Gekot Level 1 of the Dungeon (0, 0, D:1) a +0,+0 club a goblin corpse (skeletalised by now) (2, 2, D:1) a +0,+0 sling a hobgoblin corpse (skeletalised by now) (-9, 4, D:1) a +0 robe (-8, 5, D:1) a hobgoblin corpse (skeletalised by now) (18, 7, D:1) a cursed +0 ring mail (12, 8, D:1) a +0,+0 club (24, 9, D:1) a +2 leather armour (3, 14, D:1) a +0 naga barding (37, 14, D:1) a +0,+0 club (12, 15, D:1) a +0,+0 club (16, 18, D:1) 9 stones (-12, 20, D:1) a giant gecko corpse (skeletalised by now) (10, 21, D:1) a +0 plate armour (22, 27, D:1) a +0,+0 dagger (23, 28, D:1) a +0,+0 dagger (7, 36, D:1) a cursed -1,-3 club (0, 38, D:1) a +0,+0 whip (31, 41, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0,+0 short sword a kobold corpse (rotten by now) (-1, 3, D:2) 19 stones (9, 3, D:2) a +0 ring mail (12, 3, D:2) a +0,+1 flail a +1 scale mail of magic resistance the human corpse of Terence (skeletalised by now) (0, 10, D:2) a +0,+1 flail a gnoll corpse (rotten by now) (3, 24, D:2) a giant gecko corpse (rotten by now) (14, 27, D:2) a +1,+2 hammer of protection (0, 30, D:2) a giant gecko corpse (-2, 31, D:2) a rat corpse (rotten by now) (-1, 31, D:2) a +0,+0 halberd (2, 38, D:2) a +0,+0 short sword (-7, 44, D:2) a +0,+0 club (-1, 44, D:2) a +0,+0 dagger