Dungeon Crawl Stone Soup version 0.25-a0-108-gda8bd6cf83 (webtiles) character file. Game seed: 14962084264773256783, levelgen mode: deterministic 8 Gebura the Skirmisher (level 2, 23/24 HPs) Began as a Demonspawn Monk on Nov 17, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:01:15 (292 turns). Gebura the Skirmisher (Demonspawn Monk) Turns: 292, Time: 00:01:15 Health: 23/24 AC: 3 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 13 Int: 11 God: Gold: 36 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . d - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: cold resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 36 gold pieces. Inventory: Armour a - a +0 robe (worn) d - a +0 cloak (worn) Jewellery i - an uncursed amulet of faith {unknown} j - a cursed ring of attention {unknown} Scrolls c - a scroll of noise {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of identify {unknown} Potions e - a potion of cancellation {unknown} Comestibles b - 2 rations f - a chunk of flesh Skills: + Level 3.1 Fighting + Level 0.5 Armour + Level 2.8 Dodging - Level 1.7 Stealth + Level 2.8 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your flesh is cold resistant. (rC+) Message History The jackal barely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. You barely miss the jackal. The jackal is heavily wounded. The jackal completely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is heavily wounded. The jackal misses you. You hit the jackal. The jackal is severely wounded. The jackal misses you. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You feel resistant to cold. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############## #............# #####....#≈##....# #......≈##≈≈###..## ####......#≈≈#≈≈≈≈.... #........≈#≈≈≈≈#≈##... #........≈≈#≈≈≈≈≈≈#... #........#≈≈≈≈≈≈≈≈≈... #....@...##≈≈#≈#≈##... #.........#≈≈≈≈≈ #.... #......#..#≈#≈≈≈ #.... #......#....####...... #......#..... ....... #......##.... .....## #..h...# ### #... #...$..# .. You could see a jackal (sleeping). Vanquished Creatures A leopard gecko (D:1) A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) 2 bats (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gebura the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 291 | D:1 | Gained mutation: Your flesh is cold resistant. (rC+) | [demonic ancestry] 291 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 292 | D:1 | Quit the game Levels and vault maps discovered: D:1: dpeg_arrival_three_smaller_balls, layout_basic, minmay_misc_feat_iff, kennysheep_crisscross, minivault_4, moated_statue Action || total -------------------------++------- Melee: Unarmed || 33 Armor: Robe || 15 Dodge: Dodged || 39 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------