillery a potion of degeneration (13 gold) [Shop] Kanukk's Gadget Shoppe a phantom mirror (560 gold) a tin of tremorstones (2/2) (560 gold) a lightning rod (4/4) (420 gold) a phantom mirror (560 gold) a lightning rod (4/4) (420 gold) a phantom mirror (560 gold) a condenser vane (560 gold) [Shop] Xayc Exi's Antique Weapon Shop a +0 glaive (169 gold) a +0 club (26 gold) the +5 morningstar of Mastery {flame, MR+ MP+9 Stlth+} (1729 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It makes you more stealthy. a +0 arbalest (117 gold) a +0 hunting sling (39 gold) a +0 arbalest (117 gold) the cursed +3 hand crossbow of Uskayaw's Condemnation {freeze, rF+ rN++} (1112 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It greatly protects you from negative energy. It has a curse placed upon it. a +0 spear (78 gold) a +1 shortbow of freezing (322 gold) (0, 0, Orc:2) a +0 giant spiked club {don't train} (5, 16, Orc:2) a +0 robe a +0 dagger {don't train} (5, 23, Orc:2) a bolt (6, 20, Orc:2) 2 bolts (7, 11, Orc:2) 2 bolts (7, 20, Orc:2) a bolt (8, 15, Orc:2) a bolt a +0 dagger {don't train} (8, 17, Orc:2) a +0 short sword {don't train} (8, 21, Orc:2) 3 bolts (9, 19, Orc:2) 9 bolts (9, 20, Orc:2) a bolt (10, 18, Orc:2) 3 arrows a +0 robe a +0 dagger {don't train} a +0 ring mail a cursed -2 war axe {don't train} a +0 chain mail a +0 hand axe {don't train} a cursed +0 plate armour a +0 morningstar {don't train} a +0 plate armour a cursed +0 glaive {don't train} a +0 chain mail a +0 battleaxe {don't train} a +0 broad axe {don't train} 15 bolts a +0 arbalest {don't train} a +0 plate armour a +1 vorpal battleaxe {don't train} (11, 5, Orc:2) a +0 chain mail a +1 short sword of venom {don't train} (11, 17, Orc:2) 7 arrows a +0 leather armour a +0 hand axe {don't train} a +0 robe a +0 dagger {don't train} a +0 battleaxe {don't train} 50 bolts a +0 arbalest {don't train} a +0 battleaxe {don't train} a +0 arbalest {don't train} a cursed +0 halberd {don't train} a +0 arbalest {don't train} (11, 18, Orc:2) a +0 plate armour a +0 broad axe {don't train} (12, 8, Orc:2) a +0 mace {don't train} a +0 arbalest {don't train} a +0 trident {don't train} 33 bolts a +0 arbalest {don't train} (12, 16, Orc:2) an arrow (12, 18, Orc:2) a +0 mace {don't train} 13 bolts a +0 arbalest {don't train} (13, 14, Orc:2) a +0 flail {don't train} a +0 robe a +0 dagger {don't train} a +0 battleaxe {don't train} 22 bolts a +0 arbalest {don't train} (13, 15, Orc:2) a +0 plate armour a +0 halberd {don't train} a +0 great mace {don't train} 5 bolts a +0 arbalest {don't train} a +0 plate armour a +0 glaive {don't train} 28 arrows a +2 shortbow of flaming {don't train} (14, 12, Orc:2) a cursed -1 leather armour a +0 flail {don't train} (14, 14, Orc:2) an arrow a +0 whip {don't train} (15, 12, Orc:2) a +0 broad axe {don't train} 20 bolts a +0 arbalest {don't train} 14 arrows a +0 shortbow {don't train} (15, 14, Orc:2) 24 arrows a +0 chain mail a +0 long sword {don't train} a +3 shortbow {don't train} (15, 32, Orc:2) a +0 dagger {don't train} (16, 14, Orc:2) a bolt 4 arrows (16, 18, Orc:2) a +0 trident {don't train} 9 bolts a +0 arbalest {don't train} (17, 2, Orc:2) 3 bolts (17, 16, Orc:2) a +0 great mace {don't train} 14 bolts a +0 arbalest {don't train} 16 arrows a +0 shortbow {don't train} (17, 41, Orc:2) a +4 scimitar of flaming {don't train} (18, 42, Orc:2) a +0 hand axe {don't train} (18, 43, Orc:2) a +4 chain mail a +2 war axe of venom {don't train} (19, 4, Orc:2) a +0 chain mail a +0 scimitar {don't train} (19, 38, Orc:2) a +0 flail {don't train} (21, 13, Orc:2) 40 arrows a +0 shortbow {don't train} a +0 glaive {don't train} 26 bolts a +0 arbalest {don't train} a +0 shortbow {don't train} (22, -2, Orc:2) a +0 mace {don't train} 25 bolts a +0 arbalest {don't train} (22, 2, Orc:2) a +0 scale mail a +0 flail {don't train} (22, 7, Orc:2) a +0 flail {don't train} a cursed +0 robe a +0 dagger {don't train} (23, 13, Orc:2) 9 arrows a +0 shortbow {don't train} (24, -4, Orc:2) a +0 mace {don't train} 7 bolts a +0 arbalest {don't train} (26, 1, Orc:2) a +0 broad axe {don't train} 16 bolts a +0 arbalest {don't train} (26, 30, Orc:2) a cursed +0 robe a +0 dagger {don't train} (30, -10, Orc:2) an arrow (30, -7, Orc:2) a bolt (30, -6, Orc:2) 2 arrows (31, -10, Orc:2) 2 arrows (31, -6, Orc:2) 2 bolts 3 arrows (33, -4, Orc:2) a +1 chain mail of fire resistance a +0 club {don't train} (36, -1, Orc:2) 17 arrows a +0 longbow {don't train} (37, -5, Orc:2) 28 arrows a +0 shortbow {don't train} (37, -3, Orc:2) a +0 hand axe {don't train} 14 bolts a +0 arbalest {don't train} (37, 0, Orc:2) a +0 battleaxe {don't train} 21 bolts a +0 arbalest {don't train} (38, -3, Orc:2) 21 arrows a +0 shortbow {don't train} (45, -10, Orc:2) a bolt (49, -9, Orc:2) a +0 giant club {don't train} (50, -8, Orc:2) a +0 giant spiked club {don't train} (52, -6, Orc:2) a +0 glaive {don't train} 21 bolts a +0 arbalest {don't train} (53, -10, Orc:2) 2 bolts (53, -9, Orc:2) a bolt (55, 15, Orc:2) a +0 ring mail a +0 whip {don't train} (57, 15, Orc:2) a +1 hunting sling (58, 15, Orc:2) a +0 robe a +0 dagger {don't train} a +0 shortbow {don't train} 15 arrows a +0 shortbow {don't train} (59, 15, Orc:2) a +0 plate armour a +0 mace {don't train} (60, -7, Orc:2) a +0 glaive {don't train} 18 bolts a +0 arbalest {don't train} (60, -2, Orc:2) a +0 plate armour a +0 short sword of flaming {don't train} (60, 15, Orc:2) 8 arrows (62, 0, Orc:2) a +0 robe a +0 dagger {don't train} Level 1 of the Elven Halls (0, 0, Elf:1) a +0 long sword {don't train} (0, 7, Elf:1) a +0 leather armour a +2 vampiric long sword {don't train} (1, 4, Elf:1) a +0 short sword {don't train} (1, 6, Elf:1) a +0 long sword {don't train} (2, 5, Elf:1) a +0 short sword {don't train} (10, -13, Elf:1) a +0 quarterstaff (11, -1, Elf:1) a wand of flame (40) (12, -9, Elf:1) a +0 long sword {don't train} (17, 18, Elf:1) 3 arrows (18, -2, Elf:1) a +0 ring mail (18, 14, Elf:1) a -1 shortbow {don't train} a +0 dagger {don't train} 15 arrows a +0 leather armour (19, 9, Elf:1) a +0 dagger {don't train} (20, -22, Elf:1) 12 poisoned darts (20, 12, Elf:1) a +0 long sword {don't train} a +0 leather armour (23, 10, Elf:1) a +1 short sword of speed {don't train} (23, 11, Elf:1) a +0 short sword {don't train} a +0 leather armour (24, 9, Elf:1) a +0 short sword {don't train} (25, 10, Elf:1) a +0 scimitar {don't train} a +0 shortbow {don't train} 18 arrows (25, 11, Elf:1) a +0 mace {don't train} (30, 10, Elf:1) 2 arrows (30, 13, Elf:1) 4 arrows (30, 17, Elf:1) a +0 long sword {don't train} a +0 leather armour 14 arrows a +1 vampiric dagger {don't train} a +0 longbow {don't train} (30, 18, Elf:1) a +0 dagger {don't train} a +0 leather armour 27 arrows a +0 short sword {don't train} a +0 longbow {don't train} (32, 26, Elf:1) 23 bolts (34, -7, Elf:1) a +0 leather armour 12 arrows a +1 dagger of flaming {don't train} a +0 vorpal shortbow {don't train} (38, -21, Elf:1) 3 arrows (38, 14, Elf:1) a cursed +0 leather armour 7 arrows a +0 short sword {don't train} a +2 shortbow of flaming {don't train} (39, 15, Elf:1) a +0 dagger {don't train} a cursed +0 short sword {don't train} (40, 14, Elf:1) a +0 short sword {don't train} a +0 leather armour (40, 15, Elf:1) a cursed -2 dagger {don't train} a cursed +0 leather armour (41, -1, Elf:1) 2 arrows (41, 15, Elf:1) a +0 scimitar {don't train} (42, 15, Elf:1) a +0 short sword {don't train} a +0 scimitar of holy wrath {don't train} a +0 buckler (44, 20, Elf:1) a +0 shortbow {don't train} (45, -21, Elf:1) a +0 shortbow {don't train} a +0 long sword {don't train} a +0 leather armour a +0 shortbow {don't train} a +2 scimitar of electrocution {don't train} 36 arrows a +0 ring mail (45, 15, Elf:1) 5 arrows (46, -11, Elf:1) a -2 shortbow {don't train} a +0 mace {don't train} 22 arrows a cursed -1 leather armour (47, -8, Elf:1) 8 atropa-tipped darts (49, -8, Elf:1) a +1 long sword of holy wrath {don't train} (49, 4, Elf:1) a +0 ring mail a +0 long sword {don't train} (49, 22, Elf:1) 10 poisoned darts (49, 25, Elf:1) a +0 ring mail (52, -17, Elf:1) 7 arrows (56, -23, Elf:1) a +0 short sword (56, -21, Elf:1) a -3 shortbow {don't train} a +0 short sword {don't train} 29 arrows a +0 leather armour (57, -24, Elf:1) 3 javelins (58, 0, Elf:1) 19 poisoned darts (59, 6, Elf:1) a +0 dire flail {don't train} a +0 mace {don't train} (59, 7, Elf:1) a +0 flail {don't train} (62, 5, Elf:1) a +0 flail {don't train} (63, 1, Elf:1) a +0 leather armour 15 arrows a +0 dagger {don't train} a +0 longbow {don't train} (64, -6, Elf:1) a +0 leather armour 10 arrows a +0 dagger {don't train} a +0 longbow {don't train} (64, -4, Elf:1) an arrow (64, -1, Elf:1) 2 arrows (65, -12, Elf:1) an arrow (65, 7, Elf:1) a book of Cantrips Level 2 of the Elven Halls [Shop] Tyla's Armour Emporium a +0 robe (11 gold) a +0 chain mail (72 gold) a +0 chain mail (72 gold) a +0 troll leather armour (240 gold) the +2 ring mail of Zin's Generosity {rElec MP+9 Dex+4} (884 gold) It affects your dexterity (+4). It insulates you from electricity. It affects your magic capacity (+9). a +2 leather armour of cold resistance (304 gold) (0, 0, Elf:2) a +0 ring mail (1, 9, Elf:2) a book of Frost (1, 46, Elf:2) a +0 long sword {don't train} (2, -2, Elf:2) a +0 pair of gloves (4, 6, Elf:2) a +0 robe (5, 39, Elf:2) a +0 long sword {don't train} (5, 50, Elf:2) a +0 short sword {don't train} (6, 43, Elf:2) a +0 short sword {don't train} (7, 14, Elf:2) 2 atropa-tipped darts {don't train} (7, 42, Elf:2) a +0 long sword {don't train} a +0 leather armour (7, 44, Elf:2) an arrow (8, 43, Elf:2) an arrow (8, 46, Elf:2) an arrow (9, 44, Elf:2) an arrow (10, 15, Elf:2) a +0 dagger {don't train} (10, 39, Elf:2) a +0 longbow {don't train} 10 arrows (11, 2, Elf:2) 3 javelins (11, 15, Elf:2) a +0 short sword {don't train} a +0 leather armour (11, 43, Elf:2) a +0 short sword {don't train} a cursed +0 chain mail (12, 14, Elf:2) a +0 halberd {don't train} (18, 29, Elf:2) a +0 short sword {don't train} (22, 15, Elf:2) a +0 dagger {don't train} (23, 3, Elf:2) a +0 long sword {don't train} (26, 14, Elf:2) a +0 leather armour a cursed -2 rapier {don't train} (28, 13, Elf:2) a +0 rapier {don't train} (29, 12, Elf:2) a +0 longbow {don't train} (40, 4, Elf:2) a +0 short sword {don't train} a +0 scale mail (40, 12, Elf:2) a +0 whip (41, 14, Elf:2) an arrow (42, 49, Elf:2) a +2 vorpal long sword {don't train} (43, 14, Elf:2) an arrow a +0 rapier {don't train} (45, 39, Elf:2) a +0 shortbow {don't train} 21 arrows a +0 ring mail (47, 14, Elf:2) a +0 shortbow {don't train} a +0 dagger {don't train} 29 arrows a +1 leather armour of positive energy (48, 37, Elf:2) a +0 scimitar {don't train} a +0 leather armour a +0 buckler a +0 long sword {don't train} a cursed +0 leather armour (48, 39, Elf:2) a +0 long sword {don't train} a +0 leather armour (49, 5, Elf:2) 16 arrows (49, 11, Elf:2) a +2 cloak of cold resistance (51, 13, Elf:2) a +0 scale mail (52, 0, Elf:2) a book of Unlife (56, 10, Elf:2) 6 large rocks (56, 15, Elf:2) a +0 long sword {don't train} Level 3 of the Elven Halls [Shop] Jeyripiq's Assorted Antiques 2 scrolls of remove curse (174 gold) a +0 spear (87 gold) a scroll of amnesia (101 gold) a scroll of noise (29 gold) a scroll of amnesia (101 gold) an uncursed ring of see invisible (435 gold) a potion of lignification (87 gold) [Shop] Nyoqurax's Distillery a potion of degeneration (16 gold) a potion of berserk rage (80 gold) a potion of flight (48 gold) a potion of degeneration (16 gold) (0, 0, Elf:3) a +2 rapier of draining {don't train} (1, -3, Elf:3) a scarf of resistance (1, -2, Elf:3) a +0 long sword of venom {don't train} (1, 0, Elf:3) a phantom mirror (2, 1, Elf:3) a +1 scimitar of holy