Dungeon Crawl Stone Soup version 0.31-a0-1606-g60c5cc7444 (webtiles) character file. Game seed: 15248343178553190204 20 Ge0ff the Ducker (level 2, 0/19 HPs) Began as a Merfolk Air Elementalist on Jan 8, 2024. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:04:02 (2103 turns). Ge0ff the Ducker (Merfolk Air Elementalist) Turns: 2103, Time: 00:04:02 Health: 0/19 AC: 3 Str: 7 XL: 2 Next: 79% Magic: 5/5 EV: 13 Int: 13 God: Gold: 56 SH: 0 Dex: 18 Spells: 2/5 levels left rFire . . . a - +0 falchion rCold . . . (no shield) rNeg . . . N - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: attractive A: (nimble swimmer 2), mertail, agile 1, poison resistance, shaggy fur 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Missiles P - 8 stones Armour N - a +0 robe (worn) Scrolls M - a scroll of identify {unknown} Q - a scroll of teleportation {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 2.0 Conjurations + Level 2.6 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level k - Shock Conj/Air 28% 1d4 10% 1 E - Static Discharge Conj/Air 14% 3-4/arc 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 8% N/A 26% 3 Airstrike Air 4% 2d(1-17) 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 9895 Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. You are agile. (Dex +4, Str/Int -1) Your system is resistant to poisons. (rPois) You are covered in fur. (AC +1) Message History Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the adder. The adder is heavily wounded. The zap misses the adder. The zap hits the frilled lizard. The frilled lizard is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the adder. The adder is severely wounded. The zap hits the adder. The adder is almost dead. The zap misses the frilled lizard. You feel sick. The adder bites you. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. Unknown command. You barely miss the adder. The adder is almost dead. You feel sick. The adder bites you. x2 * * * LOW HITPOINT WARNING * * * It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. It was a potion of mutation. You feel extremely strange. You feel agile. You feel resistant to poisons. Fur sprouts all over your body. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. The adder bites you but does no damage. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. The adder barely misses you. Your magical contamination has completely faded away. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the adder. x2; The zap hits the frilled lizard. You kill the frilled lizard! The adder bites you. You die... ####.########.# ##.............# ##..##......##### ##...#######.# #.###.....## #.# ..†........# #.# ..##.....## #.# . ##...## #.# ##@.# #.# ......S..# #.# #..####.## #.# #.# #.# #.. ### You could see an adder. Vanquished Creatures 2 bats (D:1) 3 endoplasms (D:1) A giant cockroach (D:2) 2 goblins 2 hobgoblins (D:1) 2 jackals (D:1) A ball python (D:1) A frilled lizard (D:2) A kobold (D:1) 4 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Ge0ff the Merfolk Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 33 | D:1 | Reached skill level 1 in Conjurations 662 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1994 | D:2 | Learned a level 2 spell: Static Discharge 2101 | D:2 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 2101 | D:2 | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 2101 | D:2 | Gained mutation: You are covered in fur. (AC +1) [potion of | mutation] 2103 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 2 | 2.0 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.0 Air Magic | | 2.6 Action || total ---------------------------++------- Melee: Unarmed || 4 Falchion || 3 Cast: Shock || 46 Use: Potion || 3 Armour: Robe || 11 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2103 | 2080 | 23 | 373 | 1476 | 2 | 1051.5 | Dungeon | 2103 | 2080 | 23 | 373 | 1476 | 2 | 1051.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1929 daAuts D:2: 174 daAuts