Gelerth Level 1 of the Dungeon (0, 0, D:1) 4 large rocks (4, -35, D:1) a +0 dagger 3 stones (12, -27, D:1) a +0 dagger (14, -12, D:1) 16 arrows (28, 13, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 19, D:2) a +0 club (5, 19, D:2) 18 sling bullets (17, 15, D:2) a +0 leather armour (18, 6, D:2) 32 stones (18, 28, D:2) 6 large rocks (24, 8, D:2) a +0 club (27, 10, D:2) a +0 dagger (37, 45, D:2) a +0 club (39, 34, D:2) a +0 whip 3 stones (41, 14, D:2) 8 stones (45, 1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 trident (4, 14, D:3) a +0 ring mail (7, 2, D:3) 14 arrows (8, -2, D:3) 19 arrows (13, 10, D:3) a +0 dagger (15, -11, D:3) a +0 dagger (19, -6, D:3) a +0 dagger (42, -9, D:3) a +0 dagger (42, 11, D:3) a +0 dagger (43, -9, D:3) a +0 club 2 stones (43, 37, D:3) 23 sling bullets (52, 36, D:3) 26 stones a +0 club (56, 6, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) 18 bolts (0, 21, D:4) 11 arrows (4, 18, D:4) a cursed -3 giant spiked club (9, 4, D:4) 18 stones (12, 14, D:4) a +0 ring mail (19, 26, D:4) 7 arrows (20, 28, D:4) a cursed -1 giant club (25, 29, D:4) 24 arrows (27, 42, D:4) a +1 flail of protection a +0 ring mail (32, 19, D:4) a +0 giant club (45, 32, D:4) a +0 hand axe (51, 20, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a cursed -1 mace (2, -10, D:5) a +0 flail (2, -7, D:5) a +0 whip a +0 club a +0 leather armour (2, -6, D:5) a +0 flail a +0 whip (4, 1, D:5) a +0 quarterstaff (11, 7, D:5) a +0 ring mail (14, 22, D:5) a +1 flail of protection (14, 23, D:5) a +0 spear a throwing net (21, -14, D:5) 23 bolts (22, -21, D:5) a +0 flail a +0 war axe a +0 ring mail (22, -19, D:5) a +0 scale mail (22, -10, D:5) a +0 whip of electrocution (unseen) (23, -3, D:5) a +0 leather armour (30, -19, D:5) a cursed +0 club (46, 10, D:5) a +0 spear (50, 21, D:5) a +0 dagger a +0 robe a +0 scale mail (51, 21, D:5) a +0 whip (58, -2, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 trident of flaming (6, 25, D:6) a +0 scimitar a +0 chain mail (7, 26, D:6) a stone (7, 30, D:6) a +0 chain mail (7, 32, D:6) a cursed +0 club (10, 18, D:6) a +0 dire flail (unseen) (10, 27, D:6) a +0 morningstar (10, 28, D:6) a +0 whip 37 stones (11, 28, D:6) a +3 dagger of speed (unseen) (12, 1, D:6) a +0 giant club (12, 8, D:6) a cursed -1 ring mail (12, 28, D:6) a +0 robe (12, 29, D:6) 2 stones (15, 2, D:6) a +0 robe (unseen) (17, 2, D:6) a +0 robe (unseen) (22, 24, D:6) a stone (24, 24, D:6) a stone (25, 29, D:6) a stone (26, 18, D:6) a +0 animal skin (26, 25, D:6) a stone (26, 32, D:6) a stone (27, 14, D:6) a +0 whip (unseen) (28, 14, D:6) a +0 flail (28, 25, D:6) a stone (30, 15, D:6) a +0 spear (still there?) a +0 flail (still there?) (31, 14, D:6) an arrow (31, 15, D:6) 2 stones (32, 27, D:6) a stone (33, 2, D:6) a +0 robe (33, 4, D:6) a +0 dagger (34, 16, D:6) a stone (34, 18, D:6) 3 stones (34, 19, D:6) a stone (35, 1, D:6) a +0 dagger (unseen) (35, 23, D:6) a stone (36, 2, D:6) a +0 whip (37, 22, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) 9 arrows a +0 shortbow 29 poisoned needles a +0 blowgun a +0 flail a +0 leather armour a +0 hand axe of electrocution (0, 3, D:7) a tomahawk (0, 4, D:7) a +0 chain mail (0, 5, D:7) a +0 hand axe a +0 trident (0, 6, D:7) a +0 dagger a +0 robe (0, 7, D:7) 2 tomahawks (0, 10, D:7) a tomahawk (2, 4, D:7) 21 stones (3, -6, D:7) 28 arrows (12, 11, D:7) 25 sling bullets (14, -5, D:7) a +0 pair of boots a +0 pair of gloves (20, -3, D:7) a +0 scimitar (22, -2, D:7) a +0 pair of gloves (29, -7, D:7) a +0 plate armour (30, 3, D:7) a +0 falchion (39, 14, D:7) 19 stones Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (7, -2, D:8) a +0 mace (16, 0, D:8) a +0 trident (25, -16, D:8) 22 bolts (32, 9, D:8) the +8 hand crossbow "Xeqaful" {elec, rN+ Stlth+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from negative energy. It makes you more stealthy. (33, 7, D:8) a +0 chain mail (56, -9, D:8) a +0 giant spiked club (58, 14, D:8) 12 arrows (60, 17, D:8) a +0 hunting sling Level 9 of the Dungeon (2, 3, D:9) a +0 dagger (unseen) (3, 3, D:9) a +0 club (unseen) (7, -1, D:9) a +0 robe (8, 0, D:9) a cursed -2 dagger (24, 1, D:9) a +0 mace (24, 5, D:9) a +0 dire flail (25, 4, D:9) a +0 morningstar (26, 4, D:9) a +0 flail (27, 4, D:9) a +0 flail (28, 20, D:9) a +0 scale mail (33, -6, D:9) a quokka corpse (47, 11, D:9) a +0 scythe Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dire flail (1, -2, Orc:1) a cursed +0 robe (1, -1, Orc:1) a +0 dagger (1, 1, Orc:1) a +0 dagger (unseen) (2, 2, Orc:1) a +0 war axe