Gedi Level 1 of the Dungeon (0, 0, D:1) a +0 mace (3, 27, D:1) a +0 club (9, 29, D:1) a +0 club (21, 17, D:1) a +0 spear (28, 39, D:1) a +0 spear (35, 43, D:1) 4 curare-tipped needles (41, 26, D:1) 22 stones (42, -10, D:1) a +0 dagger (42, 27, D:1) a +0 short sword (43, 4, D:1) 12 stones (51, 16, D:1) 13 stones Level 2 of the Dungeon (2, 7, D:2) a +0 leather armour (34, -15, D:2) a stone (35, -16, D:2) a stone (36, -17, D:2) a stone (43, -25, D:2) a +0 buckler (44, -19, D:2) a +0 dagger (47, -19, D:2) a stone (48, -27, D:2) a +0 pair of gloves (49, -19, D:2) a stone Level 3 of the Dungeon (10, 10, D:3) a +0 dagger (11, 9, D:3) 24 sling bullets (14, -8, D:3) 6 stones (15, -10, D:3) 8 stones (15, -9, D:3) 4 stones (15, -8, D:3) 8 stones (16, -10, D:3) 2 stones (16, -8, D:3) a stone (20, -2, D:3) a +0 flail a +0 ring mail (20, 16, D:3) a +0 club (24, -1, D:3) a +0 dagger (26, 1, D:3) 24 arrows (31, -3, D:3) a +0 pair of gloves (37, 32, D:3) 12 arrows (39, 39, D:3) a +0 hunting sling (43, 20, D:3) a +0 dagger a +0 robe a +0 hand axe (44, -11, D:3) a +0 short sword (45, -10, D:3) a +0 dagger a +0 robe a +0 mace (47, -3, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 12 arrows (4, -2, D:4) a +0 hand axe a +0 leather armour (4, -1, D:4) a +0 whip (5, -2, D:4) a cursed +0 dagger a +0 robe (11, -15, D:4) a +0 dagger a +0 robe (11, -14, D:4) a +0 hand axe a +0 scale mail (12, -16, D:4) a +0 leather armour (16, -16, D:4) 25 stones (19, -19, D:4) a cursed -2 dagger (19, -16, D:4) 12 stones (24, -29, D:4) a +0 flail of protection (24, -17, D:4) a +0 leather armour (27, -31, D:4) 24 stones (28, -18, D:4) a +0 robe (30, -26, D:4) 4 needles of sleeping (31, -18, D:4) a +0 giant club (32, -4, D:4) 11 stones (43, -32, D:4) 22 arrows (45, -29, D:4) the cursed +1 short sword of Dowo {elec, rF++ MR- Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It greatly protects you from fire. It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. (46, -33, D:4) a +0 rapier (46, -20, D:4) a +0 giant spiked club (47, -20, D:4) a +0 giant club (47, -19, D:4) a +0 hunting sling (52, -25, D:4) 30 stones Level 5 of the Dungeon (0, 0, D:5) a +0 antimagic war axe (14, 18, D:5) a cursed -1 dagger a +0 robe a +1 whip of freezing a +0 robe a +0 rapier a +0 ring mail a cursed +0 whip a +0 short sword a +0 leather armour a +0 dagger a +0 animal skin (28, 4, D:5) a +0 scythe (33, 20, D:5) an arrow (34, 19, D:5) 2 arrows (35, 19, D:5) an arrow (36, 19, D:5) 2 arrows (37, 19, D:5) an arrow (38, 19, D:5) an arrow (39, 19, D:5) a +0 shortbow 15 arrows (40, 7, D:5) a +0 leather armour (41, 4, D:5) 10 stones (44, -9, D:5) a +0 long sword (45, 12, D:5) a +0 giant spiked club a +0 giant club (46, 11, D:5) a +0 whip a +0 plate armour Level 6 of the Dungeon (0, 0, D:6) 23 bolts (6, -7, D:6) a silver tomahawk (6, -5, D:6) a +0 whip a +0 ring mail (7, -5, D:6) a +0 short sword a +0 club a +0 short sword a +0 ring mail a +0 falchion a +0 robe (7, 14, D:6) a +0 fustibalus (8, -9, D:6) a +0 dire flail (8, -6, D:6) a +4 halberd of freezing a +0 robe a cursed +0 falchion a +0 robe a +0 club a +0 chain mail (19, 23, D:6) the -3 pair of gloves of Forking Paths {rPois Regen+ MP-9 Stlth-} It protects you from poison. It affects your magic capacity (-9). It increases your rate of regeneration. It makes you less stealthy. (20, 8, D:6) a +3 ring of dexterity 2 scrolls of noise (20, 21, D:6) 32 arrows (24, -13, D:6) a +0 ring mail (24, 13, D:6) a +0 leather armour (40, 20, D:6) 16 stones (47, -1, D:6) 12 stones Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (9, -42, D:7) 11 bolts (20, -20, D:7) a +0 scale mail (21, -45, D:7) a +0 dagger a +0 robe (31, -7, D:7) a wand of random effects (16) (36, -6, D:7) a +0 trident (37, -38, D:7) a +0 helmet (45, -7, D:7) a +0 ring mail (48, -31, D:7) 20 arrows (49, -20, D:7) a +0 scale mail (49, 0, D:7) 20 bolts Level 8 of the Dungeon [Shop] Ezivve's Book Emporium a book of Changes (275 gold) a book of Cantrips (220 gold) a book of Summonings (770 gold) a book of Enchantments (550 gold) a book of Flames (385 gold) a book of Frost (385 gold) a book of Misfortune (220 gold) a Young Poisoner's Handbook (440 gold) a book of Cantrips (220 gold) a book of Unlife (715 gold) a book of Maledictions (275 gold) a book of Callings (330 gold) a book of Minor Magic (220 gold) a manual of Stealth (1214 gold) (0, 0, D:8) a stone (1, -6, D:8) a cursed +0 dagger (1, -5, D:8) a +0 whip (1, -1, D:8) a stone (1, 0, D:8) a stone (6, -23, D:8) a cursed +0 leather armour (13, -17, D:8) 16 stones (13, -14, D:8) a +0 whip (21, 18, D:8) 11 stones (25, -19, D:8) a cursed amulet of inaccuracy (27, 17, D:8) 13 arrows a cursed -3 shortbow (39, -4, D:8) 8 tomahawks (43, -17, D:8) 27 stones (43, 20, D:8) a +0 short sword 3 stones a +0 whip (43, 21, D:8) a +0 blowgun 5 curare-tipped needles a +0 dagger a +0 robe a +0 club (43, 22, D:8) a +0 dagger 4 stones (44, 20, D:8) a curare-tipped needle a +0 short sword a +0 short sword a +0 short sword a +0 short sword a +0 whip a +0 dagger 11 stones a +0 club (45, -14, D:8) a +0 scale mail a +0 mace (45, 20, D:8) a +0 dagger 4 stones (46, 20, D:8) a stone (47, -16, D:8) a +0 ring mail a +0 short sword a +0 chain mail a +0 long sword (47, -15, D:8) a +0 whip (50, 20, D:8) a stone (51, -22, D:8) the +2 helmet of Bedevilment {Str+4} It affects your strength (+4). (53, 2, D:8) a +0 flail (55, 2, D:8) a cursed -3 hand axe a +0 short sword a +0 club a +1 glaive of chopping 7 tomahawks a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a +0 dagger (10, -7, D:9) 9 stones (11, 12, D:9) a +0 robe a cursed +0 dagger (11, 13, D:9) a +0 leather armour a +0 flail (13, 12, D:9) a +0 robe a +0 dagger (24, 3, D:9) a +0 leather armour a +0 morningstar (27, 37, D:9) 22 poisoned needles (33, -5, D:9) a +1 dire flail of crushing a +0 giant spiked club (33, 2, D:9) 19 arrows (33, 11, D:9) a +0 giant spiked club (34, 16, D:9) a +0 hand axe (36, 0, D:9) 7 poisoned needles (40, 36, D:9) a cursed -2 hand axe (43, 9, D:9) a +0 trident (56, 1, D:9) a +0 giant club a +0 dire flail (57, 2, D:9) a +0 pair of gloves Level 10 of the Dungeon (1, -21, D:10) a +0 ring mail a +0 war axe (1, 12, D:10) a +0 robe a +0 hand axe (2, 14, D:10) a +0 leather armour a +0 mace a +0 hand axe (4, 12, D:10) a +0 club (4, 15, D:10) a +0 leather armour a +0 club a +0 dagger a +0 leather armour a +0 mace a +0 chain mail a +0 mace (5, 15, D:10) a +0 ring mail a +0 whip (9, 12, D:10) a +0 hand axe (11, 10, D:10) a +0 giant spiked club a +0 giant spiked club (14, -2, D:10) a +0 leather armour a +0 club (29, 12, D:10) a +0 giant spiked club a +1 robe of fire resistance (30, -20, D:10) 17 stones (33, -11, D:10) a +0 arbalest (33, 0, D:10) a +0 trident (34, -18, D:10) a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) a +0 short sword (7, -6, D:11) a +0 club (8, -6, D:11) 2 stones (8, -5, D:11) a stone (10, -3, D:11) a stone a scroll of teleportation (38, -4, D:11) a +0 giant club a +0 giant club (41, 7, D:11) a +0 spear (42, 5, D:11) a +0 spear (42, 6, D:11) a +0 spear (42, 7, D:11) a +2 spear of freezing a +0 ring mail a +0 buckler (43, 11, D:11) a +0 long sword (59, 16, D:11) a scroll of summoning (60, 14, D:11) a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand axe (6, -17, Lair:1) 14 stones (12, -5, Lair:1) a +0 war axe a cursed +0 ring mail (12, -4, Lair:1) 2 throwing nets (16, -37, Lair:1) a +0 short sword (18, 0, Lair:1) 12 arrows (20, 0, Lair:1) a +0 chain mail (21, -1, Lair:1) a +0 scale mail (26, 3, Lair:1) a wand of random effects (26)