Ge0ff Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 16, D:1) a +0 club (1, -10, D:1) a +0 dagger (6, 9, D:1) a +0 club (9, -14, D:1) a potion of heal wounds (19, 9, D:1) a potion of might Level 2 of the Dungeon [Shop] Ekael's Weapon Shoppe a +2 triple crossbow of flaming (390 gold) 3 stones (3 gold) a +0 dagger (26 gold) a +0 club (13 gold) a +0 mace (39 gold) 3 stones (3 gold) the +8 triple crossbow of Feythaus {elec, MP+9} (1181 gold) MP+9: It affects your magic capacity (+9). the +9 long sword of Mandamus {antimagic, rF+} (903 gold) rF+: It protects you from fire. a +0 club (13 gold) a +0 whip (32 gold) a +0 whip (32 gold) (6, 21, D:2) a +0 club (26, -23, D:2) a +0 leather armour (31, -9, D:2) a +0 dagger (33, 7, D:2) a +0 short sword (34, -16, D:2) a +0 leather armour (34, 14, D:2) a flux talisman (35, 13, D:2) 2 potions of brilliance (40, 7, D:2) a potion of attraction (51, 18, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a potion of haste (2, -1, D:3) a +0 dagger (11, -1, D:3) a +0 mace (18, -3, D:3) a +0 short sword an orc corpse (skeletalised by now) (18, 13, D:3) a potion of resistance (18, 27, D:3) a +0 leather armour (19, -2, D:3) a +0 club (20, -1, D:3) a +0 mace a +0 leather armour (24, 24, D:3) a potion of brilliance (25, 21, D:3) a +0 dagger (26, -4, D:3) a +0 leather armour (30, -1, D:3) a +0 dagger (30, 4, D:3) a +0 flail a +0 leather armour (31, 1, D:3) a +0 club (31, 13, D:3) a +0 dagger (32, -1, D:3) a +0 leather armour (34, 8, D:3) a +0 whip (39, 0, D:3) a +0 dagger (50, 4, D:3) a +0 club a +0 spear (53, 20, D:3) a rat corpse (59, 21, D:3) a scroll of teleportation