wrath {don't train} (3, 0, Elf:3) a phantom mirror (4, -3, Elf:3) an uncursed staff of poison (4, -2, Elf:3) a +0 rapier {don't train} (4, 4, Elf:3) a +0 robe (4, 11, Elf:3) a +0 helmet (5, -4, Elf:3) an uncursed staff of air (6, -6, Elf:3) a +0 war axe (6, -5, Elf:3) a tin of tremorstones (2/2) {don't train} (6, -3, Elf:3) a +0 scale mail (7, -6, Elf:3) the +5 shortbow of a sewer {vorpal, *Drain rElec Str-4 Dex+8, don't train} Any arrow fired from it inflicts extra damage. It affects your strength (-4). It affects your dexterity (+8). It insulates you from electricity. It causes draining when unequipped. (8, -6, Elf:3) 3 large rocks (8, 9, Elf:3) a +0 great sword {don't train} an uncursed ring of fire (9, -6, Elf:3) a phantom mirror (9, -5, Elf:3) a book of the Tempests (10, -6, Elf:3) a +0 club (10, -5, Elf:3) a phantom mirror (10, 12, Elf:3) a +0 long sword {don't train} a +0 ring mail (10, 13, Elf:3) a +0 long sword {don't train} a +0 leather armour a cursed -3 longbow {don't train} 18 arrows a +0 leather armour a cursed -2 long sword {don't train} a +0 long sword {don't train} (10, 14, Elf:3) the +8 mace of Ubeil {vorpal, +Blink rElec rN++ Int-3, don't train} It inflicts extra damage upon your enemies. It affects your intelligence (-3). It insulates you from electricity. It greatly protects you from negative energy. It lets you blink. a +0 longbow {don't train} 53 arrows a +0 leather armour a +0 scimitar {don't train} a +0 ring mail a +2 dagger of venom {don't train} a +0 leather armour (10, 30, Elf:3) a +0 buckler a +1 short sword of venom {don't train} (11, 12, Elf:3) a +0 long sword {don't train} (11, 13, Elf:3) a +0 rapier {don't train} a +0 rapier {don't train} a +0 scale mail a +0 long sword {don't train} a +0 leather armour a +0 dagger {don't train} a +0 quick blade {don't train} a +0 quick blade {don't train} a +0 leather armour (11, 14, Elf:3) a +0 long sword {don't train} a cursed +0 ring mail a +0 long sword {don't train} a +0 chain mail a +0 robe a +2 long sword of holy wrath {don't train} a +0 ring mail (11, 15, Elf:3) a +0 rapier {don't train} a +0 long sword {don't train} a +0 scale mail a +0 long sword {don't train} a +1 rapier of protection {don't train} a +1 rapier of protection {don't train} a cursed +0 leather armour a +0 dagger {don't train} a +2 leather armour of fire resistance a +0 dagger of venom {don't train} a +0 chain mail a +4 long sword {don't train} (11, 17, Elf:3) a +1 scimitar of draining {don't train} (11, 18, Elf:3) an arrow (11, 31, Elf:3) a +0 leather armour 23 arrows a +0 short sword {don't train} a -3 longbow {don't train} (12, -6, Elf:3) an uncursed staff of fire (12, -5, Elf:3) a box of beasts (12, -4, Elf:3) an uncursed staff of poison (12, 12, Elf:3) a +0 rapier {don't train} a +0 leather armour a +0 long sword {don't train} a +0 leather armour a cursed -1 rapier {don't train} (12, 13, Elf:3) a +0 short sword {don't train} a +0 short sword {don't train} (12, 14, Elf:3) a +0 dagger {don't train} a +0 leather armour a +0 long sword {don't train} a +0 leather armour a +0 rapier {don't train} a +0 scale mail (12, 31, Elf:3) a +0 leather armour a +0 long sword {don't train} (12, 32, Elf:3) a +0 leather armour a +0 long sword {don't train} (12, 33, Elf:3) the amulet "Uwaahoh" {Spirit *Slow rElec rPois Int+5 Dex+4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+5). It affects your dexterity (+4). It insulates you from electricity. It protects you from poison. It may slow you when you take damage. a +2 pair of gloves of archery (13, -6, Elf:3) a tin of tremorstones (2/2) {don't train} (13, -4, Elf:3) a book of Party Tricks (13, 31, Elf:3) a +0 short sword {don't train} (14, -6, Elf:3) an uncursed staff of fire (14, -4, Elf:3) an uncursed ring of magical power (14, 29, Elf:3) an arrow (15, -6, Elf:3) a +0 pair of boots a +2 pair of boots of flying (15, -5, Elf:3) a phial of floods (15, -4, Elf:3) a +1 rapier of venom {don't train} (15, 31, Elf:3) a +0 short sword {don't train} (16, -6, Elf:3) a cursed staff of earth (16, -5, Elf:3) a box of beasts (16, 31, Elf:3) an arrow (16, 47, Elf:3) an arrow (17, 29, Elf:3) a +0 long sword {don't train} a +0 rapier {don't train} (18, -4, Elf:3) a +6 morningstar of venom (18, 29, Elf:3) a +0 rapier {don't train} (18, 49, Elf:3) a +0 long sword {don't train} (19, 10, Elf:3) a +0 ring mail (19, 50, Elf:3) a cursed -1 short sword {don't train} a +0 plate armour (20, -2, Elf:3) a tin of tremorstones (2/2) {don't train} (20, 54, Elf:3) a -1 shortbow {don't train} a +0 dagger {don't train} 18 arrows a +0 leather armour (21, 0, Elf:3) a tin of tremorstones (2/2) {don't train} (21, 53, Elf:3) a +2 vorpal war axe {don't train} (22, 53, Elf:3) a +0 long sword {don't train} (22, 54, Elf:3) a +0 dagger {don't train} a cursed +0 robe (23, 54, Elf:3) a +0 vorpal hand axe {don't train} a +0 leather armour (24, 36, Elf:3) a +2 leather armour of poison resistance 12 arrows a -3 short sword {don't train} a +0 longbow {don't train} (28, 36, Elf:3) an arrow (34, -3, Elf:3) a +0 leather armour 14 arrows a +0 short sword {don't train} a +0 shortbow {don't train} (35, -4, Elf:3) a +0 leather armour 16 arrows a +1 short sword of protection {don't train} a +0 longbow {don't train} (36, 0, Elf:3) a +0 leather armour a +0 long sword {don't train} (36, 21, Elf:3) a +0 rapier {don't train} (37, -1, Elf:3) a +1 short sword of venom {don't train} (37, 0, Elf:3) 2 arrows (44, 52, Elf:3) a +0 hat (45, 10, Elf:3) a +0 chain mail (46, 32, Elf:3) 17 bolts (49, 28, Elf:3) a +0 long sword {don't train} (50, 3, Elf:3) a +0 dagger {don't train} a +0 leather armour (51, 2, Elf:3) a +0 dagger {don't train} a +0 ring mail (51, 35, Elf:3) a +0 robe (57, 39, Elf:3) a +0 robe (58, 42, Elf:3) a +0 long sword {don't train} a +0 leather armour (59, 43, Elf:3) a +0 long sword {don't train} Level 1 of the Lair of Beasts (4, -9, Lair:1) a +0 rapier (4, 41, Lair:1) a +0 scale mail (5, 12, Lair:1) a cursed +0 robe (7, -12, Lair:1) a +0 dagger {don't train} (22, -6, Lair:1) a +0 robe (22, 0, Lair:1) a -1 spear {don't train} a +0 animal skin (24, 12, Lair:1) a +0 flail {don't train} (24, 13, Lair:1) a +0 hat (30, 5, Lair:1) a +1 dagger of distortion {don't train} (31, 28, Lair:1) the amulet of Xom's Ringing Laughter {Reflect rPois Slay+2 SH+5} [amulet of reflection] It shields you and reflects attacks. It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. It affects your SH (+5). the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. the ring of Nobility {rElec rF+ rC+ Int+3} [ring of protection from cold] It affects your intelligence (+3). It protects you from fire. It protects you from cold. It insulates you from electricity. 16 scrolls of remove curse the +1 pair of gloves of the Dropbear {Harm rElec rN+++ MP-9} It insulates you from electricity. It renders you almost immune to negative energy. It affects your magic capacity (-9). It increases damage dealt and taken. a +4 ring of protection an uncursed amulet of regeneration the ring "Xobaf" {*Slow rPois rC+ AC+4 Str+3 Int+4} [ring of protection] It affects your AC (+4). It affects your strength (+3). It affects your intelligence (+4). It protects you from cold. It protects you from poison. It may slow you when you take damage. the cursed +0 pearl dragon scales of the Heron {rF+ rN+ Regen+} It protects you from fire. It protects you from negative energy. It increases your rate of regeneration. It has a curse placed upon it. the ring "Unamefu" {rF+ rN+} [ring of positive energy] It protects you from fire. It protects you from negative energy. an uncursed ring of poison resistance a +2 plate armour of fire resistance the ring "Sutaext" {Ice Str+3 Dex+3} [ring of ice] It enhances your ice magic. It affects your strength (+3). It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from cold. 13 potions of attraction the +3 crown of Dyrovepreva {rElec Int+2 SInv} It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. the +10 hunting sling of the Onslaught {freeze, rElec Dex+4 SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+4). It insulates you from electricity. It lets you see invisible. the +0 pair of gloves of the Earth {+Blink Dex+4} It affects your dexterity (+4). It lets you blink. a +6 ring of dexterity 7 potions of flight a +3 whip of distortion {don't train} 3 scrolls of brand weapon 5 potions of berserk rage {!q} +1 fire dragon scales 41 boomerangs {don't train} the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It makes you more stealthy. an uncursed ring of see invisible a +2 helmet of intelligence the +3 hunting sling "Hydrabane" {venom, rElec Str-3 Int+2 SInv} It poisons the ammo it fires. It affects your strength (-3). It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. the ring "Juah" {Ice rElec Int+2} [ring of ice] It enhances your ice magic. It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. an uncursed amulet of reflection a +6 ring of intelligence an uncursed amulet of guardian spirit (33, 3, Lair:1) 61 poisoned darts {don't train} (43, -1, Lair:1) a +0 dagger {don't train} a +0 robe (52, -12, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (1, 22, Lair:2) a +0 plate armour (4, 9, Lair:2) 19 arrows (6, 8, Lair:2) 11 poisoned darts (9, -17, Lair:2) a +0 whip (11, -11, Lair:2) 3 atropa-tipped darts {don't train} (20, 7, Lair:2) 6 atropa-tipped darts (22, -5, Lair:2) a +0 robe (36, 16, Lair:2) a book of Callings (52, 27, Lair:2) a +0 ring mail (53, 23, Lair:2) a +0 leather armour (56, -14, Lair:2) a +0 quarterstaff (68, 15, Lair:2) 21 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a phantom mirror (6, -7, Lair:3) 23 bolts (9, 9, Lair:3) a +0 robe (12, 43, Lair:3) 22 arrows (14, -7, Lair:3) a cursed -1 club (14, 34, Lair:3) a +1 rapier of protection (34, 17, Lair:3) a phantom mirror (34, 43, Lair:3) a +0 falchion (41, 1, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) an uncursed staff of death (1, 3, Lair:4) a +0 rapier {don't train} (17, 46, Lair:4) a +2 dagger of venom (20, 26, Lair:4) a +0 rapier (27, 3, Lair:4) 14 bolts Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 shortbow (12, -5, Lair:5) 21 arrows (14, 24, Lair:5) a +0 robe (19, 38, Lair:5) a +0 trident (28, 41, Lair:5) 8 javelins {don't train} (29, 35, Lair:5) 14 arrows (41, 8, Lair:5) a +0 scale mail Level 6 of the Lair of Beasts (3, 45, Lair:6) a +0 ring mail (20, -4, Lair:6) a +0 robe (43, 19, Lair:6) a +0 flail {don't train} (55, 44, Lair:6) a cursed +0 ring mail (56, 43, Lair:6) an uncursed staff of air (56, 44, Lair:6) a +0 robe (58, 41, Lair:6) a +0 chain mail (60, 30, Lair:6) 17 bolts (63, 15, Lair:6) a +0 scale mail Level 1 of the Swamp (0, 0, Swamp:1) a +0 ring mail (5, 8, Swamp:1) a +0 ring mail (5, 15, Swamp:1) a +0 spear {don't train} (9, 27, Swamp:1) a +0 buckler (13, -8, Swamp:1) a +0 spear {don't train} (14, -8, Swamp:1) a +0 quarterstaff a +2 robe of fire resistance (28, 22, Swamp:1) a +0 leather armour (29, 25, Swamp:1) a +0 helmet Level 2 of the Swamp (0, 0, Swamp:2) an uncursed ring of stealth (3, -11, Swamp:2) a +6 ring of dexterity (4, 3, Swamp:2) 4 silver javelins (10, 3, Swamp:2) a cursed ring of attention (11, -18, Swamp:2) an uncursed staff of earth (16, -4, Swamp:2) a +0 leather armour (26, -13, Swamp:2) a +0 robe a cursed -3 dagger {don't train} (30, -19, Swamp:2) a +0 spear {don't train} (31, -19, Swamp:2) a +0 spear {don't train} (32, -19, Swamp:2) a cursed +0 robe a +0 quarterstaff (32, -18, Swamp:2) a +0 spear {don't train} (33, -16, Swamp:2) a +0 spear {don't train} a +0 spear {don't train} (41, -33, Swamp:2) a cursed -4 ring of intelligence Level 3 of the Swamp (0, 0, Swamp:3) a cursed +0 chain mail (6, 7, Swamp:3) a +4 spear {don't train} (7, 