Gelerth Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (4, -16, D:1) 4 stones (9, 1, D:1) a +0 ring mail (9, 8, D:1) a stone (10, -13, D:1) a cursed -2 dagger (10, -12, D:1) a +0 whip (11, 9, D:1) a stone (13, -1, D:1) a +0 dagger (13, 0, D:1) a +0 dagger (13, 9, D:1) a +2 short sword of flaming 2 stones (17, -31, D:1) a +0 club (unseen) (20, -22, D:1) a +0 dagger (33, -30, D:1) 20 stones (42, -40, D:1) a +0 club (42, -29, D:1) 22 stones (52, -17, D:1) a stone (53, -31, D:1) a +0 club (53, -17, D:1) 3 stones (54, -18, D:1) 2 stones (54, -17, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 hunting sling 16 stones (3, 1, D:2) a stone (3, 19, D:2) a stone (4, 22, D:2) a +0 dagger 2 stones (5, -3, D:2) a stone (5, -1, D:2) a stone 13 gold pieces (29, 28, D:2) a +0 dagger (38, -6, D:2) a +0 club (38, 27, D:2) a +0 club a +0 dagger (40, 26, D:2) a stone (41, 29, D:2) a stone (42, -2, D:2) a +0 club (43, 33, D:2) a +0 short sword a stone (43, 34, D:2) a stone (44, 19, D:2) a +0 club (45, 9, D:2) a +0 club (45, 11, D:2) a cursed -3 club Level 3 of the Dungeon (0, 0, D:3) a +0 spear (4, 3, D:3) a +0 shield (7, -3, D:3) a +0 leather armour (9, -18, D:3) 20 sling bullets (9, -17, D:3) a +0 leather armour (10, -8, D:3) a +0 club a +0 leather armour (12, -9, D:3) a +0 club a +0 club a +0 blowgun 10 poisoned needles a +0 dagger a +0 robe a +0 dagger (13, -9, D:3) a poisoned needle (14, -9, D:3) a poisoned needle (19, -5, D:3) a +0 flail (26, 6, D:3) a +0 flail a +0 ring mail (27, 6, D:3) a +2 scythe of venom a +0 robe (38, -12, D:3) a +0 mace (39, -4, D:3) 19 bolts (unseen) (43, 8, D:3) a +0 flail a +0 ring mail (44, -17, D:3) a +0 shortbow (44, -11, D:3) a +0 scale mail (44, 6, D:3) a +0 club Level 4 of the Dungeon [Shop] Vuha's Antique Weapon Shoppe a +0 dagger (46 gold) the cursed +0 long sword "Xanop" {flame, *Noise Str+2 Int+2 Dex+3} (494 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It affects your intelligence (+2). It affects your dexterity (+3). It may make noises in combat. It has a curse placed upon it. a +0 rapier (92 gold) the cursed +1 executioner's axe "Fiefroitt" {freeze, *Slow rN+ Str+3 Dex+3} (878 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your dexterity (+3). It protects you from negative energy. It may slow you when you take damage. It has a curse placed upon it. a +0 hunting sling (34 gold) a +1 halberd of freezing (326 gold) a +0 spear (69 gold) a +0 trident (80 gold) a +0 spear (69 gold) a +0 battleaxe (149 gold) a +0 trident (80 gold) a +0 trident (80 gold) a cursed -3 hand axe (2 gold) the +4 dagger "Morg" {pain, MR+ Int+5} (1106 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (0, 0, D:4) a +0 dagger (20, 1, D:4) a +0 quarterstaff (35, 32, D:4) 19 stones (44, 48, D:4) a +0 scale mail (48, 32, D:4) a +6 club a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a -3 flail (0, 3, D:5) a cursed -3 club (0, 4, D:5) a +0 halberd (1, 5, D:5) a +0 giant club (2, 15, D:5) a +0 dagger a +0 leather armour (3, 12, D:5) a +0 hand axe (5, 27, D:5) a +0 whip (8, 8, D:5) 13 stones (11, 29, D:5) 12 stones (30, -5, D:5) a cursed +0 leather armour (35, 9, D:5) a +0 short sword a +0 scale mail (41, 6, D:5) a +0 dagger a +0 robe (42, 26, D:5) 13 arrows (43, 5, D:5) 23 stones Level 6 of the Dungeon [Shop] Xasil's Weapon Shop a +0 falchion (39 gold) a +6 hand axe of electrocution (513 gold) a +0 hunting sling (19 gold) a +0 falchion (39 gold) a +3 arbalest of flaming (326 gold) 15 stones (19 gold) a +0 mace (39 gold) a +0 mace (39 gold) a +0 whip (32 gold) [Shop] Saicav's Weapon Shop a +2 dagger of venom (144 gold) 4 stones (4 gold) a +0 hunting sling (15 gold) 21 poisoned needles (84 gold) a +0 dire flail (40 gold) a +0 falchion (30 gold) 18 arrows (36 gold) a +0 quarterstaff (40 gold) a +0 rapier (40 gold) a +1 falchion of holy wrath (124 gold) a +0 mace (30 gold) (0, 0, D:6) a +0 giant club (8, -10, D:6) an uncursed staff of summoning (11, 23, D:6) 15 stones (11, 27, D:6) 27 arrows (19, 7, D:6) a +0 robe (22, 0, D:6) a +0 ring mail (23, -7, D:6) a +0 flail (24, -7, D:6) a +0 flail (24, -6, D:6) a +0 dagger a +0 leather armour (24, -5, D:6) a +0 mace (25, -7, D:6) a +0 dagger (30, 22, D:6) 13 bolts (31, 22, D:6) an arrow (32, 21, D:6) an arrow (32, 42, D:6) 15 sling bullets (33, 3, D:6) a +0 long sword (33, 20, D:6) 2 arrows (34, 20, D:6) an arrow (36, 20, D:6) a +0 shortbow 21 arrows (39, -8, D:6) a +0 short sword a +0 chain mail a +0 war axe a +0 chain mail a +0 dagger a +0 ring mail (42, 4, D:6) 16 stones Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (still there?) a javelin (still there?) (5, 2, D:7) a cursed -1 club (6, -5, D:7) an uncursed ring of flight (7, 2, D:7) a +1 dagger of venom a +0 robe a +0 dagger a +0 leather armour a +0 shortbow 10 arrows (8, 16, D:7) a +2 falchion of flaming (8, 21, D:7) 22 stones (11, -16, D:7) a +0 giant club (34, 0, D:7) 2 arrows (36, 0, D:7) a +0 shortbow 20 arrows (38, 17, D:7) an uncursed amulet of harm (40, -21, D:7) a +0 shortbow Level 8 of the Dungeon (19, -23, D:8) 18 gold pieces (24, -21, D:8) a cursed -3 hand axe (unseen) (24, -20, D:8) a large rock a +0 whip a +0 scale mail an orc corpse (26, -21, D:8) 3 large rocks (still there?) a javelin (still there?) (27, -22, D:8) a javelin (27, -14, D:8) a +0 robe a +0 dagger the Ecumenical Temple