Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 5927224534743368573 34 Gemdid the Ducker (level 3, -1/28 HPs) Began as a Djinni Gladiator on Mar 12, 2024. Shot with an arrow by a centaur (16 damage) ... on level 5 of the Dungeon. The game lasted 00:11:38 (737 turns). Gemdid the Ducker (Djinni Gladiator) Turns: 737, Time: 00:11:39 Health: -1/28 AC: 0 Str: 13 XL: 3 Next: 50% Gold: 47 EV: 13 Int: 9 God: SH: 0 Dex: 16 rFire + + . a - +0 rapier rCold x . . (no shield) rNeg . . . b - +0 leather armour rPois ∞ c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: corroded, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Missiles e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) g - a +0 ring mail h - a +1 scale mail j - a +0 pair of gloves Scrolls k - a scroll of poison {unknown} Potions f - a potion of heal wounds i - 3 potions of curing {unknown} Skills: + Level 2.2 Fighting + Level 3.1 Short Blades + Level 1.7 Throwing + Level 1.0 Armour + Level 3.7 Dodging You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 0% N/A 45% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: D:2 Sigmund D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Nothing appears to happen. Terence zaps a wand. You resist with some effort. The hobgoblin misses you. You see here 7 gold pieces. Terence zaps a wand. You turn into a bat. Your +0 rapier melds into your body. Your +0 helmet melds into your body. Your +0 leather armour melds into your body. There is an escape hatch in the floor here. You fly downwards. The hatch slams shut behind you. Found a black potion. Found an escape hatch in the floor. Your magical contamination has completely faded away. i - 3 black potions (gained 1) Found 6 gold pieces. An orc priest and 2 orcs come into view. Found a stone staircase leading up. A ball python comes into view. Found a mace and a plate armour. Found a book of Vapours. Your transformation is almost over. Found a stone staircase leading up. An ogre comes into view. It is wielding a +0 giant spiked club. Found a stone staircase leading down. You feel less batty. Your +0 rapier unmelds from your body. Your +0 helmet unmelds from your body. Your +0 leather armour unmelds from your body. There is an escape hatch in the floor here. You fly downwards. The hatch slams shut behind you. The orc wizard shouts! You hear a shout! x2 Found 21 gold pieces, a ring mail, 2 stones and a sharpened bronze wand. You hit the jelly. The acid corrodes you! Your hands burn! The jelly is moderately wounded. You hear a shout! You hear a bark! You hear a shout! A centaur comes into view. The jelly misses you. You hear a shout! You hit the jelly but do no damage. Your hands burn! The jelly is moderately wounded. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... .# . ## ##. /# ..... #.#c #.. #$# #@# ....[...J# .####....# ##(.#w ##.#.# #..#o ##. #. # #. You could see a centaur, a jelly, an orc wizard and a dart slug. Vanquished Creatures An adder (D:2) A dart slug (D:1) A ball python (D:2) 5 bats An endoplasm (D:2) A goblin (D:2) 6 hobgoblins A quokka (D:1) A frilled lizard (D:1) A kobold (D:2) 4 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gemdid the Djinni Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 0/0 97 | D:1 | Reached XP level 2. HP: 19/23 MP: 0/0 331 | D:2 | Noticed Sigmund 524 | D:2 | Reached XP level 3. HP: 25/28 MP: 0/0 524 | D:2 | Learned a level 1 spell: Summon Small Mammal 568 | D:2 | Reached skill level 1 in Armour 632 | D:2 | Noticed Terence 710 | D:4 | Noticed an ogre 735 | D:5 | Entered Level 5 of the Dungeon 736 | D:5 | Noticed a centaur 737 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_basic D:2: layout_rooms, minmay_tall_x, uniq_sigmund, uniq_terence D:3: layout_loops_cross, moated_statue D:4: layout_basic, nicolae_zig_zag_zippers D:5: layout_loops_ring, minmay_manual_mess, uniq_blork_the_orc Skill XL: | 1 2 3 | ---------------+----------+----- Short Blades | 3 | 3.1 Armour | 1 | 1.0 Fighting | | 2.2 Throwing | | 1.7 Dodging | | 3.7 Action || total ---------------------------++------- Melee: Rapier || 96 Punch || 2 Unarmed || 1 Throw: Throwing net || 4 Cast: Summon Small Mamm || 2 Use: Scroll || 4 Potion || 1 Armour: Leather armour || 91 Skin || 2 Dodge: Dodged || 116