7, Swamp:3) a cursed -2 spear {don't train} a +0 spear {don't train} (10, -6, Swamp:3) a +6 hand axe {don't train} (10, 4, Swamp:3) a +0 spear (11, -6, Swamp:3) a +0 spear {don't train} a +0 buckler (14, 17, Swamp:3) a scroll of random uselessness (15, 17, Swamp:3) a +0 dagger {don't train} a +0 robe (15, 18, Swamp:3) a cursed +0 ring mail (20, -18, Swamp:3) a +0 club (33, -2, Swamp:3) a +0 robe a +0 rapier {don't train} (41, 2, Swamp:3) a +0 spear {don't train} (45, 11, Swamp:3) a +0 hunting sling Level 4 of the Swamp (0, 0, Swamp:4) a +0 quarterstaff a +0 robe (7, 4, Swamp:4) a +0 club (12, 43, Swamp:4) a scroll of random uselessness (17, 37, Swamp:4) a +0 pair of boots (17, 42, Swamp:4) 20 arrows (19, 37, Swamp:4) a +0 chain mail (20, 37, Swamp:4) a +0 shortbow (30, 29, Swamp:4) a cursed amulet of inaccuracy (40, 30, Swamp:4) a +0 robe a +0 quarterstaff (42, 32, Swamp:4) a +0 robe a +0 dagger {don't train} (43, 12, Swamp:4) a +0 hunting sling (47, 26, Swamp:4) a +0 leather armour (48, 27, Swamp:4) a +0 quarterstaff (50, 14, Swamp:4) a +0 hat Level 1 of the Snake Pit [Shop] Xap Hures's Gadget Shop a tin of tremorstones (2/2) (440 gold) a tin of tremorstones (2/2) (440 gold) a tin of tremorstones (2/2) (440 gold) a box of beasts (440 gold) a condenser vane (440 gold) a box of beasts (440 gold) a phial of floods (440 gold) a box of beasts (440 gold) [Shop] Ybazofuu's Jewellery Emporium an uncursed ring of positive energy (320 gold) a cursed +4 ring of slaying (1200 gold) an uncursed ring of resist corrosion (320 gold) an uncursed amulet of the acrobat (480 gold) an uncursed ring of flight (280 gold) a cursed ring of teleportation (72 gold) a +4 ring of evasion (576 gold) an uncursed amulet of the acrobat (480 gold) a cursed amulet of inaccuracy (32 gold) [Shop] Tacaosch's Gadget Shop a phial of floods (480 gold) a lightning rod (4/4) (360 gold) a condenser vane (480 gold) a phial of floods (480 gold) (0, 0, Snake:1) a cursed -2 mace {don't train} (8, -20, Snake:1) a +0 short sword {don't train} (11, -6, Snake:1) a book of the Earth (16, -25, Snake:1) 19 bolts (17, 11, Snake:1) a +0 spear {don't train} (20, 20, Snake:1) a +0 club (21, -4, Snake:1) a +0 robe (25, -6, Snake:1) a +0 quarterstaff (27, -16, Snake:1) 19 bolts a +0 long sword {don't train} a +4 arbalest {don't train} (28, -16, Snake:1) a +0 hand axe {don't train} (30, 8, Snake:1) a +0 robe a +0 battleaxe {don't train} (35, -1, Snake:1) a +0 trident (37, -10, Snake:1) a +0 robe a +0 dagger of venom {don't train} (39, 13, Snake:1) a cursed +0 robe a +0 dagger of venom {don't train} (40, 2, Snake:1) 15 poisoned darts (40, 13, Snake:1) a +0 chain mail (41, -20, Snake:1) a +0 scimitar of venom {don't train} a +0 robe (41, -14, Snake:1) a +0 glaive {don't train} (42, -20, Snake:1) a +0 hand axe {don't train} (45, 8, Snake:1) 22 arrows (46, 3, Snake:1) 26 bolts Level 2 of the Snake Pit (0, 0, Snake:2) a +0 trident {don't train} (5, 7, Snake:2) an uncursed ring of fire (7, 12, Snake:2) the +8 whip of Wariness {vorpal, Str+3, don't train} It inflicts extra damage upon your enemies. It affects your strength (+3). (13, 23, Snake:2) 21 arrows (17, 9, Snake:2) a +0 dagger of venom {don't train} a +0 robe (18, 3, Snake:2) a +0 shortbow of flaming {don't train} 23 arrows (21, -1, Snake:2) an arrow (21, 11, Snake:2) 16 bolts (23, -13, Snake:2) a +0 great mace (24, 21, Snake:2) a +0 robe a +0 halberd {don't train} (26, 24, Snake:2) a +0 helmet (27, -20, Snake:2) a +0 robe (29, 15, Snake:2) a +0 long sword (32, -28, Snake:2) a +0 dagger {don't train} (37, 1, Snake:2) a +0 hand axe (37, 14, Snake:2) a +0 quarterstaff 34 arrows a +0 flail {don't train} a +0 shortbow {don't train} a +0 halberd {don't train} a +0 longbow {don't train} (38, 28, Snake:2) a scroll of torment (40, -19, Snake:2) a scroll of amnesia (41, 12, Snake:2) 17 arrows a +0 war axe {don't train} a +0 longbow {don't train} (43, 9, Snake:2) a +0 mace {don't train} (43, 12, Snake:2) a +0 war axe {don't train} (44, 12, Snake:2) a +0 battleaxe {don't train} (44, 14, Snake:2) 7 arrows (46, 11, Snake:2) a +4 halberd {don't train} (48, 13, Snake:2) 3 arrows (54, 18, Snake:2) a +0 hand axe Level 3 of the Snake Pit (0, 0, Snake:3) a +0 dire flail {don't train} (1, -1, Snake:3) a +0 halberd {don't train} a +0 robe (2, 5, Snake:3) a +0 halberd {don't train} (12, -1, Snake:3) 3 bolts (12, 3, Snake:3) a +4 shortbow of flaming {don't train} 20 arrows (17, -6, Snake:3) a +0 spear {don't train} a +0 robe (19, -5, Snake:3) a +1 arbalest of freezing {don't train} a +0 dire flail {don't train} 18 bolts (24, -24, Snake:3) a +0 vorpal halberd {don't train} (26, -14, Snake:3) a +0 short sword {don't train} (28, -12, Snake:3) a +0 halberd {don't train} a +0 whip {don't train} (30, -10, Snake:3) a +0 glaive {don't train} (32, 20, Snake:3) a +0 chain mail (35, -8, Snake:3) a bolt (36, -17, Snake:3) a +2 hat (38, 17, Snake:3) a +0 quarterstaff (39, -4, Snake:3) 6 bolts (40, -3, Snake:3) a +3 broad axe of draining {don't train} a +0 chain mail (40, -2, Snake:3) a +0 mace {don't train} (40, 21, Snake:3) a +0 leather armour (41, -2, Snake:3) a +0 arbalest {don't train} a +0 hand axe {don't train} 8 bolts (44, 1, Snake:3) a +0 long sword {don't train} a +0 robe (45, 2, Snake:3) a +2 long sword of flaming {don't train} (46, 14, Snake:3) a +0 halberd {don't train} a +0 robe (48, -15, Snake:3) a +0 mace {don't train} (48, -14, Snake:3) a +0 hand axe {don't train} (52, -13, Snake:3) a +0 leather armour (53, 27, Snake:3) 23 arrows (55, -2, Snake:3) a +0 club (61, 17, Snake:3) a +0 mace {don't train} a +0 robe a +0 tower shield (62, -22, Snake:3) a +0 flail {don't train} (65, 15, Snake:3) a scroll of amnesia Level 4 of the Snake Pit (1, 41, Snake:4) the +5 kite shield of the Big Bang {rCorr Str+2 Int-4, don't use} It affects your strength (+2). It affects your intelligence (-4). It provides partial protection from all sources of acid and corrosion. an uncursed amulet of faith (5, 21, Snake:4) a +0 arbalest {don't train} a +0 mace {don't train} 26 bolts (6, -3, Snake:4) an uncursed staff of fire (6, 11, Snake:4) a +4 dagger of venom {don't train} a +0 robe (6, 12, Snake:4) a cursed -3 short sword {don't train} a +0 arbalest {don't train} a +2 flail of protection {don't train} 18 bolts (6, 23, Snake:4) a +0 whip {don't train} a +0 robe (6, 31, Snake:4) a +0 spear (7, 12, Snake:4) a +0 hand axe {don't train} (8, 21, Snake:4) a +0 trident {don't train} a cursed -2 robe a cursed -3 scimitar {don't train} a +0 robe a +0 halberd {don't train} a +0 robe a +0 spear {don't train} (9, 19, Snake:4) a +0 glaive {don't train} a +0 spear {don't train} a +0 robe (9, 20, Snake:4) a +0 spear {don't train} a +0 flail {don't train} a +0 robe a +0 flail {don't train} a +0 trident {don't train} (10, 17, Snake:4) a +0 flail {don't train} a +0 robe (10, 18, Snake:4) a +0 glaive {don't train} a +0 robe (10, 19, Snake:4) a +0 long sword {don't train} a +1 trident of venom {don't train} (11, 16, Snake:4) a cursed -2 flail {don't train} (11, 17, Snake:4) a +0 whip {don't train} (11, 18, Snake:4) a +0 shortbow {don't train} a +0 war axe {don't train} 10 arrows a +0 robe (12, 16, Snake:4) a +0 scimitar {don't train} (12, 17, Snake:4) 2 arrows 6 bolts (13, 15, Snake:4) a +0 glaive {don't train} a +2 mace of holy wrath {don't train} (13, 16, Snake:4) a +0 club {don't train} a +0 robe (13, 17, Snake:4) a +0 halberd {don't train} 3 bolts (13, 18, Snake:4) a +0 arbalest {don't train} a +0 mace {don't train} a +0 robe a +0 scimitar {don't train} a +0 arbalest {don't train} a +0 war axe {don't train} 25 bolts a +0 barding (14, 14, Snake:4) a +0 short sword {don't train} (14, 15, Snake:4) a cursed +0 robe a cursed -2 dire flail {don't train} a +0 morningstar {don't train} a +0 glaive {don't train} a +0 robe a +0 shortbow {don't train} a +0 battleaxe {don't train} 16 arrows a +0 long sword {don't train} a +0 club {don't train} (14, 18, Snake:4) a bolt a +2 dagger of venom {don't train} a +0 robe (15, 15, Snake:4) a +0 short sword {don't train} a +0 scimitar {don't train} (15, 16, Snake:4) a +4 long sword of electrocution {don't train} a +0 robe a +0 glaive {don't train} a +0 shortbow {don't train} a +0 trident {don't train} 15 arrows (15, 18, Snake:4) a bolt a +0 halberd {don't train} a +0 robe (16, 14, Snake:4) a +0 club {don't train} a +0 robe (17, 17, Snake:4) a +2 dagger of venom {don't train} a +0 robe (18, 17, Snake:4) a cursed -2 war axe {don't train} (19, 25, Snake:4) a potion of degeneration (20, 7, Snake:4) a +3 long sword {don't train} a +1 robe of cold resistance (20, 17, Snake:4) 4 bolts 6 arrows (20, 18, Snake:4) a bolt (21, -3, Snake:4) a +0 tower shield a +0 mace {don't train} a +0 robe a +0 hand axe {don't train} (21, -2, Snake:4) a +0 robe a +0 halberd {don't train} (21, 18, Snake:4) an arrow (22, 1, Snake:4) a +0 robe a +0 flail {don't train} (22, 2, Snake:4) a +0 trident {don't train} (22, 3, Snake:4) a +0 scimitar {don't train} (22, 7, Snake:4) a +3 halberd {don't train} (22, 15, Snake:4) a +0 scale mail (27, 14, Snake:4) a +0 robe a +1 battleaxe of venom {don't train} a +0 robe (28, 12, Snake:4) a +0 scimitar {don't train} a +0 robe (32, 33, Snake:4) a scroll of amnesia (33, 27, Snake:4) a +0 war axe {don't train} (36, 18, Snake:4) a +0 club {don't train} a +0 robe a +0 war axe {don't train} (43, 38, Snake:4) the cursed +0 chain mail of Niehe {*Corrode MR+ SInv} It affects your resistance to hostile enchantments. It lets you see invisible. It may corrode you when you take damage. It has a curse placed upon it. (47, 39, Snake:4) a +4 vampiric trident {don't train} (60, 0, Snake:4) a +0 trident {don't train} Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 15, Slime:5) a scroll of noise (0, 22, Slime:5) an uncursed ring of resist corrosion (1, 13, Slime:5) 3 large rocks {don't train} (1, 23, Slime:5) a +2 vampiric hand axe (2, 13, Slime:5) a +0 shortbow of freezing (2, 15, Slime:5) the +5 chain mail of Responsibility {Rampage rF- rCorr Str+6} It affects your strength (+6). It makes you vulnerable to fire. It provides partial protection from all sources of acid and corrosion. It bestows one free step when moving towards enemies. (2, 21, Slime:5) a +1 chain mail of poison resistance (2, 22, Slime:5) a phantom mirror (2, 24, Slime:5) a +1 pair of boots of running (2, 25, Slime:5) a +0 broad axe {don't train} (3, 14, Slime:5) a +3 leather armour of fire resistance (3, 23, Slime:5) a Grand Grimoire (4, 16, Slime:5) a manual of Transmutations (4, 21, Slime:5) a book of Party Tricks (4, 23, Slime:5) a +0 shortbow {don't train} (4, 25, Slime:5) a +0 chain mail (9, 14, Slime:5) a +0 club (9, 16, Slime:5) an uncursed staff of cold (9, 21, Slime:5) the +1 arbalest of Termination {speed, +Blink, don't train} Attacks with this weapon are significantly faster. It lets you blink. (9, 25, Slime:5) a +2 vorpal scimitar (10, 12, Slime:5) an uncursed ring of protection from cold (10, 14, Slime:5) the cursed +1 short sword of the Whale {distort, rN++ Dex-3, don't train} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your dexterity (-3). It greatly protects you from negative energy. It has a curse placed upon it. (10, 22, Slime:5) the +5 scythe "Onnaskamm" {speed, rElec Str+2 Stlth+} Attacks with this weapon are significantly faster. It affects your strength (+2). It insulates you from electricity. It makes you more stealthy. (10, 23, Slime:5) a +3 spectral giant club (11, 12, Slime:5) a +0 trident {don't train} (11, 13, Slime:5) a book of Unlife (11, 15, Slime:5) a cursed amulet of inaccuracy (11, 16, Slime:5) a +0 dire flail {don't train} (11, 22, Slime:5) a tin of tremorstones (2/2) {don't train} (12, 13, Slime:5) a +0 buckler (12, 