Gearwhore Level 1 of the Dungeon (0, 0, D:1) 4 stones (0, 7, D:1) a stone (12, 16, D:1) a +0 club (21, -31, D:1) 11 stones (28, -11, D:1) 24 sling bullets (34, -24, D:1) a +0 hand axe (36, 18, D:1) 13 stones (41, -19, D:1) a +0 whip a stone (48, -13, D:1) a +0 robe (52, -26, D:1) a cursed -1 dagger Level 2 of the Dungeon (2, 26, D:2) a +0 leather armour (3, 17, D:2) 29 sling bullets (8, 22, D:2) a +0 robe (9, 5, D:2) a +0 club a +0 dagger (10, 18, D:2) 13 sling bullets (12, 23, D:2) 18 stones (18, 14, D:2) a +0 dagger (35, 16, D:2) a stone (36, 16, D:2) 2 stones (36, 18, D:2) a stone (37, 32, D:2) 13 stones Level 3 of the Dungeon (4, -8, D:3) a +0 hunting sling (9, -10, D:3) a +0 dagger (11, -29, D:3) a +0 club (16, -14, D:3) a stone (17, -14, D:3) a stone (18, -14, D:3) a +0 short sword (21, -14, D:3) a +0 club (21, -3, D:3) a +0 robe (22, -30, D:3) a +0 flail (30, -7, D:3) a ration (36, -13, D:3) a scroll of teleportation (42, -36, D:3) a +0 whip (49, -36, D:3) a +0 dagger (51, -32, D:3) 13 sling bullets Level 5 of the Dungeon (0, 0, D:5) 18 sling bullets (1, 0, D:5) 16 sling bullets (9, 0, D:5) 19 sling bullets (11, 29, D:5) 15 gold pieces (23, 29, D:5) a cursed -1 quarterstaff (29, 8, D:5) a +0 scale mail (31, 35, D:5) a +0 giant club (35, 33, D:5) 22 arrows (36, 5, D:5) 3 arrows (36, 6, D:5) an arrow (37, 3, D:5) a +0 shortbow 15 arrows (37, 34, D:5) a +0 leather armour (38, 29, D:5) a ration (41, 31, D:5) 29 arrows (49, 3, D:5) 13 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +2 dagger of holy wrath (1, -15, D:6) a +0 robe (5, 21, D:6) a +0 hand axe (6, 21, D:6) a +0 dagger a +0 robe (7, 21, D:6) a +0 flail the cursed +0 leather armour of Laxkoamoi {rPois rN+} It protects you from poison. It protects you from negative energy. It has a curse placed upon it. (8, 21, D:6) a +0 ring mail (11, -15, D:6) a cursed +0 ring mail (13, 1, D:6) 13 poisoned needles (19, -4, D:6) a +0 buckler (20, -7, D:6) a +0 short sword a +2 leather armour of positive energy (20, -5, D:6) the +9 rapier "Iruaff Datz" {pierce, rC+ Str+6 Dex-4} It inflicts extra damage upon your enemies. It affects your strength (+6). It affects your dexterity (-4). It protects you from cold. a +0 robe (20, -4, D:6) a +0 spear (20, 4, D:6) a cursed -3 dagger (31, 26, D:6) a +0 mace (32, 28, D:6) a +4 quarterstaff of chaos (33, 5, D:6) a +0 buckler (40, 8, D:6) a +0 robe Level 7 of the Dungeon (4, 6, D:7) a tomahawk (5, -24, D:7) 15 stones (5, 0, D:7) a +0 hand axe a cursed +0 animal skin (6, 6, D:7) a +0 mace a +0 dagger of venom a +0 robe (7, 6, D:7) a +0 mace a +0 chain mail a tomahawk (8, -22, D:7) a +0 dagger (8, -3, D:7) the +10 whip "Mumic" {freeze, rPois rF- rN++ MP+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It protects you from poison. It greatly protects you from negative energy. It affects your magic capacity (+9). (8, -1, D:7) a +0 club 18 stones a +0 ring mail (8, 6, D:7) a +0 club a tomahawk (9, -17, D:7) a cursed +0 short sword a +0 robe a +0 robe (9, 5, D:7) a +1 shortbow of freezing 11 arrows a +0 club (9, 6, D:7) a +0 war axe a +0 dagger a +0 robe (10, -17, D:7) a +0 robe (11, -5, D:7) a +0 whip (12, -7, D:7) 2 stones (13, -2, D:7) a tomahawk an arrow (14, -7, D:7) a stone (14, -5, D:7) 3 stones (14, -2, D:7) an arrow (14, -1, D:7) a tomahawk an arrow (17, -25, D:7) an uncursed staff of conjuration (17, -7, D:7) a +0 blowgun (45, -10, D:7) a +0 chain mail (45, 6, D:7) 13 bolts (46, -24, D:7) a +0 whip (47, -22, D:7) a +0 giant club (47, -21, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 whip a cursed +0 ring mail a +0 dagger a +0 robe a +0 short sword (1, -15, D:8) a +0 leather armour a +0 dagger (2, -15, D:8) a +0 dire flail a +0 hand axe (2, -13, D:8) 8 needles of frenzy (2, -1, D:8) a +0 giant spiked club (3, -15, D:8) a +0 chain mail