Genom09 Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (-34, 3, D:1) a +0 dagger (-20, 3, D:1) a cursed +0 whip (-17, 7, D:1) a +0 club (-51, 10, D:1) a +0 plate armour (5, 11, D:1) a +0 short sword (-15, 13, D:1) 29 stones (-56, 17, D:1) a +0 club (-42, 20, D:1) a +1 antimagic hand axe (-40, 20, D:1) a +0 dagger (-62, 26, D:1) a +0 club (-18, 32, D:1) a +0 ring mail (-34, 36, D:1) a +0 dagger 2 stones (-33, 36, D:1) a +0 dagger (-32, 36, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 7, D:2) 8 poisoned needles (10, 7, D:2) a +0 hand axe 12 bolts (-15, 10, D:2) a stone (-15, 15, D:2) a +0 whip 2 stones (-29, 17, D:2) 3 stones (4, 18, D:2) a +0 leather armour (10, 19, D:2) a +0 mace (1, 20, D:2) 14 poisoned needles (-16, 21, D:2) 27 stones (-8, 25, D:2) 18 poisoned needles (11, 43, D:2) a +0 hunting sling 13 stones (9, 46, D:2) a stone (11, 47, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 robe (9, 15, D:3) a +0 robe (-10, 26, D:3) a +0 leather armour (39, 27, D:3) a +0 club (17, 37, D:3) 18 stones (17, 42, D:3) a +0 dagger (12, 46, D:3) 11 poisoned needles (5, 56, D:3) 17 stones Level 4 of the Dungeon [Shop] Buovek's General Store a potion of beneficial mutation (490 gold) an ornate deck of changes (280 gold) a bread ration (70 gold) a +0 flail (49 gold) a scroll of recharging (133 gold) a potion of might (56 gold) 13 stones (18 gold) a +0 long sword (49 gold) an uncursed ring of sustain attributes (245 gold) a cursed -6 ring of evasion (28 gold) a scroll of blinking (105 gold) (0, 0, D:4) a +0 dagger (2, 5, D:4) a jackal skeleton (4, 11, D:4) a +0 giant spiked club (13, 15, D:4) 13 poisoned needles