14, Slime:5) an uncursed staff of cold (12, 16, Slime:5) a phial of floods (12, 23, Slime:5) the +2 shield of Resistance {rF++ rC++ MR++, don't use} It greatly protects you from fire. It greatly protects you from cold. It affects your resistance to hostile enchantments. (13, 14, Slime:5) 31 arrows (13, 15, Slime:5) a scroll of torment (13, 23, Slime:5) a +0 hand axe Level 1 of the Vaults [Shop] Yjess's Weapon Shop a +4 vampiric demon whip (1072 gold) a +0 scimitar (64 gold) a +1 flail of protection (179 gold) a +0 falchion of freezing (118 gold) a +0 flail (56 gold) a +0 great sword (104 gold) a +0 arbalest (72 gold) a +0 hand axe (48 gold) a +4 shortbow of freezing (438 gold) a +4 spear (400 gold) 10 bolts (32 gold) (0, 0, Vaults:1) a cursed +0 long sword {don't train} a +0 leather armour a +0 morningstar {don't train} a cursed +0 ring mail a +0 dagger {don't train} a +0 leather armour (2, 0, Vaults:1) a cursed +0 long sword {don't train} a +0 leather armour a +0 long sword {don't train} a +0 leather armour a +0 rapier of speed {don't train} (3, -9, Vaults:1) a +0 arbalest {don't train} 14 bolts (3, -8, Vaults:1) a +0 arbalest {don't train} 19 bolts (3, -4, Vaults:1) a bolt (3, 0, Vaults:1) a +0 short sword {don't train} a +0 shortbow {don't train} 23 arrows a +0 leather armour (4, -8, Vaults:1) a +2 arbalest of freezing {don't train} 27 bolts (4, 43, Vaults:1) a +0 scythe (5, -8, Vaults:1) a +0 arbalest {don't train} 17 bolts a +2 broad axe of venom {don't train} a cursed +0 chain mail (6, -8, Vaults:1) 3 bolts (7, -8, Vaults:1) 2 bolts (7, -6, Vaults:1) 4 large rocks {don't train} (8, -4, Vaults:1) 2 large rocks {don't train} (10, 49, Vaults:1) a +0 robe (11, 35, Vaults:1) a +0 vorpal shortbow {don't train} 18 arrows a +0 arbalest {don't train} a +0 rapier {don't train} a +0 arbalest {don't train} 31 bolts (12, 35, Vaults:1) a +0 arbalest {don't train} 14 bolts (12, 36, Vaults:1) a +2 vorpal arbalest {don't train} 22 bolts a +1 long sword of freezing {don't train} (13, 35, Vaults:1) a +0 dagger {don't train} (13, 36, Vaults:1) a +0 arbalest {don't train} 18 bolts (15, 36, Vaults:1) a +0 flail {don't train} a +0 leather armour (15, 39, Vaults:1) a +0 short sword {don't train} a +0 scale mail (16, 39, Vaults:1) a +0 rapier {don't train} (16, 40, Vaults:1) a +0 morningstar of holy wrath {don't train} a +0 leather armour (16, 41, Vaults:1) 4 arrows 3 bolts (17, 41, Vaults:1) a +2 dire flail of holy wrath {don't train} a +0 plate armour (17, 42, Vaults:1) 3 arrows 5 bolts (17, 43, Vaults:1) a +0 dagger {don't train} a +0 dagger {don't train} a +0 robe a +0 short sword {don't train} (18, 42, Vaults:1) a +0 long sword {don't train} a +0 ring mail (18, 46, Vaults:1) a +0 dagger {don't train} a +0 robe (20, 7, Vaults:1) a +0 giant spiked club {don't train} (23, 1, Vaults:1) a cursed -1 giant spiked club {don't train} (23, 2, Vaults:1) a +0 giant club {don't train} a +0 giant spiked club {don't train} a +0 giant club {don't train} a +0 giant club {don't train} a +0 robe a +0 spear {don't train} a +0 ring mail a +0 great mace {don't train} (23, 3, Vaults:1) a +0 giant spiked club {don't train} (27, 3, Vaults:1) 10 arrows (31, -2, Vaults:1) 13 bolts a +0 arbalest {don't train} (37, 28, Vaults:1) a +0 scale mail 29 bolts a +0 falchion {don't train} a +0 arbalest {don't train} (38, -4, Vaults:1) 2 bolts (38, 26, Vaults:1) 12 bolts a +0 arbalest {don't train} (38, 27, Vaults:1) 21 bolts a +0 arbalest {don't train} a +0 arbalest {don't train} (39, 27, Vaults:1) 29 bolts a +0 arbalest {don't train} a +0 arbalest {don't train} (42, 20, Vaults:1) a bolt (42, 21, Vaults:1) 6 bolts (43, 20, Vaults:1) 2 bolts (45, 48, Vaults:1) a +0 chain mail a +3 great mace {don't train} (52, 22, Vaults:1) 19 arrows a +0 shortbow {don't train} (53, 18, Vaults:1) 20 arrows a +0 shortbow {don't train} (53, 19, Vaults:1) 20 arrows a +0 shortbow {don't train} (53, 21, Vaults:1) a +0 ring mail a +2 vorpal flail {don't train} (53, 22, Vaults:1) a +0 dagger {don't train} (54, 18, Vaults:1) a +0 ring mail a +0 dagger {don't train} (54, 19, Vaults:1) 9 arrows a +0 longbow {don't train} (54, 21, Vaults:1) a +0 leather armour 16 arrows a +1 short sword of electrocution {don't train} a +0 longbow {don't train} (55, 18, Vaults:1) a +0 ring mail a +0 long sword {don't train} (55, 47, Vaults:1) a +0 arbalest {don't train} 18 bolts (56, 15, Vaults:1) 3 arrows (56, 46, Vaults:1) a +0 arbalest {don't train} 22 bolts (57, 39, Vaults:1) a bolt (57, 40, Vaults:1) 2 bolts (57, 41, Vaults:1) a cursed -2 great sword {don't train} a +0 plate armour (58, -7, Vaults:1) a +0 arbalest {don't train} a +0 long sword of protection {don't train} 15 bolts a +0 plate armour (58, -3, Vaults:1) a +0 long sword of freezing {don't train} a +0 chain mail a +0 battleaxe {don't train} a +0 chain mail a +1 great mace of holy wrath {don't train} a +0 leather armour (58, 12, Vaults:1) an arrow (59, -6, Vaults:1) a +0 shortbow {don't train} 26 arrows a +1 vorpal arbalest {don't train} a +3 war axe {don't train} 20 bolts a +2 chain mail of poison resistance (59, 15, Vaults:1) a +0 kite shield {don't use} a +0 leather armour a +0 morningstar of holy wrath {don't train} (60, -5, Vaults:1) a +0 robe (60, 11, Vaults:1) an arrow (61, -4, Vaults:1) 4 bolts (63, 26, Vaults:1) a potion of degeneration Level 2 of the Vaults (0, 0, Vaults:2) a +0 chain mail a +0 scimitar {don't train} (0, 3, Vaults:2) a +0 dagger {don't train} (0, 4, Vaults:2) 7 bolts a +0 dagger {don't train} (1, 2, Vaults:2) a +0 chain mail a +0 scimitar of flaming {don't train} a +0 plate armour a +0 short sword {don't train} (1, 4, Vaults:2) a +0 plate armour a +0 halberd {don't train} a +0 plate armour a cursed +0 scimitar {don't train} a +0 plate armour a +0 mace {don't train} a +0 chain mail a +0 battleaxe {don't train} a +0 chain mail a +1 hand axe of venom {don't train} (1, 5, Vaults:2) a +0 plate armour a +0 halberd {don't train} (1, 6, Vaults:2) a +0 plate armour a +0 scimitar {don't train} (1, 8, Vaults:2) a +0 chain mail a +0 glaive {don't train} (2, -28, Vaults:2) 3 large rocks {don't train} (2, -1, Vaults:2) a +0 short sword {don't train} (2, 0, Vaults:2) a +0 ring mail a +1 flail of draining {don't train} (2, 1, Vaults:2) a +0 chain mail a +0 war axe {don't train} (2, 3, Vaults:2) a +0 ring mail a +0 hand axe {don't train} (3, -3, Vaults:2) a +0 chain mail a +2 great mace {don't train} (3, -2, Vaults:2) a +0 plate armour a +0 long sword {don't train} (3, -1, Vaults:2) a +0 dagger {don't train} a +0 chain mail a +0 halberd {don't train} (4, -1, Vaults:2) a +0 plate armour a +0 short sword {don't train} (4, 1, Vaults:2) 12 bolts a +0 arbalest {don't train} a +0 plate armour a +0 halberd {don't train} (6, -2, Vaults:2) 3 bolts a +0 arbalest {don't train} (7, -2, Vaults:2) 27 bolts a +0 arbalest {don't train} a +0 arbalest {don't train} (7, -1, Vaults:2) 14 bolts a +0 arbalest {don't train} (9, -2, Vaults:2) a +0 flail {don't train} (12, -18, Vaults:2) a +0 club (14, -38, Vaults:2) a large rock (16, -34, Vaults:2) a large rock (17, -17, Vaults:2) a +0 plate armour a +0 glaive {don't train} (18, -18, Vaults:2) a +2 hand axe of venom {don't train} (22, -30, Vaults:2) a +0 long sword {don't train} (22, -22, Vaults:2) a +0 plate armour a +0 war axe {don't train} (22, -11, Vaults:2) a cursed -3 giant club {don't train} a +0 leather armour (23, -31, Vaults:2) a +2 buckler a +0 ring mail a +0 scimitar {don't train} (23, -14, Vaults:2) a +0 chain mail a +0 trident {don't train} (24, -31, Vaults:2) a +0 leather armour 16 arrows a +0 short sword {don't train} a +0 shortbow {don't train} (24, -15, Vaults:2) a +0 chain mail a +0 great sword {don't train} (26, -30, Vaults:2) a +0 ring mail a +0 short sword {don't train} a +0 ring mail a +0 great mace {don't train} (26, -29, Vaults:2) a +0 chain mail a +0 long sword {don't train} (27, -46, Vaults:2) a +0 chain mail (27, -29, Vaults:2) a +0 leather armour a +0 dagger {don't train} (31, -20, Vaults:2) a +3 long sword of flaming {don't train} a +0 battleaxe {don't train} (32, -46, Vaults:2) a bolt (32, -20, Vaults:2) a +0 mace {don't train} (33, 2, Vaults:2) a +0 dagger {don't train} a +1 leather armour of cold resistance a +0 battleaxe {don't train} a +0 plate armour (34, 3, Vaults:2) a +0 trident {don't train} (35, 2, Vaults:2) a +0 long sword {don't train} a +0 plate armour (37, -50, Vaults:2) a +0 battleaxe {don't train} a +0 chain mail (37, -44, Vaults:2) a +0 long sword {don't train} a +0 ring mail a +0 dire flail {don't train} a +0 ring mail (38, -43, Vaults:2) a +0 arbalest {don't train} a +0 falchion {don't train} 19 bolts a +0 ring mail (38, -41, Vaults:2) a +0 dire flail {don't train} a +0 scale mail (38, -38, Vaults:2) a +0 long sword {don't train} a +0 shortbow {don't train} a -2 short sword {don't train} 10 arrows a +0 leather armour (39, -37, Vaults:2) a +0 short sword {don't train} a +0 leather armour (40, -34, Vaults:2) a book of Ice (41, -38, Vaults:2) a +0 rapier {don't train} (43, -50, Vaults:2) 2 bolts (44, -51, Vaults:2) a bolt (46, -49, Vaults:2) a +0 arbalest {don't train} a +0 arbalest {don't train} a +0 arbalest {don't train} a +0 arbalest {don't train} 61 bolts (46, -48, Vaults:2) a +0 arbalest {don't train} 20 bolts (49, -4, Vaults:2) a +0 dagger (49, -1, Vaults:2) a +0 short sword {don't train} (52, -49, Vaults:2) a +0 quarterstaff (57, -37, Vaults:2) 5 large rocks {don't train} (60, -41, Vaults:2) a +0 arbalest {don't train} 6 bolts (60, -36, Vaults:2) a +0 morningstar {don't train} a +0 scale mail (60, -28, Vaults:2) 2 bolts (61, -44, Vaults:2) 2 bolts a +0 trident {don't train} a +0 robe (61, -34, Vaults:2) a large rock (61, -28, Vaults:2) 2 bolts (62, -34, Vaults:2) 2 large rocks {don't train} (62, 1, Vaults:2) 2 large rocks (63, -32, Vaults:2) 13 arrows (63, -29, Vaults:2) a +0 giant club {don't train} a +0 giant club {don't train} (63, -28, Vaults:2) a +0 great mace {don't train} a +0 ring mail (63, -26, Vaults:2) a +0 giant spiked club {don't train} a +0 giant spiked club {don't train} (64, -29, Vaults:2) a +0 giant spiked club {don't train} a +0 giant club {don't train} a +0 robe (65, -29, Vaults:2) a +0 dire flail {don't train} a +0 giant club {don't train} a +0 giant club {don't train} a bolt (66, -29, Vaults:2) a +0 rapier of draining {don't train} a +0 long sword {don't train} a +0 rapier {don't train} a +0 shortbow {don't train} a +0 short sword {don't train} 14 arrows a +0 leather armour (67, -30, Vaults:2) a +0 arbalest {don't train} a +0 war axe {don't train} 11 bolts a +0 scale mail (68, -10, Vaults:2) 5 large rocks {don't train} (68, 1, Vaults:2) 4 large rocks {don't train} (70, -20, Vaults:2) a cursed -2 whip {don't train} (71, -18, Vaults:2) a +0 dagger {don't train} a +0 leather armour a +2 long sword {don't train} a +0 plate armour (71, -17, Vaults:2) a +0 war axe {don't train} a +0 plate armour (75, -26, Vaults:2) a +0 giant club {don't train} (77, -28, Vaults:2) a +4 demon blade of electrocution {don't train} a +1 robe of magic resistance (77, -27, Vaults:2) a +0 giant club {don't train} a +0 club {don't train} a +0 robe (77, -24, Vaults:2) a +0 giant spiked club {don't train} Level 3 of the Vaults [Shop] Taeppen's Book Shoppe a book of Power (810 gold) a book of Debilitation (720 gold) a book of Dreams (1350 gold) a book of Clouds (810 gold) a book of Frost (630 gold) a book of Power (810 gold) a book of the Earth (1170 gold) a book of the Sky (1170 gold) a book of Callings (540 gold) a book of the Dragon (1620 gold) (0, 0, Vaults:3) a +0 trident {don't train} a +0 robe (1, -7, Vaults:3) a bolt (3, -8, Vaults:3) a bolt (4, -8, Vaults:3) a +0 long sword {don't train} a +0 chain mail a +0 battleaxe {don't train} (4, -7, Vaults:3) a +0 plate armour a +2 great mace {don't train} a +2 buckler a +0 scimitar {don't train} (5, -37, Vaults:3) a +0 giant club {don't train} (5, -8, Vaults:3) a +0 leather armour a +0 club {don't train} a +0 chain mail a +0 great sword {don't train} (5, 11, Vaults:3) a +0 chain mail (6, -35, Vaults:3) a +0 club {don't train} a +0 leather armour (7, -35, Vaults:3) a +0 giant spiked club {don't train} (7, -33, Vaults:3) a +0 giant club {don't train} a +0 giant club {don't train} a +0 club {don't train} (7, -8, Vaults:3) a +0 plate armour a +0 hand axe {don't train} (8, -34, Vaults:3) a +0 giant club {don't train} a +0 giant club {don't train} (8, -9, Vaults:3) a +0 mace {don't train} a +0 arbalest {don't train} a +0 arbalest {don't train} 50 bolts a +0 arbalest {don't train} (9, -35, Vaults:3) a +0 dire flail {don't train} a +0 plate armour a +3 lajatang (9, -33, Vaults:3) a +0 long sword {don't train} a +0 chain mail a +0 robe (10, -33, Vaults:3) a +0 giant club {don't train} a +0 giant spiked club {don't train} (11, -33, Vaults:3) a +0 great sword {don't train} a +0 plate armour (14, -40, Vaults:3) a scroll of noise (15, -1, Vaults:3) 21 bolts (16, -3, Vaults:3) the +2 robe of the Lily {Rampage} It bestows one free step when moving towards enemies. a +0 dagger {don't train} (19, -3, Vaults:3) 5 bolts (20, -4, Vaults:3) a +0 kite shield {don't use} a +0 plate armour a +0 war axe {don't train} (21, -21, Vaults:3) a +0 robe (22, -6, Vaults:3) 14 bolts a +0 arbalest {don't train} (23, -10, Vaults:3) 30 bolts a cursed -1 arbalest {don't train} (23, -9, Vaults:3) 8 bolts a +0 arbalest {don't train} (24, 4, Vaults:3) a bolt (25, -10, Vaults:3) 19 bolts a +0 arbalest {don't train} (26, 4, Vaults:3) a +0 mace {don't train} a +0 chain mail a +0 great sword {don't train} (26, 5, Vaults:3) a +0 ring mail a +0 dagger {don't train} (27, 6, Vaults:3) a +0 chain mail a +0 long sword {don't train} (28, -28, Vaults:3) an arrow (28, 5, Vaults:3) a +0 robe a +3 dagger {don't train} (28, 6, Vaults:3) a +0 scale mail 9 bolts a +0 long sword {don't train} a +0 arbalest {don't train} (29, -35, Vaults:3) a +1 robe of positive energy (29, -30, Vaults:3) a +0 arbalest {don't train} 25 bolts (29, -28, Vaults:3) a +0 shortbow {don't train} 14 arrows (29, -27, Vaults:3) an arrow (29, 7, Vaults:3) a +0 chain mail a +0 flail {don't train} (31, 9, Vaults:3) a +0 scale mail a +0 flail {don't train} (35, -24, Vaults:3) a +2 long sword {don't train} a +0 chain mail a +0 kite shield {don't use} (37, -24, Vaults:3) a +0 great sword {don't train} a +0 plate armour (37, -14, Vaults:3) a +0 longbow {don't train} 32 arrows (39, -12, Vaults:3) 2 arrows (40, -2, Vaults:3) a +0 ring mail (44, 6, Vaults:3) a +0 leather armour a +0 dire flail {don't train} (45, 15, Vaults:3) 2 bolts (46, -31, Vaults:3) a +0 long sword of venom {don't train} a +0 chain mail of positive energy (46, -30, Vaults:3) 4 bolts (47, 7, Vaults:3) a +0 ring mail a +0 great mace {don't train} (48, -34, Vaults:3) a +0 arbalest {don't train} 19 bolts (48, -33, Vaults:3) a +0 arbalest {don't train} 7 bolts (48, -4, Vaults:3) a +0 plate armour (49, -34, Vaults:3) a +0 glaive {don't train} a +0 chain mail a +0 arbalest {don't train} a +0 arbalest {don't train} a +0 arbalest {don't train} 47 bolts (50, -28, Vaults:3) a +1 great sword {don't train} a +0 plate armour (51, -36, Vaults:3) a +0 great mace {don't train} a +0 scale mail (52, 16, Vaults:3) a +0 arbalest {don't train} 22 bolts (59, -2, Vaults:3) a +0 rapier {don't train} (60, -3, Vaults:3) a +0 chain mail a +0 long sword {don't train} a +0 leather armour a +0 dagger {don't train} (61, -22, Vaults:3) a +0 morningstar {don't train} a +0 scale mail (61, -5, Vaults:3) a +0 plate armour of cold resistance a +2 war axe of freezing {don't train} (61, -4, Vaults:3) a +1 short sword of speed {don't train} a +0 plate armour a +2 long sword of holy wrath {don't train} (63, -28, Vaults:3) a +0 falchion {don't train} a +0 ring mail Level 4 of the Vaults [Shop] Vuimp's Antique Armour Shoppe a +2 ring mail of poison resistance (504 gold) a +3 leather armour of fire resistance (672 gold) the +1 ring mail of Gihecs {rC- Str+9 Int-5 Dex+3} (663 gold) It affects your strength (+9). It affects your intelligence (-5). It affects your dexterity (+3). It makes you vulnerable to cold. a +0 plate armour (644 gold) a +0 plate armour of magic resistance (840 gold) a +0 robe (19 gold) a +0 robe of positive energy (131 gold) a +0 ring mail (112 gold) a +0 ring mail (112 gold) a +0 robe (19 gold) a +1 scale mail of magic resistance (448 gold) (0, 0, Vaults:4) a +0 plate armour a +0 mace {don't train} (0, 1, Vaults:4) a +0 plate armour a +0 dire flail {don't train} (0, 2, Vaults:4) a +0 chain mail a +1 long sword {don't train} (0, 3, Vaults:4) a +0 chain mail a +1 glaive of protection {don't train} (1, -1, Vaults:4) a +0 mace {don't train} (2, 0, Vaults:4) a +0 chain mail a +0 mace {don't train} (3, -13, Vaults:4) a +0 dagger {don't train} (12, -37, Vaults:4) a +0 great sword of flaming {don't train} (12, -36, Vaults:4) a +3 ring mail of cold resistance a +0 great mace {don't train} 16 bolts a +0 arbalest {don't train} (12, -35, Vaults:4) a +0 chain mail 9 bolts a +0 arbalest {don't train} (13, -38, Vaults:4) a +0 scimitar (13, -37, Vaults:4) a +0 long sword {don't train} (13, -35, Vaults:4) a +0 giant club {don't train} (13, -25, Vaults:4) a +0 dire flail {don't train} a +0 dire flail {don't train} (14, -37, Vaults:4) a +0 long sword {don't train} (14, -36, Vaults:4) 2 large rocks {don't train} (14, -35, Vaults:4) a +0 plate armour a +2 vorpal bardiche {don't train} (16, 14, Vaults:4) 22 bolts a +0 arbalest {don't train} (16, 15, Vaults:4) a large rock {don't train} (18, 16, Vaults:4) 28 bolts a +0 arbalest {don't train} a +0 arbalest {don't train} (19, 16, Vaults:4) 41 bolts a +0 arbalest {don't train} a +0 arbalest {don't train} (19, 18, Vaults:4) 9 bolts a +0 arbalest {don't train} (20, -18, Vaults:4) a +2 great sword of flaming {don't train} (21, -21, Vaults:4) 14 bolts a +0 arbalest {don't train} (21, 18, Vaults:4) 3 large rocks {don't train} 3 bolts (22, -24, Vaults:4) a bolt (22, -19, Vaults:4) 23 bolts a cursed +0 arbalest {don't train} (23, -25, Vaults:4) 2 bolts (23, -19, Vaults:4) 20 bolts a cursed -1 arbalest {don't train} (23, 18, Vaults:4) 2 bolts (25, -27, Vaults:4) 12 bolts a +0 arbalest {don't train} (25, -21, Vaults:4) 32 bolts a +0 arbalest {don't train} (25, 18, Vaults:4) 4 bolts (26, -28, Vaults:4) 13 bolts a +0 arbalest {don't train} (26, -22, Vaults:4) a bolt (26, 18, Vaults:4) 2 bolts (27, -36, Vaults:4) 25 bolts a +0 arbalest {don't train} (27, -35, Vaults:4) 14 bolts a +0 arbalest {don't train} (27, -22, Vaults:4) a bolt (28, -37, Vaults:4) 17 bolts a +0 arbalest {don't train} (29, -31, Vaults:4) 7 bolts (37, -29, Vaults:4) a +0 scale mail (39, -27, Vaults:4) a cursed amulet of inaccuracy (45, -10, Vaults:4) a book of Cantrips (55, -18, Vaults:4) a +0 scale mail (56, -36, Vaults:4) a scroll of noise (57, -32, Vaults:4) +1 shadow dragon scales a +3 long sword of flaming {don't train} (57, -29, Vaults:4) a +2 plate armour of cold resistance a +5 scimitar {don't train} (58, -20, Vaults:4) a +0 chain mail a +2 demon blade of draining {don't train} (58, -19, Vaults:4) a +0 chain mail a +1 battleaxe {don't train} (60, -21, Vaults:4) a +0 plate armour a +2 great mace of flaming {don't train} (60, -5, Vaults:4) a +0 scimitar {don't train} (62, -21, Vaults:4) a +0 robe a +0 dagger {don't train} (64, -21, Vaults:4) a +1 robe of fire resistance a +2 dagger of venom {don't train} (64, -19, Vaults:4) a +0 chain mail a cursed +0 war axe {don't train} (66, -17, Vaults:4) a +0 scale mail (66, -16, Vaults:4) a +0 leather armour a +0 mace {don't train} a +0 plate armour a +0 mace {don't train} (67, -32, Vaults:4) a +1 great sword of flaming {don't train} (70, -31, Vaults:4) a +0 plate armour a +0 war axe {don't train} a +0 chain mail a +2 war axe {don't train} a +0 chain mail a cursed -2 battleaxe {don't train} (70, -30, Vaults:4) a +0 chain mail a +3 war axe of freezing {don't train} a +0 kite shield {don't use} a +0 plate armour a +2 long sword {don't train} a +0 plate armour a +0 war axe {don't train} (70, -29, Vaults:4) a +1 plate armour of fire resistance a +0 great mace {don't train} a cursed +0 kite shield {don't use} a +0 plate armour a +3 war axe {don't train} (71, -31, Vaults:4) a +0 scale mail a +0 morningstar {don't train} a +0 kite shield {don't use} a +0 plate armour a +0 long sword {don't train} (71, -29, Vaults:4) a +0 dire flail {don't train} a +0 dire flail {don't train} a +0 chain mail a cursed +0 war axe {don't train} a +0 chain mail a +2 battleaxe {don't train} (71, -28, Vaults:4) a +2 tower shield a +0 plate armour a +0 war axe {don't train} a +0 tower shield a +0 plate armour a +0 long sword {don't train} (71, -27, Vaults:4) a +0 plate armour a +0 dire flail {don't train} (72, -31, Vaults:4) a +0 scale mail a +0 morningstar {don't train} a +0 kite shield {don't use} a +0 plate armour a +1 long sword {don't train} a +0 chain mail a +0 dire flail {don't train} (72, -30, Vaults:4) a +0 chain mail a +0 great sword {don't train} a +0 chain mail a +0 great mace {don't train} a +0 plate armour a +0 war axe {don't train} (72, -29, Vaults:4) a +0 plate armour a +2 vorpal great mace {don't train} a +0 chain mail a +0 great mace {don't train} (72, -28, Vaults:4) a +0 chain mail a +0 battleaxe {don't train} a +0 chain mail a +2 vorpal great mace {don't train} Level 5 of the Vaults (0, 0, Vaults:5) 13 bolts a +0 arbalest {don't train} (3, 24, Vaults:5) a +0 long sword {don't train} 16 bolts a +0 arbalest {don't train} (3, 29, Vaults:5) a +0 mace {don't train} 21 bolts a cursed -1 arbalest {don't train} (3, 42, Vaults:5) a +2 long sword of holy wrath (4, 20, Vaults:5) a +3 long sword {don't train} a +3 scale mail of fire resistance (4, 21, Vaults:5) a bolt (4, 22, Vaults:5) a bolt (4, 45, Vaults:5) an uncursed staff of conjuration (5, 22, Vaults:5) a +0 short sword {don't train} a +0 chain mail (7, 1, Vaults:5) 2 bolts (7, 15, Vaults:5) a +2 vorpal dire flail {don't train} a +0 dire flail {don't train} (7, 45, Vaults:5) a large rock {don't train} (8, 47, Vaults:5) a +6 mace of holy wrath {don't train} a +0 scale mail a +0 buckler (8, 48, Vaults:5) 3 large rocks {don't train} (9, 49, Vaults:5) a cursed +0 long sword {don't train} (10, 28, Vaults:5) 25 bolts a cursed -3 arbalest {don't train} (10, 50, Vaults:5) a bolt a large rock {don't train} (11, 22, Vaults:5) 15 bolts a +0 arbalest {don't train} a +0 robe a +0 long sword {don't train} (12, 13, Vaults:5) a cursed -2 mace {don't train} (12, 42, Vaults:5) a +2 vampiric long sword {don't train} a +0 chain mail a +0 giant club {don't train} (12, 48, Vaults:5) the +9 falchion of a wizard's laboratory {vorpal, rPois rF- Stlth+, don't train} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It protects you from poison. It makes you more stealthy. the +6 rapier "Fippaw" {drain, Stlth+, don't train} A truly terrible weapon, it drains the life of those it strikes. It makes you more stealthy. the +0 morningstar of a volcano {vorpal, +Blink +Inv Str-2 Dex+6, don't train} It inflicts extra damage upon your enemies. It affects your strength (-2). It affects your dexterity (+6). It lets you turn invisible. It lets you blink. a +0 arbalest {don't train} a +3 arbalest {don't train} a potion of degeneration a +0 arbalest {don't train} a +2 battleaxe of freezing {don't train} 65 bolts (14, 10, Vaults:5) a +0 ring mail (15, 48, Vaults:5) a +3 scale mail of cold resistance a +8 vampiric battleaxe {don't train} (16, 16, Vaults:5) a book of Necromancy (18, 14, Vaults:5) an uncursed staff of earth (18, 47, Vaults:5) a +0 rapier (20, 6, Vaults:5) 2 bolts (22, 53, Vaults:5) 2 large rocks {don't train} (23, 53, Vaults:5) 2 large rocks {don't train} (24, 1, Vaults:5) a manual of Slings (24, 26, Vaults:5) 2 large rocks (24, 53, Vaults:5) a +0 dire flail {don't train} a +0 dire flail {don't train} (25, 48, Vaults:5) a +0 scale mail (27, 3, Vaults:5) a +2 arbalest of freezing {don't train} a +1 demon blade of venom {don't train} a +0 arbalest {don't train} a +0 rapier {don't train} 24 bolts (27, 26, Vaults:5) a large rock (27, 35, Vaults:5) the cursed +1 leather armour of Catatonia {rPois rC+ Dex+3} It affects your dexterity (+3). It protects you from cold. It protects you from poison. It has a curse placed upon it. (27, 53, Vaults:5) a large rock {don't train} (28, 27, Vaults:5) a bolt (29, 1, Vaults:5) an uncursed ring of poison resistance the +11 scythe "Goblinslayer" {flame, *Drain Str+4 Dex+6, don't train} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your dexterity (+6). It causes draining when unequipped. (29, 12, Vaults:5) a bolt (29, 14, Vaults:5) a bolt (29, 16, Vaults:5) a bolt (29, 21, Vaults:5) a large rock (29, 23, Vaults:5) 2 bolts (29, 26, Vaults:5) 2 atropa-tipped darts {don't train} a bolt (30, 11, Vaults:5) a bolt a large rock (30, 17, Vaults:5) a bolt (30, 22, Vaults:5) a bolt (30, 23, Vaults:5) a large rock (30, 26, Vaults:5) a bolt (30, 28, Vaults:5) an atropa-tipped dart (31, 25, Vaults:5) a +0 arbalest {don't train} an atropa-tipped dart {don't train} 26 bolts 2 large rocks {don't train} (31, 26, Vaults:5) a +0 dire flail {don't train} a +0 dire flail {don't train} (31, 27, Vaults:5) a +0 robe a +0 club {don't train} (32, 25, Vaults:5) a +0 giant spiked club {don't train} an atropa-tipped dart {don't train} 4 bolts 2 large rocks {don't train} a +0 plate armour a +1 battleaxe of venom {don't train} (32, 26, Vaults:5) a +0 plate armour a +0 long sword {don't train} a +0 arbalest {don't train} an atropa-tipped dart {don't train} 28 bolts 10 large rocks {don't train} an uncursed amulet of regeneration (32, 27, Vaults:5) a +0 scimitar {don't train} a bolt (33, 1, Vaults:5) a +0 ring mail a +0 dire flail {don't train} (33, 2, Vaults:5) 4 large rocks {don't train} (33, 25, Vaults:5) the +10 quarterstaff of Dano Nui {vorpal, MR++ Str-2 Int+7 Dex+3} It inflicts extra damage upon your enemies. It affects your strength (-2). It affects your intelligence (+7). It affects your dexterity (+3). It affects your resistance to hostile enchantments. a +2 robe of cold resistance a +1 dagger of electrocution {don't train} (33, 26, Vaults:5) a +0 ring mail a +0 flail {don't train} (33, 27, Vaults:5) a +0 giant club {don't train} a +0 giant club {don't train} 19 bolts a +0 arbalest {don't train} a +0 short sword {don't train} (34, 0, Vaults:5) a +0 ring mail 13 bolts a +0 falchion {don't train} a +0 arbalest {don't train} (34, 1, Vaults:5) a +0 scimitar {don't train} a +0 ring mail a +0 chain mail a +1 hand axe of electrocution {don't train} (34, 3, Vaults:5) a +0 leather armour a +0 flail {don't train} (34, 24, Vaults:5) the +5 chain mail of the Lion {rCorr Int+2} It affects your intelligence (+2). It provides partial protection from all sources of acid and corrosion. a +1 great mace {don't train} (34, 25, Vaults:5) a large rock {don't train} a bolt (35, 1, Vaults:5) a +0 giant spiked club {don't train} a +1 scale mail of poison resistance a +0 bardiche {don't train} (35, 31, Vaults:5) a bolt (36, 28, Vaults:5) 2 bolts (37, 1, Vaults:5) 17 bolts a cursed +0 arbalest {don't train} a +0 long sword {don't train} a scroll of amnesia (37, 28, Vaults:5) a bolt (38, 1, Vaults:5) 2 bolts (38, 25, Vaults:5) a bolt (38, 39, Vaults:5) a lightning rod (4/4) (38, 46, Vaults:5) a cursed -1 giant club {don't train} a +0 giant club {don't train} a +0 leather armour the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (38, 47, Vaults:5) a +0 giant club {don't train} a +0 robe a +0 halberd {don't train} (39, 0, Vaults:5) a +1 war axe {don't train} a +0 chain mail (40, 6, Vaults:5) a +0 halberd {don't train} a +0 chain mail (40, 18, Vaults:5) an uncursed staff of cold (40, 48, Vaults:5) a +0 giant spiked club {don't train} a +0 giant club {don't train} (41, 49, Vaults:5) a +0 leather armour a +0 flail {don't train} a +0 dire flail {don't train} a +0 dire flail {don't train} a +0 dagger {don't train} the ring "Koublu" {*Tele Int+2 Stlth+} [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (+2). It makes you more stealthy. (43, 5, Vaults:5) a +2 great sword of flaming {don't train} (45, 5, Vaults:5) 17 arrows (45, 40, Vaults:5) the +2 pair of boots of Exclusion {*Slow rPois rN++} It protects you from poison. It greatly protects you from negative energy. It may slow you when you take damage. (45, 49, Vaults:5) a +0 giant club {don't train} (46, 5, Vaults:5) a +0 club (46, 20, Vaults:5) a +0 chain mail (46, 43, Vaults:5) the +5 triple crossbow of a bazaar {flame, rPois rN+ Str+5 Int-2, don't train} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It affects your intelligence (-2). It protects you from poison. It protects you from negative energy. 2 bolts (47, 21, Vaults:5) a +3 leather armour of poison resistance (48, 40, Vaults:5) a +0 chain mail (48, 41, Vaults:5) a phial of floods (49, 33, Vaults:5) a +0 plate armour a +2 war axe {don't train} (49, 44, Vaults:5) 8 bolts a +0 arbalest {don't train} the +1 robe of Apnouky {*Contam Rampage MR+ Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It bestows one free step when moving towards enemies. (50, 50, Vaults:5) a book of Callings (52, 8, Vaults:5) a +0 ring mail (52, 18, Vaults:5) a tin of tremorstones (2/2) {don't train} (52, 32, Vaults:5) a condenser vane (54, 50, Vaults:5) a book of Air (56, 27, Vaults:5) a +0 dire flail {don't train} a +0 dire flail {don't train} (58, 14, Vaults:5) a +0 cloak (58, 27, Vaults:5) a +0 chain mail 9 bolts a +1 dire flail {don't train} a +0 arbalest {don't train} (59, 31, Vaults:5) 20 bolts a +0 arbalest {don't train} a cursed staff of air (60, 27, Vaults:5) 2 large rocks {don't train} (60, 31, Vaults:5) 5 bolts a +0 arbalest {don't train} an uncursed amulet of faith a +1 hand axe of freezing {don't train} (60, 33, Vaults:5) 2 bolts (60, 38, Vaults:5) a bolt (60, 39, Vaults:5) a +0 great mace {don't train} 6 atropa-tipped darts {don't train} a +0 ring mail (60, 41, Vaults:5) an atropa-tipped dart {don't train} 2 silver javelins {don't train} (61, 42, Vaults:5) a +0 great sword {don't train} a +0 hand crossbow {don't train} a +3 ring mail of poison resistance (61, 43, Vaults:5) an atropa-tipped dart {don't train} (61, 44, Vaults:5) 21 bolts Level 1 of the Crypt (0, 0, Crypt:1) a +0 dagger {don't train} a +0 robe (13, 21, Crypt:1) a book of Summonings (13, 22, Crypt:1) a manual of Summonings (13, 29, Crypt:1) a +0 battleaxe {don't train} (14, 18, Crypt:1) a scroll of torment (14, 21, Crypt:1) a box of beasts (14, 25, Crypt:1) a box of beasts (14, 28, Crypt:1) a +6 ring of dexterity 16 bolts (17, 22, Crypt:1) a +0 short sword {don't train} a scroll of random uselessness (19, 22, Crypt:1) a +0 robe (19, 24, Crypt:1) a +0 flail {don't train} (20, 17, Crypt:1) a scroll of random uselessness (20, 22, Crypt:1) a +0 plate armour a +0 robe (20, 28, Crypt:1) a +0 trident (20, 29, Crypt:1) a +0 battleaxe {don't train} (22, 20, Crypt:1) a +0 robe a +0 dagger {don't train} (23, 2, Crypt:1) a +0 plate armour a +0 battleaxe {don't train} (23, 34, Crypt:1) an uncursed amulet of magic regeneration (24, 8, Crypt:1) a +0 chain mail a +0 war axe {don't train} a +0 chain mail a +3 vorpal morningstar {don't train} (24, 22, Crypt:1) a +0 dagger {don't train} a +0 leather armour (26, 24, Crypt:1) a +0 dagger {don't train} a +0 robe (27, 25, Crypt:1) a +0 robe a +0 dagger {don't train} a +0 leather armour a +2 long sword of electrocution {don't train} a +0 leather armour a +0 scimitar {don't train} (27, 27, Crypt:1) a +0 halberd {don't train} (28, 26, Crypt:1) a +0 short sword {don't train} (28, 27, Crypt:1) a +0 battleaxe {don't train} (29, 2, Crypt:1) a +0 plate armour a cursed -3 long sword {don't train} (30, 24, Crypt:1) a +0 battleaxe {don't train} (31, -12, Crypt:1) a cursed +0 dire flail {don't train} (31, -9, Crypt:1) a +0 scimitar of electrocution {don't train} an uncursed ring of protection from cold a +0 great mace {don't train} a +0 chain mail (31, 20, Crypt:1) a +0 chain mail a +0 battleaxe {don't train} a +0 chain mail a +2 great sword of draining {don't train} (32, -4, Crypt:1) a +0 short sword {don't train} (34, 17, Crypt:1) a +0 plate armour a +3 great mace of draining {don't train} (34, 20, Crypt:1) a +0 halberd {don't train} (35, 2, Crypt:1) a +0 glaive {don't train} (38, 2, Crypt:1) a +4 glaive of venom {don't train} a +0 chain mail (39, 0, Crypt:1) a scarf of repulsion (43, -14, Crypt:1) a +0 vorpal dire flail {don't train} (43, -13, Crypt:1) a +0 short sword {don't train} (45, -13, Crypt:1) a +0 robe (46, -10, Crypt:1) a +0 glaive {don't train} (46, -6, Crypt:1) a +0 war axe {don't train} a +0 vampiric hand axe {don't train} a +4 hand axe {don't train} a +0 war axe {don't train} (46, -4, Crypt:1) a cursed -1 short sword {don't train} (50, -4, Crypt:1) a +0 broad axe {don't train} a +0 chain mail (51, 0, Crypt:1) 15 bolts (52, 30, Crypt:1) a +0 plate armour (54, 32, Crypt:1) a +0 long sword {don't train} Level 2 of the Crypt (0, 0, Crypt:2) 2 silver javelins (1, 10, Crypt:2) a +0 rapier {don't train} (2, -13, Crypt:2) a cursed -2 broad axe (5, -33, Crypt:2) a +0 ring mail (6, -32, Crypt:2) a book of Unlife (7, -19, Crypt:2) a +0 robe (40, 8, Crypt:2) a +0 robe (42, -52, Crypt:2) 9 bolts (46, 9, Crypt:2) a +0 quarterstaff Level 3 of the Crypt (0, 0, Crypt:3) a +1 glaive {don't train} a +0 chain mail (2, -1, Crypt:3) a +4 broad axe of flaming {don't train} a +0 plate armour (4, -15, Crypt:3) a +3 vorpal long sword {don't train} a +0 plate armour (5, -38, Crypt:3) a cursed amulet of regeneration (5, -37, Crypt:3) an uncursed staff of fire (5, -15, Crypt:3) a +4 great mace {don't train} a +0 chain mail (5, 0, Crypt:3) a +3 battleaxe {don't train} a +0 chain mail (5, 1, Crypt:3) a +0 trident {don't train} (6, -38, Crypt:3) a potion of degeneration (6, -37, Crypt:3) a +3 ring mail of positive energy (6, -16, Crypt:3) a +3 war axe {don't train} a +0 chain mail a +0 trident {don't train} (7, -42, Crypt:3) a +0 great mace {don't train} (7, -41, Crypt:3) a +0 flail {don't train} (7, 7, Crypt:3) a +1 demon trident of distortion {don't train} a +0 plate armour (8, -16, Crypt:3) a +5 broad axe of pain {don't train} a +0 plate armour a +4 demon trident of electrocution {don't train} (8, 10, Crypt:3) 28 arrows (10, -12, Crypt:3) a +0 long sword (12, 5, Crypt:3) a +0 flail {don't train} (14, -12, Crypt:3) a +0 great mace of protection {don't train} a +0 longbow {don't train} an uncursed ring of ice (14, -11, Crypt:3) the +10 Black Knight's barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. (15, -43, Crypt:3) a +6 ring of dexterity (15, -39, Crypt:3) a book of Callings (15, -22, Crypt:3) a +0 glaive (15, -13, Crypt:3) a +0 trident {don't train} (15, -12, Crypt:3) a +1 glaive of venom {don't train} (16, -22, Crypt:3) the +0 hat of Optimism {rF+ Int+3 Slay-6} It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It protects you from fire. (16, -13, Crypt:3) a +0 mace {don't train} (16, -12, Crypt:3) a +0 mace {don't train} (17, -28, Crypt:3) a +0 morningstar {don't train} (17, -18, Crypt:3) a +4 long sword {don't train} a +0 plate armour (17, -13, Crypt:3) a +0 scimitar {don't train} (17, 0, Crypt:3) a +0 morningstar {don't train} (17, 11, Crypt:3) a +0 mace {don't