Ge0ff Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 0, D:1) a +0 hand axe (19, -19, D:1) a potion of haste (23, -10, D:1) a +0 club (29, -10, D:1) a potion of lignification (30, 5, D:1) a +0 dagger (31, 4, D:1) a +0 falchion Level 2 of the Dungeon (0, 0, D:2) a potion of brilliance (18, 10, D:2) a potion of might (24, 1, D:2) a potion of heal wounds (27, -27, D:2) a +0 dagger (38, -10, D:2) a +0 robe (41, -9, D:2) a +0 hammer Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 leather armour a +0 whip (0, 2, D:3) a +0 trident (4, -6, D:3) a +0 hand axe (5, 12, D:3) a +0 spear (8, 17, D:3) a +0 hand axe (12, -14, D:3) a +0 animal skin a +0 animal skin (13, -21, D:3) a +0 animal skin a +0 animal skin (13, -7, D:3) a serpent talisman (16, -14, D:3) a +0 animal skin (16, -13, D:3) a +0 animal skin Level 4 of the Dungeon [Shop] Daunk's Self-Published Books the Folio of Modern Magic, Vol. 27 (754 gold) Spells Type Level a - Animate Armour Summoning/Earth 4 b - Manifold Assault Translocation 4 c - Maxwell's Capacitive Coupling Air 8 d - Polar Vortex Ice 9 Zin's Tome of Unholiness (520 gold) Spells Type Level a - Call Imp Summoning 2 b - Malign Gateway Summoning/Translocation 7 c - Summon Horrible Things Summoning 8 Moros's Vellum of the Lead Coin (858 gold) Spells Type Level a - Necrotise Necromancy 1 b - Passwall Earth 3 c - Leda's Liquefaction Alchemy/Earth 4 d - Sculpt Simulacrum Ice/Alchemy 6 e - Death Channel Necromancy 6 f - Haunt Necromancy/Summoning 7 the Anthology of Amateur Aromatherapy (442 gold) Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 c - Mephitic Cloud Conjuration/Alchemy/Air 3 d - Eringya's Noxious Bog Alchemy 6 Kikubaaqudgha's Volume of Basic Undead Handling (260 gold) Spells Type Level a - Animate Dead Necromancy 4 b - Dispel Undead Necromancy 4 Ashenzari's Omnibus of Beguiling (572 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Dazzling Flash Conjuration/Hexes 3 c - Fulminant Prism Conjuration/Alchemy 4 d - Iskenderun's Mystic Blast Conjuration/Translocation 4 e - Dimensional Bullseye Hexes/Translocation 4 Terpsichore's Grimoire of the Dance (286 gold) Spells Type Level a - Blink Translocation 2 b - Swiftness Air 3 c - Tukima's Dance Hexes 3 Vehumet's Secrets of Unconjured Destruction (1066 gold) Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Scorch Fire 2 c - Volatile Blastmotes Fire/Translocation 3 d - Frozen Ramparts Ice 3 e - Ignite Poison Fire/Alchemy 4 f - Lee's Rapid Deconstruction Earth 5 g - Plasma Beam Fire/Air 6 h - Ignition Fire 8 (0, 0, D:4) a +0 dagger (1, 2, D:4) a +0 scale mail a +0 dagger (3, -3, D:4) a +0 dagger (10, -23, D:4) a +0 giant club (14, -1, D:4) a +0 flail (15, 4, D:4) a blade talisman (16, 4, D:4) a +0 chain mail of cold resistance a +0 club (17, 4, D:4) a +0 short sword (18, -41, D:4) a +0 dagger (19, 4, D:4) a potion of berserk rage (21, -25, D:4) a +0 halberd (22, -12, D:4) a +0 leather armour a +0 short sword (22, -1, D:4) a +0 falchion (23, -15, D:4) a +0 short sword (23, 8, D:4) a potion of heal wounds (33, 8, D:4) a +1 heavy flail a +0 chain mail (35, -33, D:4) a +0 club (42, -42, D:4) a potion of resistance (45, -40, D:4) a +0 club (45, -27, D:4) a +0 club (47, -29, D:4) a +0 dagger (47, -28, D:4) a +0 club (47, -27, D:4) a +0 club (48, -31, D:4) a +0 dagger (48, -29, D:4) a +0 dagger a +0 club (49, -28, D:4) a +0 club a +0 animal skin (50, -26, D:4) a +0 dagger a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 club (0, 1, D:5) a +0 club a +0 ring mail (12, 6, D:5) a +0 short sword a +0 leather armour (15, 9, D:5) a +0 club a +0 ring mail (16, 8, D:5) a potion of attraction (19, 19, D:5) a +0 hand axe a +0 club a +0 leather armour (19, 22, D:5) a potion of degeneration (20, 19, D:5) a +0 short sword (24, 20, D:5) a +0 mace a +0 ring mail (28, 0, D:5) a +0 dagger (29, 6, D:5) a +0 spear (33, -2, D:5) a potion of haste Level 6 of the Dungeon (6, 20, D:6) a +0 dagger (13, -6, D:6) a +0 dagger (18, 11, D:6) a +2 whip of freezing a +0 robe (32, 26, D:6) a +0 chain mail a +0 club (33, 27, D:6) a +0 falchion a +0 robe (33, 32, D:6) a +0 dagger (36, 6, D:6) a +0 giant spiked club (40, 5, D:6) a potion of heal wounds (46, 14, D:6) a +0 club (53, 25, D:6) a +0 whip a +0 scale mail (54, 25, D:6) a +0 dagger a +0 orcbow a +0 war axe a +0 chain mail (56, 11, D:6) a +0 leather armour a +0 war axe (57, 11, D:6) a +0 club a +0 ring mail a +0 flail a +0 club a +0 robe a +0 dagger (58, 14, D:6) a +0 robe a +0 dagger (63, 12, D:6) a +0 cloak Level 7 of the Dungeon (0, 0, D:7) a potion of enlightenment (2, 17, D:7) a +0 sling (10, 23, D:7) a potion of curing (13, 13, D:7) a +0 hand axe (26, 3, D:7) a +2 leather armour of cold resistance (26, 4, D:7) a potion of might (27, -2, D:7) a +0 robe (27, 4, D:7) a +0 mace (30, 29, D:7) a +0 short sword (30, 37, D:7) a +0 whip (31, 26, D:7) a +0 scimitar a +0 robe (31, 27, D:7) a +0 dagger a +0 dagger a +4 short sword a +0 robe (31, 28, D:7) a +0 short sword (31, 29, D:7) a +0 dagger (31, 30, D:7) a +1 morningstar (31, 33, D:7) a +0 club (32, -2, D:7) a potion of degeneration (32, 3, D:7) a +0 leather armour (32, 27, D:7) a +0 trident a +0 robe (33, 21, D:7) a +0 ring mail (34, 40, D:7) a +0 mace (40, 34, D:7) a +0 short sword of draining (40, 36, D:7) a +0 club (41, 34, D:7) a +0 dagger (41, 35, D:7) a +0 short sword (48, 12, D:7) a +0 shortbow (50, 11, D:7) a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) a +0 whip (5, -24, D:8) a +0 dagger a +0 dagger (5, -20, D:8) a staff of alchemy (6, -24, D:8) a +0 dagger a +0 dagger of venom (7, -24, D:8) a +0 short sword (13, -33, D:8) a +0 chain mail (42, -25, D:8) a +0 robe a +3 morningstar (42, -24, D:8) a +0 robe a +0 great sword (42, -23, D:8) a +0 robe a +0 great sword Level 9 of the Dungeon [Shop] Esunnod's Jewellery Shoppe a ring of magical power (260 gold) an amulet of regeneration (390 gold) an amulet of the acrobat (390 gold) a ring of resist corrosion (260 gold) a talisman of death (1040 gold) a +5 ring of evasion (468 gold) a +4 ring of protection (468 gold) a +4 ring of protection (468 gold) a +6 ring of dexterity (468 gold) a ring of willpower (325 gold) (0, 0, D:9) 3 large rocks (0, 3, D:9) a stone (1, 3, D:9) a stone (2, 1, D:9) 3 large rocks (3, 4, D:9) a stone (5, 0, D:9) a stone (5, 4, D:9) a +0 dagger (19, -22, D:9) a +0 leather armour (21, -5, D:9) a beast talisman (23, -28, D:9) a +0 morningstar (23, -25, D:9) a +0 whip (25, -28, D:9) a +0 robe a +0 dagger a +0 hand axe (25, -27, D:9) a +0 chain mail a +0 battleaxe (25, 7, D:9) a +0 leather armour a +0 club a +0 dagger (25, 8, D:9) a +0 short sword a +0 chain mail a +0 glaive (27, 8, D:9) +0 steam dragon scales (34, 13, D:9) a potion of heal wounds (35, -7, D:9) a scroll of amnesia (52, 10, D:9) a +0 falchion (53, -4, D:9) a potion of curing Level 10 of the Dungeon [Shop] Loopt's Jewellery Emporium the ring of Xom's Bemusement {Wiz rC+ rN++} (708 gold) [ring of wizardry] Wiz: It improves your spell success rate. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. the amulet of the Air {Inacc Air Fly rElec RMsl} (488 gold) [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Air: It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. a storm talisman (1040 gold) an amulet of guardian spirit (390 gold) a +5 ring of evasion (468 gold) an amulet of faith (520 gold) an amulet of regeneration (390 gold) an amulet of the acrobat (390 gold) a ring of protection from fire (325 gold) a +6 ring of intelligence (468 gold) a ring of magical power (260 gold) (16, 17, D:10) a +0 shortbow a centaur corpse the Ecumenical Temple