Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 5947839483716780254 0 Gemdid the Sneak (level 1, 10/10 HPs) Began as a Vampire Conjurer on Mar 11, 2024. Safely got out of the dungeon. The game lasted 00:00:11 (19 turns). Gemdid the Sneak (Vampire Conjurer) Turns: 19, Time: 00:00:12 Health: 10/10 AC: 2 Str: 6 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold + + . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: bloodless A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.1 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 2.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 26% 2d5 7% 2 Fulminant Prism Conj/Alch 3% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History Welcome, Gemdid the Vampire Conjurer. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Welcome back, Gemdid the Vampire Conjurer. Press ? for a list of commands and other information. You begin bloodletting. You continue bloodletting. x5 HP restored. You become bloodless. Found a stone staircase leading down. An endoplasm comes into view. There is a staircase leading out of the dungeon, spattered with blood here. You have escaped! ##.....#.# #..... #.# #..... #.# #.... #.# #...# #.# ##. #... #.# J....#..#####.#####.. #...........@....... #>.##..#####.#####.. #... #.# #...# #.# #.... #.# #..... #.# #..... #.# ##.....#.# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gemdid the Vampire Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 19 | D:$ | Safely got out of the dungeon. Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_grand_opening, layout_loops_ring, nicolae_shop_vocational Action || total ---------------------------++------- Ability: Exsanguinate || 1