train} (20, -21, Crypt:3) a cursed +0 ring mail (22, -20, Crypt:3) a +4 battleaxe {don't train} a +0 chain mail (24, 3, Crypt:3) a +0 morningstar {don't train} (26, -22, Crypt:3) 7 atropa-tipped darts (28, -16, Crypt:3) a +0 glaive {don't train} (30, -42, Crypt:3) a +0 chain mail (31, -43, Crypt:3) a scroll of amnesia (32, -45, Crypt:3) a +0 club (35, -43, Crypt:3) a +3 executioner's axe of draining {don't train} (37, 2, Crypt:3) a +0 long sword {don't train} (38, -4, Crypt:3) a +0 vampiric hand axe {don't train} a +0 dire flail {don't train} (38, 2, Crypt:3) a +0 war axe {don't train} (38, 3, Crypt:3) a +1 flail of protection {don't train} (38, 4, Crypt:3) a +0 long sword {don't train} (40, -6, Crypt:3) a +0 robe (41, -26, Crypt:3) a +0 robe (41, -25, Crypt:3) a +0 robe (47, -2, Crypt:3) a +1 halberd of protection {don't train} (47, 15, Crypt:3) a +0 mace {don't train} a +2 short sword of draining {don't train} (48, -21, Crypt:3) a book of Hexes (49, -37, Crypt:3) a +0 ring mail a +0 great mace {don't train} (50, -43, Crypt:3) a +0 cloak of poison resistance (51, -43, Crypt:3) an uncursed staff of conjuration (51, -37, Crypt:3) a +2 ring mail of cold resistance a +0 triple sword of electrocution {don't train} (51, -19, Crypt:3) 4 silver javelins (52, -43, Crypt:3) a +0 plate armour (52, -37, Crypt:3) a +0 buckler a +3 ring mail of fire resistance a +2 vampiric war axe {don't train} (52, -28, Crypt:3) a +0 plate armour a +0 halberd {don't train} (52, -20, Crypt:3) an uncursed staff of cold (52, -19, Crypt:3) an uncursed staff of earth (52, -18, Crypt:3) a condenser vane (54, -43, Crypt:3) a +0 flail (54, -26, Crypt:3) a +0 plate armour a +0 dire flail {don't train} (54, 3, Crypt:3) a +0 mace {don't train} a +0 short sword {don't train} Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a scroll of enchant weapon (7, -16, Tomb:1) a scroll of enchant weapon (23, 13, Tomb:1) a +0 flail {don't train} (23, 14, Tomb:1) a cursed staff of cold (31, -14, Tomb:1) a book of Changes (33, 9, Tomb:1) a scroll of noise (36, 12, Tomb:1) 19 bolts (36, 14, Tomb:1) an uncursed staff of death (37, -8, Tomb:1) a scroll of noise (37, 8, Tomb:1) a scroll of enchant armour (52, -13, Tomb:1) a scroll of random uselessness Level 2 of the Tomb of the Ancients (4, 4, Tomb:2) a +1 robe of cold resistance (6, 6, Tomb:2) 14 bolts (14, -2, Tomb:2) 23 bolts (17, -6, Tomb:2) a +0 leather armour (18, -18, Tomb:2) a scroll of remove curse (23, -7, Tomb:2) a +1 cloak (31, -26, Tomb:2) a +0 long sword {don't train} Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) the +1 quarterstaff "Moni" {venom, rF+ rC+} It poisons the flesh of those it strikes. It protects you from fire. It protects you from cold. (1, 0, Tomb:3) an uncursed ring of stealth (2, -2, Tomb:3) an uncursed amulet of regeneration (2, 3, Tomb:3) a scroll of torment (3, -1, Tomb:3) a +0 chain mail (3, 0, Tomb:3) an uncursed ring of protection from magic (4, 5, Tomb:3) 17 arrows (5, -26, Tomb:3) a +0 robe (6, 4, Tomb:3) a scroll of remove curse (6, 7, Tomb:3) a +0 falchion {don't train} (8, 7, Tomb:3) a cursed ring of teleportation (9, -4, Tomb:3) a +0 plate armour a +0 great sword of flaming {don't train} (9, 6, Tomb:3) an uncursed amulet of guardian spirit (15, -20, Tomb:3) a +0 hand axe {don't train} a scroll of enchant armour (16, -1, Tomb:3) a +0 short sword (16, 2, Tomb:3) a +3 battleaxe of draining {don't train} (17, -3, Tomb:3) a +0 chain mail (17, 3, Tomb:3) a +0 short sword {don't train} (17, 5, Tomb:3) a +3 great mace {don't train} a +0 chain mail (18, -1, Tomb:3) a +3 long sword {don't train} a +1 chain mail of poison resistance a +3 battleaxe of draining {don't train} a +0 short sword {don't train} (18, 6, Tomb:3) a +0 hand crossbow {don't train} (22, -19, Tomb:3) a +0 short sword {don't train} (22, -18, Tomb:3) a +0 chain mail a +2 vorpal battleaxe {don't train} (22, -12, Tomb:3) a +0 pair of gloves (23, -3, Tomb:3) a +0 dire flail {don't train} a +2 robe of cold resistance (25, 4, Tomb:3) a +2 longbow of freezing {don't train} (26, 5, Tomb:3) a +0 ring mail (27, -11, Tomb:3) 24 arrows (27, 5, Tomb:3) a phantom mirror (27, 7, Tomb:3) a phial of floods (28, -9, Tomb:3) a scroll of noise (28, 3, Tomb:3) an uncursed staff of conjuration (28, 4, Tomb:3) a +3 lajatang of pain (28, 5, Tomb:3) a +3 leather armour of positive energy (28, 6, Tomb:3) a book of Unlife (29, 1, Tomb:3) a +2 plate armour of fire resistance (29, 3, Tomb:3) the +4 chain mail of Hysteria {+Blink rElec Dex+3} It affects your dexterity (+3). It insulates you from electricity. It lets you blink. (29, 4, Tomb:3) a +2 leather armour of cold resistance (29, 5, Tomb:3) a phial of floods (30, 0, Tomb:3) an uncursed ring of flight (30, 1, Tomb:3) an uncursed ring of protection from cold (30, 2, Tomb:3) a book of Cantrips (30, 3, Tomb:3) an uncursed ring of fire (31, -1, Tomb:3) a +4 glaive of freezing (31, 1, Tomb:3) a +2 great sword of holy wrath {don't train} (31, 2, Tomb:3) an uncursed ring of wizardry (31, 3, Tomb:3) a +5 mace of holy wrath {don't train} (32, 0, Tomb:3) a +0 kite shield of positive energy (32, 2, Tomb:3) a manual of Spellcasting (33, -1, Tomb:3) a +2 dagger of draining (33, 0, Tomb:3) a box of beasts (33, 1, Tomb:3) a +2 long sword of electrocution (34, -3, Tomb:3) a +0 leather armour (34, -2, Tomb:3) a +2 falchion of distortion (34, -1, Tomb:3) a +0 vorpal hand crossbow (34, 0, Tomb:3) a +0 troll leather armour the Vestibule of Hell (10, 3, Hell) a +0 trident {don't train} (18, 20, Hell) a +0 morningstar {don't train} (22, 17, Hell) a +1 scythe of venom {don't train} (24, 11, Hell) a +2 vampiric scythe {don't train} (28, -7, Hell) a +0 vorpal great mace {don't train} a +6 vampiric scythe {don't train} a +0 trident {don't train} (28, 0, Hell) a +0 scythe of freezing {don't train} (29, -8, Hell) a +3 scythe of freezing {don't train} (30, -9, Hell) a +2 lajatang of pain (31, -10, Hell) a +0 trident {don't train} (31, -1, Hell) a +1 trident of freezing {don't train} (31, 0, Hell) a +1 demon whip of venom {don't train} (33, -12, Hell) a +2 vampiric scythe {don't train} (36, -12, Hell) a +0 robe a cursed +0 dagger {don't train} Level 1 of the Realm of Zot (0, 0, Zot:1) 34 gold pieces (5, 24, Zot:1) a +2 vampiric scythe {don't train} (5, 42, Zot:1) a +0 long sword {don't train} (6, 42, Zot:1) a +2 cloak a +0 long sword {don't train} (7, 42, Zot:1) a +0 long sword {don't train} (8, 42, Zot:1) a +0 long sword {don't train} (19, 9, Zot:1) a +0 dagger (20, 2, Zot:1) 29 gold pieces (26, 24, Zot:1) an uncursed ring of protection from magic (29, 21, Zot:1) a scroll of random uselessness (29, 32, Zot:1) a +0 great sword {don't train} (34, 26, Zot:1) 16 arrows (42, 12, Zot:1) 21 gold pieces Level 2 of the Realm of Zot (0, 0, Zot:2) 28 gold pieces (6, 0, Zot:2) 8 gold pieces (38, -8, Zot:2) 12 gold pieces (39, 10, Zot:2) a +0 hand axe {don't train} Level 3 of the Realm of Zot (0, 0, Zot:3) 7 gold pieces (1, -25, Zot:3) 17 gold pieces (1, -22, Zot:3) 20 gold pieces (still there?) a +0 ring mail (still there?) (2, -6, Zot:3) a +11 club of flaming (3, -7, Zot:3) a +0 quarterstaff (6, -43, Zot:3) 18 gold pieces (7, 4, Zot:3) 34 gold pieces (11, -30, Zot:3) 14 gold pieces Level 4 of the Realm of Zot (0, 0, Zot:4) 14 gold pieces (0, 45, Zot:4) 25 gold pieces (0, 48, Zot:4) 38 gold pieces (7, 11, Zot:4) a +0 dagger (13, 32, Zot:4) 6 gold pieces (14, 5, Zot:4) 22 arrows (27, 23, Zot:4) a +0 hand axe (27, 30, Zot:4) a +0 glaive {don't train} a +2 vorpal flail {don't train} a +0 war axe {don't train} (27, 41, Zot:4) a scroll of enchant weapon (28, 46, Zot:4) a +0 shortbow {don't train} (29, 39, Zot:4) a book of Cantrips (30, 27, Zot:4) a +0 long sword {don't train} a +0 cloak (31, 27, Zot:4) a +0 rapier {don't train} a +1 cloak a +0 rapier {don't train} a +0 cloak (32, 27, Zot:4) a +0 battleaxe {don't train} a cursed +0 cloak a +2 antimagic rapier {don't train} a +0 cloak a +0 battleaxe {don't train} a +0 cloak (33, 27, Zot:4) a cursed +0 dire flail {don't train} (34, 15, Zot:4) a +0 hand axe {don't train} (34, 26, Zot:4) a +0 long sword {don't train} a +2 cloak (34, 27, Zot:4) a +3 long sword of holy wrath {don't train} a +0 cloak a +0 long sword {don't train} (34, 28, Zot:4) a +0 long sword {don't train} a +0 cloak (36, 39, Zot:4) 24 bolts Level 5 of the Realm of Zot (0, 4, Zot:5) a +0 tower shield a +2 cloak of stealth a +4 war axe of freezing {don't train} a cursed -2 cloak a +0 rapier {don't train} (1, 4, Zot:5) a +0 cloak a +0 cloak a +0 rapier {don't train} a +1 cloak a +0 vampiric battleaxe {don't train} (2, 4, Zot:5) a +0 cloak a +2 dire flail {don't train} a +1 cloak (3, 3, Zot:5) a +0 cloak a +0 long sword {don't train} (4, -3, Zot:5) a book of Party Tricks (4, 4, Zot:5) a +0 cloak a +0 whip {don't train} (5, 35, Zot:5) a +0 plate armour (10, 25, Zot:5) 3 large rocks (12, 30, Zot:5) a +0 dagger {don't train} a +2 cloak (16, 28, Zot:5) 21 arrows (17, 5, Zot:5) a +10 club of venom {don't train} (18, -1, Zot:5) a +0 scimitar {don't train} (18, 9, Zot:5) a +2 chain mail of cold resistance (18, 35, Zot:5) a wand of random effects (17) (19, 26, Zot:5) a +9 club of electrocution {don't train} (21, -1, Zot:5) a +0 dire flail {don't train} (23, -3, Zot:5) a +0 flail {don't train} a +0 battleaxe {don't train} (23, 27, Zot:5) a +2 hand axe of draining (24, -7, Zot:5) 23 arrows (30, -8, Zot:5) 7 scrolls of magic mapping (32, 21, Zot:5) a +0 flail {don't train} (35, 2, Zot:5) a +0 glaive {don't train} (39, 0, Zot:5) a +0 war axe {don't train} (42, 34, Zot:5) a +0 scimitar of holy wrath {don't train} (45, 28, Zot:5) a cursed -1 scimitar {don't train} (45, 38, Zot:5) a +0 long sword {don't train} (48, -6, Zot:5) a +2 scale mail of fire resistance (48, 17, Zot:5) 21 arrows (48, 34, Zot:5) a +9 club of holy wrath {don't train} (52, -8, Zot:5) 18 arrows (52, 33, Zot:5) a +0 scale mail (53, -7, Zot:5) a wand of flame (24) (56, -5, Zot:5) a scroll of remove curse (57, 29, Zot:5) a wand of random effects (19) Level 1 of the Depths [Shop] Cyiliptith's Magic Scroll Emporium a scroll of remove curse (66 gold) (0, 0, Depths:1) a +0 leather armour (1, -26, Depths:1) a +0 spear (4, -22, Depths:1) a +0 animal skin a +0 quarterstaff a +0 chain mail a cursed -3 great mace {don't train} (4, -6, Depths:1) a +0 dire flail {don't train} a +0 dire flail {don't train} (5, -22, Depths:1) a +0 spear {don't train} (5, -7, Depths:1) a scroll of enchant weapon (6, -37, Depths:1) a bolt (6, -24, Depths:1) a +0 spear {don't train} (7, -25, Depths:1) a +0 robe (8, -33, Depths:1) 2 bolts (9, -41, Depths:1) a +0 battleaxe of freezing {don't train} (9, -36, Depths:1) a +0 scimitar {don't train} a +1 robe of cold resistance (10, -32, Depths:1) a +0 robe a +0 dagger {don't train} (10, -31, Depths:1) 7 bolts a +0 arbalest {don't train} (13, -24, Depths:1) 3 large rocks {don't train} (14, -24, Depths:1) a large rock {don't train} (16, -26, Depths:1) 22 arrows a +0 shortbow {don't train} (16, -25, Depths:1) 19 arrows a +0 shortbow {don't train} (18, -25, Depths:1) 9 arrows a +0 shortbow {don't train} (20, -25, Depths:1) 13 arrows a +0 longbow {don't train} (28, 8, Depths:1) a scroll of remove curse (41, -13, Depths:1) a +0 robe (42, -11, Depths:1) a +0 lajatang (48, -25, Depths:1) a +0 robe a +3 whip of holy wrath {don't train} (48, -6, Depths:1) a +0 robe (49, -36, Depths:1) a scroll of enchant weapon (49, -25, Depths:1) a +0 robe a +1 whip of holy wrath {don't train} (49, -10, Depths:1) 4 large rocks Level 2 of the Depths (0, 0, Depths:2) a scroll of amnesia (5, -39, Depths:2) a cursed -2 hand axe (5, -34, Depths:2) a +0 battleaxe (5, -29, Depths:2) a +0 halberd {don't train} (5, -28, Depths:2) a +0 whip {don't train} (6, -40, Depths:2) a phantom mirror (6, -28, Depths:2) a +0 pair of boots (10, -13, Depths:2) 18 arrows (12, -27, Depths:2) the +7 hand axe "Zytyel" {chaos, Str+3, don't train} Each time it hits an enemy it has a different, random effect. It affects your strength (+3). (14, -37, Depths:2) a +0 dire flail {don't train} a +0 dire flail {don't train} (15, -37, Depths:2) 21 bolts a +2 arbalest of flaming {don't train} (15, -36, Depths:2) 3 large rocks {don't train} (15, 6, Depths:2) a scroll of remove curse (18, -32, Depths:2) a +0 animal skin a +1 antimagic flail {don't train} a +0 buckler a +1 scale mail of poison resistance a +3 broad axe of flaming {don't train} (19, -33, Depths:2) a scroll of random uselessness (19, -32, Depths:2) a +2 great sword of flaming {don't train} (19, -30, Depths:2) a large rock a bolt (20, -29, Depths:2) a large rock (20, -21, Depths:2) an uncursed ring of protection from cold (21, -29, Depths:2) a box of beasts (22, -22, Depths:2) a +0 kite shield {don't use} a +0 leather armour a +3 broad axe of flaming {don't train} (22, -21, Depths:2) an arrow (25, -26, Depths:2) 2 arrows (25, -19, Depths:2) a +0 robe a +0 halberd {don't train} (26, -25, Depths:2) an arrow (26, -20, Depths:2) 3 arrows a +0 giant club {don't train} a +0 giant club {don't train} (27, -19, Depths:2) 19 arrows a +0 shortbow {don't train} a +0 giant club {don't train} a +0 giant club {don't train} (27, -18, Depths:2) 27 arrows a +0 shortbow {don't train} (27, -17, Depths:2) a +0 giant club {don't train} a +0 giant club {don't train} (27, -15, Depths:2) a +0 giant club {don't train} (28, -19, Depths:2) a scroll of remove curse a +0 great sword of flaming {don't train} (28, -15, Depths:2) a +0 giant club {don't train} a +0 giant spiked club {don't train} (29, -18, Depths:2) 23 arrows a +0 shortbow {don't train} (32, -15, Depths:2) a +1 dire flail of protection {don't train} a cursed +0 giant club {don't train} (33, -15, Depths:2) 19 arrows a +0 shortbow {don't train} (33, -14, Depths:2) 11 arrows a +0 shortbow {don't train} (34, -30, Depths:2) a +2 robe of cold resistance a cursed +0 whip {don't train} (39, -30, Depths:2) a large rock {don't train} (40, -30, Depths:2) a large rock {don't train} (41, -33, Depths:2) a +0 robe (43, 8, Depths:2) a +0 leather armour a +0 long sword {don't train} (43, 10, Depths:2) a +0 robe (44, -37, Depths:2) a +0 robe (44, 2, Depths:2) a +0 long sword {don't train} (46, 0, Depths:2) a condenser vane (47, 9, Depths:2) a cursed -2 robe (48, 9, Depths:2) a +0 robe a +0 vampiric dagger {don't train} (53, 17, Depths:2) a +0 long sword {don't train} a +0 leather armour (53, 19, Depths:2) a +0 dagger {don't train} a +0 robe (54, -1, Depths:2) a cursed +0 robe (55, 14, Depths:2) a cursed -3 short sword {don't train} (58, 15, Depths:2) a +0 robe (58, 16, Depths:2) a +3 dagger of pain {don't train} a cursed +0 robe (60, 6, Depths:2) a +0 short sword {don't train} a +0 leather armour (61, 2, Depths:2) 9 bolts (61, 6, Depths:2) a +0 long sword {don't train} a +1 long sword of flaming {don't train} (61, 7, Depths:2) a +1 rapier of electrocution {don't train} a cursed +0 cloak a +1 pair of gloves a +1 battleaxe of freezing {don't train} a +3 chain mail of poison resistance (61, 8, Depths:2) a +0 ring mail (62, -40, Depths:2) 17 bolts (62, -36, Depths:2) a +1 battleaxe of freezing {don't train} (62, -9, Depths:2) a +0 great mace {don't train} a +0 chain mail (62, 17, Depths:2) a +0 ring mail (63, 1, Depths:2) a +0 ring mail (63, 17, Depths:2) 5 atropa-tipped darts (63, 18, Depths:2) a +4 short sword {don't train} (64, 18, Depths:2) a +4 ring of slaying (65, 18, Depths:2) a phantom mirror (66, 6, Depths:2) a +0 dagger {don't train} a +0 robe (66, 17, Depths:2) a +0 fustibalus (66, 18, Depths:2) a tin of tremorstones (2/2) {don't train} Level 3 of the Depths (0, 0, Depths:3) a potion of lignification (6, -19, Depths:3) a +3 whip {don't train} (16, -5, Depths:3) a +0 war axe {don't train} a +0 plate armour (18, -21, Depths:3) a +0 robe (19, -4, Depths:3) an uncursed staff of death a +0 robe (24, -5, Depths:3) a +0 arbalest {don't train} 25 bolts (25, 4, Depths:3) a +2 battleaxe of freezing {don't train} (26, 0, Depths:3) a +2 dire flail of holy wrath {don't train} a +0 dire flail {don't train} (26, 2, Depths:3) a +2 battleaxe of freezing {don't train} a +0 long sword {don't train} a +0 robe (26, 5, Depths:3) a +0 dire flail {don't train} a +0 great mace {don't train} (27, 1, Depths:3) a bolt (30, 10, Depths:3) a large rock {don't train} (31, 19, Depths:3) a +0 dagger {don't train} a +0 robe (32, 10, Depths:3) a large rock (33, 22, Depths:3) a scroll of noise (33, 23, Depths:3) a +0 great sword {don't train} a +0 scale mail (36, 10, Depths:3) a large rock (36, 13, Depths:3) a large rock (38, -17, Depths:3) a +0 ring mail a +2 long sword of electrocution {don't train} (44, 13, Depths:3) a large rock {don't train} (47, 7, Depths:3) 3 large rocks {don't train} (56, -9, Depths:3) a +2 battleaxe of freezing {don't train} (57, -18, Depths:3) a scroll of amnesia (58, 14, Depths:3) a +0 robe a +0 trident {don't train} Level 4 of the Depths [Shop] Suitui's Book Emporium a book of Power (540 gold) a book of Unlife (780 gold) a book of Party Tricks (600 gold) a book of the Sky (780 gold) a book of the Earth (780 gold) a book of Maledictions (300 gold) a book of Minor Magic (240 gold) a manual of Unarmed Combat (1324 gold) a book of Annihilations (1324 gold) a book of Frost (420 gold) (0, 0, Depths:4) a wand of random effects (7) (0, 17, Depths:4) 4 atropa-tipped darts (0, 18, Depths:4) a +6 ring of strength (1, -18, Depths:4) a tin of tremorstones (2/2) {don't train} (1, 17, Depths:4) a +0 robe a +1 vampiric war axe {don't train} a cursed +0 animal skin a scroll of random uselessness (4, -10, Depths:4) an uncursed ring of resist corrosion (4, -9, Depths:4) a +0 plate armour (5, 13, Depths:4) a +0 flail of venom {don't train} a +0 shortbow {don't train} 22 arrows (5, 16, Depths:4) a +2 war axe of flaming {don't train} a cursed +0 animal skin (7, -3, Depths:4) a phial of floods (7, 14, Depths:4) a cursed amulet of inaccuracy (8, 18, Depths:4) a +0 robe (9, -2, Depths:4) a +0 halberd {don't train} a +0 robe an uncursed ring of protection from cold (9, -1, Depths:4) a +0 long sword {don't train} a +0 leather armour (9, 16, Depths:4) a +0 short sword (10, 20, Depths:4) a +0 short sword {don't train} (10, 21, Depths:4) a +0 hand axe (11, -5, Depths:4) a +0 great sword of flaming {don't train} (11, 3, Depths:4) a +0 morningstar (11, 4, Depths:4) a +0 hand crossbow (12, -4, Depths:4) a +0 great sword of flaming {don't train} a +2 vorpal battleaxe {don't train} a +0 leather armour (13, -19, Depths:4) a +0 ring mail (13, -7, Depths:4) a +0 ring mail (13, -6, Depths:4) a +0 plate armour (13, 10, Depths:4) a book of Air (13, 11, Depths:4) a cursed +0 shortbow {don't train} (14, 11, Depths:4) a wand of random effects (21) (15, 5, Depths:4) a scroll of random uselessness (15, 6, Depths:4) a +0 ring mail (17, -13, Depths:4) a +0 trident {don't train} (17, 1, Depths:4) an uncursed amulet of reflection (18, 17, Depths:4) a +0 short sword {don't train} (20, 7, Depths:4) a +0 short sword (20, 8, Depths:4) a scroll of remove curse (21, -10, Depths:4) a scroll of noise (24, -3, Depths:4) an uncursed amulet of regeneration (24, 8, Depths:4) a +2 battleaxe of freezing {don't train} (24, 13, Depths:4) the cursed ring of Nimy {rElec Str-4 Int+2 Dex+3 Stlth-} [ring of strength] It affects your strength (-4). It affects your intelligence (+2). It affects your dexterity (+3). It insulates you from electricity. It makes you less stealthy. It has a curse placed upon it. (24, 21, Depths:4) a +0 bardiche {don't train} a +0 plate armour (25, 18, Depths:4) a +3 vorpal war axe {don't train} (27, 3, Depths:4) 23 arrows (28, 3, Depths:4) a +0 scale mail (28, 20, Depths:4) a +0 scale mail (30, -7, Depths:4) a +0 trident (30, -6, Depths:4) a +0 scale mail (31, 10, Depths:4) 2 scrolls of remove curse (31, 11, Depths:4) a +0 scale mail (36, -5, Depths:4) a +0 chain mail a +0 long sword {don't train} (37, -10, Depths:4) a +2 battleaxe of freezing {don't train} (38, 19, Depths:4) 4 large rocks {don't train} (39, 14, Depths:4) a scroll of amnesia (40, -20, Depths:4) a +0 battleaxe of freezing {don't train} (41, 13, Depths:4) a +0 battleaxe of freezing {don't train} Level 5 of the Depths (0, 0, Depths:5) a +0 helmet (1, 31, Depths:5) 6 atropa-tipped darts (6, 7, Depths:5) a scroll of amnesia (6, 23, Depths:5) a bolt (6, 26, Depths:5) a bolt (7, 26, Depths:5) 4 bolts (8, -1, Depths:5) a scroll of enchant armour (8, 18, Depths:5) a +0 robe (8, 19, Depths:5) 2 bolts (8, 20, Depths:5) a +0 robe (8, 22, Depths:5) a bolt a +0 chain mail a +2 long sword {don't train} (8, 23, Depths:5) a bolt a +2 robe of positive energy (8, 24, Depths:5) 19 bolts a +0 arbalest {don't train} (8, 25, Depths:5) 2 bolts (8, 26, Depths:5) a bolt (8, 27, Depths:5) 9 bolts (9, 24, Depths:5) 12 bolts a +0 arbalest {don't train} a +0 short sword {don't train} (9, 25, Depths:5) a +0 arbalest {don't train} 51 bolts a +0 arbalest {don't train} a +0 arbalest {don't train} (9, 26, Depths:5) 14 bolts a +0 arbalest {don't train} (10, 28, Depths:5) a +0 animal skin a +0 war axe {don't train} (10, 29, Depths:5) a cursed +0 animal skin a +1 antimagic broad axe {don't train} (11, 35, Depths:5) a +0 dagger (12, 8, Depths:5) a +0 war axe {don't train} a +1 ring mail of fire resistance a +0 buckler (12, 12, Depths:5) a +0 robe (15, 28, Depths:5) a +0 robe (20, 35, Depths:5) 16 bolts (23, 17, Depths:5) 19 arrows (28, 34, Depths:5) a +1 scimitar of flaming {don't train} (30, -8, Depths:5) a +0 scimitar (31, 16, Depths:5) a +0 ring mail (32, 36, Depths:5) a +0 battleaxe {don't train} (33, 16, Depths:5) a +0 hand axe {don't train} a +0 mace {don't train} (33, 34, Depths:5) a +0 robe a +0 halberd {don't train} (33, 37, Depths:5) a +0 barding (34, 0, Depths:5) a scroll of enchant armour (34, 34, Depths:5) a +0 long sword {don't train} (37, 14, Depths:5) a +0 whip {don't train} a +2 cloak (39, 4, Depths:5) a +2 great sword of flaming {don't train} (40, 4, Depths:5) a +0 glaive {don't train} (41, 32, Depths:5) a +0 robe a +0 hand axe {don't train} a +0 robe a +0 club {don't train} (42, 30, Depths:5) a cursed +0 robe a +0 scimitar {don't train} a +0 kite shield {don't use} a +0 morningstar {don't train} (42, 31, Depths:5) a +0 robe a +0 flail {don't train} a +3 war axe of electrocution {don't train} (42, 32, Depths:5) a +0 robe a +0 robe a +0 dire flail {don't train} (42, 33, Depths:5) a +0 robe a +0 mace of protection {don't train} (43, 26, Depths:5) a +0 trident {don't train} (43, 30, Depths:5) a +0 scimitar {don't train} (44, 30, Depths:5) a +0 robe a +0 mace {don't train} a +0 hand axe {don't train} (45, 10, Depths:5) the amulet "Efiesats" {Inacc Int+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+3). (45, 29, Depths:5) a +0 whip {don't train} (46, 12, Depths:5) a +1 morningstar of venom {don't train} (46, 16, Depths:5) a +0 war axe (46, 26, Depths:5) a +0 long sword {don't train} a +1 cloak (46, 29, Depths:5) a +0 kite shield {don't use} a +0 mace of protection {don't train} (48, 38, Depths:5) a +0 robe a potion of degeneration a +0 battleaxe {don't train} (48, 46, Depths:5) a +0 arbalest {don't train} (50, 19, Depths:5) a +0 scimitar {don't train} 15 bolts a +0 arbalest {don't train} (51, 19, Depths:5) a +0 battleaxe {don't train} a +2 cloak a +3 great sword of draining {don't train} (51, 34, Depths:5) a condenser vane (51, 40, Depths:5) a +0 shortbow (53, 34, Depths:5) a +0 glaive {don't train} a +0 robe (53, 40, Depths:5) a +0 chain mail (53, 42, Depths:5) a +0 shortbow